Update GrContext creation calls to use sk_sp

Test: manual testing

Change-Id: I68d8706ffa7bc7c6622ea0b8c45d7297a131f6bf
diff --git a/libs/hwui/renderthread/EglManager.cpp b/libs/hwui/renderthread/EglManager.cpp
index 4df7caf..848c6a8 100644
--- a/libs/hwui/renderthread/EglManager.cpp
+++ b/libs/hwui/renderthread/EglManager.cpp
@@ -141,8 +141,9 @@
         GrContextOptions options;
         options.fDisableDistanceFieldPaths = true;
         mRenderThread.cacheManager().configureContext(&options);
-        mRenderThread.setGrContext(GrContext::Create(GrBackend::kOpenGL_GrBackend,
-                                                     (GrBackendContext)glInterface.get(), options));
+        sk_sp<GrContext> grContext(GrContext::MakeGL(std::move(glInterface), options));
+        LOG_ALWAYS_FATAL_IF(!grContext.get());
+        mRenderThread.setGrContext(grContext);
     }
 }