Avoid deadlock when deleting layers
Bug #7217459
Change-Id: I12bfa6c30c5030bd1b23ea6a3ce64240ab1dfba3
diff --git a/libs/hwui/ResourceCache.h b/libs/hwui/ResourceCache.h
index 2053d96..a80670c 100644
--- a/libs/hwui/ResourceCache.h
+++ b/libs/hwui/ResourceCache.h
@@ -103,7 +103,7 @@
void recycleLocked(SkBitmap* resource);
private:
- void deleteResourceReference(void* resource, ResourceReference* ref);
+ void deleteResourceReferenceLocked(void* resource, ResourceReference* ref);
void incrementRefcount(void* resource, ResourceType resourceType);
void incrementRefcountLocked(void* resource, ResourceType resourceType);