Reclaim more memory, more often.

Yay.

Change-Id: I04557ad575c307a55088549f48f0e9ad994b7275
diff --git a/libs/hwui/LayerCache.cpp b/libs/hwui/LayerCache.cpp
index 89c35da..0af0177 100644
--- a/libs/hwui/LayerCache.cpp
+++ b/libs/hwui/LayerCache.cpp
@@ -68,6 +68,7 @@
 
 void LayerCache::deleteLayer(Layer* layer) {
     if (layer) {
+        LAYER_LOGD("Destroying layer %dx%d", layer->getWidth(), layer->getHeight());
         mSize -= layer->getWidth() * layer->getHeight() * 4;
         layer->deleteFbo();
         layer->deleteTexture();