Initial version of clipped saveLayer in new pipeline
Additionally disables usage of FBO cache, so FBO destruction safely
interacts with renderstate caching.
Change-Id: I25c277cb7afec2ca33bf226445d6c8867a15a915
diff --git a/libs/hwui/BakedOpRenderer.h b/libs/hwui/BakedOpRenderer.h
index f45dbe4..616adde 100644
--- a/libs/hwui/BakedOpRenderer.h
+++ b/libs/hwui/BakedOpRenderer.h
@@ -25,21 +25,21 @@
class Caches;
struct Glop;
+class Layer;
class RenderState;
class BakedOpRenderer {
public:
class Info {
public:
- Info(Caches& caches, RenderState& renderState, int viewportWidth, int viewportHeight, bool opaque)
+ Info(Caches& caches, RenderState& renderState, bool opaque)
: renderState(renderState)
, caches(caches)
- , opaque(opaque)
- , viewportWidth(viewportWidth)
- , viewportHeight(viewportHeight) {
- orthoMatrix.loadOrtho(viewportWidth, viewportHeight);
+ , opaque(opaque) {
}
+ void setViewport(uint32_t width, uint32_t height);
+
Texture* getTexture(const SkBitmap* bitmap);
void renderGlop(const BakedOpState& state, const Glop& glop);
@@ -47,16 +47,19 @@
Caches& caches;
bool didDraw = false;
- bool opaque;
+ Layer* layer = nullptr;
// where should these live? layer state object?
- int viewportWidth;
- int viewportHeight;
+ bool opaque;
+ uint32_t viewportWidth = 0;
+ uint32_t viewportHeight = 0;
Matrix4 orthoMatrix;
};
- static void startFrame(Info& info);
+ static Layer* startLayer(Info& info, uint32_t width, uint32_t height);
+ static void endLayer(Info& info);
+ static void startFrame(Info& info, uint32_t width, uint32_t height);
static void endFrame(Info& info);
/**