Cleanup OpenGLRenderer::drawLines()
Change-Id: I3545a616e964335897c6e4148c431a07a2ce2a8b
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index c3c6ad6..8f93f5b 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -362,6 +362,7 @@
*/
void setupDrawWithTexture(bool isAlpha8 = false);
void setupDrawColor(int color);
+ void setupDrawColor(int color, int alpha);
void setupDrawColor(float r, float g, float b, float a);
void setupDrawAlpha8Color(int color, int alpha);
void setupDrawAlpha8Color(float r, float g, float b, float a);
@@ -373,17 +374,19 @@
bool swapSrcDst = false);
void setupDrawProgram();
void setupDrawDirtyRegionsDisabled();
+ void setupDrawModelViewIdentity();
void setupDrawModelView(float left, float top, float right, float bottom,
bool ignoreTransform = false, bool ignoreModelView = false);
void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
bool ignoreTransform = false);
void setupDrawColorUniforms();
void setupDrawPureColorUniforms();
+ void setupDrawShaderIdentityUniforms();
void setupDrawShaderUniforms(bool ignoreTransform = false);
void setupDrawColorFilterUniforms();
void setupDrawSimpleMesh();
void setupDrawTexture(GLuint texture);
- void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0);
+ void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
void finishDrawTexture();
/**