commit | a8f07d916dcce09f87feec45242611695636081f | [log] [tgz] |
---|---|---|
author | Jason Monk <jmonk@google.com> | Thu May 05 11:24:21 2016 -0400 |
committer | Jason Monk <jmonk@google.com> | Thu May 05 13:11:36 2016 -0400 |
tree | ca303eff7a182283f820eb4e9476b29ca2e632d0 | |
parent | f3bd7a300f1cf7b8d8657978266fb9d6a3cf300e [diff] |
QS Edit: fix some move logic Make sure its possible to add tiles when none are there and remove tiles when all are added. Bug: 28067638 Change-Id: Ia5a145f095cd33cf8d4a85a0a8aabb2344e3dec6