added a few more commands to SF's dumpsys
--latency-clear [name]
clears the latency data for the specified layer or for
all layers if none is specified
--list
prints the list of all layers regardless of their visibility
Change-Id: I7c07ae020f838c173b98ee50f3fb3e93da78acbb
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 883b642..0563999 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1486,12 +1486,27 @@
bool dumpAll = true;
size_t index = 0;
- if (args.size()) {
+ size_t numArgs = args.size();
+ if (numArgs) {
dumpAll = false;
- if (args[index] == String16("--latency")) {
+
+ if ((index < numArgs) &&
+ (args[index] == String16("--list"))) {
+ index++;
+ listLayersLocked(args, index, result, buffer, SIZE);
+ }
+
+ if ((index < numArgs) &&
+ (args[index] == String16("--latency"))) {
index++;
dumpStatsLocked(args, index, result, buffer, SIZE);
}
+
+ if ((index < numArgs) &&
+ (args[index] == String16("--latency-clear"))) {
+ index++;
+ clearStatsLocked(args, index, result, buffer, SIZE);
+ }
}
if (dumpAll) {
@@ -1506,6 +1521,18 @@
return NO_ERROR;
}
+void SurfaceFlinger::listLayersLocked(const Vector<String16>& args, size_t& index,
+ String8& result, char* buffer, size_t SIZE) const
+{
+ const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
+ const size_t count = currentLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ const sp<LayerBase>& layer(currentLayers[i]);
+ snprintf(buffer, SIZE, "%s\n", layer->getName().string());
+ result.append(buffer);
+ }
+}
+
void SurfaceFlinger::dumpStatsLocked(const Vector<String16>& args, size_t& index,
String8& result, char* buffer, size_t SIZE) const
{
@@ -1529,6 +1556,25 @@
}
}
+void SurfaceFlinger::clearStatsLocked(const Vector<String16>& args, size_t& index,
+ String8& result, char* buffer, size_t SIZE) const
+{
+ String8 name;
+ if (index < args.size()) {
+ name = String8(args[index]);
+ index++;
+ }
+
+ const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
+ const size_t count = currentLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ const sp<LayerBase>& layer(currentLayers[i]);
+ if (name.isEmpty() || (name == layer->getName())) {
+ layer->clearStats();
+ }
+ }
+}
+
void SurfaceFlinger::dumpAllLocked(
String8& result, char* buffer, size_t SIZE) const
{