[HWUI] Remove nanosecond conversion from duration queries.
Now that they return nanoseconds, there's no reason to lose precision.
Bug: 137012798
Test: builds
Change-Id: I52ca20cb010b4f1829596e0a765b7013ae3665ca
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 684dc22..30cc007 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -491,9 +491,9 @@
swap.dequeueDuration = 0;
} else {
swap.dequeueDuration =
- us2ns(ANativeWindow_getLastDequeueDuration(mNativeSurface.get()));
+ ANativeWindow_getLastDequeueDuration(mNativeSurface.get());
}
- swap.queueDuration = us2ns(ANativeWindow_getLastQueueDuration(mNativeSurface.get()));
+ swap.queueDuration = ANativeWindow_getLastQueueDuration(mNativeSurface.get());
} else {
swap.dequeueDuration = 0;
swap.queueDuration = 0;