Simplify Texture member initialization
Change-Id: Iaaa6dd20e64a0a075d732b101e3c4278cad44047
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp
index f4f8e44..b911a0f 100644
--- a/libs/hwui/TextureCache.cpp
+++ b/libs/hwui/TextureCache.cpp
@@ -168,7 +168,7 @@
}
if (canCache) {
- texture = new Texture();
+ texture = new Texture(Caches::getInstance());
texture->bitmapSize = size;
generateTexture(bitmap, texture, false);
@@ -206,7 +206,7 @@
}
const uint32_t size = bitmap->rowBytes() * bitmap->height();
- texture = new Texture();
+ texture = new Texture(Caches::getInstance());
texture->bitmapSize = size;
generateTexture(bitmap, texture, false);
texture->cleanup = true;
@@ -216,7 +216,7 @@
}
Texture* TextureCache::getTransient(const SkBitmap* bitmap) {
- Texture* texture = new Texture();
+ Texture* texture = new Texture(Caches::getInstance());
texture->bitmapSize = bitmap->rowBytes() * bitmap->height();
texture->cleanup = true;