Fix 9patch rendering.

Change-Id: Ic4c18ff483cca95fbabcb10843f7714efe488adb
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 3126754..49a69f9 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -229,7 +229,7 @@
      */
     void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
             float alpha, SkXfermode::Mode mode, bool blend,
-            GLvoid* vertices, GLvoid* texCoords, GLvoid* indices, GLsizei elementsCount = 0,
+            GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
             bool swapSrcDst = false, bool ignoreTransform = false);
 
     /**