Revert "Revert "Make stopped state a first-class thing""

This reverts commit eab3f2658aa41d37c3b05d49a2ce4e3f4ed85399.

Fixes first-frame issue, mReportNextDraw needs to override
mStopped

Fixes: 28118961
Fixes: 27286867

Change-Id: I5c811759637d08ba9f3b342016d1b3006986d5a2
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index ab66b2a..890d4a1 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -113,18 +113,11 @@
         mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
         mHaveNewSurface = true;
         mSwapHistory.clear();
-        makeCurrent();
     } else {
         mRenderThread.removeFrameCallback(this);
     }
 }
 
-void CanvasContext::requireSurface() {
-    LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
-            "requireSurface() called but no surface set!");
-    makeCurrent();
-}
-
 void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
     mSwapBehavior = swapBehavior;
 }
@@ -146,6 +139,18 @@
     return mRenderThread.removeFrameCallback(this);
 }
 
+void CanvasContext::setStopped(bool stopped) {
+    if (mStopped != stopped) {
+        mStopped = stopped;
+        if (mStopped) {
+            mRenderThread.removeFrameCallback(this);
+            if (mEglManager.isCurrent(mEglSurface)) {
+                mEglManager.makeCurrent(EGL_NO_SURFACE);
+            }
+        }
+    }
+}
+
 // TODO: don't pass viewport size, it's automatic via EGL
 void CanvasContext::setup(int width, int height, float lightRadius,
         uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
@@ -172,7 +177,9 @@
     mOpaque = opaque;
 }
 
-void CanvasContext::makeCurrent() {
+bool CanvasContext::makeCurrent() {
+    if (mStopped) return false;
+
     // TODO: Figure out why this workaround is needed, see b/13913604
     // In the meantime this matches the behavior of GLRenderer, so it is not a regression
     EGLint error = 0;
@@ -180,6 +187,7 @@
     if (error) {
         setSurface(nullptr);
     }
+    return !error;
 }
 
 static bool wasSkipped(FrameInfo* info) {
@@ -671,7 +679,7 @@
 }
 
 Layer* CanvasContext::createTextureLayer() {
-    requireSurface();
+    mEglManager.initialize();
     return LayerRenderer::createTextureLayer(mRenderThread.renderState());
 }