Fix remaining pointer leaks in Asset.cpp
Follow up from comment in ag/6761240
Test: none
Change-Id: Ib6a52b3fe13b4eb00b363ee720196fe0bfdfbb94
diff --git a/libs/androidfw/Asset.cpp b/libs/androidfw/Asset.cpp
index 9a95fdf..92125c9 100644
--- a/libs/androidfw/Asset.cpp
+++ b/libs/androidfw/Asset.cpp
@@ -253,8 +253,10 @@
pAsset = new _FileAsset;
result = pAsset->openChunk(NULL, fd, offset, length);
- if (result != NO_ERROR)
+ if (result != NO_ERROR) {
+ delete pAsset;
return NULL;
+ }
pAsset->mAccessMode = mode;
return pAsset;
@@ -273,8 +275,10 @@
pAsset = new _CompressedAsset;
result = pAsset->openChunk(fd, offset, compressionMethod,
uncompressedLen, compressedLen);
- if (result != NO_ERROR)
+ if (result != NO_ERROR) {
+ delete pAsset;
return NULL;
+ }
pAsset->mAccessMode = mode;
return pAsset;
@@ -328,8 +332,10 @@
pAsset = new _CompressedAsset;
result = pAsset->openChunk(dataMap, uncompressedLen);
- if (result != NO_ERROR)
+ if (result != NO_ERROR) {
+ delete pAsset;
return NULL;
+ }
pAsset->mAccessMode = mode;
return pAsset;