Selectively disable filtering if estimated safe
If the output matches the source rect then use
GL_NEAREST instead of GL_FILTER. This is a more
pixel-exact capture.
Bug: 38242146
Test: CtsUiRendering & CtsViewTestCases:.PixelCopyTest passes on fugu
Change-Id: I9f57a4124374568f83d45fdc8f83cc767ded888a
diff --git a/libs/hwui/OpenGLReadback.cpp b/libs/hwui/OpenGLReadback.cpp
index c460c0d..51927d5 100644
--- a/libs/hwui/OpenGLReadback.cpp
+++ b/libs/hwui/OpenGLReadback.cpp
@@ -191,6 +191,7 @@
GL_TEXTURE_2D, texture, 0);
{
+ bool requiresFilter;
// Draw & readback
renderState.setViewport(destWidth, destHeight);
renderState.scissor().setEnabled(false);
@@ -208,12 +209,17 @@
croppedTexTransform.scale(srcRect.getWidth() / sourceTexture.width(),
srcRect.getHeight() / sourceTexture.height(), 1);
croppedTexTransform.multiply(sFlipV);
+ requiresFilter = srcRect.getWidth() != (float) destWidth
+ || srcRect.getHeight() != (float) destHeight;
+ } else {
+ requiresFilter = sourceTexture.width() != (uint32_t) destWidth
+ || sourceTexture.height() != (uint32_t) destHeight;
}
Glop glop;
GlopBuilder(renderState, caches, &glop)
.setRoundRectClipState(nullptr)
.setMeshTexturedUnitQuad(nullptr)
- .setFillExternalTexture(sourceTexture, croppedTexTransform)
+ .setFillExternalTexture(sourceTexture, croppedTexTransform, requiresFilter)
.setTransform(Matrix4::identity(), TransformFlags::None)
.setModelViewMapUnitToRect(Rect(destWidth, destHeight))
.build();