Fix the simulator build.

Change-Id: Ie404f7c2c308f0657f273af19a56e8c039b61898
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
new file mode 100644
index 0000000..1236336
--- /dev/null
+++ b/libs/hwui/OpenGLRenderer.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_OPENGL_RENDERER_H
+#define ANDROID_OPENGL_RENDERER_H
+
+#include <SkXfermode.h>
+
+namespace android {
+
+class OpenGLRenderer {
+public:
+    OpenGLRenderer();
+    ~OpenGLRenderer();
+
+    void setViewport(int width, int height);
+    void prepare();
+
+    void drawColor(int color, SkXfermode::Mode mode);
+
+private:
+    // Matrix used for ortho projection in shaders
+    float mOrthoMatrix[16];
+};
+
+}; // namespace android
+
+#endif // ANDROID_OPENGL_RENDERER_H