Revert "Refactor setting an SkPaint onto a hwui Layer."
This reverts commit e889298cd6ae1fc0d76bc00d7d12586db03eb261.
Change-Id: I4b1d609b2d4280595d40cb10d6c18875c22999f8
diff --git a/libs/hwui/DeferredLayerUpdater.cpp b/libs/hwui/DeferredLayerUpdater.cpp
index 03bbaf0..ed05d04 100644
--- a/libs/hwui/DeferredLayerUpdater.cpp
+++ b/libs/hwui/DeferredLayerUpdater.cpp
@@ -32,26 +32,24 @@
, mRenderer(renderer)
, mCaches(Caches::getInstance()) {
mCaches.resourceCache.incrementRefcount(mLayer);
- SkRefCnt_SafeAssign(mColorFilter, mLayer->getColorFilter());
mWidth = mLayer->layer.getWidth();
mHeight = mLayer->layer.getHeight();
mBlend = mLayer->isBlend();
+ mColorFilter = mLayer->getColorFilter();
mAlpha = mLayer->getAlpha();
mMode = mLayer->getMode();
mDirtyRect.setEmpty();
}
DeferredLayerUpdater::~DeferredLayerUpdater() {
- SkSafeUnref(mColorFilter);
+ setColorFilter(NULL);
if (mLayer) {
mCaches.resourceCache.decrementRefcount(mLayer);
}
delete mRenderer;
}
-void DeferredLayerUpdater::setPaint(const SkPaint* paint) {
- OpenGLRenderer::getAlphaAndModeDirect(paint, &mAlpha, &mMode);
- SkColorFilter* colorFilter = (paint) ? paint->getColorFilter() : NULL;
+void DeferredLayerUpdater::setColorFilter(SkColorFilter* colorFilter) {
SkRefCnt_SafeAssign(mColorFilter, colorFilter);
}
@@ -138,10 +136,9 @@
deferredApply->mSurfaceTexture = mSurfaceTexture;
deferredApply->mNeedsGLContextAttach = mNeedsGLContextAttach;
deferredApply->mUpdateTexImage = mUpdateTexImage;
+ deferredApply->setColorFilter(mColorFilter);
deferredApply->setTransform(mTransform);
- SkRefCnt_SafeAssign(deferredApply->mColorFilter, mColorFilter);
-
mDisplayList = 0;
mDirtyRect.setEmpty();
mTransform = 0;
diff --git a/libs/hwui/DeferredLayerUpdater.h b/libs/hwui/DeferredLayerUpdater.h
index 2735b9e..0350eef 100644
--- a/libs/hwui/DeferredLayerUpdater.h
+++ b/libs/hwui/DeferredLayerUpdater.h
@@ -73,7 +73,11 @@
ANDROID_API void setDisplayList(DisplayList* displayList,
int left, int top, int right, int bottom);
- ANDROID_API void setPaint(const SkPaint* paint);
+ ANDROID_API void setPaint(const SkPaint* paint) {
+ OpenGLRenderer::getAlphaAndModeDirect(paint, &mAlpha, &mMode);
+ }
+
+ ANDROID_API void setColorFilter(SkColorFilter* colorFilter);
ANDROID_API bool apply();
ANDROID_API void applyDeferred(DeferredLayerUpdater* deferredApply);
diff --git a/libs/hwui/Layer.cpp b/libs/hwui/Layer.cpp
index 54ce64f..70eeb39 100644
--- a/libs/hwui/Layer.cpp
+++ b/libs/hwui/Layer.cpp
@@ -131,9 +131,8 @@
}
}
-void Layer::setPaint(const SkPaint* paint) {
+void Layer::setPaint(SkPaint* paint) {
OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode);
- setColorFilter((paint) ? paint->getColorFilter() : NULL);
}
void Layer::setColorFilter(SkColorFilter* filter) {
diff --git a/libs/hwui/Layer.h b/libs/hwui/Layer.h
index 8cc027a..ec80e9c 100644
--- a/libs/hwui/Layer.h
+++ b/libs/hwui/Layer.h
@@ -117,7 +117,7 @@
texture.height = height;
}
- ANDROID_API void setPaint(const SkPaint* paint);
+ ANDROID_API void setPaint(SkPaint* paint);
inline void setBlend(bool blend) {
texture.blend = blend;
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 0a83332..fee916b 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -868,11 +868,14 @@
const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
+ SkXfermode::Mode mode = getXfermodeDirect(paint);
+ int alpha = getAlphaDirect(paint);
+
// Window coordinates of the layer
Rect clip;
Rect bounds(left, top, right, bottom);
calculateLayerBoundsAndClip(bounds, clip, fboLayer);
- updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
+ updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
// Bail out if we won't draw in this snapshot
if (currentSnapshot()->isIgnored()) {
@@ -885,11 +888,12 @@
return false;
}
- layer->setPaint(paint);
+ layer->setAlpha(alpha, mode);
layer->layer.set(bounds);
layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
bounds.getWidth() / float(layer->getWidth()), 0.0f);
+ layer->setColorFilter(getColorFilter(paint));
layer->setBlend(true);
layer->setDirty(false);
@@ -1007,6 +1011,7 @@
}
if (!fboLayer && layer->getAlpha() < 255) {
+ // TODO: this seems to point to the fact that the layer should store the paint
SkPaint layerPaint;
layerPaint.setAlpha(layer->getAlpha());
layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);