Animator refactoring & fixes
Tweaks animators to have less unnecessary refcounting
Pull animator management out into seperate class
More control to tweak animator lifecycle, such as doing
Java-side handling of start delay by attaching but not
starting the animator
Change-Id: I4ff8207580ca11fb38f45ef0007b406e0097281c
diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp
index fddffd5..dd34e09 100644
--- a/libs/hwui/renderthread/DrawFrameTask.cpp
+++ b/libs/hwui/renderthread/DrawFrameTask.cpp
@@ -127,7 +127,7 @@
Caches::getInstance().textureCache.resetMarkInUse();
for (size_t i = 0; i < mLayers.size(); i++) {
- mContext->processLayerUpdate(mLayers[i].get(), info);
+ mContext->processLayerUpdate(mLayers[i].get());
}
mLayers.clear();
mContext->prepareTree(info);