Fix live wallpaper many. Z coordinate was being ignored for draw quad call.
diff --git a/libs/rs/rsScriptC_Lib.cpp b/libs/rs/rsScriptC_Lib.cpp
index 878ec60..ade136c 100644
--- a/libs/rs/rsScriptC_Lib.cpp
+++ b/libs/rs/rsScriptC_Lib.cpp
@@ -737,7 +737,7 @@
const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4};
VertexArray va;
- va.setPosition(2, GL_FLOAT, 12, (uint32_t)&vtx);
+ va.setPosition(3, GL_FLOAT, 12, (uint32_t)&vtx);
va.setTexture(2, GL_FLOAT, 8, (uint32_t)&tex, 0);
//va.setTexture(2, GL_FLOAT, 8, (uint32_t)&tex, 1);
//