Early kickoff of shadow tasks
bug:26562703
Change-Id: I7cdf18f2c662380bd31c7ffeefd5c3f569e5c1c6
diff --git a/libs/hwui/BakedOpRenderer.h b/libs/hwui/BakedOpRenderer.h
index 10c4698..55ea935 100644
--- a/libs/hwui/BakedOpRenderer.h
+++ b/libs/hwui/BakedOpRenderer.h
@@ -45,13 +45,11 @@
* Position agnostic shadow lighting info. Used with all shadow ops in scene.
*/
struct LightInfo {
- LightInfo() : LightInfo(0, 0, 0) {}
- LightInfo(float lightRadius, uint8_t ambientShadowAlpha,
+ LightInfo() : LightInfo(0, 0) {}
+ LightInfo(uint8_t ambientShadowAlpha,
uint8_t spotShadowAlpha)
- : lightRadius(lightRadius)
- , ambientShadowAlpha(ambientShadowAlpha)
+ : ambientShadowAlpha(ambientShadowAlpha)
, spotShadowAlpha(spotShadowAlpha) {}
- float lightRadius;
uint8_t ambientShadowAlpha;
uint8_t spotShadowAlpha;
};