Even more native input dispatch work in progress.
Added more tests.
Fixed a regression in Vector.
Fixed bugs in pointer tracking.
Fixed a starvation issue in PollLoop when setting or removing callbacks.
Fixed a couple of policy nits.
Modified the internal representation of MotionEvent to be more
efficient and more consistent.
Added code to skip/cancel virtual key processing when there are multiple
pointers down. This helps to better disambiguate virtual key presses
from stray touches (such as cheek presses).
Change-Id: I2a7d2cce0195afb9125b23378baa94fd2fc6671c
diff --git a/libs/ui/tests/Android.mk b/libs/ui/tests/Android.mk
index 1ff896b..46d7493 100644
--- a/libs/ui/tests/Android.mk
+++ b/libs/ui/tests/Android.mk
@@ -3,7 +3,9 @@
include $(CLEAR_VARS)
test_src_files := \
- InputDispatcher_test.cpp
+ InputChannel_test.cpp \
+ InputDispatcher_test.cpp \
+ InputPublisherAndConsumer_test.cpp
shared_libraries := \
libcutils \