Add TextureView.getBitmap()
This API can be used to get a Bitmap copy of the content of a
TextureView.
Change-Id: I07522216c353720fba5cab333174f58f484eb911
diff --git a/libs/hwui/LayerRenderer.h b/libs/hwui/LayerRenderer.h
index 59cab96..797dfc6 100644
--- a/libs/hwui/LayerRenderer.h
+++ b/libs/hwui/LayerRenderer.h
@@ -20,6 +20,8 @@
#include "OpenGLRenderer.h"
#include "Layer.h"
+#include <SkBitmap.h>
+
namespace android {
namespace uirenderer {
@@ -60,6 +62,7 @@
GLenum renderTarget, float* transform);
static void destroyLayer(Layer* layer);
static void destroyLayerDeferred(Layer* layer);
+ static bool copyLayer(Layer* layer, SkBitmap* bitmap);
private:
void generateMesh();