Fix mipmap bug introduced with Allocation cleanup.
Add syncAll to rsg headers.
Change-Id: I02c953f3fddab3c6f4e98570cdad45a59711bbde
diff --git a/libs/rs/rsScriptC_LibGL.cpp b/libs/rs/rsScriptC_LibGL.cpp
index 0f84e4b..fb5980a 100644
--- a/libs/rs/rsScriptC_LibGL.cpp
+++ b/libs/rs/rsScriptC_LibGL.cpp
@@ -275,6 +275,18 @@
pf->setConstantColor(rsc, r, g, b, a);
}
+static void SC_allocationSyncAll(RsAllocation va) {
+ CHECK_OBJ(va);
+ GET_TLS();
+ static_cast<Allocation *>(va)->syncAll(rsc, RS_ALLOCATION_USAGE_SCRIPT);
+}
+
+static void SC_allocationSyncAll2(RsAllocation va, RsAllocationUsageType source) {
+ CHECK_OBJ(va);
+ GET_TLS();
+ static_cast<Allocation *>(va)->syncAll(rsc, source);
+}
+
static void SC_uploadToTexture2(RsAllocation va, uint32_t baseMipLevel) {
CHECK_OBJ(va);
GET_TLS();
@@ -425,6 +437,8 @@
{ "_Z11rsgGetWidthv", (void *)&SC_getWidth, false },
{ "_Z12rsgGetHeightv", (void *)&SC_getHeight, false },
+ { "_Z20rsgAllocationSyncAll13rs_allocation", (void *)&SC_allocationSyncAll, false },
+
{ "_Z18rsgUploadToTexture13rs_allocationj", (void *)&SC_uploadToTexture2, false },
{ "_Z18rsgUploadToTexture13rs_allocation", (void *)&SC_uploadToTexture, false },
{ "_Z23rsgUploadToBufferObject13rs_allocation", (void *)&SC_uploadToBufferObject, false },