Avoid excessive KGSL maps
Hook MIN_UNDEQUEUED_BUFFERS if possible to avoid thrashing kgsl
maps when render_ahead is being used
Bug: 143555869
Test: verified kgsl maps only happened once per buffer
Change-Id: I985fae0a9a7635be3a1cf6177186e5541a1169df
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 335bcdc..a362bd2 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -139,20 +139,22 @@
mAnimationContext->destroy();
}
+static void setBufferCount(ANativeWindow* window, uint32_t extraBuffers) {
+ int query_value;
+ int err = window->query(window, NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &query_value);
+ if (err != 0 || query_value < 0) {
+ ALOGE("window->query failed: %s (%d) value=%d", strerror(-err), err, query_value);
+ return;
+ }
+ auto min_undequeued_buffers = static_cast<uint32_t>(query_value);
+
+ int bufferCount = min_undequeued_buffers + 2 + extraBuffers;
+ native_window_set_buffer_count(window, bufferCount);
+}
+
void CanvasContext::setSurface(ANativeWindow* window, bool enableTimeout) {
ATRACE_CALL();
- if (window) {
- mNativeSurface = std::make_unique<ReliableSurface>(window);
- mNativeSurface->init();
- if (enableTimeout) {
- // TODO: Fix error handling & re-shorten timeout
- ANativeWindow_setDequeueTimeout(window, 4000_ms);
- }
- } else {
- mNativeSurface = nullptr;
- }
-
if (mRenderAheadDepth == 0 && DeviceInfo::get()->getMaxRefreshRate() > 66.6f) {
mFixedRenderAhead = false;
mRenderAheadCapacity = 1;
@@ -161,9 +163,24 @@
mRenderAheadCapacity = mRenderAheadDepth;
}
+ if (window) {
+ mNativeSurface = std::make_unique<ReliableSurface>(window);
+ mNativeSurface->init();
+ if (enableTimeout) {
+ // TODO: Fix error handling & re-shorten timeout
+ ANativeWindow_setDequeueTimeout(window, 4000_ms);
+ }
+ mNativeSurface->setExtraBufferCount(mRenderAheadCapacity);
+ } else {
+ mNativeSurface = nullptr;
+ }
+
bool hasSurface = mRenderPipeline->setSurface(
- mNativeSurface ? mNativeSurface->getNativeWindow() : nullptr, mSwapBehavior,
- mRenderAheadCapacity);
+ mNativeSurface ? mNativeSurface->getNativeWindow() : nullptr, mSwapBehavior);
+
+ if (mNativeSurface && !mNativeSurface->didSetExtraBuffers()) {
+ setBufferCount(mNativeSurface->getNativeWindow(), mRenderAheadCapacity);
+ }
mFrameNumber = -1;