Add initial support for cursor-based pointing devices.

Some parts stubbed out but you can plug in a mouse and move
a green cursor around to interact with the UI.

Change-Id: I80d597a7f11d3bd92041890f74b3c77326975e6e
diff --git a/include/ui/EventHub.h b/include/ui/EventHub.h
index 6c6c297..8f922a5 100644
--- a/include/ui/EventHub.h
+++ b/include/ui/EventHub.h
@@ -109,8 +109,8 @@
     /* The input device is a touchscreen (either single-touch or multi-touch). */
     INPUT_DEVICE_CLASS_TOUCHSCREEN   = 0x00000004,
 
-    /* The input device is a trackball. */
-    INPUT_DEVICE_CLASS_TRACKBALL     = 0x00000008,
+    /* The input device is a cursor device such as a trackball or mouse. */
+    INPUT_DEVICE_CLASS_CURSOR        = 0x00000008,
 
     /* The input device is a multi-touch touchscreen. */
     INPUT_DEVICE_CLASS_TOUCHSCREEN_MT= 0x00000010,
diff --git a/include/ui/InputReader.h b/include/ui/InputReader.h
index b466ff1..00a06be 100644
--- a/include/ui/InputReader.h
+++ b/include/ui/InputReader.h
@@ -20,6 +20,7 @@
 #include <ui/EventHub.h>
 #include <ui/Input.h>
 #include <ui/InputDispatcher.h>
+#include <ui/PointerController.h>
 #include <utils/KeyedVector.h>
 #include <utils/threads.h>
 #include <utils/Timers.h>
@@ -77,6 +78,9 @@
 
     /* Gets the excluded device names for the platform. */
     virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) = 0;
+
+    /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */
+    virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0;
 };
 
 
@@ -421,10 +425,10 @@
 };
 
 
-class TrackballInputMapper : public InputMapper {
+class CursorInputMapper : public InputMapper {
 public:
-    TrackballInputMapper(InputDevice* device);
-    virtual ~TrackballInputMapper();
+    CursorInputMapper(InputDevice* device);
+    virtual ~CursorInputMapper();
 
     virtual uint32_t getSources();
     virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
@@ -443,6 +447,12 @@
 
     // Immutable configuration parameters.
     struct Parameters {
+        enum Mode {
+            MODE_POINTER,
+            MODE_NAVIGATION,
+        };
+
+        Mode mode;
         int32_t associatedDisplayId;
         bool orientationAware;
     } mParameters;
@@ -465,10 +475,12 @@
         }
     } mAccumulator;
 
+    int32_t mSources;
     float mXScale;
     float mYScale;
     float mXPrecision;
     float mYPrecision;
+    sp<PointerControllerInterface> mPointerController;
 
     struct LockedState {
         bool down;
@@ -572,6 +584,9 @@
         }
     };
 
+    // Input sources supported by the device.
+    int32_t mSources;
+
     // Immutable configuration parameters.
     struct Parameters {
         enum DeviceType {
diff --git a/include/ui/PointerController.h b/include/ui/PointerController.h
new file mode 100644
index 0000000..4db24e5
--- /dev/null
+++ b/include/ui/PointerController.h
@@ -0,0 +1,63 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_POINTER_CONTROLLER_H
+#define _UI_POINTER_CONTROLLER_H
+
+#include <utils/RefBase.h>
+
+namespace android {
+
+enum {
+    POINTER_BUTTON_1 = 1 << 0,
+};
+
+/**
+ * Interface for tracking a single (mouse) pointer.
+ *
+ * The pointer controller is responsible for providing synchronization and for tracking
+ * display orientation changes if needed.
+ */
+class PointerControllerInterface : public virtual RefBase {
+protected:
+    PointerControllerInterface() { }
+    virtual ~PointerControllerInterface() { }
+
+public:
+    /* Gets the bounds of the region that the pointer can traverse.
+     * Returns true if the bounds are available. */
+    virtual bool getBounds(float* outMinX, float* outMinY,
+            float* outMaxX, float* outMaxY) const = 0;
+
+    /* Move the pointer. */
+    virtual void move(float deltaX, float deltaY) = 0;
+
+    /* Sets a mask that indicates which buttons are pressed. */
+    virtual void setButtonState(uint32_t buttonState) = 0;
+
+    /* Gets a mask that indicates which buttons are pressed. */
+    virtual uint32_t getButtonState() const = 0;
+
+    /* Sets the absolute location of the pointer. */
+    virtual void setPosition(float x, float y) = 0;
+
+    /* Gets the absolute location of the pointer. */
+    virtual void getPosition(float* outX, float* outY) const = 0;
+};
+
+} // namespace android
+
+#endif // _UI_POINTER_CONTROLLER_H