Delete all ro.hwui.* props
Remove all ro.hwui.* tuning props and instead
calculate them from the screen resolution.
Or just hardcode them to what all devices
were hardcoding them to anyway.
Bug: 63741221
Test: Check cache size results on sailfish
Change-Id: I8b0d210572a246f4fefb076935cf5156a70c274c
Merged-In: I8b0d210572a246f4fefb076935cf5156a70c274c
(cherry picked from commit 8dc02f99d09130ace2ee738c2e689db1b3f33181)
diff --git a/libs/hwui/renderstate/OffscreenBufferPool.cpp b/libs/hwui/renderstate/OffscreenBufferPool.cpp
index 2dfa6d4..ea292d6 100644
--- a/libs/hwui/renderstate/OffscreenBufferPool.cpp
+++ b/libs/hwui/renderstate/OffscreenBufferPool.cpp
@@ -17,7 +17,6 @@
#include "OffscreenBufferPool.h"
#include "Caches.h"
-#include "Properties.h"
#include "renderstate/RenderState.h"
#include "utils/FatVector.h"
#include "utils/TraceUtils.h"
@@ -118,7 +117,8 @@
///////////////////////////////////////////////////////////////////////////////
OffscreenBufferPool::OffscreenBufferPool()
- : mMaxSize(Properties::layerPoolSize) {
+ // 4 screen-sized RGBA_8888 textures
+ : mMaxSize(DeviceInfo::multiplyByResolution(4 * 4)) {
}
OffscreenBufferPool::~OffscreenBufferPool() {
diff --git a/libs/hwui/renderstate/RenderState.cpp b/libs/hwui/renderstate/RenderState.cpp
index 2c92924..ededffb 100644
--- a/libs/hwui/renderstate/RenderState.cpp
+++ b/libs/hwui/renderstate/RenderState.cpp
@@ -53,6 +53,11 @@
mScissor = new Scissor();
mStencil = new Stencil();
+ // Deferred because creation needs GL context for texture limits
+ if (!mLayerPool) {
+ mLayerPool = new OffscreenBufferPool();
+ }
+
// This is delayed because the first access of Caches makes GL calls
if (!mCaches) {
mCaches = &Caches::createInstance(*this);
@@ -67,7 +72,7 @@
}
void RenderState::onGLContextDestroyed() {
- mLayerPool.clear();
+ mLayerPool->clear();
// TODO: reset all cached state in state objects
std::for_each(mActiveLayers.begin(), mActiveLayers.end(), layerLostGlContext);
@@ -100,7 +105,7 @@
}
void RenderState::onVkContextDestroyed() {
- mLayerPool.clear();
+ mLayerPool->clear();
std::for_each(mActiveLayers.begin(), mActiveLayers.end(), layerDestroyedVkContext);
GpuMemoryTracker::onGpuContextDestroyed();
}
@@ -116,10 +121,10 @@
case Caches::FlushMode::Moderate:
// fall through
case Caches::FlushMode::Layers:
- mLayerPool.clear();
+ if (mLayerPool) mLayerPool->clear();
break;
}
- mCaches->flush(mode);
+ if (mCaches) mCaches->flush(mode);
}
void RenderState::onBitmapDestroyed(uint32_t pixelRefId) {
diff --git a/libs/hwui/renderstate/RenderState.h b/libs/hwui/renderstate/RenderState.h
index 4b7a865..df81e86 100644
--- a/libs/hwui/renderstate/RenderState.h
+++ b/libs/hwui/renderstate/RenderState.h
@@ -113,7 +113,7 @@
Scissor& scissor() { return *mScissor; }
Stencil& stencil() { return *mStencil; }
- OffscreenBufferPool& layerPool() { return mLayerPool; }
+ OffscreenBufferPool& layerPool() { return *mLayerPool; }
GrContext* getGrContext() const;
@@ -136,7 +136,7 @@
Scissor* mScissor = nullptr;
Stencil* mStencil = nullptr;
- OffscreenBufferPool mLayerPool;
+ OffscreenBufferPool* mLayerPool = nullptr;
std::set<Layer*> mActiveLayers;
std::set<DeferredLayerUpdater*> mActiveLayerUpdaters;
diff --git a/libs/hwui/renderstate/Stencil.cpp b/libs/hwui/renderstate/Stencil.cpp
index d25ad51..f594421 100644
--- a/libs/hwui/renderstate/Stencil.cpp
+++ b/libs/hwui/renderstate/Stencil.cpp
@@ -47,7 +47,7 @@
*/
GLenum Stencil::getLayerStencilFormat() {
#if !DEBUG_STENCIL
- const Extensions& extensions = Caches::getInstance().extensions();
+ const Extensions& extensions = DeviceInfo::get()->extensions();
if (extensions.has4BitStencil()) {
return GL_STENCIL_INDEX4_OES;
}