Revert "VectorDrawable native rendering - Step 4 of MANY"

b/26949340 and b/26975469, b/26975079 as well 

This reverts commit f276acd98457bcaabc9e79a17a736b3b484f005e.

Change-Id: I4b55177daf0d289bc03604c71fd4bf579f65073a
diff --git a/libs/hwui/Android.mk b/libs/hwui/Android.mk
index c232bd1..1fb9ac5 100644
--- a/libs/hwui/Android.mk
+++ b/libs/hwui/Android.mk
@@ -78,8 +78,6 @@
     Program.cpp \
     ProgramCache.cpp \
     Properties.cpp \
-    PropertyValuesHolder.cpp \
-    PropertyValuesAnimatorSet.cpp \
     RenderBufferCache.cpp \
     RenderNode.cpp \
     RenderProperties.cpp \
diff --git a/libs/hwui/Animator.cpp b/libs/hwui/Animator.cpp
index 7bd2b24..5ca2a2f 100644
--- a/libs/hwui/Animator.cpp
+++ b/libs/hwui/Animator.cpp
@@ -90,9 +90,6 @@
         doSetStartValue(getValue(mTarget));
     }
     if (mStagingPlayState > mPlayState) {
-        if (mStagingPlayState == PlayState::Restarted) {
-            mStagingPlayState = PlayState::Running;
-        }
         mPlayState = mStagingPlayState;
         // Oh boy, we're starting! Man the battle stations!
         if (mPlayState == PlayState::Running) {
@@ -134,11 +131,6 @@
         return true;
     }
 
-    // This should be set before setValue() so animators can query this time when setValue
-    // is called.
-    nsecs_t currentFrameTime = context.frameTimeMs();
-    onPlayTimeChanged(currentFrameTime - mStartTime);
-
     // If BaseRenderNodeAnimator is handling the delay (not typical), then
     // because the staging properties reflect the final value, we always need
     // to call setValue even if the animation isn't yet running or is still
@@ -149,9 +141,8 @@
     }
 
     float fraction = 1.0f;
-
     if (mPlayState == PlayState::Running && mDuration > 0) {
-        fraction = (float)(currentFrameTime - mStartTime) / mDuration;
+        fraction = (float)(context.frameTimeMs() - mStartTime) / mDuration;
     }
     if (fraction >= 1.0f) {
         fraction = 1.0f;
diff --git a/libs/hwui/Animator.h b/libs/hwui/Animator.h
index 2c9c9c3..aea95bf 100644
--- a/libs/hwui/Animator.h
+++ b/libs/hwui/Animator.h
@@ -59,13 +59,7 @@
         mMayRunAsync = mayRunAsync;
     }
     bool mayRunAsync() { return mMayRunAsync; }
-    ANDROID_API void start() {
-        if (mStagingPlayState == PlayState::NotStarted) {
-            mStagingPlayState = PlayState::Running;
-        } else {
-            mStagingPlayState = PlayState::Restarted;
-        }
-        onStagingPlayStateChanged(); }
+    ANDROID_API void start() { mStagingPlayState = PlayState::Running; onStagingPlayStateChanged(); }
     ANDROID_API void end() { mStagingPlayState = PlayState::Finished; onStagingPlayStateChanged(); }
 
     void attach(RenderNode* target);
@@ -83,27 +77,10 @@
     void forceEndNow(AnimationContext& context);
 
 protected:
-    // PlayState is used by mStagingPlayState and mPlayState to track the state initiated from UI
-    // thread and Render Thread animation state, respectively.
-    // From the UI thread, mStagingPlayState transition looks like
-    // NotStarted -> Running -> Finished
-    //                ^            |
-    //                |            |
-    //            Restarted <------
-    // Note: For mStagingState, the Finished state (optional) is only set when the animation is
-    // terminated by user.
-    //
-    // On Render Thread, mPlayState transition:
-    // NotStart -> Running -> Finished
-    //                ^            |
-    //                |            |
-    //                -------------
-
     enum class PlayState {
         NotStarted,
         Running,
         Finished,
-        Restarted,
     };
 
     BaseRenderNodeAnimator(float finalValue);
@@ -116,7 +93,6 @@
     void callOnFinishedListener(AnimationContext& context);
 
     virtual void onStagingPlayStateChanged() {}
-    virtual void onPlayTimeChanged(nsecs_t playTime) {}
 
     RenderNode* mTarget;
 
diff --git a/libs/hwui/Canvas.h b/libs/hwui/Canvas.h
index 27facdf..dbd502d 100644
--- a/libs/hwui/Canvas.h
+++ b/libs/hwui/Canvas.h
@@ -52,13 +52,6 @@
 
 } // namespace SaveFlags
 
-namespace uirenderer {
-namespace VectorDrawable {
-class Tree;
-};
-};
-typedef uirenderer::VectorDrawable::Tree VectorDrawableRoot;
-
 class ANDROID_API Canvas {
 public:
     virtual ~Canvas() {};
@@ -224,11 +217,6 @@
      */
     virtual bool drawTextAbsolutePos() const = 0;
 
-    /**
-     * Draws a VectorDrawable onto the canvas.
-     */
-    virtual void drawVectorDrawable(VectorDrawableRoot* tree);
-
 protected:
     void drawTextDecorations(float x, float y, float length, const SkPaint& paint);
 };
diff --git a/libs/hwui/DisplayListCanvas.cpp b/libs/hwui/DisplayListCanvas.cpp
index 3db14b5..7eaa785 100644
--- a/libs/hwui/DisplayListCanvas.cpp
+++ b/libs/hwui/DisplayListCanvas.cpp
@@ -16,12 +16,11 @@
 
 #include "DisplayListCanvas.h"
 
+#include "ResourceCache.h"
 #include "DeferredDisplayList.h"
 #include "DeferredLayerUpdater.h"
 #include "DisplayListOp.h"
-#include "ResourceCache.h"
 #include "RenderNode.h"
-#include "VectorDrawable.h"
 #include "utils/PaintUtils.h"
 
 #include <SkCamera.h>
@@ -413,16 +412,6 @@
     addDrawOp(new (alloc()) DrawPointsOp(points, count, refPaint(&paint)));
 }
 
-void DisplayListCanvas::drawVectorDrawable(VectorDrawableRoot* tree) {
-    mDisplayList->ref(tree);
-    const SkBitmap& bitmap = tree->getBitmapUpdateIfDirty();
-    SkPaint* paint = tree->getPaint();
-    const SkRect bounds = tree->getBounds();
-    addDrawOp(new (alloc()) DrawBitmapRectOp(refBitmap(bitmap),
-            0, 0, bitmap.width(), bitmap.height(),
-            bounds.left(), bounds.top(), bounds.right(), bounds.bottom(), refPaint(paint)));
-}
-
 void DisplayListCanvas::drawTextOnPath(const uint16_t* glyphs, int count,
         const SkPath& path, float hOffset, float vOffset, const SkPaint& paint) {
     if (!glyphs || count <= 0) return;
diff --git a/libs/hwui/DisplayListCanvas.h b/libs/hwui/DisplayListCanvas.h
index 06e72a0..ad93960 100644
--- a/libs/hwui/DisplayListCanvas.h
+++ b/libs/hwui/DisplayListCanvas.h
@@ -206,8 +206,6 @@
             float dstLeft, float dstTop, float dstRight, float dstBottom,
             const SkPaint* paint) override;
 
-    virtual void drawVectorDrawable(VectorDrawableRoot* tree) override;
-
     // Text
     virtual void drawText(const uint16_t* glyphs, const float* positions, int count,
             const SkPaint& paint, float x, float y, float boundsLeft, float boundsTop,
@@ -216,6 +214,7 @@
             float hOffset, float vOffset, const SkPaint& paint) override;
     virtual bool drawTextAbsolutePos() const override { return false; }
 
+
 private:
 
     CanvasState mState;
diff --git a/libs/hwui/FrameBuilder.cpp b/libs/hwui/FrameBuilder.cpp
index 185acce..c8910cb 100644
--- a/libs/hwui/FrameBuilder.cpp
+++ b/libs/hwui/FrameBuilder.cpp
@@ -19,7 +19,6 @@
 #include "Canvas.h"
 #include "LayerUpdateQueue.h"
 #include "RenderNode.h"
-#include "VectorDrawable.h"
 #include "renderstate/OffscreenBufferPool.h"
 #include "utils/FatVector.h"
 #include "utils/PaintUtils.h"
@@ -546,18 +545,6 @@
     currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap);
 }
 
-void FrameBuilder::deferVectorDrawableOp(const VectorDrawableOp& op) {
-    const SkBitmap& bitmap = op.vectorDrawable->getBitmapUpdateIfDirty();
-    SkPaint* paint = op.vectorDrawable->getPaint();
-    const BitmapRectOp* resolvedOp = new (mAllocator) BitmapRectOp(op.unmappedBounds,
-            op.localMatrix,
-            op.localClip,
-            paint,
-            &bitmap,
-            Rect(bitmap.width(), bitmap.height()));
-    deferBitmapRectOp(*resolvedOp);
-}
-
 void FrameBuilder::deferCirclePropsOp(const CirclePropsOp& op) {
     // allocate a temporary oval op (with mAllocator, so it persists until render), so the
     // renderer doesn't have to handle the RoundRectPropsOp type, and so state baking is simple.
diff --git a/libs/hwui/PropertyValuesAnimatorSet.cpp b/libs/hwui/PropertyValuesAnimatorSet.cpp
deleted file mode 100644
index eca1afcc..0000000
--- a/libs/hwui/PropertyValuesAnimatorSet.cpp
+++ /dev/null
@@ -1,129 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "PropertyValuesAnimatorSet.h"
-#include "RenderNode.h"
-
-namespace android {
-namespace uirenderer {
-
-void PropertyValuesAnimatorSet::addPropertyAnimator(PropertyValuesHolder* propertyValuesHolder,
-            Interpolator* interpolator, nsecs_t startDelay,
-            nsecs_t duration, int repeatCount) {
-
-    PropertyAnimator* animator = new PropertyAnimator(propertyValuesHolder,
-            interpolator, startDelay, duration, repeatCount);
-    mAnimators.emplace_back(animator);
-    setListener(new PropertyAnimatorSetListener(this));
-}
-
-PropertyValuesAnimatorSet::PropertyValuesAnimatorSet()
-        : BaseRenderNodeAnimator(1.0f) {
-    setStartValue(0);
-    mLastFraction = 0.0f;
-    setInterpolator(new LinearInterpolator());
-}
-
-void PropertyValuesAnimatorSet::onFinished(BaseRenderNodeAnimator* animator) {
-    if (mOneShotListener.get()) {
-        mOneShotListener->onAnimationFinished(animator);
-        mOneShotListener = nullptr;
-    }
-}
-
-float PropertyValuesAnimatorSet::getValue(RenderNode* target) const {
-    return mLastFraction;
-}
-
-void PropertyValuesAnimatorSet::setValue(RenderNode* target, float value) {
-    mLastFraction = value;
-}
-
-void PropertyValuesAnimatorSet::onPlayTimeChanged(nsecs_t playTime) {
-    for (size_t i = 0; i < mAnimators.size(); i++) {
-        mAnimators[i]->setCurrentPlayTime(playTime);
-    }
-}
-
-void PropertyValuesAnimatorSet::reset() {
-    // TODO: implement reset through adding a play state because we need to support reset() even
-    // during an animation run.
-}
-
-void PropertyValuesAnimatorSet::start(AnimationListener* listener) {
-    init();
-    mOneShotListener = listener;
-    BaseRenderNodeAnimator::start();
-}
-
-void PropertyValuesAnimatorSet::reverse(AnimationListener* listener) {
-// TODO: implement reverse
-}
-
-void PropertyValuesAnimatorSet::init() {
-    if (mInitialized) {
-        return;
-    }
-    nsecs_t maxDuration = 0;
-    for (size_t i = 0; i < mAnimators.size(); i++) {
-        if (maxDuration < mAnimators[i]->getTotalDuration()) {
-            maxDuration = mAnimators[i]->getTotalDuration();
-        }
-    }
-    mDuration = maxDuration;
-    mInitialized = true;
-}
-
-uint32_t PropertyValuesAnimatorSet::dirtyMask() {
-    return RenderNode::DISPLAY_LIST;
-}
-
-PropertyAnimator::PropertyAnimator(PropertyValuesHolder* holder, Interpolator* interpolator,
-        nsecs_t startDelay, nsecs_t duration, int repeatCount)
-        : mPropertyValuesHolder(holder), mInterpolator(interpolator), mStartDelay(startDelay),
-          mDuration(duration) {
-    if (repeatCount < 0) {
-        mRepeatCount = UINT32_MAX;
-    } else {
-        mRepeatCount = repeatCount;
-    }
-    mTotalDuration = ((nsecs_t) mRepeatCount + 1) * mDuration + mStartDelay;
-}
-
-void PropertyAnimator::setCurrentPlayTime(nsecs_t playTime) {
-    if (playTime >= mStartDelay && playTime < mTotalDuration) {
-         nsecs_t currentIterationPlayTime = (playTime - mStartDelay) % mDuration;
-         mLatestFraction = currentIterationPlayTime / (float) mDuration;
-    } else if (mLatestFraction < 1.0f && playTime >= mTotalDuration) {
-        mLatestFraction = 1.0f;
-    } else {
-        return;
-    }
-
-    setFraction(mLatestFraction);
-}
-
-void PropertyAnimator::setFraction(float fraction) {
-    float interpolatedFraction = mInterpolator->interpolate(mLatestFraction);
-    mPropertyValuesHolder->setFraction(interpolatedFraction);
-}
-
-void PropertyAnimatorSetListener::onAnimationFinished(BaseRenderNodeAnimator* animator) {
-    mSet->onFinished(animator);
-}
-
-}
-}
diff --git a/libs/hwui/PropertyValuesAnimatorSet.h b/libs/hwui/PropertyValuesAnimatorSet.h
deleted file mode 100644
index 4c7ce52..0000000
--- a/libs/hwui/PropertyValuesAnimatorSet.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "Animator.h"
-#include "PropertyValuesHolder.h"
-#include "Interpolator.h"
-
-namespace android {
-namespace uirenderer {
-
-class PropertyAnimator {
-public:
-    PropertyAnimator(PropertyValuesHolder* holder, Interpolator* interpolator, nsecs_t startDelay,
-            nsecs_t duration, int repeatCount);
-    void setCurrentPlayTime(nsecs_t playTime);
-    nsecs_t getTotalDuration() {
-        return mTotalDuration;
-    }
-    void setFraction(float fraction);
-
-private:
-    std::unique_ptr<PropertyValuesHolder> mPropertyValuesHolder;
-    std::unique_ptr<Interpolator> mInterpolator;
-    nsecs_t mStartDelay;
-    nsecs_t mDuration;
-    uint32_t mRepeatCount;
-    nsecs_t mTotalDuration;
-    float mLatestFraction = 0.0f;
-};
-
-class ANDROID_API PropertyValuesAnimatorSet : public BaseRenderNodeAnimator {
-public:
-    friend class PropertyAnimatorSetListener;
-    PropertyValuesAnimatorSet();
-
-    void start(AnimationListener* listener);
-    void reverse(AnimationListener* listener);
-    void reset();
-
-    void addPropertyAnimator(PropertyValuesHolder* propertyValuesHolder,
-            Interpolator* interpolators, int64_t startDelays,
-            nsecs_t durations, int repeatCount);
-    virtual uint32_t dirtyMask();
-
-protected:
-    virtual float getValue(RenderNode* target) const override;
-    virtual void setValue(RenderNode* target, float value) override;
-    virtual void onPlayTimeChanged(nsecs_t playTime) override;
-
-private:
-    void init();
-    void onFinished(BaseRenderNodeAnimator* animator);
-    // Listener set from outside
-    sp<AnimationListener> mOneShotListener;
-    std::vector< std::unique_ptr<PropertyAnimator> > mAnimators;
-    float mLastFraction = 0.0f;
-    bool mInitialized = false;
-};
-
-class PropertyAnimatorSetListener : public AnimationListener {
-public:
-    PropertyAnimatorSetListener(PropertyValuesAnimatorSet* set) : mSet(set) {}
-    virtual void onAnimationFinished(BaseRenderNodeAnimator* animator) override;
-
-private:
-    PropertyValuesAnimatorSet* mSet;
-};
-
-} // namespace uirenderer
-} // namespace android
diff --git a/libs/hwui/PropertyValuesHolder.cpp b/libs/hwui/PropertyValuesHolder.cpp
deleted file mode 100644
index 8f837f6..0000000
--- a/libs/hwui/PropertyValuesHolder.cpp
+++ /dev/null
@@ -1,99 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "PropertyValuesHolder.h"
-
-#include "utils/VectorDrawableUtils.h"
-
-#include <utils/Log.h>
-
-namespace android {
-namespace uirenderer {
-
-using namespace VectorDrawable;
-
-float PropertyValuesHolder::getValueFromData(float fraction) {
-    if (mDataSource.size() == 0) {
-        LOG_ALWAYS_FATAL("No data source is defined");
-        return 0;
-    }
-    if (fraction <= 0.0f) {
-        return mDataSource.front();
-    }
-    if (fraction >= 1.0f) {
-        return mDataSource.back();
-    }
-
-    fraction *= mDataSource.size() - 1;
-    int lowIndex = floor(fraction);
-    fraction -= lowIndex;
-
-    float value = mDataSource[lowIndex] * (1.0f - fraction)
-            + mDataSource[lowIndex + 1] * fraction;
-    return value;
-}
-
-void GroupPropertyValuesHolder::setFraction(float fraction) {
-    float animatedValue;
-    if (mDataSource.size() > 0) {
-        animatedValue = getValueFromData(fraction);
-    } else {
-        animatedValue = mStartValue * (1 - fraction) + mEndValue * fraction;
-    }
-    mGroup->setPropertyValue(mPropertyId, animatedValue);
-}
-
-inline U8CPU lerp(U8CPU fromValue, U8CPU toValue, float fraction) {
-    return (U8CPU) (fromValue * (1 - fraction) + toValue * fraction);
-}
-
-// TODO: Add a test for this
-SkColor FullPathColorPropertyValuesHolder::interpolateColors(SkColor fromColor, SkColor toColor,
-        float fraction) {
-    U8CPU alpha = lerp(SkColorGetA(fromColor), SkColorGetA(toColor), fraction);
-    U8CPU red = lerp(SkColorGetR(fromColor), SkColorGetR(toColor), fraction);
-    U8CPU green = lerp(SkColorGetG(fromColor), SkColorGetG(toColor), fraction);
-    U8CPU blue = lerp(SkColorGetB(fromColor), SkColorGetB(toColor), fraction);
-    return SkColorSetARGB(alpha, red, green, blue);
-}
-
-void FullPathColorPropertyValuesHolder::setFraction(float fraction) {
-    SkColor animatedValue = interpolateColors(mStartValue, mEndValue, fraction);
-    mFullPath->setColorPropertyValue(mPropertyId, animatedValue);
-}
-
-void FullPathPropertyValuesHolder::setFraction(float fraction) {
-    float animatedValue;
-    if (mDataSource.size() > 0) {
-        animatedValue = getValueFromData(fraction);
-    } else {
-        animatedValue = mStartValue * (1 - fraction) + mEndValue * fraction;
-    }
-    mFullPath->setPropertyValue(mPropertyId, animatedValue);
-}
-
-void PathDataPropertyValuesHolder::setFraction(float fraction) {
-    VectorDrawableUtils::interpolatePaths(&mPathData, mStartValue, mEndValue, fraction);
-    mPath->setPathData(mPathData);
-}
-
-void RootAlphaPropertyValuesHolder::setFraction(float fraction) {
-    float animatedValue = mStartValue * (1 - fraction) + mEndValue * fraction;
-    mTree->setRootAlpha(animatedValue);
-}
-
-} // namepace uirenderer
-} // namespace android
diff --git a/libs/hwui/PropertyValuesHolder.h b/libs/hwui/PropertyValuesHolder.h
deleted file mode 100644
index b905fae..0000000
--- a/libs/hwui/PropertyValuesHolder.h
+++ /dev/null
@@ -1,121 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "VectorDrawable.h"
-
-#include <SkColor.h>
-
-namespace android {
-namespace uirenderer {
-
-/**
- * PropertyValues holder contains data needed to change a property of a Vector Drawable object.
- * When a fraction in [0f, 1f] is provided, the holder will calculate an interpolated value based
- * on its start and end value, and set the new value on the VectorDrawble's corresponding property.
- */
-class ANDROID_API PropertyValuesHolder {
-public:
-    virtual void setFraction(float fraction) = 0;
-    void setPropertyDataSource(float* dataSource, int length) {
-        mDataSource.insert(mDataSource.begin(), dataSource, dataSource + length);
-    }
-   float getValueFromData(float fraction);
-   virtual ~PropertyValuesHolder() {}
-protected:
-   std::vector<float> mDataSource;
-};
-
-class ANDROID_API GroupPropertyValuesHolder : public PropertyValuesHolder {
-public:
-    GroupPropertyValuesHolder(VectorDrawable::Group* ptr, int propertyId, float startValue,
-            float endValue)
-            : mGroup(ptr)
-            , mPropertyId(propertyId)
-            , mStartValue(startValue)
-            , mEndValue(endValue){
-    }
-    void setFraction(float fraction) override;
-private:
-    VectorDrawable::Group* mGroup;
-    int mPropertyId;
-    float mStartValue;
-    float mEndValue;
-};
-
-class ANDROID_API FullPathColorPropertyValuesHolder : public PropertyValuesHolder {
-public:
-    FullPathColorPropertyValuesHolder(VectorDrawable::FullPath* ptr, int propertyId, int32_t startValue,
-            int32_t endValue)
-            : mFullPath(ptr)
-            , mPropertyId(propertyId)
-            , mStartValue(startValue)
-            , mEndValue(endValue) {};
-    void setFraction(float fraction) override;
-    static SkColor interpolateColors(SkColor fromColor, SkColor toColor, float fraction);
-private:
-    VectorDrawable::FullPath* mFullPath;
-    int mPropertyId;
-    int32_t mStartValue;
-    int32_t mEndValue;
-};
-
-class ANDROID_API FullPathPropertyValuesHolder : public PropertyValuesHolder {
-public:
-    FullPathPropertyValuesHolder(VectorDrawable::FullPath* ptr, int propertyId, float startValue,
-            float endValue)
-            : mFullPath(ptr)
-            , mPropertyId(propertyId)
-            , mStartValue(startValue)
-            , mEndValue(endValue) {};
-    void setFraction(float fraction) override;
-private:
-    VectorDrawable::FullPath* mFullPath;
-    int mPropertyId;
-    float mStartValue;
-    float mEndValue;
-};
-
-class ANDROID_API PathDataPropertyValuesHolder : public PropertyValuesHolder {
-public:
-    PathDataPropertyValuesHolder(VectorDrawable::Path* ptr, PathData* startValue,
-            PathData* endValue)
-            : mPath(ptr)
-            , mStartValue(*startValue)
-            , mEndValue(*endValue) {};
-    void setFraction(float fraction) override;
-private:
-    VectorDrawable::Path* mPath;
-    PathData mPathData;
-    PathData mStartValue;
-    PathData mEndValue;
-};
-
-class ANDROID_API RootAlphaPropertyValuesHolder : public PropertyValuesHolder {
-public:
-    RootAlphaPropertyValuesHolder(VectorDrawable::Tree* tree, float startValue, float endValue)
-            : mTree(tree)
-            , mStartValue(startValue)
-            , mEndValue(endValue) {}
-    void setFraction(float fraction) override;
-private:
-    VectorDrawable::Tree* mTree;
-    float mStartValue;
-    float mEndValue;
-};
-}
-}
diff --git a/libs/hwui/RecordedOp.h b/libs/hwui/RecordedOp.h
index bb26e2e..593d690 100644
--- a/libs/hwui/RecordedOp.h
+++ b/libs/hwui/RecordedOp.h
@@ -17,7 +17,6 @@
 #ifndef ANDROID_HWUI_RECORDED_OP_H
 #define ANDROID_HWUI_RECORDED_OP_H
 
-#include "RecordedOp.h"
 #include "font/FontUtil.h"
 #include "Matrix.h"
 #include "Rect.h"
@@ -40,10 +39,6 @@
 class RenderNode;
 struct Vertex;
 
-namespace VectorDrawable {
-class Tree;
-}
-
 /**
  * Authoritative op list, used for generating the op ID enum, ID based LUTS, and
  * the functions to which they dispatch. Parameter macros are executed for each op,
@@ -80,7 +75,6 @@
         PRE_RENDER_OP_FN(EndLayerOp) \
         PRE_RENDER_OP_FN(BeginUnclippedLayerOp) \
         PRE_RENDER_OP_FN(EndUnclippedLayerOp) \
-        PRE_RENDER_OP_FN(VectorDrawableOp) \
         \
         RENDER_ONLY_OP_FN(ShadowOp) \
         RENDER_ONLY_OP_FN(LayerOp) \
@@ -331,13 +325,6 @@
     const float* ry;
 };
 
-struct VectorDrawableOp : RecordedOp {
-    VectorDrawableOp(VectorDrawable::Tree* tree, BASE_PARAMS_PAINTLESS)
-            : SUPER_PAINTLESS(VectorDrawableOp)
-            , vectorDrawable(tree) {}
-    VectorDrawable::Tree* vectorDrawable;
-};
-
 /**
  * Real-time, dynamic-lit shadow.
  *
diff --git a/libs/hwui/RecordingCanvas.cpp b/libs/hwui/RecordingCanvas.cpp
index 16929b8..2387962 100644
--- a/libs/hwui/RecordingCanvas.cpp
+++ b/libs/hwui/RecordingCanvas.cpp
@@ -19,7 +19,6 @@
 #include "DeferredLayerUpdater.h"
 #include "RecordedOp.h"
 #include "RenderNode.h"
-#include "VectorDrawable.h"
 
 namespace android {
 namespace uirenderer {
@@ -396,6 +395,7 @@
             &x->value, &y->value, &radius->value));
 }
 
+
 void RecordingCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
     addOp(new (alloc()) OvalOp(
             Rect(left, top, right, bottom),
@@ -422,15 +422,6 @@
             refPaint(&paint), refPath(&path)));
 }
 
-void RecordingCanvas::drawVectorDrawable(VectorDrawableRoot* tree) {
-    mDisplayList->ref(tree);
-    addOp(new (alloc()) VectorDrawableOp(
-            tree,
-            Rect(tree->getBounds()),
-            *(mState.currentSnapshot()->transform),
-            getRecordedClip()));
-}
-
 // Bitmap-based
 void RecordingCanvas::drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) {
     save(SaveFlags::Matrix);
diff --git a/libs/hwui/RecordingCanvas.h b/libs/hwui/RecordingCanvas.h
index cc14e61..375760f 100644
--- a/libs/hwui/RecordingCanvas.h
+++ b/libs/hwui/RecordingCanvas.h
@@ -175,8 +175,6 @@
             const uint16_t* indices, int indexCount, const SkPaint& paint) override
         { /* RecordingCanvas does not support drawVertices(); ignore */ }
 
-    virtual void drawVectorDrawable(VectorDrawableRoot* tree) override;
-
     // Bitmap-based
     virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) override;
     virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
diff --git a/libs/hwui/SkiaCanvas.cpp b/libs/hwui/SkiaCanvas.cpp
index bd4442d..d320a41 100644
--- a/libs/hwui/SkiaCanvas.cpp
+++ b/libs/hwui/SkiaCanvas.cpp
@@ -32,8 +32,6 @@
 #include <SkTLazy.h>
 #include <SkTemplates.h>
 
-#include "VectorDrawable.h"
-
 #include <memory>
 
 namespace android {
@@ -155,7 +153,6 @@
             float hOffset, float vOffset, const SkPaint& paint) override;
 
     virtual bool drawTextAbsolutePos() const  override { return true; }
-    virtual void drawVectorDrawable(VectorDrawableRoot* vectorDrawable) override;
 
     virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
             uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
@@ -745,14 +742,6 @@
     NinePatch::Draw(mCanvas, bounds, bitmap, chunk, paint, nullptr);
 }
 
-void SkiaCanvas::drawVectorDrawable(VectorDrawableRoot* vectorDrawable) {
-    const SkBitmap& bitmap = vectorDrawable->getBitmapUpdateIfDirty();
-    SkRect bounds = vectorDrawable->getBounds();
-    drawBitmap(bitmap, 0, 0, bitmap.width(), bitmap.height(),
-            bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom,
-            vectorDrawable->getPaint());
-}
-
 // ----------------------------------------------------------------------------
 // Canvas draw operations: Text
 // ----------------------------------------------------------------------------
diff --git a/libs/hwui/VectorDrawable.cpp b/libs/hwui/VectorDrawable.cpp
index 541c799..1cf15ac 100644
--- a/libs/hwui/VectorDrawable.cpp
+++ b/libs/hwui/VectorDrawable.cpp
@@ -138,7 +138,18 @@
 }
 
 FullPath::FullPath(const FullPath& path) : Path(path) {
-    mProperties = path.mProperties;
+    mStrokeWidth = path.mStrokeWidth;
+    mStrokeColor = path.mStrokeColor;
+    mStrokeAlpha = path.mStrokeAlpha;
+    mFillColor = path.mFillColor;
+    mFillAlpha = path.mFillAlpha;
+    mTrimPathStart = path.mTrimPathStart;
+    mTrimPathEnd = path.mTrimPathEnd;
+    mTrimPathOffset = path.mTrimPathOffset;
+    mStrokeMiterLimit = path.mStrokeMiterLimit;
+    mStrokeLineCap = path.mStrokeLineCap;
+    mStrokeLineJoin = path.mStrokeLineJoin;
+
     SkRefCnt_SafeAssign(mStrokeGradient, path.mStrokeGradient);
     SkRefCnt_SafeAssign(mFillGradient, path.mFillGradient);
 }
@@ -148,7 +159,7 @@
         return mTrimmedSkPath;
     }
     Path::getUpdatedPath();
-    if (mProperties.trimPathStart != 0.0f || mProperties.trimPathEnd != 1.0f) {
+    if (mTrimPathStart != 0.0f || mTrimPathEnd != 1.0f) {
         applyTrim();
         return mTrimmedSkPath;
     } else {
@@ -159,14 +170,14 @@
 void FullPath::updateProperties(float strokeWidth, SkColor strokeColor, float strokeAlpha,
         SkColor fillColor, float fillAlpha, float trimPathStart, float trimPathEnd,
         float trimPathOffset, float strokeMiterLimit, int strokeLineCap, int strokeLineJoin) {
-    mProperties.strokeWidth = strokeWidth;
-    mProperties.strokeColor = strokeColor;
-    mProperties.strokeAlpha = strokeAlpha;
-    mProperties.fillColor = fillColor;
-    mProperties.fillAlpha = fillAlpha;
-    mProperties.strokeMiterLimit = strokeMiterLimit;
-    mProperties.strokeLineCap = strokeLineCap;
-    mProperties.strokeLineJoin = strokeLineJoin;
+    mStrokeWidth = strokeWidth;
+    mStrokeColor = strokeColor;
+    mStrokeAlpha = strokeAlpha;
+    mFillColor = fillColor;
+    mFillAlpha = fillAlpha;
+    mStrokeMiterLimit = strokeMiterLimit;
+    mStrokeLineCap = SkPaint::Cap(strokeLineCap);
+    mStrokeLineJoin = SkPaint::Join(strokeLineJoin);
 
     // If any trim property changes, mark trim dirty and update the trim path
     setTrimPathStart(trimPathStart);
@@ -184,12 +195,12 @@
     // Draw path's fill, if fill color or gradient is valid
     bool needsFill = false;
     if (mFillGradient != nullptr) {
-        mPaint.setColor(applyAlpha(SK_ColorBLACK, mProperties.fillAlpha));
+        mPaint.setColor(applyAlpha(SK_ColorBLACK, mFillAlpha));
         SkShader* newShader = mFillGradient->newWithLocalMatrix(matrix);
         mPaint.setShader(newShader);
         needsFill = true;
-    } else if (mProperties.fillColor != SK_ColorTRANSPARENT) {
-        mPaint.setColor(applyAlpha(mProperties.fillColor, mProperties.fillAlpha));
+    } else if (mFillColor != SK_ColorTRANSPARENT) {
+        mPaint.setColor(applyAlpha(mFillColor, mFillAlpha));
         needsFill = true;
     }
 
@@ -202,21 +213,21 @@
     // Draw path's stroke, if stroke color or gradient is valid
     bool needsStroke = false;
     if (mStrokeGradient != nullptr) {
-        mPaint.setColor(applyAlpha(SK_ColorBLACK, mProperties.strokeAlpha));
+        mPaint.setColor(applyAlpha(SK_ColorBLACK, mStrokeAlpha));
         SkShader* newShader = mStrokeGradient->newWithLocalMatrix(matrix);
         mPaint.setShader(newShader);
         needsStroke = true;
-    } else if (mProperties.strokeColor != SK_ColorTRANSPARENT) {
-        mPaint.setColor(applyAlpha(mProperties.strokeColor, mProperties.strokeAlpha));
+    } else if (mStrokeColor != SK_ColorTRANSPARENT) {
+        mPaint.setColor(applyAlpha(mStrokeColor, mStrokeAlpha));
         needsStroke = true;
     }
     if (needsStroke) {
         mPaint.setStyle(SkPaint::Style::kStroke_Style);
         mPaint.setAntiAlias(true);
-        mPaint.setStrokeJoin(SkPaint::Join(mProperties.strokeLineJoin));
-        mPaint.setStrokeCap(SkPaint::Cap(mProperties.strokeLineCap));
-        mPaint.setStrokeMiter(mProperties.strokeMiterLimit);
-        mPaint.setStrokeWidth(mProperties.strokeWidth * strokeScale);
+        mPaint.setStrokeJoin(mStrokeLineJoin);
+        mPaint.setStrokeCap(mStrokeLineCap);
+        mPaint.setStrokeMiter(mStrokeMiterLimit);
+        mPaint.setStrokeWidth(mStrokeWidth * strokeScale);
         outCanvas->drawPath(renderPath, mPaint);
     }
 }
@@ -225,14 +236,14 @@
  * Applies trimming to the specified path.
  */
 void FullPath::applyTrim() {
-    if (mProperties.trimPathStart == 0.0f && mProperties.trimPathEnd == 1.0f) {
+    if (mTrimPathStart == 0.0f && mTrimPathEnd == 1.0f) {
         // No trimming necessary.
         return;
     }
     SkPathMeasure measure(mSkPath, false);
     float len = SkScalarToFloat(measure.getLength());
-    float start = len * fmod((mProperties.trimPathStart + mProperties.trimPathOffset), 1.0f);
-    float end = len * fmod((mProperties.trimPathEnd + mProperties.trimPathOffset), 1.0f);
+    float start = len * fmod((mTrimPathStart + mTrimPathOffset), 1.0f);
+    float end = len * fmod((mTrimPathEnd + mTrimPathOffset), 1.0f);
 
     mTrimmedSkPath.reset();
     if (start > end) {
@@ -244,69 +255,76 @@
     mTrimDirty = false;
 }
 
-REQUIRE_COMPATIBLE_LAYOUT(FullPath::Properties);
+inline int putData(int8_t* outBytes, int startIndex, float value) {
+    int size = sizeof(float);
+    memcpy(&outBytes[startIndex], &value, size);
+    return size;
+}
+
+inline int putData(int8_t* outBytes, int startIndex, int value) {
+    int size = sizeof(int);
+    memcpy(&outBytes[startIndex], &value, size);
+    return size;
+}
+
+struct FullPathProperties {
+    // TODO: Consider storing full path properties in this struct instead of the fields.
+    float strokeWidth;
+    SkColor strokeColor;
+    float strokeAlpha;
+    SkColor fillColor;
+    float fillAlpha;
+    float trimPathStart;
+    float trimPathEnd;
+    float trimPathOffset;
+    int32_t strokeLineCap;
+    int32_t strokeLineJoin;
+    float strokeMiterLimit;
+};
+
+REQUIRE_COMPATIBLE_LAYOUT(FullPathProperties);
 
 static_assert(sizeof(float) == sizeof(int32_t), "float is not the same size as int32_t");
 static_assert(sizeof(SkColor) == sizeof(int32_t), "SkColor is not the same size as int32_t");
 
 bool FullPath::getProperties(int8_t* outProperties, int length) {
-    int propertyDataSize = sizeof(Properties);
+    int propertyDataSize = sizeof(FullPathProperties);
     if (length != propertyDataSize) {
         LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided",
                 propertyDataSize, length);
         return false;
     }
-    Properties* out = reinterpret_cast<Properties*>(outProperties);
-    *out = mProperties;
+    // TODO: consider replacing the property fields with a FullPathProperties struct.
+    FullPathProperties properties;
+    properties.strokeWidth = mStrokeWidth;
+    properties.strokeColor = mStrokeColor;
+    properties.strokeAlpha = mStrokeAlpha;
+    properties.fillColor = mFillColor;
+    properties.fillAlpha = mFillAlpha;
+    properties.trimPathStart = mTrimPathStart;
+    properties.trimPathEnd = mTrimPathEnd;
+    properties.trimPathOffset = mTrimPathOffset;
+    properties.strokeLineCap = mStrokeLineCap;
+    properties.strokeLineJoin = mStrokeLineJoin;
+    properties.strokeMiterLimit = mStrokeMiterLimit;
+
+    memcpy(outProperties, &properties, length);
     return true;
 }
 
-void FullPath::setColorPropertyValue(int propertyId, int32_t value) {
-    Property currentProperty = static_cast<Property>(propertyId);
-    if (currentProperty == Property::StrokeColor) {
-        mProperties.strokeColor = value;
-    } else if (currentProperty == Property::FillColor) {
-        mProperties.fillColor = value;
-    } else {
-        LOG_ALWAYS_FATAL("Error setting color property on FullPath: No valid property with id: %d",
-                propertyId);
-    }
-}
-
-void FullPath::setPropertyValue(int propertyId, float value) {
-    Property property = static_cast<Property>(propertyId);
-    switch (property) {
-    case Property::StrokeWidth:
-        setStrokeWidth(value);
-        break;
-    case Property::StrokeAlpha:
-        setStrokeAlpha(value);
-        break;
-    case Property::FillAlpha:
-        setFillAlpha(value);
-        break;
-    case Property::TrimPathStart:
-        setTrimPathStart(value);
-        break;
-    case Property::TrimPathEnd:
-        setTrimPathEnd(value);
-        break;
-    case Property::TrimPathOffset:
-        setTrimPathOffset(value);
-        break;
-    default:
-        LOG_ALWAYS_FATAL("Invalid property id: %d for animation", propertyId);
-        break;
-    }
-}
-
 void ClipPath::drawPath(SkCanvas* outCanvas, const SkPath& renderPath,
         float strokeScale, const SkMatrix& matrix){
     outCanvas->clipPath(renderPath, SkRegion::kIntersect_Op);
 }
 
 Group::Group(const Group& group) : Node(group) {
-    mProperties = group.mProperties;
+    mRotate = group.mRotate;
+    mPivotX = group.mPivotX;
+    mPivotY = group.mPivotY;
+    mScaleX = group.mScaleX;
+    mScaleY = group.mScaleY;
+    mTranslateX = group.mTranslateX;
+    mTranslateY = group.mTranslateY;
 }
 
 void Group::draw(SkCanvas* outCanvas, const SkMatrix& currentMatrix, float scaleX,
@@ -353,11 +371,10 @@
     outMatrix->reset();
     // TODO: use rotate(mRotate, mPivotX, mPivotY) and scale with pivot point, instead of
     // translating to pivot for rotating and scaling, then translating back.
-    outMatrix->postTranslate(-mProperties.pivotX, -mProperties.pivotY);
-    outMatrix->postScale(mProperties.scaleX, mProperties.scaleY);
-    outMatrix->postRotate(mProperties.rotate, 0, 0);
-    outMatrix->postTranslate(mProperties.translateX + mProperties.pivotX,
-            mProperties.translateY + mProperties.pivotY);
+    outMatrix->postTranslate(-mPivotX, -mPivotY);
+    outMatrix->postScale(mScaleX, mScaleY);
+    outMatrix->postRotate(mRotate, 0, 0);
+    outMatrix->postTranslate(mTranslateX + mPivotX, mTranslateY + mPivotY);
 }
 
 void Group::addChild(Node* child) {
@@ -371,68 +388,38 @@
                 propertyCount, length);
         return false;
     }
-    Properties* out = reinterpret_cast<Properties*>(outProperties);
-    *out = mProperties;
+    for (int i = 0; i < propertyCount; i++) {
+        Property currentProperty = static_cast<Property>(i);
+        switch (currentProperty) {
+        case Property::Rotate_Property:
+            outProperties[i] = mRotate;
+            break;
+        case Property::PivotX_Property:
+            outProperties[i] = mPivotX;
+            break;
+        case Property::PivotY_Property:
+            outProperties[i] = mPivotY;
+            break;
+        case Property::ScaleX_Property:
+            outProperties[i] = mScaleX;
+            break;
+        case Property::ScaleY_Property:
+            outProperties[i] = mScaleY;
+            break;
+        case Property::TranslateX_Property:
+            outProperties[i] = mTranslateX;
+            break;
+        case Property::TranslateY_Property:
+            outProperties[i] = mTranslateY;
+            break;
+        default:
+            LOG_ALWAYS_FATAL("Invalid input index: %d", i);
+            return false;
+        }
+    }
     return true;
 }
 
-// TODO: Consider animating the properties as float pointers
-float Group::getPropertyValue(int propertyId) const {
-    Property currentProperty = static_cast<Property>(propertyId);
-    switch (currentProperty) {
-    case Property::Rotate:
-        return mProperties.rotate;
-    case Property::PivotX:
-        return mProperties.pivotX;
-    case Property::PivotY:
-        return mProperties.pivotY;
-    case Property::ScaleX:
-        return mProperties.scaleX;
-    case Property::ScaleY:
-        return mProperties.scaleY;
-    case Property::TranslateX:
-        return mProperties.translateX;
-    case Property::TranslateY:
-        return mProperties.translateY;
-    default:
-        LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId);
-        return 0;
-    }
-}
-
-void Group::setPropertyValue(int propertyId, float value) {
-    Property currentProperty = static_cast<Property>(propertyId);
-    switch (currentProperty) {
-    case Property::Rotate:
-        mProperties.rotate = value;
-        break;
-    case Property::PivotX:
-        mProperties.pivotX = value;
-        break;
-    case Property::PivotY:
-        mProperties.pivotY = value;
-        break;
-    case Property::ScaleX:
-        mProperties.scaleX = value;
-        break;
-    case Property::ScaleY:
-        mProperties.scaleY = value;
-        break;
-    case Property::TranslateX:
-        mProperties.translateX = value;
-        break;
-    case Property::TranslateY:
-        mProperties.translateY = value;
-        break;
-    default:
-        LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId);
-    }
-}
-
-bool Group::isValidProperty(int propertyId) {
-    return propertyId >= 0 && propertyId < static_cast<int>(Property::Count);
-}
-
 void Tree::draw(Canvas* outCanvas, SkColorFilter* colorFilter,
         const SkRect& bounds, bool needsMirroring, bool canReuseCache) {
     // The imageView can scale the canvas in different ways, in order to
@@ -458,8 +445,6 @@
         return;
     }
 
-    mPaint.setColorFilter(colorFilter);
-
     int saveCount = outCanvas->save(SaveFlags::MatrixClip);
     outCanvas->translate(mBounds.fLeft, mBounds.fTop);
 
@@ -473,33 +458,43 @@
     // And we use this bound for the destination rect for the drawBitmap, so
     // we offset to (0, 0);
     mBounds.offsetTo(0, 0);
-    createCachedBitmapIfNeeded(scaledWidth, scaledHeight);
 
-    outCanvas->drawVectorDrawable(this);
+    createCachedBitmapIfNeeded(scaledWidth, scaledHeight);
+    if (!mAllowCaching) {
+        updateCachedBitmap(scaledWidth, scaledHeight);
+    } else {
+        if (!canReuseCache || mCacheDirty) {
+            updateCachedBitmap(scaledWidth, scaledHeight);
+        }
+    }
+    drawCachedBitmapWithRootAlpha(outCanvas, colorFilter, mBounds);
 
     outCanvas->restoreToCount(saveCount);
 }
 
-SkPaint* Tree::getPaint() {
+void Tree::drawCachedBitmapWithRootAlpha(Canvas* outCanvas, SkColorFilter* filter,
+        const SkRect& originalBounds) {
     SkPaint* paint;
-    if (mRootAlpha == 1.0f && mPaint.getColorFilter() == NULL) {
+    if (mRootAlpha == 1.0f && filter == NULL) {
         paint = NULL;
     } else {
         mPaint.setFilterQuality(kLow_SkFilterQuality);
         mPaint.setAlpha(mRootAlpha * 255);
+        mPaint.setColorFilter(filter);
         paint = &mPaint;
     }
-    return paint;
+    outCanvas->drawBitmap(mCachedBitmap, 0, 0, mCachedBitmap.width(), mCachedBitmap.height(),
+            originalBounds.fLeft, originalBounds.fTop, originalBounds.fRight,
+            originalBounds.fBottom, paint);
 }
 
-const SkBitmap& Tree::getBitmapUpdateIfDirty() {
+void Tree::updateCachedBitmap(int width, int height) {
     mCachedBitmap.eraseColor(SK_ColorTRANSPARENT);
     SkCanvas outCanvas(mCachedBitmap);
-    float scaleX = (float) mCachedBitmap.width() / mViewportWidth;
-    float scaleY = (float) mCachedBitmap.height() / mViewportHeight;
+    float scaleX = width / mViewportWidth;
+    float scaleY = height / mViewportHeight;
     mRootNode->draw(&outCanvas, SkMatrix::I(), scaleX, scaleY);
     mCacheDirty = false;
-    return mCachedBitmap;
 }
 
 void Tree::createCachedBitmapIfNeeded(int width, int height) {
diff --git a/libs/hwui/VectorDrawable.h b/libs/hwui/VectorDrawable.h
index f8f1ea6..09bdce5 100644
--- a/libs/hwui/VectorDrawable.h
+++ b/libs/hwui/VectorDrawable.h
@@ -18,7 +18,6 @@
 #define ANDROID_HWUI_VPATH_H
 
 #include "Canvas.h"
-
 #include <SkBitmap.h>
 #include <SkColor.h>
 #include <SkCanvas.h>
@@ -105,21 +104,6 @@
 
 class ANDROID_API FullPath: public Path {
 public:
-
-struct Properties {
-    float strokeWidth = 0;
-    SkColor strokeColor = SK_ColorTRANSPARENT;
-    float strokeAlpha = 1;
-    SkColor fillColor = SK_ColorTRANSPARENT;
-    float fillAlpha = 1;
-    float trimPathStart = 0;
-    float trimPathEnd = 1;
-    float trimPathOffset = 0;
-    int32_t strokeLineCap = SkPaint::Cap::kButt_Cap;
-    int32_t strokeLineJoin = SkPaint::Join::kMiter_Join;
-    float strokeMiterLimit = 4;
-};
-
     FullPath(const FullPath& path); // for cloning
     FullPath(const char* path, size_t strLength) : Path(path, strLength) {}
     FullPath() : Path() {}
@@ -134,58 +118,55 @@
             float strokeAlpha, SkColor fillColor, float fillAlpha,
             float trimPathStart, float trimPathEnd, float trimPathOffset,
             float strokeMiterLimit, int strokeLineCap, int strokeLineJoin);
-    // TODO: Cleanup: Remove the setter and getters below, and their counterparts in java and JNI
     float getStrokeWidth() {
-        return mProperties.strokeWidth;
+        return mStrokeWidth;
     }
     void setStrokeWidth(float strokeWidth) {
-        mProperties.strokeWidth = strokeWidth;
+        mStrokeWidth = strokeWidth;
     }
     SkColor getStrokeColor() {
-        return mProperties.strokeColor;
+        return mStrokeColor;
     }
     void setStrokeColor(SkColor strokeColor) {
-        mProperties.strokeColor = strokeColor;
+        mStrokeColor = strokeColor;
     }
     float getStrokeAlpha() {
-        return mProperties.strokeAlpha;
+        return mStrokeAlpha;
     }
     void setStrokeAlpha(float strokeAlpha) {
-        mProperties.strokeAlpha = strokeAlpha;
+        mStrokeAlpha = strokeAlpha;
     }
     SkColor getFillColor() {
-        return mProperties.fillColor;
+        return mFillColor;
     }
     void setFillColor(SkColor fillColor) {
-        mProperties.fillColor = fillColor;
+        mFillColor = fillColor;
     }
     float getFillAlpha() {
-        return mProperties.fillAlpha;
+        return mFillAlpha;
     }
     void setFillAlpha(float fillAlpha) {
-        mProperties.fillAlpha = fillAlpha;
+        mFillAlpha = fillAlpha;
     }
     float getTrimPathStart() {
-        return mProperties.trimPathStart;
+        return mTrimPathStart;
     }
     void setTrimPathStart(float trimPathStart) {
-        VD_SET_PROP_WITH_FLAG(mProperties.trimPathStart, trimPathStart, mTrimDirty);
+        VD_SET_PROP_WITH_FLAG(mTrimPathStart, trimPathStart, mTrimDirty);
     }
     float getTrimPathEnd() {
-        return mProperties.trimPathEnd;
+        return mTrimPathEnd;
     }
     void setTrimPathEnd(float trimPathEnd) {
-        VD_SET_PROP_WITH_FLAG(mProperties.trimPathEnd, trimPathEnd, mTrimDirty);
+        VD_SET_PROP_WITH_FLAG(mTrimPathEnd, trimPathEnd, mTrimDirty);
     }
     float getTrimPathOffset() {
-        return mProperties.trimPathOffset;
+        return mTrimPathOffset;
     }
     void setTrimPathOffset(float trimPathOffset) {
-        VD_SET_PROP_WITH_FLAG(mProperties.trimPathOffset, trimPathOffset, mTrimDirty);
+        VD_SET_PROP_WITH_FLAG(mTrimPathOffset, trimPathOffset, mTrimDirty);
     }
     bool getProperties(int8_t* outProperties, int length);
-    void setColorPropertyValue(int propertyId, int32_t value);
-    void setPropertyValue(int propertyId, float value);
 
     void setFillGradient(SkShader* fillGradient) {
         SkRefCnt_SafeAssign(mFillGradient, fillGradient);
@@ -201,28 +182,24 @@
             float strokeScale, const SkMatrix& matrix) override;
 
 private:
-    enum class Property {
-        StrokeWidth = 0,
-        StrokeColor,
-        StrokeAlpha,
-        FillColor,
-        FillAlpha,
-        TrimPathStart,
-        TrimPathEnd,
-        TrimPathOffset,
-        StrokeLineCap,
-        StrokeLineJoin,
-        StrokeMiterLimit,
-        Count,
-    };
     // Applies trimming to the specified path.
     void applyTrim();
-    Properties mProperties;
-    bool mTrimDirty = true;
-    SkPath mTrimmedSkPath;
-    SkPaint mPaint;
+    float mStrokeWidth = 0;
+    SkColor mStrokeColor = SK_ColorTRANSPARENT;
+    float mStrokeAlpha = 1;
+    SkColor mFillColor = SK_ColorTRANSPARENT;
     SkShader* mStrokeGradient = nullptr;
     SkShader* mFillGradient = nullptr;
+    float mFillAlpha = 1;
+    float mTrimPathStart = 0;
+    float mTrimPathEnd = 1;
+    float mTrimPathOffset = 0;
+    bool mTrimDirty = true;
+    SkPaint::Cap mStrokeLineCap = SkPaint::Cap::kButt_Cap;
+    SkPaint::Join mStrokeLineJoin = SkPaint::Join::kMiter_Join;
+    float mStrokeMiterLimit = 4;
+    SkPath mTrimmedSkPath;
+    SkPaint mPaint;
 };
 
 class ANDROID_API ClipPath: public Path {
@@ -239,58 +216,49 @@
 
 class ANDROID_API Group: public Node {
 public:
-    struct Properties {
-        float rotate = 0;
-        float pivotX = 0;
-        float pivotY = 0;
-        float scaleX = 1;
-        float scaleY = 1;
-        float translateX = 0;
-        float translateY = 0;
-    };
     Group(const Group& group);
     Group() {}
     float getRotation() {
-        return mProperties.rotate;
+        return mRotate;
     }
     void setRotation(float rotation) {
-        mProperties.rotate = rotation;
+        mRotate = rotation;
     }
     float getPivotX() {
-        return mProperties.pivotX;
+        return mPivotX;
     }
     void setPivotX(float pivotX) {
-        mProperties.pivotX = pivotX;
+        mPivotX = pivotX;
     }
     float getPivotY() {
-        return mProperties.pivotY;
+        return mPivotY;
     }
     void setPivotY(float pivotY) {
-        mProperties.pivotY = pivotY;
+        mPivotY = pivotY;
     }
     float getScaleX() {
-        return mProperties.scaleX;
+        return mScaleX;
     }
     void setScaleX(float scaleX) {
-        mProperties.scaleX = scaleX;
+        mScaleX = scaleX;
     }
     float getScaleY() {
-        return mProperties.scaleY;
+        return mScaleY;
     }
     void setScaleY(float scaleY) {
-        mProperties.scaleY = scaleY;
+        mScaleY = scaleY;
     }
     float getTranslateX() {
-        return mProperties.translateX;
+        return mTranslateX;
     }
     void setTranslateX(float translateX) {
-        mProperties.translateX = translateX;
+        mTranslateX = translateX;
     }
     float getTranslateY() {
-        return mProperties.translateY;
+        return mTranslateY;
     }
     void setTranslateY(float translateY) {
-        mProperties.translateY = translateY;
+        mTranslateY = translateY;
     }
     virtual void draw(SkCanvas* outCanvas, const SkMatrix& currentMatrix,
             float scaleX, float scaleY) override;
@@ -300,33 +268,38 @@
     void addChild(Node* child);
     void dump() override;
     bool getProperties(float* outProperties, int length);
-    float getPropertyValue(int propertyId) const;
-    void setPropertyValue(int propertyId, float value);
-    static bool isValidProperty(int propertyId);
 
 private:
     enum class Property {
-        Rotate = 0,
-        PivotX,
-        PivotY,
-        ScaleX,
-        ScaleY,
-        TranslateX,
-        TranslateY,
+        Rotate_Property = 0,
+        PivotX_Property,
+        PivotY_Property,
+        ScaleX_Property,
+        ScaleY_Property,
+        TranslateX_Property,
+        TranslateY_Property,
         // Count of the properties, must be at the end.
         Count,
     };
+    float mRotate = 0;
+    float mPivotX = 0;
+    float mPivotY = 0;
+    float mScaleX = 1;
+    float mScaleY = 1;
+    float mTranslateX = 0;
+    float mTranslateY = 0;
     std::vector<Node*> mChildren;
-    Properties mProperties;
 };
 
-class ANDROID_API Tree : public VirtualLightRefBase {
+class ANDROID_API Tree {
 public:
     Tree(Group* rootNode) : mRootNode(rootNode) {}
     void draw(Canvas* outCanvas, SkColorFilter* colorFilter,
             const SkRect& bounds, bool needsMirroring, bool canReuseCache);
+    void drawCachedBitmapWithRootAlpha(Canvas* outCanvas, SkColorFilter* filter,
+            const SkRect& originalBounds);
 
-    const SkBitmap& getBitmapUpdateIfDirty();
+    void updateCachedBitmap(int width, int height);
     void createCachedBitmapIfNeeded(int width, int height);
     bool canReuseBitmap(int width, int height);
     void setAllowCaching(bool allowCaching) {
@@ -343,10 +316,6 @@
         mViewportWidth = viewportWidth;
         mViewportHeight = viewportHeight;
     }
-    SkPaint* getPaint();
-    const SkRect& getBounds() const {
-        return mBounds;
-    }
 
 private:
     // Cap the bitmap size, such that it won't hurt the performance too much