commit | 87c669d95973f61aa451733183d683d41fe4cbb5 | [log] [tgz] |
---|---|---|
author | James O'Leary <jamesoleary@google.com> | Wed Jun 02 10:35:05 2021 -0400 |
committer | James O'Leary <jamesoleary@google.com> | Wed Jun 09 11:31:57 2021 -0400 |
tree | bc7ce29468e1e8decae251e94bb9e681932b28e0 | |
parent | d4b3a8faebfa0b505dc02014041de3625c614d2c [diff] |
Don't interpolate image input to quantizer With `false`, nearest neighbor is used during scaling, with `true`, bilinear interpolation is used. Bilinear interpolation can introduce colors that weren't in the original image (ex. overemphasizing red/brown highlights in a mostly B+W image of the Mandolorian). Better to avoid that. Bug: 189931209 Test: Test tons and tons of wallpapers over a couple days. Change-Id: I425f95793ca593dbbc5008ef59f4baedaea318a6