Add more RenderNode property support in OpReorderer path

Change-Id: I0163fe91d8145e33019739c191bbab0432a5f9aa
diff --git a/libs/hwui/RenderNode.h b/libs/hwui/RenderNode.h
index 3500cb2..2c25751 100644
--- a/libs/hwui/RenderNode.h
+++ b/libs/hwui/RenderNode.h
@@ -171,11 +171,11 @@
         return mStagingProperties;
     }
 
-    uint32_t getWidth() {
+    int getWidth() const {
         return properties().getWidth();
     }
 
-    uint32_t getHeight() {
+    int getHeight() const {
         return properties().getHeight();
     }
 
@@ -188,7 +188,7 @@
     AnimatorManager& animators() { return mAnimatorManager; }
 
     // Returns false if the properties dictate the subtree contained in this RenderNode won't render
-    bool applyViewProperties(CanvasState& canvasState) const;
+    bool applyViewProperties(CanvasState& canvasState, LinearAllocator& allocator) const;
 
     void applyViewPropertyTransforms(mat4& matrix, bool true3dTransform = false) const;