LP64: Make 9 patches architecture agnostic.

The Res_png_9patch struct had several pointer members
whose size differed between 32 and 64 bit platforms.

These members have been replaced by uint32_t offsets
to serialized data. The serialized form for 9patches
places a Res_png_9patch object at the beginning of
serialized data, followed by int32_t arrays of xDivs,
yDivs and colors.

Note that these offsets are not strictly required,
since they can be computed from the values of numXDivs,
numYDivs & numColors, however they are called in tight
loops so having them computed once is a beneficial.

This change also removed the unused patch_equals function
from aapt's Image.cpp.

Change-Id: I3b9ac8ae5c05510d41377cae4dff1c69b40c2531
diff --git a/libs/hwui/Patch.cpp b/libs/hwui/Patch.cpp
index 9b023f9..b2148b0 100644
--- a/libs/hwui/Patch.cpp
+++ b/libs/hwui/Patch.cpp
@@ -57,7 +57,7 @@
     if (vertices) return vertices;
 
     int8_t emptyQuads = 0;
-    mColors = patch->colors;
+    mColors = patch->getColors();
 
     const int8_t numColors = patch->numColors;
     if (uint8_t(numColors) < sizeof(uint32_t) * 4) {
@@ -79,8 +79,8 @@
     TextureVertex* tempVertices = new TextureVertex[maxVertices];
     TextureVertex* vertex = tempVertices;
 
-    const int32_t* xDivs = patch->xDivs;
-    const int32_t* yDivs = patch->yDivs;
+    const int32_t* xDivs = patch->getXDivs();
+    const int32_t* yDivs = patch->getYDivs();
 
     const uint32_t xStretchCount = (xCount + 1) >> 1;
     const uint32_t yStretchCount = (yCount + 1) >> 1;
diff --git a/libs/hwui/Patch.h b/libs/hwui/Patch.h
index 763a785..b5e8838 100644
--- a/libs/hwui/Patch.h
+++ b/libs/hwui/Patch.h
@@ -66,7 +66,7 @@
     void generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2,
             float u1, float v1, float u2, float v2, uint32_t& quadCount);
 
-    uint32_t* mColors;
+    const uint32_t* mColors;
     UvMapper mUvMapper;
 }; // struct Patch