Add new glue code for writing native apps.
This factors out the boiler-plate code from the sample
app to a common glue code that can be used for everyone
writing this style of app: a dedicated app thread that
takes care of waiting for events and processing them.
As part of doing this, ALooper has a new facility to allow
registration of fds that cause ALooper_pollOnce() to return
the fd that has data, allowing the app to drive the loop
without callbacks. Hopefully this makes some people feel better. :)
Also do some other cleanup of the ALooper API, plus some
actual documentation.
Change-Id: Ic53bd56bdf627e3ba28a3c093faa06a92be522b8
diff --git a/native/android/input.cpp b/native/android/input.cpp
index 015a1ce..89d53e2 100644
--- a/native/android/input.cpp
+++ b/native/android/input.cpp
@@ -186,9 +186,9 @@
}
void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper,
- ALooper_callbackFunc callback, void* data) {
+ ALooper_callbackFunc* callback, void* data) {
queue->setPollLoop(static_cast<android::PollLoop*>(looper));
- ALooper_setCallback(looper, queue->getConsumer().getChannel()->getReceivePipeFd(),
+ ALooper_addFd(looper, queue->getConsumer().getChannel()->getReceivePipeFd(),
POLLIN, callback, data);
}