Turn off thread logging (too many messages.)
Leave some other logging on for the monkey test.
diff --git a/opengl/java/android/opengl/GLSurfaceView.java b/opengl/java/android/opengl/GLSurfaceView.java
index 536297f..1b99e78 100644
--- a/opengl/java/android/opengl/GLSurfaceView.java
+++ b/opengl/java/android/opengl/GLSurfaceView.java
@@ -155,7 +155,7 @@
*
*/
public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback {
- private final static boolean LOG_THREADS = true;
+ private final static boolean LOG_THREADS = false;
private final static boolean LOG_PAUSE_RESUME = true;
private final static boolean LOG_SURFACE = true;
private final static boolean LOG_RENDERER = false;