renderthread: relax error handling for wide gamut EGL configs
It is valid to advertise EGL_EXT_pixel_format_float, but not have a
the requested EGL config. Instead of aborting, fallback to the default
behavior.
Change-Id: I6c602233b627dc2070364434fece57d3d0aab435
Cc: Romain Guy <romainguy@google.com>
Signed-off-by: Rob Herring <robh@kernel.org>
diff --git a/libs/hwui/renderthread/EglManager.cpp b/libs/hwui/renderthread/EglManager.cpp
index 848c6a8..5b87e10 100644
--- a/libs/hwui/renderthread/EglManager.cpp
+++ b/libs/hwui/renderthread/EglManager.cpp
@@ -239,9 +239,9 @@
if (!eglChooseConfig(mEglDisplay, attribs16F, &mEglConfigWideGamut, numConfigs,
&numConfigs) ||
numConfigs != 1) {
- LOG_ALWAYS_FATAL(
- "Device claims wide gamut support, cannot find matching config, error = %s",
+ ALOGE("Device claims wide gamut support, cannot find matching config, error = %s",
eglErrorString());
+ EglExtensions.pixelFormatFloat = false;
}
}
}