Add support for linking to a skia bitmap rather than always copying the data from the bitmap.
diff --git a/libs/rs/RenderScript.h b/libs/rs/RenderScript.h
index 0c95e7d..cd8361c 100644
--- a/libs/rs/RenderScript.h
+++ b/libs/rs/RenderScript.h
@@ -46,6 +46,8 @@
 typedef void * RsProgramFragmentStore;
 typedef void * RsProgramRaster;
 
+typedef void (* RsBitmapCallback_t)(void *);
+
 enum RsDeviceParam {
     RS_DEVICE_PARAM_FORCE_SOFTWARE_GL,
     RS_DEVICE_PARAM_COUNT
diff --git a/libs/rs/rs.spec b/libs/rs/rs.spec
index 89d9d5e..4d97c0f 100644
--- a/libs/rs/rs.spec
+++ b/libs/rs/rs.spec
@@ -90,6 +90,14 @@
 	ret RsAllocation
 	}
 
+AllocationCreateBitmapRef {
+	param RsType type
+	param void * bmpPtr
+	param void * callbackData
+	param RsBitmapCallback_t callback
+	ret RsAllocation
+	}
+
 AllocationCreateFromBitmap {
 	param uint32_t width
 	param uint32_t height
diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp
index f1798de..4e8278d 100644
--- a/libs/rs/rsAllocation.cpp
+++ b/libs/rs/rsAllocation.cpp
@@ -25,6 +25,27 @@
 
 Allocation::Allocation(Context *rsc, const Type *type) : ObjectBase(rsc)
 {
+    init(rsc, type);
+
+    mPtr = malloc(mType->getSizeBytes());
+    if (!mPtr) {
+        LOGE("Allocation::Allocation, alloc failure");
+    }
+}
+
+Allocation::Allocation(Context *rsc, const Type *type, void *bmp,
+                       void *callbackData, RsBitmapCallback_t callback)
+: ObjectBase(rsc)
+{
+    init(rsc, type);
+
+    mPtr = bmp;
+    mUserBitmapCallback = callback;
+    mUserBitmapCallbackData = callbackData;
+}
+
+void Allocation::init(Context *rsc, const Type *type)
+{
     mAllocFile = __FILE__;
     mAllocLine = __LINE__;
     mPtr = NULL;
@@ -43,17 +64,22 @@
     mBufferID = 0;
     mUploadDefered = false;
 
+    mUserBitmapCallback = NULL;
+    mUserBitmapCallbackData = NULL;
+
     mType.set(type);
     rsAssert(type);
-    mPtr = malloc(mType->getSizeBytes());
-    if (!mPtr) {
-        LOGE("Allocation::Allocation, alloc failure");
-    }
+
+    mPtr = NULL;
 }
 
 Allocation::~Allocation()
 {
-    free(mPtr);
+    if (mUserBitmapCallback != NULL) {
+        mUserBitmapCallback(mUserBitmapCallbackData);
+    } else {
+        free(mPtr);
+    }
     mPtr = NULL;
 
     if (mBufferID) {
@@ -486,6 +512,14 @@
     return 0;
 }
 
+RsAllocation rsi_AllocationCreateBitmapRef(Context *rsc, RsType vtype,
+                                           void *bmp, void *callbackData, RsBitmapCallback_t callback)
+{
+    const Type * type = static_cast<const Type *>(vtype);
+    Allocation * alloc = new Allocation(rsc, type, bmp, callbackData, callback);
+    alloc->incUserRef();
+    return alloc;
+}
 
 RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src,  bool genMips, const void *data)
 {
diff --git a/libs/rs/rsAllocation.h b/libs/rs/rsAllocation.h
index 778c904..516f8b7 100644
--- a/libs/rs/rsAllocation.h
+++ b/libs/rs/rsAllocation.h
@@ -29,11 +29,12 @@
 {
     // The graphics equilivent of malloc.  The allocation contains a structure of elements.
 
-
 public:
     // By policy this allocation will hold a pointer to the type
     // but will not destroy it on destruction.
     Allocation(Context *rsc, const Type *);
+    Allocation(Context *rsc, const Type *, void *bmp, void *callbackData, RsBitmapCallback_t callback);
+
     virtual ~Allocation();
 
     void setCpuWritable(bool);
@@ -82,6 +83,11 @@
 
     Vector<const Program *> mToDirtyList;
 
+    // Is we have a non-null user bitmap callback we do not own the bits and
+    // instead call this function to free the memort when its time.
+    RsBitmapCallback_t mUserBitmapCallback;
+    void *mUserBitmapCallbackData;
+
     // Usage restrictions
     bool mCpuWrite;
     bool mCpuRead;
@@ -109,6 +115,10 @@
     uint32_t mBufferID;
 
     bool mUploadDefered;
+
+private:
+    void init(Context *rsc, const Type *);
+
 };
 
 }