Moving attrib creation to Mesh. Adding arrays as shader inputs.
Removing fixed size arrays.

Change-Id: I0213e403a2f1283dd43f21bea770aeb059561903
diff --git a/libs/rs/rsElement.h b/libs/rs/rsElement.h
index 70e2619..506a530 100644
--- a/libs/rs/rsElement.h
+++ b/libs/rs/rsElement.h
@@ -94,6 +94,8 @@
 
     Component mComponent;
     uint32_t mBits;
+
+    void compute();
 };