commit | efc3c1a4b875d21f294885590e954b0e4c72fe89 | [log] [tgz] |
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author | Evan Rosky <erosky@google.com> | Wed Nov 08 16:50:20 2023 -0800 |
committer | Evan Rosky <erosky@google.com> | Wed Nov 08 16:50:20 2023 -0800 |
tree | ca5b3f2cbfd735109726e494d956b360c5c97382 | |
parent | 66c0d06e0c57f00f57d846e17ab02ad3ced61820 [diff] |
Fix clean-up order when player crashes If the player crashes, its binder death will trigger some clean-up. There was a bug in the clean-up code though since the clean-up routines on these objects can also remove themselves from the iterating list. This reverses the iteration order. Bug: 304929146 Test: crash sysui with >1 queued transitions Change-Id: Icbee54a6f72ee110216fc11ea88b8ef93e3a9c0e