Delete old rendering pipeline

fixes: 30002246

Change-Id: I45df0e924708526cee045b14c291bd23aa1a92db
diff --git a/libs/hwui/GlopBuilder.h b/libs/hwui/GlopBuilder.h
index 1c520c2..1152461 100644
--- a/libs/hwui/GlopBuilder.h
+++ b/libs/hwui/GlopBuilder.h
@@ -13,11 +13,10 @@
  * See the License for the specific language governing permissions and
  * limitations under the License.
  */
-#ifndef RENDERSTATE_GLOPBUILDER_H
-#define RENDERSTATE_GLOPBUILDER_H
+
+#pragma once
 
 #include "Glop.h"
-#include "OpenGLRenderer.h"
 #include "Program.h"
 #include "renderstate/Blend.h"
 #include "utils/Macros.h"
@@ -30,9 +29,13 @@
 
 class Caches;
 class Matrix4;
+class Patch;
 class RenderState;
 class Texture;
+class UvMapper;
 class VertexBuffer;
+struct PathTexture;
+struct ShadowTexture;
 
 namespace TextureFillFlags {
     enum {
@@ -53,7 +56,6 @@
     GlopBuilder& setMeshTexturedUvQuad(const UvMapper* uvMapper, const Rect uvs);
     GlopBuilder& setMeshVertexBuffer(const VertexBuffer& vertexBuffer);
     GlopBuilder& setMeshIndexedQuads(Vertex* vertexData, int quadCount);
-    GlopBuilder& setMeshTexturedMesh(TextureVertex* vertexData, int elementCount); // TODO: delete
     GlopBuilder& setMeshColoredTexturedMesh(ColorTextureVertex* vertexData, int elementCount); // TODO: use indexed quads
     GlopBuilder& setMeshTexturedIndexedQuads(TextureVertex* vertexData, int elementCount); // TODO: take quadCount
     GlopBuilder& setMeshPatchQuads(const Patch& patch);
@@ -75,9 +77,6 @@
     // Similarly setFillLayer normally forces its own wrap & filter mode
     GlopBuilder& setFillExternalTexture(Texture& texture, Matrix4& textureTransform);
 
-    GlopBuilder& setTransform(const Snapshot& snapshot, const int transformFlags) {
-        return setTransform(*snapshot.transform, transformFlags);
-    }
     GlopBuilder& setTransform(const Matrix4& canvas, const int transformFlags);
 
     GlopBuilder& setModelViewMapUnitToRect(const Rect destination);
@@ -133,5 +132,3 @@
 
 } /* namespace uirenderer */
 } /* namespace android */
-
-#endif // RENDERSTATE_GLOPBUILDER_H