Reject RenderNodes contents when clip is empty
bug:22630332
Change-Id: I326123de3154f655e35d649c242daea3b4f0fda0
diff --git a/libs/hwui/FrameBuilder.cpp b/libs/hwui/FrameBuilder.cpp
index 5642170..fd5856a 100644
--- a/libs/hwui/FrameBuilder.cpp
+++ b/libs/hwui/FrameBuilder.cpp
@@ -203,8 +203,9 @@
mCanvasState.setClippingOutline(mAllocator, &(properties.getOutline()));
}
- bool quickRejected = properties.getClipToBounds()
- && mCanvasState.quickRejectConservative(0, 0, width, height);
+ bool quickRejected = mCanvasState.currentSnapshot()->getRenderTargetClip().isEmpty()
+ || (properties.getClipToBounds()
+ && mCanvasState.quickRejectConservative(0, 0, width, height));
if (!quickRejected) {
// not rejected, so defer render as either Layer, or direct (possibly wrapped in saveLayer)
if (node.getLayer()) {