Make sure 9patches are not filtered when not necessary
Bug #5383406
Change-Id: I061c8069a4d9f4eaf45671283710b564639eeb32
diff --git a/libs/hwui/Patch.cpp b/libs/hwui/Patch.cpp
index f7dacae..47a2c99 100644
--- a/libs/hwui/Patch.cpp
+++ b/libs/hwui/Patch.cpp
@@ -157,14 +157,17 @@
for (uint32_t i = 0; i < mYCount; i++) {
float stepY = mYDivs[i];
+ const float segment = stepY - previousStepY;
if (i & 1) {
- const float segment = stepY - previousStepY;
y2 = y1 + floorf(segment * stretchY + 0.5f);
} else {
- y2 = y1 + stepY - previousStepY;
+ y2 = y1 + segment;
}
- float v2 = fmax(0.0f, stepY - 0.5f) / bitmapHeight;
+
+ float vOffset = y1 == y2 ? 0.0f : 0.5 - (0.5 * segment / (y2 - y1));
+ float v2 = fmax(0.0f, stepY - vOffset) / bitmapHeight;
+ v1 += vOffset / bitmapHeight;
if (stepY > 0.0f) {
#if DEBUG_EXPLODE_PATCHES
@@ -179,7 +182,7 @@
}
y1 = y2;
- v1 = (stepY + 0.5f) / bitmapHeight;
+ v1 = stepY / bitmapHeight;
previousStepY = stepY;
}
@@ -190,8 +193,7 @@
y1 += mYCount * EXPLODE_GAP;
y2 += mYCount * EXPLODE_GAP;
#endif
- generateRow(vertex, y1, y2, v1, 1.0f, stretchX, right - left,
- bitmapWidth, quadCount);
+ generateRow(vertex, y1, y2, v1, 1.0f, stretchX, right - left, bitmapWidth, quadCount);
}
if (verticesCount > 0) {
@@ -220,14 +222,17 @@
// Generate the row quad by quad
for (uint32_t i = 0; i < mXCount; i++) {
float stepX = mXDivs[i];
+ const float segment = stepX - previousStepX;
if (i & 1) {
- const float segment = stepX - previousStepX;
x2 = x1 + floorf(segment * stretchX + 0.5f);
} else {
- x2 = x1 + stepX - previousStepX;
+ x2 = x1 + segment;
}
- float u2 = fmax(0.0f, stepX - 0.5f) / bitmapWidth;
+
+ float uOffset = x1 == x2 ? 0.0f : 0.5 - (0.5 * segment / (x2 - x1));
+ float u2 = fmax(0.0f, stepX - uOffset) / bitmapWidth;
+ u1 += uOffset / bitmapWidth;
if (stepX > 0.0f) {
#if DEBUG_EXPLODE_PATCHES
@@ -241,7 +246,7 @@
}
x1 = x2;
- u1 = (stepX + 0.5f) / bitmapWidth;
+ u1 = stepX / bitmapWidth;
previousStepX = stepX;
}
@@ -265,8 +270,8 @@
if ((mColorKey >> oldQuadCount) & 0x1) {
#if DEBUG_PATCHES_EMPTY_VERTICES
PATCH_LOGD(" quad %d (empty)", oldQuadCount);
- PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 = %.2f, %.2f", x1, y1, u1, v1);
- PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.2f, %.2f", x2, y2, u2, v2);
+ PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 = %.4f, %.4f", x1, y1, u1, v1);
+ PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.4f, %.4f", x2, y2, u2, v2);
#endif
return;
}
@@ -294,8 +299,8 @@
#if DEBUG_PATCHES_VERTICES
PATCH_LOGD(" quad %d", oldQuadCount);
- PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 = %.2f, %.2f", x1, y1, u1, v1);
- PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.2f, %.2f", x2, y2, u2, v2);
+ PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 = %.4f, %.4f", x1, y1, u1, v1);
+ PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.4f, %.4f", x2, y2, u2, v2);
#endif
}