Use the faster path when calling drawImageRect.

Bug: 64487466
Test: CtsGraphicsTestCases, CtsUiRenderingTestCases
Change-Id: Ib2312598b50d402b1749d62a10c6ec343eff5b89
diff --git a/libs/hwui/SkiaCanvasProxy.cpp b/libs/hwui/SkiaCanvasProxy.cpp
index 16a19ca..29078ff 100644
--- a/libs/hwui/SkiaCanvasProxy.cpp
+++ b/libs/hwui/SkiaCanvasProxy.cpp
@@ -179,7 +179,7 @@
     SkLatticeIter iter(lattice, dst);
     SkRect srcR, dstR;
     while (iter.next(&srcR, &dstR)) {
-        onDrawImageRect(image, &srcR, dstR, paint, SkCanvas::kStrict_SrcRectConstraint);
+        onDrawImageRect(image, &srcR, dstR, paint, SkCanvas::kFast_SrcRectConstraint);
     }
 }