Merge "Fix a bug in SurfaceTexture::dequeueBuffer." into honeycomb
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index 28f3dc2..1389ed6 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -131,7 +131,7 @@
     Mutex::Autolock lock(mMutex);
     int found = INVALID_BUFFER_SLOT;
     for (int i = 0; i < mBufferCount; i++) {
-        if (!mSlots[i].mOwnedByClient && i != mCurrentTexture) {
+        if (!mSlots[i].mOwnedByClient && i != mCurrentTexture && i != mLastQueued) {
             mSlots[i].mOwnedByClient = true;
             found = i;
             break;