eclair snapshot
diff --git a/libs/audioflinger/A2dpAudioInterface.cpp b/libs/audioflinger/A2dpAudioInterface.cpp
index 16a4f2d..351815b 100644
--- a/libs/audioflinger/A2dpAudioInterface.cpp
+++ b/libs/audioflinger/A2dpAudioInterface.cpp
@@ -16,7 +16,7 @@
#include <math.h>
-#define LOG_NDEBUG 0
+//#define LOG_NDEBUG 0
#define LOG_TAG "A2dpAudioInterface"
#include <utils/Log.h>
#include <utils/String8.h>
@@ -29,25 +29,41 @@
// ----------------------------------------------------------------------------
-A2dpAudioInterface::A2dpAudioInterface() :
- mOutput(0)
+//AudioHardwareInterface* A2dpAudioInterface::createA2dpInterface()
+//{
+// AudioHardwareInterface* hw = 0;
+//
+// hw = AudioHardwareInterface::create();
+// LOGD("new A2dpAudioInterface(hw: %p)", hw);
+// hw = new A2dpAudioInterface(hw);
+// return hw;
+//}
+
+A2dpAudioInterface::A2dpAudioInterface(AudioHardwareInterface* hw) :
+ mOutput(0), mHardwareInterface(hw), mBluetoothEnabled(true), mSuspended(false)
{
}
A2dpAudioInterface::~A2dpAudioInterface()
{
- delete mOutput;
+ closeOutputStream((AudioStreamOut *)mOutput);
+ delete mHardwareInterface;
}
status_t A2dpAudioInterface::initCheck()
{
- return 0;
+ if (mHardwareInterface == 0) return NO_INIT;
+ return mHardwareInterface->initCheck();
}
AudioStreamOut* A2dpAudioInterface::openOutputStream(
- int format, int channelCount, uint32_t sampleRate, status_t *status)
+ uint32_t devices, int *format, uint32_t *channels, uint32_t *sampleRate, status_t *status)
{
- LOGD("A2dpAudioInterface::openOutputStream %d, %d, %d\n", format, channelCount, sampleRate);
+ if (!AudioSystem::isA2dpDevice((AudioSystem::audio_devices)devices)) {
+ LOGV("A2dpAudioInterface::openOutputStream() open HW device: %x", devices);
+ return mHardwareInterface->openOutputStream(devices, format, channels, sampleRate, status);
+ }
+
status_t err = 0;
// only one output stream allowed
@@ -59,71 +75,142 @@
// create new output stream
A2dpAudioStreamOut* out = new A2dpAudioStreamOut();
- if ((err = out->set(format, channelCount, sampleRate)) == NO_ERROR) {
+ if ((err = out->set(devices, format, channels, sampleRate)) == NO_ERROR) {
mOutput = out;
+ mOutput->setBluetoothEnabled(mBluetoothEnabled);
+ mOutput->setSuspended(mSuspended);
} else {
delete out;
}
-
+
if (status)
*status = err;
return mOutput;
}
+void A2dpAudioInterface::closeOutputStream(AudioStreamOut* out) {
+ if (mOutput == 0 || mOutput != out) {
+ mHardwareInterface->closeOutputStream(out);
+ }
+ else {
+ delete mOutput;
+ mOutput = 0;
+ }
+}
+
+
AudioStreamIn* A2dpAudioInterface::openInputStream(
- int inputSource, int format, int channelCount, uint32_t sampleRate,
- status_t *status, AudioSystem::audio_in_acoustics acoustics)
+ uint32_t devices, int *format, uint32_t *channels, uint32_t *sampleRate, status_t *status,
+ AudioSystem::audio_in_acoustics acoustics)
{
- if (status)
- *status = -1;
- return NULL;
+ return mHardwareInterface->openInputStream(devices, format, channels, sampleRate, status, acoustics);
+}
+
+void A2dpAudioInterface::closeInputStream(AudioStreamIn* in)
+{
+ return mHardwareInterface->closeInputStream(in);
+}
+
+status_t A2dpAudioInterface::setMode(int mode)
+{
+ return mHardwareInterface->setMode(mode);
}
status_t A2dpAudioInterface::setMicMute(bool state)
{
- return 0;
+ return mHardwareInterface->setMicMute(state);
}
status_t A2dpAudioInterface::getMicMute(bool* state)
{
- return 0;
+ return mHardwareInterface->getMicMute(state);
}
-status_t A2dpAudioInterface::setParameter(const char *key, const char *value)
+status_t A2dpAudioInterface::setParameters(const String8& keyValuePairs)
{
- LOGD("setParameter %s,%s\n", key, value);
+ AudioParameter param = AudioParameter(keyValuePairs);
+ String8 value;
+ String8 key;
+ status_t status = NO_ERROR;
- if (!key || !value)
- return -EINVAL;
+ LOGV("setParameters() %s", keyValuePairs.string());
- if (strcmp(key, "a2dp_sink_address") == 0) {
- return mOutput->setAddress(value);
+ key = "bluetooth_enabled";
+ if (param.get(key, value) == NO_ERROR) {
+ mBluetoothEnabled = (value == "true");
+ if (mOutput) {
+ mOutput->setBluetoothEnabled(mBluetoothEnabled);
+ }
+ param.remove(key);
}
- if (strcmp(key, "bluetooth_enabled") == 0) {
- mOutput->setBluetoothEnabled(strcmp(value, "true") == 0);
+ key = String8("A2dpSuspended");
+ if (param.get(key, value) == NO_ERROR) {
+ mSuspended = (value == "true");
+ if (mOutput) {
+ mOutput->setSuspended(mSuspended);
+ }
+ param.remove(key);
}
- return 0;
+ if (param.size()) {
+ status_t hwStatus = mHardwareInterface->setParameters(param.toString());
+ if (status == NO_ERROR) {
+ status = hwStatus;
+ }
+ }
+
+ return status;
+}
+
+String8 A2dpAudioInterface::getParameters(const String8& keys)
+{
+ AudioParameter param = AudioParameter(keys);
+ AudioParameter a2dpParam = AudioParameter();
+ String8 value;
+ String8 key;
+
+ key = "bluetooth_enabled";
+ if (param.get(key, value) == NO_ERROR) {
+ value = mBluetoothEnabled ? "true" : "false";
+ a2dpParam.add(key, value);
+ param.remove(key);
+ }
+ key = "A2dpSuspended";
+ if (param.get(key, value) == NO_ERROR) {
+ value = mSuspended ? "true" : "false";
+ a2dpParam.add(key, value);
+ param.remove(key);
+ }
+
+ String8 keyValuePairs = a2dpParam.toString();
+
+ if (param.size()) {
+ keyValuePairs += ";";
+ keyValuePairs += mHardwareInterface->getParameters(param.toString());
+ }
+
+ LOGV("getParameters() %s", keyValuePairs.string());
+ return keyValuePairs;
+}
+
+size_t A2dpAudioInterface::getInputBufferSize(uint32_t sampleRate, int format, int channelCount)
+{
+ return mHardwareInterface->getInputBufferSize(sampleRate, format, channelCount);
}
status_t A2dpAudioInterface::setVoiceVolume(float v)
{
- return 0;
+ return mHardwareInterface->setVoiceVolume(v);
}
status_t A2dpAudioInterface::setMasterVolume(float v)
{
- return 0;
-}
-
-status_t A2dpAudioInterface::doRouting()
-{
- return 0;
+ return mHardwareInterface->setMasterVolume(v);
}
status_t A2dpAudioInterface::dump(int fd, const Vector<String16>& args)
{
- return 0;
+ return mHardwareInterface->dumpState(fd, args);
}
// ----------------------------------------------------------------------------
@@ -132,7 +219,7 @@
mFd(-1), mStandby(true), mStartCount(0), mRetryCount(0), mData(NULL),
// assume BT enabled to start, this is safe because its only the
// enabled->disabled transition we are worried about
- mBluetoothEnabled(true)
+ mBluetoothEnabled(true), mDevice(0), mClosing(false), mSuspended(false)
{
// use any address by default
strcpy(mA2dpAddress, "00:00:00:00:00:00");
@@ -140,27 +227,43 @@
}
status_t A2dpAudioInterface::A2dpAudioStreamOut::set(
- int format, int channels, uint32_t rate)
+ uint32_t device, int *pFormat, uint32_t *pChannels, uint32_t *pRate)
{
- LOGD("A2dpAudioStreamOut::set %d, %d, %d\n", format, channels, rate);
+ int lFormat = pFormat ? *pFormat : 0;
+ uint32_t lChannels = pChannels ? *pChannels : 0;
+ uint32_t lRate = pRate ? *pRate : 0;
+
+ LOGD("A2dpAudioStreamOut::set %x, %d, %d, %d\n", device, lFormat, lChannels, lRate);
// fix up defaults
- if (format == 0) format = AudioSystem::PCM_16_BIT;
- if (channels == 0) channels = channelCount();
- if (rate == 0) rate = sampleRate();
+ if (lFormat == 0) lFormat = format();
+ if (lChannels == 0) lChannels = channels();
+ if (lRate == 0) lRate = sampleRate();
// check values
- if ((format != AudioSystem::PCM_16_BIT) ||
- (channels != channelCount()) ||
- (rate != sampleRate()))
+ if ((lFormat != format()) ||
+ (lChannels != channels()) ||
+ (lRate != sampleRate())){
+ if (pFormat) *pFormat = format();
+ if (pChannels) *pChannels = channels();
+ if (pRate) *pRate = sampleRate();
return BAD_VALUE;
+ }
+ if (pFormat) *pFormat = lFormat;
+ if (pChannels) *pChannels = lChannels;
+ if (pRate) *pRate = lRate;
+
+ mDevice = device;
return NO_ERROR;
}
A2dpAudioInterface::A2dpAudioStreamOut::~A2dpAudioStreamOut()
{
+ LOGV("A2dpAudioStreamOut destructor");
+ standby();
close();
+ LOGV("A2dpAudioStreamOut destructor returning from close()");
}
ssize_t A2dpAudioInterface::A2dpAudioStreamOut::write(const void* buffer, size_t bytes)
@@ -170,8 +273,10 @@
size_t remaining = bytes;
status_t status = -1;
- if (!mBluetoothEnabled) {
- LOGW("A2dpAudioStreamOut::write(), but bluetooth disabled");
+ if (!mBluetoothEnabled || mClosing || mSuspended) {
+ LOGV("A2dpAudioStreamOut::write(), but bluetooth disabled \
+ mBluetoothEnabled %d, mClosing %d, mSuspended %d",
+ mBluetoothEnabled, mClosing, mSuspended);
goto Error;
}
@@ -219,6 +324,11 @@
{
int result = 0;
+ if (mClosing) {
+ LOGV("Ignore standby, closing");
+ return result;
+ }
+
Mutex::Autolock lock(mLock);
if (!mStandby) {
@@ -230,6 +340,64 @@
return result;
}
+status_t A2dpAudioInterface::A2dpAudioStreamOut::setParameters(const String8& keyValuePairs)
+{
+ AudioParameter param = AudioParameter(keyValuePairs);
+ String8 value;
+ String8 key = String8("a2dp_sink_address");
+ status_t status = NO_ERROR;
+ int device;
+ LOGV("A2dpAudioStreamOut::setParameters() %s", keyValuePairs.string());
+
+ if (param.get(key, value) == NO_ERROR) {
+ if (value.length() != strlen("00:00:00:00:00:00")) {
+ status = BAD_VALUE;
+ } else {
+ setAddress(value.string());
+ }
+ param.remove(key);
+ }
+ key = String8("closing");
+ if (param.get(key, value) == NO_ERROR) {
+ mClosing = (value == "true");
+ param.remove(key);
+ }
+ key = AudioParameter::keyRouting;
+ if (param.getInt(key, device) == NO_ERROR) {
+ if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)device)) {
+ mDevice = device;
+ status = NO_ERROR;
+ } else {
+ status = BAD_VALUE;
+ }
+ param.remove(key);
+ }
+
+ if (param.size()) {
+ status = BAD_VALUE;
+ }
+ return status;
+}
+
+String8 A2dpAudioInterface::A2dpAudioStreamOut::getParameters(const String8& keys)
+{
+ AudioParameter param = AudioParameter(keys);
+ String8 value;
+ String8 key = String8("a2dp_sink_address");
+
+ if (param.get(key, value) == NO_ERROR) {
+ value = mA2dpAddress;
+ param.add(key, value);
+ }
+ key = AudioParameter::keyRouting;
+ if (param.get(key, value) == NO_ERROR) {
+ param.addInt(key, (int)mDevice);
+ }
+
+ LOGV("A2dpAudioStreamOut::getParameters() %s", param.toString().string());
+ return param.toString();
+}
+
status_t A2dpAudioInterface::A2dpAudioStreamOut::setAddress(const char* address)
{
Mutex::Autolock lock(mLock);
@@ -257,15 +425,25 @@
return NO_ERROR;
}
+status_t A2dpAudioInterface::A2dpAudioStreamOut::setSuspended(bool onOff)
+{
+ LOGV("setSuspended %d", onOff);
+ mSuspended = onOff;
+ standby();
+ return NO_ERROR;
+}
+
status_t A2dpAudioInterface::A2dpAudioStreamOut::close()
{
Mutex::Autolock lock(mLock);
+ LOGV("A2dpAudioStreamOut::close() calling close_l()");
return close_l();
}
status_t A2dpAudioInterface::A2dpAudioStreamOut::close_l()
{
if (mData) {
+ LOGV("A2dpAudioStreamOut::close_l() calling a2dp_cleanup(mData)");
a2dp_cleanup(mData);
mData = NULL;
}
@@ -277,5 +455,4 @@
return NO_ERROR;
}
-
}; // namespace android
diff --git a/libs/audioflinger/A2dpAudioInterface.h b/libs/audioflinger/A2dpAudioInterface.h
index 091e775..530e432 100644
--- a/libs/audioflinger/A2dpAudioInterface.h
+++ b/libs/audioflinger/A2dpAudioInterface.h
@@ -32,38 +32,44 @@
class A2dpAudioStreamOut;
public:
- A2dpAudioInterface();
+ A2dpAudioInterface(AudioHardwareInterface* hw);
virtual ~A2dpAudioInterface();
virtual status_t initCheck();
virtual status_t setVoiceVolume(float volume);
virtual status_t setMasterVolume(float volume);
+ virtual status_t setMode(int mode);
+
// mic mute
virtual status_t setMicMute(bool state);
virtual status_t getMicMute(bool* state);
- // Temporary interface, do not use
- // TODO: Replace with a more generic key:value get/set mechanism
- virtual status_t setParameter(const char *key, const char *value);
+ virtual status_t setParameters(const String8& keyValuePairs);
+ virtual String8 getParameters(const String8& keys);
+
+ virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount);
// create I/O streams
virtual AudioStreamOut* openOutputStream(
- int format=0,
- int channelCount=0,
- uint32_t sampleRate=0,
+ uint32_t devices,
+ int *format=0,
+ uint32_t *channels=0,
+ uint32_t *sampleRate=0,
status_t *status=0);
+ virtual void closeOutputStream(AudioStreamOut* out);
virtual AudioStreamIn* openInputStream(
- int inputSource,
- int format,
- int channelCount,
- uint32_t sampleRate,
+ uint32_t devices,
+ int *format,
+ uint32_t *channels,
+ uint32_t *sampleRate,
status_t *status,
AudioSystem::audio_in_acoustics acoustics);
+ virtual void closeInputStream(AudioStreamIn* in);
+// static AudioHardwareInterface* createA2dpInterface();
protected:
- virtual status_t doRouting();
virtual status_t dump(int fd, const Vector<String16>& args);
private:
@@ -71,19 +77,22 @@
public:
A2dpAudioStreamOut();
virtual ~A2dpAudioStreamOut();
- status_t set(int format,
- int channelCount,
- uint32_t sampleRate);
+ status_t set(uint32_t device,
+ int *pFormat,
+ uint32_t *pChannels,
+ uint32_t *pRate);
virtual uint32_t sampleRate() const { return 44100; }
// SBC codec wants a multiple of 512
virtual size_t bufferSize() const { return 512 * 20; }
- virtual int channelCount() const { return 2; }
+ virtual uint32_t channels() const { return AudioSystem::CHANNEL_OUT_STEREO; }
virtual int format() const { return AudioSystem::PCM_16_BIT; }
virtual uint32_t latency() const { return ((1000*bufferSize())/frameSize())/sampleRate() + 200; }
- virtual status_t setVolume(float volume) { return INVALID_OPERATION; }
+ virtual status_t setVolume(float left, float right) { return INVALID_OPERATION; }
virtual ssize_t write(const void* buffer, size_t bytes);
status_t standby();
virtual status_t dump(int fd, const Vector<String16>& args);
+ virtual status_t setParameters(const String8& keyValuePairs);
+ virtual String8 getParameters(const String8& keys);
private:
friend class A2dpAudioInterface;
@@ -92,6 +101,7 @@
status_t close_l();
status_t setAddress(const char* address);
status_t setBluetoothEnabled(bool enabled);
+ status_t setSuspended(bool onOff);
private:
int mFd;
@@ -102,11 +112,21 @@
void* mData;
Mutex mLock;
bool mBluetoothEnabled;
+ uint32_t mDevice;
+ bool mClosing;
+ bool mSuspended;
};
+ friend class A2dpAudioStreamOut;
+
A2dpAudioStreamOut* mOutput;
+ AudioHardwareInterface *mHardwareInterface;
+ char mA2dpAddress[20];
+ bool mBluetoothEnabled;
+ bool mSuspended;
};
+
// ----------------------------------------------------------------------------
}; // namespace android
diff --git a/libs/audioflinger/Android.mk b/libs/audioflinger/Android.mk
index 50d516b..f5c03bb 100644
--- a/libs/audioflinger/Android.mk
+++ b/libs/audioflinger/Android.mk
@@ -1,16 +1,30 @@
LOCAL_PATH:= $(call my-dir)
+#AUDIO_POLICY_TEST := true
+#ENABLE_AUDIO_DUMP := true
+
include $(CLEAR_VARS)
+
+ifeq ($(AUDIO_POLICY_TEST),true)
+ ENABLE_AUDIO_DUMP := true
+endif
+
+
LOCAL_SRC_FILES:= \
AudioHardwareGeneric.cpp \
AudioHardwareStub.cpp \
- AudioDumpInterface.cpp \
AudioHardwareInterface.cpp
+ifeq ($(ENABLE_AUDIO_DUMP),true)
+ LOCAL_SRC_FILES += AudioDumpInterface.cpp
+ LOCAL_CFLAGS += -DENABLE_AUDIO_DUMP
+endif
+
LOCAL_SHARED_LIBRARIES := \
libcutils \
libutils \
+ libbinder \
libmedia \
libhardware_legacy
@@ -20,8 +34,44 @@
LOCAL_MODULE:= libaudiointerface
+ifeq ($(BOARD_HAVE_BLUETOOTH),true)
+ LOCAL_SRC_FILES += A2dpAudioInterface.cpp
+ LOCAL_SHARED_LIBRARIES += liba2dp
+ LOCAL_CFLAGS += -DWITH_BLUETOOTH -DWITH_A2DP
+ LOCAL_C_INCLUDES += $(call include-path-for, bluez)
+endif
+
include $(BUILD_STATIC_LIBRARY)
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ AudioPolicyManagerGeneric.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils \
+ libutils \
+ libmedia
+
+ifeq ($(TARGET_SIMULATOR),true)
+ LOCAL_LDLIBS += -ldl
+else
+ LOCAL_SHARED_LIBRARIES += libdl
+endif
+
+LOCAL_MODULE:= libaudiopolicygeneric
+
+ifeq ($(BOARD_HAVE_BLUETOOTH),true)
+ LOCAL_CFLAGS += -DWITH_A2DP
+endif
+
+ifeq ($(AUDIO_POLICY_TEST),true)
+ LOCAL_CFLAGS += -DAUDIO_POLICY_TEST
+endif
+
+include $(BUILD_SHARED_LIBRARY)
+
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
@@ -29,28 +79,45 @@
AudioMixer.cpp.arm \
AudioResampler.cpp.arm \
AudioResamplerSinc.cpp.arm \
- AudioResamplerCubic.cpp.arm
+ AudioResamplerCubic.cpp.arm \
+ AudioPolicyService.cpp
LOCAL_SHARED_LIBRARIES := \
libcutils \
libutils \
+ libbinder \
libmedia \
- libhardware_legacy
+ libhardware_legacy \
+ libaudiopolicygeneric
ifeq ($(strip $(BOARD_USES_GENERIC_AUDIO)),true)
LOCAL_STATIC_LIBRARIES += libaudiointerface
+ LOCAL_CFLAGS += -DGENERIC_AUDIO
else
- LOCAL_SHARED_LIBRARIES += libaudio
+ LOCAL_SHARED_LIBRARIES += libaudio libaudiopolicy
+endif
+
+ifeq ($(TARGET_SIMULATOR),true)
+ LOCAL_LDLIBS += -ldl
+else
+ LOCAL_SHARED_LIBRARIES += libdl
endif
LOCAL_MODULE:= libaudioflinger
ifeq ($(BOARD_HAVE_BLUETOOTH),true)
- LOCAL_SRC_FILES += A2dpAudioInterface.cpp
- LOCAL_SHARED_LIBRARIES += liba2dp
LOCAL_CFLAGS += -DWITH_BLUETOOTH -DWITH_A2DP
- LOCAL_C_INCLUDES += $(call include-path-for, bluez-libs)
- LOCAL_C_INCLUDES += $(call include-path-for, bluez-utils)
+ LOCAL_SHARED_LIBRARIES += liba2dp
+endif
+
+ifeq ($(AUDIO_POLICY_TEST),true)
+ LOCAL_CFLAGS += -DAUDIO_POLICY_TEST
+endif
+
+ifeq ($(TARGET_SIMULATOR),true)
+ ifeq ($(HOST_OS),linux)
+ LOCAL_LDLIBS += -lrt -lpthread
+ endif
endif
include $(BUILD_SHARED_LIBRARY)
diff --git a/libs/audioflinger/AudioDumpInterface.cpp b/libs/audioflinger/AudioDumpInterface.cpp
index b4940cb..858e5aa 100644
--- a/libs/audioflinger/AudioDumpInterface.cpp
+++ b/libs/audioflinger/AudioDumpInterface.cpp
@@ -16,6 +16,7 @@
*/
#define LOG_TAG "AudioFlingerDump"
+//#define LOG_NDEBUG 0
#include <stdint.h>
#include <sys/types.h>
@@ -28,68 +29,240 @@
namespace android {
-bool gFirst = true; // true if first write after a standby
-
// ----------------------------------------------------------------------------
AudioDumpInterface::AudioDumpInterface(AudioHardwareInterface* hw)
+ : mFirstHwOutput(true), mPolicyCommands(String8("")), mFileName(String8(""))
{
if(hw == 0) {
LOGE("Dump construct hw = 0");
}
mFinalInterface = hw;
- mStreamOut = 0;
+ LOGV("Constructor %p, mFinalInterface %p", this, mFinalInterface);
}
AudioDumpInterface::~AudioDumpInterface()
{
+ for (size_t i = 0; i < mOutputs.size(); i++) {
+ closeOutputStream((AudioStreamOut *)mOutputs[i]);
+ }
if(mFinalInterface) delete mFinalInterface;
- if(mStreamOut) delete mStreamOut;
}
AudioStreamOut* AudioDumpInterface::openOutputStream(
- int format, int channelCount, uint32_t sampleRate, status_t *status)
+ uint32_t devices, int *format, uint32_t *channels, uint32_t *sampleRate, status_t *status)
{
- AudioStreamOut* outFinal = mFinalInterface->openOutputStream(format, channelCount, sampleRate, status);
+ AudioStreamOut* outFinal = NULL;
+ int lFormat = AudioSystem::PCM_16_BIT;
+ uint32_t lChannels = AudioSystem::CHANNEL_OUT_STEREO;
+ uint32_t lRate = 44100;
- if(outFinal) {
- mStreamOut = new AudioStreamOutDump(outFinal);
- return mStreamOut;
+
+ if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)devices) || mFirstHwOutput) {
+ outFinal = mFinalInterface->openOutputStream(devices, format, channels, sampleRate, status);
+ if (outFinal != 0) {
+ lFormat = outFinal->format();
+ lChannels = outFinal->channels();
+ lRate = outFinal->sampleRate();
+ if (!AudioSystem::isA2dpDevice((AudioSystem::audio_devices)devices)) {
+ mFirstHwOutput = false;
+ }
+ }
} else {
- LOGE("Dump outFinal=0");
- return 0;
+ if (format != 0 && *format != 0) {
+ lFormat = *format;
+ } else {
+ lFormat = AudioSystem::PCM_16_BIT;
+ }
+ if (channels != 0 && *channels != 0) {
+ lChannels = *channels;
+ } else {
+ lChannels = AudioSystem::CHANNEL_OUT_STEREO;
+ }
+ if (sampleRate != 0 && *sampleRate != 0) {
+ lRate = *sampleRate;
+ } else {
+ lRate = 44100;
+ }
+ if (status) *status = NO_ERROR;
}
+ LOGV("openOutputStream(), outFinal %p", outFinal);
+
+ AudioStreamOutDump *dumOutput = new AudioStreamOutDump(this, mOutputs.size(), outFinal,
+ devices, lFormat, lChannels, lRate);
+ mOutputs.add(dumOutput);
+
+ return dumOutput;
}
+void AudioDumpInterface::closeOutputStream(AudioStreamOut* out)
+{
+ AudioStreamOutDump *dumpOut = (AudioStreamOutDump *)out;
+
+ if (mOutputs.indexOf(dumpOut) < 0) {
+ LOGW("Attempt to close invalid output stream");
+ return;
+ }
+
+ LOGV("closeOutputStream() output %p", out);
+
+ dumpOut->standby();
+ if (dumpOut->finalStream() != NULL) {
+ mFinalInterface->closeOutputStream(dumpOut->finalStream());
+ mFirstHwOutput = true;
+ }
+
+ mOutputs.remove(dumpOut);
+ delete dumpOut;
+}
+
+AudioStreamIn* AudioDumpInterface::openInputStream(uint32_t devices, int *format, uint32_t *channels,
+ uint32_t *sampleRate, status_t *status, AudioSystem::audio_in_acoustics acoustics)
+{
+ AudioStreamIn* inFinal = NULL;
+ int lFormat = AudioSystem::PCM_16_BIT;
+ uint32_t lChannels = AudioSystem::CHANNEL_IN_MONO;
+ uint32_t lRate = 8000;
+
+
+ if (mInputs.size() == 0) {
+ inFinal = mFinalInterface->openInputStream(devices, format, channels, sampleRate, status, acoustics);
+ if (inFinal == 0) return 0;
+
+ lFormat = inFinal->format();
+ lChannels = inFinal->channels();
+ lRate = inFinal->sampleRate();
+ } else {
+ if (format != 0 && *format != 0) lFormat = *format;
+ if (channels != 0 && *channels != 0) lChannels = *channels;
+ if (sampleRate != 0 && *sampleRate != 0) lRate = *sampleRate;
+ if (status) *status = NO_ERROR;
+ }
+ LOGV("openInputStream(), inFinal %p", inFinal);
+
+ AudioStreamInDump *dumInput = new AudioStreamInDump(this, mInputs.size(), inFinal,
+ devices, lFormat, lChannels, lRate);
+ mInputs.add(dumInput);
+
+ return dumInput;
+}
+void AudioDumpInterface::closeInputStream(AudioStreamIn* in)
+{
+ AudioStreamInDump *dumpIn = (AudioStreamInDump *)in;
+
+ if (mInputs.indexOf(dumpIn) < 0) {
+ LOGW("Attempt to close invalid input stream");
+ return;
+ }
+ dumpIn->standby();
+ if (dumpIn->finalStream() != NULL) {
+ mFinalInterface->closeInputStream(dumpIn->finalStream());
+ }
+
+ mInputs.remove(dumpIn);
+ delete dumpIn;
+}
+
+
+status_t AudioDumpInterface::setParameters(const String8& keyValuePairs)
+{
+ AudioParameter param = AudioParameter(keyValuePairs);
+ String8 value;
+ int valueInt;
+ LOGV("setParameters %s", keyValuePairs.string());
+
+ if (param.get(String8("test_cmd_file_name"), value) == NO_ERROR) {
+ mFileName = value;
+ param.remove(String8("test_cmd_file_name"));
+ }
+ if (param.get(String8("test_cmd_policy"), value) == NO_ERROR) {
+ Mutex::Autolock _l(mLock);
+ param.remove(String8("test_cmd_policy"));
+ mPolicyCommands = param.toString();
+ LOGV("test_cmd_policy command %s written", mPolicyCommands.string());
+ return NO_ERROR;
+ }
+
+ if (mFinalInterface != 0 ) return mFinalInterface->setParameters(keyValuePairs);
+ return NO_ERROR;
+}
+
+String8 AudioDumpInterface::getParameters(const String8& keys)
+{
+ AudioParameter param = AudioParameter(keys);
+ AudioParameter response;
+ String8 value;
+
+// LOGV("getParameters %s", keys.string());
+ if (param.get(String8("test_cmd_policy"), value) == NO_ERROR) {
+ Mutex::Autolock _l(mLock);
+ if (mPolicyCommands.length() != 0) {
+ response = AudioParameter(mPolicyCommands);
+ response.addInt(String8("test_cmd_policy"), 1);
+ } else {
+ response.addInt(String8("test_cmd_policy"), 0);
+ }
+ param.remove(String8("test_cmd_policy"));
+// LOGV("test_cmd_policy command %s read", mPolicyCommands.string());
+ }
+
+ if (param.get(String8("test_cmd_file_name"), value) == NO_ERROR) {
+ response.add(String8("test_cmd_file_name"), mFileName);
+ param.remove(String8("test_cmd_file_name"));
+ }
+
+ String8 keyValuePairs = response.toString();
+
+ if (param.size() && mFinalInterface != 0 ) {
+ keyValuePairs += ";";
+ keyValuePairs += mFinalInterface->getParameters(param.toString());
+ }
+
+ return keyValuePairs;
+}
+
+
// ----------------------------------------------------------------------------
-AudioStreamOutDump::AudioStreamOutDump( AudioStreamOut* finalStream)
+AudioStreamOutDump::AudioStreamOutDump(AudioDumpInterface *interface,
+ int id,
+ AudioStreamOut* finalStream,
+ uint32_t devices,
+ int format,
+ uint32_t channels,
+ uint32_t sampleRate)
+ : mInterface(interface), mId(id),
+ mSampleRate(sampleRate), mFormat(format), mChannels(channels), mLatency(0), mDevice(devices),
+ mBufferSize(1024), mFinalStream(finalStream), mOutFile(0), mFileCount(0)
{
- mFinalStream = finalStream;
- mOutFile = 0;
+ LOGV("AudioStreamOutDump Constructor %p, mInterface %p, mFinalStream %p", this, mInterface, mFinalStream);
}
AudioStreamOutDump::~AudioStreamOutDump()
{
+ LOGV("AudioStreamOutDump destructor");
Close();
- delete mFinalStream;
}
ssize_t AudioStreamOutDump::write(const void* buffer, size_t bytes)
{
ssize_t ret;
- ret = mFinalStream->write(buffer, bytes);
- if(!mOutFile && gFirst) {
- gFirst = false;
- // check if dump file exist
- mOutFile = fopen(FLINGER_DUMP_NAME, "r");
- if(mOutFile) {
- fclose(mOutFile);
- mOutFile = fopen(FLINGER_DUMP_NAME, "ab");
+ if (mFinalStream) {
+ ret = mFinalStream->write(buffer, bytes);
+ } else {
+ usleep((bytes * 1000000) / frameSize() / sampleRate());
+ ret = bytes;
+ }
+ if(!mOutFile) {
+ if (mInterface->fileName() != "") {
+ char name[255];
+ sprintf(name, "%s_%d_%d.pcm", mInterface->fileName().string(), mId, ++mFileCount);
+ mOutFile = fopen(name, "wb");
+ LOGV("Opening dump file %s, fh %p", name, mOutFile);
}
}
if (mOutFile) {
@@ -100,13 +273,105 @@
status_t AudioStreamOutDump::standby()
{
+ LOGV("AudioStreamOutDump standby(), mOutFile %p, mFinalStream %p", mOutFile, mFinalStream);
+
Close();
- gFirst = true;
- return mFinalStream->standby();
+ if (mFinalStream != 0 ) return mFinalStream->standby();
+ return NO_ERROR;
}
+uint32_t AudioStreamOutDump::sampleRate() const
+{
+ if (mFinalStream != 0 ) return mFinalStream->sampleRate();
+ return mSampleRate;
+}
-void AudioStreamOutDump::Close(void)
+size_t AudioStreamOutDump::bufferSize() const
+{
+ if (mFinalStream != 0 ) return mFinalStream->bufferSize();
+ return mBufferSize;
+}
+
+uint32_t AudioStreamOutDump::channels() const
+{
+ if (mFinalStream != 0 ) return mFinalStream->channels();
+ return mChannels;
+}
+int AudioStreamOutDump::format() const
+{
+ if (mFinalStream != 0 ) return mFinalStream->format();
+ return mFormat;
+}
+uint32_t AudioStreamOutDump::latency() const
+{
+ if (mFinalStream != 0 ) return mFinalStream->latency();
+ return 0;
+}
+status_t AudioStreamOutDump::setVolume(float left, float right)
+{
+ if (mFinalStream != 0 ) return mFinalStream->setVolume(left, right);
+ return NO_ERROR;
+}
+status_t AudioStreamOutDump::setParameters(const String8& keyValuePairs)
+{
+ LOGV("AudioStreamOutDump::setParameters %s", keyValuePairs.string());
+
+ if (mFinalStream != 0 ) {
+ return mFinalStream->setParameters(keyValuePairs);
+ }
+
+ AudioParameter param = AudioParameter(keyValuePairs);
+ String8 value;
+ int valueInt;
+ status_t status = NO_ERROR;
+
+ if (param.getInt(String8("set_id"), valueInt) == NO_ERROR) {
+ mId = valueInt;
+ }
+
+ if (param.getInt(String8("format"), valueInt) == NO_ERROR) {
+ if (mOutFile == 0) {
+ mFormat = valueInt;
+ } else {
+ status = INVALID_OPERATION;
+ }
+ }
+ if (param.getInt(String8("channels"), valueInt) == NO_ERROR) {
+ if (valueInt == AudioSystem::CHANNEL_OUT_STEREO || valueInt == AudioSystem::CHANNEL_OUT_MONO) {
+ mChannels = valueInt;
+ } else {
+ status = BAD_VALUE;
+ }
+ }
+ if (param.getInt(String8("sampling_rate"), valueInt) == NO_ERROR) {
+ if (valueInt > 0 && valueInt <= 48000) {
+ if (mOutFile == 0) {
+ mSampleRate = valueInt;
+ } else {
+ status = INVALID_OPERATION;
+ }
+ } else {
+ status = BAD_VALUE;
+ }
+ }
+ return status;
+}
+
+String8 AudioStreamOutDump::getParameters(const String8& keys)
+{
+ if (mFinalStream != 0 ) return mFinalStream->getParameters(keys);
+
+ AudioParameter param = AudioParameter(keys);
+ return param.toString();
+}
+
+status_t AudioStreamOutDump::dump(int fd, const Vector<String16>& args)
+{
+ if (mFinalStream != 0 ) return mFinalStream->dump(fd, args);
+ return NO_ERROR;
+}
+
+void AudioStreamOutDump::Close()
{
if(mOutFile) {
fclose(mOutFile);
@@ -114,4 +379,141 @@
}
}
+// ----------------------------------------------------------------------------
+
+AudioStreamInDump::AudioStreamInDump(AudioDumpInterface *interface,
+ int id,
+ AudioStreamIn* finalStream,
+ uint32_t devices,
+ int format,
+ uint32_t channels,
+ uint32_t sampleRate)
+ : mInterface(interface), mId(id),
+ mSampleRate(sampleRate), mFormat(format), mChannels(channels), mDevice(devices),
+ mBufferSize(1024), mFinalStream(finalStream), mInFile(0)
+{
+ LOGV("AudioStreamInDump Constructor %p, mInterface %p, mFinalStream %p", this, mInterface, mFinalStream);
+}
+
+
+AudioStreamInDump::~AudioStreamInDump()
+{
+ Close();
+}
+
+ssize_t AudioStreamInDump::read(void* buffer, ssize_t bytes)
+{
+ if (mFinalStream) {
+ return mFinalStream->read(buffer, bytes);
+ }
+
+ usleep((bytes * 1000000) / frameSize() / sampleRate());
+
+ if(!mInFile) {
+ char name[255];
+ strcpy(name, "/sdcard/music/sine440");
+ if (channels() == AudioSystem::CHANNEL_IN_MONO) {
+ strcat(name, "_mo");
+ } else {
+ strcat(name, "_st");
+ }
+ if (format() == AudioSystem::PCM_16_BIT) {
+ strcat(name, "_16b");
+ } else {
+ strcat(name, "_8b");
+ }
+ if (sampleRate() < 16000) {
+ strcat(name, "_8k");
+ } else if (sampleRate() < 32000) {
+ strcat(name, "_22k");
+ } else if (sampleRate() < 48000) {
+ strcat(name, "_44k");
+ } else {
+ strcat(name, "_48k");
+ }
+ strcat(name, ".wav");
+ mInFile = fopen(name, "rb");
+ LOGV("Opening dump file %s, fh %p", name, mInFile);
+ if (mInFile) {
+ fseek(mInFile, AUDIO_DUMP_WAVE_HDR_SIZE, SEEK_SET);
+ }
+
+ }
+ if (mInFile) {
+ ssize_t bytesRead = fread(buffer, bytes, 1, mInFile);
+ if (bytesRead != bytes) {
+ fseek(mInFile, AUDIO_DUMP_WAVE_HDR_SIZE, SEEK_SET);
+ fread((uint8_t *)buffer+bytesRead, bytes-bytesRead, 1, mInFile);
+ }
+ }
+ return bytes;
+}
+
+status_t AudioStreamInDump::standby()
+{
+ LOGV("AudioStreamInDump standby(), mInFile %p, mFinalStream %p", mInFile, mFinalStream);
+
+ Close();
+ if (mFinalStream != 0 ) return mFinalStream->standby();
+ return NO_ERROR;
+}
+
+status_t AudioStreamInDump::setGain(float gain)
+{
+ if (mFinalStream != 0 ) return mFinalStream->setGain(gain);
+ return NO_ERROR;
+}
+
+uint32_t AudioStreamInDump::sampleRate() const
+{
+ if (mFinalStream != 0 ) return mFinalStream->sampleRate();
+ return mSampleRate;
+}
+
+size_t AudioStreamInDump::bufferSize() const
+{
+ if (mFinalStream != 0 ) return mFinalStream->bufferSize();
+ return mBufferSize;
+}
+
+uint32_t AudioStreamInDump::channels() const
+{
+ if (mFinalStream != 0 ) return mFinalStream->channels();
+ return mChannels;
+}
+
+int AudioStreamInDump::format() const
+{
+ if (mFinalStream != 0 ) return mFinalStream->format();
+ return mFormat;
+}
+
+status_t AudioStreamInDump::setParameters(const String8& keyValuePairs)
+{
+ LOGV("AudioStreamInDump::setParameters()");
+ if (mFinalStream != 0 ) return mFinalStream->setParameters(keyValuePairs);
+ return NO_ERROR;
+}
+
+String8 AudioStreamInDump::getParameters(const String8& keys)
+{
+ if (mFinalStream != 0 ) return mFinalStream->getParameters(keys);
+
+ AudioParameter param = AudioParameter(keys);
+ return param.toString();
+}
+
+status_t AudioStreamInDump::dump(int fd, const Vector<String16>& args)
+{
+ if (mFinalStream != 0 ) return mFinalStream->dump(fd, args);
+ return NO_ERROR;
+}
+
+void AudioStreamInDump::Close()
+{
+ if(mInFile) {
+ fclose(mInFile);
+ mInFile = 0;
+ }
+}
}; // namespace android
diff --git a/libs/audioflinger/AudioDumpInterface.h b/libs/audioflinger/AudioDumpInterface.h
index b72c94e..1136ce1 100644
--- a/libs/audioflinger/AudioDumpInterface.h
+++ b/libs/audioflinger/AudioDumpInterface.h
@@ -20,35 +20,95 @@
#include <stdint.h>
#include <sys/types.h>
+#include <utils/String8.h>
+#include <utils/SortedVector.h>
#include <hardware_legacy/AudioHardwareBase.h>
namespace android {
-#define FLINGER_DUMP_NAME "/data/FlingerOut.pcm" // name of file used for dump
+#define AUDIO_DUMP_WAVE_HDR_SIZE 44
+
+class AudioDumpInterface;
class AudioStreamOutDump : public AudioStreamOut {
public:
- AudioStreamOutDump( AudioStreamOut* FinalStream);
+ AudioStreamOutDump(AudioDumpInterface *interface,
+ int id,
+ AudioStreamOut* finalStream,
+ uint32_t devices,
+ int format,
+ uint32_t channels,
+ uint32_t sampleRate);
~AudioStreamOutDump();
- virtual ssize_t write(const void* buffer, size_t bytes);
- virtual uint32_t sampleRate() const { return mFinalStream->sampleRate(); }
- virtual size_t bufferSize() const { return mFinalStream->bufferSize(); }
- virtual int channelCount() const { return mFinalStream->channelCount(); }
- virtual int format() const { return mFinalStream->format(); }
- virtual uint32_t latency() const { return mFinalStream->latency(); }
- virtual status_t setVolume(float volume)
- { return mFinalStream->setVolume(volume); }
+ virtual ssize_t write(const void* buffer, size_t bytes);
+ virtual uint32_t sampleRate() const;
+ virtual size_t bufferSize() const;
+ virtual uint32_t channels() const;
+ virtual int format() const;
+ virtual uint32_t latency() const;
+ virtual status_t setVolume(float left, float right);
virtual status_t standby();
- virtual status_t dump(int fd, const Vector<String16>& args) { return mFinalStream->dump(fd, args); }
+ virtual status_t setParameters(const String8& keyValuePairs);
+ virtual String8 getParameters(const String8& keys);
+ virtual status_t dump(int fd, const Vector<String16>& args);
void Close(void);
+ AudioStreamOut* finalStream() { return mFinalStream; }
+ uint32_t device() { return mDevice; }
+ int getId() { return mId; }
private:
+ AudioDumpInterface *mInterface;
+ int mId;
+ uint32_t mSampleRate; //
+ uint32_t mFormat; //
+ uint32_t mChannels; // output configuration
+ uint32_t mLatency; //
+ uint32_t mDevice; // current device this output is routed to
+ size_t mBufferSize;
AudioStreamOut *mFinalStream;
- FILE *mOutFile; // output file
+ FILE *mOutFile; // output file
+ int mFileCount;
};
+class AudioStreamInDump : public AudioStreamIn {
+public:
+ AudioStreamInDump(AudioDumpInterface *interface,
+ int id,
+ AudioStreamIn* finalStream,
+ uint32_t devices,
+ int format,
+ uint32_t channels,
+ uint32_t sampleRate);
+ ~AudioStreamInDump();
+
+ virtual uint32_t sampleRate() const;
+ virtual size_t bufferSize() const;
+ virtual uint32_t channels() const;
+ virtual int format() const;
+
+ virtual status_t setGain(float gain);
+ virtual ssize_t read(void* buffer, ssize_t bytes);
+ virtual status_t standby();
+ virtual status_t setParameters(const String8& keyValuePairs);
+ virtual String8 getParameters(const String8& keys);
+ virtual status_t dump(int fd, const Vector<String16>& args);
+ void Close(void);
+ AudioStreamIn* finalStream() { return mFinalStream; }
+ uint32_t device() { return mDevice; }
+
+private:
+ AudioDumpInterface *mInterface;
+ int mId;
+ uint32_t mSampleRate; //
+ uint32_t mFormat; //
+ uint32_t mChannels; // output configuration
+ uint32_t mDevice; // current device this output is routed to
+ size_t mBufferSize;
+ AudioStreamIn *mFinalStream;
+ FILE *mInFile; // output file
+};
class AudioDumpInterface : public AudioHardwareBase
{
@@ -56,10 +116,13 @@
public:
AudioDumpInterface(AudioHardwareInterface* hw);
virtual AudioStreamOut* openOutputStream(
- int format=0,
- int channelCount=0,
- uint32_t sampleRate=0,
+ uint32_t devices,
+ int *format=0,
+ uint32_t *channels=0,
+ uint32_t *sampleRate=0,
status_t *status=0);
+ virtual void closeOutputStream(AudioStreamOut* out);
+
virtual ~AudioDumpInterface();
virtual status_t initCheck()
@@ -75,21 +138,25 @@
virtual status_t getMicMute(bool* state)
{return mFinalInterface->getMicMute(state);}
- virtual status_t setParameter(const char* key, const char* value)
- {return mFinalInterface->setParameter(key, value);}
+ virtual status_t setParameters(const String8& keyValuePairs);
+ virtual String8 getParameters(const String8& keys);
- virtual AudioStreamIn* openInputStream(int inputSource, int format, int channelCount,
- uint32_t sampleRate, status_t *status, AudioSystem::audio_in_acoustics acoustics)
- { return mFinalInterface->openInputStream(inputSource, format, channelCount, sampleRate, status, acoustics); }
+ virtual AudioStreamIn* openInputStream(uint32_t devices, int *format, uint32_t *channels,
+ uint32_t *sampleRate, status_t *status, AudioSystem::audio_in_acoustics acoustics);
+ virtual void closeInputStream(AudioStreamIn* in);
virtual status_t dump(int fd, const Vector<String16>& args) { return mFinalInterface->dumpState(fd, args); }
+ String8 fileName() const { return mFileName; }
protected:
- virtual status_t doRouting() {return mFinalInterface->setRouting(mMode, mRoutes[mMode]);}
- AudioHardwareInterface *mFinalInterface;
- AudioStreamOutDump *mStreamOut;
-
+ AudioHardwareInterface *mFinalInterface;
+ SortedVector<AudioStreamOutDump *> mOutputs;
+ bool mFirstHwOutput;
+ SortedVector<AudioStreamInDump *> mInputs;
+ Mutex mLock;
+ String8 mPolicyCommands;
+ String8 mFileName;
};
}; // namespace android
diff --git a/libs/audioflinger/AudioFlinger.cpp b/libs/audioflinger/AudioFlinger.cpp
index da7cc8a..ebd470f4 100644
--- a/libs/audioflinger/AudioFlinger.cpp
+++ b/libs/audioflinger/AudioFlinger.cpp
@@ -24,10 +24,10 @@
#include <sys/time.h>
#include <sys/resource.h>
-#include <utils/IServiceManager.h>
+#include <binder/IServiceManager.h>
#include <utils/Log.h>
-#include <utils/Parcel.h>
-#include <utils/IPCThreadState.h>
+#include <binder/Parcel.h>
+#include <binder/IPCThreadState.h>
#include <utils/String16.h>
#include <utils/threads.h>
@@ -62,8 +62,6 @@
static const char* kHardwareLockedString = "Hardware lock is taken\n";
//static const nsecs_t kStandbyTimeInNsecs = seconds(3);
-static const unsigned long kBufferRecoveryInUsecs = 2000;
-static const unsigned long kMaxBufferRecoveryInUsecs = 20000;
static const float MAX_GAIN = 4096.0f;
// retry counts for buffer fill timeout
@@ -71,14 +69,10 @@
static const int8_t kMaxTrackRetries = 50;
static const int8_t kMaxTrackStartupRetries = 50;
-static const int kStartSleepTime = 30000;
-static const int kStopSleepTime = 30000;
-
static const int kDumpLockRetries = 50;
static const int kDumpLockSleep = 20000;
-// Maximum number of pending buffers allocated by OutputTrack::write()
-static const uint8_t kMaxOutputTrackBuffers = 5;
+static const nsecs_t kWarningThrottle = seconds(5);
#define AUDIOFLINGER_SECURITY_ENABLED 1
@@ -121,132 +115,41 @@
AudioFlinger::AudioFlinger()
: BnAudioFlinger(),
- mAudioHardware(0), mA2dpAudioInterface(0), mA2dpEnabled(false), mNotifyA2dpChange(false),
- mForcedSpeakerCount(0), mA2dpDisableCount(0), mA2dpSuppressed(false), mForcedRoute(0),
- mRouteRestoreTime(0), mMusicMuteSaved(false)
+ mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextThreadId(0)
{
mHardwareStatus = AUDIO_HW_IDLE;
+
mAudioHardware = AudioHardwareInterface::create();
+
mHardwareStatus = AUDIO_HW_INIT;
if (mAudioHardware->initCheck() == NO_ERROR) {
// open 16-bit output stream for s/w mixer
- mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
- status_t status;
- AudioStreamOut *hwOutput = mAudioHardware->openOutputStream(AudioSystem::PCM_16_BIT, 0, 0, &status);
- mHardwareStatus = AUDIO_HW_IDLE;
- if (hwOutput) {
- mHardwareMixerThread = new MixerThread(this, hwOutput, AudioSystem::AUDIO_OUTPUT_HARDWARE);
- } else {
- LOGE("Failed to initialize hardware output stream, status: %d", status);
- }
-
-#ifdef WITH_A2DP
- // Create A2DP interface
- mA2dpAudioInterface = new A2dpAudioInterface();
- AudioStreamOut *a2dpOutput = mA2dpAudioInterface->openOutputStream(AudioSystem::PCM_16_BIT, 0, 0, &status);
- if (a2dpOutput) {
- mA2dpMixerThread = new MixerThread(this, a2dpOutput, AudioSystem::AUDIO_OUTPUT_A2DP);
- if (hwOutput) {
- uint32_t frameCount = ((a2dpOutput->bufferSize()/a2dpOutput->frameSize()) * hwOutput->sampleRate()) / a2dpOutput->sampleRate();
- MixerThread::OutputTrack *a2dpOutTrack = new MixerThread::OutputTrack(mA2dpMixerThread,
- hwOutput->sampleRate(),
- AudioSystem::PCM_16_BIT,
- hwOutput->channelCount(),
- frameCount);
- mHardwareMixerThread->setOuputTrack(a2dpOutTrack);
- }
- } else {
- LOGE("Failed to initialize A2DP output stream, status: %d", status);
- }
-#endif
-
- // FIXME - this should come from settings
- setRouting(AudioSystem::MODE_NORMAL, AudioSystem::ROUTE_SPEAKER, AudioSystem::ROUTE_ALL);
- setRouting(AudioSystem::MODE_RINGTONE, AudioSystem::ROUTE_SPEAKER, AudioSystem::ROUTE_ALL);
- setRouting(AudioSystem::MODE_IN_CALL, AudioSystem::ROUTE_EARPIECE, AudioSystem::ROUTE_ALL);
+
setMode(AudioSystem::MODE_NORMAL);
setMasterVolume(1.0f);
setMasterMute(false);
-
- // Start record thread
- mAudioRecordThread = new AudioRecordThread(mAudioHardware, this);
- if (mAudioRecordThread != 0) {
- mAudioRecordThread->run("AudioRecordThread", PRIORITY_URGENT_AUDIO);
- }
- } else {
+ } else {
LOGE("Couldn't even initialize the stubbed audio hardware!");
}
}
AudioFlinger::~AudioFlinger()
{
- if (mAudioRecordThread != 0) {
- mAudioRecordThread->exit();
- mAudioRecordThread.clear();
+ while (!mRecordThreads.isEmpty()) {
+ // closeInput() will remove first entry from mRecordThreads
+ closeInput(mRecordThreads.keyAt(0));
}
- mHardwareMixerThread.clear();
- delete mAudioHardware;
- // deleting mA2dpAudioInterface also deletes mA2dpOutput;
-#ifdef WITH_A2DP
- mA2dpMixerThread.clear();
- delete mA2dpAudioInterface;
-#endif
-}
-
-
-#ifdef WITH_A2DP
-// setA2dpEnabled_l() must be called with AudioFlinger::mLock held
-void AudioFlinger::setA2dpEnabled_l(bool enable)
-{
- SortedVector < sp<MixerThread::Track> > tracks;
- SortedVector < wp<MixerThread::Track> > activeTracks;
-
- LOGD_IF(enable, "set output to A2DP\n");
- LOGD_IF(!enable, "set output to hardware audio\n");
-
- // Transfer tracks playing on MUSIC stream from one mixer to the other
- if (enable) {
- mHardwareMixerThread->getTracks_l(tracks, activeTracks);
- mA2dpMixerThread->putTracks_l(tracks, activeTracks);
- } else {
- mA2dpMixerThread->getTracks_l(tracks, activeTracks);
- mHardwareMixerThread->putTracks_l(tracks, activeTracks);
- mA2dpMixerThread->mOutput->standby();
+ while (!mPlaybackThreads.isEmpty()) {
+ // closeOutput() will remove first entry from mPlaybackThreads
+ closeOutput(mPlaybackThreads.keyAt(0));
}
- mA2dpEnabled = enable;
- mNotifyA2dpChange = true;
- mWaitWorkCV.broadcast();
-}
-
-// checkA2dpEnabledChange_l() must be called with AudioFlinger::mLock held
-void AudioFlinger::checkA2dpEnabledChange_l()
-{
- if (mNotifyA2dpChange) {
- // Notify AudioSystem of the A2DP activation/deactivation
- size_t size = mNotificationClients.size();
- for (size_t i = 0; i < size; i++) {
- sp<IBinder> binder = mNotificationClients.itemAt(i).promote();
- if (binder != NULL) {
- LOGV("Notifying output change to client %p", binder.get());
- sp<IAudioFlingerClient> client = interface_cast<IAudioFlingerClient> (binder);
- client->a2dpEnabledChanged(mA2dpEnabled);
- }
- }
- mNotifyA2dpChange = false;
+ if (mAudioHardware) {
+ delete mAudioHardware;
}
}
-#endif // WITH_A2DP
-bool AudioFlinger::streamForcedToSpeaker(int streamType)
-{
- // NOTE that streams listed here must not be routed to A2DP by default:
- // AudioSystem::routedToA2dpOutput(streamType) == false
- return (streamType == AudioSystem::RING ||
- streamType == AudioSystem::ALARM ||
- streamType == AudioSystem::NOTIFICATION ||
- streamType == AudioSystem::ENFORCED_AUDIBLE);
-}
+
status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
{
@@ -276,10 +179,7 @@
char buffer[SIZE];
String8 result;
int hardwareStatus = mHardwareStatus;
-
- if (hardwareStatus == AUDIO_HW_IDLE && mHardwareMixerThread->mStandby) {
- hardwareStatus = AUDIO_HW_STANDBY;
- }
+
snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus);
result.append(buffer);
write(fd, result.string(), result.size());
@@ -337,13 +237,16 @@
dumpClients(fd, args);
dumpInternals(fd, args);
- mHardwareMixerThread->dump(fd, args);
-#ifdef WITH_A2DP
- mA2dpMixerThread->dump(fd, args);
-#endif
- // dump record client
- if (mAudioRecordThread != 0) mAudioRecordThread->dump(fd, args);
+ // dump playback threads
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ mPlaybackThreads.valueAt(i)->dump(fd, args);
+ }
+
+ // dump record threads
+ for (size_t i = 0; i < mRecordThreads.size(); i++) {
+ mRecordThreads.valueAt(i)->dump(fd, args);
+ }
if (mAudioHardware) {
mAudioHardware->dumpState(fd, args);
@@ -353,6 +256,7 @@
return NO_ERROR;
}
+
// IAudioFlinger interface
@@ -365,9 +269,10 @@
int frameCount,
uint32_t flags,
const sp<IMemory>& sharedBuffer,
+ int output,
status_t *status)
{
- sp<MixerThread::Track> track;
+ sp<PlaybackThread::Track> track;
sp<TrackHandle> trackHandle;
sp<Client> client;
wp<Client> wclient;
@@ -381,6 +286,12 @@
{
Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ LOGE("unknown output thread");
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
wclient = mClients.valueFor(pid);
@@ -390,20 +301,15 @@
client = new Client(this, pid);
mClients.add(pid, client);
}
-#ifdef WITH_A2DP
- if (isA2dpEnabled() && AudioSystem::routedToA2dpOutput(streamType)) {
- track = mA2dpMixerThread->createTrack_l(client, streamType, sampleRate, format,
- channelCount, frameCount, sharedBuffer, &lStatus);
- } else
-#endif
- {
- track = mHardwareMixerThread->createTrack_l(client, streamType, sampleRate, format,
- channelCount, frameCount, sharedBuffer, &lStatus);
- }
+ track = thread->createTrack_l(client, streamType, sampleRate, format,
+ channelCount, frameCount, sharedBuffer, &lStatus);
}
if (lStatus == NO_ERROR) {
trackHandle = new TrackHandle(track);
} else {
+ // remove local strong reference to Client before deleting the Track so that the Client
+ // destructor is called by the TrackBase destructor with mLock held
+ client.clear();
track.clear();
}
@@ -416,52 +322,57 @@
uint32_t AudioFlinger::sampleRate(int output) const
{
-#ifdef WITH_A2DP
- if (output == AudioSystem::AUDIO_OUTPUT_A2DP) {
- return mA2dpMixerThread->sampleRate();
- }
-#endif
- return mHardwareMixerThread->sampleRate();
+ Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ LOGW("sampleRate() unknown thread %d", output);
+ return 0;
+ }
+ return thread->sampleRate();
}
int AudioFlinger::channelCount(int output) const
{
-#ifdef WITH_A2DP
- if (output == AudioSystem::AUDIO_OUTPUT_A2DP) {
- return mA2dpMixerThread->channelCount();
- }
-#endif
- return mHardwareMixerThread->channelCount();
+ Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ LOGW("channelCount() unknown thread %d", output);
+ return 0;
+ }
+ return thread->channelCount();
}
int AudioFlinger::format(int output) const
{
-#ifdef WITH_A2DP
- if (output == AudioSystem::AUDIO_OUTPUT_A2DP) {
- return mA2dpMixerThread->format();
- }
-#endif
- return mHardwareMixerThread->format();
+ Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ LOGW("format() unknown thread %d", output);
+ return 0;
+ }
+ return thread->format();
}
size_t AudioFlinger::frameCount(int output) const
{
-#ifdef WITH_A2DP
- if (output == AudioSystem::AUDIO_OUTPUT_A2DP) {
- return mA2dpMixerThread->frameCount();
- }
-#endif
- return mHardwareMixerThread->frameCount();
+ Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ LOGW("frameCount() unknown thread %d", output);
+ return 0;
+ }
+ return thread->frameCount();
}
uint32_t AudioFlinger::latency(int output) const
{
-#ifdef WITH_A2DP
- if (output == AudioSystem::AUDIO_OUTPUT_A2DP) {
- return mA2dpMixerThread->latency();
- }
-#endif
- return mHardwareMixerThread->latency();
+ Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ LOGW("latency() unknown thread %d", output);
+ return 0;
+ }
+ return thread->latency();
}
status_t AudioFlinger::setMasterVolume(float value)
@@ -478,96 +389,14 @@
value = 1.0f;
}
mHardwareStatus = AUDIO_HW_IDLE;
- mHardwareMixerThread->setMasterVolume(value);
-#ifdef WITH_A2DP
- mA2dpMixerThread->setMasterVolume(value);
-#endif
+
+ mMasterVolume = value;
+ for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
+ mPlaybackThreads.valueAt(i)->setMasterVolume(value);
return NO_ERROR;
}
-status_t AudioFlinger::setRouting(int mode, uint32_t routes, uint32_t mask)
-{
- status_t err = NO_ERROR;
-
- // check calling permissions
- if (!settingsAllowed()) {
- return PERMISSION_DENIED;
- }
- if ((mode < AudioSystem::MODE_CURRENT) || (mode >= AudioSystem::NUM_MODES)) {
- LOGW("Illegal value: setRouting(%d, %u, %u)", mode, routes, mask);
- return BAD_VALUE;
- }
-
-#ifdef WITH_A2DP
- LOGV("setRouting %d %d %d, tid %d, calling tid %d\n", mode, routes, mask, gettid(),
- IPCThreadState::self()->getCallingPid());
- if (mode == AudioSystem::MODE_NORMAL &&
- (mask & AudioSystem::ROUTE_BLUETOOTH_A2DP)) {
- AutoMutex lock(&mLock);
-
- bool enableA2dp = false;
- if (routes & AudioSystem::ROUTE_BLUETOOTH_A2DP) {
- enableA2dp = true;
- }
- if (mA2dpDisableCount > 0) {
- mA2dpSuppressed = enableA2dp;
- } else {
- setA2dpEnabled_l(enableA2dp);
- }
- LOGV("setOutput done\n");
- }
- // setRouting() is always called at least for mode == AudioSystem::MODE_IN_CALL when
- // SCO is enabled, whatever current mode is so we can safely handle A2DP disabling only
- // in this case to avoid doing it several times.
- if (mode == AudioSystem::MODE_IN_CALL &&
- (mask & AudioSystem::ROUTE_BLUETOOTH_SCO)) {
- AutoMutex lock(&mLock);
- handleRouteDisablesA2dp_l(routes);
- }
-#endif
-
- // do nothing if only A2DP routing is affected
- mask &= ~AudioSystem::ROUTE_BLUETOOTH_A2DP;
- if (mask) {
- AutoMutex lock(mHardwareLock);
- mHardwareStatus = AUDIO_HW_GET_ROUTING;
- uint32_t r;
- err = mAudioHardware->getRouting(mode, &r);
- if (err == NO_ERROR) {
- r = (r & ~mask) | (routes & mask);
- if (mode == AudioSystem::MODE_NORMAL ||
- (mode == AudioSystem::MODE_CURRENT && getMode() == AudioSystem::MODE_NORMAL)) {
- mSavedRoute = r;
- r |= mForcedRoute;
- LOGV("setRouting mSavedRoute %08x mForcedRoute %08x\n", mSavedRoute, mForcedRoute);
- }
- mHardwareStatus = AUDIO_HW_SET_ROUTING;
- err = mAudioHardware->setRouting(mode, r);
- }
- mHardwareStatus = AUDIO_HW_IDLE;
- }
- return err;
-}
-
-uint32_t AudioFlinger::getRouting(int mode) const
-{
- uint32_t routes = 0;
- if ((mode >= AudioSystem::MODE_CURRENT) && (mode < AudioSystem::NUM_MODES)) {
- if (mode == AudioSystem::MODE_NORMAL ||
- (mode == AudioSystem::MODE_CURRENT && getMode() == AudioSystem::MODE_NORMAL)) {
- routes = mSavedRoute;
- } else {
- mHardwareStatus = AUDIO_HW_GET_ROUTING;
- mAudioHardware->getRouting(mode, &routes);
- mHardwareStatus = AUDIO_HW_IDLE;
- }
- } else {
- LOGW("Illegal value: getRouting(%d)", mode);
- }
- return routes;
-}
-
status_t AudioFlinger::setMode(int mode)
{
// check calling permissions
@@ -586,15 +415,6 @@
return ret;
}
-int AudioFlinger::getMode() const
-{
- int mode = AudioSystem::MODE_INVALID;
- mHardwareStatus = AUDIO_HW_SET_MODE;
- mAudioHardware->getMode(&mode);
- mHardwareStatus = AUDIO_HW_IDLE;
- return mode;
-}
-
status_t AudioFlinger::setMicMute(bool state)
{
// check calling permissions
@@ -624,60 +444,55 @@
if (!settingsAllowed()) {
return PERMISSION_DENIED;
}
- mHardwareMixerThread->setMasterMute(muted);
-#ifdef WITH_A2DP
- mA2dpMixerThread->setMasterMute(muted);
-#endif
+
+ mMasterMute = muted;
+ for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
+ mPlaybackThreads.valueAt(i)->setMasterMute(muted);
+
return NO_ERROR;
}
float AudioFlinger::masterVolume() const
{
- return mHardwareMixerThread->masterVolume();
+ return mMasterVolume;
}
bool AudioFlinger::masterMute() const
{
- return mHardwareMixerThread->masterMute();
+ return mMasterMute;
}
-status_t AudioFlinger::setStreamVolume(int stream, float value)
+status_t AudioFlinger::setStreamVolume(int stream, float value, int output)
{
// check calling permissions
if (!settingsAllowed()) {
return PERMISSION_DENIED;
}
- if (uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES ||
- uint32_t(stream) == AudioSystem::ENFORCED_AUDIBLE) {
+ if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
return BAD_VALUE;
}
- status_t ret = NO_ERROR;
- if (stream == AudioSystem::VOICE_CALL ||
- stream == AudioSystem::BLUETOOTH_SCO) {
- float hwValue;
- if (stream == AudioSystem::VOICE_CALL) {
- hwValue = (float)AudioSystem::logToLinear(value)/100.0f;
- // offset value to reflect actual hardware volume that never reaches 0
- // 1% corresponds roughly to first step in VOICE_CALL stream volume setting (see AudioService.java)
- value = 0.01 + 0.99 * value;
- } else { // (type == AudioSystem::BLUETOOTH_SCO)
- hwValue = 1.0f;
+ AutoMutex lock(mLock);
+ PlaybackThread *thread = NULL;
+ if (output) {
+ thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ return BAD_VALUE;
}
-
- AutoMutex lock(mHardwareLock);
- mHardwareStatus = AUDIO_SET_VOICE_VOLUME;
- ret = mAudioHardware->setVoiceVolume(hwValue);
- mHardwareStatus = AUDIO_HW_IDLE;
}
- mHardwareMixerThread->setStreamVolume(stream, value);
-#ifdef WITH_A2DP
- mA2dpMixerThread->setStreamVolume(stream, value);
-#endif
+ mStreamTypes[stream].volume = value;
- return ret;
+ if (thread == NULL) {
+ for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) {
+ mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
+ }
+ } else {
+ thread->setStreamVolume(stream, value);
+ }
+
+ return NO_ERROR;
}
status_t AudioFlinger::setStreamMute(int stream, bool muted)
@@ -687,82 +502,115 @@
return PERMISSION_DENIED;
}
- if (uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES ||
+ if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES ||
uint32_t(stream) == AudioSystem::ENFORCED_AUDIBLE) {
return BAD_VALUE;
}
-#ifdef WITH_A2DP
- mA2dpMixerThread->setStreamMute(stream, muted);
-#endif
- if (stream == AudioSystem::MUSIC)
- {
- AutoMutex lock(&mHardwareLock);
- if (mForcedRoute != 0)
- mMusicMuteSaved = muted;
- else
- mHardwareMixerThread->setStreamMute(stream, muted);
- } else {
- mHardwareMixerThread->setStreamMute(stream, muted);
- }
+ mStreamTypes[stream].mute = muted;
+ for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
+ mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
return NO_ERROR;
}
-float AudioFlinger::streamVolume(int stream) const
+float AudioFlinger::streamVolume(int stream, int output) const
{
- if (uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
+ if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
return 0.0f;
}
-
- float volume = mHardwareMixerThread->streamVolume(stream);
- // remove correction applied by setStreamVolume()
- if (stream == AudioSystem::VOICE_CALL) {
- volume = (volume - 0.01) / 0.99 ;
+
+ AutoMutex lock(mLock);
+ float volume;
+ if (output) {
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ return 0.0f;
+ }
+ volume = thread->streamVolume(stream);
+ } else {
+ volume = mStreamTypes[stream].volume;
}
-
+
return volume;
}
bool AudioFlinger::streamMute(int stream) const
{
- if (uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
+ if (stream < 0 || stream >= (int)AudioSystem::NUM_STREAM_TYPES) {
return true;
}
-
- if (stream == AudioSystem::MUSIC && mForcedRoute != 0)
- {
- return mMusicMuteSaved;
- }
- return mHardwareMixerThread->streamMute(stream);
+
+ return mStreamTypes[stream].mute;
}
bool AudioFlinger::isMusicActive() const
{
Mutex::Autolock _l(mLock);
- #ifdef WITH_A2DP
- if (isA2dpEnabled()) {
- return mA2dpMixerThread->isMusicActive_l();
- }
- #endif
- return mHardwareMixerThread->isMusicActive_l();
+ for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) {
+ if (mPlaybackThreads.valueAt(i)->isMusicActive()) {
+ return true;
+ }
+ }
+ return false;
}
-status_t AudioFlinger::setParameter(const char* key, const char* value)
+status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs)
{
- status_t result, result2;
- AutoMutex lock(mHardwareLock);
- mHardwareStatus = AUDIO_SET_PARAMETER;
-
- LOGV("setParameter() key %s, value %s, tid %d, calling tid %d", key, value, gettid(), IPCThreadState::self()->getCallingPid());
- result = mAudioHardware->setParameter(key, value);
- if (mA2dpAudioInterface) {
- result2 = mA2dpAudioInterface->setParameter(key, value);
- if (result2)
- result = result2;
+ status_t result;
+
+ LOGV("setParameters(): io %d, keyvalue %s, tid %d, calling tid %d",
+ ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
+ // check calling permissions
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
}
- mHardwareStatus = AUDIO_HW_IDLE;
- return result;
+
+ // ioHandle == 0 means the parameters are global to the audio hardware interface
+ if (ioHandle == 0) {
+ AutoMutex lock(mHardwareLock);
+ mHardwareStatus = AUDIO_SET_PARAMETER;
+ result = mAudioHardware->setParameters(keyValuePairs);
+ mHardwareStatus = AUDIO_HW_IDLE;
+ return result;
+ }
+
+ // hold a strong ref on thread in case closeOutput() or closeInput() is called
+ // and the thread is exited once the lock is released
+ sp<ThreadBase> thread;
+ {
+ Mutex::Autolock _l(mLock);
+ thread = checkPlaybackThread_l(ioHandle);
+ if (thread == NULL) {
+ thread = checkRecordThread_l(ioHandle);
+ }
+ }
+ if (thread != NULL) {
+ return thread->setParameters(keyValuePairs);
+ }
+ return BAD_VALUE;
+}
+
+String8 AudioFlinger::getParameters(int ioHandle, const String8& keys)
+{
+// LOGV("getParameters() io %d, keys %s, tid %d, calling tid %d",
+// ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
+
+ if (ioHandle == 0) {
+ return mAudioHardware->getParameters(keys);
+ }
+
+ Mutex::Autolock _l(mLock);
+
+ PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
+ if (playbackThread != NULL) {
+ return playbackThread->getParameters(keys);
+ }
+ RecordThread *recordThread = checkRecordThread_l(ioHandle);
+ if (recordThread != NULL) {
+ return recordThread->getParameters(keys);
+ }
+ return String8("");
}
size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount)
@@ -770,9 +618,24 @@
return mAudioHardware->getInputBufferSize(sampleRate, format, channelCount);
}
+status_t AudioFlinger::setVoiceVolume(float value)
+{
+ // check calling permissions
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+
+ AutoMutex lock(mHardwareLock);
+ mHardwareStatus = AUDIO_SET_VOICE_VOLUME;
+ status_t ret = mAudioHardware->setVoiceVolume(value);
+ mHardwareStatus = AUDIO_HW_IDLE;
+
+ return ret;
+}
+
void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
{
-
+
LOGV("registerClient() %p, tid %d, calling tid %d", client.get(), gettid(), IPCThreadState::self()->getCallingPid());
Mutex::Autolock _l(mLock);
@@ -781,12 +644,21 @@
LOGV("Adding notification client %p", binder.get());
binder->linkToDeath(this);
mNotificationClients.add(binder);
- client->a2dpEnabledChanged(isA2dpEnabled());
+ }
+
+ // the config change is always sent from playback or record threads to avoid deadlock
+ // with AudioSystem::gLock
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
+ }
+
+ for (size_t i = 0; i < mRecordThreads.size(); i++) {
+ mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
}
}
void AudioFlinger::binderDied(const wp<IBinder>& who) {
-
+
LOGV("binderDied() %p, tid %d, calling tid %d", who.unsafe_get(), gettid(), IPCThreadState::self()->getCallingPid());
Mutex::Autolock _l(mLock);
@@ -801,156 +673,242 @@
}
}
-void AudioFlinger::removeClient(pid_t pid)
+// audioConfigChanged_l() must be called with AudioFlinger::mLock held
+void AudioFlinger::audioConfigChanged_l(int event, const sp<ThreadBase>& thread, void *param2) {
+ int ioHandle = 0;
+
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ if (mPlaybackThreads.valueAt(i) == thread) {
+ ioHandle = mPlaybackThreads.keyAt(i);
+ break;
+ }
+ }
+ if (ioHandle == 0) {
+ for (size_t i = 0; i < mRecordThreads.size(); i++) {
+ if (mRecordThreads.valueAt(i) == thread) {
+ ioHandle = mRecordThreads.keyAt(i);
+ break;
+ }
+ }
+ }
+
+ if (ioHandle != 0) {
+ size_t size = mNotificationClients.size();
+ for (size_t i = 0; i < size; i++) {
+ sp<IBinder> binder = mNotificationClients.itemAt(i);
+ LOGV("audioConfigChanged_l() Notifying change to client %p", binder.get());
+ sp<IAudioFlingerClient> client = interface_cast<IAudioFlingerClient> (binder);
+ client->ioConfigChanged(event, ioHandle, param2);
+ }
+ }
+}
+
+// removeClient_l() must be called with AudioFlinger::mLock held
+void AudioFlinger::removeClient_l(pid_t pid)
{
- LOGV("removeClient() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
- Mutex::Autolock _l(mLock);
+ LOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
mClients.removeItem(pid);
}
-bool AudioFlinger::isA2dpEnabled() const
+// ----------------------------------------------------------------------------
+
+AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger)
+ : Thread(false),
+ mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0),
+ mFormat(0), mFrameSize(1), mStandby(false)
{
- return mA2dpEnabled;
}
-void AudioFlinger::handleForcedSpeakerRoute(int command)
+AudioFlinger::ThreadBase::~ThreadBase()
{
- switch(command) {
- case ACTIVE_TRACK_ADDED:
- {
- AutoMutex lock(mHardwareLock);
- if (mForcedSpeakerCount++ == 0) {
- if (mForcedRoute == 0) {
- mMusicMuteSaved = mHardwareMixerThread->streamMute(AudioSystem::MUSIC);
- LOGV("++mForcedSpeakerCount == 0, mMusicMuteSaved = %d, mRouteRestoreTime = %d", mMusicMuteSaved, mRouteRestoreTime);
- if (!(mSavedRoute & AudioSystem::ROUTE_SPEAKER)) {
- LOGV("Route forced to Speaker ON %08x", mSavedRoute | AudioSystem::ROUTE_SPEAKER);
- mHardwareMixerThread->setStreamMute(AudioSystem::MUSIC, true);
- usleep(mHardwareMixerThread->latency()*1000);
- mHardwareStatus = AUDIO_HW_SET_ROUTING;
- mAudioHardware->setRouting(AudioSystem::MODE_NORMAL, mSavedRoute | AudioSystem::ROUTE_SPEAKER);
- mHardwareStatus = AUDIO_HW_IDLE;
- // delay track start so that audio hardware has time to siwtch routes
- usleep(kStartSleepTime);
- }
- }
- mForcedRoute = AudioSystem::ROUTE_SPEAKER;
- mRouteRestoreTime = 0;
- }
- LOGV("mForcedSpeakerCount incremented to %d", mForcedSpeakerCount);
- }
- break;
- case ACTIVE_TRACK_REMOVED:
- {
- AutoMutex lock(mHardwareLock);
- if (mForcedSpeakerCount > 0){
- if (--mForcedSpeakerCount == 0) {
- mRouteRestoreTime = systemTime() + milliseconds(kStopSleepTime/1000);
- }
- LOGV("mForcedSpeakerCount decremented to %d", mForcedSpeakerCount);
- } else {
- LOGE("mForcedSpeakerCount is already zero");
- }
- }
- break;
- case CHECK_ROUTE_RESTORE_TIME:
- case FORCE_ROUTE_RESTORE:
- if (mRouteRestoreTime) {
- AutoMutex lock(mHardwareLock);
- if (mRouteRestoreTime &&
- (systemTime() > mRouteRestoreTime || command == FORCE_ROUTE_RESTORE)) {
- mHardwareMixerThread->setStreamMute(AudioSystem::MUSIC, mMusicMuteSaved);
- mForcedRoute = 0;
- if (!(mSavedRoute & AudioSystem::ROUTE_SPEAKER)) {
- mHardwareStatus = AUDIO_HW_SET_ROUTING;
- mAudioHardware->setRouting(AudioSystem::MODE_NORMAL, mSavedRoute);
- mHardwareStatus = AUDIO_HW_IDLE;
- LOGV("Route forced to Speaker OFF %08x", mSavedRoute);
- }
- mRouteRestoreTime = 0;
- }
- }
- break;
- }
+ mParamCond.broadcast();
+ mNewParameters.clear();
}
-#ifdef WITH_A2DP
-// handleRouteDisablesA2dp_l() must be called with AudioFlinger::mLock held
-void AudioFlinger::handleRouteDisablesA2dp_l(int routes)
+void AudioFlinger::ThreadBase::exit()
{
- if (routes & AudioSystem::ROUTE_BLUETOOTH_SCO) {
- if (mA2dpDisableCount++ == 0) {
- if (mA2dpEnabled) {
- setA2dpEnabled_l(false);
- mA2dpSuppressed = true;
- }
- }
- LOGV("mA2dpDisableCount incremented to %d", mA2dpDisableCount);
- } else {
- if (mA2dpDisableCount > 0) {
- if (--mA2dpDisableCount == 0) {
- if (mA2dpSuppressed) {
- setA2dpEnabled_l(true);
- mA2dpSuppressed = false;
- }
- }
- LOGV("mA2dpDisableCount decremented to %d", mA2dpDisableCount);
- } else {
- LOGV("mA2dpDisableCount is already zero");
- }
+ // keep a strong ref on ourself so that we wont get
+ // destroyed in the middle of requestExitAndWait()
+ sp <ThreadBase> strongMe = this;
+
+ LOGV("ThreadBase::exit");
+ {
+ AutoMutex lock(&mLock);
+ requestExit();
+ mWaitWorkCV.signal();
}
+ requestExitAndWait();
}
-#endif
+
+uint32_t AudioFlinger::ThreadBase::sampleRate() const
+{
+ return mSampleRate;
+}
+
+int AudioFlinger::ThreadBase::channelCount() const
+{
+ return mChannelCount;
+}
+
+int AudioFlinger::ThreadBase::format() const
+{
+ return mFormat;
+}
+
+size_t AudioFlinger::ThreadBase::frameCount() const
+{
+ return mFrameCount;
+}
+
+status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
+{
+ status_t status;
+
+ LOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
+ Mutex::Autolock _l(mLock);
+
+ mNewParameters.add(keyValuePairs);
+ mWaitWorkCV.signal();
+ // wait condition with timeout in case the thread loop has exited
+ // before the request could be processed
+ if (mParamCond.waitRelative(mLock, seconds(2)) == NO_ERROR) {
+ status = mParamStatus;
+ mWaitWorkCV.signal();
+ } else {
+ status = TIMED_OUT;
+ }
+ return status;
+}
+
+void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
+{
+ Mutex::Autolock _l(mLock);
+ sendConfigEvent_l(event, param);
+}
+
+// sendConfigEvent_l() must be called with ThreadBase::mLock held
+void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
+{
+ ConfigEvent *configEvent = new ConfigEvent();
+ configEvent->mEvent = event;
+ configEvent->mParam = param;
+ mConfigEvents.add(configEvent);
+ LOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
+ mWaitWorkCV.signal();
+}
+
+void AudioFlinger::ThreadBase::processConfigEvents()
+{
+ mLock.lock();
+ while(!mConfigEvents.isEmpty()) {
+ LOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
+ ConfigEvent *configEvent = mConfigEvents[0];
+ mConfigEvents.removeAt(0);
+ // release mLock because audioConfigChanged() will lock AudioFlinger mLock
+ // before calling Audioflinger::audioConfigChanged_l() thus creating
+ // potential cross deadlock between AudioFlinger::mLock and mLock
+ mLock.unlock();
+ audioConfigChanged(configEvent->mEvent, configEvent->mParam);
+ delete configEvent;
+ mLock.lock();
+ }
+ mLock.unlock();
+}
+
+status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ bool locked = tryLock(mLock);
+ if (!locked) {
+ snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
+ write(fd, buffer, strlen(buffer));
+ }
+
+ snprintf(buffer, SIZE, "standby: %d\n", mStandby);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Format: %d\n", mFormat);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Frame size: %d\n", mFrameSize);
+ result.append(buffer);
+
+ snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
+ result.append(buffer);
+ result.append(" Index Command");
+ for (size_t i = 0; i < mNewParameters.size(); ++i) {
+ snprintf(buffer, SIZE, "\n %02d ", i);
+ result.append(buffer);
+ result.append(mNewParameters[i]);
+ }
+
+ snprintf(buffer, SIZE, "\n\nPending config events: \n");
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Index event param\n");
+ result.append(buffer);
+ for (size_t i = 0; i < mConfigEvents.size(); i++) {
+ snprintf(buffer, SIZE, " %02d %02d %d\n", i, mConfigEvents[i]->mEvent, mConfigEvents[i]->mParam);
+ result.append(buffer);
+ }
+ result.append("\n");
+
+ write(fd, result.string(), result.size());
+
+ if (locked) {
+ mLock.unlock();
+ }
+ return NO_ERROR;
+}
+
// ----------------------------------------------------------------------------
-AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int outputType)
- : Thread(false),
- mAudioFlinger(audioFlinger), mAudioMixer(0), mOutput(output), mOutputType(outputType),
- mSampleRate(0), mFrameCount(0), mChannelCount(0), mFormat(0), mMixBuffer(0),
- mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mStandby(false),
- mInWrite(false)
+AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output)
+ : ThreadBase(audioFlinger),
+ mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output),
+ mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false)
{
- mSampleRate = output->sampleRate();
- mChannelCount = output->channelCount();
+ readOutputParameters();
- // FIXME - Current mixer implementation only supports stereo output
- if (mChannelCount == 1) {
- LOGE("Invalid audio hardware channel count");
+ mMasterVolume = mAudioFlinger->masterVolume();
+ mMasterMute = mAudioFlinger->masterMute();
+
+ for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
+ mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream);
+ mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream);
}
-
- mFormat = output->format();
- mFrameCount = output->bufferSize() / output->channelCount() / sizeof(int16_t);
- mAudioMixer = new AudioMixer(mFrameCount, output->sampleRate());
-
- // FIXME - Current mixer implementation only supports stereo output: Always
- // Allocate a stereo buffer even if HW output is mono.
- mMixBuffer = new int16_t[mFrameCount * 2];
- memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
+ // notify client processes that a new input has been opened
+ sendConfigEvent(AudioSystem::OUTPUT_OPENED);
}
-AudioFlinger::MixerThread::~MixerThread()
+AudioFlinger::PlaybackThread::~PlaybackThread()
{
delete [] mMixBuffer;
- delete mAudioMixer;
}
-status_t AudioFlinger::MixerThread::dump(int fd, const Vector<String16>& args)
+status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
{
dumpInternals(fd, args);
dumpTracks(fd, args);
return NO_ERROR;
}
-status_t AudioFlinger::MixerThread::dumpTracks(int fd, const Vector<String16>& args)
+status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
{
const size_t SIZE = 256;
char buffer[SIZE];
String8 result;
- snprintf(buffer, SIZE, "Output %d mixer thread tracks\n", mOutputType);
+ snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
result.append(buffer);
- result.append(" Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
+ result.append(" Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
for (size_t i = 0; i < mTracks.size(); ++i) {
sp<Track> track = mTracks[i];
if (track != 0) {
@@ -959,9 +917,9 @@
}
}
- snprintf(buffer, SIZE, "Output %d mixer thread active tracks\n", mOutputType);
+ snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
result.append(buffer);
- result.append(" Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
+ result.append(" Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
for (size_t i = 0; i < mActiveTracks.size(); ++i) {
wp<Track> wTrack = mActiveTracks[i];
if (wTrack != 0) {
@@ -976,15 +934,13 @@
return NO_ERROR;
}
-status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
+status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
{
const size_t SIZE = 256;
char buffer[SIZE];
String8 result;
- snprintf(buffer, SIZE, "Output %d mixer thread internals\n", mOutputType);
- result.append(buffer);
- snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
+ snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
result.append(buffer);
snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
result.append(buffer);
@@ -994,282 +950,36 @@
result.append(buffer);
snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
result.append(buffer);
- snprintf(buffer, SIZE, "standby: %d\n", mStandby);
- result.append(buffer);
write(fd, result.string(), result.size());
+
+ dumpBase(fd, args);
+
return NO_ERROR;
}
// Thread virtuals
-bool AudioFlinger::MixerThread::threadLoop()
-{
- unsigned long sleepTime = kBufferRecoveryInUsecs;
- int16_t* curBuf = mMixBuffer;
- Vector< sp<Track> > tracksToRemove;
- size_t enabledTracks = 0;
- nsecs_t standbyTime = systemTime();
- size_t mixBufferSize = mFrameCount*mChannelCount*sizeof(int16_t);
- nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 2;
-
-#ifdef WITH_A2DP
- bool outputTrackActive = false;
-#endif
-
- do {
- enabledTracks = 0;
- { // scope for the AudioFlinger::mLock
-
- Mutex::Autolock _l(mAudioFlinger->mLock);
-
-#ifdef WITH_A2DP
- if (mOutputTrack != NULL && !mAudioFlinger->isA2dpEnabled()) {
- if (outputTrackActive) {
- mAudioFlinger->mLock.unlock();
- mOutputTrack->stop();
- mAudioFlinger->mLock.lock();
- outputTrackActive = false;
- }
- }
- mAudioFlinger->checkA2dpEnabledChange_l();
-#endif
-
- const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
-
- // put audio hardware into standby after short delay
- if UNLIKELY(!activeTracks.size() && systemTime() > standbyTime) {
- // wait until we have something to do...
- LOGV("Audio hardware entering standby, output %d\n", mOutputType);
- if (!mStandby) {
- mOutput->standby();
- mStandby = true;
- }
-
-#ifdef WITH_A2DP
- if (outputTrackActive) {
- mAudioFlinger->mLock.unlock();
- mOutputTrack->stop();
- mAudioFlinger->mLock.lock();
- outputTrackActive = false;
- }
-#endif
- if (mOutputType == AudioSystem::AUDIO_OUTPUT_HARDWARE) {
- mAudioFlinger->handleForcedSpeakerRoute(FORCE_ROUTE_RESTORE);
- }
- // we're about to wait, flush the binder command buffer
- IPCThreadState::self()->flushCommands();
- mAudioFlinger->mWaitWorkCV.wait(mAudioFlinger->mLock);
- LOGV("Audio hardware exiting standby, output %d\n", mOutputType);
-
- if (mMasterMute == false) {
- char value[PROPERTY_VALUE_MAX];
- property_get("ro.audio.silent", value, "0");
- if (atoi(value)) {
- LOGD("Silence is golden");
- setMasterMute(true);
- }
- }
-
- standbyTime = systemTime() + kStandbyTimeInNsecs;
- continue;
- }
-
- // Forced route to speaker is handled by hardware mixer thread
- if (mOutputType == AudioSystem::AUDIO_OUTPUT_HARDWARE) {
- mAudioFlinger->handleForcedSpeakerRoute(CHECK_ROUTE_RESTORE_TIME);
- }
-
- // find out which tracks need to be processed
- size_t count = activeTracks.size();
- for (size_t i=0 ; i<count ; i++) {
- sp<Track> t = activeTracks[i].promote();
- if (t == 0) continue;
-
- Track* const track = t.get();
- audio_track_cblk_t* cblk = track->cblk();
-
- // The first time a track is added we wait
- // for all its buffers to be filled before processing it
- mAudioMixer->setActiveTrack(track->name());
- if (cblk->framesReady() && (track->isReady() || track->isStopped()) &&
- !track->isPaused())
- {
- //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
-
- // compute volume for this track
- int16_t left, right;
- if (track->isMuted() || mMasterMute || track->isPausing()) {
- left = right = 0;
- if (track->isPausing()) {
- LOGV("paused(%d)", track->name());
- track->setPaused();
- }
- } else {
- float typeVolume = mStreamTypes[track->type()].volume;
- float v = mMasterVolume * typeVolume;
- float v_clamped = v * cblk->volume[0];
- if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
- left = int16_t(v_clamped);
- v_clamped = v * cblk->volume[1];
- if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
- right = int16_t(v_clamped);
- }
-
- // XXX: these things DON'T need to be done each time
- mAudioMixer->setBufferProvider(track);
- mAudioMixer->enable(AudioMixer::MIXING);
-
- int param;
- if ( track->mFillingUpStatus == Track::FS_FILLED) {
- // no ramp for the first volume setting
- track->mFillingUpStatus = Track::FS_ACTIVE;
- if (track->mState == TrackBase::RESUMING) {
- track->mState = TrackBase::ACTIVE;
- param = AudioMixer::RAMP_VOLUME;
- } else {
- param = AudioMixer::VOLUME;
- }
- } else {
- param = AudioMixer::RAMP_VOLUME;
- }
- mAudioMixer->setParameter(param, AudioMixer::VOLUME0, left);
- mAudioMixer->setParameter(param, AudioMixer::VOLUME1, right);
- mAudioMixer->setParameter(
- AudioMixer::TRACK,
- AudioMixer::FORMAT, track->format());
- mAudioMixer->setParameter(
- AudioMixer::TRACK,
- AudioMixer::CHANNEL_COUNT, track->channelCount());
- mAudioMixer->setParameter(
- AudioMixer::RESAMPLE,
- AudioMixer::SAMPLE_RATE,
- int(cblk->sampleRate));
-
- // reset retry count
- track->mRetryCount = kMaxTrackRetries;
- enabledTracks++;
- } else {
- //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
- if (track->isStopped()) {
- track->reset();
- }
- if (track->isTerminated() || track->isStopped() || track->isPaused()) {
- // We have consumed all the buffers of this track.
- // Remove it from the list of active tracks.
- LOGV("remove(%d) from active list", track->name());
- tracksToRemove.add(track);
- } else {
- // No buffers for this track. Give it a few chances to
- // fill a buffer, then remove it from active list.
- if (--(track->mRetryCount) <= 0) {
- LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
- tracksToRemove.add(track);
- }
- }
- // LOGV("disable(%d)", track->name());
- mAudioMixer->disable(AudioMixer::MIXING);
- }
- }
-
- // remove all the tracks that need to be...
- count = tracksToRemove.size();
- if (UNLIKELY(count)) {
- for (size_t i=0 ; i<count ; i++) {
- const sp<Track>& track = tracksToRemove[i];
- removeActiveTrack_l(track);
- if (track->isTerminated()) {
- mTracks.remove(track);
- deleteTrackName_l(track->mName);
- }
- }
- }
- }
-
- if (LIKELY(enabledTracks)) {
- // mix buffers...
- mAudioMixer->process(curBuf);
-
-#ifdef WITH_A2DP
- if (mOutputTrack != NULL && mAudioFlinger->isA2dpEnabled()) {
- if (!outputTrackActive) {
- LOGV("starting output track in mixer for output %d", mOutputType);
- mOutputTrack->start();
- outputTrackActive = true;
- }
- mOutputTrack->write(curBuf, mFrameCount);
- }
-#endif
-
- // output audio to hardware
- mLastWriteTime = systemTime();
- mInWrite = true;
- mOutput->write(curBuf, mixBufferSize);
- mNumWrites++;
- mInWrite = false;
- mStandby = false;
- nsecs_t temp = systemTime();
- standbyTime = temp + kStandbyTimeInNsecs;
- nsecs_t delta = temp - mLastWriteTime;
- if (delta > maxPeriod) {
- LOGW("write blocked for %llu msecs", ns2ms(delta));
- mNumDelayedWrites++;
- }
- sleepTime = kBufferRecoveryInUsecs;
- } else {
-#ifdef WITH_A2DP
- if (mOutputTrack != NULL && mAudioFlinger->isA2dpEnabled()) {
- if (outputTrackActive) {
- mOutputTrack->write(curBuf, 0);
- if (mOutputTrack->bufferQueueEmpty()) {
- mOutputTrack->stop();
- outputTrackActive = false;
- } else {
- standbyTime = systemTime() + kStandbyTimeInNsecs;
- }
- }
- }
-#endif
- // There was nothing to mix this round, which means all
- // active tracks were late. Sleep a little bit to give
- // them another chance. If we're too late, the audio
- // hardware will zero-fill for us.
- //LOGV("no buffers - usleep(%lu)", sleepTime);
- usleep(sleepTime);
- if (sleepTime < kMaxBufferRecoveryInUsecs) {
- sleepTime += kBufferRecoveryInUsecs;
- }
- }
-
- // finally let go of all our tracks, without the lock held
- // since we can't guarantee the destructors won't acquire that
- // same lock.
- tracksToRemove.clear();
- } while (true);
-
- return false;
-}
-
-status_t AudioFlinger::MixerThread::readyToRun()
+status_t AudioFlinger::PlaybackThread::readyToRun()
{
if (mSampleRate == 0) {
LOGE("No working audio driver found.");
return NO_INIT;
}
- LOGI("AudioFlinger's thread ready to run for output %d", mOutputType);
+ LOGI("AudioFlinger's thread %p ready to run", this);
return NO_ERROR;
}
-void AudioFlinger::MixerThread::onFirstRef()
+void AudioFlinger::PlaybackThread::onFirstRef()
{
const size_t SIZE = 256;
char buffer[SIZE];
- snprintf(buffer, SIZE, "Mixer Thread for output %d", mOutputType);
+ snprintf(buffer, SIZE, "Playback Thread %p", this);
run(buffer, ANDROID_PRIORITY_URGENT_AUDIO);
}
-// MixerThread::createTrack_l() must be called with AudioFlinger::mLock held
-sp<AudioFlinger::MixerThread::Track> AudioFlinger::MixerThread::createTrack_l(
+// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
+sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
const sp<AudioFlinger::Client>& client,
int streamType,
uint32_t sampleRate,
@@ -1281,28 +991,39 @@
{
sp<Track> track;
status_t lStatus;
-
- // Resampler implementation limits input sampling rate to 2 x output sampling rate.
- if (sampleRate > mSampleRate*2) {
- LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
- lStatus = BAD_VALUE;
- goto Exit;
+
+ if (mType == DIRECT) {
+ if (sampleRate != mSampleRate || format != mFormat || channelCount != mChannelCount) {
+ LOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelCount %d for output %p",
+ sampleRate, format, channelCount, mOutput);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+ } else {
+ // Resampler implementation limits input sampling rate to 2 x output sampling rate.
+ if (sampleRate > mSampleRate*2) {
+ LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
}
-
- if (mSampleRate == 0) {
+ if (mOutput == 0) {
LOGE("Audio driver not initialized.");
lStatus = NO_INIT;
goto Exit;
}
- track = new Track(this, client, streamType, sampleRate, format,
- channelCount, frameCount, sharedBuffer);
- if (track->getCblk() == NULL) {
- lStatus = NO_MEMORY;
- goto Exit;
+ { // scope for mLock
+ Mutex::Autolock _l(mLock);
+ track = new Track(this, client, streamType, sampleRate, format,
+ channelCount, frameCount, sharedBuffer);
+ if (track->getCblk() == NULL || track->name() < 0) {
+ lStatus = NO_MEMORY;
+ goto Exit;
+ }
+ mTracks.add(track);
}
- mTracks.add(track);
lStatus = NO_ERROR;
Exit:
@@ -1312,87 +1033,7 @@
return track;
}
-// getTracks_l() must be called with AudioFlinger::mLock held
-void AudioFlinger::MixerThread::getTracks_l(
- SortedVector < sp<Track> >& tracks,
- SortedVector < wp<Track> >& activeTracks)
-{
- size_t size = mTracks.size();
- LOGV ("MixerThread::getTracks_l() for output %d, mTracks.size %d, mActiveTracks.size %d", mOutputType, mTracks.size(), mActiveTracks.size());
- for (size_t i = 0; i < size; i++) {
- sp<Track> t = mTracks[i];
- if (AudioSystem::routedToA2dpOutput(t->mStreamType)) {
- tracks.add(t);
- int j = mActiveTracks.indexOf(t);
- if (j >= 0) {
- t = mActiveTracks[j].promote();
- if (t != NULL) {
- activeTracks.add(t);
- }
- }
- }
- }
-
- size = activeTracks.size();
- for (size_t i = 0; i < size; i++) {
- removeActiveTrack_l(activeTracks[i]);
- }
-
- size = tracks.size();
- for (size_t i = 0; i < size; i++) {
- sp<Track> t = tracks[i];
- mTracks.remove(t);
- deleteTrackName_l(t->name());
- }
-}
-
-// putTracks_l() must be called with AudioFlinger::mLock held
-void AudioFlinger::MixerThread::putTracks_l(
- SortedVector < sp<Track> >& tracks,
- SortedVector < wp<Track> >& activeTracks)
-{
-
- LOGV ("MixerThread::putTracks_l() for output %d, tracks.size %d, activeTracks.size %d", mOutputType, tracks.size(), activeTracks.size());
-
- size_t size = tracks.size();
- for (size_t i = 0; i < size ; i++) {
- sp<Track> t = tracks[i];
- int name = getTrackName_l();
-
- if (name < 0) return;
-
- t->mName = name;
- t->mMixerThread = this;
- mTracks.add(t);
-
- int j = activeTracks.indexOf(t);
- if (j >= 0) {
- addActiveTrack_l(t);
- }
- }
-}
-
-uint32_t AudioFlinger::MixerThread::sampleRate() const
-{
- return mSampleRate;
-}
-
-int AudioFlinger::MixerThread::channelCount() const
-{
- return mChannelCount;
-}
-
-int AudioFlinger::MixerThread::format() const
-{
- return mFormat;
-}
-
-size_t AudioFlinger::MixerThread::frameCount() const
-{
- return mFrameCount;
-}
-
-uint32_t AudioFlinger::MixerThread::latency() const
+uint32_t AudioFlinger::PlaybackThread::latency() const
{
if (mOutput) {
return mOutput->latency();
@@ -1402,66 +1043,66 @@
}
}
-status_t AudioFlinger::MixerThread::setMasterVolume(float value)
+status_t AudioFlinger::PlaybackThread::setMasterVolume(float value)
{
mMasterVolume = value;
return NO_ERROR;
}
-status_t AudioFlinger::MixerThread::setMasterMute(bool muted)
+status_t AudioFlinger::PlaybackThread::setMasterMute(bool muted)
{
mMasterMute = muted;
return NO_ERROR;
}
-float AudioFlinger::MixerThread::masterVolume() const
+float AudioFlinger::PlaybackThread::masterVolume() const
{
return mMasterVolume;
}
-bool AudioFlinger::MixerThread::masterMute() const
+bool AudioFlinger::PlaybackThread::masterMute() const
{
return mMasterMute;
}
-status_t AudioFlinger::MixerThread::setStreamVolume(int stream, float value)
+status_t AudioFlinger::PlaybackThread::setStreamVolume(int stream, float value)
{
mStreamTypes[stream].volume = value;
return NO_ERROR;
}
-status_t AudioFlinger::MixerThread::setStreamMute(int stream, bool muted)
+status_t AudioFlinger::PlaybackThread::setStreamMute(int stream, bool muted)
{
mStreamTypes[stream].mute = muted;
return NO_ERROR;
}
-float AudioFlinger::MixerThread::streamVolume(int stream) const
+float AudioFlinger::PlaybackThread::streamVolume(int stream) const
{
return mStreamTypes[stream].volume;
}
-bool AudioFlinger::MixerThread::streamMute(int stream) const
+bool AudioFlinger::PlaybackThread::streamMute(int stream) const
{
return mStreamTypes[stream].mute;
}
-// isMusicActive_l() must be called with AudioFlinger::mLock held
-bool AudioFlinger::MixerThread::isMusicActive_l() const
+bool AudioFlinger::PlaybackThread::isMusicActive() const
{
+ Mutex::Autolock _l(mLock);
size_t count = mActiveTracks.size();
for (size_t i = 0 ; i < count ; ++i) {
sp<Track> t = mActiveTracks[i].promote();
if (t == 0) continue;
Track* const track = t.get();
- if (t->mStreamType == AudioSystem::MUSIC)
+ if (t->type() == AudioSystem::MUSIC)
return true;
}
return false;
}
-// addTrack_l() must be called with AudioFlinger::mLock held
-status_t AudioFlinger::MixerThread::addTrack_l(const sp<Track>& track)
+// addTrack_l() must be called with ThreadBase::mLock held
+status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
{
status_t status = ALREADY_EXISTS;
@@ -1469,10 +1110,10 @@
// in both cases "unstop" the track
if (track->isPaused()) {
track->mState = TrackBase::RESUMING;
- LOGV("PAUSED => RESUMING (%d)", track->name());
+ LOGV("PAUSED => RESUMING (%d) on thread %p", track->name(), this);
} else {
track->mState = TrackBase::ACTIVE;
- LOGV("? => ACTIVE (%d)", track->name());
+ LOGV("? => ACTIVE (%d) on thread %p", track->name(), this);
}
// set retry count for buffer fill
track->mRetryCount = kMaxTrackStartupRetries;
@@ -1482,18 +1123,18 @@
// effectively get the latency it requested.
track->mFillingUpStatus = Track::FS_FILLING;
track->mResetDone = false;
- addActiveTrack_l(track);
+ mActiveTracks.add(track);
status = NO_ERROR;
}
-
+
LOGV("mWaitWorkCV.broadcast");
- mAudioFlinger->mWaitWorkCV.broadcast();
+ mWaitWorkCV.broadcast();
return status;
}
-// destroyTrack_l() must be called with AudioFlinger::mLock held
-void AudioFlinger::MixerThread::destroyTrack_l(const sp<Track>& track)
+// destroyTrack_l() must be called with ThreadBase::mLock held
+void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
{
track->mState = TrackBase::TERMINATED;
if (mActiveTracks.indexOf(track) < 0) {
@@ -1503,62 +1144,956 @@
}
}
-// addActiveTrack_l() must be called with AudioFlinger::mLock held
-void AudioFlinger::MixerThread::addActiveTrack_l(const wp<Track>& t)
+String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
{
- mActiveTracks.add(t);
+ return mOutput->getParameters(keys);
+}
- // Force routing to speaker for certain stream types
- // The forced routing to speaker is managed by hardware mixer
- if (mOutputType == AudioSystem::AUDIO_OUTPUT_HARDWARE) {
- sp<Track> track = t.promote();
- if (track == NULL) return;
-
- if (streamForcedToSpeaker(track->type())) {
- mAudioFlinger->handleForcedSpeakerRoute(ACTIVE_TRACK_ADDED);
- }
+void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
+ AudioSystem::OutputDescriptor desc;
+ void *param2 = 0;
+
+ LOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event, param);
+
+ switch (event) {
+ case AudioSystem::OUTPUT_OPENED:
+ case AudioSystem::OUTPUT_CONFIG_CHANGED:
+ desc.channels = mChannelCount;
+ desc.samplingRate = mSampleRate;
+ desc.format = mFormat;
+ desc.frameCount = mFrameCount;
+ desc.latency = latency();
+ param2 = &desc;
+ break;
+
+ case AudioSystem::STREAM_CONFIG_CHANGED:
+ param2 = ¶m;
+ case AudioSystem::OUTPUT_CLOSED:
+ default:
+ break;
+ }
+ Mutex::Autolock _l(mAudioFlinger->mLock);
+ mAudioFlinger->audioConfigChanged_l(event, this, param2);
+}
+
+void AudioFlinger::PlaybackThread::readOutputParameters()
+{
+ mSampleRate = mOutput->sampleRate();
+ mChannelCount = AudioSystem::popCount(mOutput->channels());
+
+ mFormat = mOutput->format();
+ mFrameSize = mOutput->frameSize();
+ mFrameCount = mOutput->bufferSize() / mFrameSize;
+
+ mMinBytesToWrite = (mOutput->latency() * mSampleRate * mFrameSize) / 1000;
+ // FIXME - Current mixer implementation only supports stereo output: Always
+ // Allocate a stereo buffer even if HW output is mono.
+ if (mMixBuffer != NULL) delete mMixBuffer;
+ mMixBuffer = new int16_t[mFrameCount * 2];
+ memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
+}
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output)
+ : PlaybackThread(audioFlinger, output),
+ mAudioMixer(0)
+{
+ mType = PlaybackThread::MIXER;
+ mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
+
+ // FIXME - Current mixer implementation only supports stereo output
+ if (mChannelCount == 1) {
+ LOGE("Invalid audio hardware channel count");
}
}
-// removeActiveTrack_l() must be called with AudioFlinger::mLock held
-void AudioFlinger::MixerThread::removeActiveTrack_l(const wp<Track>& t)
+AudioFlinger::MixerThread::~MixerThread()
{
- mActiveTracks.remove(t);
+ delete mAudioMixer;
+}
- // Force routing to speaker for certain stream types
- // The forced routing to speaker is managed by hardware mixer
- if (mOutputType == AudioSystem::AUDIO_OUTPUT_HARDWARE) {
- sp<Track> track = t.promote();
- if (track == NULL) return;
+bool AudioFlinger::MixerThread::threadLoop()
+{
+ uint32_t sleepTime = 1000;
+ uint32_t maxBufferRecoveryInUsecs = getMaxBufferRecoveryInUsecs();
+ int16_t* curBuf = mMixBuffer;
+ Vector< sp<Track> > tracksToRemove;
+ size_t enabledTracks = 0;
+ nsecs_t standbyTime = systemTime();
+ size_t mixBufferSize = mFrameCount * mFrameSize;
+ // FIXME: Relaxed timing because of a certain device that can't meet latency
+ // Should be reduced to 2x after the vendor fixes the driver issue
+ nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 3;
+ nsecs_t lastWarning = 0;
- if (streamForcedToSpeaker(track->type())) {
- mAudioFlinger->handleForcedSpeakerRoute(ACTIVE_TRACK_REMOVED);
+ while (!exitPending())
+ {
+ processConfigEvents();
+
+ enabledTracks = 0;
+ { // scope for mLock
+
+ Mutex::Autolock _l(mLock);
+
+ if (checkForNewParameters_l()) {
+ mixBufferSize = mFrameCount * mFrameSize;
+ // FIXME: Relaxed timing because of a certain device that can't meet latency
+ // Should be reduced to 2x after the vendor fixes the driver issue
+ maxPeriod = seconds(mFrameCount) / mSampleRate * 3;
+ maxBufferRecoveryInUsecs = getMaxBufferRecoveryInUsecs();
+ }
+
+ const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
+
+ // put audio hardware into standby after short delay
+ if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
+ mSuspended) {
+ if (!mStandby) {
+ LOGV("Audio hardware entering standby, mixer %p, mSuspended %d\n", this, mSuspended);
+ mOutput->standby();
+ mStandby = true;
+ mBytesWritten = 0;
+ }
+
+ if (!activeTracks.size() && mConfigEvents.isEmpty()) {
+ // we're about to wait, flush the binder command buffer
+ IPCThreadState::self()->flushCommands();
+
+ if (exitPending()) break;
+
+ // wait until we have something to do...
+ LOGV("MixerThread %p TID %d going to sleep\n", this, gettid());
+ mWaitWorkCV.wait(mLock);
+ LOGV("MixerThread %p TID %d waking up\n", this, gettid());
+
+ if (mMasterMute == false) {
+ char value[PROPERTY_VALUE_MAX];
+ property_get("ro.audio.silent", value, "0");
+ if (atoi(value)) {
+ LOGD("Silence is golden");
+ setMasterMute(true);
+ }
+ }
+
+ standbyTime = systemTime() + kStandbyTimeInNsecs;
+ sleepTime = 1000;
+ continue;
+ }
+ }
+
+ enabledTracks = prepareTracks_l(activeTracks, &tracksToRemove);
+ }
+
+ if (LIKELY(enabledTracks)) {
+ // mix buffers...
+ mAudioMixer->process(curBuf);
+ sleepTime = 0;
+ standbyTime = systemTime() + kStandbyTimeInNsecs;
+ } else {
+ // If no tracks are ready, sleep once for the duration of an output
+ // buffer size, then write 0s to the output
+ if (sleepTime == 0) {
+ sleepTime = maxBufferRecoveryInUsecs;
+ } else if (mBytesWritten != 0) {
+ memset (curBuf, 0, mixBufferSize);
+ sleepTime = 0;
+ }
+ }
+
+ if (mSuspended) {
+ sleepTime = maxBufferRecoveryInUsecs;
+ }
+ // sleepTime == 0 means we must write to audio hardware
+ if (sleepTime == 0) {
+ mLastWriteTime = systemTime();
+ mInWrite = true;
+ int bytesWritten = (int)mOutput->write(curBuf, mixBufferSize);
+ if (bytesWritten > 0) mBytesWritten += bytesWritten;
+ mNumWrites++;
+ mInWrite = false;
+ mStandby = false;
+ nsecs_t now = systemTime();
+ nsecs_t delta = now - mLastWriteTime;
+ if (delta > maxPeriod) {
+ mNumDelayedWrites++;
+ if ((now - lastWarning) > kWarningThrottle) {
+ LOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
+ ns2ms(delta), mNumDelayedWrites, this);
+ lastWarning = now;
+ }
+ }
+ } else {
+ usleep(sleepTime);
+ }
+
+ // finally let go of all our tracks, without the lock held
+ // since we can't guarantee the destructors won't acquire that
+ // same lock.
+ tracksToRemove.clear();
+ }
+
+ if (!mStandby) {
+ mOutput->standby();
+ }
+
+ LOGV("MixerThread %p exiting", this);
+ return false;
+}
+
+// prepareTracks_l() must be called with ThreadBase::mLock held
+size_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove)
+{
+
+ size_t enabledTracks = 0;
+ // find out which tracks need to be processed
+ size_t count = activeTracks.size();
+ for (size_t i=0 ; i<count ; i++) {
+ sp<Track> t = activeTracks[i].promote();
+ if (t == 0) continue;
+
+ Track* const track = t.get();
+ audio_track_cblk_t* cblk = track->cblk();
+
+ // The first time a track is added we wait
+ // for all its buffers to be filled before processing it
+ mAudioMixer->setActiveTrack(track->name());
+ if (cblk->framesReady() && (track->isReady() || track->isStopped()) &&
+ !track->isPaused())
+ {
+ //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
+
+ // compute volume for this track
+ int16_t left, right;
+ if (track->isMuted() || mMasterMute || track->isPausing() ||
+ mStreamTypes[track->type()].mute) {
+ left = right = 0;
+ if (track->isPausing()) {
+ track->setPaused();
+ }
+ } else {
+ float typeVolume = mStreamTypes[track->type()].volume;
+ float v = mMasterVolume * typeVolume;
+ float v_clamped = v * cblk->volume[0];
+ if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ left = int16_t(v_clamped);
+ v_clamped = v * cblk->volume[1];
+ if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ right = int16_t(v_clamped);
+ }
+
+ // XXX: these things DON'T need to be done each time
+ mAudioMixer->setBufferProvider(track);
+ mAudioMixer->enable(AudioMixer::MIXING);
+
+ int param = AudioMixer::VOLUME;
+ if (track->mFillingUpStatus == Track::FS_FILLED) {
+ // no ramp for the first volume setting
+ track->mFillingUpStatus = Track::FS_ACTIVE;
+ if (track->mState == TrackBase::RESUMING) {
+ track->mState = TrackBase::ACTIVE;
+ param = AudioMixer::RAMP_VOLUME;
+ }
+ } else if (cblk->server != 0) {
+ // If the track is stopped before the first frame was mixed,
+ // do not apply ramp
+ param = AudioMixer::RAMP_VOLUME;
+ }
+
+ mAudioMixer->setParameter(param, AudioMixer::VOLUME0, left);
+ mAudioMixer->setParameter(param, AudioMixer::VOLUME1, right);
+ mAudioMixer->setParameter(
+ AudioMixer::TRACK,
+ AudioMixer::FORMAT, track->format());
+ mAudioMixer->setParameter(
+ AudioMixer::TRACK,
+ AudioMixer::CHANNEL_COUNT, track->channelCount());
+ mAudioMixer->setParameter(
+ AudioMixer::RESAMPLE,
+ AudioMixer::SAMPLE_RATE,
+ int(cblk->sampleRate));
+
+ // reset retry count
+ track->mRetryCount = kMaxTrackRetries;
+ enabledTracks++;
+ } else {
+ //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
+ if (track->isStopped()) {
+ track->reset();
+ }
+ if (track->isTerminated() || track->isStopped() || track->isPaused()) {
+ // We have consumed all the buffers of this track.
+ // Remove it from the list of active tracks.
+ tracksToRemove->add(track);
+ mAudioMixer->disable(AudioMixer::MIXING);
+ } else {
+ // No buffers for this track. Give it a few chances to
+ // fill a buffer, then remove it from active list.
+ if (--(track->mRetryCount) <= 0) {
+ LOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", track->name(), this);
+ tracksToRemove->add(track);
+ }
+ // For tracks using static shared memory buffer, make sure that we have
+ // written enough data to audio hardware before disabling the track
+ // NOTE: this condition with arrive before track->mRetryCount <= 0 so we
+ // don't care about code removing track from active list above.
+ if ((track->mSharedBuffer == 0) || (mBytesWritten >= mMinBytesToWrite)) {
+ mAudioMixer->disable(AudioMixer::MIXING);
+ } else {
+ enabledTracks++;
+ }
+ }
+ }
+ }
+
+ // remove all the tracks that need to be...
+ count = tracksToRemove->size();
+ if (UNLIKELY(count)) {
+ for (size_t i=0 ; i<count ; i++) {
+ const sp<Track>& track = tracksToRemove->itemAt(i);
+ mActiveTracks.remove(track);
+ if (track->isTerminated()) {
+ mTracks.remove(track);
+ deleteTrackName_l(track->mName);
+ }
+ }
+ }
+
+ return enabledTracks;
+}
+
+void AudioFlinger::MixerThread::getTracks(
+ SortedVector < sp<Track> >& tracks,
+ SortedVector < wp<Track> >& activeTracks,
+ int streamType)
+{
+ LOGV ("MixerThread::getTracks() mixer %p, mTracks.size %d, mActiveTracks.size %d", this, mTracks.size(), mActiveTracks.size());
+ Mutex::Autolock _l(mLock);
+ size_t size = mTracks.size();
+ for (size_t i = 0; i < size; i++) {
+ sp<Track> t = mTracks[i];
+ if (t->type() == streamType) {
+ tracks.add(t);
+ int j = mActiveTracks.indexOf(t);
+ if (j >= 0) {
+ t = mActiveTracks[j].promote();
+ if (t != NULL) {
+ activeTracks.add(t);
+ }
+ }
+ }
+ }
+
+ size = activeTracks.size();
+ for (size_t i = 0; i < size; i++) {
+ mActiveTracks.remove(activeTracks[i]);
+ }
+
+ size = tracks.size();
+ for (size_t i = 0; i < size; i++) {
+ sp<Track> t = tracks[i];
+ mTracks.remove(t);
+ deleteTrackName_l(t->name());
+ }
+}
+
+void AudioFlinger::MixerThread::putTracks(
+ SortedVector < sp<Track> >& tracks,
+ SortedVector < wp<Track> >& activeTracks)
+{
+ LOGV ("MixerThread::putTracks() mixer %p, tracks.size %d, activeTracks.size %d", this, tracks.size(), activeTracks.size());
+ Mutex::Autolock _l(mLock);
+ size_t size = tracks.size();
+ for (size_t i = 0; i < size ; i++) {
+ sp<Track> t = tracks[i];
+ int name = getTrackName_l();
+
+ if (name < 0) return;
+
+ t->mName = name;
+ t->mThread = this;
+ mTracks.add(t);
+
+ int j = activeTracks.indexOf(t);
+ if (j >= 0) {
+ mActiveTracks.add(t);
+ // force buffer refilling and no ramp volume when the track is mixed for the first time
+ t->mFillingUpStatus = Track::FS_FILLING;
}
}
}
-// getTrackName_l() must be called with AudioFlinger::mLock held
+// getTrackName_l() must be called with ThreadBase::mLock held
int AudioFlinger::MixerThread::getTrackName_l()
{
return mAudioMixer->getTrackName();
}
-// deleteTrackName_l() must be called with AudioFlinger::mLock held
+// deleteTrackName_l() must be called with ThreadBase::mLock held
void AudioFlinger::MixerThread::deleteTrackName_l(int name)
{
mAudioMixer->deleteTrackName(name);
}
-size_t AudioFlinger::MixerThread::getOutputFrameCount()
+// checkForNewParameters_l() must be called with ThreadBase::mLock held
+bool AudioFlinger::MixerThread::checkForNewParameters_l()
{
- return mOutput->bufferSize() / mOutput->channelCount() / sizeof(int16_t);
+ bool reconfig = false;
+
+ while (!mNewParameters.isEmpty()) {
+ status_t status = NO_ERROR;
+ String8 keyValuePair = mNewParameters[0];
+ AudioParameter param = AudioParameter(keyValuePair);
+ int value;
+
+ if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
+ reconfig = true;
+ }
+ if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
+ if (value != AudioSystem::PCM_16_BIT) {
+ status = BAD_VALUE;
+ } else {
+ reconfig = true;
+ }
+ }
+ if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
+ if (value != AudioSystem::CHANNEL_OUT_STEREO) {
+ status = BAD_VALUE;
+ } else {
+ reconfig = true;
+ }
+ }
+ if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
+ // do not accept frame count changes if tracks are open as the track buffer
+ // size depends on frame count and correct behavior would not be garantied
+ // if frame count is changed after track creation
+ if (!mTracks.isEmpty()) {
+ status = INVALID_OPERATION;
+ } else {
+ reconfig = true;
+ }
+ }
+ if (status == NO_ERROR) {
+ status = mOutput->setParameters(keyValuePair);
+ if (!mStandby && status == INVALID_OPERATION) {
+ mOutput->standby();
+ mStandby = true;
+ mBytesWritten = 0;
+ status = mOutput->setParameters(keyValuePair);
+ }
+ if (status == NO_ERROR && reconfig) {
+ delete mAudioMixer;
+ readOutputParameters();
+ mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
+ for (size_t i = 0; i < mTracks.size() ; i++) {
+ int name = getTrackName_l();
+ if (name < 0) break;
+ mTracks[i]->mName = name;
+ // limit track sample rate to 2 x new output sample rate
+ if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
+ mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
+ }
+ }
+ sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
+ }
+ }
+
+ mNewParameters.removeAt(0);
+
+ mParamStatus = status;
+ mParamCond.signal();
+ mWaitWorkCV.wait(mLock);
+ }
+ return reconfig;
+}
+
+status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ PlaybackThread::dumpInternals(fd, args);
+
+ snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+ return NO_ERROR;
+}
+
+uint32_t AudioFlinger::MixerThread::getMaxBufferRecoveryInUsecs()
+{
+ uint32_t time = ((mFrameCount * 1000) / mSampleRate) * 1000;
+ // Add some margin with regard to scheduling precision
+ if (time > 10000) {
+ time -= 10000;
+ }
+ return time;
+}
+
+// ----------------------------------------------------------------------------
+AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output)
+ : PlaybackThread(audioFlinger, output),
+ mLeftVolume (1.0), mRightVolume(1.0)
+{
+ mType = PlaybackThread::DIRECT;
+}
+
+AudioFlinger::DirectOutputThread::~DirectOutputThread()
+{
+}
+
+
+bool AudioFlinger::DirectOutputThread::threadLoop()
+{
+ uint32_t sleepTime = 1000;
+ uint32_t maxBufferRecoveryInUsecs = getMaxBufferRecoveryInUsecs();
+ sp<Track> trackToRemove;
+ sp<Track> activeTrack;
+ nsecs_t standbyTime = systemTime();
+ int8_t *curBuf;
+ size_t mixBufferSize = mFrameCount*mFrameSize;
+
+ while (!exitPending())
+ {
+ processConfigEvents();
+
+ { // scope for the mLock
+
+ Mutex::Autolock _l(mLock);
+
+ if (checkForNewParameters_l()) {
+ mixBufferSize = mFrameCount*mFrameSize;
+ maxBufferRecoveryInUsecs = getMaxBufferRecoveryInUsecs();
+ }
+
+ // put audio hardware into standby after short delay
+ if UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
+ mSuspended) {
+ // wait until we have something to do...
+ if (!mStandby) {
+ LOGV("Audio hardware entering standby, mixer %p\n", this);
+ mOutput->standby();
+ mStandby = true;
+ mBytesWritten = 0;
+ }
+
+ if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
+ // we're about to wait, flush the binder command buffer
+ IPCThreadState::self()->flushCommands();
+
+ if (exitPending()) break;
+
+ LOGV("DirectOutputThread %p TID %d going to sleep\n", this, gettid());
+ mWaitWorkCV.wait(mLock);
+ LOGV("DirectOutputThread %p TID %d waking up in active mode\n", this, gettid());
+
+ if (mMasterMute == false) {
+ char value[PROPERTY_VALUE_MAX];
+ property_get("ro.audio.silent", value, "0");
+ if (atoi(value)) {
+ LOGD("Silence is golden");
+ setMasterMute(true);
+ }
+ }
+
+ standbyTime = systemTime() + kStandbyTimeInNsecs;
+ sleepTime = 1000;
+ continue;
+ }
+ }
+
+ // find out which tracks need to be processed
+ if (mActiveTracks.size() != 0) {
+ sp<Track> t = mActiveTracks[0].promote();
+ if (t == 0) continue;
+
+ Track* const track = t.get();
+ audio_track_cblk_t* cblk = track->cblk();
+
+ // The first time a track is added we wait
+ // for all its buffers to be filled before processing it
+ if (cblk->framesReady() && (track->isReady() || track->isStopped()) &&
+ !track->isPaused())
+ {
+ //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
+
+ // compute volume for this track
+ float left, right;
+ if (track->isMuted() || mMasterMute || track->isPausing() ||
+ mStreamTypes[track->type()].mute) {
+ left = right = 0;
+ if (track->isPausing()) {
+ track->setPaused();
+ }
+ } else {
+ float typeVolume = mStreamTypes[track->type()].volume;
+ float v = mMasterVolume * typeVolume;
+ float v_clamped = v * cblk->volume[0];
+ if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ left = v_clamped/MAX_GAIN;
+ v_clamped = v * cblk->volume[1];
+ if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ right = v_clamped/MAX_GAIN;
+ }
+
+ if (left != mLeftVolume || right != mRightVolume) {
+ mOutput->setVolume(left, right);
+ left = mLeftVolume;
+ right = mRightVolume;
+ }
+
+ if (track->mFillingUpStatus == Track::FS_FILLED) {
+ track->mFillingUpStatus = Track::FS_ACTIVE;
+ if (track->mState == TrackBase::RESUMING) {
+ track->mState = TrackBase::ACTIVE;
+ }
+ }
+
+ // reset retry count
+ track->mRetryCount = kMaxTrackRetries;
+ activeTrack = t;
+ } else {
+ //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
+ if (track->isStopped()) {
+ track->reset();
+ }
+ if (track->isTerminated() || track->isStopped() || track->isPaused()) {
+ // We have consumed all the buffers of this track.
+ // Remove it from the list of active tracks.
+ trackToRemove = track;
+ } else {
+ // No buffers for this track. Give it a few chances to
+ // fill a buffer, then remove it from active list.
+ if (--(track->mRetryCount) <= 0) {
+ LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
+ trackToRemove = track;
+ }
+
+ // For tracks using static shared memry buffer, make sure that we have
+ // written enough data to audio hardware before disabling the track
+ // NOTE: this condition with arrive before track->mRetryCount <= 0 so we
+ // don't care about code removing track from active list above.
+ if ((track->mSharedBuffer != 0) && (mBytesWritten < mMinBytesToWrite)) {
+ activeTrack = t;
+ }
+ }
+ }
+ }
+
+ // remove all the tracks that need to be...
+ if (UNLIKELY(trackToRemove != 0)) {
+ mActiveTracks.remove(trackToRemove);
+ if (trackToRemove->isTerminated()) {
+ mTracks.remove(trackToRemove);
+ deleteTrackName_l(trackToRemove->mName);
+ }
+ }
+ }
+
+ if (activeTrack != 0) {
+ AudioBufferProvider::Buffer buffer;
+ size_t frameCount = mFrameCount;
+ curBuf = (int8_t *)mMixBuffer;
+ // output audio to hardware
+ while(frameCount) {
+ buffer.frameCount = frameCount;
+ activeTrack->getNextBuffer(&buffer);
+ if (UNLIKELY(buffer.raw == 0)) {
+ memset(curBuf, 0, frameCount * mFrameSize);
+ break;
+ }
+ memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
+ frameCount -= buffer.frameCount;
+ curBuf += buffer.frameCount * mFrameSize;
+ activeTrack->releaseBuffer(&buffer);
+ }
+ sleepTime = 0;
+ standbyTime = systemTime() + kStandbyTimeInNsecs;
+ } else {
+ if (sleepTime == 0) {
+ sleepTime = maxBufferRecoveryInUsecs;
+ } else if (mBytesWritten != 0 && AudioSystem::isLinearPCM(mFormat)) {
+ memset (mMixBuffer, 0, mFrameCount * mFrameSize);
+ sleepTime = 0;
+ }
+ }
+
+ if (mSuspended) {
+ sleepTime = maxBufferRecoveryInUsecs;
+ }
+ // sleepTime == 0 means we must write to audio hardware
+ if (sleepTime == 0) {
+ mLastWriteTime = systemTime();
+ mInWrite = true;
+ int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize);
+ if (bytesWritten) mBytesWritten += bytesWritten;
+ mNumWrites++;
+ mInWrite = false;
+ mStandby = false;
+ } else {
+ usleep(sleepTime);
+ }
+
+ // finally let go of removed track, without the lock held
+ // since we can't guarantee the destructors won't acquire that
+ // same lock.
+ trackToRemove.clear();
+ activeTrack.clear();
+ }
+
+ if (!mStandby) {
+ mOutput->standby();
+ }
+
+ LOGV("DirectOutputThread %p exiting", this);
+ return false;
+}
+
+// getTrackName_l() must be called with ThreadBase::mLock held
+int AudioFlinger::DirectOutputThread::getTrackName_l()
+{
+ return 0;
+}
+
+// deleteTrackName_l() must be called with ThreadBase::mLock held
+void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
+{
+}
+
+// checkForNewParameters_l() must be called with ThreadBase::mLock held
+bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
+{
+ bool reconfig = false;
+
+ while (!mNewParameters.isEmpty()) {
+ status_t status = NO_ERROR;
+ String8 keyValuePair = mNewParameters[0];
+ AudioParameter param = AudioParameter(keyValuePair);
+ int value;
+
+ if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
+ // do not accept frame count changes if tracks are open as the track buffer
+ // size depends on frame count and correct behavior would not be garantied
+ // if frame count is changed after track creation
+ if (!mTracks.isEmpty()) {
+ status = INVALID_OPERATION;
+ } else {
+ reconfig = true;
+ }
+ }
+ if (status == NO_ERROR) {
+ status = mOutput->setParameters(keyValuePair);
+ if (!mStandby && status == INVALID_OPERATION) {
+ mOutput->standby();
+ mStandby = true;
+ mBytesWritten = 0;
+ status = mOutput->setParameters(keyValuePair);
+ }
+ if (status == NO_ERROR && reconfig) {
+ readOutputParameters();
+ sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
+ }
+ }
+
+ mNewParameters.removeAt(0);
+
+ mParamStatus = status;
+ mParamCond.signal();
+ mWaitWorkCV.wait(mLock);
+ }
+ return reconfig;
+}
+
+uint32_t AudioFlinger::DirectOutputThread::getMaxBufferRecoveryInUsecs()
+{
+ uint32_t time;
+ if (AudioSystem::isLinearPCM(mFormat)) {
+ time = ((mFrameCount * 1000) / mSampleRate) * 1000;
+ // Add some margin with regard to scheduling precision
+ if (time > 10000) {
+ time -= 10000;
+ }
+ } else {
+ time = 10000;
+ }
+ return time;
+}
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread)
+ : MixerThread(audioFlinger, mainThread->getOutput())
+{
+ mType = PlaybackThread::DUPLICATING;
+ addOutputTrack(mainThread);
+}
+
+AudioFlinger::DuplicatingThread::~DuplicatingThread()
+{
+ mOutputTracks.clear();
+}
+
+bool AudioFlinger::DuplicatingThread::threadLoop()
+{
+ uint32_t sleepTime = 1000;
+ uint32_t maxBufferRecoveryInUsecs = getMaxBufferRecoveryInUsecs();
+ int16_t* curBuf = mMixBuffer;
+ Vector< sp<Track> > tracksToRemove;
+ size_t enabledTracks = 0;
+ nsecs_t standbyTime = systemTime();
+ size_t mixBufferSize = mFrameCount*mFrameSize;
+ SortedVector< sp<OutputTrack> > outputTracks;
+ uint32_t writeFrames = 0;
+
+ while (!exitPending())
+ {
+ processConfigEvents();
+
+ enabledTracks = 0;
+ { // scope for the mLock
+
+ Mutex::Autolock _l(mLock);
+
+ if (checkForNewParameters_l()) {
+ mixBufferSize = mFrameCount*mFrameSize;
+ maxBufferRecoveryInUsecs = getMaxBufferRecoveryInUsecs();
+ }
+
+ const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
+
+ for (size_t i = 0; i < mOutputTracks.size(); i++) {
+ outputTracks.add(mOutputTracks[i]);
+ }
+
+ // put audio hardware into standby after short delay
+ if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
+ mSuspended) {
+ if (!mStandby) {
+ for (size_t i = 0; i < outputTracks.size(); i++) {
+ outputTracks[i]->stop();
+ }
+ mStandby = true;
+ mBytesWritten = 0;
+ }
+
+ if (!activeTracks.size() && mConfigEvents.isEmpty()) {
+ // we're about to wait, flush the binder command buffer
+ IPCThreadState::self()->flushCommands();
+ outputTracks.clear();
+
+ if (exitPending()) break;
+
+ LOGV("DuplicatingThread %p TID %d going to sleep\n", this, gettid());
+ mWaitWorkCV.wait(mLock);
+ LOGV("DuplicatingThread %p TID %d waking up\n", this, gettid());
+ if (mMasterMute == false) {
+ char value[PROPERTY_VALUE_MAX];
+ property_get("ro.audio.silent", value, "0");
+ if (atoi(value)) {
+ LOGD("Silence is golden");
+ setMasterMute(true);
+ }
+ }
+
+ standbyTime = systemTime() + kStandbyTimeInNsecs;
+ sleepTime = 1000;
+ continue;
+ }
+ }
+
+ enabledTracks = prepareTracks_l(activeTracks, &tracksToRemove);
+ }
+
+ if (LIKELY(enabledTracks)) {
+ // mix buffers...
+ mAudioMixer->process(curBuf);
+ sleepTime = 0;
+ writeFrames = mFrameCount;
+ } else {
+ if (sleepTime == 0) {
+ sleepTime = maxBufferRecoveryInUsecs;
+ } else if (mBytesWritten != 0) {
+ // flush remaining overflow buffers in output tracks
+ for (size_t i = 0; i < outputTracks.size(); i++) {
+ if (outputTracks[i]->isActive()) {
+ sleepTime = 0;
+ writeFrames = 0;
+ break;
+ }
+ }
+ }
+ }
+
+ if (mSuspended) {
+ sleepTime = maxBufferRecoveryInUsecs;
+ }
+ // sleepTime == 0 means we must write to audio hardware
+ if (sleepTime == 0) {
+ standbyTime = systemTime() + kStandbyTimeInNsecs;
+ for (size_t i = 0; i < outputTracks.size(); i++) {
+ outputTracks[i]->write(curBuf, writeFrames);
+ }
+ mStandby = false;
+ mBytesWritten += mixBufferSize;
+ } else {
+ usleep(sleepTime);
+ }
+
+ // finally let go of all our tracks, without the lock held
+ // since we can't guarantee the destructors won't acquire that
+ // same lock.
+ tracksToRemove.clear();
+ outputTracks.clear();
+ }
+
+ { // scope for the mLock
+
+ Mutex::Autolock _l(mLock);
+ if (!mStandby) {
+ LOGV("DuplicatingThread() exiting out of standby");
+ for (size_t i = 0; i < mOutputTracks.size(); i++) {
+ mOutputTracks[i]->destroy();
+ }
+ }
+ }
+
+ return false;
+}
+
+void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
+{
+ int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate();
+ OutputTrack *outputTrack = new OutputTrack((ThreadBase *)thread,
+ mSampleRate,
+ mFormat,
+ mChannelCount,
+ frameCount);
+ if (outputTrack->cblk() != NULL) {
+ thread->setStreamVolume(AudioSystem::NUM_STREAM_TYPES, 1.0f);
+ mOutputTracks.add(outputTrack);
+ LOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
+ }
+}
+
+void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
+{
+ Mutex::Autolock _l(mLock);
+ for (size_t i = 0; i < mOutputTracks.size(); i++) {
+ if (mOutputTracks[i]->thread() == (ThreadBase *)thread) {
+ mOutputTracks[i]->destroy();
+ mOutputTracks.removeAt(i);
+ return;
+ }
+ }
+ LOGV("removeOutputTrack(): unkonwn thread: %p", thread);
}
// ----------------------------------------------------------------------------
// TrackBase constructor must be called with AudioFlinger::mLock held
-AudioFlinger::MixerThread::TrackBase::TrackBase(
- const sp<MixerThread>& mixerThread,
+AudioFlinger::ThreadBase::TrackBase::TrackBase(
+ const wp<ThreadBase>& thread,
const sp<Client>& client,
uint32_t sampleRate,
int format,
@@ -1567,21 +2102,15 @@
uint32_t flags,
const sp<IMemory>& sharedBuffer)
: RefBase(),
- mMixerThread(mixerThread),
+ mThread(thread),
mClient(client),
+ mCblk(0),
mFrameCount(0),
mState(IDLE),
mClientTid(-1),
mFormat(format),
mFlags(flags & ~SYSTEM_FLAGS_MASK)
{
- mName = mixerThread->getTrackName_l();
- LOGV("TrackBase contructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid());
- if (mName < 0) {
- LOGE("no more track names availlable");
- return;
- }
-
LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
// LOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
@@ -1635,16 +2164,22 @@
}
}
-AudioFlinger::MixerThread::TrackBase::~TrackBase()
+AudioFlinger::ThreadBase::TrackBase::~TrackBase()
{
if (mCblk) {
- mCblk->~audio_track_cblk_t(); // destroy our shared-structure.
+ mCblk->~audio_track_cblk_t(); // destroy our shared-structure.
+ if (mClient == NULL) {
+ delete mCblk;
+ }
}
mCblkMemory.clear(); // and free the shared memory
- mClient.clear();
+ if (mClient != NULL) {
+ Mutex::Autolock _l(mClient->audioFlinger()->mLock);
+ mClient.clear();
+ }
}
-void AudioFlinger::MixerThread::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
+void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
{
buffer->raw = 0;
mFrameCount = buffer->frameCount;
@@ -1652,7 +2187,7 @@
buffer->frameCount = 0;
}
-bool AudioFlinger::MixerThread::TrackBase::step() {
+bool AudioFlinger::ThreadBase::TrackBase::step() {
bool result;
audio_track_cblk_t* cblk = this->cblk();
@@ -1664,7 +2199,7 @@
return result;
}
-void AudioFlinger::MixerThread::TrackBase::reset() {
+void AudioFlinger::ThreadBase::TrackBase::reset() {
audio_track_cblk_t* cblk = this->cblk();
cblk->user = 0;
@@ -1675,27 +2210,27 @@
LOGV("TrackBase::reset");
}
-sp<IMemory> AudioFlinger::MixerThread::TrackBase::getCblk() const
+sp<IMemory> AudioFlinger::ThreadBase::TrackBase::getCblk() const
{
return mCblkMemory;
}
-int AudioFlinger::MixerThread::TrackBase::sampleRate() const {
+int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
return (int)mCblk->sampleRate;
}
-int AudioFlinger::MixerThread::TrackBase::channelCount() const {
+int AudioFlinger::ThreadBase::TrackBase::channelCount() const {
return (int)mCblk->channels;
}
-void* AudioFlinger::MixerThread::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
+void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
audio_track_cblk_t* cblk = this->cblk();
- int16_t *bufferStart = (int16_t *)mBuffer + (offset-cblk->serverBase)*cblk->channels;
- int16_t *bufferEnd = bufferStart + frames * cblk->channels;
+ int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*cblk->frameSize;
+ int8_t *bufferEnd = bufferStart + frames * cblk->frameSize;
// Check validity of returned pointer in case the track control block would have been corrupted.
- if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd ||
- (cblk->channels == 2 && ((unsigned long)bufferStart & 3))) {
+ if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd ||
+ ((unsigned long)bufferStart & (unsigned long)(cblk->frameSize - 1))) {
LOGE("TrackBase::getBuffer buffer out of range:\n start: %p, end %p , mBuffer %p mBufferEnd %p\n \
server %d, serverBase %d, user %d, userBase %d, channels %d",
bufferStart, bufferEnd, mBuffer, mBufferEnd,
@@ -1708,9 +2243,9 @@
// ----------------------------------------------------------------------------
-// Track constructor must be called with AudioFlinger::mLock held
-AudioFlinger::MixerThread::Track::Track(
- const sp<MixerThread>& mixerThread,
+// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
+AudioFlinger::PlaybackThread::Track::Track(
+ const wp<ThreadBase>& thread,
const sp<Client>& client,
int streamType,
uint32_t sampleRate,
@@ -1718,42 +2253,62 @@
int channelCount,
int frameCount,
const sp<IMemory>& sharedBuffer)
- : TrackBase(mixerThread, client, sampleRate, format, channelCount, frameCount, 0, sharedBuffer)
+ : TrackBase(thread, client, sampleRate, format, channelCount, frameCount, 0, sharedBuffer),
+ mMute(false), mSharedBuffer(sharedBuffer), mName(-1)
{
- mVolume[0] = 1.0f;
- mVolume[1] = 1.0f;
- mMute = false;
- mSharedBuffer = sharedBuffer;
- mStreamType = streamType;
-}
-
-AudioFlinger::MixerThread::Track::~Track()
-{
- wp<Track> weak(this); // never create a strong ref from the dtor
- Mutex::Autolock _l(mMixerThread->mAudioFlinger->mLock);
- mState = TERMINATED;
-}
-
-void AudioFlinger::MixerThread::Track::destroy()
-{
- // NOTE: destroyTrack_l() can remove a strong reference to this Track
- // by removing it from mTracks vector, so there is a risk that this Tracks's
- // desctructor is called. As the destructor needs to lock AudioFlinger::mLock,
- // we must acquire a strong reference on this Track before locking AudioFlinger::mLock
- // here so that the destructor is called only when exiting this function.
- // On the other hand, as long as Track::destroy() is only called by
- // TrackHandle destructor, the TrackHandle still holds a strong ref on
- // this Track with its member mTrack.
- sp<Track> keep(this);
- { // scope for AudioFlinger::mLock
- Mutex::Autolock _l(mMixerThread->mAudioFlinger->mLock);
- mMixerThread->destroyTrack_l(this);
+ if (mCblk != NULL) {
+ sp<ThreadBase> baseThread = thread.promote();
+ if (baseThread != 0) {
+ PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get();
+ mName = playbackThread->getTrackName_l();
+ }
+ LOGV("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid());
+ if (mName < 0) {
+ LOGE("no more track names available");
+ }
+ mVolume[0] = 1.0f;
+ mVolume[1] = 1.0f;
+ mStreamType = streamType;
+ // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
+ // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
+ mCblk->frameSize = AudioSystem::isLinearPCM(format) ? channelCount * sizeof(int16_t) : sizeof(int8_t);
}
}
-void AudioFlinger::MixerThread::Track::dump(char* buffer, size_t size)
+AudioFlinger::PlaybackThread::Track::~Track()
{
- snprintf(buffer, size, " %5d %5d %3u %3u %3u %3u %1d %1d %1d %5u %5u %5u %04x %04x\n",
+ LOGV("PlaybackThread::Track destructor");
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ Mutex::Autolock _l(thread->mLock);
+ mState = TERMINATED;
+ }
+}
+
+void AudioFlinger::PlaybackThread::Track::destroy()
+{
+ // NOTE: destroyTrack_l() can remove a strong reference to this Track
+ // by removing it from mTracks vector, so there is a risk that this Tracks's
+ // desctructor is called. As the destructor needs to lock mLock,
+ // we must acquire a strong reference on this Track before locking mLock
+ // here so that the destructor is called only when exiting this function.
+ // On the other hand, as long as Track::destroy() is only called by
+ // TrackHandle destructor, the TrackHandle still holds a strong ref on
+ // this Track with its member mTrack.
+ sp<Track> keep(this);
+ { // scope for mLock
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ Mutex::Autolock _l(thread->mLock);
+ PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
+ playbackThread->destroyTrack_l(this);
+ }
+ }
+}
+
+void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
+{
+ snprintf(buffer, size, " %5d %5d %3u %3u %3u %04u %1d %1d %1d %5u %5u %5u %08x %08x\n",
mName - AudioMixer::TRACK0,
(mClient == NULL) ? getpid() : mClient->pid(),
mStreamType,
@@ -1770,7 +2325,7 @@
mCblk->user);
}
-status_t AudioFlinger::MixerThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
+status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
{
audio_track_cblk_t* cblk = this->cblk();
uint32_t framesReady;
@@ -1807,76 +2362,90 @@
getNextBuffer_exit:
buffer->raw = 0;
buffer->frameCount = 0;
+ LOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
return NOT_ENOUGH_DATA;
}
-bool AudioFlinger::MixerThread::Track::isReady() const {
+bool AudioFlinger::PlaybackThread::Track::isReady() const {
if (mFillingUpStatus != FS_FILLING) return true;
if (mCblk->framesReady() >= mCblk->frameCount ||
mCblk->forceReady) {
mFillingUpStatus = FS_FILLED;
mCblk->forceReady = 0;
- LOGV("Track::isReady() track %d for output %d", mName, mMixerThread->mOutputType);
return true;
}
return false;
}
-status_t AudioFlinger::MixerThread::Track::start()
+status_t AudioFlinger::PlaybackThread::Track::start()
{
- LOGV("start(%d), calling thread %d for output %d", mName, IPCThreadState::self()->getCallingPid(), mMixerThread->mOutputType);
- Mutex::Autolock _l(mMixerThread->mAudioFlinger->mLock);
- mMixerThread->addTrack_l(this);
+ LOGV("start(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ Mutex::Autolock _l(thread->mLock);
+ PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
+ playbackThread->addTrack_l(this);
+ }
return NO_ERROR;
}
-void AudioFlinger::MixerThread::Track::stop()
+void AudioFlinger::PlaybackThread::Track::stop()
{
- LOGV("stop(%d), calling thread %d for output %d", mName, IPCThreadState::self()->getCallingPid(), mMixerThread->mOutputType);
- Mutex::Autolock _l(mMixerThread->mAudioFlinger->mLock);
- if (mState > STOPPED) {
- mState = STOPPED;
- // If the track is not active (PAUSED and buffers full), flush buffers
- if (mMixerThread->mActiveTracks.indexOf(this) < 0) {
- reset();
+ LOGV("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ Mutex::Autolock _l(thread->mLock);
+ if (mState > STOPPED) {
+ mState = STOPPED;
+ // If the track is not active (PAUSED and buffers full), flush buffers
+ PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
+ if (playbackThread->mActiveTracks.indexOf(this) < 0) {
+ reset();
+ }
+ LOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
}
- LOGV("(> STOPPED) => STOPPED (%d)", mName);
}
}
-void AudioFlinger::MixerThread::Track::pause()
+void AudioFlinger::PlaybackThread::Track::pause()
{
LOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
- Mutex::Autolock _l(mMixerThread->mAudioFlinger->mLock);
- if (mState == ACTIVE || mState == RESUMING) {
- mState = PAUSING;
- LOGV("ACTIVE/RESUMING => PAUSING (%d)", mName);
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ Mutex::Autolock _l(thread->mLock);
+ if (mState == ACTIVE || mState == RESUMING) {
+ mState = PAUSING;
+ LOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
+ }
}
}
-void AudioFlinger::MixerThread::Track::flush()
+void AudioFlinger::PlaybackThread::Track::flush()
{
LOGV("flush(%d)", mName);
- Mutex::Autolock _l(mMixerThread->mAudioFlinger->mLock);
- if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
- return;
- }
- // No point remaining in PAUSED state after a flush => go to
- // STOPPED state
- mState = STOPPED;
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ Mutex::Autolock _l(thread->mLock);
+ if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
+ return;
+ }
+ // No point remaining in PAUSED state after a flush => go to
+ // STOPPED state
+ mState = STOPPED;
- mCblk->lock.lock();
- // NOTE: reset() will reset cblk->user and cblk->server with
- // the risk that at the same time, the AudioMixer is trying to read
- // data. In this case, getNextBuffer() would return a NULL pointer
- // as audio buffer => the AudioMixer code MUST always test that pointer
- // returned by getNextBuffer() is not NULL!
- reset();
- mCblk->lock.unlock();
+ mCblk->lock.lock();
+ // NOTE: reset() will reset cblk->user and cblk->server with
+ // the risk that at the same time, the AudioMixer is trying to read
+ // data. In this case, getNextBuffer() would return a NULL pointer
+ // as audio buffer => the AudioMixer code MUST always test that pointer
+ // returned by getNextBuffer() is not NULL!
+ reset();
+ mCblk->lock.unlock();
+ }
}
-void AudioFlinger::MixerThread::Track::reset()
+void AudioFlinger::PlaybackThread::Track::reset()
{
// Do not reset twice to avoid discarding data written just after a flush and before
// the audioflinger thread detects the track is stopped.
@@ -1886,17 +2455,17 @@
// written to buffer
mCblk->flowControlFlag = 1;
mCblk->forceReady = 0;
- mFillingUpStatus = FS_FILLING;
+ mFillingUpStatus = FS_FILLING;
mResetDone = true;
}
}
-void AudioFlinger::MixerThread::Track::mute(bool muted)
+void AudioFlinger::PlaybackThread::Track::mute(bool muted)
{
mMute = muted;
}
-void AudioFlinger::MixerThread::Track::setVolume(float left, float right)
+void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right)
{
mVolume[0] = left;
mVolume[1] = right;
@@ -1905,28 +2474,35 @@
// ----------------------------------------------------------------------------
// RecordTrack constructor must be called with AudioFlinger::mLock held
-AudioFlinger::MixerThread::RecordTrack::RecordTrack(
- const sp<MixerThread>& mixerThread,
+AudioFlinger::RecordThread::RecordTrack::RecordTrack(
+ const wp<ThreadBase>& thread,
const sp<Client>& client,
- int inputSource,
uint32_t sampleRate,
int format,
int channelCount,
int frameCount,
uint32_t flags)
- : TrackBase(mixerThread, client, sampleRate, format,
+ : TrackBase(thread, client, sampleRate, format,
channelCount, frameCount, flags, 0),
- mOverflow(false), mInputSource(inputSource)
+ mOverflow(false)
+{
+ if (mCblk != NULL) {
+ LOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
+ if (format == AudioSystem::PCM_16_BIT) {
+ mCblk->frameSize = channelCount * sizeof(int16_t);
+ } else if (format == AudioSystem::PCM_8_BIT) {
+ mCblk->frameSize = channelCount * sizeof(int8_t);
+ } else {
+ mCblk->frameSize = sizeof(int8_t);
+ }
+ }
+}
+
+AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
{
}
-AudioFlinger::MixerThread::RecordTrack::~RecordTrack()
-{
- Mutex::Autolock _l(mMixerThread->mAudioFlinger->mLock);
- mMixerThread->deleteTrackName_l(mName);
-}
-
-status_t AudioFlinger::MixerThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
+status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
{
audio_track_cblk_t* cblk = this->cblk();
uint32_t framesAvail;
@@ -1965,180 +2541,247 @@
return NOT_ENOUGH_DATA;
}
-status_t AudioFlinger::MixerThread::RecordTrack::start()
+status_t AudioFlinger::RecordThread::RecordTrack::start()
{
- return mMixerThread->mAudioFlinger->startRecord(this);
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ RecordThread *recordThread = (RecordThread *)thread.get();
+ return recordThread->start(this);
+ }
+ return NO_INIT;
}
-void AudioFlinger::MixerThread::RecordTrack::stop()
+void AudioFlinger::RecordThread::RecordTrack::stop()
{
- mMixerThread->mAudioFlinger->stopRecord(this);
- TrackBase::reset();
- // Force overerrun condition to avoid false overrun callback until first data is
- // read from buffer
- mCblk->flowControlFlag = 1;
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ RecordThread *recordThread = (RecordThread *)thread.get();
+ recordThread->stop(this);
+ TrackBase::reset();
+ // Force overerrun condition to avoid false overrun callback until first data is
+ // read from buffer
+ mCblk->flowControlFlag = 1;
+ }
+}
+
+void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
+{
+ snprintf(buffer, size, " %05d %03u %03u %04u %01d %05u %08x %08x\n",
+ (mClient == NULL) ? getpid() : mClient->pid(),
+ mFormat,
+ mCblk->channels,
+ mFrameCount,
+ mState,
+ mCblk->sampleRate,
+ mCblk->server,
+ mCblk->user);
}
// ----------------------------------------------------------------------------
-AudioFlinger::MixerThread::OutputTrack::OutputTrack(
- const sp<MixerThread>& mixerThread,
+AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
+ const wp<ThreadBase>& thread,
uint32_t sampleRate,
int format,
int channelCount,
int frameCount)
- : Track(mixerThread, NULL, AudioSystem::SYSTEM, sampleRate, format, channelCount, frameCount, NULL),
- mOutputMixerThread(mixerThread)
+ : Track(thread, NULL, AudioSystem::NUM_STREAM_TYPES, sampleRate, format, channelCount, frameCount, NULL),
+ mActive(false)
{
-
- mCblk->out = 1;
- mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
- mCblk->volume[0] = mCblk->volume[1] = 0x1000;
- mOutBuffer.frameCount = 0;
- mCblk->bufferTimeoutMs = 10;
-
- LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, mCblk->frameCount %d, mCblk->sampleRate %d, mCblk->channels %d mBufferEnd %p",
- mCblk, mBuffer, mCblk->buffers, mCblk->frameCount, mCblk->sampleRate, mCblk->channels, mBufferEnd);
-
+
+ PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get();
+ if (mCblk != NULL) {
+ mCblk->out = 1;
+ mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
+ mCblk->volume[0] = mCblk->volume[1] = 0x1000;
+ mOutBuffer.frameCount = 0;
+ mWaitTimeMs = (playbackThread->frameCount() * 2 * 1000) / playbackThread->sampleRate();
+ playbackThread->mTracks.add(this);
+ LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, mCblk->frameCount %d, mCblk->sampleRate %d, mCblk->channels %d mBufferEnd %p mWaitTimeMs %d",
+ mCblk, mBuffer, mCblk->buffers, mCblk->frameCount, mCblk->sampleRate, mCblk->channels, mBufferEnd, mWaitTimeMs);
+ } else {
+ LOGW("Error creating output track on thread %p", playbackThread);
+ }
}
-AudioFlinger::MixerThread::OutputTrack::~OutputTrack()
+AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
{
- stop();
+ clearBufferQueue();
}
-status_t AudioFlinger::MixerThread::OutputTrack::start()
+status_t AudioFlinger::PlaybackThread::OutputTrack::start()
{
status_t status = Track::start();
-
+ if (status != NO_ERROR) {
+ return status;
+ }
+
+ mActive = true;
mRetryCount = 127;
return status;
}
-void AudioFlinger::MixerThread::OutputTrack::stop()
+void AudioFlinger::PlaybackThread::OutputTrack::stop()
{
Track::stop();
clearBufferQueue();
mOutBuffer.frameCount = 0;
+ mActive = false;
}
-void AudioFlinger::MixerThread::OutputTrack::write(int16_t* data, uint32_t frames)
+bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
{
Buffer *pInBuffer;
Buffer inBuffer;
uint32_t channels = mCblk->channels;
-
+ bool outputBufferFull = false;
inBuffer.frameCount = frames;
inBuffer.i16 = data;
-
- if (mCblk->user == 0) {
- mOutputMixerThread->mAudioFlinger->mLock.lock();
- bool isMusicActive = mOutputMixerThread->isMusicActive_l();
- mOutputMixerThread->mAudioFlinger->mLock.unlock();
- if (isMusicActive) {
- mCblk->forceReady = 1;
- LOGV("OutputTrack::start() force ready");
- } else if (mCblk->frameCount > frames){
- if (mBufferQueue.size() < kMaxOutputTrackBuffers) {
- uint32_t startFrames = (mCblk->frameCount - frames);
- LOGV("OutputTrack::start() write %d frames", startFrames);
- pInBuffer = new Buffer;
- pInBuffer->mBuffer = new int16_t[startFrames * channels];
- pInBuffer->frameCount = startFrames;
- pInBuffer->i16 = pInBuffer->mBuffer;
- memset(pInBuffer->raw, 0, startFrames * channels * sizeof(int16_t));
- mBufferQueue.add(pInBuffer);
- } else {
- LOGW ("OutputTrack::write() no more buffers");
+
+ uint32_t waitTimeLeftMs = mWaitTimeMs;
+
+ if (!mActive && frames != 0) {
+ start();
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread != 0) {
+ MixerThread *mixerThread = (MixerThread *)thread.get();
+ if (mCblk->frameCount > frames){
+ if (mBufferQueue.size() < kMaxOverFlowBuffers) {
+ uint32_t startFrames = (mCblk->frameCount - frames);
+ pInBuffer = new Buffer;
+ pInBuffer->mBuffer = new int16_t[startFrames * channels];
+ pInBuffer->frameCount = startFrames;
+ pInBuffer->i16 = pInBuffer->mBuffer;
+ memset(pInBuffer->raw, 0, startFrames * channels * sizeof(int16_t));
+ mBufferQueue.add(pInBuffer);
+ } else {
+ LOGW ("OutputTrack::write() %p no more buffers in queue", this);
+ }
}
- }
+ }
}
- while (1) {
+ while (waitTimeLeftMs) {
// First write pending buffers, then new data
if (mBufferQueue.size()) {
pInBuffer = mBufferQueue.itemAt(0);
} else {
pInBuffer = &inBuffer;
}
-
+
if (pInBuffer->frameCount == 0) {
break;
}
-
+
if (mOutBuffer.frameCount == 0) {
mOutBuffer.frameCount = pInBuffer->frameCount;
- if (obtainBuffer(&mOutBuffer) == (status_t)AudioTrack::NO_MORE_BUFFERS) {
+ nsecs_t startTime = systemTime();
+ if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)AudioTrack::NO_MORE_BUFFERS) {
+ LOGV ("OutputTrack::write() %p no more output buffers", this);
+ outputBufferFull = true;
break;
}
+ uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
+ LOGV("OutputTrack::write() to thread %p waitTimeMs %d waitTimeLeftMs %d", mThread.unsafe_get(), waitTimeMs, waitTimeLeftMs);
+ if (waitTimeLeftMs >= waitTimeMs) {
+ waitTimeLeftMs -= waitTimeMs;
+ } else {
+ waitTimeLeftMs = 0;
+ }
}
-
+
uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channels * sizeof(int16_t));
mCblk->stepUser(outFrames);
pInBuffer->frameCount -= outFrames;
pInBuffer->i16 += outFrames * channels;
mOutBuffer.frameCount -= outFrames;
- mOutBuffer.i16 += outFrames * channels;
-
+ mOutBuffer.i16 += outFrames * channels;
+
if (pInBuffer->frameCount == 0) {
if (mBufferQueue.size()) {
mBufferQueue.removeAt(0);
delete [] pInBuffer->mBuffer;
delete pInBuffer;
+ LOGV("OutputTrack::write() %p released overflow buffer %d", this, mBufferQueue.size());
} else {
break;
}
}
}
-
+
// If we could not write all frames, allocate a buffer and queue it for next time.
if (inBuffer.frameCount) {
- if (mBufferQueue.size() < kMaxOutputTrackBuffers) {
+ if (mBufferQueue.size() < kMaxOverFlowBuffers) {
pInBuffer = new Buffer;
pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channels];
pInBuffer->frameCount = inBuffer.frameCount;
pInBuffer->i16 = pInBuffer->mBuffer;
memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channels * sizeof(int16_t));
mBufferQueue.add(pInBuffer);
+ LOGV("OutputTrack::write() %p adding overflow buffer %d", this, mBufferQueue.size());
} else {
- LOGW("OutputTrack::write() no more buffers");
+ LOGW("OutputTrack::write() %p no more overflow buffers", this);
}
}
-
+
// Calling write() with a 0 length buffer, means that no more data will be written:
- // If no more buffers are pending, fill output track buffer to make sure it is started
+ // If no more buffers are pending, fill output track buffer to make sure it is started
// by output mixer.
- if (frames == 0 && mBufferQueue.size() == 0 && mCblk->user < mCblk->frameCount) {
- frames = mCblk->frameCount - mCblk->user;
- pInBuffer = new Buffer;
- pInBuffer->mBuffer = new int16_t[frames * channels];
- pInBuffer->frameCount = frames;
- pInBuffer->i16 = pInBuffer->mBuffer;
- memset(pInBuffer->raw, 0, frames * channels * sizeof(int16_t));
- mBufferQueue.add(pInBuffer);
+ if (frames == 0 && mBufferQueue.size() == 0) {
+ if (mCblk->user < mCblk->frameCount) {
+ frames = mCblk->frameCount - mCblk->user;
+ pInBuffer = new Buffer;
+ pInBuffer->mBuffer = new int16_t[frames * channels];
+ pInBuffer->frameCount = frames;
+ pInBuffer->i16 = pInBuffer->mBuffer;
+ memset(pInBuffer->raw, 0, frames * channels * sizeof(int16_t));
+ mBufferQueue.add(pInBuffer);
+ } else if (mActive) {
+ stop();
+ }
}
+ return outputBufferFull;
}
-status_t AudioFlinger::MixerThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer)
+status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
{
int active;
- int timeout = 0;
status_t result;
audio_track_cblk_t* cblk = mCblk;
uint32_t framesReq = buffer->frameCount;
- LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
+// LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
buffer->frameCount = 0;
-
+
uint32_t framesAvail = cblk->framesAvailable();
+
if (framesAvail == 0) {
- return AudioTrack::NO_MORE_BUFFERS;
+ Mutex::Autolock _l(cblk->lock);
+ goto start_loop_here;
+ while (framesAvail == 0) {
+ active = mActive;
+ if (UNLIKELY(!active)) {
+ LOGV("Not active and NO_MORE_BUFFERS");
+ return AudioTrack::NO_MORE_BUFFERS;
+ }
+ result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
+ if (result != NO_ERROR) {
+ return AudioTrack::NO_MORE_BUFFERS;
+ }
+ // read the server count again
+ start_loop_here:
+ framesAvail = cblk->framesAvailable_l();
+ }
}
+// if (framesAvail < framesReq) {
+// return AudioTrack::NO_MORE_BUFFERS;
+// }
+
if (framesReq > framesAvail) {
framesReq = framesAvail;
}
@@ -2156,11 +2799,11 @@
}
-void AudioFlinger::MixerThread::OutputTrack::clearBufferQueue()
+void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
{
size_t size = mBufferQueue.size();
Buffer *pBuffer;
-
+
for (size_t i = 0; i < size; i++) {
pBuffer = mBufferQueue.itemAt(i);
delete [] pBuffer->mBuffer;
@@ -2180,9 +2823,10 @@
// 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
}
+// Client destructor must be called with AudioFlinger::mLock held
AudioFlinger::Client::~Client()
{
- mAudioFlinger->removeClient(mPid);
+ mAudioFlinger->removeClient_l(mPid);
}
const sp<MemoryDealer>& AudioFlinger::Client::heap() const
@@ -2192,7 +2836,7 @@
// ----------------------------------------------------------------------------
-AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::MixerThread::Track>& track)
+AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
: BnAudioTrack(),
mTrack(track)
{
@@ -2244,7 +2888,7 @@
sp<IAudioRecord> AudioFlinger::openRecord(
pid_t pid,
- int inputSource,
+ int input,
uint32_t sampleRate,
int format,
int channelCount,
@@ -2252,14 +2896,13 @@
uint32_t flags,
status_t *status)
{
- sp<MixerThread::RecordTrack> recordTrack;
+ sp<RecordThread::RecordTrack> recordTrack;
sp<RecordHandle> recordHandle;
sp<Client> client;
wp<Client> wclient;
- AudioStreamIn* input = 0;
- int inFrameCount;
- size_t inputBufferSize;
status_t lStatus;
+ RecordThread *thread;
+ size_t inFrameCount;
// check calling permissions
if (!recordingAllowed()) {
@@ -2267,30 +2910,15 @@
goto Exit;
}
- if (uint32_t(inputSource) >= AudioRecord::NUM_INPUT_SOURCES) {
- LOGE("invalid stream type");
- lStatus = BAD_VALUE;
- goto Exit;
- }
-
- if (mAudioRecordThread == 0) {
- LOGE("Audio record thread not started");
- lStatus = NO_INIT;
- goto Exit;
- }
-
-
- // Check that audio input stream accepts requested audio parameters
- inputBufferSize = mAudioHardware->getInputBufferSize(sampleRate, format, channelCount);
- if (inputBufferSize == 0) {
- lStatus = BAD_VALUE;
- LOGE("Bad audio input parameters: sampling rate %u, format %d, channels %d", sampleRate, format, channelCount);
- goto Exit;
- }
-
// add client to list
{ // scope for mLock
Mutex::Autolock _l(mLock);
+ thread = checkRecordThread_l(input);
+ if (thread == NULL) {
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+
wclient = mClients.valueFor(pid);
if (wclient != NULL) {
client = wclient.promote();
@@ -2299,15 +2927,14 @@
mClients.add(pid, client);
}
- // frameCount must be a multiple of input buffer size
- inFrameCount = inputBufferSize/channelCount/sizeof(short);
- frameCount = ((frameCount - 1)/inFrameCount + 1) * inFrameCount;
-
// create new record track. The record track uses one track in mHardwareMixerThread by convention.
- recordTrack = new MixerThread::RecordTrack(mHardwareMixerThread, client, inputSource, sampleRate,
+ recordTrack = new RecordThread::RecordTrack(thread, client, sampleRate,
format, channelCount, frameCount, flags);
}
if (recordTrack->getCblk() == NULL) {
+ // remove local strong reference to Client before deleting the RecordTrack so that the Client
+ // destructor is called by the TrackBase destructor with mLock held
+ client.clear();
recordTrack.clear();
lStatus = NO_MEMORY;
goto Exit;
@@ -2324,22 +2951,9 @@
return recordHandle;
}
-status_t AudioFlinger::startRecord(MixerThread::RecordTrack* recordTrack) {
- if (mAudioRecordThread != 0) {
- return mAudioRecordThread->start(recordTrack);
- }
- return NO_INIT;
-}
-
-void AudioFlinger::stopRecord(MixerThread::RecordTrack* recordTrack) {
- if (mAudioRecordThread != 0) {
- mAudioRecordThread->stop(recordTrack);
- }
-}
-
// ----------------------------------------------------------------------------
-AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::MixerThread::RecordTrack>& recordTrack)
+AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
: BnAudioRecord(),
mRecordTrack(recordTrack)
{
@@ -2371,86 +2985,164 @@
// ----------------------------------------------------------------------------
-AudioFlinger::AudioRecordThread::AudioRecordThread(AudioHardwareInterface* audioHardware,
- const sp<AudioFlinger>& audioFlinger) :
- mAudioHardware(audioHardware),
- mAudioFlinger(audioFlinger),
- mActive(false)
+AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, AudioStreamIn *input, uint32_t sampleRate, uint32_t channels) :
+ ThreadBase(audioFlinger),
+ mInput(input), mResampler(0), mRsmpOutBuffer(0), mRsmpInBuffer(0)
{
+ mReqChannelCount = AudioSystem::popCount(channels);
+ mReqSampleRate = sampleRate;
+ readInputParameters();
+ sendConfigEvent(AudioSystem::INPUT_OPENED);
}
-AudioFlinger::AudioRecordThread::~AudioRecordThread()
+
+AudioFlinger::RecordThread::~RecordThread()
{
+ delete[] mRsmpInBuffer;
+ if (mResampler != 0) {
+ delete mResampler;
+ delete[] mRsmpOutBuffer;
+ }
}
-bool AudioFlinger::AudioRecordThread::threadLoop()
+void AudioFlinger::RecordThread::onFirstRef()
{
- LOGV("AudioRecordThread: start record loop");
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+
+ snprintf(buffer, SIZE, "Record Thread %p", this);
+
+ run(buffer, PRIORITY_URGENT_AUDIO);
+}
+bool AudioFlinger::RecordThread::threadLoop()
+{
AudioBufferProvider::Buffer buffer;
- int inBufferSize = 0;
- int inFrameCount = 0;
- AudioStreamIn* input = 0;
+ sp<RecordTrack> activeTrack;
- mActive = 0;
-
// start recording
while (!exitPending()) {
- if (!mActive) {
- mLock.lock();
- if (!mActive && !exitPending()) {
- LOGV("AudioRecordThread: loop stopping");
- if (input) {
- delete input;
- input = 0;
- }
- mRecordTrack.clear();
- mStopped.signal();
+ processConfigEvents();
+
+ { // scope for mLock
+ Mutex::Autolock _l(mLock);
+ checkForNewParameters_l();
+ if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
+ if (!mStandby) {
+ mInput->standby();
+ mStandby = true;
+ }
+
+ if (exitPending()) break;
+
+ LOGV("RecordThread: loop stopping");
+ // go to sleep
mWaitWorkCV.wait(mLock);
-
- LOGV("AudioRecordThread: loop starting");
- if (mRecordTrack != 0) {
- input = mAudioHardware->openInputStream(
- mRecordTrack->inputSource(),
- mRecordTrack->format(),
- mRecordTrack->channelCount(),
- mRecordTrack->sampleRate(),
- &mStartStatus,
- (AudioSystem::audio_in_acoustics)(mRecordTrack->mFlags >> 16));
- if (input != 0) {
- inBufferSize = input->bufferSize();
- inFrameCount = inBufferSize/input->frameSize();
+ LOGV("RecordThread: loop starting");
+ continue;
+ }
+ if (mActiveTrack != 0) {
+ if (mActiveTrack->mState == TrackBase::PAUSING) {
+ mActiveTrack.clear();
+ mStartStopCond.broadcast();
+ } else if (mActiveTrack->mState == TrackBase::RESUMING) {
+ mRsmpInIndex = mFrameCount;
+ if (mReqChannelCount != mActiveTrack->channelCount()) {
+ mActiveTrack.clear();
+ } else {
+ mActiveTrack->mState = TrackBase::ACTIVE;
+ }
+ mStartStopCond.broadcast();
+ }
+ mStandby = false;
+ }
+ }
+
+ if (mActiveTrack != 0) {
+ buffer.frameCount = mFrameCount;
+ if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
+ size_t framesOut = buffer.frameCount;
+ if (mResampler == 0) {
+ // no resampling
+ while (framesOut) {
+ size_t framesIn = mFrameCount - mRsmpInIndex;
+ if (framesIn) {
+ int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
+ int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
+ if (framesIn > framesOut)
+ framesIn = framesOut;
+ mRsmpInIndex += framesIn;
+ framesOut -= framesIn;
+ if (mChannelCount == mReqChannelCount ||
+ mFormat != AudioSystem::PCM_16_BIT) {
+ memcpy(dst, src, framesIn * mFrameSize);
+ } else {
+ int16_t *src16 = (int16_t *)src;
+ int16_t *dst16 = (int16_t *)dst;
+ if (mChannelCount == 1) {
+ while (framesIn--) {
+ *dst16++ = *src16;
+ *dst16++ = *src16++;
+ }
+ } else {
+ while (framesIn--) {
+ *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
+ src16 += 2;
+ }
+ }
+ }
+ }
+ if (framesOut && mFrameCount == mRsmpInIndex) {
+ ssize_t bytesRead;
+ if (framesOut == mFrameCount &&
+ (mChannelCount == mReqChannelCount || mFormat != AudioSystem::PCM_16_BIT)) {
+ bytesRead = mInput->read(buffer.raw, mInputBytes);
+ framesOut = 0;
+ } else {
+ bytesRead = mInput->read(mRsmpInBuffer, mInputBytes);
+ mRsmpInIndex = 0;
+ }
+ if (bytesRead < 0) {
+ LOGE("Error reading audio input");
+ sleep(1);
+ mRsmpInIndex = mFrameCount;
+ framesOut = 0;
+ buffer.frameCount = 0;
+ }
+ }
}
} else {
- mStartStatus = NO_INIT;
- }
- if (mStartStatus !=NO_ERROR) {
- LOGW("record start failed, status %d", mStartStatus);
- mActive = false;
- mRecordTrack.clear();
- }
- mWaitWorkCV.signal();
- }
- mLock.unlock();
- } else if (mRecordTrack != 0) {
+ // resampling
- buffer.frameCount = inFrameCount;
- if (LIKELY(mRecordTrack->getNextBuffer(&buffer) == NO_ERROR &&
- (int)buffer.frameCount == inFrameCount)) {
- LOGV("AudioRecordThread read: %d frames", buffer.frameCount);
- ssize_t bytesRead = input->read(buffer.raw, inBufferSize);
- if (bytesRead < 0) {
- LOGE("Error reading audio input");
- sleep(1);
- }
- mRecordTrack->releaseBuffer(&buffer);
- mRecordTrack->overflow();
- }
+ memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
+ // alter output frame count as if we were expecting stereo samples
+ if (mChannelCount == 1 && mReqChannelCount == 1) {
+ framesOut >>= 1;
+ }
+ mResampler->resample(mRsmpOutBuffer, framesOut, this);
+ // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
+ // are 32 bit aligned which should be always true.
+ if (mChannelCount == 2 && mReqChannelCount == 1) {
+ AudioMixer::ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
+ // the resampler always outputs stereo samples: do post stereo to mono conversion
+ int16_t *src = (int16_t *)mRsmpOutBuffer;
+ int16_t *dst = buffer.i16;
+ while (framesOut--) {
+ *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
+ src += 2;
+ }
+ } else {
+ AudioMixer::ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
+ }
+ }
+ mActiveTrack->releaseBuffer(&buffer);
+ mActiveTrack->overflow();
+ }
// client isn't retrieving buffers fast enough
else {
- if (!mRecordTrack->setOverflow())
- LOGW("AudioRecordThread: buffer overflow");
+ if (!mActiveTrack->setOverflow())
+ LOGW("RecordThread: buffer overflow");
// Release the processor for a while before asking for a new buffer.
// This will give the application more chance to read from the buffer and
// clear the overflow.
@@ -2459,73 +3151,559 @@
}
}
-
- if (input) {
- delete input;
+ if (!mStandby) {
+ mInput->standby();
}
- mRecordTrack.clear();
-
+ mActiveTrack.clear();
+
+ LOGV("RecordThread %p exiting", this);
return false;
}
-status_t AudioFlinger::AudioRecordThread::start(MixerThread::RecordTrack* recordTrack)
+status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack)
{
- LOGV("AudioRecordThread::start");
+ LOGV("RecordThread::start");
AutoMutex lock(&mLock);
- mActive = true;
- // If starting the active track, just reset mActive in case a stop
- // was pending and exit
- if (recordTrack == mRecordTrack.get()) return NO_ERROR;
- if (mRecordTrack != 0) return -EBUSY;
+ if (mActiveTrack != 0) {
+ if (recordTrack != mActiveTrack.get()) return -EBUSY;
- mRecordTrack = recordTrack;
+ if (mActiveTrack->mState == TrackBase::PAUSING) mActiveTrack->mState = TrackBase::RESUMING;
+ return NO_ERROR;
+ }
+
+ mActiveTrack = recordTrack;
+ mActiveTrack->mState = TrackBase::RESUMING;
// signal thread to start
LOGV("Signal record thread");
mWaitWorkCV.signal();
- mWaitWorkCV.wait(mLock);
- LOGV("Record started, status %d", mStartStatus);
- return mStartStatus;
+ mStartStopCond.wait(mLock);
+ if (mActiveTrack != 0) {
+ LOGV("Record started OK");
+ return NO_ERROR;
+ } else {
+ LOGV("Record failed to start");
+ return BAD_VALUE;
+ }
}
-void AudioFlinger::AudioRecordThread::stop(MixerThread::RecordTrack* recordTrack) {
- LOGV("AudioRecordThread::stop");
+void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
+ LOGV("RecordThread::stop");
AutoMutex lock(&mLock);
- if (mActive && (recordTrack == mRecordTrack.get())) {
- mActive = false;
- mStopped.wait(mLock);
+ if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
+ mActiveTrack->mState = TrackBase::PAUSING;
+ mStartStopCond.wait(mLock);
}
}
-void AudioFlinger::AudioRecordThread::exit()
-{
- LOGV("AudioRecordThread::exit");
- {
- AutoMutex lock(&mLock);
- requestExit();
- mWaitWorkCV.signal();
- }
- requestExitAndWait();
-}
-
-status_t AudioFlinger::AudioRecordThread::dump(int fd, const Vector<String16>& args)
+status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
{
const size_t SIZE = 256;
char buffer[SIZE];
String8 result;
pid_t pid = 0;
- if (mRecordTrack != 0 && mRecordTrack->mClient != 0) {
- snprintf(buffer, SIZE, "Record client pid: %d\n", mRecordTrack->mClient->pid());
+ snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
+ result.append(buffer);
+
+ if (mActiveTrack != 0) {
+ result.append("Active Track:\n");
+ result.append(" Clien Fmt Chn Buf S SRate Serv User\n");
+ mActiveTrack->dump(buffer, SIZE);
result.append(buffer);
+
+ snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != 0));
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
+ result.append(buffer);
+
+
} else {
result.append("No record client\n");
}
write(fd, result.string(), result.size());
+
+ dumpBase(fd, args);
+
return NO_ERROR;
}
+status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer)
+{
+ size_t framesReq = buffer->frameCount;
+ size_t framesReady = mFrameCount - mRsmpInIndex;
+ int channelCount;
+
+ if (framesReady == 0) {
+ ssize_t bytesRead = mInput->read(mRsmpInBuffer, mInputBytes);
+ if (bytesRead < 0) {
+ LOGE("RecordThread::getNextBuffer() Error reading audio input");
+ sleep(1);
+ buffer->raw = 0;
+ buffer->frameCount = 0;
+ return NOT_ENOUGH_DATA;
+ }
+ mRsmpInIndex = 0;
+ framesReady = mFrameCount;
+ }
+
+ if (framesReq > framesReady) {
+ framesReq = framesReady;
+ }
+
+ if (mChannelCount == 1 && mReqChannelCount == 2) {
+ channelCount = 1;
+ } else {
+ channelCount = 2;
+ }
+ buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
+ buffer->frameCount = framesReq;
+ return NO_ERROR;
+}
+
+void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
+{
+ mRsmpInIndex += buffer->frameCount;
+ buffer->frameCount = 0;
+}
+
+bool AudioFlinger::RecordThread::checkForNewParameters_l()
+{
+ bool reconfig = false;
+
+ while (!mNewParameters.isEmpty()) {
+ status_t status = NO_ERROR;
+ String8 keyValuePair = mNewParameters[0];
+ AudioParameter param = AudioParameter(keyValuePair);
+ int value;
+ int reqFormat = mFormat;
+ int reqSamplingRate = mReqSampleRate;
+ int reqChannelCount = mReqChannelCount;
+
+ if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
+ reqSamplingRate = value;
+ reconfig = true;
+ }
+ if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
+ reqFormat = value;
+ reconfig = true;
+ }
+ if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
+ reqChannelCount = AudioSystem::popCount(value);
+ reconfig = true;
+ }
+ if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
+ // do not accept frame count changes if tracks are open as the track buffer
+ // size depends on frame count and correct behavior would not be garantied
+ // if frame count is changed after track creation
+ if (mActiveTrack != 0) {
+ status = INVALID_OPERATION;
+ } else {
+ reconfig = true;
+ }
+ }
+ if (status == NO_ERROR) {
+ status = mInput->setParameters(keyValuePair);
+ if (status == INVALID_OPERATION) {
+ mInput->standby();
+ status = mInput->setParameters(keyValuePair);
+ }
+ if (reconfig) {
+ if (status == BAD_VALUE &&
+ reqFormat == mInput->format() && reqFormat == AudioSystem::PCM_16_BIT &&
+ ((int)mInput->sampleRate() <= 2 * reqSamplingRate) &&
+ (AudioSystem::popCount(mInput->channels()) < 3) && (reqChannelCount < 3)) {
+ status = NO_ERROR;
+ }
+ if (status == NO_ERROR) {
+ readInputParameters();
+ sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
+ }
+ }
+ }
+
+ mNewParameters.removeAt(0);
+
+ mParamStatus = status;
+ mParamCond.signal();
+ mWaitWorkCV.wait(mLock);
+ }
+ return reconfig;
+}
+
+String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
+{
+ return mInput->getParameters(keys);
+}
+
+void AudioFlinger::RecordThread::audioConfigChanged(int event, int param) {
+ AudioSystem::OutputDescriptor desc;
+ void *param2 = 0;
+
+ switch (event) {
+ case AudioSystem::INPUT_OPENED:
+ case AudioSystem::INPUT_CONFIG_CHANGED:
+ desc.channels = mChannelCount;
+ desc.samplingRate = mSampleRate;
+ desc.format = mFormat;
+ desc.frameCount = mFrameCount;
+ desc.latency = 0;
+ param2 = &desc;
+ break;
+
+ case AudioSystem::INPUT_CLOSED:
+ default:
+ break;
+ }
+ Mutex::Autolock _l(mAudioFlinger->mLock);
+ mAudioFlinger->audioConfigChanged_l(event, this, param2);
+}
+
+void AudioFlinger::RecordThread::readInputParameters()
+{
+ if (mRsmpInBuffer) delete mRsmpInBuffer;
+ if (mRsmpOutBuffer) delete mRsmpOutBuffer;
+ if (mResampler) delete mResampler;
+ mResampler = 0;
+
+ mSampleRate = mInput->sampleRate();
+ mChannelCount = AudioSystem::popCount(mInput->channels());
+ mFormat = mInput->format();
+ mFrameSize = mInput->frameSize();
+ mInputBytes = mInput->bufferSize();
+ mFrameCount = mInputBytes / mFrameSize;
+ mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
+
+ if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3)
+ {
+ int channelCount;
+ // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid
+ // stereo to mono post process as the resampler always outputs stereo.
+ if (mChannelCount == 1 && mReqChannelCount == 2) {
+ channelCount = 1;
+ } else {
+ channelCount = 2;
+ }
+ mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
+ mResampler->setSampleRate(mSampleRate);
+ mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
+ mRsmpOutBuffer = new int32_t[mFrameCount * 2];
+
+ // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
+ if (mChannelCount == 1 && mReqChannelCount == 1) {
+ mFrameCount >>= 1;
+ }
+
+ }
+ mRsmpInIndex = mFrameCount;
+}
+
+// ----------------------------------------------------------------------------
+
+int AudioFlinger::openOutput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t *pLatencyMs,
+ uint32_t flags)
+{
+ status_t status;
+ PlaybackThread *thread = NULL;
+ mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
+ uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
+ uint32_t format = pFormat ? *pFormat : 0;
+ uint32_t channels = pChannels ? *pChannels : 0;
+ uint32_t latency = pLatencyMs ? *pLatencyMs : 0;
+
+ LOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
+ pDevices ? *pDevices : 0,
+ samplingRate,
+ format,
+ channels,
+ flags);
+
+ if (pDevices == NULL || *pDevices == 0) {
+ return 0;
+ }
+ Mutex::Autolock _l(mLock);
+
+ AudioStreamOut *output = mAudioHardware->openOutputStream(*pDevices,
+ (int *)&format,
+ &channels,
+ &samplingRate,
+ &status);
+ LOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
+ output,
+ samplingRate,
+ format,
+ channels,
+ status);
+
+ mHardwareStatus = AUDIO_HW_IDLE;
+ if (output != 0) {
+ if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) ||
+ (format != AudioSystem::PCM_16_BIT) ||
+ (channels != AudioSystem::CHANNEL_OUT_STEREO)) {
+ thread = new DirectOutputThread(this, output);
+ LOGV("openOutput() created direct output: ID %d thread %p", (mNextThreadId + 1), thread);
+ } else {
+ thread = new MixerThread(this, output);
+ LOGV("openOutput() created mixer output: ID %d thread %p", (mNextThreadId + 1), thread);
+ }
+ mPlaybackThreads.add(++mNextThreadId, thread);
+
+ if (pSamplingRate) *pSamplingRate = samplingRate;
+ if (pFormat) *pFormat = format;
+ if (pChannels) *pChannels = channels;
+ if (pLatencyMs) *pLatencyMs = thread->latency();
+ }
+
+ return mNextThreadId;
+}
+
+int AudioFlinger::openDuplicateOutput(int output1, int output2)
+{
+ Mutex::Autolock _l(mLock);
+ MixerThread *thread1 = checkMixerThread_l(output1);
+ MixerThread *thread2 = checkMixerThread_l(output2);
+
+ if (thread1 == NULL || thread2 == NULL) {
+ LOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
+ return 0;
+ }
+
+
+ DuplicatingThread *thread = new DuplicatingThread(this, thread1);
+ thread->addOutputTrack(thread2);
+ mPlaybackThreads.add(++mNextThreadId, thread);
+ return mNextThreadId;
+}
+
+status_t AudioFlinger::closeOutput(int output)
+{
+ // keep strong reference on the playback thread so that
+ // it is not destroyed while exit() is executed
+ sp <PlaybackThread> thread;
+ {
+ Mutex::Autolock _l(mLock);
+ thread = checkPlaybackThread_l(output);
+ if (thread == NULL) {
+ return BAD_VALUE;
+ }
+
+ LOGV("closeOutput() %d", output);
+
+ if (thread->type() == PlaybackThread::MIXER) {
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ if (mPlaybackThreads.valueAt(i)->type() == PlaybackThread::DUPLICATING) {
+ DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
+ dupThread->removeOutputTrack((MixerThread *)thread.get());
+ }
+ }
+ }
+ void *param2 = 0;
+ audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, thread, param2);
+ mPlaybackThreads.removeItem(output);
+ }
+ thread->exit();
+
+ if (thread->type() != PlaybackThread::DUPLICATING) {
+ mAudioHardware->closeOutputStream(thread->getOutput());
+ }
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::suspendOutput(int output)
+{
+ Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+
+ if (thread == NULL) {
+ return BAD_VALUE;
+ }
+
+ LOGV("suspendOutput() %d", output);
+ thread->suspend();
+
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::restoreOutput(int output)
+{
+ Mutex::Autolock _l(mLock);
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+
+ if (thread == NULL) {
+ return BAD_VALUE;
+ }
+
+ LOGV("restoreOutput() %d", output);
+
+ thread->restore();
+
+ return NO_ERROR;
+}
+
+int AudioFlinger::openInput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t acoustics)
+{
+ status_t status;
+ RecordThread *thread = NULL;
+ uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
+ uint32_t format = pFormat ? *pFormat : 0;
+ uint32_t channels = pChannels ? *pChannels : 0;
+ uint32_t reqSamplingRate = samplingRate;
+ uint32_t reqFormat = format;
+ uint32_t reqChannels = channels;
+
+ if (pDevices == NULL || *pDevices == 0) {
+ return 0;
+ }
+ Mutex::Autolock _l(mLock);
+
+ AudioStreamIn *input = mAudioHardware->openInputStream(*pDevices,
+ (int *)&format,
+ &channels,
+ &samplingRate,
+ &status,
+ (AudioSystem::audio_in_acoustics)acoustics);
+ LOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d",
+ input,
+ samplingRate,
+ format,
+ channels,
+ acoustics,
+ status);
+
+ // If the input could not be opened with the requested parameters and we can handle the conversion internally,
+ // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
+ // or stereo to mono conversions on 16 bit PCM inputs.
+ if (input == 0 && status == BAD_VALUE &&
+ reqFormat == format && format == AudioSystem::PCM_16_BIT &&
+ (samplingRate <= 2 * reqSamplingRate) &&
+ (AudioSystem::popCount(channels) < 3) && (AudioSystem::popCount(reqChannels) < 3)) {
+ LOGV("openInput() reopening with proposed sampling rate and channels");
+ input = mAudioHardware->openInputStream(*pDevices,
+ (int *)&format,
+ &channels,
+ &samplingRate,
+ &status,
+ (AudioSystem::audio_in_acoustics)acoustics);
+ }
+
+ if (input != 0) {
+ // Start record thread
+ thread = new RecordThread(this, input, reqSamplingRate, reqChannels);
+ mRecordThreads.add(++mNextThreadId, thread);
+ LOGV("openInput() created record thread: ID %d thread %p", mNextThreadId, thread);
+ if (pSamplingRate) *pSamplingRate = reqSamplingRate;
+ if (pFormat) *pFormat = format;
+ if (pChannels) *pChannels = reqChannels;
+
+ input->standby();
+ }
+
+ return mNextThreadId;
+}
+
+status_t AudioFlinger::closeInput(int input)
+{
+ // keep strong reference on the record thread so that
+ // it is not destroyed while exit() is executed
+ sp <RecordThread> thread;
+ {
+ Mutex::Autolock _l(mLock);
+ thread = checkRecordThread_l(input);
+ if (thread == NULL) {
+ return BAD_VALUE;
+ }
+
+ LOGV("closeInput() %d", input);
+ void *param2 = 0;
+ audioConfigChanged_l(AudioSystem::INPUT_CLOSED, thread, param2);
+ mRecordThreads.removeItem(input);
+ }
+ thread->exit();
+
+ mAudioHardware->closeInputStream(thread->getInput());
+
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::setStreamOutput(uint32_t stream, int output)
+{
+ Mutex::Autolock _l(mLock);
+ MixerThread *dstThread = checkMixerThread_l(output);
+ if (dstThread == NULL) {
+ LOGW("setStreamOutput() bad output id %d", output);
+ return BAD_VALUE;
+ }
+
+ LOGV("setStreamOutput() stream %d to output %d", stream, output);
+
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
+ if (thread != dstThread &&
+ thread->type() != PlaybackThread::DIRECT) {
+ MixerThread *srcThread = (MixerThread *)thread;
+ SortedVector < sp<MixerThread::Track> > tracks;
+ SortedVector < wp<MixerThread::Track> > activeTracks;
+ srcThread->getTracks(tracks, activeTracks, stream);
+ if (tracks.size()) {
+ dstThread->putTracks(tracks, activeTracks);
+ }
+ }
+ }
+
+ dstThread->sendConfigEvent(AudioSystem::STREAM_CONFIG_CHANGED, stream);
+
+ return NO_ERROR;
+}
+
+// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
+AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const
+{
+ PlaybackThread *thread = NULL;
+ if (mPlaybackThreads.indexOfKey(output) >= 0) {
+ thread = (PlaybackThread *)mPlaybackThreads.valueFor(output).get();
+ }
+ return thread;
+}
+
+// checkMixerThread_l() must be called with AudioFlinger::mLock held
+AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(int output) const
+{
+ PlaybackThread *thread = checkPlaybackThread_l(output);
+ if (thread != NULL) {
+ if (thread->type() == PlaybackThread::DIRECT) {
+ thread = NULL;
+ }
+ }
+ return (MixerThread *)thread;
+}
+
+// checkRecordThread_l() must be called with AudioFlinger::mLock held
+AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const
+{
+ RecordThread *thread = NULL;
+ if (mRecordThreads.indexOfKey(input) >= 0) {
+ thread = (RecordThread *)mRecordThreads.valueFor(input).get();
+ }
+ return thread;
+}
+
+// ----------------------------------------------------------------------------
+
status_t AudioFlinger::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
@@ -2533,6 +3711,7 @@
}
// ----------------------------------------------------------------------------
+
void AudioFlinger::instantiate() {
defaultServiceManager()->addService(
String16("media.audio_flinger"), new AudioFlinger());
diff --git a/libs/audioflinger/AudioFlinger.h b/libs/audioflinger/AudioFlinger.h
index 634934e..22d15c9 100644
--- a/libs/audioflinger/AudioFlinger.h
+++ b/libs/audioflinger/AudioFlinger.h
@@ -30,8 +30,7 @@
#include <utils/Atomic.h>
#include <utils/Errors.h>
#include <utils/threads.h>
-#include <utils/MemoryDealer.h>
-#include <utils/KeyedVector.h>
+#include <binder/MemoryDealer.h>
#include <utils/SortedVector.h>
#include <utils/Vector.h>
@@ -44,6 +43,7 @@
class audio_track_cblk_t;
class AudioMixer;
class AudioBuffer;
+class AudioResampler;
// ----------------------------------------------------------------------------
@@ -56,7 +56,7 @@
static const nsecs_t kStandbyTimeInNsecs = seconds(3);
-class AudioFlinger : public BnAudioFlinger, public IBinder::DeathRecipient
+class AudioFlinger : public BnAudioFlinger, public IBinder::DeathRecipient
{
public:
static void instantiate();
@@ -73,6 +73,7 @@
int frameCount,
uint32_t flags,
const sp<IMemory>& sharedBuffer,
+ int output,
status_t *status);
virtual uint32_t sampleRate(int output) const;
@@ -87,33 +88,53 @@
virtual float masterVolume() const;
virtual bool masterMute() const;
- virtual status_t setStreamVolume(int stream, float value);
+ virtual status_t setStreamVolume(int stream, float value, int output);
virtual status_t setStreamMute(int stream, bool muted);
- virtual float streamVolume(int stream) const;
+ virtual float streamVolume(int stream, int output) const;
virtual bool streamMute(int stream) const;
- virtual status_t setRouting(int mode, uint32_t routes, uint32_t mask);
- virtual uint32_t getRouting(int mode) const;
-
virtual status_t setMode(int mode);
- virtual int getMode() const;
virtual status_t setMicMute(bool state);
virtual bool getMicMute() const;
virtual bool isMusicActive() const;
- virtual bool isA2dpEnabled() const;
-
- virtual status_t setParameter(const char* key, const char* value);
+ virtual status_t setParameters(int ioHandle, const String8& keyValuePairs);
+ virtual String8 getParameters(int ioHandle, const String8& keys);
virtual void registerClient(const sp<IAudioFlingerClient>& client);
-
+
virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount);
-
- virtual void wakeUp() { mWaitWorkCV.broadcast(); }
-
+
+ virtual int openOutput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t *pLatencyMs,
+ uint32_t flags);
+
+ virtual int openDuplicateOutput(int output1, int output2);
+
+ virtual status_t closeOutput(int output);
+
+ virtual status_t suspendOutput(int output);
+
+ virtual status_t restoreOutput(int output);
+
+ virtual int openInput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t acoustics);
+
+ virtual status_t closeInput(int input);
+
+ virtual status_t setStreamOutput(uint32_t stream, int output);
+
+ virtual status_t setVoiceVolume(float volume);
+
// IBinder::DeathRecipient
virtual void binderDied(const wp<IBinder>& who);
@@ -139,7 +160,7 @@
// record interface
virtual sp<IAudioRecord> openRecord(
pid_t pid,
- int inputSource,
+ int input,
uint32_t sampleRate,
int format,
int channelCount,
@@ -156,27 +177,7 @@
private:
AudioFlinger();
virtual ~AudioFlinger();
-
- void setOutput(int outputType);
- void doSetOutput(int outputType);
-#ifdef WITH_A2DP
- void setA2dpEnabled_l(bool enable);
- void checkA2dpEnabledChange_l();
-#endif
- static bool streamForcedToSpeaker(int streamType);
-
- // Management of forced route to speaker for certain track types.
- enum force_speaker_command {
- ACTIVE_TRACK_ADDED = 0,
- ACTIVE_TRACK_REMOVED,
- CHECK_ROUTE_RESTORE_TIME,
- FORCE_ROUTE_RESTORE
- };
- void handleForcedSpeakerRoute(int command);
-#ifdef WITH_A2DP
- void handleRouteDisablesA2dp_l(int routes);
-#endif
// Internal dump utilites.
status_t dumpPermissionDenial(int fd, const Vector<String16>& args);
@@ -190,6 +191,8 @@
virtual ~Client();
const sp<MemoryDealer>& heap() const;
pid_t pid() const { return mPid; }
+ sp<AudioFlinger> audioFlinger() { return mAudioFlinger; }
+
private:
Client(const Client&);
Client& operator = (const Client&);
@@ -201,14 +204,19 @@
class TrackHandle;
class RecordHandle;
- class AudioRecordThread;
+ class RecordThread;
+ class PlaybackThread;
+ class MixerThread;
+ class DirectOutputThread;
+ class Track;
+ class RecordTrack;
-
- // --- MixerThread ---
- class MixerThread : public Thread {
+ class ThreadBase : public Thread {
public:
-
- // --- Track ---
+ ThreadBase (const sp<AudioFlinger>& audioFlinger);
+ virtual ~ThreadBase();
+
+ status_t dumpBase(int fd, const Vector<String16>& args);
// base for record and playback
class TrackBase : public AudioBufferProvider, public RefBase {
@@ -230,7 +238,7 @@
// The upper 16 bits are used for track-specific flags.
};
- TrackBase(const sp<MixerThread>& mixerThread,
+ TrackBase(const wp<ThreadBase>& thread,
const sp<Client>& client,
uint32_t sampleRate,
int format,
@@ -243,11 +251,15 @@
virtual status_t start() = 0;
virtual void stop() = 0;
sp<IMemory> getCblk() const;
+ audio_track_cblk_t* cblk() const { return mCblk; }
protected:
- friend class MixerThread;
+ friend class ThreadBase;
friend class RecordHandle;
- friend class AudioRecordThread;
+ friend class PlaybackThread;
+ friend class RecordThread;
+ friend class MixerThread;
+ friend class DirectOutputThread;
TrackBase(const TrackBase&);
TrackBase& operator = (const TrackBase&);
@@ -255,10 +267,6 @@
virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0;
virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
- audio_track_cblk_t* cblk() const {
- return mCblk;
- }
-
int format() const {
return mFormat;
}
@@ -269,10 +277,6 @@
void* getBuffer(uint32_t offset, uint32_t frames) const;
- int name() const {
- return mName;
- }
-
bool isStopped() const {
return mState == STOPPED;
}
@@ -284,14 +288,13 @@
bool step();
void reset();
- sp<MixerThread> mMixerThread;
+ wp<ThreadBase> mThread;
sp<Client> mClient;
sp<IMemory> mCblkMemory;
audio_track_cblk_t* mCblk;
void* mBuffer;
void* mBufferEnd;
uint32_t mFrameCount;
- int mName;
// we don't really need a lock for these
int mState;
int mClientTid;
@@ -299,10 +302,69 @@
uint32_t mFlags;
};
+ class ConfigEvent {
+ public:
+ ConfigEvent() : mEvent(0), mParam(0) {}
+
+ int mEvent;
+ int mParam;
+ };
+
+ uint32_t sampleRate() const;
+ int channelCount() const;
+ int format() const;
+ size_t frameCount() const;
+ void wakeUp() { mWaitWorkCV.broadcast(); }
+ void exit();
+ virtual bool checkForNewParameters_l() = 0;
+ virtual status_t setParameters(const String8& keyValuePairs);
+ virtual String8 getParameters(const String8& keys) = 0;
+ virtual void audioConfigChanged(int event, int param = 0) = 0;
+ void sendConfigEvent(int event, int param = 0);
+ void sendConfigEvent_l(int event, int param = 0);
+ void processConfigEvents();
+
+ mutable Mutex mLock;
+
+ protected:
+
+ friend class Track;
+ friend class TrackBase;
+ friend class PlaybackThread;
+ friend class MixerThread;
+ friend class DirectOutputThread;
+ friend class DuplicatingThread;
+ friend class RecordThread;
+ friend class RecordTrack;
+
+ Condition mWaitWorkCV;
+ sp<AudioFlinger> mAudioFlinger;
+ uint32_t mSampleRate;
+ size_t mFrameCount;
+ int mChannelCount;
+ int mFormat;
+ uint32_t mFrameSize;
+ Condition mParamCond;
+ Vector<String8> mNewParameters;
+ status_t mParamStatus;
+ Vector<ConfigEvent *> mConfigEvents;
+ bool mStandby;
+ };
+
+ // --- PlaybackThread ---
+ class PlaybackThread : public ThreadBase {
+ public:
+
+ enum type {
+ MIXER,
+ DIRECT,
+ DUPLICATING
+ };
+
// playback track
class Track : public TrackBase {
public:
- Track( const sp<MixerThread>& mixerThread,
+ Track( const wp<ThreadBase>& thread,
const sp<Client>& client,
int streamType,
uint32_t sampleRate,
@@ -321,6 +383,9 @@
void destroy();
void mute(bool);
void setVolume(float left, float right);
+ int name() const {
+ return mName;
+ }
int type() const {
return mStreamType;
@@ -328,29 +393,25 @@
protected:
- friend class MixerThread;
+ friend class ThreadBase;
friend class AudioFlinger;
- friend class AudioFlinger::TrackHandle;
+ friend class TrackHandle;
+ friend class PlaybackThread;
+ friend class MixerThread;
+ friend class DirectOutputThread;
Track(const Track&);
Track& operator = (const Track&);
virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
-
- bool isMuted() const {
- return (mMute || mMixerThread->mStreamTypes[mStreamType].mute);
- }
-
+ bool isMuted() { return mMute; }
bool isPausing() const {
return mState == PAUSING;
}
-
bool isPaused() const {
return mState == PAUSED;
}
-
bool isReady() const;
-
void setPaused() { mState = PAUSED; }
void reset();
@@ -364,54 +425,20 @@
sp<IMemory> mSharedBuffer;
bool mResetDone;
int mStreamType;
+ int mName;
}; // end of Track
- // record track
- class RecordTrack : public TrackBase {
- public:
- RecordTrack(const sp<MixerThread>& mixerThread,
- const sp<Client>& client,
- int inputSource,
- uint32_t sampleRate,
- int format,
- int channelCount,
- int frameCount,
- uint32_t flags);
- ~RecordTrack();
-
- virtual status_t start();
- virtual void stop();
-
- bool overflow() { bool tmp = mOverflow; mOverflow = false; return tmp; }
- bool setOverflow() { bool tmp = mOverflow; mOverflow = true; return tmp; }
-
- int inputSource() const { return mInputSource; }
-
- private:
- friend class AudioFlinger;
- friend class AudioFlinger::RecordHandle;
- friend class AudioFlinger::AudioRecordThread;
- friend class MixerThread;
-
- RecordTrack(const Track&);
- RecordTrack& operator = (const Track&);
-
- virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
-
- bool mOverflow;
- int mInputSource;
- };
// playback track
class OutputTrack : public Track {
public:
-
+
class Buffer: public AudioBufferProvider::Buffer {
public:
int16_t *mBuffer;
};
-
- OutputTrack( const sp<MixerThread>& mixerThread,
+
+ OutputTrack( const wp<ThreadBase>& thread,
uint32_t sampleRate,
int format,
int channelCount,
@@ -420,35 +447,35 @@
virtual status_t start();
virtual void stop();
- void write(int16_t* data, uint32_t frames);
+ bool write(int16_t* data, uint32_t frames);
bool bufferQueueEmpty() { return (mBufferQueue.size() == 0) ? true : false; }
+ bool isActive() { return mActive; }
+ wp<ThreadBase>& thread() { return mThread; }
private:
- status_t obtainBuffer(AudioBufferProvider::Buffer* buffer);
+ status_t obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs);
void clearBufferQueue();
-
- sp<MixerThread> mOutputMixerThread;
+
+ // Maximum number of pending buffers allocated by OutputTrack::write()
+ static const uint8_t kMaxOverFlowBuffers = 3;
+
Vector < Buffer* > mBufferQueue;
AudioBufferProvider::Buffer mOutBuffer;
- uint32_t mFramesWritten;
-
- }; // end of OutputTrack
+ uint32_t mWaitTimeMs;
+ bool mActive;
- MixerThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int outputType);
- virtual ~MixerThread();
+ }; // end of OutputTrack
+
+ PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output);
+ virtual ~PlaybackThread();
virtual status_t dump(int fd, const Vector<String16>& args);
// Thread virtuals
- virtual bool threadLoop();
virtual status_t readyToRun();
virtual void onFirstRef();
- virtual uint32_t sampleRate() const;
- virtual int channelCount() const;
- virtual int format() const;
- virtual size_t frameCount() const;
virtual uint32_t latency() const;
virtual status_t setMasterVolume(float value);
@@ -463,9 +490,8 @@
virtual float streamVolume(int stream) const;
virtual bool streamMute(int stream) const;
- bool isMusicActive_l() const;
-
-
+ bool isMusicActive() const;
+
sp<Track> createTrack_l(
const sp<AudioFlinger::Client>& client,
int streamType,
@@ -475,13 +501,15 @@
int frameCount,
const sp<IMemory>& sharedBuffer,
status_t *status);
-
- void getTracks_l(SortedVector < sp<Track> >& tracks,
- SortedVector < wp<Track> >& activeTracks);
- void putTracks_l(SortedVector < sp<Track> >& tracks,
- SortedVector < wp<Track> >& activeTracks);
- void setOuputTrack(OutputTrack *track) { mOutputTrack = track; }
-
+
+ AudioStreamOut* getOutput() { return mOutput; }
+
+ virtual int type() const { return mType; }
+ void suspend() { mSuspended++; }
+ void restore() { if (mSuspended) mSuspended--; }
+ virtual String8 getParameters(const String8& keys);
+ virtual void audioConfigChanged(int event, int param = 0);
+
struct stream_type_t {
stream_type_t()
: volume(1.0f),
@@ -492,56 +520,122 @@
bool mute;
};
+ protected:
+ int mType;
+ int16_t* mMixBuffer;
+ int mSuspended;
+ int mBytesWritten;
+ bool mMasterMute;
+ SortedVector< wp<Track> > mActiveTracks;
+
+ virtual int getTrackName_l() = 0;
+ virtual void deleteTrackName_l(int name) = 0;
+ virtual uint32_t getMaxBufferRecoveryInUsecs() = 0;
+
private:
-
friend class AudioFlinger;
+ friend class OutputTrack;
friend class Track;
friend class TrackBase;
- friend class RecordTrack;
-
- MixerThread(const Client&);
- MixerThread& operator = (const MixerThread&);
-
+ friend class MixerThread;
+ friend class DirectOutputThread;
+ friend class DuplicatingThread;
+
+ PlaybackThread(const Client&);
+ PlaybackThread& operator = (const PlaybackThread&);
+
status_t addTrack_l(const sp<Track>& track);
void destroyTrack_l(const sp<Track>& track);
- int getTrackName_l();
- void deleteTrackName_l(int name);
- void addActiveTrack_l(const wp<Track>& t);
- void removeActiveTrack_l(const wp<Track>& t);
- size_t getOutputFrameCount();
- status_t dumpInternals(int fd, const Vector<String16>& args);
+ void readOutputParameters();
+
+ virtual status_t dumpInternals(int fd, const Vector<String16>& args);
status_t dumpTracks(int fd, const Vector<String16>& args);
-
- sp<AudioFlinger> mAudioFlinger;
- SortedVector< wp<Track> > mActiveTracks;
+
SortedVector< sp<Track> > mTracks;
- stream_type_t mStreamTypes[AudioSystem::NUM_STREAM_TYPES];
- AudioMixer* mAudioMixer;
+ // mStreamTypes[] uses 1 additionnal stream type internally for the OutputTrack used by DuplicatingThread
+ stream_type_t mStreamTypes[AudioSystem::NUM_STREAM_TYPES + 1];
AudioStreamOut* mOutput;
- int mOutputType;
- uint32_t mSampleRate;
- size_t mFrameCount;
- int mChannelCount;
- int mFormat;
- int16_t* mMixBuffer;
float mMasterVolume;
- bool mMasterMute;
nsecs_t mLastWriteTime;
int mNumWrites;
int mNumDelayedWrites;
- bool mStandby;
bool mInWrite;
- sp <OutputTrack> mOutputTrack;
+ int mMinBytesToWrite;
};
-
+ class MixerThread : public PlaybackThread {
+ public:
+ MixerThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output);
+ virtual ~MixerThread();
+
+ // Thread virtuals
+ virtual bool threadLoop();
+
+ void getTracks(SortedVector < sp<Track> >& tracks,
+ SortedVector < wp<Track> >& activeTracks,
+ int streamType);
+ void putTracks(SortedVector < sp<Track> >& tracks,
+ SortedVector < wp<Track> >& activeTracks);
+ virtual bool checkForNewParameters_l();
+ virtual status_t dumpInternals(int fd, const Vector<String16>& args);
+
+ protected:
+ size_t prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove);
+ virtual int getTrackName_l();
+ virtual void deleteTrackName_l(int name);
+ virtual uint32_t getMaxBufferRecoveryInUsecs();
+
+ AudioMixer* mAudioMixer;
+ };
+
+ class DirectOutputThread : public PlaybackThread {
+ public:
+
+ DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output);
+ ~DirectOutputThread();
+
+ // Thread virtuals
+ virtual bool threadLoop();
+
+ virtual bool checkForNewParameters_l();
+
+ protected:
+ virtual int getTrackName_l();
+ virtual void deleteTrackName_l(int name);
+ virtual uint32_t getMaxBufferRecoveryInUsecs();
+
+ private:
+ float mLeftVolume;
+ float mRightVolume;
+ };
+
+ class DuplicatingThread : public MixerThread {
+ public:
+ DuplicatingThread (const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread);
+ ~DuplicatingThread();
+
+ // Thread virtuals
+ virtual bool threadLoop();
+ void addOutputTrack(MixerThread* thread);
+ void removeOutputTrack(MixerThread* thread);
+
+ private:
+ SortedVector < sp<OutputTrack> > mOutputTracks;
+ };
+
+ PlaybackThread *checkPlaybackThread_l(int output) const;
+ MixerThread *checkMixerThread_l(int output) const;
+ RecordThread *checkRecordThread_l(int input) const;
+ float streamVolumeInternal(int stream) const { return mStreamTypes[stream].volume; }
+ void audioConfigChanged_l(int event, const sp<ThreadBase>& thread, void *param2);
+
friend class AudioBuffer;
class TrackHandle : public android::BnAudioTrack {
public:
- TrackHandle(const sp<MixerThread::Track>& track);
+ TrackHandle(const sp<PlaybackThread::Track>& track);
virtual ~TrackHandle();
virtual status_t start();
virtual void stop();
@@ -553,20 +647,92 @@
virtual status_t onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
private:
- sp<MixerThread::Track> mTrack;
+ sp<PlaybackThread::Track> mTrack;
};
friend class Client;
- friend class MixerThread::Track;
+ friend class PlaybackThread::Track;
- void removeClient(pid_t pid);
+ void removeClient_l(pid_t pid);
+ // record thread
+ class RecordThread : public ThreadBase, public AudioBufferProvider
+ {
+ public:
+
+ // record track
+ class RecordTrack : public TrackBase {
+ public:
+ RecordTrack(const wp<ThreadBase>& thread,
+ const sp<Client>& client,
+ uint32_t sampleRate,
+ int format,
+ int channelCount,
+ int frameCount,
+ uint32_t flags);
+ ~RecordTrack();
+
+ virtual status_t start();
+ virtual void stop();
+
+ bool overflow() { bool tmp = mOverflow; mOverflow = false; return tmp; }
+ bool setOverflow() { bool tmp = mOverflow; mOverflow = true; return tmp; }
+
+ void dump(char* buffer, size_t size);
+ private:
+ friend class AudioFlinger;
+ friend class RecordThread;
+
+ RecordTrack(const RecordTrack&);
+ RecordTrack& operator = (const RecordTrack&);
+
+ virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
+
+ bool mOverflow;
+ };
+
+
+ RecordThread(const sp<AudioFlinger>& audioFlinger,
+ AudioStreamIn *input,
+ uint32_t sampleRate,
+ uint32_t channels);
+ ~RecordThread();
+
+ virtual bool threadLoop();
+ virtual status_t readyToRun() { return NO_ERROR; }
+ virtual void onFirstRef();
+
+ status_t start(RecordTrack* recordTrack);
+ void stop(RecordTrack* recordTrack);
+ status_t dump(int fd, const Vector<String16>& args);
+ AudioStreamIn* getInput() { return mInput; }
+
+ virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
+ virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
+ virtual bool checkForNewParameters_l();
+ virtual String8 getParameters(const String8& keys);
+ virtual void audioConfigChanged(int event, int param = 0);
+ void readInputParameters();
+
+ private:
+ RecordThread();
+ AudioStreamIn *mInput;
+ sp<RecordTrack> mActiveTrack;
+ Condition mStartStopCond;
+ AudioResampler *mResampler;
+ int32_t *mRsmpOutBuffer;
+ int16_t *mRsmpInBuffer;
+ size_t mRsmpInIndex;
+ size_t mInputBytes;
+ int mReqChannelCount;
+ uint32_t mReqSampleRate;
+ };
class RecordHandle : public android::BnAudioRecord {
public:
- RecordHandle(const sp<MixerThread::RecordTrack>& recordTrack);
+ RecordHandle(const sp<RecordThread::RecordTrack>& recordTrack);
virtual ~RecordHandle();
virtual status_t start();
virtual void stop();
@@ -574,66 +740,31 @@
virtual status_t onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
private:
- sp<MixerThread::RecordTrack> mRecordTrack;
+ sp<RecordThread::RecordTrack> mRecordTrack;
};
- // record thread
- class AudioRecordThread : public Thread
- {
- public:
- AudioRecordThread(AudioHardwareInterface* audioHardware, const sp<AudioFlinger>& audioFlinger);
- virtual ~AudioRecordThread();
- virtual bool threadLoop();
- virtual status_t readyToRun() { return NO_ERROR; }
- virtual void onFirstRef() {}
+ friend class RecordThread;
+ friend class PlaybackThread;
- status_t start(MixerThread::RecordTrack* recordTrack);
- void stop(MixerThread::RecordTrack* recordTrack);
- void exit();
- status_t dump(int fd, const Vector<String16>& args);
- private:
- AudioRecordThread();
- AudioHardwareInterface *mAudioHardware;
- sp<AudioFlinger> mAudioFlinger;
- sp<MixerThread::RecordTrack> mRecordTrack;
- Mutex mLock;
- Condition mWaitWorkCV;
- Condition mStopped;
- volatile bool mActive;
- status_t mStartStatus;
- };
-
- friend class AudioRecordThread;
- friend class MixerThread;
-
- status_t startRecord(MixerThread::RecordTrack* recordTrack);
- void stopRecord(MixerThread::RecordTrack* recordTrack);
-
- mutable Mutex mHardwareLock;
mutable Mutex mLock;
- mutable Condition mWaitWorkCV;
DefaultKeyedVector< pid_t, wp<Client> > mClients;
- sp<MixerThread> mA2dpMixerThread;
- sp<MixerThread> mHardwareMixerThread;
+ mutable Mutex mHardwareLock;
AudioHardwareInterface* mAudioHardware;
- AudioHardwareInterface* mA2dpAudioInterface;
- sp<AudioRecordThread> mAudioRecordThread;
- bool mA2dpEnabled;
- bool mNotifyA2dpChange;
mutable int mHardwareStatus;
- SortedVector< wp<IBinder> > mNotificationClients;
- int mForcedSpeakerCount;
- int mA2dpDisableCount;
- // true if A2DP should resume when mA2dpDisableCount returns to zero
- bool mA2dpSuppressed;
- uint32_t mSavedRoute;
- uint32_t mForcedRoute;
- nsecs_t mRouteRestoreTime;
- bool mMusicMuteSaved;
+
+ DefaultKeyedVector< int, sp<PlaybackThread> > mPlaybackThreads;
+ PlaybackThread::stream_type_t mStreamTypes[AudioSystem::NUM_STREAM_TYPES];
+ float mMasterVolume;
+ bool mMasterMute;
+
+ DefaultKeyedVector< int, sp<RecordThread> > mRecordThreads;
+
+ SortedVector< sp<IBinder> > mNotificationClients;
+ int mNextThreadId;
};
// ----------------------------------------------------------------------------
diff --git a/libs/audioflinger/AudioHardwareGeneric.cpp b/libs/audioflinger/AudioHardwareGeneric.cpp
index 1e159b8..57874f3 100644
--- a/libs/audioflinger/AudioHardwareGeneric.cpp
+++ b/libs/audioflinger/AudioHardwareGeneric.cpp
@@ -49,8 +49,8 @@
AudioHardwareGeneric::~AudioHardwareGeneric()
{
if (mFd >= 0) ::close(mFd);
- delete mOutput;
- delete mInput;
+ closeOutputStream((AudioStreamOut *)mOutput);
+ closeInputStream((AudioStreamIn *)mInput);
}
status_t AudioHardwareGeneric::initCheck()
@@ -63,7 +63,7 @@
}
AudioStreamOut* AudioHardwareGeneric::openOutputStream(
- int format, int channelCount, uint32_t sampleRate, status_t *status)
+ uint32_t devices, int *format, uint32_t *channels, uint32_t *sampleRate, status_t *status)
{
AutoMutex lock(mLock);
@@ -77,7 +77,7 @@
// create new output stream
AudioStreamOutGeneric* out = new AudioStreamOutGeneric();
- status_t lStatus = out->set(this, mFd, format, channelCount, sampleRate);
+ status_t lStatus = out->set(this, mFd, devices, format, channels, sampleRate);
if (status) {
*status = lStatus;
}
@@ -89,17 +89,19 @@
return mOutput;
}
-void AudioHardwareGeneric::closeOutputStream(AudioStreamOutGeneric* out) {
- if (out == mOutput) mOutput = 0;
+void AudioHardwareGeneric::closeOutputStream(AudioStreamOut* out) {
+ if (mOutput && out == mOutput) {
+ delete mOutput;
+ mOutput = 0;
+ }
}
AudioStreamIn* AudioHardwareGeneric::openInputStream(
- int inputSource, int format, int channelCount, uint32_t sampleRate,
+ uint32_t devices, int *format, uint32_t *channels, uint32_t *sampleRate,
status_t *status, AudioSystem::audio_in_acoustics acoustics)
{
// check for valid input source
- if ((inputSource < AudioRecord::DEFAULT_INPUT) ||
- (inputSource >= AudioRecord::NUM_INPUT_SOURCES)) {
+ if (!AudioSystem::isInputDevice((AudioSystem::audio_devices)devices)) {
return 0;
}
@@ -115,7 +117,7 @@
// create new output stream
AudioStreamInGeneric* in = new AudioStreamInGeneric();
- status_t lStatus = in->set(this, mFd, format, channelCount, sampleRate, acoustics);
+ status_t lStatus = in->set(this, mFd, devices, format, channels, sampleRate, acoustics);
if (status) {
*status = lStatus;
}
@@ -127,8 +129,11 @@
return mInput;
}
-void AudioHardwareGeneric::closeInputStream(AudioStreamInGeneric* in) {
- if (in == mInput) mInput = 0;
+void AudioHardwareGeneric::closeInputStream(AudioStreamIn* in) {
+ if (mInput && in == mInput) {
+ delete mInput;
+ mInput = 0;
+ }
}
status_t AudioHardwareGeneric::setVoiceVolume(float v)
@@ -185,30 +190,42 @@
status_t AudioStreamOutGeneric::set(
AudioHardwareGeneric *hw,
int fd,
- int format,
- int channels,
- uint32_t rate)
+ uint32_t devices,
+ int *pFormat,
+ uint32_t *pChannels,
+ uint32_t *pRate)
{
+ int lFormat = pFormat ? *pFormat : 0;
+ uint32_t lChannels = pChannels ? *pChannels : 0;
+ uint32_t lRate = pRate ? *pRate : 0;
+
// fix up defaults
- if (format == 0) format = AudioSystem::PCM_16_BIT;
- if (channels == 0) channels = channelCount();
- if (rate == 0) rate = sampleRate();
+ if (lFormat == 0) lFormat = format();
+ if (lChannels == 0) lChannels = channels();
+ if (lRate == 0) lRate = sampleRate();
// check values
- if ((format != AudioSystem::PCM_16_BIT) ||
- (channels != channelCount()) ||
- (rate != sampleRate()))
+ if ((lFormat != format()) ||
+ (lChannels != channels()) ||
+ (lRate != sampleRate())) {
+ if (pFormat) *pFormat = format();
+ if (pChannels) *pChannels = channels();
+ if (pRate) *pRate = sampleRate();
return BAD_VALUE;
+ }
+
+ if (pFormat) *pFormat = lFormat;
+ if (pChannels) *pChannels = lChannels;
+ if (pRate) *pRate = lRate;
mAudioHardware = hw;
mFd = fd;
+ mDevice = devices;
return NO_ERROR;
}
AudioStreamOutGeneric::~AudioStreamOutGeneric()
{
- if (mAudioHardware)
- mAudioHardware->closeOutputStream(this);
}
ssize_t AudioStreamOutGeneric::write(const void* buffer, size_t bytes)
@@ -234,10 +251,12 @@
result.append(buffer);
snprintf(buffer, SIZE, "\tbuffer size: %d\n", bufferSize());
result.append(buffer);
- snprintf(buffer, SIZE, "\tchannel count: %d\n", channelCount());
+ snprintf(buffer, SIZE, "\tchannels: %d\n", channels());
result.append(buffer);
snprintf(buffer, SIZE, "\tformat: %d\n", format());
result.append(buffer);
+ snprintf(buffer, SIZE, "\tdevice: %d\n", mDevice);
+ result.append(buffer);
snprintf(buffer, SIZE, "\tmAudioHardware: %p\n", mAudioHardware);
result.append(buffer);
snprintf(buffer, SIZE, "\tmFd: %d\n", mFd);
@@ -246,29 +265,68 @@
return NO_ERROR;
}
+status_t AudioStreamOutGeneric::setParameters(const String8& keyValuePairs)
+{
+ AudioParameter param = AudioParameter(keyValuePairs);
+ String8 key = String8(AudioParameter::keyRouting);
+ status_t status = NO_ERROR;
+ int device;
+ LOGV("setParameters() %s", keyValuePairs.string());
+
+ if (param.getInt(key, device) == NO_ERROR) {
+ mDevice = device;
+ param.remove(key);
+ }
+
+ if (param.size()) {
+ status = BAD_VALUE;
+ }
+ return status;
+}
+
+String8 AudioStreamOutGeneric::getParameters(const String8& keys)
+{
+ AudioParameter param = AudioParameter(keys);
+ String8 value;
+ String8 key = String8(AudioParameter::keyRouting);
+
+ if (param.get(key, value) == NO_ERROR) {
+ param.addInt(key, (int)mDevice);
+ }
+
+ LOGV("getParameters() %s", param.toString().string());
+ return param.toString();
+}
+
// ----------------------------------------------------------------------------
// record functions
status_t AudioStreamInGeneric::set(
AudioHardwareGeneric *hw,
int fd,
- int format,
- int channels,
- uint32_t rate,
+ uint32_t devices,
+ int *pFormat,
+ uint32_t *pChannels,
+ uint32_t *pRate,
AudioSystem::audio_in_acoustics acoustics)
{
// FIXME: remove logging
- LOGD("AudioStreamInGeneric::set(%p, %d, %d, %d, %u)", hw, fd, format, channels, rate);
+ if (pFormat == 0 || pChannels == 0 || pRate == 0) return BAD_VALUE;
+ LOGD("AudioStreamInGeneric::set(%p, %d, %d, %d, %u)", hw, fd, *pFormat, *pChannels, *pRate);
// check values
- if ((format != AudioSystem::PCM_16_BIT) ||
- (channels != channelCount()) ||
- (rate != sampleRate())) {
+ if ((*pFormat != format()) ||
+ (*pChannels != channels()) ||
+ (*pRate != sampleRate())) {
LOGE("Error opening input channel");
+ *pFormat = format();
+ *pChannels = channels();
+ *pRate = sampleRate();
return BAD_VALUE;
}
mAudioHardware = hw;
mFd = fd;
+ mDevice = devices;
return NO_ERROR;
}
@@ -276,14 +334,12 @@
{
// FIXME: remove logging
LOGD("AudioStreamInGeneric destructor");
- if (mAudioHardware)
- mAudioHardware->closeInputStream(this);
}
ssize_t AudioStreamInGeneric::read(void* buffer, ssize_t bytes)
{
// FIXME: remove logging
- LOGD("AudioStreamInGeneric::read(%p, %d) from fd %d", buffer, bytes, mFd);
+ LOGD("AudioStreamInGeneric::read(%p, %d) from fd %d", buffer, (int)bytes, mFd);
AutoMutex lock(mLock);
if (mFd < 0) {
LOGE("Attempt to read from unopened device");
@@ -303,10 +359,12 @@
result.append(buffer);
snprintf(buffer, SIZE, "\tbuffer size: %d\n", bufferSize());
result.append(buffer);
- snprintf(buffer, SIZE, "\tchannel count: %d\n", channelCount());
+ snprintf(buffer, SIZE, "\tchannels: %d\n", channels());
result.append(buffer);
snprintf(buffer, SIZE, "\tformat: %d\n", format());
result.append(buffer);
+ snprintf(buffer, SIZE, "\tdevice: %d\n", mDevice);
+ result.append(buffer);
snprintf(buffer, SIZE, "\tmAudioHardware: %p\n", mAudioHardware);
result.append(buffer);
snprintf(buffer, SIZE, "\tmFd: %d\n", mFd);
@@ -315,6 +373,39 @@
return NO_ERROR;
}
+status_t AudioStreamInGeneric::setParameters(const String8& keyValuePairs)
+{
+ AudioParameter param = AudioParameter(keyValuePairs);
+ String8 key = String8(AudioParameter::keyRouting);
+ status_t status = NO_ERROR;
+ int device;
+ LOGV("setParameters() %s", keyValuePairs.string());
+
+ if (param.getInt(key, device) == NO_ERROR) {
+ mDevice = device;
+ param.remove(key);
+ }
+
+ if (param.size()) {
+ status = BAD_VALUE;
+ }
+ return status;
+}
+
+String8 AudioStreamInGeneric::getParameters(const String8& keys)
+{
+ AudioParameter param = AudioParameter(keys);
+ String8 value;
+ String8 key = String8(AudioParameter::keyRouting);
+
+ if (param.get(key, value) == NO_ERROR) {
+ param.addInt(key, (int)mDevice);
+ }
+
+ LOGV("getParameters() %s", param.toString().string());
+ return param.toString();
+}
+
// ----------------------------------------------------------------------------
}; // namespace android
diff --git a/libs/audioflinger/AudioHardwareGeneric.h b/libs/audioflinger/AudioHardwareGeneric.h
index c89df87..42da413 100644
--- a/libs/audioflinger/AudioHardwareGeneric.h
+++ b/libs/audioflinger/AudioHardwareGeneric.h
@@ -39,24 +39,28 @@
virtual status_t set(
AudioHardwareGeneric *hw,
int mFd,
- int format,
- int channelCount,
- uint32_t sampleRate);
+ uint32_t devices,
+ int *pFormat,
+ uint32_t *pChannels,
+ uint32_t *pRate);
virtual uint32_t sampleRate() const { return 44100; }
virtual size_t bufferSize() const { return 4096; }
- virtual int channelCount() const { return 2; }
+ virtual uint32_t channels() const { return AudioSystem::CHANNEL_OUT_STEREO; }
virtual int format() const { return AudioSystem::PCM_16_BIT; }
virtual uint32_t latency() const { return 20; }
- virtual status_t setVolume(float volume) { return INVALID_OPERATION; }
+ virtual status_t setVolume(float left, float right) { return INVALID_OPERATION; }
virtual ssize_t write(const void* buffer, size_t bytes);
virtual status_t standby();
virtual status_t dump(int fd, const Vector<String16>& args);
+ virtual status_t setParameters(const String8& keyValuePairs);
+ virtual String8 getParameters(const String8& keys);
private:
AudioHardwareGeneric *mAudioHardware;
Mutex mLock;
int mFd;
+ uint32_t mDevice;
};
class AudioStreamInGeneric : public AudioStreamIn {
@@ -67,24 +71,28 @@
virtual status_t set(
AudioHardwareGeneric *hw,
int mFd,
- int format,
- int channelCount,
- uint32_t sampleRate,
+ uint32_t devices,
+ int *pFormat,
+ uint32_t *pChannels,
+ uint32_t *pRate,
AudioSystem::audio_in_acoustics acoustics);
- uint32_t sampleRate() const { return 8000; }
+ virtual uint32_t sampleRate() const { return 8000; }
virtual size_t bufferSize() const { return 320; }
- virtual int channelCount() const { return 1; }
+ virtual uint32_t channels() const { return AudioSystem::CHANNEL_IN_MONO; }
virtual int format() const { return AudioSystem::PCM_16_BIT; }
virtual status_t setGain(float gain) { return INVALID_OPERATION; }
virtual ssize_t read(void* buffer, ssize_t bytes);
virtual status_t dump(int fd, const Vector<String16>& args);
virtual status_t standby() { return NO_ERROR; }
+ virtual status_t setParameters(const String8& keyValuePairs);
+ virtual String8 getParameters(const String8& keys);
private:
AudioHardwareGeneric *mAudioHardware;
Mutex mLock;
int mFd;
+ uint32_t mDevice;
};
@@ -101,28 +109,27 @@
virtual status_t setMicMute(bool state);
virtual status_t getMicMute(bool* state);
- virtual status_t setParameter(const char* key, const char* value)
- { return NO_ERROR; }
-
// create I/O streams
virtual AudioStreamOut* openOutputStream(
- int format=0,
- int channelCount=0,
- uint32_t sampleRate=0,
+ uint32_t devices,
+ int *format=0,
+ uint32_t *channels=0,
+ uint32_t *sampleRate=0,
status_t *status=0);
+ virtual void closeOutputStream(AudioStreamOut* out);
virtual AudioStreamIn* openInputStream(
- int inputSource,
- int format,
- int channelCount,
- uint32_t sampleRate,
+ uint32_t devices,
+ int *format,
+ uint32_t *channels,
+ uint32_t *sampleRate,
status_t *status,
AudioSystem::audio_in_acoustics acoustics);
+ virtual void closeInputStream(AudioStreamIn* in);
void closeOutputStream(AudioStreamOutGeneric* out);
void closeInputStream(AudioStreamInGeneric* in);
protected:
- virtual status_t doRouting() { return NO_ERROR; }
virtual status_t dump(int fd, const Vector<String16>& args);
private:
diff --git a/libs/audioflinger/AudioHardwareInterface.cpp b/libs/audioflinger/AudioHardwareInterface.cpp
index cc1bd8f..9a4a7f9 100644
--- a/libs/audioflinger/AudioHardwareInterface.cpp
+++ b/libs/audioflinger/AudioHardwareInterface.cpp
@@ -18,6 +18,7 @@
#include <cutils/properties.h>
#include <string.h>
#include <unistd.h>
+//#define LOG_NDEBUG 0
#define LOG_TAG "AudioHardwareInterface"
#include <utils/Log.h>
@@ -25,15 +26,17 @@
#include "AudioHardwareStub.h"
#include "AudioHardwareGeneric.h"
+#ifdef WITH_A2DP
+#include "A2dpAudioInterface.h"
+#endif
-//#define DUMP_FLINGER_OUT // if defined allows recording samples in a file
-#ifdef DUMP_FLINGER_OUT
+#ifdef ENABLE_AUDIO_DUMP
#include "AudioDumpInterface.h"
#endif
// change to 1 to log routing calls
-#define LOG_ROUTING_CALLS 0
+#define LOG_ROUTING_CALLS 1
namespace android {
@@ -48,14 +51,6 @@
"IN_CALL"
};
-static const char* routeStrings[] =
-{
- "EARPIECE ",
- "SPEAKER ",
- "BLUETOOTH ",
- "HEADSET ",
- "BLUETOOTH_A2DP "
-};
static const char* routeNone = "NONE";
static const char* displayMode(int mode)
@@ -64,22 +59,6 @@
return routingModeStrings[0];
return routingModeStrings[mode+3];
}
-
-static const char* displayRoutes(uint32_t routes)
-{
- static char routeStr[80];
- if (routes == 0)
- return routeNone;
- routeStr[0] = 0;
- int bitMask = 1;
- for (int i = 0; i < 4; ++i, bitMask <<= 1) {
- if (routes & bitMask) {
- strcat(routeStr, routeStrings[i]);
- }
- }
- routeStr[strlen(routeStr)-1] = 0;
- return routeStr;
-}
#endif
// ----------------------------------------------------------------------------
@@ -112,13 +91,17 @@
hw = new AudioHardwareStub();
}
-#ifdef DUMP_FLINGER_OUT
+#ifdef WITH_A2DP
+ hw = new A2dpAudioInterface(hw);
+#endif
+
+#ifdef ENABLE_AUDIO_DUMP
// This code adds a record of buffers in a file to write calls made by AudioFlinger.
// It replaces the current AudioHardwareInterface object by an intermediate one which
// will record buffers in a file (after sending them to hardware) for testing purpose.
- // This feature is enabled by defining symbol DUMP_FLINGER_OUT.
- // The output file is FLINGER_DUMP_NAME. Pause are not recorded in the file.
-
+ // This feature is enabled by defining symbol ENABLE_AUDIO_DUMP.
+ // The output file is set with setParameters("test_cmd_file_name=<name>"). Pause are not recorded in the file.
+ LOGV("opening PCM dump interface");
hw = new AudioDumpInterface(hw); // replace interface
#endif
return hw;
@@ -132,48 +115,9 @@
AudioHardwareBase::AudioHardwareBase()
{
- // force a routing update on initialization
- memset(&mRoutes, 0, sizeof(mRoutes));
mMode = 0;
}
-// generics for audio routing - the real work is done in doRouting
-status_t AudioHardwareBase::setRouting(int mode, uint32_t routes)
-{
-#if LOG_ROUTING_CALLS
- LOGD("setRouting: mode=%s, routes=[%s]", displayMode(mode), displayRoutes(routes));
-#endif
- if (mode == AudioSystem::MODE_CURRENT)
- mode = mMode;
- if ((mode < 0) || (mode >= AudioSystem::NUM_MODES))
- return BAD_VALUE;
- uint32_t old = mRoutes[mode];
- mRoutes[mode] = routes;
- if ((mode != mMode) || (old == routes))
- return NO_ERROR;
-#if LOG_ROUTING_CALLS
- const char* oldRouteStr = strdup(displayRoutes(old));
- LOGD("doRouting: mode=%s, old route=[%s], new route=[%s]",
- displayMode(mode), oldRouteStr, displayRoutes(routes));
- delete oldRouteStr;
-#endif
- return doRouting();
-}
-
-status_t AudioHardwareBase::getRouting(int mode, uint32_t* routes)
-{
- if (mode == AudioSystem::MODE_CURRENT)
- mode = mMode;
- if ((mode < 0) || (mode >= AudioSystem::NUM_MODES))
- return BAD_VALUE;
- *routes = mRoutes[mode];
-#if LOG_ROUTING_CALLS
- LOGD("getRouting: mode=%s, routes=[%s]",
- displayMode(mode), displayRoutes(*routes));
-#endif
- return NO_ERROR;
-}
-
status_t AudioHardwareBase::setMode(int mode)
{
#if LOG_ROUTING_CALLS
@@ -182,28 +126,23 @@
if ((mode < 0) || (mode >= AudioSystem::NUM_MODES))
return BAD_VALUE;
if (mMode == mode)
- return NO_ERROR;
-#if LOG_ROUTING_CALLS
- LOGD("doRouting: old mode=%s, new mode=%s route=[%s]",
- displayMode(mMode), displayMode(mode), displayRoutes(mRoutes[mode]));
-#endif
+ return ALREADY_EXISTS;
mMode = mode;
- return doRouting();
-}
-
-status_t AudioHardwareBase::getMode(int* mode)
-{
- // Implement: set audio routing
- *mode = mMode;
return NO_ERROR;
}
-status_t AudioHardwareBase::setParameter(const char* key, const char* value)
+// default implementation
+status_t AudioHardwareBase::setParameters(const String8& keyValuePairs)
{
- // default implementation is to ignore
return NO_ERROR;
}
+// default implementation
+String8 AudioHardwareBase::getParameters(const String8& keys)
+{
+ AudioParameter param = AudioParameter(keys);
+ return param.toString();
+}
// default implementation
size_t AudioHardwareBase::getInputBufferSize(uint32_t sampleRate, int format, int channelCount)
@@ -233,10 +172,6 @@
result.append(buffer);
snprintf(buffer, SIZE, "\tmMode: %d\n", mMode);
result.append(buffer);
- for (int i = 0, n = AudioSystem::NUM_MODES; i < n; ++i) {
- snprintf(buffer, SIZE, "\tmRoutes[%d]: %d\n", i, mRoutes[i]);
- result.append(buffer);
- }
::write(fd, result.string(), result.size());
dump(fd, args); // Dump the state of the concrete child.
return NO_ERROR;
diff --git a/libs/audioflinger/AudioHardwareStub.cpp b/libs/audioflinger/AudioHardwareStub.cpp
index 0ab4c60..ae391ee 100644
--- a/libs/audioflinger/AudioHardwareStub.cpp
+++ b/libs/audioflinger/AudioHardwareStub.cpp
@@ -43,10 +43,10 @@
}
AudioStreamOut* AudioHardwareStub::openOutputStream(
- int format, int channelCount, uint32_t sampleRate, status_t *status)
+ uint32_t devices, int *format, uint32_t *channels, uint32_t *sampleRate, status_t *status)
{
AudioStreamOutStub* out = new AudioStreamOutStub();
- status_t lStatus = out->set(format, channelCount, sampleRate);
+ status_t lStatus = out->set(format, channels, sampleRate);
if (status) {
*status = lStatus;
}
@@ -56,18 +56,22 @@
return 0;
}
+void AudioHardwareStub::closeOutputStream(AudioStreamOut* out)
+{
+ delete out;
+}
+
AudioStreamIn* AudioHardwareStub::openInputStream(
- int inputSource, int format, int channelCount, uint32_t sampleRate,
+ uint32_t devices, int *format, uint32_t *channels, uint32_t *sampleRate,
status_t *status, AudioSystem::audio_in_acoustics acoustics)
{
// check for valid input source
- if ((inputSource < AudioRecord::DEFAULT_INPUT) ||
- (inputSource >= AudioRecord::NUM_INPUT_SOURCES)) {
+ if (!AudioSystem::isInputDevice((AudioSystem::audio_devices)devices)) {
return 0;
}
AudioStreamInStub* in = new AudioStreamInStub();
- status_t lStatus = in->set(format, channelCount, sampleRate, acoustics);
+ status_t lStatus = in->set(format, channels, sampleRate, acoustics);
if (status) {
*status = lStatus;
}
@@ -77,6 +81,11 @@
return 0;
}
+void AudioHardwareStub::closeInputStream(AudioStreamIn* in)
+{
+ delete in;
+}
+
status_t AudioHardwareStub::setVoiceVolume(float volume)
{
return NO_ERROR;
@@ -107,24 +116,19 @@
// ----------------------------------------------------------------------------
-status_t AudioStreamOutStub::set(int format, int channels, uint32_t rate)
+status_t AudioStreamOutStub::set(int *pFormat, uint32_t *pChannels, uint32_t *pRate)
{
- // fix up defaults
- if (format == 0) format = AudioSystem::PCM_16_BIT;
- if (channels == 0) channels = channelCount();
- if (rate == 0) rate = sampleRate();
+ if (pFormat) *pFormat = format();
+ if (pChannels) *pChannels = channels();
+ if (pRate) *pRate = sampleRate();
- if ((format == AudioSystem::PCM_16_BIT) &&
- (channels == channelCount()) &&
- (rate == sampleRate()))
- return NO_ERROR;
- return BAD_VALUE;
+ return NO_ERROR;
}
ssize_t AudioStreamOutStub::write(const void* buffer, size_t bytes)
{
// fake timing for audio output
- usleep(bytes * 1000000 / sizeof(int16_t) / channelCount() / sampleRate());
+ usleep(bytes * 1000000 / sizeof(int16_t) / AudioSystem::popCount(channels()) / sampleRate());
return bytes;
}
@@ -141,29 +145,31 @@
snprintf(buffer, SIZE, "AudioStreamOutStub::dump\n");
snprintf(buffer, SIZE, "\tsample rate: %d\n", sampleRate());
snprintf(buffer, SIZE, "\tbuffer size: %d\n", bufferSize());
- snprintf(buffer, SIZE, "\tchannel count: %d\n", channelCount());
+ snprintf(buffer, SIZE, "\tchannels: %d\n", channels());
snprintf(buffer, SIZE, "\tformat: %d\n", format());
result.append(buffer);
::write(fd, result.string(), result.size());
return NO_ERROR;
}
+String8 AudioStreamOutStub::getParameters(const String8& keys)
+{
+ AudioParameter param = AudioParameter(keys);
+ return param.toString();
+}
+
// ----------------------------------------------------------------------------
-status_t AudioStreamInStub::set(int format, int channels, uint32_t rate,
+status_t AudioStreamInStub::set(int *pFormat, uint32_t *pChannels, uint32_t *pRate,
AudioSystem::audio_in_acoustics acoustics)
{
- if ((format == AudioSystem::PCM_16_BIT) &&
- (channels == channelCount()) &&
- (rate == sampleRate()))
- return NO_ERROR;
- return BAD_VALUE;
+ return NO_ERROR;
}
ssize_t AudioStreamInStub::read(void* buffer, ssize_t bytes)
{
// fake timing for audio input
- usleep(bytes * 1000000 / sizeof(int16_t) / channelCount() / sampleRate());
+ usleep(bytes * 1000000 / sizeof(int16_t) / AudioSystem::popCount(channels()) / sampleRate());
memset(buffer, 0, bytes);
return bytes;
}
@@ -179,7 +185,7 @@
result.append(buffer);
snprintf(buffer, SIZE, "\tbuffer size: %d\n", bufferSize());
result.append(buffer);
- snprintf(buffer, SIZE, "\tchannel count: %d\n", channelCount());
+ snprintf(buffer, SIZE, "\tchannels: %d\n", channels());
result.append(buffer);
snprintf(buffer, SIZE, "\tformat: %d\n", format());
result.append(buffer);
@@ -187,6 +193,12 @@
return NO_ERROR;
}
+String8 AudioStreamInStub::getParameters(const String8& keys)
+{
+ AudioParameter param = AudioParameter(keys);
+ return param.toString();
+}
+
// ----------------------------------------------------------------------------
}; // namespace android
diff --git a/libs/audioflinger/AudioHardwareStub.h b/libs/audioflinger/AudioHardwareStub.h
index bf63cc5..583f852 100644
--- a/libs/audioflinger/AudioHardwareStub.h
+++ b/libs/audioflinger/AudioHardwareStub.h
@@ -29,29 +29,33 @@
class AudioStreamOutStub : public AudioStreamOut {
public:
- virtual status_t set(int format, int channelCount, uint32_t sampleRate);
+ virtual status_t set(int *pFormat, uint32_t *pChannels, uint32_t *pRate);
virtual uint32_t sampleRate() const { return 44100; }
virtual size_t bufferSize() const { return 4096; }
- virtual int channelCount() const { return 2; }
+ virtual uint32_t channels() const { return AudioSystem::CHANNEL_OUT_STEREO; }
virtual int format() const { return AudioSystem::PCM_16_BIT; }
virtual uint32_t latency() const { return 0; }
- virtual status_t setVolume(float volume) { return NO_ERROR; }
+ virtual status_t setVolume(float left, float right) { return NO_ERROR; }
virtual ssize_t write(const void* buffer, size_t bytes);
virtual status_t standby();
virtual status_t dump(int fd, const Vector<String16>& args);
+ virtual status_t setParameters(const String8& keyValuePairs) { return NO_ERROR;}
+ virtual String8 getParameters(const String8& keys);
};
class AudioStreamInStub : public AudioStreamIn {
public:
- virtual status_t set(int format, int channelCount, uint32_t sampleRate, AudioSystem::audio_in_acoustics acoustics);
+ virtual status_t set(int *pFormat, uint32_t *pChannels, uint32_t *pRate, AudioSystem::audio_in_acoustics acoustics);
virtual uint32_t sampleRate() const { return 8000; }
virtual size_t bufferSize() const { return 320; }
- virtual int channelCount() const { return 1; }
+ virtual uint32_t channels() const { return AudioSystem::CHANNEL_IN_MONO; }
virtual int format() const { return AudioSystem::PCM_16_BIT; }
virtual status_t setGain(float gain) { return NO_ERROR; }
virtual ssize_t read(void* buffer, ssize_t bytes);
virtual status_t dump(int fd, const Vector<String16>& args);
virtual status_t standby() { return NO_ERROR; }
+ virtual status_t setParameters(const String8& keyValuePairs) { return NO_ERROR;}
+ virtual String8 getParameters(const String8& keys);
};
class AudioHardwareStub : public AudioHardwareBase
@@ -67,26 +71,25 @@
virtual status_t setMicMute(bool state) { mMicMute = state; return NO_ERROR; }
virtual status_t getMicMute(bool* state) { *state = mMicMute ; return NO_ERROR; }
- virtual status_t setParameter(const char* key, const char* value)
- { return NO_ERROR; }
-
// create I/O streams
virtual AudioStreamOut* openOutputStream(
- int format=0,
- int channelCount=0,
- uint32_t sampleRate=0,
+ uint32_t devices,
+ int *format=0,
+ uint32_t *channels=0,
+ uint32_t *sampleRate=0,
status_t *status=0);
+ virtual void closeOutputStream(AudioStreamOut* out);
virtual AudioStreamIn* openInputStream(
- int inputSource,
- int format,
- int channelCount,
- uint32_t sampleRate,
+ uint32_t devices,
+ int *format,
+ uint32_t *channels,
+ uint32_t *sampleRate,
status_t *status,
- AudioSystem::audio_in_acoustics acoustics);
+ AudioSystem::audio_in_acoustics acoustics);
+ virtual void closeInputStream(AudioStreamIn* in);
protected:
- virtual status_t doRouting() { return NO_ERROR; }
virtual status_t dump(int fd, const Vector<String16>& args);
bool mMicMute;
diff --git a/libs/audioflinger/AudioMixer.cpp b/libs/audioflinger/AudioMixer.cpp
index b02efcc..19a442a 100644
--- a/libs/audioflinger/AudioMixer.cpp
+++ b/libs/audioflinger/AudioMixer.cpp
@@ -610,7 +610,6 @@
t->in = in;
}
-inline
void AudioMixer::ditherAndClamp(int32_t* out, int32_t const *sums, size_t c)
{
for (size_t i=0 ; i<c ; i++) {
diff --git a/libs/audioflinger/AudioMixer.h b/libs/audioflinger/AudioMixer.h
index 72ca28a..15766cd 100644
--- a/libs/audioflinger/AudioMixer.h
+++ b/libs/audioflinger/AudioMixer.h
@@ -85,6 +85,8 @@
uint32_t trackNames() const { return mTrackNames; }
+ static void ditherAndClamp(int32_t* out, int32_t const *sums, size_t c);
+
private:
enum {
@@ -176,7 +178,6 @@
static void volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp);
static void track__16BitsStereo(track_t* t, int32_t* out, size_t numFrames, int32_t* temp);
static void track__16BitsMono(track_t* t, int32_t* out, size_t numFrames, int32_t* temp);
- static void ditherAndClamp(int32_t* out, int32_t const *sums, size_t c);
static void process__validate(state_t* state, void* output);
static void process__nop(state_t* state, void* output);
diff --git a/libs/audioflinger/AudioPolicyManagerGeneric.cpp b/libs/audioflinger/AudioPolicyManagerGeneric.cpp
new file mode 100644
index 0000000..8cfc204
--- /dev/null
+++ b/libs/audioflinger/AudioPolicyManagerGeneric.cpp
@@ -0,0 +1,945 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyManagerGeneric"
+//#define LOG_NDEBUG 0
+#include <utils/Log.h>
+#include "AudioPolicyManagerGeneric.h"
+#include <media/mediarecorder.h>
+
+namespace android {
+
+
+// ----------------------------------------------------------------------------
+// AudioPolicyInterface implementation
+// ----------------------------------------------------------------------------
+
+
+status_t AudioPolicyManagerGeneric::setDeviceConnectionState(AudioSystem::audio_devices device,
+ AudioSystem::device_connection_state state,
+ const char *device_address)
+{
+
+ LOGV("setDeviceConnectionState() device: %x, state %d, address %s", device, state, device_address);
+
+ // connect/disconnect only 1 device at a time
+ if (AudioSystem::popCount(device) != 1) return BAD_VALUE;
+
+ if (strlen(device_address) >= MAX_DEVICE_ADDRESS_LEN) {
+ LOGE("setDeviceConnectionState() invalid address: %s", device_address);
+ return BAD_VALUE;
+ }
+
+ // handle output devices
+ if (AudioSystem::isOutputDevice(device)) {
+ switch (state)
+ {
+ // handle output device connection
+ case AudioSystem::DEVICE_STATE_AVAILABLE:
+ if (mAvailableOutputDevices & device) {
+ LOGW("setDeviceConnectionState() device already connected: %x", device);
+ return INVALID_OPERATION;
+ }
+ LOGV("setDeviceConnectionState() connecting device %x", device);
+
+ // register new device as available
+ mAvailableOutputDevices |= device;
+ break;
+ // handle output device disconnection
+ case AudioSystem::DEVICE_STATE_UNAVAILABLE:
+ if (!(mAvailableOutputDevices & device)) {
+ LOGW("setDeviceConnectionState() device not connected: %x", device);
+ return INVALID_OPERATION;
+ }
+ LOGV("setDeviceConnectionState() disconnecting device %x", device);
+ // remove device from available output devices
+ mAvailableOutputDevices &= ~device;
+ break;
+
+ default:
+ LOGE("setDeviceConnectionState() invalid state: %x", state);
+ return BAD_VALUE;
+ }
+ return NO_ERROR;
+ }
+ // handle input devices
+ if (AudioSystem::isInputDevice(device)) {
+ switch (state)
+ {
+ // handle input device connection
+ case AudioSystem::DEVICE_STATE_AVAILABLE:
+ if (mAvailableInputDevices & device) {
+ LOGW("setDeviceConnectionState() device already connected: %d", device);
+ return INVALID_OPERATION;
+ }
+ mAvailableInputDevices |= device;
+ break;
+
+ // handle input device disconnection
+ case AudioSystem::DEVICE_STATE_UNAVAILABLE:
+ if (!(mAvailableInputDevices & device)) {
+ LOGW("setDeviceConnectionState() device not connected: %d", device);
+ return INVALID_OPERATION;
+ }
+ mAvailableInputDevices &= ~device;
+ break;
+
+ default:
+ LOGE("setDeviceConnectionState() invalid state: %x", state);
+ return BAD_VALUE;
+ }
+ return NO_ERROR;
+ }
+
+ LOGW("setDeviceConnectionState() invalid device: %x", device);
+ return BAD_VALUE;
+}
+
+AudioSystem::device_connection_state AudioPolicyManagerGeneric::getDeviceConnectionState(AudioSystem::audio_devices device,
+ const char *device_address)
+{
+ AudioSystem::device_connection_state state = AudioSystem::DEVICE_STATE_UNAVAILABLE;
+ String8 address = String8(device_address);
+ if (AudioSystem::isOutputDevice(device)) {
+ if (device & mAvailableOutputDevices) {
+ state = AudioSystem::DEVICE_STATE_AVAILABLE;
+ }
+ } else if (AudioSystem::isInputDevice(device)) {
+ if (device & mAvailableInputDevices) {
+ state = AudioSystem::DEVICE_STATE_AVAILABLE;
+ }
+ }
+
+ return state;
+}
+
+void AudioPolicyManagerGeneric::setPhoneState(int state)
+{
+ LOGV("setPhoneState() state %d", state);
+ uint32_t newDevice = 0;
+ if (state < 0 || state >= AudioSystem::NUM_MODES) {
+ LOGW("setPhoneState() invalid state %d", state);
+ return;
+ }
+
+ if (state == mPhoneState ) {
+ LOGW("setPhoneState() setting same state %d", state);
+ return;
+ }
+ // store previous phone state for management of sonification strategy below
+ int oldState = mPhoneState;
+ mPhoneState = state;
+
+ // if leaving or entering in call state, handle special case of active streams
+ // pertaining to sonification strategy see handleIncallSonification()
+ if (state == AudioSystem::MODE_IN_CALL ||
+ oldState == AudioSystem::MODE_IN_CALL) {
+ bool starting = (state == AudioSystem::MODE_IN_CALL) ? true : false;
+ LOGV("setPhoneState() in call state management: new state is %d", state);
+ for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
+ handleIncallSonification(stream, starting);
+ }
+ }
+}
+
+void AudioPolicyManagerGeneric::setRingerMode(uint32_t mode, uint32_t mask)
+{
+ LOGV("setRingerMode() mode %x, mask %x", mode, mask);
+
+ mRingerMode = mode;
+}
+
+void AudioPolicyManagerGeneric::setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config)
+{
+ LOGV("setForceUse) usage %d, config %d, mPhoneState %d", usage, config, mPhoneState);
+ mForceUse[usage] = config;
+}
+
+AudioSystem::forced_config AudioPolicyManagerGeneric::getForceUse(AudioSystem::force_use usage)
+{
+ return mForceUse[usage];
+}
+
+void AudioPolicyManagerGeneric::setSystemProperty(const char* property, const char* value)
+{
+ LOGV("setSystemProperty() property %s, value %s", property, value);
+ if (strcmp(property, "ro.camera.sound.forced") == 0) {
+ if (atoi(value)) {
+ LOGV("ENFORCED_AUDIBLE cannot be muted");
+ mStreams[AudioSystem::ENFORCED_AUDIBLE].mCanBeMuted = false;
+ } else {
+ LOGV("ENFORCED_AUDIBLE can be muted");
+ mStreams[AudioSystem::ENFORCED_AUDIBLE].mCanBeMuted = true;
+ }
+ }
+}
+
+audio_io_handle_t AudioPolicyManagerGeneric::getOutput(AudioSystem::stream_type stream,
+ uint32_t samplingRate,
+ uint32_t format,
+ uint32_t channels,
+ AudioSystem::output_flags flags)
+{
+ LOGV("getOutput() stream %d, samplingRate %d, format %d, channels %x, flags %x", stream, samplingRate, format, channels, flags);
+
+#ifdef AUDIO_POLICY_TEST
+ if (mCurOutput != 0) {
+ LOGV("getOutput() test output mCurOutput %d, samplingRate %d, format %d, channels %x, mDirectOutput %d",
+ mCurOutput, mTestSamplingRate, mTestFormat, mTestChannels, mDirectOutput);
+
+ if (mTestOutputs[mCurOutput] == 0) {
+ LOGV("getOutput() opening test output");
+ AudioOutputDescriptor *outputDesc = new AudioOutputDescriptor();
+ outputDesc->mDevice = mTestDevice;
+ outputDesc->mSamplingRate = mTestSamplingRate;
+ outputDesc->mFormat = mTestFormat;
+ outputDesc->mChannels = mTestChannels;
+ outputDesc->mLatency = mTestLatencyMs;
+ outputDesc->mFlags = (AudioSystem::output_flags)(mDirectOutput ? AudioSystem::OUTPUT_FLAG_DIRECT : 0);
+ outputDesc->mRefCount[stream] = 0;
+ mTestOutputs[mCurOutput] = mpClientInterface->openOutput(&outputDesc->mDevice,
+ &outputDesc->mSamplingRate,
+ &outputDesc->mFormat,
+ &outputDesc->mChannels,
+ &outputDesc->mLatency,
+ outputDesc->mFlags);
+ if (mTestOutputs[mCurOutput]) {
+ AudioParameter outputCmd = AudioParameter();
+ outputCmd.addInt(String8("set_id"),mCurOutput);
+ mpClientInterface->setParameters(mTestOutputs[mCurOutput],outputCmd.toString());
+ mOutputs.add(mTestOutputs[mCurOutput], outputDesc);
+ }
+ }
+ return mTestOutputs[mCurOutput];
+ }
+#endif //AUDIO_POLICY_TEST
+ if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) ||
+ (format != 0 && !AudioSystem::isLinearPCM(format)) ||
+ (channels != 0 && channels != AudioSystem::CHANNEL_OUT_MONO && channels != AudioSystem::CHANNEL_OUT_STEREO)) {
+ return 0;
+ }
+
+ return mHardwareOutput;
+}
+
+status_t AudioPolicyManagerGeneric::startOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
+{
+ LOGV("startOutput() output %d, stream %d", output, stream);
+ ssize_t index = mOutputs.indexOfKey(output);
+ if (index < 0) {
+ LOGW("startOutput() unknow output %d", output);
+ return BAD_VALUE;
+ }
+
+ AudioOutputDescriptor *outputDesc = mOutputs.valueAt(index);
+
+ // handle special case for sonification while in call
+ if (mPhoneState == AudioSystem::MODE_IN_CALL) {
+ handleIncallSonification(stream, true);
+ }
+
+ // incremenent usage count for this stream on the requested output:
+ outputDesc->changeRefCount(stream, 1);
+ return NO_ERROR;
+}
+
+status_t AudioPolicyManagerGeneric::stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
+{
+ LOGV("stopOutput() output %d, stream %d", output, stream);
+ ssize_t index = mOutputs.indexOfKey(output);
+ if (index < 0) {
+ LOGW("stopOutput() unknow output %d", output);
+ return BAD_VALUE;
+ }
+
+ AudioOutputDescriptor *outputDesc = mOutputs.valueAt(index);
+
+ // handle special case for sonification while in call
+ if (mPhoneState == AudioSystem::MODE_IN_CALL) {
+ handleIncallSonification(stream, false);
+ }
+
+ if (outputDesc->isUsedByStream(stream)) {
+ // decrement usage count of this stream on the output
+ outputDesc->changeRefCount(stream, -1);
+ return NO_ERROR;
+ } else {
+ LOGW("stopOutput() refcount is already 0 for output %d", output);
+ return INVALID_OPERATION;
+ }
+}
+
+void AudioPolicyManagerGeneric::releaseOutput(audio_io_handle_t output)
+{
+ LOGV("releaseOutput() %d", output);
+ ssize_t index = mOutputs.indexOfKey(output);
+ if (index < 0) {
+ LOGW("releaseOutput() releasing unknown output %d", output);
+ return;
+ }
+
+#ifdef AUDIO_POLICY_TEST
+ int testIndex = testOutputIndex(output);
+ if (testIndex != 0) {
+ AudioOutputDescriptor *outputDesc = mOutputs.valueAt(index);
+ if (outputDesc->refCount() == 0) {
+ mpClientInterface->closeOutput(output);
+ delete mOutputs.valueAt(index);
+ mOutputs.removeItem(output);
+ mTestOutputs[testIndex] = 0;
+ }
+ }
+#endif //AUDIO_POLICY_TEST
+}
+
+audio_io_handle_t AudioPolicyManagerGeneric::getInput(int inputSource,
+ uint32_t samplingRate,
+ uint32_t format,
+ uint32_t channels,
+ AudioSystem::audio_in_acoustics acoustics)
+{
+ audio_io_handle_t input = 0;
+ uint32_t device;
+
+ LOGV("getInput() inputSource %d, samplingRate %d, format %d, channels %x, acoustics %x", inputSource, samplingRate, format, channels, acoustics);
+
+ AudioInputDescriptor *inputDesc = new AudioInputDescriptor();
+ inputDesc->mDevice = AudioSystem::DEVICE_IN_BUILTIN_MIC;
+ inputDesc->mSamplingRate = samplingRate;
+ inputDesc->mFormat = format;
+ inputDesc->mChannels = channels;
+ inputDesc->mAcoustics = acoustics;
+ inputDesc->mRefCount = 0;
+ input = mpClientInterface->openInput(&inputDesc->mDevice,
+ &inputDesc->mSamplingRate,
+ &inputDesc->mFormat,
+ &inputDesc->mChannels,
+ inputDesc->mAcoustics);
+
+ // only accept input with the exact requested set of parameters
+ if ((samplingRate != inputDesc->mSamplingRate) ||
+ (format != inputDesc->mFormat) ||
+ (channels != inputDesc->mChannels)) {
+ LOGV("getOutput() failed opening input: samplingRate %d, format %d, channels %d",
+ samplingRate, format, channels);
+ mpClientInterface->closeInput(input);
+ delete inputDesc;
+ return 0;
+ }
+ mInputs.add(input, inputDesc);
+ return input;
+}
+
+status_t AudioPolicyManagerGeneric::startInput(audio_io_handle_t input)
+{
+ LOGV("startInput() input %d", input);
+ ssize_t index = mInputs.indexOfKey(input);
+ if (index < 0) {
+ LOGW("startInput() unknow input %d", input);
+ return BAD_VALUE;
+ }
+ AudioInputDescriptor *inputDesc = mInputs.valueAt(index);
+
+#ifdef AUDIO_POLICY_TEST
+ if (mTestInput == 0)
+#endif //AUDIO_POLICY_TEST
+ {
+ // refuse 2 active AudioRecord clients at the same time
+ for (size_t i = 0; i < mInputs.size(); i++) {
+ if (mInputs.valueAt(i)->mRefCount > 0) {
+ LOGW("startInput() input %d, other input %d already started", input, mInputs.keyAt(i));
+ return INVALID_OPERATION;
+ }
+ }
+ }
+
+ inputDesc->mRefCount = 1;
+ return NO_ERROR;
+}
+
+status_t AudioPolicyManagerGeneric::stopInput(audio_io_handle_t input)
+{
+ LOGV("stopInput() input %d", input);
+ ssize_t index = mInputs.indexOfKey(input);
+ if (index < 0) {
+ LOGW("stopInput() unknow input %d", input);
+ return BAD_VALUE;
+ }
+ AudioInputDescriptor *inputDesc = mInputs.valueAt(index);
+
+ if (inputDesc->mRefCount == 0) {
+ LOGW("stopInput() input %d already stopped", input);
+ return INVALID_OPERATION;
+ } else {
+ inputDesc->mRefCount = 0;
+ return NO_ERROR;
+ }
+}
+
+void AudioPolicyManagerGeneric::releaseInput(audio_io_handle_t input)
+{
+ LOGV("releaseInput() %d", input);
+ ssize_t index = mInputs.indexOfKey(input);
+ if (index < 0) {
+ LOGW("releaseInput() releasing unknown input %d", input);
+ return;
+ }
+ mpClientInterface->closeInput(input);
+ delete mInputs.valueAt(index);
+ mInputs.removeItem(input);
+}
+
+
+
+void AudioPolicyManagerGeneric::initStreamVolume(AudioSystem::stream_type stream,
+ int indexMin,
+ int indexMax)
+{
+ LOGV("initStreamVolume() stream %d, min %d, max %d", stream , indexMin, indexMax);
+ mStreams[stream].mIndexMin = indexMin;
+ mStreams[stream].mIndexMax = indexMax;
+}
+
+status_t AudioPolicyManagerGeneric::setStreamVolumeIndex(AudioSystem::stream_type stream, int index)
+{
+
+ if ((index < mStreams[stream].mIndexMin) || (index > mStreams[stream].mIndexMax)) {
+ return BAD_VALUE;
+ }
+
+ LOGV("setStreamVolumeIndex() stream %d, index %d", stream, index);
+ mStreams[stream].mIndexCur = index;
+
+ // do not change actual stream volume if the stream is muted
+ if (mStreams[stream].mMuteCount != 0) {
+ return NO_ERROR;
+ }
+
+ // Do not changed in call volume if bluetooth is connected and vice versa
+ if ((stream == AudioSystem::VOICE_CALL && mForceUse[AudioSystem::FOR_COMMUNICATION] == AudioSystem::FORCE_BT_SCO) ||
+ (stream == AudioSystem::BLUETOOTH_SCO && mForceUse[AudioSystem::FOR_COMMUNICATION] != AudioSystem::FORCE_BT_SCO)) {
+ LOGV("setStreamVolumeIndex() cannot set stream %d volume with force use = %d for comm",
+ stream, mForceUse[AudioSystem::FOR_COMMUNICATION]);
+ return INVALID_OPERATION;
+ }
+
+ // compute and apply stream volume on all outputs according to connected device
+ for (size_t i = 0; i < mOutputs.size(); i++) {
+ AudioOutputDescriptor *outputDesc = mOutputs.valueAt(i);
+ uint32_t device = outputDesc->device();
+
+ float volume = computeVolume((int)stream, index, device);
+
+ LOGV("setStreamVolume() for output %d stream %d, volume %f", mOutputs.keyAt(i), stream, volume);
+ mpClientInterface->setStreamVolume(stream, volume, mOutputs.keyAt(i));
+ }
+ return NO_ERROR;
+}
+
+status_t AudioPolicyManagerGeneric::getStreamVolumeIndex(AudioSystem::stream_type stream, int *index)
+{
+ if (index == 0) {
+ return BAD_VALUE;
+ }
+ LOGV("getStreamVolumeIndex() stream %d", stream);
+ *index = mStreams[stream].mIndexCur;
+ return NO_ERROR;
+}
+
+status_t AudioPolicyManagerGeneric::dump(int fd)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "\nAudioPolicyManager Dump: %p\n", this);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Hardware Output: %d\n", mHardwareOutput);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Output devices: %08x\n", mAvailableOutputDevices);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Input devices: %08x\n", mAvailableInputDevices);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Phone state: %d\n", mPhoneState);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Ringer mode: %d\n", mRingerMode);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Force use for communications %d\n", mForceUse[AudioSystem::FOR_COMMUNICATION]);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Force use for media %d\n", mForceUse[AudioSystem::FOR_MEDIA]);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Force use for record %d\n", mForceUse[AudioSystem::FOR_RECORD]);
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+
+ snprintf(buffer, SIZE, "\nOutputs dump:\n");
+ write(fd, buffer, strlen(buffer));
+ for (size_t i = 0; i < mOutputs.size(); i++) {
+ snprintf(buffer, SIZE, "- Output %d dump:\n", mOutputs.keyAt(i));
+ write(fd, buffer, strlen(buffer));
+ mOutputs.valueAt(i)->dump(fd);
+ }
+
+ snprintf(buffer, SIZE, "\nInputs dump:\n");
+ write(fd, buffer, strlen(buffer));
+ for (size_t i = 0; i < mInputs.size(); i++) {
+ snprintf(buffer, SIZE, "- Input %d dump:\n", mInputs.keyAt(i));
+ write(fd, buffer, strlen(buffer));
+ mInputs.valueAt(i)->dump(fd);
+ }
+
+ snprintf(buffer, SIZE, "\nStreams dump:\n");
+ write(fd, buffer, strlen(buffer));
+ snprintf(buffer, SIZE, " Stream Index Min Index Max Index Cur Mute Count Can be muted\n");
+ write(fd, buffer, strlen(buffer));
+ for (size_t i = 0; i < AudioSystem::NUM_STREAM_TYPES; i++) {
+ snprintf(buffer, SIZE, " %02d", i);
+ mStreams[i].dump(buffer + 3, SIZE);
+ write(fd, buffer, strlen(buffer));
+ }
+
+ return NO_ERROR;
+}
+
+// ----------------------------------------------------------------------------
+// AudioPolicyManagerGeneric
+// ----------------------------------------------------------------------------
+
+// --- class factory
+
+AudioPolicyManagerGeneric::AudioPolicyManagerGeneric(AudioPolicyClientInterface *clientInterface)
+ :
+#ifdef AUDIO_POLICY_TEST
+ Thread(false),
+#endif //AUDIO_POLICY_TEST
+ mPhoneState(AudioSystem::MODE_NORMAL), mRingerMode(0)
+{
+ mpClientInterface = clientInterface;
+
+ for (int i = 0; i < AudioSystem::NUM_FORCE_USE; i++) {
+ mForceUse[i] = AudioSystem::FORCE_NONE;
+ }
+
+ // devices available by default are speaker, ear piece and microphone
+ mAvailableOutputDevices = AudioSystem::DEVICE_OUT_SPEAKER;
+ mAvailableInputDevices = AudioSystem::DEVICE_IN_BUILTIN_MIC;
+
+ // open hardware output
+ AudioOutputDescriptor *outputDesc = new AudioOutputDescriptor();
+ outputDesc->mDevice = (uint32_t)AudioSystem::DEVICE_OUT_SPEAKER;
+ mHardwareOutput = mpClientInterface->openOutput(&outputDesc->mDevice,
+ &outputDesc->mSamplingRate,
+ &outputDesc->mFormat,
+ &outputDesc->mChannels,
+ &outputDesc->mLatency,
+ outputDesc->mFlags);
+
+ if (mHardwareOutput == 0) {
+ LOGE("Failed to initialize hardware output stream, samplingRate: %d, format %d, channels %d",
+ outputDesc->mSamplingRate, outputDesc->mFormat, outputDesc->mChannels);
+ } else {
+ mOutputs.add(mHardwareOutput, outputDesc);
+ }
+
+#ifdef AUDIO_POLICY_TEST
+ AudioParameter outputCmd = AudioParameter();
+ outputCmd.addInt(String8("set_id"), 0);
+ mpClientInterface->setParameters(mHardwareOutput, outputCmd.toString());
+
+ mTestDevice = AudioSystem::DEVICE_OUT_SPEAKER;
+ mTestSamplingRate = 44100;
+ mTestFormat = AudioSystem::PCM_16_BIT;
+ mTestChannels = AudioSystem::CHANNEL_OUT_STEREO;
+ mTestLatencyMs = 0;
+ mCurOutput = 0;
+ mDirectOutput = false;
+ for (int i = 0; i < NUM_TEST_OUTPUTS; i++) {
+ mTestOutputs[i] = 0;
+ }
+
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ snprintf(buffer, SIZE, "AudioPolicyManagerTest");
+ run(buffer, ANDROID_PRIORITY_AUDIO);
+#endif //AUDIO_POLICY_TEST
+}
+
+AudioPolicyManagerGeneric::~AudioPolicyManagerGeneric()
+{
+#ifdef AUDIO_POLICY_TEST
+ exit();
+#endif //AUDIO_POLICY_TEST
+
+ for (size_t i = 0; i < mOutputs.size(); i++) {
+ mpClientInterface->closeOutput(mOutputs.keyAt(i));
+ delete mOutputs.valueAt(i);
+ }
+ mOutputs.clear();
+ for (size_t i = 0; i < mInputs.size(); i++) {
+ mpClientInterface->closeInput(mInputs.keyAt(i));
+ delete mInputs.valueAt(i);
+ }
+ mInputs.clear();
+}
+
+#ifdef AUDIO_POLICY_TEST
+bool AudioPolicyManagerGeneric::threadLoop()
+{
+ LOGV("entering threadLoop()");
+ while (!exitPending())
+ {
+ String8 command;
+ int valueInt;
+ String8 value;
+
+ Mutex::Autolock _l(mLock);
+ mWaitWorkCV.waitRelative(mLock, milliseconds(50));
+
+ command = mpClientInterface->getParameters(0, String8("test_cmd_policy"));
+ AudioParameter param = AudioParameter(command);
+
+ if (param.getInt(String8("test_cmd_policy"), valueInt) == NO_ERROR &&
+ valueInt != 0) {
+ LOGV("Test command %s received", command.string());
+ String8 target;
+ if (param.get(String8("target"), target) != NO_ERROR) {
+ target = "Manager";
+ }
+ if (param.getInt(String8("test_cmd_policy_output"), valueInt) == NO_ERROR) {
+ param.remove(String8("test_cmd_policy_output"));
+ mCurOutput = valueInt;
+ }
+ if (param.get(String8("test_cmd_policy_direct"), value) == NO_ERROR) {
+ param.remove(String8("test_cmd_policy_direct"));
+ if (value == "false") {
+ mDirectOutput = false;
+ } else if (value == "true") {
+ mDirectOutput = true;
+ }
+ }
+ if (param.getInt(String8("test_cmd_policy_input"), valueInt) == NO_ERROR) {
+ param.remove(String8("test_cmd_policy_input"));
+ mTestInput = valueInt;
+ }
+
+ if (param.get(String8("test_cmd_policy_format"), value) == NO_ERROR) {
+ param.remove(String8("test_cmd_policy_format"));
+ int format = AudioSystem::INVALID_FORMAT;
+ if (value == "PCM 16 bits") {
+ format = AudioSystem::PCM_16_BIT;
+ } else if (value == "PCM 8 bits") {
+ format = AudioSystem::PCM_8_BIT;
+ } else if (value == "Compressed MP3") {
+ format = AudioSystem::MP3;
+ }
+ if (format != AudioSystem::INVALID_FORMAT) {
+ if (target == "Manager") {
+ mTestFormat = format;
+ } else if (mTestOutputs[mCurOutput] != 0) {
+ AudioParameter outputParam = AudioParameter();
+ outputParam.addInt(String8("format"), format);
+ mpClientInterface->setParameters(mTestOutputs[mCurOutput], outputParam.toString());
+ }
+ }
+ }
+ if (param.get(String8("test_cmd_policy_channels"), value) == NO_ERROR) {
+ param.remove(String8("test_cmd_policy_channels"));
+ int channels = 0;
+
+ if (value == "Channels Stereo") {
+ channels = AudioSystem::CHANNEL_OUT_STEREO;
+ } else if (value == "Channels Mono") {
+ channels = AudioSystem::CHANNEL_OUT_MONO;
+ }
+ if (channels != 0) {
+ if (target == "Manager") {
+ mTestChannels = channels;
+ } else if (mTestOutputs[mCurOutput] != 0) {
+ AudioParameter outputParam = AudioParameter();
+ outputParam.addInt(String8("channels"), channels);
+ mpClientInterface->setParameters(mTestOutputs[mCurOutput], outputParam.toString());
+ }
+ }
+ }
+ if (param.getInt(String8("test_cmd_policy_sampleRate"), valueInt) == NO_ERROR) {
+ param.remove(String8("test_cmd_policy_sampleRate"));
+ if (valueInt >= 0 && valueInt <= 96000) {
+ int samplingRate = valueInt;
+ if (target == "Manager") {
+ mTestSamplingRate = samplingRate;
+ } else if (mTestOutputs[mCurOutput] != 0) {
+ AudioParameter outputParam = AudioParameter();
+ outputParam.addInt(String8("sampling_rate"), samplingRate);
+ mpClientInterface->setParameters(mTestOutputs[mCurOutput], outputParam.toString());
+ }
+ }
+ }
+
+ if (param.get(String8("test_cmd_policy_reopen"), value) == NO_ERROR) {
+ param.remove(String8("test_cmd_policy_reopen"));
+
+ mpClientInterface->closeOutput(mHardwareOutput);
+ delete mOutputs.valueFor(mHardwareOutput);
+ mOutputs.removeItem(mHardwareOutput);
+
+ AudioOutputDescriptor *outputDesc = new AudioOutputDescriptor();
+ outputDesc->mDevice = (uint32_t)AudioSystem::DEVICE_OUT_SPEAKER;
+ mHardwareOutput = mpClientInterface->openOutput(&outputDesc->mDevice,
+ &outputDesc->mSamplingRate,
+ &outputDesc->mFormat,
+ &outputDesc->mChannels,
+ &outputDesc->mLatency,
+ outputDesc->mFlags);
+ if (mHardwareOutput == 0) {
+ LOGE("Failed to reopen hardware output stream, samplingRate: %d, format %d, channels %d",
+ outputDesc->mSamplingRate, outputDesc->mFormat, outputDesc->mChannels);
+ } else {
+ AudioParameter outputCmd = AudioParameter();
+ outputCmd.addInt(String8("set_id"), 0);
+ mpClientInterface->setParameters(mHardwareOutput, outputCmd.toString());
+ mOutputs.add(mHardwareOutput, outputDesc);
+ }
+ }
+
+
+ mpClientInterface->setParameters(0, String8("test_cmd_policy="));
+ }
+ }
+ return false;
+}
+
+void AudioPolicyManagerGeneric::exit()
+{
+ {
+ AutoMutex _l(mLock);
+ requestExit();
+ mWaitWorkCV.signal();
+ }
+ requestExitAndWait();
+}
+
+int AudioPolicyManagerGeneric::testOutputIndex(audio_io_handle_t output)
+{
+ for (int i = 0; i < NUM_TEST_OUTPUTS; i++) {
+ if (output == mTestOutputs[i]) return i;
+ }
+ return 0;
+}
+#endif //AUDIO_POLICY_TEST
+
+// ---
+
+AudioPolicyManagerGeneric::routing_strategy AudioPolicyManagerGeneric::getStrategy(AudioSystem::stream_type stream)
+{
+ // stream to strategy mapping
+ switch (stream) {
+ case AudioSystem::VOICE_CALL:
+ case AudioSystem::BLUETOOTH_SCO:
+ return STRATEGY_PHONE;
+ case AudioSystem::RING:
+ case AudioSystem::NOTIFICATION:
+ case AudioSystem::ALARM:
+ case AudioSystem::ENFORCED_AUDIBLE:
+ return STRATEGY_SONIFICATION;
+ case AudioSystem::DTMF:
+ return STRATEGY_DTMF;
+ default:
+ LOGE("unknown stream type");
+ case AudioSystem::SYSTEM:
+ // NOTE: SYSTEM stream uses MEDIA strategy because muting music and switching outputs
+ // while key clicks are played produces a poor result
+ case AudioSystem::TTS:
+ case AudioSystem::MUSIC:
+ return STRATEGY_MEDIA;
+ }
+}
+
+
+float AudioPolicyManagerGeneric::computeVolume(int stream, int index, uint32_t device)
+{
+ float volume = 1.0;
+
+ StreamDescriptor &streamDesc = mStreams[stream];
+
+ // Force max volume if stream cannot be muted
+ if (!streamDesc.mCanBeMuted) index = streamDesc.mIndexMax;
+
+ int volInt = (100 * (index - streamDesc.mIndexMin)) / (streamDesc.mIndexMax - streamDesc.mIndexMin);
+ volume = AudioSystem::linearToLog(volInt);
+
+ return volume;
+}
+
+void AudioPolicyManagerGeneric::setStreamMute(int stream, bool on, audio_io_handle_t output)
+{
+ LOGV("setStreamMute() stream %d, mute %d, output %d", stream, on, output);
+
+ StreamDescriptor &streamDesc = mStreams[stream];
+
+ if (on) {
+ if (streamDesc.mMuteCount++ == 0) {
+ if (streamDesc.mCanBeMuted) {
+ mpClientInterface->setStreamVolume((AudioSystem::stream_type)stream, 0, output);
+ }
+ }
+ } else {
+ if (streamDesc.mMuteCount == 0) {
+ LOGW("setStreamMute() unmuting non muted stream!");
+ return;
+ }
+ if (--streamDesc.mMuteCount == 0) {
+ uint32_t device = mOutputs.valueFor(output)->mDevice;
+ float volume = computeVolume(stream, streamDesc.mIndexCur, device);
+ mpClientInterface->setStreamVolume((AudioSystem::stream_type)stream, volume, output);
+ }
+ }
+}
+
+void AudioPolicyManagerGeneric::handleIncallSonification(int stream, bool starting)
+{
+ // if the stream pertains to sonification strategy and we are in call we must
+ // mute the stream if it is low visibility. If it is high visibility, we must play a tone
+ // in the device used for phone strategy and play the tone if the selected device does not
+ // interfere with the device used for phone strategy
+ if (getStrategy((AudioSystem::stream_type)stream) == STRATEGY_SONIFICATION) {
+ AudioOutputDescriptor *outputDesc = mOutputs.valueFor(mHardwareOutput);
+ LOGV("handleIncallSonification() stream %d starting %d device %x", stream, starting, outputDesc->mDevice);
+ if (outputDesc->isUsedByStream((AudioSystem::stream_type)stream)) {
+ if (AudioSystem::isLowVisibility((AudioSystem::stream_type)stream)) {
+ LOGV("handleIncallSonification() low visibility");
+ setStreamMute(stream, starting, mHardwareOutput);
+ } else {
+ if (starting) {
+ mpClientInterface->startTone(ToneGenerator::TONE_SUP_CALL_WAITING, AudioSystem::VOICE_CALL);
+ } else {
+ mpClientInterface->stopTone();
+ }
+ }
+ }
+ }
+}
+
+
+// --- AudioOutputDescriptor class implementation
+
+AudioPolicyManagerGeneric::AudioOutputDescriptor::AudioOutputDescriptor()
+ : mSamplingRate(0), mFormat(0), mChannels(0), mLatency(0),
+ mFlags((AudioSystem::output_flags)0), mDevice(0)
+{
+ // clear usage count for all stream types
+ for (int i = 0; i < AudioSystem::NUM_STREAM_TYPES; i++) {
+ mRefCount[i] = 0;
+ }
+}
+
+uint32_t AudioPolicyManagerGeneric::AudioOutputDescriptor::device()
+{
+ return mDevice;
+}
+
+void AudioPolicyManagerGeneric::AudioOutputDescriptor::changeRefCount(AudioSystem::stream_type stream, int delta)
+{
+ if ((delta + (int)mRefCount[stream]) < 0) {
+ LOGW("changeRefCount() invalid delta %d for stream %d, refCount %d", delta, stream, mRefCount[stream]);
+ mRefCount[stream] = 0;
+ return;
+ }
+ mRefCount[stream] += delta;
+ LOGV("changeRefCount() stream %d, count %d", stream, mRefCount[stream]);
+}
+
+uint32_t AudioPolicyManagerGeneric::AudioOutputDescriptor::refCount()
+{
+ uint32_t refcount = 0;
+ for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
+ refcount += mRefCount[i];
+ }
+ return refcount;
+}
+
+status_t AudioPolicyManagerGeneric::AudioOutputDescriptor::dump(int fd)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, " Sampling rate: %d\n", mSamplingRate);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Format: %d\n", mFormat);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Channels: %08x\n", mChannels);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Latency: %d\n", mLatency);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Flags %08x\n", mFlags);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Devices %08x\n", mDevice);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Stream refCount\n");
+ result.append(buffer);
+ for (int i = 0; i < AudioSystem::NUM_STREAM_TYPES; i++) {
+ snprintf(buffer, SIZE, " %02d %d\n", i, mRefCount[i]);
+ result.append(buffer);
+ }
+ write(fd, result.string(), result.size());
+
+ return NO_ERROR;
+}
+
+// --- AudioInputDescriptor class implementation
+
+AudioPolicyManagerGeneric::AudioInputDescriptor::AudioInputDescriptor()
+ : mSamplingRate(0), mFormat(0), mChannels(0),
+ mAcoustics((AudioSystem::audio_in_acoustics)0), mDevice(0), mRefCount(0)
+{
+}
+
+status_t AudioPolicyManagerGeneric::AudioInputDescriptor::dump(int fd)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, " Sampling rate: %d\n", mSamplingRate);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Format: %d\n", mFormat);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Channels: %08x\n", mChannels);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Acoustics %08x\n", mAcoustics);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Devices %08x\n", mDevice);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Ref Count %d\n", mRefCount);
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+
+ return NO_ERROR;
+}
+
+// --- StreamDescriptor class implementation
+
+void AudioPolicyManagerGeneric::StreamDescriptor::dump(char* buffer, size_t size)
+{
+ snprintf(buffer, size, " %02d %02d %02d %02d %d\n",
+ mIndexMin,
+ mIndexMax,
+ mIndexCur,
+ mMuteCount,
+ mCanBeMuted);
+}
+
+}; // namespace android
diff --git a/libs/audioflinger/AudioPolicyManagerGeneric.h b/libs/audioflinger/AudioPolicyManagerGeneric.h
new file mode 100644
index 0000000..4997cdf
--- /dev/null
+++ b/libs/audioflinger/AudioPolicyManagerGeneric.h
@@ -0,0 +1,196 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include <hardware_legacy/AudioPolicyInterface.h>
+#include <utils/threads.h>
+
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+#define MAX_DEVICE_ADDRESS_LEN 20
+#define NUM_TEST_OUTPUTS 5
+
+class AudioPolicyManagerGeneric: public AudioPolicyInterface
+#ifdef AUDIO_POLICY_TEST
+ , public Thread
+#endif //AUDIO_POLICY_TEST
+{
+
+public:
+ AudioPolicyManagerGeneric(AudioPolicyClientInterface *clientInterface);
+ virtual ~AudioPolicyManagerGeneric();
+
+ // AudioPolicyInterface
+ virtual status_t setDeviceConnectionState(AudioSystem::audio_devices device,
+ AudioSystem::device_connection_state state,
+ const char *device_address);
+ virtual AudioSystem::device_connection_state getDeviceConnectionState(AudioSystem::audio_devices device,
+ const char *device_address);
+ virtual void setPhoneState(int state);
+ virtual void setRingerMode(uint32_t mode, uint32_t mask);
+ virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config);
+ virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage);
+ virtual void setSystemProperty(const char* property, const char* value);
+ virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream,
+ uint32_t samplingRate,
+ uint32_t format,
+ uint32_t channels,
+ AudioSystem::output_flags flags);
+ virtual status_t startOutput(audio_io_handle_t output, AudioSystem::stream_type stream);
+ virtual status_t stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream);
+ virtual void releaseOutput(audio_io_handle_t output);
+ virtual audio_io_handle_t getInput(int inputSource,
+ uint32_t samplingRate,
+ uint32_t format,
+ uint32_t channels,
+ AudioSystem::audio_in_acoustics acoustics);
+ // indicates to the audio policy manager that the input starts being used.
+ virtual status_t startInput(audio_io_handle_t input);
+ // indicates to the audio policy manager that the input stops being used.
+ virtual status_t stopInput(audio_io_handle_t input);
+ virtual void releaseInput(audio_io_handle_t input);
+ virtual void initStreamVolume(AudioSystem::stream_type stream,
+ int indexMin,
+ int indexMax);
+ virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, int index);
+ virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, int *index);
+
+ virtual status_t dump(int fd);
+
+private:
+
+ enum routing_strategy {
+ STRATEGY_MEDIA,
+ STRATEGY_PHONE,
+ STRATEGY_SONIFICATION,
+ STRATEGY_DTMF,
+ NUM_STRATEGIES
+ };
+
+ // descriptor for audio outputs. Used to maintain current configuration of each opened audio output
+ // and keep track of the usage of this output by each audio stream type.
+ class AudioOutputDescriptor
+ {
+ public:
+ AudioOutputDescriptor();
+
+ status_t dump(int fd);
+
+ uint32_t device();
+ void changeRefCount(AudioSystem::stream_type, int delta);
+ bool isUsedByStream(AudioSystem::stream_type stream) { return mRefCount[stream] > 0 ? true : false; }
+ uint32_t refCount();
+
+ uint32_t mSamplingRate; //
+ uint32_t mFormat; //
+ uint32_t mChannels; // output configuration
+ uint32_t mLatency; //
+ AudioSystem::output_flags mFlags; //
+ uint32_t mDevice; // current device this output is routed to
+ uint32_t mRefCount[AudioSystem::NUM_STREAM_TYPES]; // number of streams of each type using this output
+ };
+
+ // descriptor for audio inputs. Used to maintain current configuration of each opened audio input
+ // and keep track of the usage of this input.
+ class AudioInputDescriptor
+ {
+ public:
+ AudioInputDescriptor();
+
+ status_t dump(int fd);
+
+ uint32_t mSamplingRate; //
+ uint32_t mFormat; // input configuration
+ uint32_t mChannels; //
+ AudioSystem::audio_in_acoustics mAcoustics; //
+ uint32_t mDevice; // current device this input is routed to
+ uint32_t mRefCount; // number of AudioRecord clients using this output
+ };
+
+ // stream descriptor used for volume control
+ class StreamDescriptor
+ {
+ public:
+ StreamDescriptor()
+ : mIndexMin(0), mIndexMax(1), mIndexCur(1), mMuteCount(0), mCanBeMuted(true) {}
+
+ void dump(char* buffer, size_t size);
+
+ int mIndexMin; // min volume index
+ int mIndexMax; // max volume index
+ int mIndexCur; // current volume index
+ int mMuteCount; // mute request counter
+ bool mCanBeMuted; // true is the stream can be muted
+ };
+
+ // return the strategy corresponding to a given stream type
+ static routing_strategy getStrategy(AudioSystem::stream_type stream);
+ // return the output handle of an output routed to the specified device, 0 if no output
+ // is routed to the device
+ float computeVolume(int stream, int index, uint32_t device);
+ // Mute or unmute the stream on the specified output
+ void setStreamMute(int stream, bool on, audio_io_handle_t output);
+ // handle special cases for sonification strategy while in call: mute streams or replace by
+ // a special tone in the device used for communication
+ void handleIncallSonification(int stream, bool starting);
+
+
+#ifdef AUDIO_POLICY_TEST
+ virtual bool threadLoop();
+ void exit();
+ int testOutputIndex(audio_io_handle_t output);
+#endif //AUDIO_POLICY_TEST
+
+
+ AudioPolicyClientInterface *mpClientInterface; // audio policy client interface
+ audio_io_handle_t mHardwareOutput; // hardware output handler
+
+ KeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mOutputs; // list ot output descritors
+ KeyedVector<audio_io_handle_t, AudioInputDescriptor *> mInputs; // list of input descriptors
+ uint32_t mAvailableOutputDevices; // bit field of all available output devices
+ uint32_t mAvailableInputDevices; // bit field of all available input devices
+ int mPhoneState; // current phone state
+ uint32_t mRingerMode; // current ringer mode
+ AudioSystem::forced_config mForceUse[AudioSystem::NUM_FORCE_USE]; // current forced use configuration
+
+ StreamDescriptor mStreams[AudioSystem::NUM_STREAM_TYPES]; // stream descriptors for volume control
+
+#ifdef AUDIO_POLICY_TEST
+ Mutex mLock;
+ Condition mWaitWorkCV;
+
+ int mCurOutput;
+ bool mDirectOutput;
+ audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS];
+ int mTestInput;
+ uint32_t mTestDevice;
+ uint32_t mTestSamplingRate;
+ uint32_t mTestFormat;
+ uint32_t mTestChannels;
+ uint32_t mTestLatencyMs;
+#endif //AUDIO_POLICY_TEST
+
+};
+
+};
diff --git a/libs/audioflinger/AudioPolicyService.cpp b/libs/audioflinger/AudioPolicyService.cpp
new file mode 100644
index 0000000..aa48019
--- /dev/null
+++ b/libs/audioflinger/AudioPolicyService.cpp
@@ -0,0 +1,911 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyService"
+//#define LOG_NDEBUG 0
+
+#undef __STRICT_ANSI__
+#define __STDINT_LIMITS
+#define __STDC_LIMIT_MACROS
+#include <stdint.h>
+
+#include <sys/time.h>
+#include <binder/IServiceManager.h>
+#include <utils/Log.h>
+#include <cutils/properties.h>
+#include <binder/IPCThreadState.h>
+#include <utils/String16.h>
+#include <utils/threads.h>
+#include "AudioPolicyService.h"
+#include "AudioPolicyManagerGeneric.h"
+#include <cutils/properties.h>
+#include <dlfcn.h>
+
+// ----------------------------------------------------------------------------
+// the sim build doesn't have gettid
+
+#ifndef HAVE_GETTID
+# define gettid getpid
+#endif
+
+namespace android {
+
+static const char* kDeadlockedString = "AudioPolicyService may be deadlocked\n";
+static const char* kCmdDeadlockedString = "AudioPolicyService command thread may be deadlocked\n";
+
+static const int kDumpLockRetries = 50;
+static const int kDumpLockSleep = 20000;
+
+static bool checkPermission() {
+#ifndef HAVE_ANDROID_OS
+ return true;
+#endif
+ if (getpid() == IPCThreadState::self()->getCallingPid()) return true;
+ bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS"));
+ if (!ok) LOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS");
+ return ok;
+}
+
+// ----------------------------------------------------------------------------
+
+AudioPolicyService::AudioPolicyService()
+ : BnAudioPolicyService() , mpPolicyManager(NULL)
+{
+ char value[PROPERTY_VALUE_MAX];
+
+ // start tone playback thread
+ mTonePlaybackThread = new AudioCommandThread();
+ // start audio commands thread
+ mAudioCommandThread = new AudioCommandThread();
+
+#if (defined GENERIC_AUDIO) || (defined AUDIO_POLICY_TEST)
+ mpPolicyManager = new AudioPolicyManagerGeneric(this);
+ LOGV("build for GENERIC_AUDIO - using generic audio policy");
+#else
+ // if running in emulation - use the emulator driver
+ if (property_get("ro.kernel.qemu", value, 0)) {
+ LOGV("Running in emulation - using generic audio policy");
+ mpPolicyManager = new AudioPolicyManagerGeneric(this);
+ }
+ else {
+ LOGV("Using hardware specific audio policy");
+ mpPolicyManager = createAudioPolicyManager(this);
+ }
+#endif
+
+ // load properties
+ property_get("ro.camera.sound.forced", value, "0");
+ mpPolicyManager->setSystemProperty("ro.camera.sound.forced", value);
+}
+
+AudioPolicyService::~AudioPolicyService()
+{
+ mTonePlaybackThread->exit();
+ mTonePlaybackThread.clear();
+ mAudioCommandThread->exit();
+ mAudioCommandThread.clear();
+
+ if (mpPolicyManager) {
+ delete mpPolicyManager;
+ }
+}
+
+
+status_t AudioPolicyService::setDeviceConnectionState(AudioSystem::audio_devices device,
+ AudioSystem::device_connection_state state,
+ const char *device_address)
+{
+ if (mpPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ if (!checkPermission()) {
+ return PERMISSION_DENIED;
+ }
+ if (!AudioSystem::isOutputDevice(device) && !AudioSystem::isInputDevice(device)) {
+ return BAD_VALUE;
+ }
+ if (state != AudioSystem::DEVICE_STATE_AVAILABLE && state != AudioSystem::DEVICE_STATE_UNAVAILABLE) {
+ return BAD_VALUE;
+ }
+
+ LOGV("setDeviceConnectionState() tid %d", gettid());
+ Mutex::Autolock _l(mLock);
+ return mpPolicyManager->setDeviceConnectionState(device, state, device_address);
+}
+
+AudioSystem::device_connection_state AudioPolicyService::getDeviceConnectionState(AudioSystem::audio_devices device,
+ const char *device_address)
+{
+ if (mpPolicyManager == NULL) {
+ return AudioSystem::DEVICE_STATE_UNAVAILABLE;
+ }
+ if (!checkPermission()) {
+ return AudioSystem::DEVICE_STATE_UNAVAILABLE;
+ }
+ return mpPolicyManager->getDeviceConnectionState(device, device_address);
+}
+
+status_t AudioPolicyService::setPhoneState(int state)
+{
+ if (mpPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ if (!checkPermission()) {
+ return PERMISSION_DENIED;
+ }
+ if (state < 0 || state >= AudioSystem::NUM_MODES) {
+ return BAD_VALUE;
+ }
+
+ LOGV("setPhoneState() tid %d", gettid());
+
+ // TODO: check if it is more appropriate to do it in platform specific policy manager
+ AudioSystem::setMode(state);
+
+ Mutex::Autolock _l(mLock);
+ mpPolicyManager->setPhoneState(state);
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::setRingerMode(uint32_t mode, uint32_t mask)
+{
+ if (mpPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ if (!checkPermission()) {
+ return PERMISSION_DENIED;
+ }
+
+ mpPolicyManager->setRingerMode(mode, mask);
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config)
+{
+ if (mpPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ if (!checkPermission()) {
+ return PERMISSION_DENIED;
+ }
+ if (usage < 0 || usage >= AudioSystem::NUM_FORCE_USE) {
+ return BAD_VALUE;
+ }
+ if (config < 0 || config >= AudioSystem::NUM_FORCE_CONFIG) {
+ return BAD_VALUE;
+ }
+ LOGV("setForceUse() tid %d", gettid());
+ Mutex::Autolock _l(mLock);
+ mpPolicyManager->setForceUse(usage, config);
+ return NO_ERROR;
+}
+
+AudioSystem::forced_config AudioPolicyService::getForceUse(AudioSystem::force_use usage)
+{
+ if (mpPolicyManager == NULL) {
+ return AudioSystem::FORCE_NONE;
+ }
+ if (!checkPermission()) {
+ return AudioSystem::FORCE_NONE;
+ }
+ if (usage < 0 || usage >= AudioSystem::NUM_FORCE_USE) {
+ return AudioSystem::FORCE_NONE;
+ }
+ return mpPolicyManager->getForceUse(usage);
+}
+
+audio_io_handle_t AudioPolicyService::getOutput(AudioSystem::stream_type stream,
+ uint32_t samplingRate,
+ uint32_t format,
+ uint32_t channels,
+ AudioSystem::output_flags flags)
+{
+ if (mpPolicyManager == NULL) {
+ return 0;
+ }
+ LOGV("getOutput() tid %d", gettid());
+ Mutex::Autolock _l(mLock);
+ return mpPolicyManager->getOutput(stream, samplingRate, format, channels, flags);
+}
+
+status_t AudioPolicyService::startOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
+{
+ if (mpPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ LOGV("startOutput() tid %d", gettid());
+ Mutex::Autolock _l(mLock);
+ return mpPolicyManager->startOutput(output, stream);
+}
+
+status_t AudioPolicyService::stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
+{
+ if (mpPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ LOGV("stopOutput() tid %d", gettid());
+ Mutex::Autolock _l(mLock);
+ return mpPolicyManager->stopOutput(output, stream);
+}
+
+void AudioPolicyService::releaseOutput(audio_io_handle_t output)
+{
+ if (mpPolicyManager == NULL) {
+ return;
+ }
+ LOGV("releaseOutput() tid %d", gettid());
+ Mutex::Autolock _l(mLock);
+ mpPolicyManager->releaseOutput(output);
+}
+
+audio_io_handle_t AudioPolicyService::getInput(int inputSource,
+ uint32_t samplingRate,
+ uint32_t format,
+ uint32_t channels,
+ AudioSystem::audio_in_acoustics acoustics)
+{
+ if (mpPolicyManager == NULL) {
+ return 0;
+ }
+ Mutex::Autolock _l(mLock);
+ return mpPolicyManager->getInput(inputSource, samplingRate, format, channels, acoustics);
+}
+
+status_t AudioPolicyService::startInput(audio_io_handle_t input)
+{
+ if (mpPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ Mutex::Autolock _l(mLock);
+ return mpPolicyManager->startInput(input);
+}
+
+status_t AudioPolicyService::stopInput(audio_io_handle_t input)
+{
+ if (mpPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ Mutex::Autolock _l(mLock);
+ return mpPolicyManager->stopInput(input);
+}
+
+void AudioPolicyService::releaseInput(audio_io_handle_t input)
+{
+ if (mpPolicyManager == NULL) {
+ return;
+ }
+ Mutex::Autolock _l(mLock);
+ mpPolicyManager->releaseInput(input);
+}
+
+status_t AudioPolicyService::initStreamVolume(AudioSystem::stream_type stream,
+ int indexMin,
+ int indexMax)
+{
+ if (mpPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ if (!checkPermission()) {
+ return PERMISSION_DENIED;
+ }
+ if (stream < 0 || stream >= AudioSystem::NUM_STREAM_TYPES) {
+ return BAD_VALUE;
+ }
+ mpPolicyManager->initStreamVolume(stream, indexMin, indexMax);
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::setStreamVolumeIndex(AudioSystem::stream_type stream, int index)
+{
+ if (mpPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ if (!checkPermission()) {
+ return PERMISSION_DENIED;
+ }
+ if (stream < 0 || stream >= AudioSystem::NUM_STREAM_TYPES) {
+ return BAD_VALUE;
+ }
+
+ return mpPolicyManager->setStreamVolumeIndex(stream, index);
+}
+
+status_t AudioPolicyService::getStreamVolumeIndex(AudioSystem::stream_type stream, int *index)
+{
+ if (mpPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ if (!checkPermission()) {
+ return PERMISSION_DENIED;
+ }
+ if (stream < 0 || stream >= AudioSystem::NUM_STREAM_TYPES) {
+ return BAD_VALUE;
+ }
+ return mpPolicyManager->getStreamVolumeIndex(stream, index);
+}
+
+void AudioPolicyService::binderDied(const wp<IBinder>& who) {
+ LOGW("binderDied() %p, tid %d, calling tid %d", who.unsafe_get(), gettid(), IPCThreadState::self()->getCallingPid());
+}
+
+static bool tryLock(Mutex& mutex)
+{
+ bool locked = false;
+ for (int i = 0; i < kDumpLockRetries; ++i) {
+ if (mutex.tryLock() == NO_ERROR) {
+ locked = true;
+ break;
+ }
+ usleep(kDumpLockSleep);
+ }
+ return locked;
+}
+
+status_t AudioPolicyService::dumpInternals(int fd)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "PolicyManager Interface: %p\n", mpPolicyManager);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Command Thread: %p\n", mAudioCommandThread.get());
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Tones Thread: %p\n", mTonePlaybackThread.get());
+ result.append(buffer);
+
+ write(fd, result.string(), result.size());
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::dump(int fd, const Vector<String16>& args)
+{
+ if (checkCallingPermission(String16("android.permission.DUMP")) == false) {
+ dumpPermissionDenial(fd);
+ } else {
+ bool locked = tryLock(mLock);
+ if (!locked) {
+ String8 result(kDeadlockedString);
+ write(fd, result.string(), result.size());
+ }
+
+ dumpInternals(fd);
+ if (mAudioCommandThread != NULL) {
+ mAudioCommandThread->dump(fd);
+ }
+ if (mTonePlaybackThread != NULL) {
+ mTonePlaybackThread->dump(fd);
+ }
+
+ if (mpPolicyManager) {
+ mpPolicyManager->dump(fd);
+ }
+
+ if (locked) mLock.unlock();
+ }
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::dumpPermissionDenial(int fd)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+ snprintf(buffer, SIZE, "Permission Denial: "
+ "can't dump AudioPolicyService from pid=%d, uid=%d\n",
+ IPCThreadState::self()->getCallingPid(),
+ IPCThreadState::self()->getCallingUid());
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::onTransact(
+ uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+ return BnAudioPolicyService::onTransact(code, data, reply, flags);
+}
+
+
+// ----------------------------------------------------------------------------
+void AudioPolicyService::instantiate() {
+ defaultServiceManager()->addService(
+ String16("media.audio_policy"), new AudioPolicyService());
+}
+
+
+// ----------------------------------------------------------------------------
+// AudioPolicyClientInterface implementation
+// ----------------------------------------------------------------------------
+
+
+audio_io_handle_t AudioPolicyService::openOutput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t *pLatencyMs,
+ AudioSystem::output_flags flags)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ LOGW("openOutput() could not get AudioFlinger");
+ return 0;
+ }
+
+ return af->openOutput(pDevices, pSamplingRate, (uint32_t *)pFormat, pChannels, pLatencyMs, flags);
+}
+
+audio_io_handle_t AudioPolicyService::openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ LOGW("openDuplicateOutput() could not get AudioFlinger");
+ return 0;
+ }
+ return af->openDuplicateOutput(output1, output2);
+}
+
+status_t AudioPolicyService::closeOutput(audio_io_handle_t output)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+
+ return af->closeOutput(output);
+}
+
+
+status_t AudioPolicyService::suspendOutput(audio_io_handle_t output)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ LOGW("suspendOutput() could not get AudioFlinger");
+ return PERMISSION_DENIED;
+ }
+
+ return af->suspendOutput(output);
+}
+
+status_t AudioPolicyService::restoreOutput(audio_io_handle_t output)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ LOGW("restoreOutput() could not get AudioFlinger");
+ return PERMISSION_DENIED;
+ }
+
+ return af->restoreOutput(output);
+}
+
+audio_io_handle_t AudioPolicyService::openInput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t acoustics)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ LOGW("openInput() could not get AudioFlinger");
+ return 0;
+ }
+
+ return af->openInput(pDevices, pSamplingRate, (uint32_t *)pFormat, pChannels, acoustics);
+}
+
+status_t AudioPolicyService::closeInput(audio_io_handle_t input)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+
+ return af->closeInput(input);
+}
+
+status_t AudioPolicyService::setStreamVolume(AudioSystem::stream_type stream, float volume, audio_io_handle_t output, int delayMs)
+{
+ return mAudioCommandThread->volumeCommand((int)stream, volume, (int)output, delayMs);
+}
+
+status_t AudioPolicyService::setStreamOutput(AudioSystem::stream_type stream, audio_io_handle_t output)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) return PERMISSION_DENIED;
+
+ return af->setStreamOutput(stream, output);
+}
+
+
+void AudioPolicyService::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs)
+{
+ mAudioCommandThread->parametersCommand((int)ioHandle, keyValuePairs, delayMs);
+}
+
+String8 AudioPolicyService::getParameters(audio_io_handle_t ioHandle, const String8& keys)
+{
+ String8 result = AudioSystem::getParameters(ioHandle, keys);
+ return result;
+}
+
+status_t AudioPolicyService::startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream)
+{
+ mTonePlaybackThread->startToneCommand(tone, stream);
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::stopTone()
+{
+ mTonePlaybackThread->stopToneCommand();
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::setVoiceVolume(float volume, int delayMs)
+{
+ return mAudioCommandThread->voiceVolumeCommand(volume, delayMs);
+}
+
+// ----------- AudioPolicyService::AudioCommandThread implementation ----------
+
+AudioPolicyService::AudioCommandThread::AudioCommandThread()
+ : Thread(false)
+{
+ mpToneGenerator = NULL;
+}
+
+
+AudioPolicyService::AudioCommandThread::~AudioCommandThread()
+{
+ mAudioCommands.clear();
+ if (mpToneGenerator != NULL) delete mpToneGenerator;
+}
+
+void AudioPolicyService::AudioCommandThread::onFirstRef()
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+
+ snprintf(buffer, SIZE, "AudioCommandThread");
+
+ run(buffer, ANDROID_PRIORITY_AUDIO);
+}
+
+bool AudioPolicyService::AudioCommandThread::threadLoop()
+{
+ nsecs_t waitTime = INT64_MAX;
+
+ mLock.lock();
+ while (!exitPending())
+ {
+ while(!mAudioCommands.isEmpty()) {
+ nsecs_t curTime = systemTime();
+ // commands are sorted by increasing time stamp: execute them from index 0 and up
+ if (mAudioCommands[0]->mTime <= curTime) {
+ AudioCommand *command = mAudioCommands[0];
+ mAudioCommands.removeAt(0);
+ mLastCommand = *command;
+
+ switch (command->mCommand) {
+ case START_TONE: {
+ mLock.unlock();
+ ToneData *data = (ToneData *)command->mParam;
+ LOGV("AudioCommandThread() processing start tone %d on stream %d",
+ data->mType, data->mStream);
+ if (mpToneGenerator != NULL)
+ delete mpToneGenerator;
+ mpToneGenerator = new ToneGenerator(data->mStream, 1.0);
+ mpToneGenerator->startTone(data->mType);
+ delete data;
+ mLock.lock();
+ }break;
+ case STOP_TONE: {
+ mLock.unlock();
+ LOGV("AudioCommandThread() processing stop tone");
+ if (mpToneGenerator != NULL) {
+ mpToneGenerator->stopTone();
+ delete mpToneGenerator;
+ mpToneGenerator = NULL;
+ }
+ mLock.lock();
+ }break;
+ case SET_VOLUME: {
+ VolumeData *data = (VolumeData *)command->mParam;
+ LOGV("AudioCommandThread() processing set volume stream %d, volume %f, output %d", data->mStream, data->mVolume, data->mIO);
+ command->mStatus = AudioSystem::setStreamVolume(data->mStream, data->mVolume, data->mIO);
+ if (command->mWaitStatus) {
+ command->mCond.signal();
+ mWaitWorkCV.wait(mLock);
+ }
+ delete data;
+ }break;
+ case SET_PARAMETERS: {
+ ParametersData *data = (ParametersData *)command->mParam;
+ LOGV("AudioCommandThread() processing set parameters string %s, io %d", data->mKeyValuePairs.string(), data->mIO);
+ command->mStatus = AudioSystem::setParameters(data->mIO, data->mKeyValuePairs);
+ if (command->mWaitStatus) {
+ command->mCond.signal();
+ mWaitWorkCV.wait(mLock);
+ }
+ delete data;
+ }break;
+ case SET_VOICE_VOLUME: {
+ VoiceVolumeData *data = (VoiceVolumeData *)command->mParam;
+ LOGV("AudioCommandThread() processing set voice volume volume %f", data->mVolume);
+ command->mStatus = AudioSystem::setVoiceVolume(data->mVolume);
+ if (command->mWaitStatus) {
+ command->mCond.signal();
+ mWaitWorkCV.wait(mLock);
+ }
+ delete data;
+ }break;
+ default:
+ LOGW("AudioCommandThread() unknown command %d", command->mCommand);
+ }
+ delete command;
+ waitTime = INT64_MAX;
+ } else {
+ waitTime = mAudioCommands[0]->mTime - curTime;
+ break;
+ }
+ }
+ LOGV("AudioCommandThread() going to sleep");
+ mWaitWorkCV.waitRelative(mLock, waitTime);
+ LOGV("AudioCommandThread() waking up");
+ }
+ mLock.unlock();
+ return false;
+}
+
+status_t AudioPolicyService::AudioCommandThread::dump(int fd)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "AudioCommandThread %p Dump\n", this);
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+
+ bool locked = tryLock(mLock);
+ if (!locked) {
+ String8 result2(kCmdDeadlockedString);
+ write(fd, result2.string(), result2.size());
+ }
+
+ snprintf(buffer, SIZE, "- Commands:\n");
+ result = String8(buffer);
+ result.append(" Command Time Wait pParam\n");
+ for (int i = 0; i < (int)mAudioCommands.size(); i++) {
+ mAudioCommands[i]->dump(buffer, SIZE);
+ result.append(buffer);
+ }
+ result.append(" Last Command\n");
+ mLastCommand.dump(buffer, SIZE);
+ result.append(buffer);
+
+ write(fd, result.string(), result.size());
+
+ if (locked) mLock.unlock();
+
+ return NO_ERROR;
+}
+
+void AudioPolicyService::AudioCommandThread::startToneCommand(int type, int stream)
+{
+ AudioCommand *command = new AudioCommand();
+ command->mCommand = START_TONE;
+ ToneData *data = new ToneData();
+ data->mType = type;
+ data->mStream = stream;
+ command->mParam = (void *)data;
+ command->mWaitStatus = false;
+ Mutex::Autolock _l(mLock);
+ insertCommand_l(command);
+ LOGV("AudioCommandThread() adding tone start type %d, stream %d", type, stream);
+ mWaitWorkCV.signal();
+}
+
+void AudioPolicyService::AudioCommandThread::stopToneCommand()
+{
+ AudioCommand *command = new AudioCommand();
+ command->mCommand = STOP_TONE;
+ command->mParam = NULL;
+ command->mWaitStatus = false;
+ Mutex::Autolock _l(mLock);
+ insertCommand_l(command);
+ LOGV("AudioCommandThread() adding tone stop");
+ mWaitWorkCV.signal();
+}
+
+status_t AudioPolicyService::AudioCommandThread::volumeCommand(int stream, float volume, int output, int delayMs)
+{
+ status_t status = NO_ERROR;
+
+ AudioCommand *command = new AudioCommand();
+ command->mCommand = SET_VOLUME;
+ VolumeData *data = new VolumeData();
+ data->mStream = stream;
+ data->mVolume = volume;
+ data->mIO = output;
+ command->mParam = data;
+ if (delayMs == 0) {
+ command->mWaitStatus = true;
+ } else {
+ command->mWaitStatus = false;
+ }
+ Mutex::Autolock _l(mLock);
+ insertCommand_l(command, delayMs);
+ LOGV("AudioCommandThread() adding set volume stream %d, volume %f, output %d", stream, volume, output);
+ mWaitWorkCV.signal();
+ if (command->mWaitStatus) {
+ command->mCond.wait(mLock);
+ status = command->mStatus;
+ mWaitWorkCV.signal();
+ }
+ return status;
+}
+
+status_t AudioPolicyService::AudioCommandThread::parametersCommand(int ioHandle, const String8& keyValuePairs, int delayMs)
+{
+ status_t status = NO_ERROR;
+
+ AudioCommand *command = new AudioCommand();
+ command->mCommand = SET_PARAMETERS;
+ ParametersData *data = new ParametersData();
+ data->mIO = ioHandle;
+ data->mKeyValuePairs = keyValuePairs;
+ command->mParam = data;
+ if (delayMs == 0) {
+ command->mWaitStatus = true;
+ } else {
+ command->mWaitStatus = false;
+ }
+ Mutex::Autolock _l(mLock);
+ insertCommand_l(command, delayMs);
+ LOGV("AudioCommandThread() adding set parameter string %s, io %d ,delay %d", keyValuePairs.string(), ioHandle, delayMs);
+ mWaitWorkCV.signal();
+ if (command->mWaitStatus) {
+ command->mCond.wait(mLock);
+ status = command->mStatus;
+ mWaitWorkCV.signal();
+ }
+ return status;
+}
+
+status_t AudioPolicyService::AudioCommandThread::voiceVolumeCommand(float volume, int delayMs)
+{
+ status_t status = NO_ERROR;
+
+ AudioCommand *command = new AudioCommand();
+ command->mCommand = SET_VOICE_VOLUME;
+ VoiceVolumeData *data = new VoiceVolumeData();
+ data->mVolume = volume;
+ command->mParam = data;
+ if (delayMs == 0) {
+ command->mWaitStatus = true;
+ } else {
+ command->mWaitStatus = false;
+ }
+ Mutex::Autolock _l(mLock);
+ insertCommand_l(command, delayMs);
+ LOGV("AudioCommandThread() adding set voice volume volume %f", volume);
+ mWaitWorkCV.signal();
+ if (command->mWaitStatus) {
+ command->mCond.wait(mLock);
+ status = command->mStatus;
+ mWaitWorkCV.signal();
+ }
+ return status;
+}
+
+// insertCommand_l() must be called with mLock held
+void AudioPolicyService::AudioCommandThread::insertCommand_l(AudioCommand *command, int delayMs)
+{
+ ssize_t i;
+ Vector <AudioCommand *> removedCommands;
+
+ command->mTime = systemTime() + milliseconds(delayMs);
+
+ // check same pending commands with later time stamps and eliminate them
+ for (i = mAudioCommands.size()-1; i >= 0; i--) {
+ AudioCommand *command2 = mAudioCommands[i];
+ // commands are sorted by increasing time stamp: no need to scan the rest of mAudioCommands
+ if (command2->mTime <= command->mTime) break;
+ if (command2->mCommand != command->mCommand) continue;
+
+ switch (command->mCommand) {
+ case SET_PARAMETERS: {
+ ParametersData *data = (ParametersData *)command->mParam;
+ ParametersData *data2 = (ParametersData *)command2->mParam;
+ if (data->mIO != data2->mIO) break;
+ LOGV("Comparing parameter command %s to new command %s", data2->mKeyValuePairs.string(), data->mKeyValuePairs.string());
+ AudioParameter param = AudioParameter(data->mKeyValuePairs);
+ AudioParameter param2 = AudioParameter(data2->mKeyValuePairs);
+ for (size_t j = 0; j < param.size(); j++) {
+ String8 key;
+ String8 value;
+ param.getAt(j, key, value);
+ for (size_t k = 0; k < param2.size(); k++) {
+ String8 key2;
+ String8 value2;
+ param2.getAt(k, key2, value2);
+ if (key2 == key) {
+ param2.remove(key2);
+ LOGV("Filtering out parameter %s", key2.string());
+ break;
+ }
+ }
+ }
+ // if all keys have been filtered out, remove the command.
+ // otherwise, update the key value pairs
+ if (param2.size() == 0) {
+ removedCommands.add(command2);
+ } else {
+ data2->mKeyValuePairs = param2.toString();
+ }
+ } break;
+
+ case SET_VOLUME: {
+ VolumeData *data = (VolumeData *)command->mParam;
+ VolumeData *data2 = (VolumeData *)command2->mParam;
+ if (data->mIO != data2->mIO) break;
+ if (data->mStream != data2->mStream) break;
+ LOGV("Filtering out volume command on output %d for stream %d", data->mIO, data->mStream);
+ removedCommands.add(command2);
+ } break;
+ case START_TONE:
+ case STOP_TONE:
+ default:
+ break;
+ }
+ }
+
+ // remove filtered commands
+ for (size_t j = 0; j < removedCommands.size(); j++) {
+ // removed commands always have time stamps greater than current command
+ for (size_t k = i + 1; k < mAudioCommands.size(); k++) {
+ if (mAudioCommands[k] == removedCommands[j]) {
+ LOGV("suppressing command: %d", mAudioCommands[k]->mCommand);
+ mAudioCommands.removeAt(k);
+ break;
+ }
+ }
+ }
+ removedCommands.clear();
+
+ // insert command at the right place according to its time stamp
+ LOGV("inserting command: %d at index %ld, num commands %d", command->mCommand, i+1, mAudioCommands.size());
+ mAudioCommands.insertAt(command, i + 1);
+}
+
+void AudioPolicyService::AudioCommandThread::exit()
+{
+ LOGV("AudioCommandThread::exit");
+ {
+ AutoMutex _l(mLock);
+ requestExit();
+ mWaitWorkCV.signal();
+ }
+ requestExitAndWait();
+}
+
+void AudioPolicyService::AudioCommandThread::AudioCommand::dump(char* buffer, size_t size)
+{
+ snprintf(buffer, size, " %02d %06d.%03d %01u %p\n",
+ mCommand,
+ (int)ns2s(mTime),
+ (int)ns2ms(mTime)%1000,
+ mWaitStatus,
+ mParam);
+}
+
+}; // namespace android
diff --git a/libs/audioflinger/AudioPolicyService.h b/libs/audioflinger/AudioPolicyService.h
new file mode 100644
index 0000000..b9234ec
--- /dev/null
+++ b/libs/audioflinger/AudioPolicyService.h
@@ -0,0 +1,222 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIOPOLICYSERVICE_H
+#define ANDROID_AUDIOPOLICYSERVICE_H
+
+#include <media/IAudioPolicyService.h>
+#include <hardware_legacy/AudioPolicyInterface.h>
+#include <media/ToneGenerator.h>
+#include <utils/Vector.h>
+
+namespace android {
+
+class String8;
+
+// ----------------------------------------------------------------------------
+
+class AudioPolicyService: public BnAudioPolicyService, public AudioPolicyClientInterface, public IBinder::DeathRecipient
+{
+
+public:
+ static void instantiate();
+
+ virtual status_t dump(int fd, const Vector<String16>& args);
+
+ //
+ // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
+ //
+
+ virtual status_t setDeviceConnectionState(AudioSystem::audio_devices device,
+ AudioSystem::device_connection_state state,
+ const char *device_address);
+ virtual AudioSystem::device_connection_state getDeviceConnectionState(AudioSystem::audio_devices device,
+ const char *device_address);
+ virtual status_t setPhoneState(int state);
+ virtual status_t setRingerMode(uint32_t mode, uint32_t mask);
+ virtual status_t setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config);
+ virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage);
+ virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream,
+ uint32_t samplingRate = 0,
+ uint32_t format = AudioSystem::FORMAT_DEFAULT,
+ uint32_t channels = 0,
+ AudioSystem::output_flags flags = AudioSystem::OUTPUT_FLAG_INDIRECT);
+ virtual status_t startOutput(audio_io_handle_t output, AudioSystem::stream_type stream);
+ virtual status_t stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream);
+ virtual void releaseOutput(audio_io_handle_t output);
+ virtual audio_io_handle_t getInput(int inputSource,
+ uint32_t samplingRate = 0,
+ uint32_t format = AudioSystem::FORMAT_DEFAULT,
+ uint32_t channels = 0,
+ AudioSystem::audio_in_acoustics acoustics = (AudioSystem::audio_in_acoustics)0);
+ virtual status_t startInput(audio_io_handle_t input);
+ virtual status_t stopInput(audio_io_handle_t input);
+ virtual void releaseInput(audio_io_handle_t input);
+ virtual status_t initStreamVolume(AudioSystem::stream_type stream,
+ int indexMin,
+ int indexMax);
+ virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, int index);
+ virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, int *index);
+
+ virtual status_t onTransact(
+ uint32_t code,
+ const Parcel& data,
+ Parcel* reply,
+ uint32_t flags);
+
+ // IBinder::DeathRecipient
+ virtual void binderDied(const wp<IBinder>& who);
+
+ //
+ // AudioPolicyClientInterface
+ //
+ virtual audio_io_handle_t openOutput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t *pLatencyMs,
+ AudioSystem::output_flags flags);
+ virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
+ virtual status_t closeOutput(audio_io_handle_t output);
+ virtual status_t suspendOutput(audio_io_handle_t output);
+ virtual status_t restoreOutput(audio_io_handle_t output);
+ virtual audio_io_handle_t openInput(uint32_t *pDevices,
+ uint32_t *pSamplingRate,
+ uint32_t *pFormat,
+ uint32_t *pChannels,
+ uint32_t acoustics);
+ virtual status_t closeInput(audio_io_handle_t input);
+ virtual status_t setStreamVolume(AudioSystem::stream_type stream, float volume, audio_io_handle_t output, int delayMs = 0);
+ virtual status_t setStreamOutput(AudioSystem::stream_type stream, audio_io_handle_t output);
+ virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
+ virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
+ virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream);
+ virtual status_t stopTone();
+ virtual status_t setVoiceVolume(float volume, int delayMs = 0);
+
+private:
+ AudioPolicyService();
+ virtual ~AudioPolicyService();
+
+ status_t dumpInternals(int fd);
+
+ // Thread used for tone playback and to send audio config commands to audio flinger
+ // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because startTone()
+ // and stopTone() are normally called with mLock locked and requesting a tone start or stop will cause
+ // calls to AudioPolicyService and an attempt to lock mLock.
+ // For audio config commands, it is necessary because audio flinger requires that the calling process (user)
+ // has permission to modify audio settings.
+ class AudioCommandThread : public Thread {
+ class AudioCommand;
+ public:
+
+ // commands for tone AudioCommand
+ enum {
+ START_TONE,
+ STOP_TONE,
+ SET_VOLUME,
+ SET_PARAMETERS,
+ SET_VOICE_VOLUME
+ };
+
+ AudioCommandThread ();
+ virtual ~AudioCommandThread();
+
+ status_t dump(int fd);
+
+ // Thread virtuals
+ virtual void onFirstRef();
+ virtual bool threadLoop();
+
+ void exit();
+ void startToneCommand(int type = 0, int stream = 0);
+ void stopToneCommand();
+ status_t volumeCommand(int stream, float volume, int output, int delayMs = 0);
+ status_t parametersCommand(int ioHandle, const String8& keyValuePairs, int delayMs = 0);
+ status_t voiceVolumeCommand(float volume, int delayMs = 0);
+ void insertCommand_l(AudioCommand *command, int delayMs = 0);
+
+ private:
+ // descriptor for requested tone playback event
+ class AudioCommand {
+
+ public:
+ AudioCommand()
+ : mCommand(-1) {}
+
+ void dump(char* buffer, size_t size);
+
+ int mCommand; // START_TONE, STOP_TONE ...
+ nsecs_t mTime; // time stamp
+ Condition mCond; // condition for status return
+ status_t mStatus; // command status
+ bool mWaitStatus; // true if caller is waiting for status
+ void *mParam; // command parameter (ToneData, VolumeData, ParametersData)
+ };
+
+ class ToneData {
+ public:
+ int mType; // tone type (START_TONE only)
+ int mStream; // stream type (START_TONE only)
+ };
+
+ class VolumeData {
+ public:
+ int mStream;
+ float mVolume;
+ int mIO;
+ };
+
+ class ParametersData {
+ public:
+ int mIO;
+ String8 mKeyValuePairs;
+ };
+
+ class VoiceVolumeData {
+ public:
+ float mVolume;
+ };
+
+ Mutex mLock;
+ Condition mWaitWorkCV;
+ Vector <AudioCommand *> mAudioCommands; // list of pending commands
+ ToneGenerator *mpToneGenerator; // the tone generator
+ AudioCommand mLastCommand;
+ };
+
+ // Internal dump utilities.
+ status_t dumpPermissionDenial(int fd);
+
+
+ Mutex mLock; // prevents concurrent access to AudioPolicy manager functions changing device
+ // connection stated our routing
+ AudioPolicyInterface* mpPolicyManager; // the platform specific policy manager
+ sp <AudioCommandThread> mAudioCommandThread; // audio commands thread
+ sp <AudioCommandThread> mTonePlaybackThread; // tone playback thread
+};
+
+}; // namespace android
+
+#endif // ANDROID_AUDIOPOLICYSERVICE_H
+
+
+
+
+
+
+
+
diff --git a/libs/binder/Android.mk b/libs/binder/Android.mk
new file mode 100644
index 0000000..2df6775
--- /dev/null
+++ b/libs/binder/Android.mk
@@ -0,0 +1,45 @@
+# Copyright (C) 2009 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+# we have the common sources, plus some device-specific stuff
+LOCAL_SRC_FILES:= \
+ Binder.cpp \
+ BpBinder.cpp \
+ IInterface.cpp \
+ IMemory.cpp \
+ IPCThreadState.cpp \
+ IPermissionController.cpp \
+ IServiceManager.cpp \
+ MemoryDealer.cpp \
+ MemoryBase.cpp \
+ MemoryHeapBase.cpp \
+ MemoryHeapPmem.cpp \
+ Parcel.cpp \
+ Permission.cpp \
+ ProcessState.cpp \
+ Static.cpp
+
+LOCAL_LDLIBS += -lpthread
+
+LOCAL_SHARED_LIBRARIES := \
+ liblog \
+ libcutils \
+ libutils
+
+LOCAL_MODULE:= libbinder
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/libs/utils/Binder.cpp b/libs/binder/Binder.cpp
similarity index 92%
rename from libs/utils/Binder.cpp
rename to libs/binder/Binder.cpp
index 37e4685..0dd7622 100644
--- a/libs/utils/Binder.cpp
+++ b/libs/binder/Binder.cpp
@@ -14,12 +14,12 @@
* limitations under the License.
*/
-#include <utils/Binder.h>
+#include <binder/Binder.h>
#include <utils/Atomic.h>
-#include <utils/BpBinder.h>
-#include <utils/IInterface.h>
-#include <utils/Parcel.h>
+#include <binder/BpBinder.h>
+#include <binder/IInterface.h>
+#include <binder/Parcel.h>
#include <stdio.h>
@@ -27,6 +27,17 @@
// ---------------------------------------------------------------------------
+IBinder::IBinder()
+ : RefBase()
+{
+}
+
+IBinder::~IBinder()
+{
+}
+
+// ---------------------------------------------------------------------------
+
sp<IInterface> IBinder::queryLocalInterface(const String16& descriptor)
{
return NULL;
@@ -58,6 +69,8 @@
// ---------------------------------------------------------------------------
+String16 BBinder::sEmptyDescriptor;
+
BBinder::BBinder()
: mExtras(NULL)
{
@@ -73,10 +86,10 @@
return NO_ERROR;
}
-String16 BBinder::getInterfaceDescriptor() const
+const String16& BBinder::getInterfaceDescriptor() const
{
LOGW("reached BBinder::getInterfaceDescriptor (this=%p)", this);
- return String16();
+ return sEmptyDescriptor;
}
status_t BBinder::transact(
diff --git a/libs/utils/BpBinder.cpp b/libs/binder/BpBinder.cpp
similarity index 89%
rename from libs/utils/BpBinder.cpp
rename to libs/binder/BpBinder.cpp
index 69ab195..5de87ec 100644
--- a/libs/utils/BpBinder.cpp
+++ b/libs/binder/BpBinder.cpp
@@ -17,9 +17,9 @@
#define LOG_TAG "BpBinder"
//#define LOG_NDEBUG 0
-#include <utils/BpBinder.h>
+#include <binder/BpBinder.h>
-#include <utils/IPCThreadState.h>
+#include <binder/IPCThreadState.h>
#include <utils/Log.h>
#include <stdio.h>
@@ -98,16 +98,33 @@
IPCThreadState::self()->incWeakHandle(handle);
}
-String16 BpBinder::getInterfaceDescriptor() const
+bool BpBinder::isDescriptorCached() const {
+ Mutex::Autolock _l(mLock);
+ return mDescriptorCache.size() ? true : false;
+}
+
+const String16& BpBinder::getInterfaceDescriptor() const
{
- String16 res;
- Parcel send, reply;
- status_t err = const_cast<BpBinder*>(this)->transact(
- INTERFACE_TRANSACTION, send, &reply);
- if (err == NO_ERROR) {
- res = reply.readString16();
+ if (isDescriptorCached() == false) {
+ Parcel send, reply;
+ // do the IPC without a lock held.
+ status_t err = const_cast<BpBinder*>(this)->transact(
+ INTERFACE_TRANSACTION, send, &reply);
+ if (err == NO_ERROR) {
+ String16 res(reply.readString16());
+ Mutex::Autolock _l(mLock);
+ // mDescriptorCache could have been assigned while the lock was
+ // released.
+ if (mDescriptorCache.size() == 0)
+ mDescriptorCache = res;
+ }
}
- return res;
+
+ // we're returning a reference to a non-static object here. Usually this
+ // is not something smart to do, however, with binder objects it is
+ // (usually) safe because they are reference-counted.
+
+ return mDescriptorCache;
}
bool BpBinder::isBinderAlive() const
diff --git a/libs/utils/IInterface.cpp b/libs/binder/IInterface.cpp
similarity index 90%
rename from libs/utils/IInterface.cpp
rename to libs/binder/IInterface.cpp
index 6ea817887..29acf5d 100644
--- a/libs/utils/IInterface.cpp
+++ b/libs/binder/IInterface.cpp
@@ -14,12 +14,19 @@
* limitations under the License.
*/
-#include <utils/IInterface.h>
+#include <binder/IInterface.h>
namespace android {
// ---------------------------------------------------------------------------
+IInterface::IInterface()
+ : RefBase() {
+}
+
+IInterface::~IInterface() {
+}
+
sp<IBinder> IInterface::asBinder()
{
return this ? onAsBinder() : NULL;
diff --git a/libs/utils/IMemory.cpp b/libs/binder/IMemory.cpp
similarity index 96%
rename from libs/utils/IMemory.cpp
rename to libs/binder/IMemory.cpp
index 429bc2b..6c1d225 100644
--- a/libs/utils/IMemory.cpp
+++ b/libs/binder/IMemory.cpp
@@ -25,11 +25,11 @@
#include <sys/types.h>
#include <sys/mman.h>
-#include <utils/IMemory.h>
+#include <binder/IMemory.h>
#include <utils/KeyedVector.h>
#include <utils/threads.h>
#include <utils/Atomic.h>
-#include <utils/Parcel.h>
+#include <binder/Parcel.h>
#include <utils/CallStack.h>
#define VERBOSE 0
@@ -205,11 +205,11 @@
IMPLEMENT_META_INTERFACE(Memory, "android.utils.IMemory");
-#define CHECK_INTERFACE(interface, data, reply) \
- do { if (!data.enforceInterface(interface::getInterfaceDescriptor())) { \
- LOGW("Call incorrectly routed to " #interface); \
- return PERMISSION_DENIED; \
- } } while (0)
+BnMemory::BnMemory() {
+}
+
+BnMemory::~BnMemory() {
+}
status_t BnMemory::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
@@ -299,11 +299,11 @@
ssize_t size = reply.readInt32();
uint32_t flags = reply.readInt32();
- LOGE_IF(err, "binder=%p transaction failed fd=%d, size=%d, err=%d (%s)",
+ LOGE_IF(err, "binder=%p transaction failed fd=%d, size=%ld, err=%d (%s)",
asBinder().get(), parcel_fd, size, err, strerror(-err));
int fd = dup( parcel_fd );
- LOGE_IF(fd==-1, "cannot dup fd=%d, size=%d, err=%d (%s)",
+ LOGE_IF(fd==-1, "cannot dup fd=%d, size=%ld, err=%d (%s)",
parcel_fd, size, err, strerror(errno));
int access = PROT_READ;
@@ -316,7 +316,7 @@
mRealHeap = true;
mBase = mmap(0, size, access, MAP_SHARED, fd, 0);
if (mBase == MAP_FAILED) {
- LOGE("cannot map BpMemoryHeap (binder=%p), size=%d, fd=%d (%s)",
+ LOGE("cannot map BpMemoryHeap (binder=%p), size=%ld, fd=%d (%s)",
asBinder().get(), size, fd, strerror(errno));
close(fd);
} else {
@@ -357,8 +357,14 @@
IMPLEMENT_META_INTERFACE(MemoryHeap, "android.utils.IMemoryHeap");
+BnMemoryHeap::BnMemoryHeap() {
+}
+
+BnMemoryHeap::~BnMemoryHeap() {
+}
+
status_t BnMemoryHeap::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+ uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
switch(code) {
case HEAP_ID: {
diff --git a/libs/utils/IPCThreadState.cpp b/libs/binder/IPCThreadState.cpp
similarity index 96%
rename from libs/utils/IPCThreadState.cpp
rename to libs/binder/IPCThreadState.cpp
index 04ae142..b2a7db8 100644
--- a/libs/utils/IPCThreadState.cpp
+++ b/libs/binder/IPCThreadState.cpp
@@ -14,17 +14,20 @@
* limitations under the License.
*/
-#include <utils/IPCThreadState.h>
+#define LOG_TAG "IPCThreadState"
-#include <utils/Binder.h>
-#include <utils/BpBinder.h>
+#include <binder/IPCThreadState.h>
+
+#include <binder/Binder.h>
+#include <binder/BpBinder.h>
+#include <cutils/sched_policy.h>
#include <utils/Debug.h>
#include <utils/Log.h>
#include <utils/TextOutput.h>
#include <utils/threads.h>
-#include <private/utils/binder_module.h>
-#include <private/utils/Static.h>
+#include <private/binder/binder_module.h>
+#include <private/binder/Static.h>
#include <sys/ioctl.h>
#include <signal.h>
@@ -366,13 +369,8 @@
void IPCThreadState::clearCaller()
{
- if (mProcess->supportsProcesses()) {
- mCallingPid = getpid();
- mCallingUid = getuid();
- } else {
- mCallingPid = -1;
- mCallingUid = -1;
- }
+ mCallingPid = getpid();
+ mCallingUid = getuid();
}
void IPCThreadState::flushCommands()
@@ -423,9 +421,26 @@
alog << "Processing top-level Command: "
<< getReturnString(cmd) << endl;
}
+
+
result = executeCommand(cmd);
}
+ // After executing the command, ensure that the thread is returned to the
+ // default cgroup and priority before rejoining the pool. This is a failsafe
+ // in case the command implementation failed to properly restore the thread's
+ // scheduling parameters upon completion.
+ int my_id;
+#ifdef HAVE_GETTID
+ my_id = gettid();
+#else
+ my_id = getpid();
+#endif
+ if (!set_sched_policy(my_id, SP_FOREGROUND)) {
+ // success; reset the priority as well
+ setpriority(PRIO_PROCESS, my_id, ANDROID_PRIORITY_NORMAL);
+ }
+
// Let this thread exit the thread pool if it is no longer
// needed and it is not the main process thread.
if(result == TIMED_OUT && !isMain) {
diff --git a/libs/utils/IPermissionController.cpp b/libs/binder/IPermissionController.cpp
similarity index 87%
rename from libs/utils/IPermissionController.cpp
rename to libs/binder/IPermissionController.cpp
index f01d38f..bff4c9b 100644
--- a/libs/utils/IPermissionController.cpp
+++ b/libs/binder/IPermissionController.cpp
@@ -16,14 +16,14 @@
#define LOG_TAG "PermissionController"
-#include <utils/IPermissionController.h>
+#include <binder/IPermissionController.h>
#include <utils/Debug.h>
#include <utils/Log.h>
-#include <utils/Parcel.h>
+#include <binder/Parcel.h>
#include <utils/String8.h>
-#include <private/utils/Static.h>
+#include <private/binder/Static.h>
namespace android {
@@ -55,12 +55,6 @@
// ----------------------------------------------------------------------
-#define CHECK_INTERFACE(interface, data, reply) \
- do { if (!data.enforceInterface(interface::getInterfaceDescriptor())) { \
- LOGW("Call incorrectly routed to " #interface); \
- return PERMISSION_DENIED; \
- } } while (0)
-
status_t BnPermissionController::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
diff --git a/libs/utils/IServiceManager.cpp b/libs/binder/IServiceManager.cpp
similarity index 93%
rename from libs/utils/IServiceManager.cpp
rename to libs/binder/IServiceManager.cpp
index 9beeadd..0cf41586 100644
--- a/libs/utils/IServiceManager.cpp
+++ b/libs/binder/IServiceManager.cpp
@@ -16,16 +16,16 @@
#define LOG_TAG "ServiceManager"
-#include <utils/IServiceManager.h>
+#include <binder/IServiceManager.h>
#include <utils/Debug.h>
-#include <utils/IPCThreadState.h>
#include <utils/Log.h>
-#include <utils/Parcel.h>
+#include <binder/IPCThreadState.h>
+#include <binder/Parcel.h>
#include <utils/String8.h>
#include <utils/SystemClock.h>
-#include <private/utils/Static.h>
+#include <private/binder/Static.h>
#include <unistd.h>
@@ -53,14 +53,19 @@
static String16 _permission("permission");
+
bool checkCallingPermission(const String16& permission, int32_t* outPid, int32_t* outUid)
{
IPCThreadState* ipcState = IPCThreadState::self();
- int32_t pid = ipcState->getCallingPid();
- int32_t uid = ipcState->getCallingUid();
+ pid_t pid = ipcState->getCallingPid();
+ uid_t uid = ipcState->getCallingUid();
if (outPid) *outPid = pid;
- if (outUid) *outUid= uid;
-
+ if (outUid) *outUid = uid;
+ return checkPermission(permission, pid, uid);
+}
+
+bool checkPermission(const String16& permission, pid_t pid, uid_t uid)
+{
sp<IPermissionController> pc;
gDefaultServiceManagerLock.lock();
pc = gPermissionController;
@@ -178,12 +183,6 @@
// ----------------------------------------------------------------------
-#define CHECK_INTERFACE(interface, data, reply) \
- do { if (!data.enforceInterface(interface::getInterfaceDescriptor())) { \
- LOGW("Call incorrectly routed to " #interface); \
- return PERMISSION_DENIED; \
- } } while (0)
-
status_t BnServiceManager::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
diff --git a/libs/utils/MemoryBase.cpp b/libs/binder/MemoryBase.cpp
similarity index 97%
rename from libs/utils/MemoryBase.cpp
rename to libs/binder/MemoryBase.cpp
index f25e11c..033066b 100644
--- a/libs/utils/MemoryBase.cpp
+++ b/libs/binder/MemoryBase.cpp
@@ -18,7 +18,7 @@
#include <stdlib.h>
#include <stdint.h>
-#include <utils/MemoryBase.h>
+#include <binder/MemoryBase.h>
namespace android {
diff --git a/libs/utils/MemoryDealer.cpp b/libs/binder/MemoryDealer.cpp
similarity index 94%
rename from libs/utils/MemoryDealer.cpp
rename to libs/binder/MemoryDealer.cpp
index cf8201b..d5ffe7f 100644
--- a/libs/utils/MemoryDealer.cpp
+++ b/libs/binder/MemoryDealer.cpp
@@ -16,13 +16,13 @@
#define LOG_TAG "MemoryDealer"
-#include <utils/MemoryDealer.h>
+#include <binder/MemoryDealer.h>
#include <utils/Log.h>
-#include <utils/IPCThreadState.h>
+#include <binder/IPCThreadState.h>
#include <utils/SortedVector.h>
#include <utils/String8.h>
-#include <utils/MemoryBase.h>
+#include <binder/MemoryBase.h>
#include <stdint.h>
#include <stdio.h>
@@ -38,7 +38,15 @@
#include <sys/file.h>
namespace android {
+// ----------------------------------------------------------------------------
+HeapInterface::HeapInterface() { }
+HeapInterface::~HeapInterface() { }
+
+// ----------------------------------------------------------------------------
+
+AllocatorInterface::AllocatorInterface() { }
+AllocatorInterface::~AllocatorInterface() { }
// ----------------------------------------------------------------------------
@@ -107,7 +115,7 @@
if (new_memory != 0) {
memory = new Allocation(this, offset, size, new_memory);
} else {
- LOGE("couldn't map [%8x, %d]", offset, size);
+ LOGE("couldn't map [%8lx, %u]", offset, size);
if (size) {
/* NOTE: it's VERY important to not free allocations of size 0
* because they're special as they don't have any record in the
@@ -339,6 +347,10 @@
// ----------------------------------------------------------------------------
+SharedHeap::SharedHeap()
+ : HeapInterface(), MemoryHeapBase()
+{
+}
SharedHeap::SharedHeap(size_t size, uint32_t flags, char const * name)
: MemoryHeapBase(size, flags, name)
diff --git a/libs/utils/MemoryHeapBase.cpp b/libs/binder/MemoryHeapBase.cpp
similarity index 92%
rename from libs/utils/MemoryHeapBase.cpp
rename to libs/binder/MemoryHeapBase.cpp
index 8251728..624f7eb 100644
--- a/libs/utils/MemoryHeapBase.cpp
+++ b/libs/binder/MemoryHeapBase.cpp
@@ -29,7 +29,7 @@
#include <cutils/ashmem.h>
#include <cutils/atomic.h>
-#include <utils/MemoryHeapBase.h>
+#include <binder/MemoryHeapBase.h>
#if HAVE_ANDROID_OS
#include <linux/android_pmem.h>
@@ -67,7 +67,11 @@
: mFD(-1), mSize(0), mBase(MAP_FAILED), mFlags(flags),
mDevice(0), mNeedUnmap(false)
{
- int fd = open(device, O_RDWR);
+ int open_flags = O_RDWR;
+ if (flags & NO_CACHING)
+ open_flags |= O_SYNC;
+
+ int fd = open(device, open_flags);
LOGE_IF(fd<0, "error opening %s: %s", device, strerror(errno));
if (fd >= 0) {
const size_t pagesize = getpagesize();
@@ -78,13 +82,13 @@
}
}
-MemoryHeapBase::MemoryHeapBase(int fd, size_t size, uint32_t flags)
+MemoryHeapBase::MemoryHeapBase(int fd, size_t size, uint32_t flags, uint32_t offset)
: mFD(-1), mSize(0), mBase(MAP_FAILED), mFlags(flags),
mDevice(0), mNeedUnmap(false)
{
const size_t pagesize = getpagesize();
size = ((size + pagesize-1) & ~(pagesize-1));
- mapfd(dup(fd), size);
+ mapfd(dup(fd), size, offset);
}
status_t MemoryHeapBase::init(int fd, void *base, int size, int flags, const char* device)
@@ -100,7 +104,7 @@
return NO_ERROR;
}
-status_t MemoryHeapBase::mapfd(int fd, size_t size)
+status_t MemoryHeapBase::mapfd(int fd, size_t size, uint32_t offset)
{
if (size == 0) {
// try to figure out the size automatically
@@ -121,7 +125,7 @@
if ((mFlags & DONT_MAP_LOCALLY) == 0) {
void* base = (uint8_t*)mmap(0, size,
- PROT_READ|PROT_WRITE, MAP_SHARED, fd, 0);
+ PROT_READ|PROT_WRITE, MAP_SHARED, fd, offset);
if (base == MAP_FAILED) {
LOGE("mmap(fd=%d, size=%u) failed (%s)",
fd, uint32_t(size), strerror(errno));
diff --git a/libs/utils/MemoryHeapPmem.cpp b/libs/binder/MemoryHeapPmem.cpp
similarity index 97%
rename from libs/utils/MemoryHeapPmem.cpp
rename to libs/binder/MemoryHeapPmem.cpp
index eba2b30..c660947 100644
--- a/libs/utils/MemoryHeapPmem.cpp
+++ b/libs/binder/MemoryHeapPmem.cpp
@@ -27,8 +27,8 @@
#include <cutils/log.h>
-#include <utils/MemoryHeapPmem.h>
-#include <utils/MemoryHeapBase.h>
+#include <binder/MemoryHeapPmem.h>
+#include <binder/MemoryHeapBase.h>
#if HAVE_ANDROID_OS
#include <linux/android_pmem.h>
@@ -108,7 +108,7 @@
// promote() it.
#if HAVE_ANDROID_OS
- if (mSize != NULL) {
+ if (mSize != 0) {
const sp<MemoryHeapPmem>& heap(getHeap());
int our_fd = heap->heapID();
struct pmem_region sub;
@@ -132,7 +132,7 @@
char const * const device = pmemHeap->getDevice();
#if HAVE_ANDROID_OS
if (device) {
- int fd = open(device, O_RDWR);
+ int fd = open(device, O_RDWR | (flags & NO_CACHING ? O_SYNC : 0));
LOGE_IF(fd<0, "couldn't open %s (%s)", device, strerror(errno));
if (fd >= 0) {
int err = ioctl(fd, PMEM_CONNECT, pmemHeap->heapID());
diff --git a/libs/utils/Parcel.cpp b/libs/binder/Parcel.cpp
similarity index 91%
rename from libs/utils/Parcel.cpp
rename to libs/binder/Parcel.cpp
index b0e3750..e397bce 100644
--- a/libs/utils/Parcel.cpp
+++ b/libs/binder/Parcel.cpp
@@ -17,19 +17,19 @@
#define LOG_TAG "Parcel"
//#define LOG_NDEBUG 0
-#include <utils/Parcel.h>
+#include <binder/Parcel.h>
-#include <utils/Binder.h>
-#include <utils/BpBinder.h>
+#include <binder/Binder.h>
+#include <binder/BpBinder.h>
#include <utils/Debug.h>
-#include <utils/ProcessState.h>
+#include <binder/ProcessState.h>
#include <utils/Log.h>
#include <utils/String8.h>
#include <utils/String16.h>
#include <utils/TextOutput.h>
#include <utils/misc.h>
-#include <private/utils/binder_module.h>
+#include <private/binder/binder_module.h>
#include <stdio.h>
#include <stdlib.h>
@@ -441,9 +441,14 @@
return writeString16(interface);
}
+bool Parcel::checkInterface(IBinder* binder) const
+{
+ return enforceInterface(binder->getInterfaceDescriptor());
+}
+
bool Parcel::enforceInterface(const String16& interface) const
{
- String16 str = readString16();
+ const String16 str(readString16());
if (str == interface) {
return true;
} else {
@@ -557,54 +562,27 @@
status_t Parcel::writeInt32(int32_t val)
{
- if ((mDataPos+sizeof(val)) <= mDataCapacity) {
-restart_write:
- *reinterpret_cast<int32_t*>(mData+mDataPos) = val;
- return finishWrite(sizeof(val));
- }
-
- status_t err = growData(sizeof(val));
- if (err == NO_ERROR) goto restart_write;
- return err;
+ return writeAligned(val);
}
status_t Parcel::writeInt64(int64_t val)
{
- if ((mDataPos+sizeof(val)) <= mDataCapacity) {
-restart_write:
- *reinterpret_cast<int64_t*>(mData+mDataPos) = val;
- return finishWrite(sizeof(val));
- }
-
- status_t err = growData(sizeof(val));
- if (err == NO_ERROR) goto restart_write;
- return err;
+ return writeAligned(val);
}
status_t Parcel::writeFloat(float val)
{
- if ((mDataPos+sizeof(val)) <= mDataCapacity) {
-restart_write:
- *reinterpret_cast<float*>(mData+mDataPos) = val;
- return finishWrite(sizeof(val));
- }
-
- status_t err = growData(sizeof(val));
- if (err == NO_ERROR) goto restart_write;
- return err;
+ return writeAligned(val);
}
status_t Parcel::writeDouble(double val)
{
- if ((mDataPos+sizeof(val)) <= mDataCapacity) {
-restart_write:
- *reinterpret_cast<double*>(mData+mDataPos) = val;
- return finishWrite(sizeof(val));
- }
+ return writeAligned(val);
+}
- status_t err = growData(sizeof(val));
- if (err == NO_ERROR) goto restart_write;
- return err;
+status_t Parcel::writeIntPtr(intptr_t val)
+{
+ return writeAligned(val);
}
status_t Parcel::writeCString(const char* str)
@@ -656,7 +634,7 @@
status_t Parcel::writeNativeHandle(const native_handle* handle)
{
- if (handle->version != sizeof(native_handle))
+ if (!handle || handle->version != sizeof(native_handle))
return BAD_TYPE;
status_t err;
@@ -763,103 +741,98 @@
return NULL;
}
-status_t Parcel::readInt32(int32_t *pArg) const
-{
- if ((mDataPos+sizeof(int32_t)) <= mDataSize) {
+template<class T>
+status_t Parcel::readAligned(T *pArg) const {
+ COMPILE_TIME_ASSERT_FUNCTION_SCOPE(PAD_SIZE(sizeof(T)) == sizeof(T));
+
+ if ((mDataPos+sizeof(T)) <= mDataSize) {
const void* data = mData+mDataPos;
- mDataPos += sizeof(int32_t);
- *pArg = *reinterpret_cast<const int32_t*>(data);
+ mDataPos += sizeof(T);
+ *pArg = *reinterpret_cast<const T*>(data);
return NO_ERROR;
} else {
return NOT_ENOUGH_DATA;
}
}
+template<class T>
+T Parcel::readAligned() const {
+ T result;
+ if (readAligned(&result) != NO_ERROR) {
+ result = 0;
+ }
+
+ return result;
+}
+
+template<class T>
+status_t Parcel::writeAligned(T val) {
+ COMPILE_TIME_ASSERT_FUNCTION_SCOPE(PAD_SIZE(sizeof(T)) == sizeof(T));
+
+ if ((mDataPos+sizeof(val)) <= mDataCapacity) {
+restart_write:
+ *reinterpret_cast<T*>(mData+mDataPos) = val;
+ return finishWrite(sizeof(val));
+ }
+
+ status_t err = growData(sizeof(val));
+ if (err == NO_ERROR) goto restart_write;
+ return err;
+}
+
+status_t Parcel::readInt32(int32_t *pArg) const
+{
+ return readAligned(pArg);
+}
+
int32_t Parcel::readInt32() const
{
- if ((mDataPos+sizeof(int32_t)) <= mDataSize) {
- const void* data = mData+mDataPos;
- mDataPos += sizeof(int32_t);
- LOGV("readInt32 Setting data pos of %p to %d\n", this, mDataPos);
- return *reinterpret_cast<const int32_t*>(data);
- }
- return 0;
+ return readAligned<int32_t>();
}
status_t Parcel::readInt64(int64_t *pArg) const
{
- if ((mDataPos+sizeof(int64_t)) <= mDataSize) {
- const void* data = mData+mDataPos;
- mDataPos += sizeof(int64_t);
- *pArg = *reinterpret_cast<const int64_t*>(data);
- LOGV("readInt64 Setting data pos of %p to %d\n", this, mDataPos);
- return NO_ERROR;
- } else {
- return NOT_ENOUGH_DATA;
- }
+ return readAligned(pArg);
}
int64_t Parcel::readInt64() const
{
- if ((mDataPos+sizeof(int64_t)) <= mDataSize) {
- const void* data = mData+mDataPos;
- mDataPos += sizeof(int64_t);
- LOGV("readInt64 Setting data pos of %p to %d\n", this, mDataPos);
- return *reinterpret_cast<const int64_t*>(data);
- }
- return 0;
+ return readAligned<int64_t>();
}
status_t Parcel::readFloat(float *pArg) const
{
- if ((mDataPos+sizeof(float)) <= mDataSize) {
- const void* data = mData+mDataPos;
- mDataPos += sizeof(float);
- LOGV("readFloat Setting data pos of %p to %d\n", this, mDataPos);
- *pArg = *reinterpret_cast<const float*>(data);
- return NO_ERROR;
- } else {
- return NOT_ENOUGH_DATA;
- }
+ return readAligned(pArg);
}
float Parcel::readFloat() const
{
- if ((mDataPos+sizeof(float)) <= mDataSize) {
- const void* data = mData+mDataPos;
- mDataPos += sizeof(float);
- LOGV("readFloat Setting data pos of %p to %d\n", this, mDataPos);
- return *reinterpret_cast<const float*>(data);
- }
- return 0;
+ return readAligned<float>();
}
status_t Parcel::readDouble(double *pArg) const
{
- if ((mDataPos+sizeof(double)) <= mDataSize) {
- const void* data = mData+mDataPos;
- mDataPos += sizeof(double);
- LOGV("readDouble Setting data pos of %p to %d\n", this, mDataPos);
- *pArg = *reinterpret_cast<const double*>(data);
- return NO_ERROR;
- } else {
- return NOT_ENOUGH_DATA;
- }
+ return readAligned(pArg);
}
double Parcel::readDouble() const
{
- if ((mDataPos+sizeof(double)) <= mDataSize) {
- const void* data = mData+mDataPos;
- mDataPos += sizeof(double);
- LOGV("readDouble Setting data pos of %p to %d\n", this, mDataPos);
- return *reinterpret_cast<const double*>(data);
- }
- return 0;
+ return readAligned<double>();
+}
+
+status_t Parcel::readIntPtr(intptr_t *pArg) const
+{
+ return readAligned(pArg);
+}
+
+
+intptr_t Parcel::readIntPtr() const
+{
+ return readAligned<intptr_t>();
}
diff --git a/libs/binder/Permission.cpp b/libs/binder/Permission.cpp
new file mode 100644
index 0000000..fd8fe69
--- /dev/null
+++ b/libs/binder/Permission.cpp
@@ -0,0 +1,88 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <utils/Log.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
+#include <binder/Permission.h>
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+Permission::Permission(char const* name)
+ : mPermissionName(name), mPid(getpid())
+{
+}
+
+Permission::Permission(const String16& name)
+ : mPermissionName(name), mPid(getpid())
+{
+}
+
+Permission::Permission(const Permission& rhs)
+ : mPermissionName(rhs.mPermissionName),
+ mGranted(rhs.mGranted),
+ mPid(rhs.mPid)
+{
+}
+
+Permission::~Permission()
+{
+}
+
+bool Permission::operator < (const Permission& rhs) const
+{
+ return mPermissionName < rhs.mPermissionName;
+}
+
+bool Permission::checkCalling() const
+{
+ IPCThreadState* ipcState = IPCThreadState::self();
+ pid_t pid = ipcState->getCallingPid();
+ uid_t uid = ipcState->getCallingUid();
+ return doCheckPermission(pid, uid);
+}
+
+bool Permission::check(pid_t pid, uid_t uid) const
+{
+ return doCheckPermission(pid, uid);
+}
+
+bool Permission::doCheckPermission(pid_t pid, uid_t uid) const
+{
+ if ((uid == 0) || (pid == mPid)) {
+ // root and ourselves is always okay
+ return true;
+ } else {
+ // see if we already granted this permission for this uid
+ Mutex::Autolock _l(mLock);
+ if (mGranted.indexOf(uid) >= 0)
+ return true;
+ }
+
+ bool granted = checkPermission(mPermissionName, pid, uid);
+ if (granted) {
+ Mutex::Autolock _l(mLock);
+ // no need to check again, the old item will be replaced if it is
+ // already there.
+ mGranted.add(uid);
+ }
+ return granted;
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
diff --git a/libs/utils/ProcessState.cpp b/libs/binder/ProcessState.cpp
similarity index 97%
rename from libs/utils/ProcessState.cpp
rename to libs/binder/ProcessState.cpp
index 4567df6..d7daf73 100644
--- a/libs/utils/ProcessState.cpp
+++ b/libs/binder/ProcessState.cpp
@@ -18,19 +18,19 @@
#include <cutils/process_name.h>
-#include <utils/ProcessState.h>
+#include <binder/ProcessState.h>
#include <utils/Atomic.h>
-#include <utils/BpBinder.h>
-#include <utils/IPCThreadState.h>
+#include <binder/BpBinder.h>
+#include <binder/IPCThreadState.h>
#include <utils/Log.h>
#include <utils/String8.h>
-#include <utils/IServiceManager.h>
+#include <binder/IServiceManager.h>
#include <utils/String8.h>
#include <utils/threads.h>
-#include <private/utils/binder_module.h>
-#include <private/utils/Static.h>
+#include <private/binder/binder_module.h>
+#include <private/binder/Static.h>
#include <errno.h>
#include <fcntl.h>
diff --git a/libs/binder/Static.cpp b/libs/binder/Static.cpp
new file mode 100644
index 0000000..12b0308
--- /dev/null
+++ b/libs/binder/Static.cpp
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// All static variables go here, to control initialization and
+// destruction order in the library.
+
+#include <private/binder/Static.h>
+
+#include <binder/IPCThreadState.h>
+#include <utils/Log.h>
+
+namespace android {
+
+// ------------ ProcessState.cpp
+
+Mutex gProcessMutex;
+sp<ProcessState> gProcess;
+
+class LibUtilsIPCtStatics
+{
+public:
+ LibUtilsIPCtStatics()
+ {
+ }
+
+ ~LibUtilsIPCtStatics()
+ {
+ IPCThreadState::shutdown();
+ }
+};
+
+static LibUtilsIPCtStatics gIPCStatics;
+
+// ------------ ServiceManager.cpp
+
+Mutex gDefaultServiceManagerLock;
+sp<IServiceManager> gDefaultServiceManager;
+sp<IPermissionController> gPermissionController;
+
+} // namespace android
diff --git a/libs/rs/Android.mk b/libs/rs/Android.mk
new file mode 100644
index 0000000..262ac8d
--- /dev/null
+++ b/libs/rs/Android.mk
@@ -0,0 +1,115 @@
+
+LOCAL_PATH:=$(call my-dir)
+
+
+# Build rsg-generator ====================
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := rsg-generator
+
+# These symbols are normally defined by BUILD_XXX, but we need to define them
+# here so that local-intermediates-dir works.
+
+LOCAL_IS_HOST_MODULE := true
+LOCAL_MODULE_CLASS := EXECUTABLES
+intermediates := $(local-intermediates-dir)
+
+LOCAL_SRC_FILES:= \
+ spec.l \
+ rsg_generator.c
+
+include $(BUILD_HOST_EXECUTABLE)
+
+# TODO: This should go into build/core/config.mk
+RSG_GENERATOR:=$(LOCAL_BUILT_MODULE)
+
+
+
+# Build render script lib ====================
+
+include $(CLEAR_VARS)
+LOCAL_MODULE := libRS
+
+LOCAL_MODULE_CLASS := SHARED_LIBRARIES
+intermediates:= $(local-intermediates-dir)
+
+# Generate custom headers
+
+GEN := $(addprefix $(intermediates)/, \
+ rsgApiStructs.h \
+ rsgApiFuncDecl.h \
+ )
+
+$(GEN) : PRIVATE_PATH := $(LOCAL_PATH)
+$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec
+$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec
+$(GEN): $(intermediates)/%.h : $(LOCAL_PATH)/%.h.rsg
+ $(transform-generated-source)
+
+# used in jni/Android.mk
+rs_generated_source += $(GEN)
+LOCAL_GENERATED_SOURCES += $(GEN)
+
+# Generate custom source files
+
+GEN := $(addprefix $(intermediates)/, \
+ rsgApi.cpp \
+ rsgApiReplay.cpp \
+ )
+
+$(GEN) : PRIVATE_PATH := $(LOCAL_PATH)
+$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec
+$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec
+$(GEN): $(intermediates)/%.cpp : $(LOCAL_PATH)/%.cpp.rsg
+ $(transform-generated-source)
+
+# used in jni/Android.mk
+rs_generated_source += $(GEN)
+
+LOCAL_GENERATED_SOURCES += $(GEN)
+
+# libRS needs libacc, which isn't 64-bit clean, and so can't be built
+# for the simulator on gHardy, and therefore libRS needs to be excluded
+# from the simulator as well.
+ifneq ($(TARGET_SIMULATOR),true)
+
+LOCAL_SRC_FILES:= \
+ rsAdapter.cpp \
+ rsAllocation.cpp \
+ rsComponent.cpp \
+ rsContext.cpp \
+ rsDevice.cpp \
+ rsElement.cpp \
+ rsFileA3D.cpp \
+ rsLight.cpp \
+ rsLocklessFifo.cpp \
+ rsObjectBase.cpp \
+ rsMatrix.cpp \
+ rsMesh.cpp \
+ rsNoise.cpp \
+ rsProgram.cpp \
+ rsProgramFragment.cpp \
+ rsProgramFragmentStore.cpp \
+ rsProgramRaster.cpp \
+ rsProgramVertex.cpp \
+ rsSampler.cpp \
+ rsScript.cpp \
+ rsScriptC.cpp \
+ rsScriptC_Lib.cpp \
+ rsSimpleMesh.cpp \
+ rsThreadIO.cpp \
+ rsType.cpp
+
+LOCAL_SHARED_LIBRARIES += libcutils libutils libEGL libGLESv1_CM libui libacc
+LOCAL_LDLIBS := -lpthread -ldl
+LOCAL_MODULE:= libRS
+LOCAL_MODULE_TAGS := optional
+
+include $(BUILD_SHARED_LIBRARY)
+
+# Include the subdirectories ====================
+include $(addprefix $(LOCAL_PATH)/,$(addsuffix /Android.mk,\
+ java \
+ ))
+
+endif #simulator
diff --git a/libs/rs/RenderScript.h b/libs/rs/RenderScript.h
new file mode 100644
index 0000000..9b04393
--- /dev/null
+++ b/libs/rs/RenderScript.h
@@ -0,0 +1,185 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef RENDER_SCRIPT_H
+#define RENDER_SCRIPT_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//////////////////////////////////////////////////////
+//
+
+typedef void * RsAdapter1D;
+typedef void * RsAdapter2D;
+typedef void * RsAllocation;
+typedef void * RsContext;
+typedef void * RsDevice;
+typedef void * RsElement;
+typedef void * RsFile;
+typedef void * RsSampler;
+typedef void * RsScript;
+typedef void * RsScriptBasicTemp;
+typedef void * RsSimpleMesh;
+typedef void * RsType;
+typedef void * RsLight;
+
+typedef void * RsProgramVertex;
+typedef void * RsProgramFragment;
+typedef void * RsProgramFragmentStore;
+typedef void * RsProgramRaster;
+
+enum RsDeviceParam {
+ RS_DEVICE_PARAM_FORCE_SOFTWARE_GL,
+ RS_DEVICE_PARAM_COUNT
+};
+
+RsDevice rsDeviceCreate();
+void rsDeviceDestroy(RsDevice);
+void rsDeviceSetConfig(RsDevice, RsDeviceParam, int32_t value);
+
+RsContext rsContextCreate(RsDevice, void *, uint32_t version, bool useDepth);
+void rsContextDestroy(RsContext);
+void rsObjDestroyOOB(RsContext, void *);
+
+uint32_t rsContextGetMessage(RsContext, void *data, size_t *receiveLen, size_t bufferLen, bool wait);
+void rsContextInitToClient(RsContext);
+void rsContextDeinitToClient(RsContext);
+
+#define RS_MAX_TEXTURE 2
+
+enum RsDataType {
+ RS_TYPE_FLOAT,
+ RS_TYPE_UNSIGNED,
+ RS_TYPE_SIGNED
+};
+
+enum RsDataKind {
+ RS_KIND_USER,
+ RS_KIND_RED,
+ RS_KIND_GREEN,
+ RS_KIND_BLUE,
+ RS_KIND_ALPHA,
+ RS_KIND_LUMINANCE,
+ RS_KIND_INTENSITY,
+ RS_KIND_X,
+ RS_KIND_Y,
+ RS_KIND_Z,
+ RS_KIND_W,
+ RS_KIND_S,
+ RS_KIND_T,
+ RS_KIND_Q,
+ RS_KIND_R,
+ RS_KIND_NX,
+ RS_KIND_NY,
+ RS_KIND_NZ,
+ RS_KIND_INDEX,
+ RS_KIND_POINT_SIZE
+};
+
+enum RsSamplerParam {
+ RS_SAMPLER_MIN_FILTER,
+ RS_SAMPLER_MAG_FILTER,
+ RS_SAMPLER_WRAP_S,
+ RS_SAMPLER_WRAP_T,
+ RS_SAMPLER_WRAP_R
+};
+
+enum RsSamplerValue {
+ RS_SAMPLER_NEAREST,
+ RS_SAMPLER_LINEAR,
+ RS_SAMPLER_LINEAR_MIP_LINEAR,
+ RS_SAMPLER_WRAP,
+ RS_SAMPLER_CLAMP
+};
+
+enum RsDimension {
+ RS_DIMENSION_X,
+ RS_DIMENSION_Y,
+ RS_DIMENSION_Z,
+ RS_DIMENSION_LOD,
+ RS_DIMENSION_FACE,
+
+ RS_DIMENSION_ARRAY_0 = 100,
+ RS_DIMENSION_ARRAY_1,
+ RS_DIMENSION_ARRAY_2,
+ RS_DIMENSION_ARRAY_3,
+ RS_DIMENSION_MAX = RS_DIMENSION_ARRAY_3
+};
+
+enum RsDepthFunc {
+ RS_DEPTH_FUNC_ALWAYS,
+ RS_DEPTH_FUNC_LESS,
+ RS_DEPTH_FUNC_LEQUAL,
+ RS_DEPTH_FUNC_GREATER,
+ RS_DEPTH_FUNC_GEQUAL,
+ RS_DEPTH_FUNC_EQUAL,
+ RS_DEPTH_FUNC_NOTEQUAL
+};
+
+enum RsBlendSrcFunc {
+ RS_BLEND_SRC_ZERO, // 0
+ RS_BLEND_SRC_ONE, // 1
+ RS_BLEND_SRC_DST_COLOR, // 2
+ RS_BLEND_SRC_ONE_MINUS_DST_COLOR, // 3
+ RS_BLEND_SRC_SRC_ALPHA, // 4
+ RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA, // 5
+ RS_BLEND_SRC_DST_ALPHA, // 6
+ RS_BLEND_SRC_ONE_MINUS_DST_ALPHA, // 7
+ RS_BLEND_SRC_SRC_ALPHA_SATURATE // 8
+};
+
+enum RsBlendDstFunc {
+ RS_BLEND_DST_ZERO, // 0
+ RS_BLEND_DST_ONE, // 1
+ RS_BLEND_DST_SRC_COLOR, // 2
+ RS_BLEND_DST_ONE_MINUS_SRC_COLOR, // 3
+ RS_BLEND_DST_SRC_ALPHA, // 4
+ RS_BLEND_DST_ONE_MINUS_SRC_ALPHA, // 5
+ RS_BLEND_DST_DST_ALPHA, // 6
+ RS_BLEND_DST_ONE_MINUS_DST_ALPHA // 7
+};
+
+enum RsTexEnvMode {
+ RS_TEX_ENV_MODE_REPLACE,
+ RS_TEX_ENV_MODE_MODULATE,
+ RS_TEX_ENV_MODE_DECAL
+};
+
+enum RsPrimitive {
+ RS_PRIMITIVE_POINT,
+ RS_PRIMITIVE_LINE,
+ RS_PRIMITIVE_LINE_STRIP,
+ RS_PRIMITIVE_TRIANGLE,
+ RS_PRIMITIVE_TRIANGLE_STRIP,
+ RS_PRIMITIVE_TRIANGLE_FAN
+};
+
+
+#include "rsgApiFuncDecl.h"
+
+#ifdef __cplusplus
+};
+#endif
+
+#endif // RENDER_SCRIPT_H
+
+
+
diff --git a/libs/rs/RenderScriptEnv.h b/libs/rs/RenderScriptEnv.h
new file mode 100644
index 0000000..ff0a7b1
--- /dev/null
+++ b/libs/rs/RenderScriptEnv.h
@@ -0,0 +1,32 @@
+#include <stdint.h>
+
+
+typedef void * RsAdapter1D;
+typedef void * RsAdapter2D;
+typedef void * RsAllocation;
+typedef void * RsContext;
+typedef void * RsDevice;
+typedef void * RsElement;
+typedef void * RsSampler;
+typedef void * RsScript;
+typedef void * RsScriptBasicTemp;
+typedef void * RsSimpleMesh;
+typedef void * RsType;
+typedef void * RsProgramFragment;
+typedef void * RsProgramFragmentStore;
+typedef void * RsLight;
+
+
+typedef struct {
+ float m[16];
+} rsc_Matrix;
+
+
+typedef struct {
+ float v[4];
+} rsc_Vector4;
+
+#define RS_PROGRAM_VERTEX_MODELVIEW_OFFSET 0
+#define RS_PROGRAM_VERTEX_PROJECTION_OFFSET 16
+#define RS_PROGRAM_VERTEX_TEXTURE_OFFSET 32
+
diff --git a/libs/rs/java/Android.mk b/libs/rs/java/Android.mk
new file mode 100644
index 0000000..5053e7d
--- /dev/null
+++ b/libs/rs/java/Android.mk
@@ -0,0 +1 @@
+include $(call all-subdir-makefiles)
diff --git a/libs/rs/java/Film/Android.mk b/libs/rs/java/Film/Android.mk
new file mode 100644
index 0000000..b7f98fc
--- /dev/null
+++ b/libs/rs/java/Film/Android.mk
@@ -0,0 +1,25 @@
+#
+# Copyright (C) 2008 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+LOCAL_PATH := $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := $(call all-java-files-under, src)
+#LOCAL_STATIC_JAVA_LIBRARIES := android.renderscript
+
+LOCAL_PACKAGE_NAME := Film
+
+include $(BUILD_PACKAGE)
diff --git a/libs/rs/java/Film/AndroidManifest.xml b/libs/rs/java/Film/AndroidManifest.xml
new file mode 100644
index 0000000..a5ce8a1
--- /dev/null
+++ b/libs/rs/java/Film/AndroidManifest.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.android.film">
+ <application android:label="Film">
+ <activity android:name="Film"
+ android:screenOrientation="portrait"
+ android:theme="@android:style/Theme.Black.NoTitleBar">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+</manifest>
diff --git a/libs/rs/java/Film/res/drawable/p01.png b/libs/rs/java/Film/res/drawable/p01.png
new file mode 100644
index 0000000..a9b9bdb
--- /dev/null
+++ b/libs/rs/java/Film/res/drawable/p01.png
Binary files differ
diff --git a/libs/rs/java/Film/res/drawable/p02.png b/libs/rs/java/Film/res/drawable/p02.png
new file mode 100644
index 0000000..8162c82
--- /dev/null
+++ b/libs/rs/java/Film/res/drawable/p02.png
Binary files differ
diff --git a/libs/rs/java/Film/res/drawable/p03.png b/libs/rs/java/Film/res/drawable/p03.png
new file mode 100644
index 0000000..e3e26c0
--- /dev/null
+++ b/libs/rs/java/Film/res/drawable/p03.png
Binary files differ
diff --git a/libs/rs/java/Film/res/drawable/p04.png b/libs/rs/java/Film/res/drawable/p04.png
new file mode 100644
index 0000000..daee603
--- /dev/null
+++ b/libs/rs/java/Film/res/drawable/p04.png
Binary files differ
diff --git a/libs/rs/java/Film/res/drawable/p05.png b/libs/rs/java/Film/res/drawable/p05.png
new file mode 100644
index 0000000..fac5248
--- /dev/null
+++ b/libs/rs/java/Film/res/drawable/p05.png
Binary files differ
diff --git a/libs/rs/java/Film/res/drawable/p06.png b/libs/rs/java/Film/res/drawable/p06.png
new file mode 100644
index 0000000..3b51261
--- /dev/null
+++ b/libs/rs/java/Film/res/drawable/p06.png
Binary files differ
diff --git a/libs/rs/java/Film/res/drawable/p07.png b/libs/rs/java/Film/res/drawable/p07.png
new file mode 100644
index 0000000..d8bd938
--- /dev/null
+++ b/libs/rs/java/Film/res/drawable/p07.png
Binary files differ
diff --git a/libs/rs/java/Film/res/drawable/p08.png b/libs/rs/java/Film/res/drawable/p08.png
new file mode 100644
index 0000000..ef175e8
--- /dev/null
+++ b/libs/rs/java/Film/res/drawable/p08.png
Binary files differ
diff --git a/libs/rs/java/Film/res/drawable/p09.png b/libs/rs/java/Film/res/drawable/p09.png
new file mode 100644
index 0000000..7bf3874
--- /dev/null
+++ b/libs/rs/java/Film/res/drawable/p09.png
Binary files differ
diff --git a/libs/rs/java/Film/res/drawable/p10.png b/libs/rs/java/Film/res/drawable/p10.png
new file mode 100644
index 0000000..908827d
--- /dev/null
+++ b/libs/rs/java/Film/res/drawable/p10.png
Binary files differ
diff --git a/libs/rs/java/Film/res/drawable/p11.png b/libs/rs/java/Film/res/drawable/p11.png
new file mode 100644
index 0000000..1289f71
--- /dev/null
+++ b/libs/rs/java/Film/res/drawable/p11.png
Binary files differ
diff --git a/libs/rs/java/Film/res/drawable/p12.png b/libs/rs/java/Film/res/drawable/p12.png
new file mode 100644
index 0000000..e1af16a4
--- /dev/null
+++ b/libs/rs/java/Film/res/drawable/p12.png
Binary files differ
diff --git a/libs/rs/java/Film/res/drawable/p13.png b/libs/rs/java/Film/res/drawable/p13.png
new file mode 100644
index 0000000..d08bcbe
--- /dev/null
+++ b/libs/rs/java/Film/res/drawable/p13.png
Binary files differ
diff --git a/libs/rs/java/Film/res/raw/filmimage.c b/libs/rs/java/Film/res/raw/filmimage.c
new file mode 100644
index 0000000..d154c68
--- /dev/null
+++ b/libs/rs/java/Film/res/raw/filmimage.c
@@ -0,0 +1,110 @@
+// Fountain test script
+
+#pragma version(1)
+#pragma stateVertex(orthoWindow)
+#pragma stateRaster(flat)
+#pragma stateFragment(PgmFragBackground)
+#pragma stateStore(MyBlend)
+
+
+int main(void* con, int ft, int launchID) {
+ int count, touch, x, y, rate, maxLife, lifeShift;
+ int life;
+ int ct, ct2;
+ int newPart;
+ int drawCount;
+ int dx, dy, idx;
+ int posx,posy;
+ int c;
+ int srcIdx;
+ int dstIdx;
+
+ count = loadI32(con, 0, 1);
+ touch = loadI32(con, 0, 2);
+ x = loadI32(con, 0, 3);
+ y = loadI32(con, 0, 4);
+
+ rate = 4;
+ maxLife = (count / rate) - 1;
+ lifeShift = 0;
+ {
+ life = maxLife;
+ while (life > 255) {
+ life = life >> 1;
+ lifeShift ++;
+ }
+ }
+
+ drawRect(con, 0, 256, 0, 512);
+ contextBindProgramFragment(con, NAMED_PgmFragParts);
+
+ if (touch) {
+ newPart = loadI32(con, 2, 0);
+ for (ct2=0; ct2<rate; ct2++) {
+ dx = scriptRand(con, 0x10000) - 0x8000;
+ dy = scriptRand(con, 0x10000) - 0x8000;
+
+ idx = newPart * 5 + 1;
+ storeI32(con, 2, idx, dx);
+ storeI32(con, 2, idx + 1, dy);
+ storeI32(con, 2, idx + 2, maxLife);
+ storeI32(con, 2, idx + 3, x << 16);
+ storeI32(con, 2, idx + 4, y << 16);
+
+ newPart++;
+ if (newPart >= count) {
+ newPart = 0;
+ }
+ }
+ storeI32(con, 2, 0, newPart);
+ }
+
+ drawCount = 0;
+ for (ct=0; ct < count; ct++) {
+ srcIdx = ct * 5 + 1;
+
+ dx = loadI32(con, 2, srcIdx);
+ dy = loadI32(con, 2, srcIdx + 1);
+ life = loadI32(con, 2, srcIdx + 2);
+ posx = loadI32(con, 2, srcIdx + 3);
+ posy = loadI32(con, 2, srcIdx + 4);
+
+ if (life) {
+ if (posy < (480 << 16)) {
+ dstIdx = drawCount * 9;
+ c = 0xffafcf | ((life >> lifeShift) << 24);
+
+ storeU32(con, 1, dstIdx, c);
+ storeI32(con, 1, dstIdx + 1, posx);
+ storeI32(con, 1, dstIdx + 2, posy);
+
+ storeU32(con, 1, dstIdx + 3, c);
+ storeI32(con, 1, dstIdx + 4, posx + 0x10000);
+ storeI32(con, 1, dstIdx + 5, posy + dy * 4);
+
+ storeU32(con, 1, dstIdx + 6, c);
+ storeI32(con, 1, dstIdx + 7, posx - 0x10000);
+ storeI32(con, 1, dstIdx + 8, posy + dy * 4);
+ drawCount ++;
+ } else {
+ if (dy > 0) {
+ dy = (-dy) >> 1;
+ }
+ }
+
+ posx = posx + dx;
+ posy = posy + dy;
+ dy = dy + 0x400;
+ life --;
+
+ //storeI32(con, 2, srcIdx, dx);
+ storeI32(con, 2, srcIdx + 1, dy);
+ storeI32(con, 2, srcIdx + 2, life);
+ storeI32(con, 2, srcIdx + 3, posx);
+ storeI32(con, 2, srcIdx + 4, posy);
+ }
+ }
+
+ drawTriangleArray(con, NAMED_PartBuffer, drawCount);
+ return 1;
+}
diff --git a/libs/rs/java/Film/res/raw/filmstrip.c b/libs/rs/java/Film/res/raw/filmstrip.c
new file mode 100644
index 0000000..bf75675
--- /dev/null
+++ b/libs/rs/java/Film/res/raw/filmstrip.c
@@ -0,0 +1,94 @@
+// Fountain test script
+
+#pragma version(1)
+#pragma stateVertex(PVBackground)
+#pragma stateFragment(PFBackground)
+#pragma stateStore(PSBackground)
+
+#define STATE_TRIANGLE_OFFSET_COUNT 0
+#define STATE_LAST_FOCUS 1
+
+
+// The script enviroment has 3 env allocations.
+// bank0: (r) The enviroment structure
+// bank1: (r) The position information
+// bank2: (rw) The temporary texture state
+
+int lastFocus;
+
+int main(int index)
+{
+ float mat1[16];
+
+ float trans = Pos->translate;
+ float rot = Pos->rotate;
+
+ matrixLoadScale(mat1, 2.f, 2.f, 2.f);
+ matrixTranslate(mat1, 0.f, 0.f, trans);
+ matrixRotate(mat1, 90.f, 0.f, 0.f, 1.f);
+ matrixRotate(mat1, rot, 1.f, 0.f, 0.f);
+ vpLoadModelMatrix(mat1);
+
+ // Draw the lighting effect in the strip and fill the Z buffer.
+ drawSimpleMesh(NAMED_mesh);
+
+ // Start of images.
+ bindProgramStore(NAMED_PSImages);
+ bindProgramFragment(NAMED_PFImages);
+ bindProgramVertex(NAMED_PVImages);
+
+ float focusPos = Pos->focus;
+ int focusID = 0;
+ int lastFocusID = loadI32(2, STATE_LAST_FOCUS);
+ int imgCount = 13;
+
+ if (trans > (-.3f)) {
+ focusID = -1.0f - focusPos;
+ if (focusID >= imgCount) {
+ focusID = -1;
+ }
+ } else {
+ focusID = -1;
+ }
+
+ /*
+ if (focusID != lastFocusID) {
+ if (lastFocusID >= 0) {
+ uploadToTexture(con, env->tex[lastFocusID], 1);
+ }
+ if (focusID >= 0) {
+ uploadToTexture(con, env->tex[focusID], 0);
+ }
+ }
+ */
+ lastFocus = focusID;
+
+ int triangleOffsetsCount = Pos->triangleOffsetCount;
+
+ int imgId = 0;
+ for (imgId=1; imgId <= imgCount; imgId++) {
+ float pos = focusPos + imgId + 0.4f;
+ int offset = (int)floorf(pos * 2.f);
+ pos = pos - 0.75f;
+
+ offset = offset + triangleOffsetsCount / 2;
+ if (!((offset < 0) || (offset >= triangleOffsetsCount))) {
+ int start = offset -2;
+ int end = offset + 2;
+
+ if (start < 0) {
+ start = 0;
+ }
+ if (end >= triangleOffsetsCount) {
+ end = triangleOffsetsCount-1;
+ }
+
+ bindTexture(NAMED_PFImages, 0, loadI32(0, imgId - 1));
+ matrixLoadTranslate(mat1, -pos - loadF(5, triangleOffsetsCount / 2), 0, 0);
+ vpLoadTextureMatrix(mat1);
+ drawSimpleMeshRange(NAMED_mesh, loadI32(4, start), (loadI32(4, end) - loadI32(4, start)));
+ }
+ }
+ return 0;
+}
+
diff --git a/libs/rs/java/Film/src/com/android/film/Film.java b/libs/rs/java/Film/src/com/android/film/Film.java
new file mode 100644
index 0000000..6e99816
--- /dev/null
+++ b/libs/rs/java/Film/src/com/android/film/Film.java
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.film;
+
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScript;
+
+import android.app.Activity;
+import android.content.res.Configuration;
+import android.os.Bundle;
+import android.os.Handler;
+import android.os.Looper;
+import android.os.Message;
+import android.provider.Settings.System;
+import android.util.Config;
+import android.util.Log;
+import android.view.Menu;
+import android.view.MenuItem;
+import android.view.View;
+import android.view.Window;
+import android.widget.Button;
+import android.widget.ListView;
+
+import java.lang.Runtime;
+
+public class Film extends Activity {
+ //EventListener mListener = new EventListener();
+
+ private static final String LOG_TAG = "libRS_jni";
+ private static final boolean DEBUG = false;
+ private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV;
+
+ private FilmView mView;
+
+ // get the current looper (from your Activity UI thread for instance
+
+
+
+ @Override
+ public void onCreate(Bundle icicle) {
+ super.onCreate(icicle);
+
+ // Create our Preview view and set it as the content of our
+ // Activity
+ mView = new FilmView(this);
+ setContentView(mView);
+ }
+
+ @Override
+ protected void onResume() {
+ // Ideally a game should implement onResume() and onPause()
+ // to take appropriate action when the activity looses focus
+ super.onResume();
+ mView.onResume();
+ }
+
+ @Override
+ protected void onPause() {
+ // Ideally a game should implement onResume() and onPause()
+ // to take appropriate action when the activity looses focus
+ super.onPause();
+ mView.onPause();
+
+ Runtime.getRuntime().exit(0);
+ }
+
+
+ static void log(String message) {
+ if (LOG_ENABLED) {
+ Log.v(LOG_TAG, message);
+ }
+ }
+
+
+}
+
diff --git a/libs/rs/java/Film/src/com/android/film/FilmRS.java b/libs/rs/java/Film/src/com/android/film/FilmRS.java
new file mode 100644
index 0000000..b5b6723
--- /dev/null
+++ b/libs/rs/java/Film/src/com/android/film/FilmRS.java
@@ -0,0 +1,256 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.film;
+
+import java.io.Writer;
+
+import android.content.Context;
+import android.content.res.Resources;
+import android.graphics.Bitmap;
+import android.util.Log;
+
+import android.renderscript.*;
+
+public class FilmRS {
+ class StripPosition {
+ public float translate;
+ public float rotate;
+ public float focus;
+ public int triangleOffsetCount;
+ }
+ StripPosition mPos = new StripPosition();
+
+
+ private final int STATE_LAST_FOCUS = 1;
+
+ public FilmRS() {
+ }
+
+ public void init(RenderScript rs, Resources res, int width, int height) {
+ mRS = rs;
+ mRes = res;
+ initRS();
+ }
+
+ public void setFilmStripPosition(int x, int y)
+ {
+ if (x < 50) {
+ x = 50;
+ }
+ if (x > 270) {
+ x = 270;
+ }
+
+ float anim = ((float)x-50) / 270.f;
+ mPos.translate = 2f * anim + 0.5f; // translation
+ mPos.rotate = (anim * 40); // rotation
+ mPos.focus = ((float)y) / 16.f - 10.f; // focusPos
+ mPos.triangleOffsetCount = mFSM.mTriangleOffsetsCount;
+ mAllocPos.data(mPos);
+ }
+
+
+ private Resources mRes;
+ private RenderScript mRS;
+ private Script mScriptStrip;
+ private Script mScriptImage;
+ private Sampler mSampler;
+ private ProgramStore mPSBackground;
+ private ProgramStore mPSImages;
+ private ProgramFragment mPFBackground;
+ private ProgramFragment mPFImages;
+ private ProgramVertex mPVBackground;
+ private ProgramVertex mPVImages;
+ private ProgramVertex.MatrixAllocation mPVA;
+ private Type mStripPositionType;
+
+ private Allocation mImages[];
+ private Allocation mAllocIDs;
+ private Allocation mAllocPos;
+ private Allocation mAllocState;
+ private Allocation mAllocPV;
+ private Allocation mAllocOffsetsTex;
+ private Allocation mAllocOffsets;
+
+ private SimpleMesh mMesh;
+ private Light mLight;
+
+ private FilmStripMesh mFSM;
+
+ private int[] mBufferIDs;
+ private float[] mBufferPos = new float[3];
+ private int[] mBufferState;
+
+ private void initPFS() {
+ ProgramStore.Builder b = new ProgramStore.Builder(mRS, null, null);
+
+ b.setDepthFunc(ProgramStore.DepthFunc.LESS);
+ b.setDitherEnable(true);
+ b.setDepthMask(true);
+ mPSBackground = b.create();
+ mPSBackground.setName("PSBackground");
+
+ b.setDepthFunc(ProgramStore.DepthFunc.EQUAL);
+ b.setDitherEnable(false);
+ b.setDepthMask(false);
+ b.setBlendFunc(ProgramStore.BlendSrcFunc.ONE,
+ ProgramStore.BlendDstFunc.ONE);
+ mPSImages = b.create();
+ mPSImages.setName("PSImages");
+ }
+
+ private void initPF() {
+ Sampler.Builder bs = new Sampler.Builder(mRS);
+ bs.setMin(Sampler.Value.LINEAR);//_MIP_LINEAR);
+ bs.setMag(Sampler.Value.LINEAR);
+ bs.setWrapS(Sampler.Value.CLAMP);
+ bs.setWrapT(Sampler.Value.WRAP);
+ mSampler = bs.create();
+
+ ProgramFragment.Builder b = new ProgramFragment.Builder(mRS, null, null);
+
+ mPFBackground = b.create();
+ mPFBackground.setName("PFBackground");
+
+ b.setTexEnable(true, 0);
+ b.setTexEnvMode(ProgramFragment.EnvMode.REPLACE, 0);
+ mPFImages = b.create();
+ mPFImages.bindSampler(mSampler, 0);
+ mPFImages.setName("PFImages");
+ }
+
+ private void initPV() {
+ mLight = (new Light.Builder(mRS)).create();
+ mLight.setPosition(0, -0.5f, -1.0f);
+
+ ProgramVertex.Builder pvb = new ProgramVertex.Builder(mRS, null, null);
+ pvb.addLight(mLight);
+ mPVBackground = pvb.create();
+ mPVBackground.setName("PVBackground");
+
+ pvb = new ProgramVertex.Builder(mRS, null, null);
+ pvb.setTextureMatrixEnable(true);
+ mPVImages = pvb.create();
+ mPVImages.setName("PVImages");
+ }
+
+ private void loadImages() {
+ mBufferIDs = new int[13];
+ mImages = new Allocation[13];
+ mAllocIDs = Allocation.createSized(mRS,
+ Element.USER_F32(mRS), mBufferIDs.length);
+
+ Element ie = Element.RGB_565(mRS);
+ mImages[0] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p01, ie, true);
+ mImages[1] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p02, ie, true);
+ mImages[2] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p03, ie, true);
+ mImages[3] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p04, ie, true);
+ mImages[4] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p05, ie, true);
+ mImages[5] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p06, ie, true);
+ mImages[6] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p07, ie, true);
+ mImages[7] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p08, ie, true);
+ mImages[8] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p09, ie, true);
+ mImages[9] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p10, ie, true);
+ mImages[10] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p11, ie, true);
+ mImages[11] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p12, ie, true);
+ mImages[12] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p13, ie, true);
+
+ int black[] = new int[1024];
+ for(int ct=0; ct < mImages.length; ct++) {
+ Allocation.Adapter2D a = mImages[ct].createAdapter2D();
+
+ int size = 512;
+ int mip = 0;
+ while(size >= 2) {
+ a.subData(0, 0, 2, size, black);
+ a.subData(size-2, 0, 2, size, black);
+ a.subData(0, 0, size, 2, black);
+ a.subData(0, size-2, size, 2, black);
+ size >>= 1;
+ mip++;
+ a.setConstraint(Dimension.LOD, mip);
+ }
+
+ mImages[ct].uploadToTexture(1);
+ mBufferIDs[ct] = mImages[ct].getID();
+ }
+ mAllocIDs.data(mBufferIDs);
+ }
+
+ private void initState()
+ {
+ mBufferState = new int[10];
+ mAllocState = Allocation.createSized(mRS,
+ Element.USER_F32(mRS), mBufferState.length);
+ mBufferState[STATE_LAST_FOCUS] = -1;
+ mAllocState.data(mBufferState);
+ }
+
+ private void initRS() {
+ mFSM = new FilmStripMesh();
+ mMesh = mFSM.init(mRS);
+ mMesh.setName("mesh");
+
+ initPFS();
+ initPF();
+ initPV();
+
+ Log.e("rs", "Done loading named");
+
+ mStripPositionType = Type.createFromClass(mRS, StripPosition.class, 1);
+
+ ScriptC.Builder sb = new ScriptC.Builder(mRS);
+ sb.setScript(mRes, R.raw.filmstrip);
+ sb.setRoot(true);
+ sb.setType(mStripPositionType, "Pos", 1);
+ mScriptStrip = sb.create();
+ mScriptStrip.setClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+
+ mAllocPos = Allocation.createTyped(mRS, mStripPositionType);
+
+ loadImages();
+ initState();
+
+ mPVA = new ProgramVertex.MatrixAllocation(mRS);
+ mPVBackground.bindAllocation(mPVA);
+ mPVImages.bindAllocation(mPVA);
+ mPVA.setupProjectionNormalized(320, 480);
+
+
+ mScriptStrip.bindAllocation(mAllocIDs, 0);
+ mScriptStrip.bindAllocation(mAllocPos, 1);
+ mScriptStrip.bindAllocation(mAllocState, 2);
+ mScriptStrip.bindAllocation(mPVA.mAlloc, 3);
+
+
+ mAllocOffsets = Allocation.createSized(mRS,
+ Element.USER_I32(mRS), mFSM.mTriangleOffsets.length);
+ mAllocOffsets.data(mFSM.mTriangleOffsets);
+ mScriptStrip.bindAllocation(mAllocOffsets, 4);
+
+ mAllocOffsetsTex = Allocation.createSized(mRS,
+ Element.USER_F32(mRS), mFSM.mTriangleOffsetsTex.length);
+ mAllocOffsetsTex.data(mFSM.mTriangleOffsetsTex);
+ mScriptStrip.bindAllocation(mAllocOffsetsTex, 5);
+
+ setFilmStripPosition(0, 0);
+ mRS.contextBindRootScript(mScriptStrip);
+ }
+}
+
+
+
diff --git a/libs/rs/java/Film/src/com/android/film/FilmStripMesh.java b/libs/rs/java/Film/src/com/android/film/FilmStripMesh.java
new file mode 100644
index 0000000..448cce0
--- /dev/null
+++ b/libs/rs/java/Film/src/com/android/film/FilmStripMesh.java
@@ -0,0 +1,259 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+package com.android.film;
+
+import java.io.Writer;
+import java.lang.Math;
+import android.util.Log;
+
+import android.renderscript.RenderScript;
+import android.renderscript.SimpleMesh;
+
+
+class FilmStripMesh {
+
+ class Vertex {
+ float nx;
+ float ny;
+ float nz;
+ float s;
+ float t;
+ float x;
+ float y;
+ float z;
+
+ Vertex() {
+ nx = 0;
+ ny = 0;
+ nz = 0;
+ s = 0;
+ t = 0;
+ x = 0;
+ y = 0;
+ z = 0;
+ }
+
+ void xyz(float _x, float _y, float _z) {
+ x = _x;
+ y = _y;
+ z = _z;
+ }
+
+ void nxyz(float _x, float _y, float _z) {
+ nx = _x;
+ ny = _y;
+ nz = _z;
+ }
+
+ void st(float _s, float _t) {
+ s = _s;
+ t = _t;
+ }
+
+ void computeNorm(Vertex v1, Vertex v2) {
+ float dx = v1.x - v2.x;
+ float dy = v1.y - v2.y;
+ float dz = v1.z - v2.z;
+ float len = (float)java.lang.Math.sqrt(dx*dx + dy*dy + dz*dz);
+ dx /= len;
+ dy /= len;
+ dz /= len;
+
+ nx = dx * dz;
+ ny = dy * dz;
+ nz = (float)java.lang.Math.sqrt(dx*dx + dy*dy);
+
+ len = (float)java.lang.Math.sqrt(nx*nx + ny*ny + nz*nz);
+ nx /= len;
+ ny /= len;
+ nz /= len;
+ }
+ }
+
+ int[] mTriangleOffsets;
+ float[] mTriangleOffsetsTex;
+ int mTriangleOffsetsCount;
+
+ SimpleMesh init(RenderScript rs)
+ {
+ float vtx[] = new float[] {
+ 60.431003f, 124.482050f,
+ 60.862074f, 120.872604f,
+ 61.705303f, 117.336662f,
+ 62.949505f, 113.921127f,
+ 64.578177f, 110.671304f,
+ 66.569716f, 107.630302f,
+ 68.897703f, 104.838457f,
+ 71.531259f, 102.332803f,
+ 74.435452f, 100.146577f,
+ 77.571757f, 98.308777f,
+ 80.898574f, 96.843781f,
+ 84.371773f, 95.771023f,
+ 87.945283f, 95.104731f,
+ 98.958994f, 95.267098f,
+ 109.489523f, 98.497596f,
+ 118.699582f, 104.539366f,
+ 125.856872f, 112.912022f,
+ 130.392311f, 122.949849f,
+ 131.945283f, 133.854731f,
+ 130.392311f, 144.759613f,
+ 125.856872f, 154.797439f,
+ 118.699582f, 163.170096f,
+ 109.489523f, 169.211866f,
+ 98.958994f, 172.442364f,
+ 87.945283f, 172.604731f,
+ 72.507313f, 172.672927f,
+ 57.678920f, 168.377071f,
+ 44.668135f, 160.067134f,
+ 34.534908f, 148.420104f,
+ 28.104767f, 134.384831f,
+ 25.901557f, 119.104731f,
+ 28.104767f, 103.824631f,
+ 34.534908f, 89.789358f,
+ 44.668135f, 78.142327f,
+ 57.678920f, 69.832390f,
+ 72.507313f, 65.536534f,
+ 87.945283f, 65.604731f,
+ 106.918117f, 65.688542f,
+ 125.141795f, 60.409056f,
+ 141.131686f, 50.196376f,
+ 153.585137f, 35.882502f,
+ 161.487600f, 18.633545f,
+ 164.195283f, -0.145269f,
+ 161.487600f, -18.924084f,
+ 153.585137f, -36.173040f,
+ 141.131686f, -50.486914f,
+ 125.141795f, -60.699594f,
+ 106.918117f, -65.979081f,
+ 87.945283f, -65.895269f,
+ 80f, -65.895269f,
+ 60f, -65.895269f,
+ 40f, -65.895269f,
+ 20f, -65.895269f,
+ 0f, -65.895269f,
+ -20f, -65.895269f,
+ -40f, -65.895269f,
+ -60f, -65.895269f,
+ -80f, -65.895269f,
+ -87.945283f, -65.895269f,
+ -106.918117f, -65.979081f,
+ -125.141795f, -60.699594f,
+ -141.131686f, -50.486914f,
+ -153.585137f, -36.173040f,
+ -161.487600f, -18.924084f,
+ -164.195283f, -0.145269f,
+ -161.487600f, 18.633545f,
+ -153.585137f, 35.882502f,
+ -141.131686f, 50.196376f,
+ -125.141795f, 60.409056f,
+ -106.918117f, 65.688542f,
+ -87.945283f, 65.604731f,
+ -72.507313f, 65.536534f,
+ -57.678920f, 69.832390f,
+ -44.668135f, 78.142327f,
+ -34.534908f, 89.789358f,
+ -28.104767f, 103.824631f,
+ -25.901557f, 119.104731f,
+ -28.104767f, 134.384831f,
+ -34.534908f, 148.420104f,
+ -44.668135f, 160.067134f,
+ -57.678920f, 168.377071f,
+ -72.507313f, 172.672927f,
+ -87.945283f, 172.604731f,
+ -98.958994f, 172.442364f,
+ -109.489523f, 169.211866f,
+ -118.699582f, 163.170096f,
+ -125.856872f, 154.797439f,
+ -130.392311f, 144.759613f,
+ -131.945283f, 133.854731f,
+ -130.392311f, 122.949849f,
+ -125.856872f, 112.912022f,
+ -118.699582f, 104.539366f,
+ -109.489523f, 98.497596f,
+ -98.958994f, 95.267098f,
+ -87.945283f, 95.104731f,
+ -84.371773f, 95.771023f,
+ -80.898574f, 96.843781f,
+ -77.571757f, 98.308777f,
+ -74.435452f, 100.146577f,
+ -71.531259f, 102.332803f,
+ -68.897703f, 104.838457f,
+ -66.569716f, 107.630302f,
+ -64.578177f, 110.671304f,
+ -62.949505f, 113.921127f,
+ -61.705303f, 117.336662f,
+ -60.862074f, 120.872604f,
+ -60.431003f, 124.482050f
+ };
+
+
+ mTriangleOffsets = new int[64];
+ mTriangleOffsetsTex = new float[64];
+
+ mTriangleOffsets[0] = 0;
+ mTriangleOffsetsCount = 1;
+
+ Vertex t = new Vertex();
+ t.nxyz(1, 0, 0);
+ int count = vtx.length / 2;
+
+ SimpleMesh.TriangleMeshBuilder tm = new SimpleMesh.TriangleMeshBuilder(
+ rs, 3,
+ SimpleMesh.TriangleMeshBuilder.NORMAL | SimpleMesh.TriangleMeshBuilder.TEXTURE_0);
+
+ float runningS = 0;
+ for (int ct=0; ct < (count-1); ct++) {
+ t.x = -vtx[ct*2] / 100.f;
+ t.z = vtx[ct*2+1] / 100.f;
+ t.s = runningS;
+ t.nx = (vtx[ct*2+3] - vtx[ct*2 +1]);
+ t.ny = (vtx[ct*2+2] - vtx[ct*2 ]);
+ float len = (float)java.lang.Math.sqrt(t.nx * t.nx + t.ny * t.ny);
+ runningS += len / 100;
+ t.nx /= len;
+ t.ny /= len;
+ t.y = -0.5f;
+ t.t = 0;
+ tm.setNormal(t.nx, t.ny, t.nz);
+ tm.setTexture(t.s, t.t);
+ tm.addVertex(t.x, t.y, t.z);
+ //android.util.Log.e("rs", "vtx x="+t.x+" y="+t.y+" z="+t.z+" s="+t.s+" t="+t.t);
+ t.y = .5f;
+ t.t = 1;
+ tm.setTexture(t.s, t.t);
+ tm.addVertex(t.x, t.y, t.z);
+ //android.util.Log.e("rs", "vtx x="+t.x+" y="+t.y+" z="+t.z+" s="+t.s+" t="+t.t);
+
+ if((runningS*2) > mTriangleOffsetsCount) {
+ mTriangleOffsets[mTriangleOffsetsCount] = ct*2 * 3;
+ mTriangleOffsetsTex[mTriangleOffsetsCount] = t.s;
+ mTriangleOffsetsCount ++;
+ }
+ }
+
+ count = (count * 2 - 2);
+ for (int ct=0; ct < (count-2); ct+= 2) {
+ tm.addTriangle(ct, ct+1, ct+2);
+ tm.addTriangle(ct+1, ct+3, ct+2);
+ }
+ return tm.create();
+ }
+
+
+}
+
diff --git a/libs/rs/java/Film/src/com/android/film/FilmView.java b/libs/rs/java/Film/src/com/android/film/FilmView.java
new file mode 100644
index 0000000..1c5b2bc
--- /dev/null
+++ b/libs/rs/java/Film/src/com/android/film/FilmView.java
@@ -0,0 +1,82 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.film;
+
+import java.io.Writer;
+import java.util.ArrayList;
+import java.util.concurrent.Semaphore;
+
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScript;
+
+import android.content.Context;
+import android.content.res.Resources;
+import android.graphics.Bitmap;
+import android.graphics.drawable.BitmapDrawable;
+import android.graphics.drawable.Drawable;
+import android.os.Handler;
+import android.os.Message;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.Surface;
+import android.view.SurfaceHolder;
+import android.view.SurfaceView;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+public class FilmView extends RSSurfaceView {
+
+ public FilmView(Context context) {
+ super(context);
+
+ //setFocusable(true);
+ }
+
+ private RenderScript mRS;
+ private FilmRS mRender;
+
+ public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
+ super.surfaceChanged(holder, format, w, h);
+
+ mRS = createRenderScript(true);
+ mRender = new FilmRS();
+ mRender.init(mRS, getResources(), w, h);
+ }
+
+ @Override
+ public boolean onKeyDown(int keyCode, KeyEvent event)
+ {
+ // break point at here
+ // this method doesn't work when 'extends View' include 'extends ScrollView'.
+ return super.onKeyDown(keyCode, event);
+ }
+
+
+ @Override
+ public boolean onTouchEvent(MotionEvent ev)
+ {
+ boolean ret = true;
+ int act = ev.getAction();
+ if (act == ev.ACTION_UP) {
+ ret = false;
+ }
+ mRender.setFilmStripPosition((int)ev.getX(), (int)ev.getY() / 5);
+ return ret;
+ }
+}
+
+
diff --git a/libs/rs/java/Fountain/Android.mk b/libs/rs/java/Fountain/Android.mk
new file mode 100644
index 0000000..b6a9f10
--- /dev/null
+++ b/libs/rs/java/Fountain/Android.mk
@@ -0,0 +1,25 @@
+#
+# Copyright (C) 2008 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+LOCAL_PATH := $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := $(call all-java-files-under, src)
+#LOCAL_STATIC_JAVA_LIBRARIES := android.renderscript
+
+LOCAL_PACKAGE_NAME := Fountain
+
+include $(BUILD_PACKAGE)
diff --git a/libs/rs/java/Fountain/AndroidManifest.xml b/libs/rs/java/Fountain/AndroidManifest.xml
new file mode 100644
index 0000000..1185930
--- /dev/null
+++ b/libs/rs/java/Fountain/AndroidManifest.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.android.fountain">
+ <application android:label="Fountain">
+ <activity android:name="Fountain">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+</manifest>
diff --git a/libs/rs/java/Fountain/res/drawable/gadgets_clock_mp3.png b/libs/rs/java/Fountain/res/drawable/gadgets_clock_mp3.png
new file mode 100755
index 0000000..e91bfb4
--- /dev/null
+++ b/libs/rs/java/Fountain/res/drawable/gadgets_clock_mp3.png
Binary files differ
diff --git a/libs/rs/java/Fountain/res/raw/fountain.c b/libs/rs/java/Fountain/res/raw/fountain.c
new file mode 100644
index 0000000..f218f9b
--- /dev/null
+++ b/libs/rs/java/Fountain/res/raw/fountain.c
@@ -0,0 +1,54 @@
+// Fountain test script
+#pragma version(1)
+
+int newPart = 0;
+
+int main(int launchID) {
+ int ct;
+ int count = Control->count;
+ int rate = Control->rate;
+ float height = getHeight();
+ struct point_s * p = (struct point_s *)point;
+
+ if (rate) {
+ float rMax = ((float)rate) * 0.005f;
+ int x = Control->x;
+ int y = Control->y;
+ char r = Control->r * 255.f;
+ char g = Control->g * 255.f;
+ char b = Control->b * 255.f;
+ struct point_s * np = &p[newPart];
+
+ while (rate--) {
+ vec2Rand((float *)np, rMax);
+ np->x = x;
+ np->y = y;
+ np->r = r;
+ np->g = g;
+ np->b = b;
+ np->a = 0xf0;
+ newPart++;
+ np++;
+ if (newPart >= count) {
+ newPart = 0;
+ np = &p[newPart];
+ }
+ }
+ }
+
+ for (ct=0; ct < count; ct++) {
+ float dy = p->dy + 0.15f;
+ float posy = p->y + dy;
+ if ((posy > height) && (dy > 0)) {
+ dy *= -0.3f;
+ }
+ p->dy = dy;
+ p->x += p->dx;
+ p->y = posy;
+ p++;
+ }
+
+ uploadToBufferObject(NAMED_PartBuffer);
+ drawSimpleMesh(NAMED_PartMesh);
+ return 1;
+}
diff --git a/libs/rs/java/Fountain/src/com/android/fountain/Fountain.java b/libs/rs/java/Fountain/src/com/android/fountain/Fountain.java
new file mode 100644
index 0000000..9ae3e67
--- /dev/null
+++ b/libs/rs/java/Fountain/src/com/android/fountain/Fountain.java
@@ -0,0 +1,96 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.fountain;
+
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScript;
+
+import android.app.Activity;
+import android.content.res.Configuration;
+import android.os.Bundle;
+import android.os.Handler;
+import android.os.Looper;
+import android.os.Message;
+import android.provider.Settings.System;
+import android.util.Config;
+import android.util.Log;
+import android.view.Menu;
+import android.view.MenuItem;
+import android.view.View;
+import android.view.Window;
+import android.widget.Button;
+import android.widget.ListView;
+
+import java.lang.Runtime;
+
+public class Fountain extends Activity {
+ //EventListener mListener = new EventListener();
+
+ private static final String LOG_TAG = "libRS_jni";
+ private static final boolean DEBUG = false;
+ private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV;
+
+ private FountainView mView;
+
+ // get the current looper (from your Activity UI thread for instance
+
+
+
+ @Override
+ public void onCreate(Bundle icicle) {
+ super.onCreate(icicle);
+
+ // Create our Preview view and set it as the content of our
+ // Activity
+ mView = new FountainView(this);
+ setContentView(mView);
+ }
+
+ @Override
+ protected void onResume() {
+ Log.e("rs", "onResume");
+
+ // Ideally a game should implement onResume() and onPause()
+ // to take appropriate action when the activity looses focus
+ super.onResume();
+ mView.onResume();
+ }
+
+ @Override
+ protected void onPause() {
+ Log.e("rs", "onPause");
+
+ // Ideally a game should implement onResume() and onPause()
+ // to take appropriate action when the activity looses focus
+ super.onPause();
+ mView.onPause();
+
+
+
+ //Runtime.getRuntime().exit(0);
+ }
+
+
+ static void log(String message) {
+ if (LOG_ENABLED) {
+ Log.v(LOG_TAG, message);
+ }
+ }
+
+
+}
+
diff --git a/libs/rs/java/Fountain/src/com/android/fountain/FountainRS.java b/libs/rs/java/Fountain/src/com/android/fountain/FountainRS.java
new file mode 100644
index 0000000..f4f9b0c
--- /dev/null
+++ b/libs/rs/java/Fountain/src/com/android/fountain/FountainRS.java
@@ -0,0 +1,116 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.fountain;
+
+import android.content.res.Resources;
+import android.renderscript.*;
+import android.util.Log;
+
+
+public class FountainRS {
+ public static final int PART_COUNT = 20000;
+
+ static class SomeData {
+ public int x;
+ public int y;
+ public int rate;
+ public int count;
+ public float r;
+ public float g;
+ public float b;
+ }
+
+ public FountainRS() {
+ }
+
+ public void init(RenderScript rs, Resources res, int width, int height) {
+ mRS = rs;
+ mRes = res;
+ initRS();
+ }
+
+ public void newTouchPosition(int x, int y, int rate) {
+ if (mSD.rate == 0) {
+ mSD.r = ((x & 0x1) != 0) ? 0.f : 1.f;
+ mSD.g = ((x & 0x2) != 0) ? 0.f : 1.f;
+ mSD.b = ((x & 0x4) != 0) ? 0.f : 1.f;
+ if ((mSD.r + mSD.g + mSD.b) < 0.9f) {
+ mSD.r = 0.8f;
+ mSD.g = 0.5f;
+ mSD.b = 1.f;
+ }
+ }
+ mSD.rate = rate;
+ mSD.x = x;
+ mSD.y = y;
+ mIntAlloc.data(mSD);
+ }
+
+
+ /////////////////////////////////////////
+
+ private Resources mRes;
+
+ private RenderScript mRS;
+ private Allocation mIntAlloc;
+ private SimpleMesh mSM;
+ private SomeData mSD;
+ private Type mSDType;
+
+ private void initRS() {
+ mSD = new SomeData();
+ mSDType = Type.createFromClass(mRS, SomeData.class, 1, "SomeData");
+ mIntAlloc = Allocation.createTyped(mRS, mSDType);
+ mSD.count = PART_COUNT;
+ mIntAlloc.data(mSD);
+
+ Element.Builder eb = new Element.Builder(mRS);
+ eb.addFloat(Element.DataKind.USER, "dx");
+ eb.addFloat(Element.DataKind.USER, "dy");
+ eb.addFloatXY("");
+ eb.addUNorm8RGBA("");
+ Element primElement = eb.create();
+
+
+ SimpleMesh.Builder smb = new SimpleMesh.Builder(mRS);
+ int vtxSlot = smb.addVertexType(primElement, PART_COUNT);
+ smb.setPrimitive(Primitive.POINT);
+ mSM = smb.create();
+ mSM.setName("PartMesh");
+
+ Allocation partAlloc = mSM.createVertexAllocation(vtxSlot);
+ partAlloc.setName("PartBuffer");
+ mSM.bindVertexAllocation(partAlloc, 0);
+
+ // All setup of named objects should be done by this point
+ // because we are about to compile the script.
+ ScriptC.Builder sb = new ScriptC.Builder(mRS);
+ sb.setScript(mRes, R.raw.fountain);
+ sb.setRoot(true);
+ sb.setType(mSDType, "Control", 0);
+ sb.setType(mSM.getVertexType(0), "point", 1);
+ Script script = sb.create();
+ script.setClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+
+ script.bindAllocation(mIntAlloc, 0);
+ script.bindAllocation(partAlloc, 1);
+ mRS.contextBindRootScript(script);
+ }
+
+}
+
+
diff --git a/libs/rs/java/Fountain/src/com/android/fountain/FountainView.java b/libs/rs/java/Fountain/src/com/android/fountain/FountainView.java
new file mode 100644
index 0000000..cda005e
--- /dev/null
+++ b/libs/rs/java/Fountain/src/com/android/fountain/FountainView.java
@@ -0,0 +1,92 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.fountain;
+
+import java.io.Writer;
+import java.util.ArrayList;
+import java.util.concurrent.Semaphore;
+
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScript;
+
+import android.content.Context;
+import android.content.res.Resources;
+import android.graphics.Bitmap;
+import android.graphics.drawable.BitmapDrawable;
+import android.graphics.drawable.Drawable;
+import android.os.Handler;
+import android.os.Message;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.Surface;
+import android.view.SurfaceHolder;
+import android.view.SurfaceView;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+public class FountainView extends RSSurfaceView {
+
+ public FountainView(Context context) {
+ super(context);
+ //setFocusable(true);
+ }
+
+ private RenderScript mRS;
+ private FountainRS mRender;
+
+ private void destroyRS() {
+ if(mRS != null) {
+ mRS = null;
+ destroyRenderScript();
+ }
+ java.lang.System.gc();
+ }
+
+ public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
+ super.surfaceChanged(holder, format, w, h);
+ destroyRS();
+ mRS = createRenderScript(false, true);
+ mRender = new FountainRS();
+ mRender.init(mRS, getResources(), w, h);
+ }
+
+ public void surfaceDestroyed(SurfaceHolder holder) {
+ // Surface will be destroyed when we return
+ destroyRS();
+ }
+
+
+
+ @Override
+ public boolean onTouchEvent(MotionEvent ev)
+ {
+ int act = ev.getAction();
+ if (act == ev.ACTION_UP) {
+ mRender.newTouchPosition(0, 0, 0);
+ return false;
+ }
+ float rate = (ev.getPressure() * 50.f);
+ rate *= rate;
+ if(rate > 2000.f) {
+ rate = 2000.f;
+ }
+ mRender.newTouchPosition((int)ev.getX(), (int)ev.getY(), (int)rate);
+ return true;
+ }
+}
+
+
diff --git a/libs/rs/java/ImageProcessing/Android.mk b/libs/rs/java/ImageProcessing/Android.mk
new file mode 100644
index 0000000..5a844d5
--- /dev/null
+++ b/libs/rs/java/ImageProcessing/Android.mk
@@ -0,0 +1,25 @@
+#
+# Copyright (C) 2009 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+LOCAL_PATH := $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := $(call all-java-files-under, src)
+#LOCAL_STATIC_JAVA_LIBRARIES := android.renderscript
+
+LOCAL_PACKAGE_NAME := ImageProcessing
+
+include $(BUILD_PACKAGE)
diff --git a/libs/rs/java/ImageProcessing/AndroidManifest.xml b/libs/rs/java/ImageProcessing/AndroidManifest.xml
new file mode 100644
index 0000000..b48d208
--- /dev/null
+++ b/libs/rs/java/ImageProcessing/AndroidManifest.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8"?>
+
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.android.rs.image">
+
+ <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
+
+ <application android:label="Image Processing">
+ <activity android:name="ImageProcessingActivity">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+</manifest>
diff --git a/libs/rs/java/ImageProcessing/res/drawable-hdpi/data.jpg b/libs/rs/java/ImageProcessing/res/drawable-hdpi/data.jpg
new file mode 100644
index 0000000..81a87b1
--- /dev/null
+++ b/libs/rs/java/ImageProcessing/res/drawable-hdpi/data.jpg
Binary files differ
diff --git a/libs/rs/java/ImageProcessing/res/layout/main.xml b/libs/rs/java/ImageProcessing/res/layout/main.xml
new file mode 100644
index 0000000..0872cf2a
--- /dev/null
+++ b/libs/rs/java/ImageProcessing/res/layout/main.xml
@@ -0,0 +1,38 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2009 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<merge xmlns:android="http://schemas.android.com/apk/res/android">
+
+ <SurfaceView
+ android:id="@+id/surface"
+ android:layout_width="1dip"
+ android:layout_height="1dip" />
+
+ <ImageView
+ android:id="@+id/display"
+ android:layout_width="320dip"
+ android:layout_height="266dip" />
+
+ <SeekBar
+ android:id="@+id/threshold"
+ android:layout_marginBottom="10dip"
+ android:layout_marginLeft="10dip"
+ android:layout_marginRight="10dip"
+ android:layout_width="fill_parent"
+ android:layout_height="wrap_content"
+ android:layout_gravity="bottom" />
+
+</merge>
\ No newline at end of file
diff --git a/libs/rs/java/ImageProcessing/res/raw/threshold.rs b/libs/rs/java/ImageProcessing/res/raw/threshold.rs
new file mode 100644
index 0000000..dec5587
--- /dev/null
+++ b/libs/rs/java/ImageProcessing/res/raw/threshold.rs
@@ -0,0 +1,44 @@
+struct color_s {
+ char b;
+ char g;
+ char r;
+ char a;
+};
+
+void filter(struct color_s *in, struct color_s *out, struct vec3_s *luminanceVector) {
+ struct vec3_s pixel;
+ pixel.x = (in->r & 0xFF) / 255.0f;
+ pixel.y = (in->g & 0xFF) / 255.0f;
+ pixel.z = (in->b & 0xFF) / 255.0f;
+
+ float luminance = vec3Dot(luminanceVector, &pixel);
+ luminance = maxf(0.0f, luminance - Params->threshold);
+ vec3Scale(&pixel, signf(luminance));
+
+ out->a = in->a;
+ out->r = pixel.x * 255.0f;
+ out->g = pixel.y * 255.0f;
+ out->b = pixel.z * 255.0f;
+}
+
+void main() {
+ struct color_s *in = (struct color_s *) InPixel;
+ struct color_s *out = (struct color_s *) OutPixel;
+
+ struct vec3_s luminanceVector;
+ luminanceVector.x = 0.2125f;
+ luminanceVector.y = 0.7154f;
+ luminanceVector.z = 0.0721f;
+
+ int count = Params->inWidth * Params->inHeight;
+ int i;
+
+ for (i = 0; i < count; i++) {
+ filter(in, out, &luminanceVector);
+
+ in++;
+ out++;
+ }
+
+ sendToClient(&count, 1, 4, 0);
+}
diff --git a/libs/rs/java/ImageProcessing/src/com/android/rs/image/ImageProcessingActivity.java b/libs/rs/java/ImageProcessing/src/com/android/rs/image/ImageProcessingActivity.java
new file mode 100644
index 0000000..b1facfc
--- /dev/null
+++ b/libs/rs/java/ImageProcessing/src/com/android/rs/image/ImageProcessingActivity.java
@@ -0,0 +1,195 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.rs.image;
+
+import android.app.Activity;
+import android.os.Bundle;
+import android.graphics.BitmapFactory;
+import android.graphics.Bitmap;
+import android.graphics.Canvas;
+import android.renderscript.ScriptC;
+import android.renderscript.RenderScript;
+import android.renderscript.Type;
+import android.renderscript.Allocation;
+import android.renderscript.Element;
+import android.renderscript.Script;
+import android.view.SurfaceView;
+import android.view.SurfaceHolder;
+import android.widget.ImageView;
+import android.widget.SeekBar;
+
+public class ImageProcessingActivity extends Activity implements SurfaceHolder.Callback {
+ private Bitmap mBitmap;
+ private Params mParams;
+ private Script.Invokable mInvokable;
+ private int[] mOutData;
+
+ @SuppressWarnings({"FieldCanBeLocal"})
+ private RenderScript mRS;
+ @SuppressWarnings({"FieldCanBeLocal"})
+ private Type mParamsType;
+ @SuppressWarnings({"FieldCanBeLocal"})
+ private Allocation mParamsAllocation;
+ @SuppressWarnings({"FieldCanBeLocal"})
+ private Type mPixelType;
+ @SuppressWarnings({"FieldCanBeLocal"})
+ private Allocation mInPixelsAllocation;
+ @SuppressWarnings({"FieldCanBeLocal"})
+ private Allocation mOutPixelsAllocation;
+
+ private SurfaceView mSurfaceView;
+ private ImageView mDisplayView;
+
+ static class Params {
+ public int inWidth;
+ public int outWidth;
+ public int inHeight;
+ public int outHeight;
+
+ public float threshold;
+ }
+
+ static class Pixel {
+ public byte a;
+ public byte r;
+ public byte g;
+ public byte b;
+ }
+
+ class FilterCallback extends RenderScript.RSMessage {
+ private Runnable mAction = new Runnable() {
+ public void run() {
+ mOutPixelsAllocation.readData(mOutData);
+ mBitmap.setPixels(mOutData, 0, mParams.outWidth, 0, 0,
+ mParams.outWidth, mParams.outHeight);
+ mDisplayView.invalidate();
+ }
+ };
+
+ @Override
+ public void run() {
+ mSurfaceView.removeCallbacks(mAction);
+ mSurfaceView.post(mAction);
+ }
+ }
+
+ @Override
+ protected void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ setContentView(R.layout.main);
+
+ mBitmap = loadBitmap(R.drawable.data);
+
+ mSurfaceView = (SurfaceView) findViewById(R.id.surface);
+ mSurfaceView.getHolder().addCallback(this);
+
+ mDisplayView = (ImageView) findViewById(R.id.display);
+ mDisplayView.setImageBitmap(mBitmap);
+
+ ((SeekBar) findViewById(R.id.threshold)).setOnSeekBarChangeListener(
+ new SeekBar.OnSeekBarChangeListener() {
+ public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
+ if (fromUser) {
+ mParams.threshold = progress / 100.0f;
+ mParamsAllocation.data(mParams);
+ mInvokable.execute();
+ }
+ }
+
+ public void onStartTrackingTouch(SeekBar seekBar) {
+ }
+
+ public void onStopTrackingTouch(SeekBar seekBar) {
+ }
+ });
+ }
+
+ public void surfaceCreated(SurfaceHolder holder) {
+ mParams = createParams();
+ mInvokable = createScript();
+
+ mInvokable.execute();
+ }
+
+ public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
+ }
+
+ public void surfaceDestroyed(SurfaceHolder holder) {
+ }
+
+ private Script.Invokable createScript() {
+ mRS = new RenderScript(mSurfaceView.getHolder().getSurface(), false, false);
+ mRS.mMessageCallback = new FilterCallback();
+
+ mParamsType = Type.createFromClass(mRS, Params.class, 1, "Parameters");
+ mParamsAllocation = Allocation.createTyped(mRS, mParamsType);
+ mParamsAllocation.data(mParams);
+
+ final int pixelCount = mParams.inWidth * mParams.inHeight;
+
+ mPixelType = Type.createFromClass(mRS, Pixel.class, 1, "Pixel");
+ mInPixelsAllocation = Allocation.createSized(mRS, Element.USER_I32(mRS),
+ pixelCount);
+ mOutPixelsAllocation = Allocation.createSized(mRS, Element.USER_I32(mRS),
+ pixelCount);
+
+ final int[] data = new int[pixelCount];
+ mBitmap.getPixels(data, 0, mParams.inWidth, 0, 0, mParams.inWidth, mParams.inHeight);
+ mInPixelsAllocation.data(data);
+
+ mOutData = new int[pixelCount];
+ mOutPixelsAllocation.data(mOutData);
+
+ ScriptC.Builder sb = new ScriptC.Builder(mRS);
+ sb.setType(mParamsType, "Params", 0);
+ sb.setType(mPixelType, "InPixel", 1);
+ sb.setType(mPixelType, "OutPixel", 2);
+ sb.setType(true, 2);
+ Script.Invokable invokable = sb.addInvokable("main");
+ sb.setScript(getResources(), R.raw.threshold);
+ sb.setRoot(true);
+
+ ScriptC script = sb.create();
+ script.bindAllocation(mParamsAllocation, 0);
+ script.bindAllocation(mInPixelsAllocation, 1);
+ script.bindAllocation(mOutPixelsAllocation, 2);
+
+ return invokable;
+ }
+
+ private Params createParams() {
+ final Params params = new Params();
+ params.inWidth = params.outWidth = mBitmap.getWidth();
+ params.inHeight = params.outHeight = mBitmap.getHeight();
+ params.threshold = 0.5f;
+ return params;
+ }
+
+ private Bitmap loadBitmap(int resource) {
+ final BitmapFactory.Options options = new BitmapFactory.Options();
+ options.inPreferredConfig = Bitmap.Config.ARGB_8888;
+ return copyBitmap(BitmapFactory.decodeResource(getResources(), resource, options));
+ }
+
+ private static Bitmap copyBitmap(Bitmap source) {
+ Bitmap b = Bitmap.createBitmap(source.getWidth(), source.getHeight(), source.getConfig());
+ Canvas c = new Canvas(b);
+ c.drawBitmap(source, 0, 0, null);
+ source.recycle();
+ return b;
+ }
+}
diff --git a/libs/rs/java/Rollo/Android.mk b/libs/rs/java/Rollo/Android.mk
new file mode 100644
index 0000000..5a4957c
--- /dev/null
+++ b/libs/rs/java/Rollo/Android.mk
@@ -0,0 +1,25 @@
+#
+# Copyright (C) 2008 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+LOCAL_PATH := $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := $(call all-java-files-under, src)
+#LOCAL_STATIC_JAVA_LIBRARIES := android.renderscript
+
+LOCAL_PACKAGE_NAME := Rollo
+
+include $(BUILD_PACKAGE)
diff --git a/libs/rs/java/Rollo/AndroidManifest.xml b/libs/rs/java/Rollo/AndroidManifest.xml
new file mode 100644
index 0000000..12cb28f
--- /dev/null
+++ b/libs/rs/java/Rollo/AndroidManifest.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.android.rollo">
+ <application
+ android:label="Rollo"
+ android:icon="@drawable/test_pattern">
+ <activity android:name="Rollo"
+ android:theme="@android:style/Theme.Translucent"
+ android:icon="@drawable/test_pattern">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+</manifest>
diff --git a/libs/rs/java/Rollo/res/drawable/test_pattern.png b/libs/rs/java/Rollo/res/drawable/test_pattern.png
new file mode 100644
index 0000000..e7d1455
--- /dev/null
+++ b/libs/rs/java/Rollo/res/drawable/test_pattern.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/browser.png b/libs/rs/java/Rollo/res/raw/browser.png
new file mode 100644
index 0000000..513f0be
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/browser.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/calendar.png b/libs/rs/java/Rollo/res/raw/calendar.png
new file mode 100644
index 0000000..030ae73
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/calendar.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/g1155.png b/libs/rs/java/Rollo/res/raw/g1155.png
new file mode 100644
index 0000000..68e1843
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/g1155.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/g2140.png b/libs/rs/java/Rollo/res/raw/g2140.png
new file mode 100644
index 0000000..8c4e853
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/g2140.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/maps.png b/libs/rs/java/Rollo/res/raw/maps.png
new file mode 100644
index 0000000..fd5fc39
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/maps.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/market.png b/libs/rs/java/Rollo/res/raw/market.png
new file mode 100644
index 0000000..83b6910
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/market.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/path1920.png b/libs/rs/java/Rollo/res/raw/path1920.png
new file mode 100644
index 0000000..3510665
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/path1920.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/path1927.png b/libs/rs/java/Rollo/res/raw/path1927.png
new file mode 100644
index 0000000..fccc846
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/path1927.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/path3099.png b/libs/rs/java/Rollo/res/raw/path3099.png
new file mode 100644
index 0000000..527ebf6
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/path3099.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/path3950.png b/libs/rs/java/Rollo/res/raw/path3950.png
new file mode 100644
index 0000000..59a646a
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/path3950.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/path431.png b/libs/rs/java/Rollo/res/raw/path431.png
new file mode 100644
index 0000000..5d2ed75
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/path431.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/path4481.png b/libs/rs/java/Rollo/res/raw/path4481.png
new file mode 100644
index 0000000..78be0fc
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/path4481.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/path5168.png b/libs/rs/java/Rollo/res/raw/path5168.png
new file mode 100644
index 0000000..a7c3a19
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/path5168.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/path676.png b/libs/rs/java/Rollo/res/raw/path676.png
new file mode 100644
index 0000000..2099690
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/path676.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/path754.png b/libs/rs/java/Rollo/res/raw/path754.png
new file mode 100644
index 0000000..88aed5b
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/path754.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/path815.png b/libs/rs/java/Rollo/res/raw/path815.png
new file mode 100644
index 0000000..407570f
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/path815.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/photos.png b/libs/rs/java/Rollo/res/raw/photos.png
new file mode 100644
index 0000000..1ed8f1e
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/photos.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/polygon2408.png b/libs/rs/java/Rollo/res/raw/polygon2408.png
new file mode 100644
index 0000000..4413954
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/polygon2408.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/rollo.c b/libs/rs/java/Rollo/res/raw/rollo.c
new file mode 100644
index 0000000..b31be81
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/rollo.c
@@ -0,0 +1,184 @@
+#pragma version(1)
+#pragma stateVertex(PV)
+#pragma stateFragment(PF)
+#pragma stateStore(PFS)
+
+// Scratch buffer layout
+#define SCRATCH_FADE 0
+#define SCRATCH_ZOOM 1
+#define SCRATCH_ROT 2
+
+//#define STATE_POS_X 0
+#define STATE_DONE 1
+//#define STATE_PRESSURE 2
+#define STATE_ZOOM 3
+//#define STATE_WARP 4
+#define STATE_ORIENTATION 5
+#define STATE_SELECTION 6
+#define STATE_FIRST_VISIBLE 7
+#define STATE_COUNT 8
+#define STATE_TOUCH 9
+
+
+float filter(float val, float target, float str)
+{
+ float delta = (target - val);
+ return val + delta * str;
+}
+
+int main(void* con, int ft, int launchID)
+{
+ int rowCount;
+ int row;
+ int col;
+ int imageID;
+ int done = loadI32(0, STATE_DONE);
+ int selectedID = loadI32(0, STATE_SELECTION);
+
+ float f = loadF(2, 0);
+
+ pfClearColor(0.0f, 0.0f, 0.0f, f);
+ if (done) {
+ if (f > 0.02f) {
+ //f = f - 0.02f;
+ //storeF(2, 0, f);
+ }
+ } else {
+ if (f < 0.8f) {
+ f = f + 0.02f;
+ storeF(2, 0, f);
+ }
+ }
+
+ float touchCut = 1.f;
+ if (loadI32(0, STATE_TOUCH)) {
+ touchCut = 4.f;
+ }
+
+
+ float targetZoom = ((float)loadI32(0, STATE_ZOOM)) / 1000.f;
+ float zoom = filter(loadF(2, SCRATCH_ZOOM), targetZoom, 0.15 * touchCut);
+ storeF(2, SCRATCH_ZOOM, zoom);
+
+ float targetRot = loadI32(0, STATE_FIRST_VISIBLE) / 180.0f * 3.14f;
+ targetRot = targetRot * 0.80f - .12f;
+ float drawRot = filter(loadF(2, SCRATCH_ROT), targetRot, 0.1f * touchCut);
+ storeF(2, SCRATCH_ROT, drawRot);
+
+ float diam = 8.f;
+ float scale = 1.0f / zoom;
+
+ // Bug makes 1.0f alpha fail.
+ color(1.0f, 1.0f, 1.0f, 0.99f);
+
+ float rot = drawRot * scale;
+ float rotStep = 16.0f / 180.0f * 3.14f * scale;
+ rowCount = 4;
+ int index = 0;
+ int iconCount = loadI32(0, STATE_COUNT);
+ while (iconCount) {
+ float tmpSin = sinf(rot);
+ float tmpCos = cosf(rot);
+ //debugF("rot", rot);
+
+ float tx1 = tmpSin * diam - (tmpCos * scale * 0.9f);
+ float tx2 = tx1 + (tmpCos * scale * 1.8f);
+ float tz1 = tmpCos * diam + (tmpSin * scale * 0.9f);
+ float tz2 = tz1 - (tmpSin * scale * 1.8f);
+
+ int y;
+ for (y = rowCount -1; (y >= 0) && iconCount; y--) {
+ float ty1 = ((y * 3.1f) - 5.f) * scale;
+ float ty2 = ty1 + scale * 1.8f;
+ bindTexture(NAMED_PF, 0, loadI32(1, index));
+ drawQuad(tx1, ty1, tz1,
+ tx2, ty1, tz2,
+ tx2, ty2, tz2,
+ tx1, ty2, tz1);
+
+ iconCount--;
+ index++;
+ }
+ rot = rot + rotStep;
+ }
+
+ if ((zoom < 1.1f) && (zoom > 0.9f)) {
+ bindProgramVertex(NAMED_PVOrtho);
+ bindProgramFragment(NAMED_PFText);
+ bindProgramStore(NAMED_PFSText);
+
+ rot = drawRot * scale;
+ index = 0;
+ iconCount = loadI32(0, STATE_COUNT);
+ while (iconCount) {
+ int y;
+
+ float tx = 240.f + floorf(sinf(rot) * 430.f) - 64.f + 16.f;
+
+ float alpha = 2.4f - (fabsf(tx - 240.f + 48.f) / 76.f);
+ if (alpha > 0.99f) {
+ alpha = 0.99f;
+ }
+ alpha = alpha * (1.f - (fabsf(zoom - 1.f) * 10.f));
+
+ tx = tx + 0.25f;
+
+ for (y = rowCount -1; (y >= 0) && iconCount; y--) {
+
+ if (alpha > 0) {
+ color(1.0f, 1.0f, 1.0f, alpha);
+
+ float ty = 605.f - y * 150.f;
+
+ ty = ty + 0.25f;
+
+ bindTexture(NAMED_PFText, 0, loadI32(3, index));
+ drawRect(tx, ty, tx + 128.f, ty + 32.f, 0.5f);
+ }
+ iconCount--;
+ index++;
+ }
+ rot = rot + rotStep;
+ }
+
+
+ bindProgramVertex(NAMED_PV);
+ bindProgramFragment(NAMED_PF);
+ bindProgramStore(NAMED_PFS);
+ }
+
+ // Draw the selected icon
+ color(1.0f, 1.0f, 1.0f, 0.9f);
+ rot = drawRot * scale;
+ index = 0;
+ iconCount = loadI32(0, STATE_COUNT);
+ while (iconCount) {
+ int y;
+ for (y = rowCount -1; (y >= 0) && iconCount; y--) {
+ if (index == selectedID) {
+
+ float tmpSin = sinf(rot) * scale;
+ float tmpCos = cosf(rot) * scale;
+ float tx1 = tmpSin * diam * 0.9f - tmpCos * 2.f;
+ float tx2 = tx1 + (tmpCos * 4.f);
+ float tz1 = tmpCos * diam * 0.9f + tmpSin * 2.f;
+ float tz2 = tz1 - (tmpSin * 4.f);
+
+ float ty1 = ((y * 3.1f) - 4.5f) * scale;
+ float ty2 = ty1 + scale * 4.f;
+ bindTexture(NAMED_PF, 0, loadI32(1, index));
+ drawQuad(tx1, ty1, tz1,
+ tx2, ty1, tz2,
+ tx2, ty2, tz2,
+ tx1, ty2, tz1);
+ }
+ iconCount--;
+ index++;
+ }
+ rot = rot + rotStep;
+ }
+
+ return 1;
+}
+
+
diff --git a/libs/rs/java/Rollo/res/raw/rollo2.c b/libs/rs/java/Rollo/res/raw/rollo2.c
new file mode 100644
index 0000000..5b5cb2d
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/rollo2.c
@@ -0,0 +1,155 @@
+#pragma version(1)
+#pragma stateVertex(PV)
+#pragma stateFragment(PF)
+#pragma stateStore(PFS)
+
+// Scratch buffer layout
+#define SCRATCH_FADE 0
+#define SCRATCH_ZOOM 1
+#define SCRATCH_ROT 2
+
+//#define STATE_POS_X 0
+#define STATE_DONE 1
+//#define STATE_PRESSURE 2
+#define STATE_ZOOM 3
+//#define STATE_WARP 4
+#define STATE_ORIENTATION 5
+#define STATE_SELECTION 6
+#define STATE_FIRST_VISIBLE 7
+#define STATE_COUNT 8
+#define STATE_TOUCH 9
+
+float filter(float val, float target, float str)
+{
+ float delta = (target - val);
+ return val + delta * str;
+}
+
+
+int main(void* con, int ft, int launchID)
+{
+ int rowCount;
+ int imageID;
+ int done = loadI32(0, STATE_DONE);
+ int selectedID = loadI32(0, STATE_SELECTION);
+ int iconCount = loadI32(0, STATE_COUNT);
+
+ float f = loadF(2, 0);
+
+ float iconSize = 1.f;
+ float iconSpacing = 0.2f;
+ float z = 4.f;
+
+ pfClearColor(0.0f, 0.0f, 0.0f, f);
+ if (done) {
+ } else {
+ if (f < 0.8f) {
+ f = f + 0.02f;
+ storeF(2, 0, f);
+ }
+ }
+
+ float touchCut = 1.f;
+ if (loadI32(0, STATE_TOUCH)) {
+ touchCut = 5.f;
+ }
+
+
+ float targetZoom = ((float)loadI32(0, STATE_ZOOM)) / 1000.f;
+ float zoom = filter(loadF(2, SCRATCH_ZOOM), targetZoom, 0.15 * touchCut);
+ storeF(2, SCRATCH_ZOOM, zoom);
+
+ float targetPos = loadI32(0, STATE_FIRST_VISIBLE) / (-20.0f);
+ float pos = filter(loadF(2, SCRATCH_ROT), targetPos, 0.1f * touchCut);
+ storeF(2, SCRATCH_ROT, pos);
+ pos = pos - 1.f;
+
+ color(1.0f, 1.0f, 1.0f, 1.0f);
+
+
+ // Draw flat icons first
+ int index = ((int)pos) * 4;
+ int row;
+ int col;
+ float xoffset = -0.3f;
+ float gridSize = iconSize * 4.f + iconSpacing * 3.f;
+ float yoffset = (pos - ((int)pos));
+ for (row = 0; row < 4; row ++) {
+ float ty1 = (gridSize / 2.f) - ((float)row - yoffset) * (iconSize + iconSpacing) - iconSize;
+ float ty2 = ty1 + iconSize;
+
+ for (col = 0; (col < 4) && (index < iconCount); col ++) {
+ if (index >= 0) {
+ bindTexture(NAMED_PF, 0, loadI32(1, index));
+ float fcol = col;
+ float tx1 = xoffset + (-gridSize / 2.f) + (fcol * (iconSize + iconSpacing));
+ float tx2 = tx1 + iconSize;
+
+ drawQuad(tx1, ty1, z,
+ tx2, ty1, z,
+ tx2, ty2, z,
+ tx1, ty2, z);
+ }
+ index++;
+ }
+ }
+
+ // bottom roller
+ {
+ float roll = (1.f - yoffset) * 0.5f * 3.14f;
+ float tmpSin = sinf(roll);
+ float tmpCos = cosf(roll);
+
+ for (col = 0; (col < 4) && (index < iconCount) && (index >= 0); col ++) {
+ float ty2 = (gridSize / 2.f) - ((float)row - yoffset) * (iconSize + iconSpacing);
+ float ty1 = ty2 - tmpCos * iconSize;
+
+ float tz1 = z + tmpSin * iconSize;
+ float tz2 = z;
+
+ float tx1 = xoffset + (-gridSize / 2.f) + ((float)col * (iconSize + iconSpacing));
+ float tx2 = tx1 + iconSize;
+
+ bindTexture(NAMED_PF, 0, loadI32(1, index));
+ drawQuad(tx1, ty1, tz1,
+ tx2, ty1, tz1,
+ tx2, ty2, tz2,
+ tx1, ty2, tz2);
+ index++;
+ }
+ }
+
+ // Top roller
+ {
+ index = (((int)pos) * 4) - 4;
+ float roll = yoffset * 0.5f * 3.14f;
+ float tmpSin = sinf(roll);
+ float tmpCos = cosf(roll);
+
+ for (col = 0; (col < 4) && (index < iconCount) && (index >= 0); col ++) {
+ float ty1 = (gridSize / 2.f) - ((float)-1.f - yoffset) * (iconSize + iconSpacing) - iconSize;
+ float ty2 = ty1 + tmpCos * iconSize;
+
+ float tz1 = z;
+ float tz2 = z + tmpSin * iconSize;
+
+ float tx1 = xoffset + (-gridSize / 2.f) + ((float)col * (iconSize + iconSpacing));
+ float tx2 = tx1 + iconSize;
+
+ bindTexture(NAMED_PF, 0, loadI32(1, index));
+ drawQuad(tx1, ty1, tz1,
+ tx2, ty1, tz1,
+ tx2, ty2, tz2,
+ tx1, ty2, tz2);
+ index++;
+ }
+ }
+
+
+
+
+ return 1;
+}
+
+
+
diff --git a/libs/rs/java/Rollo/res/raw/settings.png b/libs/rs/java/Rollo/res/raw/settings.png
new file mode 100644
index 0000000..dd2cd95
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/settings.png
Binary files differ
diff --git a/libs/rs/java/Rollo/src/com/android/rollo/Rollo.java b/libs/rs/java/Rollo/src/com/android/rollo/Rollo.java
new file mode 100644
index 0000000..400d801
--- /dev/null
+++ b/libs/rs/java/Rollo/src/com/android/rollo/Rollo.java
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.rollo;
+
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScript;
+
+import android.app.Activity;
+import android.content.res.Configuration;
+import android.os.Bundle;
+import android.os.Handler;
+import android.os.Looper;
+import android.os.Message;
+import android.provider.Settings.System;
+import android.util.Config;
+import android.util.Log;
+import android.view.Menu;
+import android.view.MenuItem;
+import android.view.View;
+import android.view.Window;
+import android.widget.Button;
+import android.widget.ListView;
+
+import java.lang.Runtime;
+
+public class Rollo extends Activity {
+ //EventListener mListener = new EventListener();
+
+ private static final String LOG_TAG = "libRS_jni";
+ private static final boolean DEBUG = false;
+ private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV;
+
+ private RolloView mView;
+
+ // get the current looper (from your Activity UI thread for instance
+
+
+
+ @Override
+ public void onCreate(Bundle icicle) {
+ super.onCreate(icicle);
+
+ // Create our Preview view and set it as the content of our
+ // Activity
+ mView = new RolloView(this);
+ setContentView(mView);
+ }
+
+ @Override
+ protected void onResume() {
+ // Ideally a game should implement onResume() and onPause()
+ // to take appropriate action when the activity looses focus
+ super.onResume();
+ mView.onResume();
+ }
+
+ @Override
+ protected void onPause() {
+ // Ideally a game should implement onResume() and onPause()
+ // to take appropriate action when the activity looses focus
+ super.onPause();
+ mView.onPause();
+
+ Runtime.getRuntime().exit(0);
+ }
+
+
+ static void log(String message) {
+ if (LOG_ENABLED) {
+ Log.v(LOG_TAG, message);
+ }
+ }
+
+
+}
+
diff --git a/libs/rs/java/Rollo/src/com/android/rollo/RolloRS.java b/libs/rs/java/Rollo/src/com/android/rollo/RolloRS.java
new file mode 100644
index 0000000..ff89bc3
--- /dev/null
+++ b/libs/rs/java/Rollo/src/com/android/rollo/RolloRS.java
@@ -0,0 +1,315 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.rollo;
+
+import java.io.Writer;
+
+import android.renderscript.RenderScript;
+import android.renderscript.ProgramVertex;
+import android.renderscript.Element;
+import android.renderscript.Allocation;
+import android.renderscript.Script;
+import android.renderscript.ScriptC;
+import android.renderscript.ProgramFragment;
+import android.renderscript.ProgramStore;
+import android.renderscript.Sampler;
+
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
+import android.graphics.Canvas;
+import android.graphics.Paint;
+import android.graphics.drawable.BitmapDrawable;
+import android.graphics.drawable.Drawable;
+import android.graphics.Typeface;
+
+import android.content.Context;
+import android.content.res.Resources;
+import android.util.Log;
+
+public class RolloRS {
+ //public static final int STATE_SELECTED_ID = 0;
+ public static final int STATE_DONE = 1;
+ //public static final int STATE_PRESSURE = 2;
+ public static final int STATE_ZOOM = 3;
+ //public static final int STATE_WARP = 4;
+ public static final int STATE_ORIENTATION = 5;
+ public static final int STATE_SELECTION = 6;
+ public static final int STATE_FIRST_VISIBLE = 7;
+ public static final int STATE_COUNT = 8;
+ public static final int STATE_TOUCH = 9;
+
+
+ public RolloRS() {
+ }
+
+ public void init(RenderScript rs, Resources res, int width, int height) {
+ mRS = rs;
+ mRes = res;
+ mWidth = width;
+ mHeight = height;
+ initNamed();
+ initRS();
+ }
+
+ public void setPosition(float column) {
+ mAllocStateBuf[STATE_FIRST_VISIBLE] = (int)(column * (-20));
+ mAllocState.data(mAllocStateBuf);
+ }
+
+ public void setTouch(boolean touch) {
+ mAllocStateBuf[STATE_TOUCH] = touch ? 1 : 0;
+ mAllocState.data(mAllocStateBuf);
+ }
+
+ public void setZoom(float z) {
+ //Log.e("rs", "zoom " + Float.toString(z));
+
+ mAllocStateBuf[STATE_ZOOM] = (int)(z * 1000.f);
+ mAllocState.data(mAllocStateBuf);
+ }
+
+ public void setSelected(int index) {
+ //Log.e("rs", "setSelected " + Integer.toString(index));
+
+ mAllocStateBuf[STATE_SELECTION] = index;
+ mAllocStateBuf[STATE_DONE] = 1;
+ mAllocState.data(mAllocStateBuf);
+ }
+
+ private int mWidth;
+ private int mHeight;
+
+ private Resources mRes;
+ private RenderScript mRS;
+ private Script mScript;
+ private Sampler mSampler;
+ private Sampler mSamplerText;
+ private ProgramStore mPSBackground;
+ private ProgramStore mPSText;
+ private ProgramFragment mPFImages;
+ private ProgramFragment mPFText;
+ private ProgramVertex mPV;
+ private ProgramVertex.MatrixAllocation mPVAlloc;
+ private ProgramVertex mPVOrtho;
+ private ProgramVertex.MatrixAllocation mPVOrthoAlloc;
+ private Allocation[] mIcons;
+ private Allocation[] mLabels;
+
+ private int[] mAllocStateBuf;
+ private Allocation mAllocState;
+
+ private int[] mAllocIconIDBuf;
+ private Allocation mAllocIconID;
+
+ private int[] mAllocLabelIDBuf;
+ private Allocation mAllocLabelID;
+
+ private int[] mAllocScratchBuf;
+ private Allocation mAllocScratch;
+
+ private void initNamed() {
+ Sampler.Builder sb = new Sampler.Builder(mRS);
+ sb.setMin(Sampler.Value.LINEAR);//_MIP_LINEAR);
+ sb.setMag(Sampler.Value.LINEAR);
+ sb.setWrapS(Sampler.Value.CLAMP);
+ sb.setWrapT(Sampler.Value.CLAMP);
+ mSampler = sb.create();
+
+ sb.setMin(Sampler.Value.NEAREST);
+ sb.setMag(Sampler.Value.NEAREST);
+ mSamplerText = sb.create();
+
+
+ ProgramFragment.Builder bf = new ProgramFragment.Builder(mRS, null, null);
+ bf.setTexEnable(true, 0);
+ bf.setTexEnvMode(ProgramFragment.EnvMode.MODULATE, 0);
+ mPFImages = bf.create();
+ mPFImages.setName("PF");
+ mPFImages.bindSampler(mSampler, 0);
+
+ bf.setTexEnvMode(ProgramFragment.EnvMode.MODULATE, 0);
+ mPFText = bf.create();
+ mPFText.setName("PFText");
+ mPFText.bindSampler(mSamplerText, 0);
+
+ ProgramStore.Builder bs = new ProgramStore.Builder(mRS, null, null);
+ bs.setDepthFunc(ProgramStore.DepthFunc.LESS);
+ bs.setDitherEnable(false);
+ bs.setDepthMask(true);
+ bs.setBlendFunc(ProgramStore.BlendSrcFunc.SRC_ALPHA,
+ ProgramStore.BlendDstFunc.ONE_MINUS_SRC_ALPHA);
+ mPSBackground = bs.create();
+ mPSBackground.setName("PFS");
+
+ bs.setDepthFunc(ProgramStore.DepthFunc.ALWAYS);
+ bs.setDepthMask(false);
+ bs.setBlendFunc(ProgramStore.BlendSrcFunc.SRC_ALPHA,
+ ProgramStore.BlendDstFunc.ONE_MINUS_SRC_ALPHA);
+ mPSText = bs.create();
+ mPSText.setName("PFSText");
+
+ mPVAlloc = new ProgramVertex.MatrixAllocation(mRS);
+ mPVAlloc.setupProjectionNormalized(mWidth, mHeight);
+
+ ProgramVertex.Builder pvb = new ProgramVertex.Builder(mRS, null, null);
+ mPV = pvb.create();
+ mPV.setName("PV");
+ mPV.bindAllocation(mPVAlloc);
+
+ mPVOrthoAlloc = new ProgramVertex.MatrixAllocation(mRS);
+ mPVOrthoAlloc.setupOrthoWindow(mWidth, mHeight);
+
+ pvb.setTextureMatrixEnable(true);
+ mPVOrtho = pvb.create();
+ mPVOrtho.setName("PVOrtho");
+ mPVOrtho.bindAllocation(mPVOrthoAlloc);
+
+ mRS.contextBindProgramVertex(mPV);
+
+ mAllocScratchBuf = new int[32];
+ mAllocScratch = Allocation.createSized(mRS,
+ Element.USER_I32(mRS), mAllocScratchBuf.length);
+ mAllocScratch.data(mAllocScratchBuf);
+
+ Log.e("rs", "Done loading named");
+
+
+
+ {
+ mIcons = new Allocation[29];
+ mAllocIconIDBuf = new int[mIcons.length];
+ mAllocIconID = Allocation.createSized(mRS,
+ Element.USER_I32(mRS), mAllocIconIDBuf.length);
+
+ mLabels = new Allocation[29];
+ mAllocLabelIDBuf = new int[mLabels.length];
+ mAllocLabelID = Allocation.createSized(mRS,
+ Element.USER_I32(mRS), mLabels.length);
+
+ Element ie8888 = Element.RGBA_8888(mRS);
+
+ mIcons[0] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.browser, ie8888, true);
+ mIcons[1] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.market, ie8888, true);
+ mIcons[2] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.photos, ie8888, true);
+ mIcons[3] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.settings, ie8888, true);
+ mIcons[4] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.calendar, ie8888, true);
+ mIcons[5] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.g1155, ie8888, true);
+ mIcons[6] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.g2140, ie8888, true);
+ mIcons[7] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.maps, ie8888, true);
+ mIcons[8] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.path431, ie8888, true);
+ mIcons[9] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.path676, ie8888, true);
+ mIcons[10] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.path754, ie8888, true);
+ mIcons[11] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.path815, ie8888, true);
+ mIcons[12] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.path1920, ie8888, true);
+ mIcons[13] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.path1927, ie8888, true);
+ mIcons[14] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.path3099, ie8888, true);
+ mIcons[15] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.path3950, ie8888, true);
+ mIcons[16] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.path4481, ie8888, true);
+ mIcons[17] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.path5168, ie8888, true);
+ mIcons[18] = Allocation.createFromBitmapResource(mRS, mRes, R.raw.polygon2408, ie8888, true);
+
+ mLabels[0] = makeTextBitmap("browser");
+ mLabels[1] = makeTextBitmap("market");
+ mLabels[2] = makeTextBitmap("photos");
+ mLabels[3] = makeTextBitmap("settings");
+ mLabels[4] = makeTextBitmap("calendar");
+ mLabels[5] = makeTextBitmap("g1155");
+ mLabels[6] = makeTextBitmap("g2140");
+ mLabels[7] = makeTextBitmap("maps");
+ mLabels[8] = makeTextBitmap("path431");
+ mLabels[9] = makeTextBitmap("path676");
+ mLabels[10] = makeTextBitmap("path754");
+ mLabels[11] = makeTextBitmap("path815");
+ mLabels[12] = makeTextBitmap("path1920");
+ mLabels[13] = makeTextBitmap("path1927");
+ mLabels[14] = makeTextBitmap("path3099");
+ mLabels[15] = makeTextBitmap("path3950");
+ mLabels[16] = makeTextBitmap("path4481");
+ mLabels[17] = makeTextBitmap("path5168");
+ mLabels[18] = makeTextBitmap("polygon2408");
+
+ mIcons[19] = mIcons[0];
+ mIcons[20] = mIcons[1];
+ mIcons[21] = mIcons[2];
+ mIcons[22] = mIcons[3];
+ mIcons[23] = mIcons[4];
+ mIcons[24] = mIcons[5];
+ mIcons[25] = mIcons[6];
+ mIcons[26] = mIcons[7];
+ mIcons[27] = mIcons[8];
+ mIcons[28] = mIcons[9];
+
+ mLabels[19] = mLabels[0];
+ mLabels[20] = mLabels[1];
+ mLabels[21] = mLabels[2];
+ mLabels[22] = mLabels[3];
+ mLabels[23] = mLabels[4];
+ mLabels[24] = mLabels[5];
+ mLabels[25] = mLabels[6];
+ mLabels[26] = mLabels[7];
+ mLabels[27] = mLabels[8];
+ mLabels[28] = mLabels[9];
+
+ for(int ct=0; ct < mIcons.length; ct++) {
+ mIcons[ct].uploadToTexture(0);
+ mLabels[ct].uploadToTexture(0);
+ mAllocIconIDBuf[ct] = mIcons[ct].getID();
+ mAllocLabelIDBuf[ct] = mLabels[ct].getID();
+ }
+ mAllocIconID.data(mAllocIconIDBuf);
+ mAllocLabelID.data(mAllocLabelIDBuf);
+ }
+
+ }
+
+ Allocation makeTextBitmap(String t) {
+ Bitmap b = Bitmap.createBitmap(128, 32, Bitmap.Config.ARGB_8888);
+ Canvas c = new Canvas(b);
+ Paint p = new Paint();
+ p.setTypeface(Typeface.DEFAULT_BOLD);
+ p.setTextSize(20);
+ p.setColor(0xffffffff);
+ c.drawText(t, 2, 26, p);
+ return Allocation.createFromBitmap(mRS, b, Element.RGBA_8888(mRS), true);
+ }
+
+
+ private void initRS() {
+ ScriptC.Builder sb = new ScriptC.Builder(mRS);
+ sb.setScript(mRes, R.raw.rollo);
+ //sb.setScript(mRes, R.raw.rollo2);
+ sb.setRoot(true);
+ mScript = sb.create();
+ mScript.setClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+
+ mAllocStateBuf = new int[] {0, 0, 0, 8, 0, 0, -1, 0, mAllocIconIDBuf.length, 0, 0};
+ mAllocState = Allocation.createSized(mRS,
+ Element.USER_I32(mRS), mAllocStateBuf.length);
+ mScript.bindAllocation(mAllocState, 0);
+ mScript.bindAllocation(mAllocIconID, 1);
+ mScript.bindAllocation(mAllocScratch, 2);
+ mScript.bindAllocation(mAllocLabelID, 3);
+ setPosition(0);
+ setZoom(1);
+
+ //RenderScript.File f = mRS.fileOpen("/sdcard/test.a3d");
+
+ mRS.contextBindRootScript(mScript);
+ }
+}
+
+
diff --git a/libs/rs/java/Rollo/src/com/android/rollo/RolloView.java b/libs/rs/java/Rollo/src/com/android/rollo/RolloView.java
new file mode 100644
index 0000000..7524a0e
--- /dev/null
+++ b/libs/rs/java/Rollo/src/com/android/rollo/RolloView.java
@@ -0,0 +1,214 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.rollo;
+
+import java.io.Writer;
+import java.util.ArrayList;
+import java.util.concurrent.Semaphore;
+import java.lang.Float;
+
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScript;
+
+import android.content.Context;
+import android.content.res.Resources;
+import android.graphics.Bitmap;
+import android.graphics.drawable.BitmapDrawable;
+import android.graphics.drawable.Drawable;
+import android.os.Handler;
+import android.os.Message;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.Surface;
+import android.view.SurfaceHolder;
+import android.view.SurfaceView;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+import android.graphics.PixelFormat;
+
+
+public class RolloView extends RSSurfaceView {
+ public RolloView(Context context) {
+ super(context);
+ setFocusable(true);
+ getHolder().setFormat(PixelFormat.TRANSLUCENT);
+ }
+
+ private RenderScript mRS;
+ private RolloRS mRender;
+
+ public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
+ super.surfaceChanged(holder, format, w, h);
+
+ mRS = createRenderScript(false);
+ mRender = new RolloRS();
+ mRender.init(mRS, getResources(), w, h);
+ }
+
+ @Override
+ public boolean onKeyDown(int keyCode, KeyEvent event)
+ {
+ // break point at here
+ // this method doesn't work when 'extends View' include 'extends ScrollView'.
+ return super.onKeyDown(keyCode, event);
+ }
+
+ boolean mControlMode = false;
+ boolean mZoomMode = false;
+ boolean mFlingMode = false;
+ float mFlingX = 0;
+ float mFlingY = 0;
+ float mColumn = -1;
+ float mOldColumn;
+ float mZoom = 1;
+
+ int mIconCount = 29;
+ int mRows = 4;
+ int mColumns = (mIconCount + mRows - 1) / mRows;
+
+ float mMaxZoom = ((float)mColumns) / 3.f;
+
+
+ void setColumn(boolean clamp)
+ {
+ //Log.e("rs", " col = " + Float.toString(mColumn));
+ float c = mColumn;
+ if(c > (mColumns -2)) {
+ c = (mColumns -2);
+ }
+ if(c < 0) {
+ c = 0;
+ }
+ mRender.setPosition(c);
+ if(clamp) {
+ mColumn = c;
+ }
+ }
+
+ void computeSelection(float x, float y)
+ {
+ float col = mColumn + (x - 0.5f) * 4 + 1.25f;
+ int iCol = (int)(col + 0.25f);
+
+ float row = (y / 0.8f) * mRows;
+ int iRow = (int)(row - 0.5f);
+
+ mRender.setSelected(iCol * mRows + iRow);
+ }
+
+ @Override
+ public boolean onTouchEvent(MotionEvent ev)
+ {
+ boolean ret = true;
+ int act = ev.getAction();
+ if (act == ev.ACTION_UP) {
+ ret = false;
+ }
+
+ float nx = ev.getX() / getWidth();
+ float ny = ev.getY() / getHeight();
+
+ //Log.e("rs", "width=" + Float.toString(getWidth()));
+ //Log.e("rs", "height=" + Float.toString(getHeight()));
+
+ mRender.setTouch(ret);
+
+ if((ny > 0.85f) || mControlMode) {
+ mFlingMode = false;
+
+ // Projector control
+ if((nx > 0.2f) && (nx < 0.8f) || mControlMode) {
+ if(act != ev.ACTION_UP) {
+ float zoom = mMaxZoom;
+ if(mControlMode) {
+ if(!mZoomMode) {
+ zoom = 1.f;
+ }
+ float dx = nx - mFlingX;
+
+ if((ny < 0.9) && mZoomMode) {
+ zoom = mMaxZoom - ((0.9f - ny) * 10.f);
+ if(zoom < 1) {
+ zoom = 1;
+ mZoomMode = false;
+ }
+ mOldColumn = mColumn;
+ }
+ mColumn += dx * 4;// * zoom;
+ if(zoom > 1.01f) {
+ mColumn += (mZoom - zoom) * (nx - 0.5f) * 4 * zoom;
+ }
+ } else {
+ mOldColumn = mColumn;
+ mColumn = ((float)mColumns) / 2;
+ mControlMode = true;
+ mZoomMode = true;
+ }
+ mZoom = zoom;
+ mFlingX = nx;
+ mRender.setZoom(zoom);
+ if(mZoom < 1.01f) {
+ computeSelection(nx, ny);
+ }
+ } else {
+ mControlMode = false;
+ mColumn = mOldColumn;
+ mRender.setZoom(1.f);
+ mRender.setSelected(-1);
+ }
+ } else {
+ // Do something with corners here....
+ }
+ setColumn(true);
+
+ } else {
+ // icon control
+ if(act != ev.ACTION_UP) {
+ if(mFlingMode) {
+ mColumn += (mFlingX - nx) * 4;
+ setColumn(true);
+ }
+ mFlingMode = true;
+ mFlingX = nx;
+ mFlingY = ny;
+ } else {
+ mFlingMode = false;
+ mColumn = (float)(java.lang.Math.floor(mColumn * 0.25f + 0.3f) * 4.f) + 1.f;
+ setColumn(true);
+ }
+ }
+
+
+ return ret;
+ }
+
+ @Override
+ public boolean onTrackballEvent(MotionEvent ev)
+ {
+ float x = ev.getX();
+ float y = ev.getY();
+ //Float tx = new Float(x);
+ //Float ty = new Float(y);
+ //Log.e("rs", "tbe " + tx.toString() + ", " + ty.toString());
+
+
+ return true;
+ }
+
+}
+
+
diff --git a/libs/rs/rs.spec b/libs/rs/rs.spec
new file mode 100644
index 0000000..865e435
--- /dev/null
+++ b/libs/rs/rs.spec
@@ -0,0 +1,473 @@
+
+
+ContextBindRootScript {
+ param RsScript sampler
+ }
+
+ContextBindProgramFragmentStore {
+ param RsProgramFragmentStore pgm
+ }
+
+ContextBindProgramFragment {
+ param RsProgramFragment pgm
+ }
+
+ContextBindProgramVertex {
+ param RsProgramVertex pgm
+ }
+
+ContextBindProgramRaster {
+ param RsProgramRaster pgm
+ }
+
+ContextSetDefineF {
+ param const char* name
+ param float value
+ }
+
+ContextSetDefineI32 {
+ param const char* name
+ param int32_t value
+ }
+
+ContextPause {
+ }
+
+ContextResume {
+ }
+
+ContextSetSurface {
+ param void *sur
+ }
+
+AssignName {
+ param void *obj
+ param const char *name
+ param size_t len
+ }
+
+ObjDestroy {
+ param void *obj
+ }
+
+ElementBegin {
+}
+
+ElementAdd {
+ param RsDataKind dataKind
+ param RsDataType dataType
+ param bool isNormalized
+ param size_t bits
+ param const char * name
+ }
+
+ElementCreate {
+ ret RsElement
+ }
+
+TypeBegin {
+ param RsElement type
+ }
+
+TypeAdd {
+ param RsDimension dim
+ param size_t value
+ }
+
+TypeCreate {
+ ret RsType
+ }
+
+AllocationCreateTyped {
+ param RsType type
+ ret RsAllocation
+ }
+
+AllocationCreateSized {
+ param RsElement e
+ param size_t count
+ ret RsAllocation
+ }
+
+AllocationCreateFromBitmap {
+ param uint32_t width
+ param uint32_t height
+ param RsElement dstFmt
+ param RsElement srcFmt
+ param bool genMips
+ param const void * data
+ ret RsAllocation
+ }
+
+AllocationCreateFromBitmapBoxed {
+ param uint32_t width
+ param uint32_t height
+ param RsElement dstFmt
+ param RsElement srcFmt
+ param bool genMips
+ param const void * data
+ ret RsAllocation
+ }
+
+
+AllocationUploadToTexture {
+ param RsAllocation alloc
+ param uint32_t baseMipLevel
+ }
+
+AllocationUploadToBufferObject {
+ param RsAllocation alloc
+ }
+
+
+AllocationData {
+ param RsAllocation va
+ param const void * data
+ param uint32_t bytes
+ handcodeApi
+ togglePlay
+ }
+
+Allocation1DSubData {
+ param RsAllocation va
+ param uint32_t xoff
+ param uint32_t count
+ param const void *data
+ param uint32_t bytes
+ handcodeApi
+ togglePlay
+ }
+
+Allocation2DSubData {
+ param RsAllocation va
+ param uint32_t xoff
+ param uint32_t yoff
+ param uint32_t w
+ param uint32_t h
+ param const void *data
+ param uint32_t bytes
+ }
+
+AllocationRead {
+ param RsAllocation va
+ param void * data
+ }
+
+Adapter1DCreate {
+ ret RsAdapter1D
+ }
+
+Adapter1DBindAllocation {
+ param RsAdapter1D adapt
+ param RsAllocation alloc
+ }
+
+Adapter1DSetConstraint {
+ param RsAdapter1D adapter
+ param RsDimension dim
+ param uint32_t value
+ }
+
+Adapter1DData {
+ param RsAdapter1D adapter
+ param const void * data
+ }
+
+Adapter1DSubData {
+ param RsAdapter1D adapter
+ param uint32_t xoff
+ param uint32_t count
+ param const void *data
+ }
+
+Adapter2DCreate {
+ ret RsAdapter2D
+ }
+
+Adapter2DBindAllocation {
+ param RsAdapter2D adapt
+ param RsAllocation alloc
+ }
+
+Adapter2DSetConstraint {
+ param RsAdapter2D adapter
+ param RsDimension dim
+ param uint32_t value
+ }
+
+Adapter2DData {
+ param RsAdapter2D adapter
+ param const void *data
+ }
+
+Adapter2DSubData {
+ param RsAdapter2D adapter
+ param uint32_t xoff
+ param uint32_t yoff
+ param uint32_t w
+ param uint32_t h
+ param const void *data
+ }
+
+SamplerBegin {
+ }
+
+SamplerSet {
+ param RsSamplerParam p
+ param RsSamplerValue value
+ }
+
+SamplerCreate {
+ ret RsSampler
+ }
+
+
+
+ScriptBindAllocation {
+ param RsScript vtm
+ param RsAllocation va
+ param uint32_t slot
+ }
+
+
+ScriptCBegin {
+ }
+
+ScriptSetClearColor {
+ param RsScript s
+ param float r
+ param float g
+ param float b
+ param float a
+ }
+
+ScriptSetTimeZone {
+ param RsScript s
+ param const char * timeZone
+ param uint32_t length
+ }
+
+ScriptSetClearDepth {
+ param RsScript s
+ param float depth
+ }
+
+ScriptSetClearStencil {
+ param RsScript s
+ param uint32_t stencil
+ }
+
+ScriptSetType {
+ param RsType type
+ param uint32_t slot
+ param bool isWritable
+ param const char * name
+ }
+
+ScriptSetInvoke {
+ param const char * name
+ param uint32_t slot
+ }
+
+ScriptInvoke {
+ param RsScript s
+ param uint32_t slot
+ }
+
+ScriptSetRoot {
+ param bool isRoot
+ }
+
+
+
+ScriptCSetScript {
+ param void * codePtr
+ }
+
+ScriptCSetText {
+ param const char * text
+ param uint32_t length
+ }
+
+ScriptCCreate {
+ ret RsScript
+ }
+
+ScriptCSetDefineF {
+ param const char* name
+ param float value
+ }
+
+ScriptCSetDefineI32 {
+ param const char* name
+ param int32_t value
+ }
+
+ProgramFragmentStoreBegin {
+ param RsElement in
+ param RsElement out
+ }
+
+ProgramFragmentStoreColorMask {
+ param bool r
+ param bool g
+ param bool b
+ param bool a
+ }
+
+ProgramFragmentStoreBlendFunc {
+ param RsBlendSrcFunc srcFunc
+ param RsBlendDstFunc destFunc
+ }
+
+ProgramFragmentStoreDepthMask {
+ param bool enable
+}
+
+ProgramFragmentStoreDither {
+ param bool enable
+}
+
+ProgramFragmentStoreDepthFunc {
+ param RsDepthFunc func
+}
+
+ProgramFragmentStoreCreate {
+ ret RsProgramFragmentStore
+ }
+
+ProgramRasterCreate {
+ param RsElement in
+ param RsElement out
+ param bool pointSmooth
+ param bool lineSmooth
+ param bool pointSprite
+ ret RsProgramRaster
+}
+
+ProgramRasterSetLineWidth {
+ param RsProgramRaster pr
+ param float lw
+}
+
+ProgramRasterSetPointSize{
+ param RsProgramRaster pr
+ param float ps
+}
+
+
+ProgramFragmentBegin {
+ param RsElement in
+ param RsElement out
+ param bool pointSpriteEnable
+ }
+
+ProgramFragmentBindTexture {
+ param RsProgramFragment pf
+ param uint32_t slot
+ param RsAllocation a
+ }
+
+ProgramFragmentBindSampler {
+ param RsProgramFragment pf
+ param uint32_t slot
+ param RsSampler s
+ }
+
+ProgramFragmentSetSlot {
+ param uint32_t slot
+ param bool enable
+ param RsTexEnvMode env
+ param RsType t
+ }
+
+ProgramFragmentCreate {
+ ret RsProgramFragment
+ }
+
+
+ProgramVertexBegin {
+ param RsElement in
+ param RsElement out
+ }
+
+ProgramVertexCreate {
+ ret RsProgramVertex
+ }
+
+ProgramVertexBindAllocation {
+ param RsProgramVertex vpgm
+ param RsAllocation constants
+ }
+
+ProgramVertexSetTextureMatrixEnable {
+ param bool enable
+ }
+
+ProgramVertexAddLight {
+ param RsLight light
+ }
+
+LightBegin {
+ }
+
+LightSetLocal {
+ param bool isLocal
+ }
+
+LightSetMonochromatic {
+ param bool isMono
+ }
+
+LightCreate {
+ ret RsLight light
+ }
+
+
+LightSetPosition {
+ param RsLight light
+ param float x
+ param float y
+ param float z
+ }
+
+LightSetColor {
+ param RsLight light
+ param float r
+ param float g
+ param float b
+ }
+
+FileOpen {
+ ret RsFile
+ param const char *name
+ param size_t len
+ }
+
+
+SimpleMeshCreate {
+ ret RsSimpleMesh
+ param RsAllocation prim
+ param RsAllocation index
+ param RsAllocation *vtx
+ param uint32_t vtxCount
+ param uint32_t primType
+ }
+
+
+SimpleMeshBindIndex {
+ param RsSimpleMesh mesh
+ param RsAllocation idx
+ }
+
+SimpleMeshBindPrimitive {
+ param RsSimpleMesh mesh
+ param RsAllocation prim
+ }
+
+SimpleMeshBindVertex {
+ param RsSimpleMesh mesh
+ param RsAllocation vtx
+ param uint32_t slot
+ }
+
diff --git a/libs/rs/rsAdapter.cpp b/libs/rs/rsAdapter.cpp
new file mode 100644
index 0000000..0d31fac
--- /dev/null
+++ b/libs/rs/rsAdapter.cpp
@@ -0,0 +1,245 @@
+
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+
+Adapter1D::Adapter1D(Context *rsc) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ reset();
+}
+
+Adapter1D::Adapter1D(Context *rsc, Allocation *a) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ reset();
+ setAllocation(a);
+}
+
+void Adapter1D::reset()
+{
+ mY = 0;
+ mZ = 0;
+ mLOD = 0;
+ mFace = 0;
+}
+
+void * Adapter1D::getElement(uint32_t x)
+{
+ rsAssert(mAllocation.get());
+ rsAssert(mAllocation->getPtr());
+ rsAssert(mAllocation->getType());
+ uint8_t * ptr = static_cast<uint8_t *>(mAllocation->getPtr());
+ ptr += mAllocation->getType()->getLODOffset(mLOD, x, mY);
+ return ptr;
+}
+
+void Adapter1D::subData(uint32_t xoff, uint32_t count, const void *data)
+{
+ if (mAllocation.get() && mAllocation.get()->getType()) {
+ void *ptr = getElement(xoff);
+ count *= mAllocation.get()->getType()->getElementSizeBytes();
+ memcpy(ptr, data, count);
+ }
+}
+
+void Adapter1D::data(const void *data)
+{
+ memcpy(getElement(0),
+ data,
+ mAllocation.get()->getType()->getSizeBytes());
+}
+
+namespace android {
+namespace renderscript {
+
+RsAdapter1D rsi_Adapter1DCreate(Context *rsc)
+{
+ Adapter1D *a = new Adapter1D(rsc);
+ a->incUserRef();
+ return a;
+}
+
+void rsi_Adapter1DBindAllocation(Context *rsc, RsAdapter1D va, RsAllocation valloc)
+{
+ Adapter1D * a = static_cast<Adapter1D *>(va);
+ Allocation * alloc = static_cast<Allocation *>(valloc);
+ a->setAllocation(alloc);
+}
+
+void rsi_Adapter1DSetConstraint(Context *rsc, RsAdapter1D va, RsDimension dim, uint32_t value)
+{
+ Adapter1D * a = static_cast<Adapter1D *>(va);
+ switch(dim) {
+ case RS_DIMENSION_X:
+ rsAssert(!"Cannot contrain X in an 1D adapter");
+ return;
+ case RS_DIMENSION_Y:
+ a->setY(value);
+ break;
+ case RS_DIMENSION_Z:
+ a->setZ(value);
+ break;
+ case RS_DIMENSION_LOD:
+ a->setLOD(value);
+ break;
+ case RS_DIMENSION_FACE:
+ a->setFace(value);
+ break;
+ default:
+ rsAssert(!"Unimplemented constraint");
+ return;
+ }
+}
+
+void rsi_Adapter1DSubData(Context *rsc, RsAdapter1D va, uint32_t xoff, uint32_t count, const void *data)
+{
+ Adapter1D * a = static_cast<Adapter1D *>(va);
+ a->subData(xoff, count, data);
+}
+
+void rsi_Adapter1DData(Context *rsc, RsAdapter1D va, const void *data)
+{
+ Adapter1D * a = static_cast<Adapter1D *>(va);
+ a->data(data);
+}
+
+}
+}
+
+//////////////////////////
+
+Adapter2D::Adapter2D(Context *rsc) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ reset();
+}
+
+Adapter2D::Adapter2D(Context *rsc, Allocation *a) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ reset();
+ setAllocation(a);
+}
+
+void Adapter2D::reset()
+{
+ mZ = 0;
+ mLOD = 0;
+ mFace = 0;
+}
+
+void * Adapter2D::getElement(uint32_t x, uint32_t y) const
+{
+ rsAssert(mAllocation.get());
+ rsAssert(mAllocation->getPtr());
+ rsAssert(mAllocation->getType());
+ uint8_t * ptr = static_cast<uint8_t *>(mAllocation->getPtr());
+ ptr += mAllocation->getType()->getLODOffset(mLOD, x, y);
+ return ptr;
+}
+
+void Adapter2D::subData(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data)
+{
+ rsAssert(mAllocation.get());
+ rsAssert(mAllocation->getPtr());
+ rsAssert(mAllocation->getType());
+
+ uint32_t eSize = mAllocation.get()->getType()->getElementSizeBytes();
+ uint32_t lineSize = eSize * w;
+ uint32_t destW = getDimX();
+
+ const uint8_t *src = static_cast<const uint8_t *>(data);
+ for (uint32_t line=yoff; line < (yoff+h); line++) {
+ memcpy(getElement(xoff, line), src, lineSize);
+ src += lineSize;
+ }
+}
+
+void Adapter2D::data(const void *data)
+{
+ memcpy(getElement(0,0),
+ data,
+ mAllocation.get()->getType()->getSizeBytes());
+}
+
+
+
+namespace android {
+namespace renderscript {
+
+RsAdapter2D rsi_Adapter2DCreate(Context *rsc)
+{
+ Adapter2D *a = new Adapter2D(rsc);
+ a->incUserRef();
+ return a;
+}
+
+void rsi_Adapter2DBindAllocation(Context *rsc, RsAdapter2D va, RsAllocation valloc)
+{
+ Adapter2D * a = static_cast<Adapter2D *>(va);
+ Allocation * alloc = static_cast<Allocation *>(valloc);
+ a->setAllocation(alloc);
+}
+
+void rsi_Adapter2DSetConstraint(Context *rsc, RsAdapter2D va, RsDimension dim, uint32_t value)
+{
+ Adapter2D * a = static_cast<Adapter2D *>(va);
+ switch(dim) {
+ case RS_DIMENSION_X:
+ rsAssert(!"Cannot contrain X in an 2D adapter");
+ return;
+ case RS_DIMENSION_Y:
+ rsAssert(!"Cannot contrain Y in an 2D adapter");
+ break;
+ case RS_DIMENSION_Z:
+ a->setZ(value);
+ break;
+ case RS_DIMENSION_LOD:
+ a->setLOD(value);
+ break;
+ case RS_DIMENSION_FACE:
+ a->setFace(value);
+ break;
+ default:
+ rsAssert(!"Unimplemented constraint");
+ return;
+ }
+}
+
+void rsi_Adapter2DData(Context *rsc, RsAdapter2D va, const void *data)
+{
+ Adapter2D * a = static_cast<Adapter2D *>(va);
+ a->data(data);
+}
+
+void rsi_Adapter2DSubData(Context *rsc, RsAdapter2D va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data)
+{
+ Adapter2D * a = static_cast<Adapter2D *>(va);
+ a->subData(xoff, yoff, w, h, data);
+}
+
+}
+}
diff --git a/libs/rs/rsAdapter.h b/libs/rs/rsAdapter.h
new file mode 100644
index 0000000..cb2872e
--- /dev/null
+++ b/libs/rs/rsAdapter.h
@@ -0,0 +1,96 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_ADAPTER_H
+#define ANDROID_RS_ADAPTER_H
+
+#include "rsAllocation.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+class Adapter1D : public ObjectBase
+{
+
+public:
+ // By policy this allocation will hold a pointer to the type
+ // but will not destroy it on destruction.
+ Adapter1D(Context *);
+ Adapter1D(Context *, Allocation *);
+ void reset();
+ void * getElement(uint32_t x);
+
+ void setAllocation(Allocation *a) {mAllocation.set(a);}
+
+ uint32_t getDimX() const {return mAllocation->getType()->getLODDimX(mLOD);}
+
+ const Type * getBaseType() const {return mAllocation->getType();}
+
+ inline void setY(uint32_t y) {mY = y;}
+ inline void setZ(uint32_t z) {mZ = z;}
+ inline void setLOD(uint32_t lod) {mLOD = lod;}
+ inline void setFace(uint32_t face) {mFace = face;}
+ //void setArray(uint32_t num, uint32_t value);
+
+ void subData(uint32_t xoff, uint32_t count, const void *data);
+ void data(const void *data);
+
+protected:
+ ObjectBaseRef<Allocation> mAllocation;
+ uint32_t mY;
+ uint32_t mZ;
+ uint32_t mLOD;
+ uint32_t mFace;
+};
+
+class Adapter2D : public ObjectBase
+{
+
+public:
+ // By policy this allocation will hold a pointer to the type
+ // but will not destroy it on destruction.
+ Adapter2D(Context *);
+ Adapter2D(Context *, Allocation *);
+ void reset();
+ void * getElement(uint32_t x, uint32_t y) const;
+
+ uint32_t getDimX() const {return mAllocation->getType()->getLODDimX(mLOD);}
+ uint32_t getDimY() const {return mAllocation->getType()->getLODDimY(mLOD);}
+ const Type * getBaseType() const {return mAllocation->getType();}
+
+ void setAllocation(Allocation *a) {mAllocation.set(a);}
+ inline void setZ(uint32_t z) {mZ = z;}
+ inline void setLOD(uint32_t lod) {mLOD = lod;}
+ inline void setFace(uint32_t face) {mFace = face;}
+ //void setArray(uint32_t num, uint32_t value);
+
+ void data(const void *data);
+ void subData(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data);
+
+protected:
+ ObjectBaseRef<Allocation> mAllocation;
+ uint32_t mZ;
+ uint32_t mLOD;
+ uint32_t mFace;
+};
+
+
+}
+}
+#endif
+
diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp
new file mode 100644
index 0000000..16029a6
--- /dev/null
+++ b/libs/rs/rsAllocation.cpp
@@ -0,0 +1,464 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+Allocation::Allocation(Context *rsc, const Type *type) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ mPtr = NULL;
+
+ mCpuWrite = false;
+ mCpuRead = false;
+ mGpuWrite = false;
+ mGpuRead = false;
+
+ mReadWriteRatio = 0;
+ mUpdateSize = 0;
+
+ mIsTexture = false;
+ mTextureID = 0;
+
+ mIsVertexBuffer = false;
+ mBufferID = 0;
+
+ mType.set(type);
+ rsAssert(type);
+ mPtr = malloc(mType->getSizeBytes());
+ if (!mPtr) {
+ LOGE("Allocation::Allocation, alloc failure");
+ }
+}
+
+Allocation::~Allocation()
+{
+ free(mPtr);
+ mPtr = NULL;
+
+ if (mBufferID) {
+ // Causes a SW crash....
+ //LOGV(" mBufferID %i", mBufferID);
+ //glDeleteBuffers(1, &mBufferID);
+ //mBufferID = 0;
+ }
+ if (mTextureID) {
+ glDeleteTextures(1, &mTextureID);
+ mTextureID = 0;
+ }
+}
+
+void Allocation::setCpuWritable(bool)
+{
+}
+
+void Allocation::setGpuWritable(bool)
+{
+}
+
+void Allocation::setCpuReadable(bool)
+{
+}
+
+void Allocation::setGpuReadable(bool)
+{
+}
+
+bool Allocation::fixAllocation()
+{
+ return false;
+}
+
+void Allocation::uploadToTexture(uint32_t lodOffset)
+{
+ //rsAssert(!mTextureId);
+ rsAssert(lodOffset < mType->getLODCount());
+
+ GLenum type = mType->getElement()->getGLType();
+ GLenum format = mType->getElement()->getGLFormat();
+
+ if (!type || !format) {
+ return;
+ }
+
+ if (!mTextureID) {
+ glGenTextures(1, &mTextureID);
+ }
+ glBindTexture(GL_TEXTURE_2D, mTextureID);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ Adapter2D adapt(getContext(), this);
+ for(uint32_t lod = 0; (lod + lodOffset) < mType->getLODCount(); lod++) {
+ adapt.setLOD(lod+lodOffset);
+
+ uint16_t * ptr = static_cast<uint16_t *>(adapt.getElement(0,0));
+ glTexImage2D(GL_TEXTURE_2D, lod, format,
+ adapt.getDimX(), adapt.getDimY(),
+ 0, format, type, ptr);
+ }
+}
+
+void Allocation::uploadToBufferObject()
+{
+ rsAssert(!mType->getDimY());
+ rsAssert(!mType->getDimZ());
+
+ if (!mBufferID) {
+ glGenBuffers(1, &mBufferID);
+ }
+ glBindBuffer(GL_ARRAY_BUFFER, mBufferID);
+ glBufferData(GL_ARRAY_BUFFER, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+}
+
+
+void Allocation::data(const void *data, uint32_t sizeBytes)
+{
+ uint32_t size = mType->getSizeBytes();
+ if (size != sizeBytes) {
+ LOGE("Allocation::data called with mismatched size expected %i, got %i", size, sizeBytes);
+ return;
+ }
+ memcpy(mPtr, data, size);
+}
+
+void Allocation::read(void *data)
+{
+ memcpy(data, mPtr, mType->getSizeBytes());
+}
+
+void Allocation::subData(uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes)
+{
+ uint32_t eSize = mType->getElementSizeBytes();
+ uint8_t * ptr = static_cast<uint8_t *>(mPtr);
+ ptr += eSize * xoff;
+ uint32_t size = count * eSize;
+
+ if (size != sizeBytes) {
+ LOGE("Allocation::subData called with mismatched size expected %i, got %i", size, sizeBytes);
+ mType->dumpLOGV("type info");
+ return;
+ }
+ memcpy(ptr, data, size);
+}
+
+void Allocation::subData(uint32_t xoff, uint32_t yoff,
+ uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes)
+{
+ uint32_t eSize = mType->getElementSizeBytes();
+ uint32_t lineSize = eSize * w;
+ uint32_t destW = mType->getDimX();
+
+ const uint8_t *src = static_cast<const uint8_t *>(data);
+ uint8_t *dst = static_cast<uint8_t *>(mPtr);
+ dst += eSize * (xoff + yoff * destW);
+
+ if ((lineSize * eSize * h) != sizeBytes) {
+ rsAssert(!"Allocation::subData called with mismatched size");
+ return;
+ }
+
+ for (uint32_t line=yoff; line < (yoff+h); line++) {
+ uint8_t * ptr = static_cast<uint8_t *>(mPtr);
+ memcpy(dst, src, lineSize);
+ src += lineSize;
+ dst += destW * eSize;
+ }
+}
+
+void Allocation::subData(uint32_t xoff, uint32_t yoff, uint32_t zoff,
+ uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes)
+{
+}
+
+
+
+/////////////////
+//
+
+
+namespace android {
+namespace renderscript {
+
+RsAllocation rsi_AllocationCreateTyped(Context *rsc, RsType vtype)
+{
+ const Type * type = static_cast<const Type *>(vtype);
+
+ Allocation * alloc = new Allocation(rsc, type);
+ alloc->incUserRef();
+ return alloc;
+}
+
+RsAllocation rsi_AllocationCreateSized(Context *rsc, RsElement e, size_t count)
+{
+ Type * type = new Type(rsc);
+ type->setDimX(count);
+ type->setElement(static_cast<Element *>(e));
+ type->compute();
+ return rsi_AllocationCreateTyped(rsc, type);
+}
+
+void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, uint32_t baseMipLevel)
+{
+ Allocation *alloc = static_cast<Allocation *>(va);
+ alloc->uploadToTexture(baseMipLevel);
+}
+
+void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va)
+{
+ Allocation *alloc = static_cast<Allocation *>(va);
+ alloc->uploadToBufferObject();
+}
+
+static void mip565(const Adapter2D &out, const Adapter2D &in)
+{
+ uint32_t w = out.getDimX();
+ uint32_t h = out.getDimY();
+
+ for (uint32_t y=0; y < h; y++) {
+ uint16_t *oPtr = static_cast<uint16_t *>(out.getElement(0, y));
+ const uint16_t *i1 = static_cast<uint16_t *>(in.getElement(0, y*2));
+ const uint16_t *i2 = static_cast<uint16_t *>(in.getElement(0, y*2+1));
+
+ for (uint32_t x=0; x < w; x++) {
+ *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]);
+ oPtr ++;
+ i1 += 2;
+ i2 += 2;
+ }
+ }
+}
+
+static void mip8888(const Adapter2D &out, const Adapter2D &in)
+{
+ uint32_t w = out.getDimX();
+ uint32_t h = out.getDimY();
+
+ for (uint32_t y=0; y < h; y++) {
+ uint32_t *oPtr = static_cast<uint32_t *>(out.getElement(0, y));
+ const uint32_t *i1 = static_cast<uint32_t *>(in.getElement(0, y*2));
+ const uint32_t *i2 = static_cast<uint32_t *>(in.getElement(0, y*2+1));
+
+ for (uint32_t x=0; x < w; x++) {
+ *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]);
+ oPtr ++;
+ i1 += 2;
+ i2 += 2;
+ }
+ }
+}
+
+static void mip(const Adapter2D &out, const Adapter2D &in)
+{
+ switch(out.getBaseType()->getElement()->getSizeBits()) {
+ case 32:
+ mip8888(out, in);
+ break;
+ case 16:
+ mip565(out, in);
+ break;
+
+ }
+
+}
+
+typedef void (*ElementConverter_t)(void *dst, const void *src, uint32_t count);
+
+static void elementConverter_cpy_16(void *dst, const void *src, uint32_t count)
+{
+ memcpy(dst, src, count * 2);
+}
+static void elementConverter_cpy_8(void *dst, const void *src, uint32_t count)
+{
+ memcpy(dst, src, count);
+}
+static void elementConverter_cpy_32(void *dst, const void *src, uint32_t count)
+{
+ memcpy(dst, src, count * 4);
+}
+
+
+static void elementConverter_888_to_565(void *dst, const void *src, uint32_t count)
+{
+ uint16_t *d = static_cast<uint16_t *>(dst);
+ const uint8_t *s = static_cast<const uint8_t *>(src);
+
+ while(count--) {
+ *d = rs888to565(s[0], s[1], s[2]);
+ d++;
+ s+= 3;
+ }
+}
+
+static void elementConverter_8888_to_565(void *dst, const void *src, uint32_t count)
+{
+ uint16_t *d = static_cast<uint16_t *>(dst);
+ const uint8_t *s = static_cast<const uint8_t *>(src);
+
+ while(count--) {
+ *d = rs888to565(s[0], s[1], s[2]);
+ d++;
+ s+= 4;
+ }
+}
+
+static ElementConverter_t pickConverter(const Element *dst, const Element *src)
+{
+ GLenum srcGLType = src->getGLType();
+ GLenum srcGLFmt = src->getGLFormat();
+ GLenum dstGLType = dst->getGLType();
+ GLenum dstGLFmt = dst->getGLFormat();
+
+ if (srcGLFmt == dstGLFmt && srcGLType == dstGLType) {
+ switch(dst->getSizeBytes()) {
+ case 4:
+ return elementConverter_cpy_32;
+ case 2:
+ return elementConverter_cpy_16;
+ case 1:
+ return elementConverter_cpy_8;
+ }
+ }
+
+ if (srcGLType == GL_UNSIGNED_BYTE &&
+ srcGLFmt == GL_RGB &&
+ dstGLType == GL_UNSIGNED_SHORT_5_6_5 &&
+ dstGLType == GL_RGB) {
+
+ return elementConverter_888_to_565;
+ }
+
+ if (srcGLType == GL_UNSIGNED_BYTE &&
+ srcGLFmt == GL_RGBA &&
+ dstGLType == GL_UNSIGNED_SHORT_5_6_5 &&
+ dstGLType == GL_RGB) {
+
+ return elementConverter_8888_to_565;
+ }
+
+ LOGE("pickConverter, unsuported combo, src %p, dst %p", src, dst);
+ return 0;
+}
+
+
+RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data)
+{
+ const Element *src = static_cast<const Element *>(_src);
+ const Element *dst = static_cast<const Element *>(_dst);
+ rsAssert(!(w & (w-1)));
+ rsAssert(!(h & (h-1)));
+
+ //LOGE("rsi_AllocationCreateFromBitmap %i %i %i %i %i", w, h, dstFmt, srcFmt, genMips);
+ rsi_TypeBegin(rsc, _dst);
+ rsi_TypeAdd(rsc, RS_DIMENSION_X, w);
+ rsi_TypeAdd(rsc, RS_DIMENSION_Y, h);
+ if (genMips) {
+ rsi_TypeAdd(rsc, RS_DIMENSION_LOD, 1);
+ }
+ RsType type = rsi_TypeCreate(rsc);
+
+ RsAllocation vTexAlloc = rsi_AllocationCreateTyped(rsc, type);
+ Allocation *texAlloc = static_cast<Allocation *>(vTexAlloc);
+ if (texAlloc == NULL) {
+ LOGE("Memory allocation failure");
+ return NULL;
+ }
+ texAlloc->incUserRef();
+
+ ElementConverter_t cvt = pickConverter(dst, src);
+ cvt(texAlloc->getPtr(), data, w * h);
+
+ if (genMips) {
+ Adapter2D adapt(rsc, texAlloc);
+ Adapter2D adapt2(rsc, texAlloc);
+ for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) {
+ adapt.setLOD(lod);
+ adapt2.setLOD(lod + 1);
+ mip(adapt2, adapt);
+ }
+ }
+
+ return texAlloc;
+}
+
+RsAllocation rsi_AllocationCreateFromBitmapBoxed(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data)
+{
+ const Element *srcE = static_cast<const Element *>(_src);
+ const Element *dstE = static_cast<const Element *>(_dst);
+ uint32_t w2 = rsHigherPow2(w);
+ uint32_t h2 = rsHigherPow2(h);
+
+ if ((w2 == w) && (h2 == h)) {
+ return rsi_AllocationCreateFromBitmap(rsc, w, h, _dst, _src, genMips, data);
+ }
+
+ uint32_t bpp = srcE->getSizeBytes();
+ size_t size = w2 * h2 * bpp;
+ uint8_t *tmp = static_cast<uint8_t *>(malloc(size));
+ memset(tmp, 0, size);
+
+ const uint8_t * src = static_cast<const uint8_t *>(data);
+ for (uint32_t y = 0; y < h; y++) {
+ uint8_t * ydst = &tmp[(y + ((h2 - h) >> 1)) * w2 * bpp];
+ memcpy(&ydst[((w2 - w) >> 1) * bpp], src, w * bpp);
+ src += w * bpp;
+ }
+
+ RsAllocation ret = rsi_AllocationCreateFromBitmap(rsc, w2, h2, _dst, _src, genMips, tmp);
+ free(tmp);
+ return ret;
+
+
+
+
+}
+
+void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data, uint32_t sizeBytes)
+{
+ Allocation *a = static_cast<Allocation *>(va);
+ a->data(data, sizeBytes);
+ rsc->allocationCheck(a);
+}
+
+void rsi_Allocation1DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes)
+{
+ Allocation *a = static_cast<Allocation *>(va);
+ a->subData(xoff, count, data, sizeBytes);
+ rsc->allocationCheck(a);
+}
+
+void rsi_Allocation2DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes)
+{
+ Allocation *a = static_cast<Allocation *>(va);
+ a->subData(xoff, yoff, w, h, data, sizeBytes);
+ rsc->allocationCheck(a);
+}
+
+void rsi_AllocationRead(Context *rsc, RsAllocation va, void *data)
+{
+ Allocation *a = static_cast<Allocation *>(va);
+ a->read(data);
+}
+
+
+}
+}
diff --git a/libs/rs/rsAllocation.h b/libs/rs/rsAllocation.h
new file mode 100644
index 0000000..1b83267
--- /dev/null
+++ b/libs/rs/rsAllocation.h
@@ -0,0 +1,101 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_STRUCTURED_ALLOCATION_H
+#define ANDROID_STRUCTURED_ALLOCATION_H
+
+#include "rsType.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+
+class Allocation : public ObjectBase
+{
+ // The graphics equilivent of malloc. The allocation contains a structure of elements.
+
+
+public:
+ // By policy this allocation will hold a pointer to the type
+ // but will not destroy it on destruction.
+ Allocation(Context *rsc, const Type *);
+ virtual ~Allocation();
+
+ void setCpuWritable(bool);
+ void setGpuWritable(bool);
+ void setCpuReadable(bool);
+ void setGpuReadable(bool);
+
+ bool fixAllocation();
+
+ void * getPtr() const {return mPtr;}
+ const Type * getType() const {return mType.get();}
+
+ void uploadToTexture(uint32_t lodOffset = 0);
+ uint32_t getTextureID() const {return mTextureID;}
+
+ void uploadToBufferObject();
+ uint32_t getBufferObjectID() const {return mBufferID;}
+
+
+ void data(const void *data, uint32_t sizeBytes);
+ void subData(uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes);
+ void subData(uint32_t xoff, uint32_t yoff,
+ uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes);
+ void subData(uint32_t xoff, uint32_t yoff, uint32_t zoff,
+ uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes);
+
+ void read(void *data);
+
+ void enableGLVertexBuffers() const;
+ void setupGLIndexBuffers() const;
+
+
+protected:
+ ObjectBaseRef<const Type> mType;
+ void * mPtr;
+
+ // Usage restrictions
+ bool mCpuWrite;
+ bool mCpuRead;
+ bool mGpuWrite;
+ bool mGpuRead;
+
+ // more usage hint data from the application
+ // which can be used by a driver to pick the best memory type.
+ // Likely ignored for now
+ float mReadWriteRatio;
+ float mUpdateSize;
+
+
+ // Is this a legal structure to be used as a texture source.
+ // Initially this will require 1D or 2D and color data
+ bool mIsTexture;
+ uint32_t mTextureID;
+
+ // Is this a legal structure to be used as a vertex source.
+ // Initially this will require 1D and x(yzw). Additional per element data
+ // is allowed.
+ bool mIsVertexBuffer;
+ uint32_t mBufferID;
+};
+
+}
+}
+#endif
+
diff --git a/libs/rs/rsComponent.cpp b/libs/rs/rsComponent.cpp
new file mode 100644
index 0000000..de074c8
--- /dev/null
+++ b/libs/rs/rsComponent.cpp
@@ -0,0 +1,110 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsComponent.h"
+#include <GLES/gl.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+
+Component::Component(Context *rsc) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ mType = FLOAT;
+ mKind = USER;
+ mIsNormalized = false;
+ mBits = 0;
+}
+
+Component::Component(Context *rsc,
+ DataKind dk, DataType dt,
+ bool isNormalized, uint32_t bits, const char * name) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ mType = dt;
+ mKind = dk;
+ mIsNormalized = isNormalized;
+ mBits = bits;
+ if (name) {
+ mName = name;
+ }
+}
+
+const char * Component::getCType() const
+{
+ switch(mType) {
+ case FLOAT:
+ return "float";
+ case SIGNED:
+ case UNSIGNED:
+ switch(mBits) {
+ case 32:
+ return "int";
+ case 16:
+ return "short";
+ case 8:
+ return "char";
+ }
+ break;
+ }
+ return NULL;
+}
+
+Component::~Component()
+{
+}
+
+uint32_t Component::getGLType() const
+{
+ switch(mType) {
+ case RS_TYPE_FLOAT:
+ rsAssert(mBits == 32);
+ return GL_FLOAT;
+ case RS_TYPE_SIGNED:
+ switch(mBits) {
+ case 32:
+ return 0;//GL_INT;
+ case 16:
+ return GL_SHORT;
+ case 8:
+ return GL_BYTE;
+ }
+ break;
+ case RS_TYPE_UNSIGNED:
+ switch(mBits) {
+ case 32:
+ return 0;//GL_UNSIGNED_INT;
+ case 16:
+ return GL_UNSIGNED_SHORT;
+ case 8:
+ return GL_UNSIGNED_BYTE;
+ }
+ break;
+ }
+ //rsAssert(!"Bad type");
+ //LOGE("mType %i, mKind %i, mBits %i, mIsNormalized %i", mType, mKind, mBits, mIsNormalized);
+ return 0;
+}
+
+void Component::dumpLOGV(const char *prefix) const
+{
+ ObjectBase::dumpLOGV(prefix);
+ LOGV("%s component: %i %i %i %i", prefix, mType, mKind, mIsNormalized, mBits);
+}
+
diff --git a/libs/rs/rsComponent.h b/libs/rs/rsComponent.h
new file mode 100644
index 0000000..5366cc4
--- /dev/null
+++ b/libs/rs/rsComponent.h
@@ -0,0 +1,78 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_STRUCTURED_COMPONENT_H
+#define ANDROID_RS_STRUCTURED_COMPONENT_H
+
+#include "rsUtils.h"
+#include "rsObjectBase.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class Component : public ObjectBase
+{
+public:
+ enum DataType {
+ FLOAT,
+ UNSIGNED,
+ SIGNED
+ };
+
+ enum DataKind {
+ USER,
+ RED, GREEN, BLUE, ALPHA, LUMINANCE, INTENSITY,
+ X, Y, Z, W,
+ S, T, Q, R,
+ NX, NY, NZ,
+ INDEX,
+ POINT_SIZE
+ };
+
+
+ Component(Context *rsc, DataKind dk, DataType dt, bool isNorm, uint32_t bits, const char *);
+ virtual ~Component();
+
+ DataType getType() const {return mType;}
+ bool getIsNormalized() const {return mIsNormalized;}
+ DataKind getKind() const {return mKind;}
+ uint32_t getBits() const {return mBits;}
+
+ uint32_t getGLType() const;
+ const char * getCType() const;
+
+ const char * getComponentName() const {return mName.string();}
+ virtual void dumpLOGV(const char *prefix) const;
+
+protected:
+
+ DataType mType;
+ bool mIsNormalized;
+ DataKind mKind;
+ uint32_t mBits;
+ String8 mName;
+
+private:
+ Component(Context *rsc);
+};
+
+
+}
+}
+
+#endif //ANDROID_RS_STRUCTURED_COMPONENT_H
+
diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp
new file mode 100644
index 0000000..3e4cc36
--- /dev/null
+++ b/libs/rs/rsContext.cpp
@@ -0,0 +1,815 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsDevice.h"
+#include "rsContext.h"
+#include "rsThreadIO.h"
+#include <ui/FramebufferNativeWindow.h>
+#include <ui/EGLUtils.h>
+
+#include <cutils/properties.h>
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+pthread_key_t Context::gThreadTLSKey = 0;
+uint32_t Context::gThreadTLSKeyCount = 0;
+uint32_t Context::gGLContextCount = 0;
+pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER;
+
+static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
+ if (returnVal != EGL_TRUE) {
+ fprintf(stderr, "%s() returned %d\n", op, returnVal);
+ }
+
+ for (EGLint error = eglGetError(); error != EGL_SUCCESS; error
+ = eglGetError()) {
+ fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error),
+ error);
+ }
+}
+
+void Context::initEGL()
+{
+ mEGL.mNumConfigs = -1;
+ EGLint configAttribs[128];
+ EGLint *configAttribsPtr = configAttribs;
+
+ memset(configAttribs, 0, sizeof(configAttribs));
+
+ configAttribsPtr[0] = EGL_SURFACE_TYPE;
+ configAttribsPtr[1] = EGL_WINDOW_BIT;
+ configAttribsPtr += 2;
+
+ if (mUseDepth) {
+ configAttribsPtr[0] = EGL_DEPTH_SIZE;
+ configAttribsPtr[1] = 16;
+ configAttribsPtr += 2;
+ }
+
+ if (mDev->mForceSW) {
+ configAttribsPtr[0] = EGL_CONFIG_CAVEAT;
+ configAttribsPtr[1] = EGL_SLOW_CONFIG;
+ configAttribsPtr += 2;
+ }
+
+ configAttribsPtr[0] = EGL_NONE;
+ rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint))));
+
+ LOGV("initEGL start");
+ mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ checkEglError("eglGetDisplay");
+
+ eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion);
+ checkEglError("eglInitialize");
+
+ status_t err = EGLUtils::selectConfigForNativeWindow(mEGL.mDisplay, configAttribs, mWndSurface, &mEGL.mConfig);
+ if (err) {
+ LOGE("couldn't find an EGLConfig matching the screen format\n");
+ }
+ //eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs);
+
+
+ mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, NULL);
+ checkEglError("eglCreateContext");
+ if (mEGL.mContext == EGL_NO_CONTEXT) {
+ LOGE("eglCreateContext returned EGL_NO_CONTEXT");
+ }
+ gGLContextCount++;
+
+ if (mWndSurface) {
+ setSurface(mWndSurface);
+ } else {
+ setSurface((Surface *)android_createDisplaySurface());
+ }
+
+ eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_WIDTH, &mEGL.mWidth);
+ eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_HEIGHT, &mEGL.mHeight);
+
+
+ mGL.mVersion = glGetString(GL_VERSION);
+ mGL.mVendor = glGetString(GL_VENDOR);
+ mGL.mRenderer = glGetString(GL_RENDERER);
+ mGL.mExtensions = glGetString(GL_EXTENSIONS);
+
+ LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
+ LOGV("GL Version %s", mGL.mVersion);
+ LOGV("GL Vendor %s", mGL.mVendor);
+ LOGV("GL Renderer %s", mGL.mRenderer);
+ LOGV("GL Extensions %s", mGL.mExtensions);
+
+ if ((strlen((const char *)mGL.mVersion) < 12) || memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) {
+ LOGE("Error, OpenGL ES Lite not supported");
+ } else {
+ sscanf((const char *)mGL.mVersion + 13, "%i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion);
+ }
+}
+
+void Context::deinitEGL()
+{
+ setSurface(NULL);
+ eglDestroyContext(mEGL.mDisplay, mEGL.mContext);
+ checkEglError("eglDestroyContext");
+
+ gGLContextCount--;
+ if (!gGLContextCount) {
+ eglTerminate(mEGL.mDisplay);
+ }
+}
+
+
+bool Context::runScript(Script *s, uint32_t launchID)
+{
+ ObjectBaseRef<ProgramFragment> frag(mFragment);
+ ObjectBaseRef<ProgramVertex> vtx(mVertex);
+ ObjectBaseRef<ProgramFragmentStore> store(mFragmentStore);
+ ObjectBaseRef<ProgramRaster> raster(mRaster);
+
+ bool ret = s->run(this, launchID);
+
+ mFragment.set(frag);
+ mVertex.set(vtx);
+ mFragmentStore.set(store);
+ mRaster.set(raster);
+ return ret;
+}
+
+
+bool Context::runRootScript()
+{
+ if (props.mLogTimes) {
+ timerSet(RS_TIMER_CLEAR_SWAP);
+ }
+ rsAssert(mRootScript->mEnviroment.mIsRoot);
+
+ eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_WIDTH, &mEGL.mWidth);
+ eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_HEIGHT, &mEGL.mHeight);
+ glViewport(0, 0, mEGL.mWidth, mEGL.mHeight);
+ glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+
+ glClearColor(mRootScript->mEnviroment.mClearColor[0],
+ mRootScript->mEnviroment.mClearColor[1],
+ mRootScript->mEnviroment.mClearColor[2],
+ mRootScript->mEnviroment.mClearColor[3]);
+ if (mUseDepth) {
+ glDepthMask(GL_TRUE);
+ glClearDepthf(mRootScript->mEnviroment.mClearDepth);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ } else {
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
+
+ if (this->props.mLogTimes) {
+ timerSet(RS_TIMER_SCRIPT);
+ }
+ mStateFragmentStore.mLast.clear();
+ bool ret = runScript(mRootScript.get(), 0);
+
+ GLenum err = glGetError();
+ if (err != GL_NO_ERROR) {
+ LOGE("Pending GL Error, 0x%x", err);
+ }
+
+ return ret;
+}
+
+uint64_t Context::getTime() const
+{
+ struct timespec t;
+ clock_gettime(CLOCK_MONOTONIC, &t);
+ return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000);
+}
+
+void Context::timerReset()
+{
+ for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) {
+ mTimers[ct] = 0;
+ }
+}
+
+void Context::timerInit()
+{
+ mTimeLast = getTime();
+ mTimeFrame = mTimeLast;
+ mTimeLastFrame = mTimeLast;
+ mTimerActive = RS_TIMER_INTERNAL;
+ timerReset();
+}
+
+void Context::timerFrame()
+{
+ mTimeLastFrame = mTimeFrame;
+ mTimeFrame = getTime();
+}
+
+void Context::timerSet(Timers tm)
+{
+ uint64_t last = mTimeLast;
+ mTimeLast = getTime();
+ mTimers[mTimerActive] += mTimeLast - last;
+ mTimerActive = tm;
+}
+
+void Context::timerPrint()
+{
+ double total = 0;
+ for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) {
+ total += mTimers[ct];
+ }
+ uint64_t frame = mTimeFrame - mTimeLastFrame;
+
+ LOGV("RS: Frame (%lli), Script %2.1f (%lli), Clear & Swap %2.1f (%lli), Idle %2.1f (%lli), Internal %2.1f (%lli)",
+ frame / 1000000,
+ 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimers[RS_TIMER_SCRIPT] / 1000000,
+ 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimers[RS_TIMER_CLEAR_SWAP] / 1000000,
+ 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000,
+ 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000);
+}
+
+void Context::setupCheck()
+{
+ mFragmentStore->setupGL(this, &mStateFragmentStore);
+ mFragment->setupGL(this, &mStateFragment);
+ mRaster->setupGL(this, &mStateRaster);
+ mVertex->setupGL(this, &mStateVertex);
+}
+
+static bool getProp(const char *str)
+{
+ char buf[PROPERTY_VALUE_MAX];
+ property_get(str, buf, "0");
+ return 0 != strcmp(buf, "0");
+}
+
+void * Context::threadProc(void *vrsc)
+{
+ Context *rsc = static_cast<Context *>(vrsc);
+
+ rsc->props.mLogTimes = getProp("debug.rs.profile");
+ rsc->props.mLogScripts = getProp("debug.rs.script");
+ rsc->props.mLogObjects = getProp("debug.rs.objects");
+
+ pthread_mutex_lock(&gInitMutex);
+ rsc->initEGL();
+ pthread_mutex_unlock(&gInitMutex);
+
+ ScriptTLSStruct *tlsStruct = new ScriptTLSStruct;
+ if (!tlsStruct) {
+ LOGE("Error allocating tls storage");
+ return NULL;
+ }
+ tlsStruct->mContext = rsc;
+ tlsStruct->mScript = NULL;
+ int status = pthread_setspecific(rsc->gThreadTLSKey, tlsStruct);
+ if (status) {
+ LOGE("pthread_setspecific %i", status);
+ }
+
+ rsc->mStateRaster.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight);
+ rsc->setRaster(NULL);
+ rsc->mStateVertex.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight);
+ rsc->setVertex(NULL);
+ rsc->mStateFragment.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight);
+ rsc->setFragment(NULL);
+ rsc->mStateFragmentStore.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight);
+ rsc->setFragmentStore(NULL);
+
+ rsc->mRunning = true;
+ bool mDraw = true;
+ while (!rsc->mExit) {
+ mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw);
+ mDraw &= (rsc->mRootScript.get() != NULL);
+ mDraw &= (rsc->mWndSurface != NULL);
+
+ if (mDraw) {
+ mDraw = rsc->runRootScript() && !rsc->mPaused;
+ if (rsc->props.mLogTimes) {
+ rsc->timerSet(RS_TIMER_CLEAR_SWAP);
+ }
+ eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface);
+ if (rsc->props.mLogTimes) {
+ rsc->timerFrame();
+ rsc->timerSet(RS_TIMER_INTERNAL);
+ rsc->timerPrint();
+ rsc->timerReset();
+ }
+ }
+ if (rsc->mObjDestroy.mNeedToEmpty) {
+ rsc->objDestroyOOBRun();
+ }
+ }
+
+ LOGV("RS Thread exiting");
+ rsc->mRaster.clear();
+ rsc->mFragment.clear();
+ rsc->mVertex.clear();
+ rsc->mFragmentStore.clear();
+ rsc->mRootScript.clear();
+ rsc->mStateRaster.deinit(rsc);
+ rsc->mStateVertex.deinit(rsc);
+ rsc->mStateFragment.deinit(rsc);
+ rsc->mStateFragmentStore.deinit(rsc);
+ ObjectBase::zeroAllUserRef(rsc);
+
+ rsc->mObjDestroy.mNeedToEmpty = true;
+ rsc->objDestroyOOBRun();
+
+ glClearColor(0,0,0,0);
+ glClear(GL_COLOR_BUFFER_BIT);
+ eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface);
+
+ pthread_mutex_lock(&gInitMutex);
+ rsc->deinitEGL();
+ pthread_mutex_unlock(&gInitMutex);
+
+ LOGV("RS Thread exited");
+ return NULL;
+}
+
+Context::Context(Device *dev, Surface *sur, bool useDepth)
+{
+ pthread_mutex_lock(&gInitMutex);
+
+ dev->addContext(this);
+ mDev = dev;
+ mRunning = false;
+ mExit = false;
+ mUseDepth = useDepth;
+ mPaused = false;
+ mObjHead = NULL;
+
+ int status;
+ pthread_attr_t threadAttr;
+
+ if (!gThreadTLSKeyCount) {
+ status = pthread_key_create(&gThreadTLSKey, NULL);
+ if (status) {
+ LOGE("Failed to init thread tls key.");
+ pthread_mutex_unlock(&gInitMutex);
+ return;
+ }
+ }
+ gThreadTLSKeyCount++;
+ pthread_mutex_unlock(&gInitMutex);
+
+ // Global init done at this point.
+
+ status = pthread_attr_init(&threadAttr);
+ if (status) {
+ LOGE("Failed to init thread attribute.");
+ return;
+ }
+
+ sched_param sparam;
+ sparam.sched_priority = ANDROID_PRIORITY_DISPLAY;
+ pthread_attr_setschedparam(&threadAttr, &sparam);
+
+ mWndSurface = sur;
+
+ objDestroyOOBInit();
+ timerInit();
+ timerSet(RS_TIMER_INTERNAL);
+
+ LOGV("RS Launching thread");
+ status = pthread_create(&mThreadId, &threadAttr, threadProc, this);
+ if (status) {
+ LOGE("Failed to start rs context thread.");
+ }
+
+ while(!mRunning) {
+ usleep(100);
+ }
+
+ pthread_attr_destroy(&threadAttr);
+}
+
+Context::~Context()
+{
+ LOGV("Context::~Context");
+ mExit = true;
+ mPaused = false;
+ void *res;
+
+ mIO.shutdown();
+ int status = pthread_join(mThreadId, &res);
+ mObjDestroy.mNeedToEmpty = true;
+ objDestroyOOBRun();
+
+ // Global structure cleanup.
+ pthread_mutex_lock(&gInitMutex);
+ if (mDev) {
+ mDev->removeContext(this);
+ --gThreadTLSKeyCount;
+ if (!gThreadTLSKeyCount) {
+ pthread_key_delete(gThreadTLSKey);
+ }
+ mDev = NULL;
+ }
+ pthread_mutex_unlock(&gInitMutex);
+
+ objDestroyOOBDestroy();
+}
+
+void Context::setSurface(Surface *sur)
+{
+ EGLBoolean ret;
+ if (mEGL.mSurface != NULL) {
+ ret = eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ checkEglError("eglMakeCurrent", ret);
+
+ ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface);
+ checkEglError("eglDestroySurface", ret);
+
+ mEGL.mSurface = NULL;
+ }
+
+ mWndSurface = sur;
+ if (mWndSurface != NULL) {
+ mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL);
+ checkEglError("eglCreateWindowSurface");
+ if (mEGL.mSurface == EGL_NO_SURFACE) {
+ LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE");
+ }
+
+ ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext);
+ checkEglError("eglMakeCurrent", ret);
+ }
+}
+
+void Context::pause()
+{
+ mPaused = true;
+}
+
+void Context::resume()
+{
+ mPaused = false;
+}
+
+void Context::setRootScript(Script *s)
+{
+ mRootScript.set(s);
+}
+
+void Context::setFragmentStore(ProgramFragmentStore *pfs)
+{
+ if (pfs == NULL) {
+ mFragmentStore.set(mStateFragmentStore.mDefault);
+ } else {
+ mFragmentStore.set(pfs);
+ }
+}
+
+void Context::setFragment(ProgramFragment *pf)
+{
+ if (pf == NULL) {
+ mFragment.set(mStateFragment.mDefault);
+ } else {
+ mFragment.set(pf);
+ }
+}
+
+void Context::setRaster(ProgramRaster *pr)
+{
+ if (pr == NULL) {
+ mRaster.set(mStateRaster.mDefault);
+ } else {
+ mRaster.set(pr);
+ }
+}
+
+void Context::allocationCheck(const Allocation *a)
+{
+ mVertex->checkUpdatedAllocation(a);
+ mFragment->checkUpdatedAllocation(a);
+ mFragmentStore->checkUpdatedAllocation(a);
+}
+
+void Context::setVertex(ProgramVertex *pv)
+{
+ if (pv == NULL) {
+ mVertex.set(mStateVertex.mDefault);
+ } else {
+ mVertex.set(pv);
+ }
+ mVertex->forceDirty();
+}
+
+void Context::assignName(ObjectBase *obj, const char *name, uint32_t len)
+{
+ rsAssert(!obj->getName());
+ obj->setName(name, len);
+ mNames.add(obj);
+}
+
+void Context::removeName(ObjectBase *obj)
+{
+ for(size_t ct=0; ct < mNames.size(); ct++) {
+ if (obj == mNames[ct]) {
+ mNames.removeAt(ct);
+ return;
+ }
+ }
+}
+
+ObjectBase * Context::lookupName(const char *name) const
+{
+ for(size_t ct=0; ct < mNames.size(); ct++) {
+ if (!strcmp(name, mNames[ct]->getName())) {
+ return mNames[ct];
+ }
+ }
+ return NULL;
+}
+
+void Context::appendNameDefines(String8 *str) const
+{
+ char buf[256];
+ for (size_t ct=0; ct < mNames.size(); ct++) {
+ str->append("#define NAMED_");
+ str->append(mNames[ct]->getName());
+ str->append(" ");
+ sprintf(buf, "%i\n", (int)mNames[ct]);
+ str->append(buf);
+ }
+}
+
+void Context::appendVarDefines(String8 *str) const
+{
+ char buf[256];
+ for (size_t ct=0; ct < mInt32Defines.size(); ct++) {
+ str->append("#define ");
+ str->append(mInt32Defines.keyAt(ct));
+ str->append(" ");
+ sprintf(buf, "%i\n", (int)mInt32Defines.valueAt(ct));
+ str->append(buf);
+
+ }
+ for (size_t ct=0; ct < mFloatDefines.size(); ct++) {
+ str->append("#define ");
+ str->append(mFloatDefines.keyAt(ct));
+ str->append(" ");
+ sprintf(buf, "%ff\n", mFloatDefines.valueAt(ct));
+ str->append(buf);
+ }
+}
+
+bool Context::objDestroyOOBInit()
+{
+ int status = pthread_mutex_init(&mObjDestroy.mMutex, NULL);
+ if (status) {
+ LOGE("Context::ObjDestroyOOBInit mutex init failure");
+ return false;
+ }
+ return true;
+}
+
+void Context::objDestroyOOBRun()
+{
+ if (mObjDestroy.mNeedToEmpty) {
+ int status = pthread_mutex_lock(&mObjDestroy.mMutex);
+ if (status) {
+ LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status);
+ return;
+ }
+
+ for (size_t ct = 0; ct < mObjDestroy.mDestroyList.size(); ct++) {
+ mObjDestroy.mDestroyList[ct]->decUserRef();
+ }
+ mObjDestroy.mDestroyList.clear();
+ mObjDestroy.mNeedToEmpty = false;
+
+ status = pthread_mutex_unlock(&mObjDestroy.mMutex);
+ if (status) {
+ LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status);
+ }
+ }
+}
+
+void Context::objDestroyOOBDestroy()
+{
+ rsAssert(!mObjDestroy.mNeedToEmpty);
+ pthread_mutex_destroy(&mObjDestroy.mMutex);
+}
+
+void Context::objDestroyAdd(ObjectBase *obj)
+{
+ int status = pthread_mutex_lock(&mObjDestroy.mMutex);
+ if (status) {
+ LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status);
+ return;
+ }
+
+ mObjDestroy.mNeedToEmpty = true;
+ mObjDestroy.mDestroyList.add(obj);
+
+ status = pthread_mutex_unlock(&mObjDestroy.mMutex);
+ if (status) {
+ LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status);
+ }
+}
+
+uint32_t Context::getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait)
+{
+ //LOGE("getMessageToClient %i %i", bufferLen, wait);
+ if (!wait) {
+ if (mIO.mToClient.isEmpty()) {
+ // No message to get and not going to wait for one.
+ receiveLen = 0;
+ return 0;
+ }
+ }
+
+ //LOGE("getMessageToClient 2 con=%p", this);
+ uint32_t bytesData = 0;
+ uint32_t commandID = 0;
+ const void *d = mIO.mToClient.get(&commandID, &bytesData);
+ //LOGE("getMessageToClient 3 %i %i", commandID, bytesData);
+
+ *receiveLen = bytesData;
+ if (bufferLen >= bytesData) {
+ memcpy(data, d, bytesData);
+ mIO.mToClient.next();
+ return commandID;
+ }
+ return 0;
+}
+
+bool Context::sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace)
+{
+ //LOGE("sendMessageToClient %i %i %i", cmdID, len, waitForSpace);
+ if (cmdID == 0) {
+ LOGE("Attempting to send invalid command 0 to client.");
+ return false;
+ }
+ if (!waitForSpace) {
+ if (mIO.mToClient.getFreeSpace() < len) {
+ // Not enough room, and not waiting.
+ return false;
+ }
+ }
+ //LOGE("sendMessageToClient 2");
+ void *p = mIO.mToClient.reserve(len);
+ memcpy(p, data, len);
+ mIO.mToClient.commit(cmdID, len);
+ //LOGE("sendMessageToClient 3");
+ return true;
+}
+
+void Context::initToClient()
+{
+ while(!mRunning) {
+ usleep(100);
+ }
+}
+
+void Context::deinitToClient()
+{
+ mIO.mToClient.shutdown();
+}
+
+
+///////////////////////////////////////////////////////////////////////////////////////////
+//
+
+namespace android {
+namespace renderscript {
+
+
+void rsi_ContextBindRootScript(Context *rsc, RsScript vs)
+{
+ Script *s = static_cast<Script *>(vs);
+ rsc->setRootScript(s);
+}
+
+void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs)
+{
+ Sampler *s = static_cast<Sampler *>(vs);
+
+ if (slot > RS_MAX_SAMPLER_SLOT) {
+ LOGE("Invalid sampler slot");
+ return;
+ }
+
+ s->bindToContext(&rsc->mStateSampler, slot);
+}
+
+void rsi_ContextBindProgramFragmentStore(Context *rsc, RsProgramFragmentStore vpfs)
+{
+ ProgramFragmentStore *pfs = static_cast<ProgramFragmentStore *>(vpfs);
+ rsc->setFragmentStore(pfs);
+}
+
+void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf)
+{
+ ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
+ rsc->setFragment(pf);
+}
+
+void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr)
+{
+ ProgramRaster *pr = static_cast<ProgramRaster *>(vpr);
+ rsc->setRaster(pr);
+}
+
+void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv)
+{
+ ProgramVertex *pv = static_cast<ProgramVertex *>(vpv);
+ rsc->setVertex(pv);
+}
+
+void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len)
+{
+ ObjectBase *ob = static_cast<ObjectBase *>(obj);
+ rsc->assignName(ob, name, len);
+}
+
+void rsi_ObjDestroy(Context *rsc, void *obj)
+{
+ ObjectBase *ob = static_cast<ObjectBase *>(obj);
+ rsc->removeName(ob);
+ ob->decUserRef();
+}
+
+void rsi_ContextSetDefineF(Context *rsc, const char* name, float value)
+{
+ rsc->addInt32Define(name, value);
+}
+
+void rsi_ContextSetDefineI32(Context *rsc, const char* name, int32_t value)
+{
+ rsc->addFloatDefine(name, value);
+}
+
+void rsi_ContextPause(Context *rsc)
+{
+ rsc->pause();
+}
+
+void rsi_ContextResume(Context *rsc)
+{
+ rsc->resume();
+}
+
+void rsi_ContextSetSurface(Context *rsc, void *sur)
+{
+ rsc->setSurface((Surface *)sur);
+}
+
+}
+}
+
+
+RsContext rsContextCreate(RsDevice vdev, void *sur, uint32_t version, bool useDepth)
+{
+ Device * dev = static_cast<Device *>(vdev);
+ Context *rsc = new Context(dev, (Surface *)sur, useDepth);
+ return rsc;
+}
+
+void rsContextDestroy(RsContext vrsc)
+{
+ Context * rsc = static_cast<Context *>(vrsc);
+ delete rsc;
+}
+
+void rsObjDestroyOOB(RsContext vrsc, void *obj)
+{
+ Context * rsc = static_cast<Context *>(vrsc);
+ rsc->objDestroyAdd(static_cast<ObjectBase *>(obj));
+}
+
+uint32_t rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, size_t bufferLen, bool wait)
+{
+ Context * rsc = static_cast<Context *>(vrsc);
+ return rsc->getMessageToClient(data, receiveLen, bufferLen, wait);
+}
+
+void rsContextInitToClient(RsContext vrsc)
+{
+ Context * rsc = static_cast<Context *>(vrsc);
+ rsc->initToClient();
+}
+
+void rsContextDeinitToClient(RsContext vrsc)
+{
+ Context * rsc = static_cast<Context *>(vrsc);
+ rsc->deinitToClient();
+}
+
diff --git a/libs/rs/rsContext.h b/libs/rs/rsContext.h
new file mode 100644
index 0000000..bffc55b
--- /dev/null
+++ b/libs/rs/rsContext.h
@@ -0,0 +1,241 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_CONTEXT_H
+#define ANDROID_RS_CONTEXT_H
+
+#include "rsUtils.h"
+
+#include <ui/Surface.h>
+
+#include "rsThreadIO.h"
+#include "rsType.h"
+#include "rsMatrix.h"
+#include "rsAllocation.h"
+#include "rsSimpleMesh.h"
+#include "rsMesh.h"
+#include "rsDevice.h"
+#include "rsScriptC.h"
+#include "rsAllocation.h"
+#include "rsAdapter.h"
+#include "rsSampler.h"
+#include "rsLight.h"
+#include "rsProgramFragment.h"
+#include "rsProgramFragmentStore.h"
+#include "rsProgramRaster.h"
+#include "rsProgramVertex.h"
+
+#include "rsgApiStructs.h"
+#include "rsLocklessFifo.h"
+
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class Context
+{
+public:
+ Context(Device *, Surface *, bool useDepth);
+ ~Context();
+
+ static pthread_key_t gThreadTLSKey;
+ static uint32_t gThreadTLSKeyCount;
+ static uint32_t gGLContextCount;
+ static pthread_mutex_t gInitMutex;
+
+ struct ScriptTLSStruct {
+ Context * mContext;
+ Script * mScript;
+ };
+
+
+ //StructuredAllocationContext mStateAllocation;
+ ElementState mStateElement;
+ TypeState mStateType;
+ SamplerState mStateSampler;
+ ProgramFragmentState mStateFragment;
+ ProgramFragmentStoreState mStateFragmentStore;
+ ProgramRasterState mStateRaster;
+ ProgramVertexState mStateVertex;
+ LightState mStateLight;
+
+ ScriptCState mScriptC;
+
+ void swapBuffers();
+ void setRootScript(Script *);
+ void setRaster(ProgramRaster *);
+ void setVertex(ProgramVertex *);
+ void setFragment(ProgramFragment *);
+ void setFragmentStore(ProgramFragmentStore *);
+
+ void updateSurface(void *sur);
+
+ const ProgramFragment * getFragment() {return mFragment.get();}
+ const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();}
+ const ProgramRaster * getRaster() {return mRaster.get();}
+ const ProgramVertex * getVertex() {return mVertex.get();}
+
+ void setupCheck();
+ void allocationCheck(const Allocation *);
+
+ void pause();
+ void resume();
+ void setSurface(Surface *sur);
+
+ void assignName(ObjectBase *obj, const char *name, uint32_t len);
+ void removeName(ObjectBase *obj);
+ ObjectBase * lookupName(const char *name) const;
+ void appendNameDefines(String8 *str) const;
+ void appendVarDefines(String8 *str) const;
+
+ uint32_t getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait);
+ bool sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace);
+ bool runScript(Script *s, uint32_t launchID);
+
+ void initToClient();
+ void deinitToClient();
+
+ ProgramFragment * getDefaultProgramFragment() const {
+ return mStateFragment.mDefault.get();
+ }
+ ProgramVertex * getDefaultProgramVertex() const {
+ return mStateVertex.mDefault.get();
+ }
+ ProgramFragmentStore * getDefaultProgramFragmentStore() const {
+ return mStateFragmentStore.mDefault.get();
+ }
+ ProgramRaster * getDefaultProgramRaster() const {
+ return mStateRaster.mDefault.get();
+ }
+
+ void addInt32Define(const char* name, int32_t value) {
+ mInt32Defines.add(String8(name), value);
+ }
+
+ void addFloatDefine(const char* name, float value) {
+ mFloatDefines.add(String8(name), value);
+ }
+
+ uint32_t getWidth() const {return mEGL.mWidth;}
+ uint32_t getHeight() const {return mEGL.mHeight;}
+
+
+ ThreadIO mIO;
+ void objDestroyAdd(ObjectBase *);
+
+ // Timers
+ enum Timers {
+ RS_TIMER_IDLE,
+ RS_TIMER_INTERNAL,
+ RS_TIMER_SCRIPT,
+ RS_TIMER_CLEAR_SWAP,
+ _RS_TIMER_TOTAL
+ };
+ uint64_t getTime() const;
+ void timerInit();
+ void timerReset();
+ void timerSet(Timers);
+ void timerPrint();
+ void timerFrame();
+
+ bool checkVersion1_1() const {return (mGL.mMajorVersion > 1) || (mGL.mMinorVersion >= 1); }
+ bool checkVersion2_0() const {return mGL.mMajorVersion >= 2; }
+
+ struct {
+ bool mLogTimes;
+ bool mLogScripts;
+ bool mLogObjects;
+ } props;
+
+ mutable const ObjectBase * mObjHead;
+
+protected:
+ Device *mDev;
+
+ struct {
+ EGLint mNumConfigs;
+ EGLint mMajorVersion;
+ EGLint mMinorVersion;
+ EGLConfig mConfig;
+ EGLContext mContext;
+ EGLSurface mSurface;
+ EGLint mWidth;
+ EGLint mHeight;
+ EGLDisplay mDisplay;
+ } mEGL;
+
+ struct {
+ const uint8_t * mVendor;
+ const uint8_t * mRenderer;
+ const uint8_t * mVersion;
+ const uint8_t * mExtensions;
+
+ uint32_t mMajorVersion;
+ uint32_t mMinorVersion;
+
+ } mGL;
+
+ bool mRunning;
+ bool mExit;
+ bool mUseDepth;
+ bool mPaused;
+
+ pthread_t mThreadId;
+
+ ObjectBaseRef<Script> mRootScript;
+ ObjectBaseRef<ProgramFragment> mFragment;
+ ObjectBaseRef<ProgramVertex> mVertex;
+ ObjectBaseRef<ProgramFragmentStore> mFragmentStore;
+ ObjectBaseRef<ProgramRaster> mRaster;
+
+
+ struct ObjDestroyOOB {
+ pthread_mutex_t mMutex;
+ Vector<ObjectBase *> mDestroyList;
+ bool mNeedToEmpty;
+ };
+ ObjDestroyOOB mObjDestroy;
+ bool objDestroyOOBInit();
+ void objDestroyOOBRun();
+ void objDestroyOOBDestroy();
+
+private:
+ Context();
+
+ void initEGL();
+ void deinitEGL();
+
+ bool runRootScript();
+
+ static void * threadProc(void *);
+
+ Surface *mWndSurface;
+
+ Vector<ObjectBase *> mNames;
+ KeyedVector<String8,int> mInt32Defines;
+ KeyedVector<String8,float> mFloatDefines;
+
+ uint64_t mTimers[_RS_TIMER_TOTAL];
+ Timers mTimerActive;
+ uint64_t mTimeLast;
+ uint64_t mTimeFrame;
+ uint64_t mTimeLastFrame;
+};
+
+}
+}
+#endif
diff --git a/libs/rs/rsDevice.cpp b/libs/rs/rsDevice.cpp
new file mode 100644
index 0000000..b670ad4
--- /dev/null
+++ b/libs/rs/rsDevice.cpp
@@ -0,0 +1,73 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsDevice.h"
+#include "rsContext.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+Device::Device()
+{
+ mForceSW = false;
+
+}
+
+Device::~Device()
+{
+
+}
+
+void Device::addContext(Context *rsc)
+{
+ mContexts.add(rsc);
+}
+
+void Device::removeContext(Context *rsc)
+{
+ for (size_t idx=0; idx < mContexts.size(); idx++) {
+ if (mContexts[idx] == rsc) {
+ mContexts.removeAt(idx);
+ break;
+ }
+ }
+}
+
+
+
+RsDevice rsDeviceCreate()
+{
+ Device * d = new Device();
+ return d;
+}
+
+void rsDeviceDestroy(RsDevice dev)
+{
+ Device * d = static_cast<Device *>(dev);
+ delete d;
+
+}
+
+void rsDeviceSetConfig(RsDevice dev, RsDeviceParam p, int32_t value)
+{
+ Device * d = static_cast<Device *>(dev);
+ if (p == RS_DEVICE_PARAM_FORCE_SOFTWARE_GL) {
+ d->mForceSW = value != 0;
+ return;
+ }
+ rsAssert(0);
+}
+
diff --git a/libs/utils/IInterface.cpp b/libs/rs/rsDevice.h
similarity index 63%
copy from libs/utils/IInterface.cpp
copy to libs/rs/rsDevice.h
index 6ea817887..a8a4e77 100644
--- a/libs/utils/IInterface.cpp
+++ b/libs/rs/rsDevice.h
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2005 The Android Open Source Project
+ * Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,22 +14,37 @@
* limitations under the License.
*/
-#include <utils/IInterface.h>
+#ifndef ANDROID_RS_DEVICE_H
+#define ANDROID_RS_DEVICE_H
+#include "rsUtils.h"
+
+// ---------------------------------------------------------------------------
namespace android {
+namespace renderscript {
-// ---------------------------------------------------------------------------
+class Context;
-sp<IBinder> IInterface::asBinder()
-{
- return this ? onAsBinder() : NULL;
+class Device {
+public:
+ Device();
+ ~Device();
+
+ void addContext(Context *);
+ void removeContext(Context *);
+
+ bool mForceSW;
+
+protected:
+ Vector<Context *> mContexts;
+
+
+};
+
+
+
+
+
}
-
-sp<const IBinder> IInterface::asBinder() const
-{
- return this ? const_cast<IInterface*>(this)->onAsBinder() : NULL;
}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
+#endif
diff --git a/libs/rs/rsElement.cpp b/libs/rs/rsElement.cpp
new file mode 100644
index 0000000..67e4f14
--- /dev/null
+++ b/libs/rs/rsElement.cpp
@@ -0,0 +1,247 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+#include <GLES/gl.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+
+Element::Element(Context *rsc) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ mComponents = NULL;
+ mComponentCount = 0;
+}
+
+Element::Element(Context *rsc, uint32_t count) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ mComponents = new ObjectBaseRef<Component> [count];
+ mComponentCount = count;
+}
+
+Element::~Element()
+{
+ clear();
+}
+
+void Element::clear()
+{
+ delete [] mComponents;
+ mComponents = NULL;
+ mComponentCount = 0;
+}
+
+void Element::setComponent(uint32_t idx, Component *c)
+{
+ rsAssert(!mComponents[idx].get());
+ rsAssert(idx < mComponentCount);
+ mComponents[idx].set(c);
+
+// Fixme: This should probably not be here
+ c->incUserRef();
+}
+
+
+size_t Element::getSizeBits() const
+{
+ size_t total = 0;
+ for (size_t ct=0; ct < mComponentCount; ct++) {
+ total += mComponents[ct]->getBits();
+ }
+ return total;
+}
+
+size_t Element::getComponentOffsetBits(uint32_t componentNumber) const
+{
+ size_t offset = 0;
+ for (uint32_t ct = 0; ct < componentNumber; ct++) {
+ offset += mComponents[ct]->getBits();
+ }
+ return offset;
+}
+
+uint32_t Element::getGLType() const
+{
+ int bits[4];
+
+ if (mComponentCount > 4) {
+ return 0;
+ }
+
+ for (uint32_t ct=0; ct < mComponentCount; ct++) {
+ bits[ct] = mComponents[ct]->getBits();
+ if (mComponents[ct]->getType() != Component::UNSIGNED) {
+ return 0;
+ }
+ if (!mComponents[ct]->getIsNormalized()) {
+ return 0;
+ }
+ }
+
+ switch(mComponentCount) {
+ case 1:
+ if (bits[0] == 8) {
+ return GL_UNSIGNED_BYTE;
+ }
+ return 0;
+ case 2:
+ if ((bits[0] == 8) &&
+ (bits[1] == 8)) {
+ return GL_UNSIGNED_BYTE;
+ }
+ return 0;
+ case 3:
+ if ((bits[0] == 8) &&
+ (bits[1] == 8) &&
+ (bits[2] == 8)) {
+ return GL_UNSIGNED_BYTE;
+ }
+ if ((bits[0] == 5) &&
+ (bits[1] == 6) &&
+ (bits[2] == 5)) {
+ return GL_UNSIGNED_SHORT_5_6_5;
+ }
+ return 0;
+ case 4:
+ if ((bits[0] == 8) &&
+ (bits[1] == 8) &&
+ (bits[2] == 8) &&
+ (bits[3] == 8)) {
+ return GL_UNSIGNED_BYTE;
+ }
+ if ((bits[0] == 4) &&
+ (bits[1] == 4) &&
+ (bits[2] == 4) &&
+ (bits[3] == 4)) {
+ return GL_UNSIGNED_SHORT_4_4_4_4;
+ }
+ if ((bits[0] == 5) &&
+ (bits[1] == 5) &&
+ (bits[2] == 5) &&
+ (bits[3] == 1)) {
+ return GL_UNSIGNED_SHORT_5_5_5_1;
+ }
+ }
+ return 0;
+}
+
+uint32_t Element::getGLFormat() const
+{
+ switch(mComponentCount) {
+ case 1:
+ if (mComponents[0]->getKind() == Component::ALPHA) {
+ return GL_ALPHA;
+ }
+ if (mComponents[0]->getKind() == Component::LUMINANCE) {
+ return GL_LUMINANCE;
+ }
+ break;
+ case 2:
+ if ((mComponents[0]->getKind() == Component::LUMINANCE) &&
+ (mComponents[1]->getKind() == Component::ALPHA)) {
+ return GL_LUMINANCE_ALPHA;
+ }
+ break;
+ case 3:
+ if ((mComponents[0]->getKind() == Component::RED) &&
+ (mComponents[1]->getKind() == Component::GREEN) &&
+ (mComponents[2]->getKind() == Component::BLUE)) {
+ return GL_RGB;
+ }
+ break;
+ case 4:
+ if ((mComponents[0]->getKind() == Component::RED) &&
+ (mComponents[1]->getKind() == Component::GREEN) &&
+ (mComponents[2]->getKind() == Component::BLUE) &&
+ (mComponents[3]->getKind() == Component::ALPHA)) {
+ return GL_RGBA;
+ }
+ break;
+ }
+ return 0;
+}
+
+
+void Element::dumpLOGV(const char *prefix) const
+{
+ ObjectBase::dumpLOGV(prefix);
+ LOGV("%s Element: components %i, size %i", prefix, mComponentCount, getSizeBytes());
+ for (uint32_t ct = 0; ct < mComponentCount; ct++) {
+ char buf[1024];
+ sprintf(buf, "%s component %i: ", prefix, ct);
+ mComponents[ct]->dumpLOGV(buf);
+ }
+}
+
+ElementState::ElementState()
+{
+}
+
+ElementState::~ElementState()
+{
+}
+
+/////////////////////////////////////////
+//
+
+namespace android {
+namespace renderscript {
+
+void rsi_ElementBegin(Context *rsc)
+{
+ rsc->mStateElement.mComponentBuildList.clear();
+}
+
+void rsi_ElementAdd(Context *rsc, RsDataKind dk, RsDataType dt, bool isNormalized, size_t bits, const char *name)
+{
+ ElementState * sec = &rsc->mStateElement;
+
+ rsAssert(bits > 0);
+
+ Component *c = new Component(rsc,
+ static_cast<Component::DataKind>(dk),
+ static_cast<Component::DataType>(dt),
+ isNormalized,
+ bits,
+ name);
+ sec->mComponentBuildList.add(c);
+}
+
+RsElement rsi_ElementCreate(Context *rsc)
+{
+ ElementState * sec = &rsc->mStateElement;
+ Element *se = new Element(rsc, sec->mComponentBuildList.size());
+
+ rsAssert(se->getComponentCount() > 0);
+
+ for (size_t ct = 0; ct < se->getComponentCount(); ct++) {
+ se->setComponent(ct, sec->mComponentBuildList[ct]);
+ }
+
+ rsc->mStateElement.mComponentBuildList.clear();
+ se->incUserRef();
+ return se;
+}
+
+
+}
+}
diff --git a/libs/rs/rsElement.h b/libs/rs/rsElement.h
new file mode 100644
index 0000000..b41c552
--- /dev/null
+++ b/libs/rs/rsElement.h
@@ -0,0 +1,80 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_STRUCTURED_ELEMENT_H
+#define ANDROID_STRUCTURED_ELEMENT_H
+
+#include "rsComponent.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+// An element is a group of Components that occupies one cell in a structure.
+class Element : public ObjectBase
+{
+public:
+ Element(Context *, uint32_t count);
+ ~Element();
+
+
+ void setComponent(uint32_t idx, Component *c);
+
+ uint32_t getGLType() const;
+ uint32_t getGLFormat() const;
+
+
+ size_t getSizeBits() const;
+ size_t getSizeBytes() const {
+ return (getSizeBits() + 7) >> 3;
+ }
+
+ size_t getComponentOffsetBits(uint32_t componentNumber) const;
+ size_t getComponentOffsetBytes(uint32_t componentNumber) const {
+ return (getComponentOffsetBits(componentNumber) + 7) >> 3;
+ }
+
+ uint32_t getComponentCount() const {return mComponentCount;}
+ Component * getComponent(uint32_t idx) const {return mComponents[idx].get();}
+
+
+ void dumpLOGV(const char *prefix) const;
+
+protected:
+ // deallocate any components that are part of this element.
+ void clear();
+
+ size_t mComponentCount;
+ ObjectBaseRef<Component> * mComponents;
+ //uint32_t *mOffsetTable;
+
+ Element(Context *);
+};
+
+
+class ElementState {
+public:
+ ElementState();
+ ~ElementState();
+
+ Vector<Component *> mComponentBuildList;
+};
+
+
+}
+}
+#endif //ANDROID_STRUCTURED_ELEMENT_H
diff --git a/libs/rs/rsFileA3D.cpp b/libs/rs/rsFileA3D.cpp
new file mode 100644
index 0000000..c566665
--- /dev/null
+++ b/libs/rs/rsFileA3D.cpp
@@ -0,0 +1,384 @@
+
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+
+#include <utils/String8.h>
+#include "rsFileA3D.h"
+
+#include "rsMesh.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+
+
+FileA3D::FileA3D()
+{
+ mRsc = NULL;
+}
+
+FileA3D::~FileA3D()
+{
+}
+
+bool FileA3D::load(Context *rsc, FILE *f)
+{
+ char magicString[12];
+ size_t len;
+
+ LOGE("file open 1");
+ len = fread(magicString, 1, 12, f);
+ if ((len != 12) ||
+ memcmp(magicString, "Android3D_ff", 12)) {
+ return false;
+ }
+
+ LOGE("file open 2");
+ len = fread(&mMajorVersion, 1, sizeof(mMajorVersion), f);
+ if (len != sizeof(mMajorVersion)) {
+ return false;
+ }
+
+ LOGE("file open 3");
+ len = fread(&mMinorVersion, 1, sizeof(mMinorVersion), f);
+ if (len != sizeof(mMinorVersion)) {
+ return false;
+ }
+
+ LOGE("file open 4");
+ uint32_t flags;
+ len = fread(&flags, 1, sizeof(flags), f);
+ if (len != sizeof(flags)) {
+ return false;
+ }
+ mUse64BitOffsets = (flags & 1) != 0;
+
+ LOGE("file open 64bit = %i", mUse64BitOffsets);
+
+ if (mUse64BitOffsets) {
+ len = fread(&mDataSize, 1, sizeof(mDataSize), f);
+ if (len != sizeof(mDataSize)) {
+ return false;
+ }
+ } else {
+ uint32_t tmp;
+ len = fread(&tmp, 1, sizeof(tmp), f);
+ if (len != sizeof(tmp)) {
+ return false;
+ }
+ mDataSize = tmp;
+ }
+
+ LOGE("file open size = %lli", mDataSize);
+
+ // We should know enough to read the file in at this point.
+ fseek(f, SEEK_SET, 0);
+ mAlloc= malloc(mDataSize);
+ if (!mAlloc) {
+ return false;
+ }
+ mData = (uint8_t *)mAlloc;
+ len = fread(mAlloc, 1, mDataSize, f);
+ if (len != mDataSize) {
+ return false;
+ }
+
+ LOGE("file start processing");
+ return process(rsc);
+}
+
+bool FileA3D::processIndex(Context *rsc, A3DIndexEntry *ie)
+{
+ bool ret = false;
+ IO io(mData + ie->mOffset, mUse64BitOffsets);
+
+ LOGE("process index, type %i", ie->mType);
+
+ switch(ie->mType) {
+ case CHUNK_ELEMENT:
+ processChunk_Element(rsc, &io, ie);
+ break;
+ case CHUNK_ELEMENT_SOURCE:
+ processChunk_ElementSource(rsc, &io, ie);
+ break;
+ case CHUNK_VERTICIES:
+ processChunk_Verticies(rsc, &io, ie);
+ break;
+ case CHUNK_MESH:
+ processChunk_Mesh(rsc, &io, ie);
+ break;
+ case CHUNK_PRIMITIVE:
+ processChunk_Primitive(rsc, &io, ie);
+ break;
+ default:
+ LOGE("FileA3D Unknown chunk type");
+ break;
+ }
+ return (ie->mRsObj != NULL);
+}
+
+bool FileA3D::process(Context *rsc)
+{
+ LOGE("process");
+ IO io(mData + 12, mUse64BitOffsets);
+ bool ret = true;
+
+ // Build the index first
+ LOGE("process 1");
+ io.loadU32(); // major version, already loaded
+ io.loadU32(); // minor version, already loaded
+ LOGE("process 2");
+
+ io.loadU32(); // flags
+ io.loadOffset(); // filesize, already loaded.
+ LOGE("process 4");
+ uint64_t mIndexOffset = io.loadOffset();
+ uint64_t mStringOffset = io.loadOffset();
+
+ LOGE("process mIndexOffset= 0x%016llx", mIndexOffset);
+ LOGE("process mStringOffset= 0x%016llx", mStringOffset);
+
+ IO index(mData + mIndexOffset, mUse64BitOffsets);
+ IO stringTable(mData + mStringOffset, mUse64BitOffsets);
+
+ uint32_t stringEntryCount = stringTable.loadU32();
+ LOGE("stringEntryCount %i", stringEntryCount);
+ mStrings.setCapacity(stringEntryCount);
+ mStringIndexValues.setCapacity(stringEntryCount);
+ if (stringEntryCount) {
+ uint32_t stringType = stringTable.loadU32();
+ LOGE("stringType %i", stringType);
+ rsAssert(stringType==0);
+ for (uint32_t ct = 0; ct < stringEntryCount; ct++) {
+ uint64_t offset = stringTable.loadOffset();
+ LOGE("string offset 0x%016llx", offset);
+ IO tmp(mData + offset, mUse64BitOffsets);
+ String8 s;
+ tmp.loadString(&s);
+ LOGE("string %s", s.string());
+ mStrings.push(s);
+ }
+ }
+
+ LOGE("strings done");
+ uint32_t indexEntryCount = index.loadU32();
+ LOGE("index count %i", indexEntryCount);
+ mIndex.setCapacity(indexEntryCount);
+ for (uint32_t ct = 0; ct < indexEntryCount; ct++) {
+ A3DIndexEntry e;
+ uint32_t stringIndex = index.loadU32();
+ LOGE("index %i", ct);
+ LOGE(" string index %i", stringIndex);
+ e.mType = (A3DChunkType)index.loadU32();
+ LOGE(" type %i", e.mType);
+ e.mOffset = index.loadOffset();
+ LOGE(" offset 0x%016llx", e.mOffset);
+
+ if (stringIndex && (stringIndex < mStrings.size())) {
+ e.mID = mStrings[stringIndex];
+ mStringIndexValues.editItemAt(stringIndex) = ct;
+ LOGE(" id %s", e.mID.string());
+ }
+
+ mIndex.push(e);
+ }
+ LOGE("index done");
+
+ // At this point the index should be fully populated.
+ // We can now walk though it and load all the objects.
+ for (uint32_t ct = 0; ct < indexEntryCount; ct++) {
+ LOGE("processing index entry %i", ct);
+ processIndex(rsc, &mIndex.editItemAt(ct));
+ }
+
+ return ret;
+}
+
+
+FileA3D::IO::IO(const uint8_t *buf, bool use64)
+{
+ mData = buf;
+ mPos = 0;
+ mUse64 = use64;
+}
+
+uint64_t FileA3D::IO::loadOffset()
+{
+ uint64_t tmp;
+ if (mUse64) {
+ mPos = (mPos + 7) & (~7);
+ tmp = reinterpret_cast<const uint64_t *>(&mData[mPos])[0];
+ mPos += sizeof(uint64_t);
+ return tmp;
+ }
+ return loadU32();
+}
+
+void FileA3D::IO::loadString(String8 *s)
+{
+ LOGE("loadString");
+ uint32_t len = loadU32();
+ LOGE("loadString len %i", len);
+ s->setTo((const char *)&mData[mPos], len);
+ mPos += len;
+}
+
+
+void FileA3D::processChunk_Mesh(Context *rsc, IO *io, A3DIndexEntry *ie)
+{
+ Mesh * m = new Mesh(rsc);
+
+ m->mPrimitivesCount = io->loadU32();
+ m->mPrimitives = new Mesh::Primitive_t *[m->mPrimitivesCount];
+
+ for (uint32_t ct = 0; ct < m->mPrimitivesCount; ct++) {
+ uint32_t index = io->loadU32();
+
+ m->mPrimitives[ct] = (Mesh::Primitive_t *)mIndex[index].mRsObj;
+ }
+ ie->mRsObj = m;
+}
+
+void FileA3D::processChunk_Primitive(Context *rsc, IO *io, A3DIndexEntry *ie)
+{
+ Mesh::Primitive_t * p = new Mesh::Primitive_t;
+
+ p->mIndexCount = io->loadU32();
+ uint32_t vertIdx = io->loadU32();
+ p->mRestartCounts = io->loadU16();
+ uint32_t bits = io->loadU8();
+ p->mType = (RsPrimitive)io->loadU8();
+
+ LOGE("processChunk_Primitive count %i, bits %i", p->mIndexCount, bits);
+
+ p->mVerticies = (Mesh::Verticies_t *)mIndex[vertIdx].mRsObj;
+
+ p->mIndicies = new uint16_t[p->mIndexCount];
+ for (uint32_t ct = 0; ct < p->mIndexCount; ct++) {
+ switch(bits) {
+ case 8:
+ p->mIndicies[ct] = io->loadU8();
+ break;
+ case 16:
+ p->mIndicies[ct] = io->loadU16();
+ break;
+ case 32:
+ p->mIndicies[ct] = io->loadU32();
+ break;
+ }
+ LOGE(" idx %i", p->mIndicies[ct]);
+ }
+
+ if (p->mRestartCounts) {
+ p->mRestarts = new uint16_t[p->mRestartCounts];
+ for (uint32_t ct = 0; ct < p->mRestartCounts; ct++) {
+ switch(bits) {
+ case 8:
+ p->mRestarts[ct] = io->loadU8();
+ break;
+ case 16:
+ p->mRestarts[ct] = io->loadU16();
+ break;
+ case 32:
+ p->mRestarts[ct] = io->loadU32();
+ break;
+ }
+ LOGE(" idx %i", p->mRestarts[ct]);
+ }
+ } else {
+ p->mRestarts = NULL;
+ }
+
+ ie->mRsObj = p;
+}
+
+void FileA3D::processChunk_Verticies(Context *rsc, IO *io, A3DIndexEntry *ie)
+{
+ Mesh::Verticies_t *cv = new Mesh::Verticies_t;
+ cv->mAllocationCount = io->loadU32();
+ cv->mAllocations = new Allocation *[cv->mAllocationCount];
+ LOGE("processChunk_Verticies count %i", cv->mAllocationCount);
+ for (uint32_t ct = 0; ct < cv->mAllocationCount; ct++) {
+ uint32_t i = io->loadU32();
+ cv->mAllocations[ct] = (Allocation *)mIndex[i].mRsObj;
+ LOGE(" idx %i", i);
+ }
+ ie->mRsObj = cv;
+}
+
+void FileA3D::processChunk_Element(Context *rsc, IO *io, A3DIndexEntry *ie)
+{
+ rsi_ElementBegin(rsc);
+
+ uint32_t count = io->loadU32();
+ LOGE("processChunk_Element count %i", count);
+ while (count--) {
+ RsDataKind dk = (RsDataKind)io->loadU8();
+ RsDataType dt = (RsDataType)io->loadU8();
+ uint32_t bits = io->loadU8();
+ bool isNorm = io->loadU8() != 0;
+ LOGE(" %i %i %i %i", dk, dt, bits, isNorm);
+ rsi_ElementAdd(rsc, dk, dt, isNorm, bits, 0);
+ }
+ LOGE("processChunk_Element create");
+ ie->mRsObj = rsi_ElementCreate(rsc);
+}
+
+void FileA3D::processChunk_ElementSource(Context *rsc, IO *io, A3DIndexEntry *ie)
+{
+ uint32_t index = io->loadU32();
+ uint32_t count = io->loadU32();
+
+ LOGE("processChunk_ElementSource count %i, index %i", count, index);
+
+ RsElement e = (RsElement)mIndex[index].mRsObj;
+
+ RsAllocation a = rsi_AllocationCreateSized(rsc, e, count);
+ Allocation * alloc = static_cast<Allocation *>(a);
+
+ float * data = (float *)alloc->getPtr();
+ while(count--) {
+ *data = io->loadF();
+ LOGE(" %f", *data);
+ data++;
+ }
+ ie->mRsObj = alloc;
+}
+
+namespace android {
+namespace renderscript {
+
+
+RsFile rsi_FileOpen(Context *rsc, char const *path, unsigned int len)
+{
+ FileA3D *fa3d = new FileA3D;
+
+ FILE *f = fopen("/sdcard/test.a3d", "rb");
+ if (f) {
+ fa3d->load(rsc, f);
+ fclose(f);
+ return fa3d;
+ }
+ delete fa3d;
+ return NULL;
+}
+
+
+}
+}
diff --git a/libs/rs/rsFileA3D.h b/libs/rs/rsFileA3D.h
new file mode 100644
index 0000000..9ee08ec
--- /dev/null
+++ b/libs/rs/rsFileA3D.h
@@ -0,0 +1,122 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_FILE_A3D_H
+#define ANDROID_RS_FILE_A3D_H
+
+#include "RenderScript.h"
+#include "rsFileA3DDecls.h"
+#include "rsMesh.h"
+
+#include <utils/String8.h>
+#include <stdio.h>
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class FileA3D
+{
+public:
+ FileA3D();
+ ~FileA3D();
+
+ uint32_t mMajorVersion;
+ uint32_t mMinorVersion;
+ uint64_t mIndexOffset;
+ uint64_t mStringTableOffset;
+ bool mUse64BitOffsets;
+
+ struct A3DIndexEntry {
+ String8 mID;
+ A3DChunkType mType;
+ uint64_t mOffset;
+ void * mRsObj;
+ };
+
+ bool load(Context *rsc, FILE *f);
+
+protected:
+ class IO
+ {
+ public:
+ IO(const uint8_t *, bool use64);
+
+ float loadF() {
+ mPos = (mPos + 3) & (~3);
+ float tmp = reinterpret_cast<const float *>(&mData[mPos])[0];
+ mPos += sizeof(float);
+ return tmp;
+ }
+ int32_t loadI32() {
+ mPos = (mPos + 3) & (~3);
+ int32_t tmp = reinterpret_cast<const int32_t *>(&mData[mPos])[0];
+ mPos += sizeof(int32_t);
+ return tmp;
+ }
+ uint32_t loadU32() {
+ mPos = (mPos + 3) & (~3);
+ uint32_t tmp = reinterpret_cast<const uint32_t *>(&mData[mPos])[0];
+ mPos += sizeof(uint32_t);
+ return tmp;
+ }
+ uint16_t loadU16() {
+ mPos = (mPos + 1) & (~1);
+ uint16_t tmp = reinterpret_cast<const uint16_t *>(&mData[mPos])[0];
+ mPos += sizeof(uint16_t);
+ return tmp;
+ }
+ uint8_t loadU8() {
+ uint8_t tmp = reinterpret_cast<const uint8_t *>(&mData[mPos])[0];
+ mPos += sizeof(uint8_t);
+ return tmp;
+ }
+ uint64_t loadOffset();
+ void loadString(String8 *s);
+ uint64_t getPos() const {return mPos;}
+ const uint8_t * getPtr() const;
+ protected:
+ const uint8_t * mData;
+ uint64_t mPos;
+ bool mUse64;
+ };
+
+
+ bool process(Context *rsc);
+ bool processIndex(Context *rsc, A3DIndexEntry *);
+ void processChunk_Mesh(Context *rsc, IO *io, A3DIndexEntry *ie);
+ void processChunk_Primitive(Context *rsc, IO *io, A3DIndexEntry *ie);
+ void processChunk_Verticies(Context *rsc, IO *io, A3DIndexEntry *ie);
+ void processChunk_Element(Context *rsc, IO *io, A3DIndexEntry *ie);
+ void processChunk_ElementSource(Context *rsc, IO *io, A3DIndexEntry *ie);
+
+ const uint8_t * mData;
+ void * mAlloc;
+ uint64_t mDataSize;
+ Context * mRsc;
+
+ Vector<A3DIndexEntry> mIndex;
+ Vector<String8> mStrings;
+ Vector<uint32_t> mStringIndexValues;
+
+};
+
+
+}
+}
+#endif //ANDROID_RS_FILE_A3D_H
+
+
diff --git a/libs/rs/rsFileA3DDecls.h b/libs/rs/rsFileA3DDecls.h
new file mode 100644
index 0000000..2a08bd3
--- /dev/null
+++ b/libs/rs/rsFileA3DDecls.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_FILE_A3D_DECLS_H
+#define ANDROID_RS_FILE_A3D_DECLS_H
+
+
+#define A3D_MAGIC_KEY "Android3D_ff"
+
+namespace android {
+namespace renderscript {
+
+ enum A3DChunkType {
+ CHUNK_EMPTY,
+
+ CHUNK_ELEMENT,
+ CHUNK_ELEMENT_SOURCE,
+ CHUNK_VERTICIES,
+ CHUNK_MESH,
+ CHUNK_PRIMITIVE,
+
+ CHUNK_LAST
+ };
+
+
+}
+}
+#endif //ANDROID_RS_FILE_A3D_H
+
+
+
diff --git a/libs/rs/rsHandcode.h b/libs/rs/rsHandcode.h
new file mode 100644
index 0000000..800eddd
--- /dev/null
+++ b/libs/rs/rsHandcode.h
@@ -0,0 +1,47 @@
+
+#define DATA_SYNC_SIZE 1024
+
+static inline void rsHCAPI_AllocationData (RsContext rsc, RsAllocation va, const void * data, uint32_t sizeBytes)
+{
+ ThreadIO *io = &((Context *)rsc)->mIO;
+ uint32_t size = sizeof(RS_CMD_AllocationData);
+ if (sizeBytes < DATA_SYNC_SIZE) {
+ size += (sizeBytes + 3) & ~3;
+ }
+ RS_CMD_AllocationData *cmd = static_cast<RS_CMD_AllocationData *>(io->mToCore.reserve(size));
+ cmd->va = va;
+ cmd->bytes = sizeBytes;
+ cmd->data = data;
+ if (sizeBytes < DATA_SYNC_SIZE) {
+ cmd->data = (void *)(cmd+1);
+ memcpy(cmd+1, data, sizeBytes);
+ io->mToCore.commit(RS_CMD_ID_AllocationData, size);
+ } else {
+ io->mToCore.commitSync(RS_CMD_ID_AllocationData, size);
+ }
+}
+
+
+static inline void rsHCAPI_Allocation1DSubData (RsContext rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void * data, uint32_t sizeBytes)
+{
+ ThreadIO *io = &((Context *)rsc)->mIO;
+ uint32_t size = sizeof(RS_CMD_Allocation1DSubData);
+ if (sizeBytes < DATA_SYNC_SIZE) {
+ size += (sizeBytes + 3) & ~3;
+ }
+ RS_CMD_Allocation1DSubData *cmd = static_cast<RS_CMD_Allocation1DSubData *>(io->mToCore.reserve(size));
+ cmd->va = va;
+ cmd->xoff = xoff;
+ cmd->count = count;
+ cmd->data = data;
+ cmd->bytes = sizeBytes;
+ if (sizeBytes < DATA_SYNC_SIZE) {
+ cmd->data = (void *)(cmd+1);
+ memcpy(cmd+1, data, sizeBytes);
+ io->mToCore.commit(RS_CMD_ID_Allocation1DSubData, size);
+ } else {
+ io->mToCore.commitSync(RS_CMD_ID_Allocation1DSubData, size);
+ }
+
+}
+
diff --git a/libs/rs/rsLight.cpp b/libs/rs/rsLight.cpp
new file mode 100644
index 0000000..6f2cf3e
--- /dev/null
+++ b/libs/rs/rsLight.cpp
@@ -0,0 +1,130 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+#include <GLES/gl.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+
+Light::Light(Context *rsc, bool isLocal, bool isMono) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ mIsLocal = isLocal;
+ mIsMono = isMono;
+
+ mPosition[0] = 0;
+ mPosition[1] = 0;
+ mPosition[2] = 1;
+ mPosition[3] = 0;
+
+ mColor[0] = 1.f;
+ mColor[1] = 1.f;
+ mColor[2] = 1.f;
+ mColor[3] = 1.f;
+}
+
+Light::~Light()
+{
+}
+
+void Light::setPosition(float x, float y, float z)
+{
+ mPosition[0] = x;
+ mPosition[1] = y;
+ mPosition[2] = z;
+}
+
+void Light::setColor(float r, float g, float b)
+{
+ mColor[0] = r;
+ mColor[1] = g;
+ mColor[2] = b;
+}
+
+void Light::setupGL(uint32_t num) const
+{
+ glLightfv(GL_LIGHT0 + num, GL_DIFFUSE, mColor);
+ glLightfv(GL_LIGHT0 + num, GL_SPECULAR, mColor);
+ glLightfv(GL_LIGHT0 + num, GL_POSITION, mPosition);
+}
+
+////////////////////////////////////////////
+
+LightState::LightState()
+{
+ clear();
+}
+
+LightState::~LightState()
+{
+}
+
+void LightState::clear()
+{
+ mIsLocal = false;
+ mIsMono = false;
+}
+
+
+////////////////////////////////////////////////////
+//
+
+namespace android {
+namespace renderscript {
+
+void rsi_LightBegin(Context *rsc)
+{
+ rsc->mStateLight.clear();
+}
+
+void rsi_LightSetLocal(Context *rsc, bool isLocal)
+{
+ rsc->mStateLight.mIsLocal = isLocal;
+}
+
+void rsi_LightSetMonochromatic(Context *rsc, bool isMono)
+{
+ rsc->mStateLight.mIsMono = isMono;
+}
+
+RsLight rsi_LightCreate(Context *rsc)
+{
+ Light *l = new Light(rsc, rsc->mStateLight.mIsLocal,
+ rsc->mStateLight.mIsMono);
+ l->incUserRef();
+ return l;
+}
+
+void rsi_LightSetColor(Context *rsc, RsLight vl, float r, float g, float b)
+{
+ Light *l = static_cast<Light *>(vl);
+ l->setColor(r, g, b);
+}
+
+void rsi_LightSetPosition(Context *rsc, RsLight vl, float x, float y, float z)
+{
+ Light *l = static_cast<Light *>(vl);
+ l->setPosition(x, y, z);
+}
+
+
+
+}
+}
diff --git a/libs/rs/rsLight.h b/libs/rs/rsLight.h
new file mode 100644
index 0000000..d8796e6
--- /dev/null
+++ b/libs/rs/rsLight.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_LIGHT_H
+#define ANDROID_LIGHT_H
+
+
+#include "rsObjectBase.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+// An element is a group of Components that occupies one cell in a structure.
+class Light : public ObjectBase
+{
+public:
+ Light(Context *, bool isLocal, bool isMono);
+ virtual ~Light();
+
+ // Values, mutable after creation.
+ void setPosition(float x, float y, float z);
+ void setColor(float r, float g, float b);
+
+ void setupGL(uint32_t num) const;
+
+protected:
+ float mColor[4];
+ float mPosition[4];
+ bool mIsLocal;
+ bool mIsMono;
+};
+
+
+class LightState {
+public:
+ LightState();
+ ~LightState();
+
+ void clear();
+
+ bool mIsMono;
+ bool mIsLocal;
+};
+
+
+}
+}
+#endif //ANDROID_LIGHT_H
+
diff --git a/libs/rs/rsLocklessFifo.cpp b/libs/rs/rsLocklessFifo.cpp
new file mode 100644
index 0000000..085a81e
--- /dev/null
+++ b/libs/rs/rsLocklessFifo.cpp
@@ -0,0 +1,270 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsLocklessFifo.h"
+
+using namespace android;
+
+
+LocklessCommandFifo::LocklessCommandFifo()
+{
+}
+
+LocklessCommandFifo::~LocklessCommandFifo()
+{
+ if (!mInShutdown) {
+ shutdown();
+ }
+ free(mBuffer);
+}
+
+void LocklessCommandFifo::shutdown()
+{
+ mInShutdown = true;
+ mSignalToWorker.set();
+}
+
+bool LocklessCommandFifo::init(uint32_t sizeInBytes)
+{
+ // Add room for a buffer reset command
+ mBuffer = static_cast<uint8_t *>(malloc(sizeInBytes + 4));
+ if (!mBuffer) {
+ LOGE("LocklessFifo allocation failure");
+ return false;
+ }
+
+ if (!mSignalToControl.init() || !mSignalToWorker.init()) {
+ LOGE("Signal setup failed");
+ free(mBuffer);
+ return false;
+ }
+
+ mInShutdown = false;
+ mSize = sizeInBytes;
+ mPut = mBuffer;
+ mGet = mBuffer;
+ mEnd = mBuffer + (sizeInBytes) - 1;
+ dumpState("init");
+ return true;
+}
+
+uint32_t LocklessCommandFifo::getFreeSpace() const
+{
+ int32_t freeSpace = 0;
+ //dumpState("getFreeSpace");
+
+ if (mPut >= mGet) {
+ freeSpace = mEnd - mPut;
+ } else {
+ freeSpace = mGet - mPut;
+ }
+
+ if (freeSpace < 0) {
+ freeSpace = 0;
+ }
+ return freeSpace;
+}
+
+bool LocklessCommandFifo::isEmpty() const
+{
+ return mPut == mGet;
+}
+
+
+void * LocklessCommandFifo::reserve(uint32_t sizeInBytes)
+{
+ // Add space for command header and loop token;
+ sizeInBytes += 8;
+
+ //dumpState("reserve");
+ if (getFreeSpace() < sizeInBytes) {
+ makeSpace(sizeInBytes);
+ }
+
+ return mPut + 4;
+}
+
+void LocklessCommandFifo::commit(uint32_t command, uint32_t sizeInBytes)
+{
+ if (mInShutdown) {
+ return;
+ }
+ //dumpState("commit 1");
+ reinterpret_cast<uint16_t *>(mPut)[0] = command;
+ reinterpret_cast<uint16_t *>(mPut)[1] = sizeInBytes;
+ mPut += ((sizeInBytes + 3) & ~3) + 4;
+ //dumpState("commit 2");
+ mSignalToWorker.set();
+}
+
+void LocklessCommandFifo::commitSync(uint32_t command, uint32_t sizeInBytes)
+{
+ if (mInShutdown) {
+ return;
+ }
+ commit(command, sizeInBytes);
+ flush();
+}
+
+void LocklessCommandFifo::flush()
+{
+ //dumpState("flush 1");
+ while(mPut != mGet) {
+ mSignalToControl.wait();
+ }
+ //dumpState("flush 2");
+}
+
+const void * LocklessCommandFifo::get(uint32_t *command, uint32_t *bytesData)
+{
+ while(1) {
+ //dumpState("get");
+ while(isEmpty() && !mInShutdown) {
+ mSignalToControl.set();
+ mSignalToWorker.wait();
+ }
+
+ if (mInShutdown) {
+ *command = 0;
+ *bytesData = 0;
+ return 0;
+ }
+
+ *command = reinterpret_cast<const uint16_t *>(mGet)[0];
+ *bytesData = reinterpret_cast<const uint16_t *>(mGet)[1];
+ if (*command) {
+ // non-zero command is valid
+ return mGet+4;
+ }
+
+ // zero command means reset to beginning.
+ mGet = mBuffer;
+ }
+}
+
+void LocklessCommandFifo::next()
+{
+ uint32_t bytes = reinterpret_cast<const uint16_t *>(mGet)[1];
+ mGet += ((bytes + 3) & ~3) + 4;
+ if (isEmpty()) {
+ mSignalToControl.set();
+ }
+ //dumpState("next");
+}
+
+void LocklessCommandFifo::makeSpace(uint32_t bytes)
+{
+ //dumpState("make space");
+ if ((mPut+bytes) > mEnd) {
+ // Need to loop regardless of where get is.
+ while((mGet > mPut) && (mBuffer+4 >= mGet)) {
+ usleep(100);
+ }
+
+ // Toss in a reset then the normal wait for space will do the rest.
+ reinterpret_cast<uint16_t *>(mPut)[0] = 0;
+ reinterpret_cast<uint16_t *>(mPut)[1] = 0;
+ mPut = mBuffer;
+ }
+
+ // it will fit here so we just need to wait for space.
+ while(getFreeSpace() < bytes) {
+ usleep(100);
+ }
+
+}
+
+void LocklessCommandFifo::dumpState(const char *s) const
+{
+ LOGV("%s put %p, get %p, buf %p, end %p", s, mPut, mGet, mBuffer, mEnd);
+}
+
+LocklessCommandFifo::Signal::Signal()
+{
+ mSet = true;
+}
+
+LocklessCommandFifo::Signal::~Signal()
+{
+ pthread_mutex_destroy(&mMutex);
+ pthread_cond_destroy(&mCondition);
+}
+
+bool LocklessCommandFifo::Signal::init()
+{
+ int status = pthread_mutex_init(&mMutex, NULL);
+ if (status) {
+ LOGE("LocklessFifo mutex init failure");
+ return false;
+ }
+
+ status = pthread_cond_init(&mCondition, NULL);
+ if (status) {
+ LOGE("LocklessFifo condition init failure");
+ pthread_mutex_destroy(&mMutex);
+ return false;
+ }
+
+ return true;
+}
+
+void LocklessCommandFifo::Signal::set()
+{
+ int status;
+
+ status = pthread_mutex_lock(&mMutex);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i locking for set condition.", status);
+ return;
+ }
+
+ mSet = true;
+
+ status = pthread_cond_signal(&mCondition);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i on set condition.", status);
+ }
+
+ status = pthread_mutex_unlock(&mMutex);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i unlocking for set condition.", status);
+ }
+}
+
+void LocklessCommandFifo::Signal::wait()
+{
+ int status;
+
+ status = pthread_mutex_lock(&mMutex);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i locking for condition.", status);
+ return;
+ }
+
+ if (!mSet) {
+ status = pthread_cond_wait(&mCondition, &mMutex);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i waiting on condition.", status);
+ }
+ }
+ mSet = false;
+
+ status = pthread_mutex_unlock(&mMutex);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i unlocking for condition.", status);
+ }
+}
+
diff --git a/libs/rs/rsLocklessFifo.h b/libs/rs/rsLocklessFifo.h
new file mode 100644
index 0000000..d0a4356
--- /dev/null
+++ b/libs/rs/rsLocklessFifo.h
@@ -0,0 +1,91 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_LOCKLESS_FIFO_H
+#define ANDROID_RS_LOCKLESS_FIFO_H
+
+
+#include "rsUtils.h"
+
+namespace android {
+
+
+// A simple FIFO to be used as a producer / consumer between two
+// threads. One is writer and one is reader. The common cases
+// will not require locking. It is not threadsafe for multiple
+// readers or writers by design.
+
+class LocklessCommandFifo
+{
+public:
+ bool init(uint32_t size);
+ void shutdown();
+
+ LocklessCommandFifo();
+ ~LocklessCommandFifo();
+
+
+protected:
+ class Signal {
+ public:
+ Signal();
+ ~Signal();
+
+ bool init();
+
+ void set();
+ void wait();
+
+ protected:
+ bool mSet;
+ pthread_mutex_t mMutex;
+ pthread_cond_t mCondition;
+ };
+
+ uint8_t * volatile mPut;
+ uint8_t * volatile mGet;
+ uint8_t * mBuffer;
+ uint8_t * mEnd;
+ uint8_t mSize;
+ bool mInShutdown;
+
+ Signal mSignalToWorker;
+ Signal mSignalToControl;
+
+
+
+public:
+ void * reserve(uint32_t bytes);
+ void commit(uint32_t command, uint32_t bytes);
+ void commitSync(uint32_t command, uint32_t bytes);
+
+ void flush();
+ const void * get(uint32_t *command, uint32_t *bytesData);
+ void next();
+
+ void makeSpace(uint32_t bytes);
+
+ bool isEmpty() const;
+ uint32_t getFreeSpace() const;
+
+
+private:
+ void dumpState(const char *) const;
+};
+
+
+}
+#endif
diff --git a/libs/rs/rsMatrix.cpp b/libs/rs/rsMatrix.cpp
new file mode 100644
index 0000000..2f21405
--- /dev/null
+++ b/libs/rs/rsMatrix.cpp
@@ -0,0 +1,164 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsMatrix.h"
+
+#include "stdlib.h"
+#include "string.h"
+#include "math.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+
+
+void Matrix::loadIdentity()
+{
+ set(0, 0, 1);
+ set(1, 0, 0);
+ set(2, 0, 0);
+ set(3, 0, 0);
+
+ set(0, 1, 0);
+ set(1, 1, 1);
+ set(2, 1, 0);
+ set(3, 1, 0);
+
+ set(0, 2, 0);
+ set(1, 2, 0);
+ set(2, 2, 1);
+ set(3, 2, 0);
+
+ set(0, 3, 0);
+ set(1, 3, 0);
+ set(2, 3, 0);
+ set(3, 3, 1);
+}
+
+void Matrix::load(const float *v)
+{
+ memcpy(m, v, sizeof(m));
+}
+
+void Matrix::load(const Matrix *v)
+{
+ memcpy(m, v->m, sizeof(m));
+}
+
+void Matrix::loadRotate(float rot, float x, float y, float z)
+{
+ float c, s;
+ m[3] = 0;
+ m[7] = 0;
+ m[11]= 0;
+ m[12]= 0;
+ m[13]= 0;
+ m[14]= 0;
+ m[15]= 1;
+ rot *= float(M_PI / 180.0f);
+ c = cosf(rot);
+ s = sinf(rot);
+
+ const float len = sqrtf(x*x + y*y + z*z);
+ if (!(len != 1)) {
+ const float recipLen = 1.f / len;
+ x *= recipLen;
+ y *= recipLen;
+ z *= recipLen;
+ }
+ const float nc = 1.0f - c;
+ const float xy = x * y;
+ const float yz = y * z;
+ const float zx = z * x;
+ const float xs = x * s;
+ const float ys = y * s;
+ const float zs = z * s;
+ m[ 0] = x*x*nc + c;
+ m[ 4] = xy*nc - zs;
+ m[ 8] = zx*nc + ys;
+ m[ 1] = xy*nc + zs;
+ m[ 5] = y*y*nc + c;
+ m[ 9] = yz*nc - xs;
+ m[ 2] = zx*nc - ys;
+ m[ 6] = yz*nc + xs;
+ m[10] = z*z*nc + c;
+}
+
+void Matrix::loadScale(float x, float y, float z)
+{
+ loadIdentity();
+ m[0] = x;
+ m[5] = y;
+ m[10] = z;
+}
+
+void Matrix::loadTranslate(float x, float y, float z)
+{
+ loadIdentity();
+ m[12] = x;
+ m[13] = y;
+ m[14] = z;
+}
+
+void Matrix::loadMultiply(const Matrix *lhs, const Matrix *rhs)
+{
+ for (int i=0 ; i<4 ; i++) {
+ float ri0 = 0;
+ float ri1 = 0;
+ float ri2 = 0;
+ float ri3 = 0;
+ for (int j=0 ; j<4 ; j++) {
+ const float rhs_ij = rhs->get(i,j);
+ ri0 += lhs->get(j,0) * rhs_ij;
+ ri1 += lhs->get(j,1) * rhs_ij;
+ ri2 += lhs->get(j,2) * rhs_ij;
+ ri3 += lhs->get(j,3) * rhs_ij;
+ }
+ set(i,0, ri0);
+ set(i,1, ri1);
+ set(i,2, ri2);
+ set(i,3, ri3);
+ }
+}
+
+void Matrix::loadOrtho(float l, float r, float b, float t, float n, float f) {
+ loadIdentity();
+ m[0] = 2 / (r - l);
+ m[5] = 2 / (t - b);
+ m[10]= -2 / (f - n);
+ m[12]= -(r + l) / (r - l);
+ m[13]= -(t + b) / (t - b);
+ m[14]= -(f + n) / (f - n);
+}
+
+void Matrix::loadFrustum(float l, float r, float b, float t, float n, float f) {
+ loadIdentity();
+ m[0] = 2 * n / (r - l);
+ m[5] = 2 * n / (t - b);
+ m[8] = (r + l) / (r - l);
+ m[9] = (t + b) / (t - b);
+ m[10]= -(f + n) / (f - n);
+ m[11]= -1;
+ m[14]= -2*f*n / (f - n);
+ m[15]= 0;
+}
+
+void Matrix::vectorMultiply(float *out, const float *in) const {
+ out[0] = (m[0] * in[0]) + (m[4] * in[1]) + (m[8] * in[2]) + m[12];
+ out[1] = (m[1] * in[0]) + (m[5] * in[1]) + (m[9] * in[2]) + m[13];
+ out[2] = (m[2] * in[0]) + (m[6] * in[1]) + (m[10] * in[2]) + m[14];
+ out[3] = (m[3] * in[0]) + (m[7] * in[1]) + (m[11] * in[2]) + m[15];
+}
diff --git a/libs/rs/rsMatrix.h b/libs/rs/rsMatrix.h
new file mode 100644
index 0000000..11ce42e
--- /dev/null
+++ b/libs/rs/rsMatrix.h
@@ -0,0 +1,89 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_MATRIX_H
+#define ANDROID_RS_MATRIX_H
+
+
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+struct Matrix
+{
+ float m[16];
+
+ inline float get(int i, int j) const {
+ return m[i*4 + j];
+ }
+
+ inline void set(int i, int j, float v) {
+ m[i*4 + j] = v;
+ }
+
+ void loadIdentity();
+ void load(const float *);
+ void load(const Matrix *);
+
+ void loadRotate(float rot, float x, float y, float z);
+ void loadScale(float x, float y, float z);
+ void loadTranslate(float x, float y, float z);
+ void loadMultiply(const Matrix *lhs, const Matrix *rhs);
+
+ void loadOrtho(float l, float r, float b, float t, float n, float f);
+ void loadFrustum(float l, float r, float b, float t, float n, float f);
+
+ void vectorMultiply(float *v4out, const float *v3in) const;
+
+ void multiply(const Matrix *rhs) {
+ Matrix tmp;
+ tmp.loadMultiply(this, rhs);
+ load(&tmp);
+ }
+ void rotate(float rot, float x, float y, float z) {
+ Matrix tmp;
+ tmp.loadRotate(rot, x, y, z);
+ multiply(&tmp);
+ }
+ void scale(float x, float y, float z) {
+ Matrix tmp;
+ tmp.loadScale(x, y, z);
+ multiply(&tmp);
+ }
+ void translate(float x, float y, float z) {
+ Matrix tmp;
+ tmp.loadTranslate(x, y, z);
+ multiply(&tmp);
+ }
+
+
+
+};
+
+
+
+}
+}
+
+
+
+
+#endif
+
+
+
+
diff --git a/libs/rs/rsMesh.cpp b/libs/rs/rsMesh.cpp
new file mode 100644
index 0000000..d595b4e
--- /dev/null
+++ b/libs/rs/rsMesh.cpp
@@ -0,0 +1,48 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+Mesh::Mesh(Context *rsc) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ mVerticies = NULL;
+ mVerticiesCount = 0;
+ mPrimitives = NULL;
+ mPrimitivesCount = 0;
+}
+
+Mesh::~Mesh()
+{
+}
+
+
+
+MeshContext::MeshContext()
+{
+}
+
+MeshContext::~MeshContext()
+{
+}
+
diff --git a/libs/rs/rsMesh.h b/libs/rs/rsMesh.h
new file mode 100644
index 0000000..5201abd
--- /dev/null
+++ b/libs/rs/rsMesh.h
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_MESH_H
+#define ANDROID_RS_MESH_H
+
+
+#include "RenderScript.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+// An element is a group of Components that occupies one cell in a structure.
+class Mesh : public ObjectBase
+{
+public:
+ Mesh(Context *);
+ ~Mesh();
+
+ struct Verticies_t
+ {
+ Allocation ** mAllocations;
+ uint32_t mAllocationCount;
+
+ size_t mVertexDataSize;
+
+ size_t mOffsetCoord;
+ size_t mOffsetTex;
+ size_t mOffsetNorm;
+
+ size_t mSizeCoord;
+ size_t mSizeTex;
+ size_t mSizeNorm;
+
+ uint32_t mBufferObject;
+ };
+
+ struct Primitive_t
+ {
+ RsPrimitive mType;
+ Verticies_t *mVerticies;
+
+ uint32_t mIndexCount;
+ uint16_t *mIndicies;
+
+ uint32_t mRestartCounts;
+ uint16_t *mRestarts;
+ };
+
+ Verticies_t * mVerticies;
+ uint32_t mVerticiesCount;
+
+ Primitive_t ** mPrimitives;
+ uint32_t mPrimitivesCount;
+
+
+
+ void analyzeElement();
+protected:
+};
+
+class MeshContext
+{
+public:
+ MeshContext();
+ ~MeshContext();
+
+};
+
+
+}
+}
+#endif //ANDROID_RS_TRIANGLE_MESH_H
+
+
diff --git a/libs/rs/rsNoise.cpp b/libs/rs/rsNoise.cpp
new file mode 100644
index 0000000..764dc1a
--- /dev/null
+++ b/libs/rs/rsNoise.cpp
@@ -0,0 +1,256 @@
+/*
+ * This implementation of the noise functions was ported from the Java
+ * implementation by Jerry Huxtable (http://www.jhlabs.com) under
+ * Apache License 2.0 (see http://jhlabs.com/ip/filters/download.html)
+ *
+ * Original header:
+ *
+ * Copyright 2006 Jerry Huxtable
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsNoise.h"
+
+#include <math.h>
+#include <stdlib.h>
+#include <time.h>
+
+namespace android {
+namespace renderscript {
+
+#define B 0x100
+#define BM 0xff
+#define N 0x1000
+
+static int p[B + B + 2];
+static float g3[B + B + 2][3];
+static float g2[B + B + 2][2];
+static float g1[B + B + 2];
+static bool noise_start = true;
+
+#define lerpf(start, stop, amount) start + (stop - start) * amount
+
+static inline float noise_sCurve(float t)
+{
+ return t * t * (3.0f - 2.0f * t);
+}
+
+inline void SC_normalizef2(float v[])
+{
+ float s = (float)sqrtf(v[0] * v[0] + v[1] * v[1]);
+ v[0] = v[0] / s;
+ v[1] = v[1] / s;
+}
+
+inline void SC_normalizef3(float v[])
+{
+ float s = (float)sqrtf(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
+ v[0] = v[0] / s;
+ v[1] = v[1] / s;
+ v[2] = v[2] / s;
+}
+
+static void noise_init()
+{
+ int i, j, k;
+
+ for (i = 0; i < B; i++) {
+ p[i] = i;
+
+ g1[i] = (float)((rand() % (B + B)) - B) / B;
+
+ for (j = 0; j < 2; j++)
+ g2[i][j] = (float)((rand() % (B + B)) - B) / B;
+ SC_normalizef2(g2[i]);
+
+ for (j = 0; j < 3; j++)
+ g3[i][j] = (float)((rand() % (B + B)) - B) / B;
+ SC_normalizef3(g3[i]);
+ }
+
+ for (i = B-1; i >= 0; i--) {
+ k = p[i];
+ p[i] = p[j = rand() % B];
+ p[j] = k;
+ }
+
+ for (i = 0; i < B + 2; i++) {
+ p[B + i] = p[i];
+ g1[B + i] = g1[i];
+ for (j = 0; j < 2; j++)
+ g2[B + i][j] = g2[i][j];
+ for (j = 0; j < 3; j++)
+ g3[B + i][j] = g3[i][j];
+ }
+}
+
+float SC_noisef(float x)
+{
+ srand(time(NULL));
+ int bx0, bx1;
+ float rx0, rx1, sx, t, u, v;
+
+ if (noise_start) {
+ noise_start = false;
+ noise_init();
+ }
+
+ t = x + N;
+ bx0 = ((int)t) & BM;
+ bx1 = (bx0+1) & BM;
+ rx0 = t - (int)t;
+ rx1 = rx0 - 1.0f;
+
+ sx = noise_sCurve(rx0);
+
+ u = rx0 * g1[p[bx0]];
+ v = rx1 * g1[p[bx1]];
+ return 2.3f * lerpf(u, v, sx);
+}
+
+float SC_noisef2(float x, float y)
+{
+ srand(time(NULL));
+ int bx0, bx1, by0, by1, b00, b10, b01, b11;
+ float rx0, rx1, ry0, ry1, sx, sy, a, b, t, u, v;
+ float *q;
+ int i, j;
+
+ if (noise_start) {
+ noise_start = false;
+ noise_init();
+ }
+
+ t = x + N;
+ bx0 = ((int)t) & BM;
+ bx1 = (bx0+1) & BM;
+ rx0 = t - (int)t;
+ rx1 = rx0 - 1.0f;
+
+ t = y + N;
+ by0 = ((int)t) & BM;
+ by1 = (by0+1) & BM;
+ ry0 = t - (int)t;
+ ry1 = ry0 - 1.0f;
+
+ i = p[bx0];
+ j = p[bx1];
+
+ b00 = p[i + by0];
+ b10 = p[j + by0];
+ b01 = p[i + by1];
+ b11 = p[j + by1];
+
+ sx = noise_sCurve(rx0);
+ sy = noise_sCurve(ry0);
+
+ q = g2[b00]; u = rx0 * q[0] + ry0 * q[1];
+ q = g2[b10]; v = rx1 * q[0] + ry0 * q[1];
+ a = lerpf(u, v, sx);
+
+ q = g2[b01]; u = rx0 * q[0] + ry1 * q[1];
+ q = g2[b11]; v = rx1 * q[0] + ry1 * q[1];
+ b = lerpf(u, v, sx);
+
+ return 1.5f*lerpf(a, b, sy);
+}
+
+float SC_noisef3(float x, float y, float z)
+{
+ srand(time(NULL));
+ int bx0, bx1, by0, by1, bz0, bz1, b00, b10, b01, b11;
+ float rx0, rx1, ry0, ry1, rz0, rz1, sy, sz, a, b, c, d, t, u, v;
+ float *q;
+ int i, j;
+
+ if (noise_start) {
+ noise_start = false;
+ noise_init();
+ }
+
+ t = x + N;
+ bx0 = ((int)t) & BM;
+ bx1 = (bx0+1) & BM;
+ rx0 = t - (int)t;
+ rx1 = rx0 - 1.0f;
+
+ t = y + N;
+ by0 = ((int)t) & BM;
+ by1 = (by0+1) & BM;
+ ry0 = t - (int)t;
+ ry1 = ry0 - 1.0f;
+
+ t = z + N;
+ bz0 = ((int)t) & BM;
+ bz1 = (bz0+1) & BM;
+ rz0 = t - (int)t;
+ rz1 = rz0 - 1.0f;
+
+ i = p[bx0];
+ j = p[bx1];
+
+ b00 = p[i + by0];
+ b10 = p[j + by0];
+ b01 = p[i + by1];
+ b11 = p[j + by1];
+
+ t = noise_sCurve(rx0);
+ sy = noise_sCurve(ry0);
+ sz = noise_sCurve(rz0);
+
+ q = g3[b00 + bz0]; u = rx0 * q[0] + ry0 * q[1] + rz0 * q[2];
+ q = g3[b10 + bz0]; v = rx1 * q[0] + ry0 * q[1] + rz0 * q[2];
+ a = lerpf(u, v, t);
+
+ q = g3[b01 + bz0]; u = rx0 * q[0] + ry1 * q[1] + rz0 * q[2];
+ q = g3[b11 + bz0]; v = rx1 * q[0] + ry1 * q[1] + rz0 * q[2];
+ b = lerpf(u, v, t);
+
+ c = lerpf(a, b, sy);
+
+ q = g3[b00 + bz1]; u = rx0 * q[0] + ry0 * q[1] + rz1 * q[2];
+ q = g3[b10 + bz1]; v = rx1 * q[0] + ry0 * q[1] + rz1 * q[2];
+ a = lerpf(u, v, t);
+
+ q = g3[b01 + bz1]; u = rx0 * q[0] + ry1 * q[1] + rz1 * q[2];
+ q = g3[b11 + bz1]; v = rx1 * q[0] + ry1 * q[1] + rz1 * q[2];
+ b = lerpf(u, v, t);
+
+ d = lerpf(a, b, sy);
+
+ return 1.5f*lerpf(c, d, sz);
+}
+
+float SC_turbulencef2(float x, float y, float octaves)
+{
+ srand(time(NULL));
+ float t = 0.0f;
+
+ for (float f = 1.0f; f <= octaves; f *= 2)
+ t += fabs(SC_noisef2(f * x, f * y)) / f;
+ return t;
+}
+
+float SC_turbulencef3(float x, float y, float z, float octaves)
+{
+ srand(time(NULL));
+ float t = 0.0f;
+
+ for (float f = 1.0f; f <= octaves; f *= 2)
+ t += fabs(SC_noisef3(f * x, f * y, f * z)) / f;
+ return t;
+}
+
+}
+}
\ No newline at end of file
diff --git a/libs/utils/IInterface.cpp b/libs/rs/rsNoise.h
similarity index 60%
copy from libs/utils/IInterface.cpp
copy to libs/rs/rsNoise.h
index 6ea817887..9040751 100644
--- a/libs/utils/IInterface.cpp
+++ b/libs/rs/rsNoise.h
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2005 The Android Open Source Project
+ * Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,22 +14,22 @@
* limitations under the License.
*/
-#include <utils/IInterface.h>
+#ifndef ANDROID_RS_NOISE_H
+#define ANDROID_RS_NOISE_H
+// ---------------------------------------------------------------------------
namespace android {
+namespace renderscript {
-// ---------------------------------------------------------------------------
+void SC_normalizef2(float v[]);
+void SC_normalizef3(float v[]);
+float SC_noisef(float x);
+float SC_noisef2(float x, float y);
+float SC_noisef3(float x, float y, float z);
+float SC_turbulencef2(float x, float y, float octaves);
+float SC_turbulencef3(float x, float y, float z, float octaves);
-sp<IBinder> IInterface::asBinder()
-{
- return this ? onAsBinder() : NULL;
+}
}
-sp<const IBinder> IInterface::asBinder() const
-{
- return this ? const_cast<IInterface*>(this)->onAsBinder() : NULL;
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
+#endif
diff --git a/libs/rs/rsObjectBase.cpp b/libs/rs/rsObjectBase.cpp
new file mode 100644
index 0000000..b7d67cc
--- /dev/null
+++ b/libs/rs/rsObjectBase.cpp
@@ -0,0 +1,192 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsObjectBase.h"
+#include "rsContext.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+ObjectBase::ObjectBase(Context *rsc)
+{
+ mUserRefCount = 0;
+ mSysRefCount = 0;
+ mName = NULL;
+ mRSC = NULL;
+ mNext = NULL;
+ mPrev = NULL;
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ setContext(rsc);
+}
+
+ObjectBase::~ObjectBase()
+{
+ //LOGV("~ObjectBase %p ref %i,%i", this, mUserRefCount, mSysRefCount);
+ rsAssert(!mUserRefCount);
+ rsAssert(!mSysRefCount);
+ remove();
+ delete[] mName;
+}
+
+void ObjectBase::dumpLOGV(const char *op) const
+{
+ if (mName) {
+ LOGV("%s RSobj %p, name %s, refs %i,%i from %s,%i links %p,%p,%p",
+ op, this, mName, mUserRefCount, mSysRefCount, mAllocFile, mAllocLine, mNext, mPrev, mRSC);
+ } else {
+ LOGV("%s RSobj %p, no-name, refs %i,%i from %s,%i links %p,%p,%p",
+ op, this, mUserRefCount, mSysRefCount, mAllocFile, mAllocLine, mNext, mPrev, mRSC);
+ }
+}
+
+void ObjectBase::setContext(Context *rsc)
+{
+ if (mRSC) {
+ remove();
+ }
+ mRSC = rsc;
+ if (rsc) {
+ add();
+ }
+}
+
+void ObjectBase::incUserRef() const
+{
+ mUserRefCount ++;
+ //LOGV("ObjectBase %p inc ref %i", this, mRefCount);
+}
+
+void ObjectBase::incSysRef() const
+{
+ mSysRefCount ++;
+ //LOGV("ObjectBase %p inc ref %i", this, mRefCount);
+}
+
+bool ObjectBase::checkDelete() const
+{
+ if (!(mSysRefCount | mUserRefCount)) {
+ if (mRSC && mRSC->props.mLogObjects) {
+ dumpLOGV("checkDelete");
+ }
+ delete this;
+ return true;
+ }
+ return false;
+}
+
+bool ObjectBase::decUserRef() const
+{
+ rsAssert(mUserRefCount > 0);
+ mUserRefCount --;
+ //dumpObj("decUserRef");
+ return checkDelete();
+}
+
+bool ObjectBase::zeroUserRef() const
+{
+ mUserRefCount = 0;
+ //dumpObj("zeroUserRef");
+ return checkDelete();
+}
+
+bool ObjectBase::decSysRef() const
+{
+ rsAssert(mSysRefCount > 0);
+ mSysRefCount --;
+ //dumpObj("decSysRef");
+ return checkDelete();
+}
+
+void ObjectBase::setName(const char *name)
+{
+ setName(name, strlen(name));
+}
+
+void ObjectBase::setName(const char *name, uint32_t len)
+{
+ delete mName;
+ mName = NULL;
+ if (name) {
+ mName = new char[len + 1];
+ memcpy(mName, name, len);
+ mName[len] = 0;
+ }
+}
+
+void ObjectBase::add() const
+{
+ rsAssert(!mNext);
+ rsAssert(!mPrev);
+ //LOGV("calling add rsc %p", mRSC);
+ mNext = mRSC->mObjHead;
+ if (mRSC->mObjHead) {
+ mRSC->mObjHead->mPrev = this;
+ }
+ mRSC->mObjHead = this;
+}
+
+void ObjectBase::remove() const
+{
+ //LOGV("calling remove rsc %p", mRSC);
+ if (!mRSC) {
+ rsAssert(!mPrev);
+ rsAssert(!mNext);
+ return;
+ }
+ if (mRSC->mObjHead == this) {
+ mRSC->mObjHead = mNext;
+ }
+ if (mPrev) {
+ mPrev->mNext = mNext;
+ }
+ if (mNext) {
+ mNext->mPrev = mPrev;
+ }
+ mPrev = NULL;
+ mNext = NULL;
+}
+
+void ObjectBase::zeroAllUserRef(Context *rsc)
+{
+ if (rsc->props.mLogObjects) {
+ LOGV("Forcing release of all outstanding user refs.");
+ }
+
+ // This operation can be slow, only to be called during context cleanup.
+ const ObjectBase * o = rsc->mObjHead;
+ while (o) {
+ //LOGE("o %p", o);
+ if (o->zeroUserRef()) {
+ // deleted the object and possibly others, restart from head.
+ o = rsc->mObjHead;
+ //LOGE("o head %p", o);
+ } else {
+ o = o->mNext;
+ //LOGE("o next %p", o);
+ }
+ }
+
+ if (rsc->props.mLogObjects) {
+ LOGV("Objects remaining.");
+ o = rsc->mObjHead;
+ while (o) {
+ o->dumpLOGV(" ");
+ o = o->mNext;
+ }
+ }
+}
+
diff --git a/libs/rs/rsObjectBase.h b/libs/rs/rsObjectBase.h
new file mode 100644
index 0000000..dc85ac7
--- /dev/null
+++ b/libs/rs/rsObjectBase.h
@@ -0,0 +1,139 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_OBJECT_BASE_H
+#define ANDROID_RS_OBJECT_BASE_H
+
+#include "rsUtils.h"
+
+
+namespace android {
+namespace renderscript {
+
+class Context;
+
+// An element is a group of Components that occupies one cell in a structure.
+class ObjectBase
+{
+public:
+ ObjectBase(Context *rsc);
+ virtual ~ObjectBase();
+
+ void incSysRef() const;
+ bool decSysRef() const;
+
+ void incUserRef() const;
+ bool decUserRef() const;
+ bool zeroUserRef() const;
+
+ const char * getName() const {
+ return mName;
+ }
+ void setName(const char *);
+ void setName(const char *, uint32_t len);
+
+ Context * getContext() const {return mRSC;}
+ void setContext(Context *);
+
+ static void zeroAllUserRef(Context *rsc);
+
+ virtual void dumpLOGV(const char *prefix) const;
+
+protected:
+ const char *mAllocFile;
+ uint32_t mAllocLine;
+
+private:
+ void add() const;
+ void remove() const;
+
+ bool checkDelete() const;
+
+ char * mName;
+ Context *mRSC;
+ mutable int32_t mSysRefCount;
+ mutable int32_t mUserRefCount;
+
+ mutable const ObjectBase * mPrev;
+ mutable const ObjectBase * mNext;
+};
+
+template<class T>
+class ObjectBaseRef
+{
+public:
+ ObjectBaseRef() {
+ mRef = NULL;
+ }
+
+ ObjectBaseRef(const ObjectBaseRef &ref) {
+ mRef = ref.get();
+ if (mRef) {
+ mRef->incSysRef();
+ }
+ }
+
+ ObjectBaseRef(T *ref) {
+ mRef = ref;
+ if (mRef) {
+ ref->incSysRef();
+ }
+ }
+
+ ~ObjectBaseRef() {
+ clear();
+ }
+
+ void set(T *ref) {
+ if (mRef != ref) {
+ clear();
+ mRef = ref;
+ if (mRef) {
+ ref->incSysRef();
+ }
+ }
+ }
+
+ void set(const ObjectBaseRef &ref) {
+ set(ref.mRef);
+ }
+
+ void clear() {
+ if (mRef) {
+ mRef->decSysRef();
+ }
+ mRef = NULL;
+ }
+
+ inline T * get() const {
+ return mRef;
+ }
+
+ inline T * operator-> () const {
+ return mRef;
+ }
+
+protected:
+ T * mRef;
+
+};
+
+
+}
+}
+
+#endif //ANDROID_RS_OBJECT_BASE_H
+
diff --git a/libs/rs/rsProgram.cpp b/libs/rs/rsProgram.cpp
new file mode 100644
index 0000000..5f2a609
--- /dev/null
+++ b/libs/rs/rsProgram.cpp
@@ -0,0 +1,50 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+#include "rsProgram.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+
+Program::Program(Context *rsc, Element *in, Element *out) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+
+ mElementIn.set(in);
+ mElementOut.set(out);
+}
+
+Program::~Program()
+{
+}
+
+
+void Program::bindAllocation(Allocation *alloc)
+{
+ mConstants.set(alloc);
+ mDirty = true;
+}
+
+void Program::checkUpdatedAllocation(const Allocation *alloc)
+{
+ if (mConstants.get() == alloc) {
+ mDirty = true;
+ }
+}
+
diff --git a/libs/rs/rsProgram.h b/libs/rs/rsProgram.h
new file mode 100644
index 0000000..57c654f
--- /dev/null
+++ b/libs/rs/rsProgram.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_PROGRAM_H
+#define ANDROID_RS_PROGRAM_H
+
+#include "rsObjectBase.h"
+#include "rsElement.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+
+class Program : public ObjectBase
+{
+public:
+ Program(Context *, Element *in, Element *out);
+ virtual ~Program();
+
+ void bindAllocation(Allocation *);
+ void checkUpdatedAllocation(const Allocation *);
+
+protected:
+ // Components not listed in "in" will be passed though
+ // unless overwritten by components in out.
+ ObjectBaseRef<Element> mElementIn;
+ ObjectBaseRef<Element> mElementOut;
+
+ ObjectBaseRef<Allocation> mConstants;
+
+ mutable bool mDirty;
+
+
+public:
+ void forceDirty() {mDirty = true;}
+};
+
+
+
+}
+}
+#endif
+
+
+
diff --git a/libs/rs/rsProgramFragment.cpp b/libs/rs/rsProgramFragment.cpp
new file mode 100644
index 0000000..708a0e0
--- /dev/null
+++ b/libs/rs/rsProgramFragment.cpp
@@ -0,0 +1,251 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+#include "rsProgramFragment.h"
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+
+ProgramFragment::ProgramFragment(Context *rsc, Element *in, Element *out, bool pointSpriteEnable) :
+ Program(rsc, in, out)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ for (uint32_t ct=0; ct < MAX_TEXTURE; ct++) {
+ mEnvModes[ct] = RS_TEX_ENV_MODE_REPLACE;
+ mTextureDimensions[ct] = 2;
+ }
+ mTextureEnableMask = 0;
+ mPointSpriteEnable = pointSpriteEnable;
+ mEnvModes[1] = RS_TEX_ENV_MODE_DECAL;
+}
+
+ProgramFragment::~ProgramFragment()
+{
+}
+
+void ProgramFragment::setupGL(const Context *rsc, ProgramFragmentState *state)
+{
+ if ((state->mLast.get() == this) && !mDirty) {
+ return;
+ }
+ state->mLast.set(this);
+
+ for (uint32_t ct=0; ct < MAX_TEXTURE; ct++) {
+ glActiveTexture(GL_TEXTURE0 + ct);
+ if (!(mTextureEnableMask & (1 << ct)) || !mTextures[ct].get()) {
+ glDisable(GL_TEXTURE_2D);
+ continue;
+ }
+
+ glEnable(GL_TEXTURE_2D);
+ if (rsc->checkVersion1_1()) {
+ if (mPointSpriteEnable) {
+ glEnable(GL_POINT_SPRITE_OES);
+ } else {
+ glDisable(GL_POINT_SPRITE_OES);
+ }
+ glTexEnvi(GL_POINT_SPRITE_OES, GL_COORD_REPLACE_OES, mPointSpriteEnable);
+ }
+ glBindTexture(GL_TEXTURE_2D, mTextures[ct]->getTextureID());
+
+ switch(mEnvModes[ct]) {
+ case RS_TEX_ENV_MODE_REPLACE:
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ break;
+ case RS_TEX_ENV_MODE_MODULATE:
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+ break;
+ case RS_TEX_ENV_MODE_DECAL:
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
+ break;
+ }
+
+ if (mSamplers[ct].get()) {
+ mSamplers[ct]->setupGL();
+ } else {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ }
+
+ // Gross hack.
+ if (ct == 2) {
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
+
+ glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_ADD);
+ glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_RGB, GL_PREVIOUS);
+ glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_RGB, GL_TEXTURE);
+ glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
+ glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR);
+
+ glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_ADD);
+ glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_PREVIOUS);
+ glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_TEXTURE);
+ glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
+ glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
+ }
+ }
+ glActiveTexture(GL_TEXTURE0);
+ mDirty = false;
+}
+
+
+void ProgramFragment::bindTexture(uint32_t slot, Allocation *a)
+{
+ if (slot >= MAX_TEXTURE) {
+ LOGE("Attempt to bind a texture to a slot > MAX_TEXTURE");
+ return;
+ }
+
+ //LOGE("bindtex %i %p", slot, a);
+ mTextures[slot].set(a);
+ mDirty = true;
+}
+
+void ProgramFragment::bindSampler(uint32_t slot, Sampler *s)
+{
+ if (slot >= MAX_TEXTURE) {
+ LOGE("Attempt to bind a Sampler to a slot > MAX_TEXTURE");
+ return;
+ }
+
+ mSamplers[slot].set(s);
+ mDirty = true;
+}
+
+void ProgramFragment::setType(uint32_t slot, const Element *e, uint32_t dim)
+{
+ if (slot >= MAX_TEXTURE) {
+ LOGE("Attempt to setType to a slot > MAX_TEXTURE");
+ return;
+ }
+
+ if (dim >= 4) {
+ LOGE("Attempt to setType to a dimension > 3");
+ return;
+ }
+
+ mTextureFormats[slot].set(e);
+ mTextureDimensions[slot] = dim;
+}
+
+void ProgramFragment::setEnvMode(uint32_t slot, RsTexEnvMode env)
+{
+ if (slot >= MAX_TEXTURE) {
+ LOGE("Attempt to setEnvMode to a slot > MAX_TEXTURE");
+ return;
+ }
+
+ mEnvModes[slot] = env;
+}
+
+void ProgramFragment::setTexEnable(uint32_t slot, bool enable)
+{
+ if (slot >= MAX_TEXTURE) {
+ LOGE("Attempt to setEnvMode to a slot > MAX_TEXTURE");
+ return;
+ }
+
+ uint32_t bit = 1 << slot;
+ mTextureEnableMask &= ~bit;
+ if (enable) {
+ mTextureEnableMask |= bit;
+ }
+}
+
+
+
+ProgramFragmentState::ProgramFragmentState()
+{
+ mPF = NULL;
+}
+
+ProgramFragmentState::~ProgramFragmentState()
+{
+ delete mPF;
+
+}
+
+void ProgramFragmentState::init(Context *rsc, int32_t w, int32_t h)
+{
+ ProgramFragment *pf = new ProgramFragment(rsc, NULL, NULL, false);
+ mDefault.set(pf);
+}
+
+void ProgramFragmentState::deinit(Context *rsc)
+{
+ mDefault.clear();
+ mLast.clear();
+}
+
+
+namespace android {
+namespace renderscript {
+
+void rsi_ProgramFragmentBegin(Context * rsc, RsElement in, RsElement out, bool pointSpriteEnable)
+{
+ delete rsc->mStateFragment.mPF;
+ rsc->mStateFragment.mPF = new ProgramFragment(rsc, (Element *)in, (Element *)out, pointSpriteEnable);
+}
+
+void rsi_ProgramFragmentBindTexture(Context *rsc, RsProgramFragment vpf, uint32_t slot, RsAllocation a)
+{
+ ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
+ pf->bindTexture(slot, static_cast<Allocation *>(a));
+}
+
+void rsi_ProgramFragmentBindSampler(Context *rsc, RsProgramFragment vpf, uint32_t slot, RsSampler s)
+{
+ ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
+ pf->bindSampler(slot, static_cast<Sampler *>(s));
+}
+
+void rsi_ProgramFragmentSetSlot(Context *rsc, uint32_t slot, bool enable, RsTexEnvMode env, RsType vt)
+{
+ const Type *t = static_cast<const Type *>(vt);
+ if (t) {
+ uint32_t dim = 1;
+ if (t->getDimY()) {
+ dim ++;
+ if (t->getDimZ()) {
+ dim ++;
+ }
+ }
+ rsc->mStateFragment.mPF->setType(slot, t->getElement(), dim);
+ }
+ rsc->mStateFragment.mPF->setEnvMode(slot, env);
+ rsc->mStateFragment.mPF->setTexEnable(slot, enable);
+}
+
+RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc)
+{
+ ProgramFragment *pf = rsc->mStateFragment.mPF;
+ pf->incUserRef();
+ rsc->mStateFragment.mPF = 0;
+ return pf;
+}
+
+
+}
+}
+
diff --git a/libs/rs/rsProgramFragment.h b/libs/rs/rsProgramFragment.h
new file mode 100644
index 0000000..e26c6e8
--- /dev/null
+++ b/libs/rs/rsProgramFragment.h
@@ -0,0 +1,94 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_PROGRAM_FRAGMENT_H
+#define ANDROID_RS_PROGRAM_FRAGMENT_H
+
+#include "rsProgram.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class ProgramFragmentState;
+
+class ProgramFragment : public Program
+{
+public:
+ const static uint32_t MAX_TEXTURE = 2;
+
+
+
+ ProgramFragment(Context *, Element *in, Element *out, bool pointSpriteEnable);
+ virtual ~ProgramFragment();
+
+ virtual void setupGL(const Context *, ProgramFragmentState *);
+
+
+
+ void bindTexture(uint32_t slot, Allocation *);
+ void bindSampler(uint32_t slot, Sampler *);
+ void setType(uint32_t slot, const Element *, uint32_t dim);
+
+ void setEnvMode(uint32_t slot, RsTexEnvMode);
+ void setTexEnable(uint32_t slot, bool);
+
+
+
+protected:
+ // The difference between Textures and Constants is how they are accessed
+ // Texture lookups go though a sampler which in effect converts normalized
+ // coordinates into type specific. Multiple samples may also be taken
+ // and filtered.
+ //
+ // Constants are strictly accessed by programetic loads.
+ ObjectBaseRef<Allocation> mTextures[MAX_TEXTURE];
+ ObjectBaseRef<Sampler> mSamplers[MAX_TEXTURE];
+ ObjectBaseRef<const Element> mTextureFormats[MAX_TEXTURE];
+ uint32_t mTextureDimensions[MAX_TEXTURE];
+
+
+ // Hacks to create a program for now
+ RsTexEnvMode mEnvModes[MAX_TEXTURE];
+ uint32_t mTextureEnableMask;
+ bool mPointSpriteEnable;
+};
+
+class ProgramFragmentState
+{
+public:
+ ProgramFragmentState();
+ ~ProgramFragmentState();
+
+ ProgramFragment *mPF;
+ void init(Context *rsc, int32_t w, int32_t h);
+ void deinit(Context *rsc);
+
+ ObjectBaseRef<Type> mTextureTypes[ProgramFragment::MAX_TEXTURE];
+ ObjectBaseRef<ProgramFragment> mDefault;
+ Vector<ProgramFragment *> mPrograms;
+
+ ObjectBaseRef<ProgramFragment> mLast;
+};
+
+
+}
+}
+#endif
+
+
+
+
diff --git a/libs/rs/rsProgramFragmentStore.cpp b/libs/rs/rsProgramFragmentStore.cpp
new file mode 100644
index 0000000..de33d9c
--- /dev/null
+++ b/libs/rs/rsProgramFragmentStore.cpp
@@ -0,0 +1,274 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+#include "rsProgramFragmentStore.h"
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+
+ProgramFragmentStore::ProgramFragmentStore(Context *rsc, Element *in, Element *out) :
+ Program(rsc, in, out)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ mDitherEnable = true;
+ mBlendEnable = false;
+ mColorRWriteEnable = true;
+ mColorGWriteEnable = true;
+ mColorBWriteEnable = true;
+ mColorAWriteEnable = true;
+ mBlendSrc = GL_ONE;
+ mBlendDst = GL_ZERO;
+
+
+ mDepthTestEnable = false;
+ mDepthWriteEnable = true;
+ mDepthFunc = GL_LESS;
+
+
+}
+
+ProgramFragmentStore::~ProgramFragmentStore()
+{
+}
+
+void ProgramFragmentStore::setupGL(const Context *rsc, ProgramFragmentStoreState *state)
+{
+ if (state->mLast.get() == this) {
+ return;
+ }
+ state->mLast.set(this);
+
+ glColorMask(mColorRWriteEnable,
+ mColorGWriteEnable,
+ mColorBWriteEnable,
+ mColorAWriteEnable);
+ if (mBlendEnable) {
+ glEnable(GL_BLEND);
+ glBlendFunc(mBlendSrc, mBlendDst);
+ } else {
+ glDisable(GL_BLEND);
+ }
+
+ //LOGE("pfs %i, %i, %x", mDepthWriteEnable, mDepthTestEnable, mDepthFunc);
+
+ glDepthMask(mDepthWriteEnable);
+ if(mDepthTestEnable || mDepthWriteEnable) {
+ glEnable(GL_DEPTH_TEST);
+ glDepthFunc(mDepthFunc);
+ } else {
+ glDisable(GL_DEPTH_TEST);
+ }
+
+ if (mDitherEnable) {
+ glEnable(GL_DITHER);
+ } else {
+ glDisable(GL_DITHER);
+ }
+
+
+}
+
+void ProgramFragmentStore::setDitherEnable(bool enable)
+{
+ mDitherEnable = enable;
+}
+
+void ProgramFragmentStore::setDepthFunc(RsDepthFunc func)
+{
+ mDepthTestEnable = true;
+
+ switch(func) {
+ case RS_DEPTH_FUNC_ALWAYS:
+ mDepthTestEnable = false;
+ mDepthFunc = GL_ALWAYS;
+ break;
+ case RS_DEPTH_FUNC_LESS:
+ mDepthFunc = GL_LESS;
+ break;
+ case RS_DEPTH_FUNC_LEQUAL:
+ mDepthFunc = GL_LEQUAL;
+ break;
+ case RS_DEPTH_FUNC_GREATER:
+ mDepthFunc = GL_GREATER;
+ break;
+ case RS_DEPTH_FUNC_GEQUAL:
+ mDepthFunc = GL_GEQUAL;
+ break;
+ case RS_DEPTH_FUNC_EQUAL:
+ mDepthFunc = GL_EQUAL;
+ break;
+ case RS_DEPTH_FUNC_NOTEQUAL:
+ mDepthFunc = GL_NOTEQUAL;
+ break;
+ }
+}
+
+void ProgramFragmentStore::setDepthMask(bool mask)
+{
+ mDepthWriteEnable = mask;
+}
+
+void ProgramFragmentStore::setBlendFunc(RsBlendSrcFunc src, RsBlendDstFunc dst)
+{
+ mBlendEnable = true;
+ if ((src == RS_BLEND_SRC_ONE) &&
+ (dst == RS_BLEND_DST_ZERO)) {
+ mBlendEnable = false;
+ }
+
+ switch(src) {
+ case RS_BLEND_SRC_ZERO:
+ mBlendSrc = GL_ZERO;
+ break;
+ case RS_BLEND_SRC_ONE:
+ mBlendSrc = GL_ONE;
+ break;
+ case RS_BLEND_SRC_DST_COLOR:
+ mBlendSrc = GL_DST_COLOR;
+ break;
+ case RS_BLEND_SRC_ONE_MINUS_DST_COLOR:
+ mBlendSrc = GL_ONE_MINUS_DST_COLOR;
+ break;
+ case RS_BLEND_SRC_SRC_ALPHA:
+ mBlendSrc = GL_SRC_ALPHA;
+ break;
+ case RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA:
+ mBlendSrc = GL_ONE_MINUS_SRC_ALPHA;
+ break;
+ case RS_BLEND_SRC_DST_ALPHA:
+ mBlendSrc = GL_DST_ALPHA;
+ break;
+ case RS_BLEND_SRC_ONE_MINUS_DST_ALPHA:
+ mBlendSrc = GL_ONE_MINUS_DST_ALPHA;
+ break;
+ case RS_BLEND_SRC_SRC_ALPHA_SATURATE:
+ mBlendSrc = GL_SRC_ALPHA_SATURATE;
+ break;
+ }
+
+ switch(dst) {
+ case RS_BLEND_DST_ZERO:
+ mBlendDst = GL_ZERO;
+ break;
+ case RS_BLEND_DST_ONE:
+ mBlendDst = GL_ONE;
+ break;
+ case RS_BLEND_DST_SRC_COLOR:
+ mBlendDst = GL_SRC_COLOR;
+ break;
+ case RS_BLEND_DST_ONE_MINUS_SRC_COLOR:
+ mBlendDst = GL_ONE_MINUS_SRC_COLOR;
+ break;
+ case RS_BLEND_DST_SRC_ALPHA:
+ mBlendDst = GL_SRC_ALPHA;
+ break;
+ case RS_BLEND_DST_ONE_MINUS_SRC_ALPHA:
+ mBlendDst = GL_ONE_MINUS_SRC_ALPHA;
+ break;
+ case RS_BLEND_DST_DST_ALPHA:
+ mBlendDst = GL_DST_ALPHA;
+ break;
+ case RS_BLEND_DST_ONE_MINUS_DST_ALPHA:
+ mBlendDst = GL_ONE_MINUS_DST_ALPHA;
+ break;
+ }
+}
+
+void ProgramFragmentStore::setColorMask(bool r, bool g, bool b, bool a)
+{
+ mColorRWriteEnable = r;
+ mColorGWriteEnable = g;
+ mColorBWriteEnable = b;
+ mColorAWriteEnable = a;
+}
+
+
+ProgramFragmentStoreState::ProgramFragmentStoreState()
+{
+ mPFS = NULL;
+}
+
+ProgramFragmentStoreState::~ProgramFragmentStoreState()
+{
+ delete mPFS;
+
+}
+
+void ProgramFragmentStoreState::init(Context *rsc, int32_t w, int32_t h)
+{
+ ProgramFragmentStore *pfs = new ProgramFragmentStore(rsc, NULL, NULL);
+ mDefault.set(pfs);
+}
+
+void ProgramFragmentStoreState::deinit(Context *rsc)
+{
+ mDefault.clear();
+ mLast.clear();
+}
+
+
+namespace android {
+namespace renderscript {
+
+void rsi_ProgramFragmentStoreBegin(Context * rsc, RsElement in, RsElement out)
+{
+ delete rsc->mStateFragmentStore.mPFS;
+ rsc->mStateFragmentStore.mPFS = new ProgramFragmentStore(rsc, (Element *)in, (Element *)out);
+
+}
+
+void rsi_ProgramFragmentStoreDepthFunc(Context *rsc, RsDepthFunc func)
+{
+ rsc->mStateFragmentStore.mPFS->setDepthFunc(func);
+}
+
+void rsi_ProgramFragmentStoreDepthMask(Context *rsc, bool mask)
+{
+ rsc->mStateFragmentStore.mPFS->setDepthMask(mask);
+}
+
+void rsi_ProgramFragmentStoreColorMask(Context *rsc, bool r, bool g, bool b, bool a)
+{
+ rsc->mStateFragmentStore.mPFS->setColorMask(r, g, b, a);
+}
+
+void rsi_ProgramFragmentStoreBlendFunc(Context *rsc, RsBlendSrcFunc src, RsBlendDstFunc dst)
+{
+ rsc->mStateFragmentStore.mPFS->setBlendFunc(src, dst);
+}
+
+RsProgramFragmentStore rsi_ProgramFragmentStoreCreate(Context *rsc)
+{
+ ProgramFragmentStore *pfs = rsc->mStateFragmentStore.mPFS;
+ pfs->incUserRef();
+ rsc->mStateFragmentStore.mPFS = 0;
+ return pfs;
+}
+
+void rsi_ProgramFragmentStoreDither(Context *rsc, bool enable)
+{
+ rsc->mStateFragmentStore.mPFS->setDitherEnable(enable);
+}
+
+
+}
+}
diff --git a/libs/rs/rsProgramFragmentStore.h b/libs/rs/rsProgramFragmentStore.h
new file mode 100644
index 0000000..a344387
--- /dev/null
+++ b/libs/rs/rsProgramFragmentStore.h
@@ -0,0 +1,83 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_PROGRAM_FRAGMENT_STORE_H
+#define ANDROID_RS_PROGRAM_FRAGMENT_STORE_H
+
+#include "rsProgram.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class ProgramFragmentStoreState;
+
+class ProgramFragmentStore : public Program
+{
+public:
+ ProgramFragmentStore(Context *, Element *in, Element *out);
+ virtual ~ProgramFragmentStore();
+
+ virtual void setupGL(const Context *, ProgramFragmentStoreState *);
+
+ void setDepthFunc(RsDepthFunc);
+ void setDepthMask(bool);
+
+ void setBlendFunc(RsBlendSrcFunc src, RsBlendDstFunc dst);
+ void setColorMask(bool, bool, bool, bool);
+
+ void setDitherEnable(bool);
+
+protected:
+ bool mDitherEnable;
+
+ bool mBlendEnable;
+ bool mColorRWriteEnable;
+ bool mColorGWriteEnable;
+ bool mColorBWriteEnable;
+ bool mColorAWriteEnable;
+ int32_t mBlendSrc;
+ int32_t mBlendDst;
+
+ bool mDepthTestEnable;
+ bool mDepthWriteEnable;
+ int32_t mDepthFunc;
+
+ bool mStencilTestEnable;
+};
+
+class ProgramFragmentStoreState
+{
+public:
+ ProgramFragmentStoreState();
+ ~ProgramFragmentStoreState();
+ void init(Context *rsc, int32_t w, int32_t h);
+ void deinit(Context *rsc);
+
+ ObjectBaseRef<ProgramFragmentStore> mDefault;
+ ObjectBaseRef<ProgramFragmentStore> mLast;
+
+
+ ProgramFragmentStore *mPFS;
+};
+
+
+}
+}
+#endif
+
+
+
diff --git a/libs/rs/rsProgramRaster.cpp b/libs/rs/rsProgramRaster.cpp
new file mode 100644
index 0000000..51ae7cf
--- /dev/null
+++ b/libs/rs/rsProgramRaster.cpp
@@ -0,0 +1,145 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+#include "rsProgramRaster.h"
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+
+ProgramRaster::ProgramRaster(Context *rsc,
+ Element *in,
+ Element *out,
+ bool pointSmooth,
+ bool lineSmooth,
+ bool pointSprite) :
+ Program(rsc, in, out)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ mPointSmooth = pointSmooth;
+ mLineSmooth = lineSmooth;
+ mPointSprite = pointSprite;
+
+ mPointSize = 1.0f;
+ mLineWidth = 1.0f;
+}
+
+ProgramRaster::~ProgramRaster()
+{
+}
+
+void ProgramRaster::setLineWidth(float s)
+{
+ mLineWidth = s;
+}
+
+void ProgramRaster::setPointSize(float s)
+{
+ mPointSize = s;
+}
+
+void ProgramRaster::setupGL(const Context *rsc, ProgramRasterState *state)
+{
+ if (state->mLast.get() == this) {
+ return;
+ }
+ state->mLast.set(this);
+
+ glPointSize(mPointSize);
+ if (mPointSmooth) {
+ glEnable(GL_POINT_SMOOTH);
+ } else {
+ glDisable(GL_POINT_SMOOTH);
+ }
+
+ glLineWidth(mLineWidth);
+ if (mLineSmooth) {
+ glEnable(GL_LINE_SMOOTH);
+ } else {
+ glDisable(GL_LINE_SMOOTH);
+ }
+
+ if (rsc->checkVersion1_1()) {
+ if (mPointSprite) {
+ glEnable(GL_POINT_SPRITE_OES);
+ } else {
+ glDisable(GL_POINT_SPRITE_OES);
+ }
+ }
+}
+
+
+
+ProgramRasterState::ProgramRasterState()
+{
+}
+
+ProgramRasterState::~ProgramRasterState()
+{
+}
+
+void ProgramRasterState::init(Context *rsc, int32_t w, int32_t h)
+{
+ ProgramRaster *pr = new ProgramRaster(rsc, NULL, NULL, false, false, false);
+ mDefault.set(pr);
+}
+
+void ProgramRasterState::deinit(Context *rsc)
+{
+ mDefault.clear();
+ mLast.clear();
+}
+
+
+namespace android {
+namespace renderscript {
+
+RsProgramRaster rsi_ProgramRasterCreate(Context * rsc, RsElement in, RsElement out,
+ bool pointSmooth,
+ bool lineSmooth,
+ bool pointSprite)
+{
+ ProgramRaster *pr = new ProgramRaster(rsc,
+ static_cast<Element *>(in),
+ static_cast<Element *>(out),
+ pointSmooth,
+ lineSmooth,
+ pointSprite);
+ pr->incUserRef();
+ return pr;
+}
+
+void rsi_ProgramRasterSetPointSize(Context * rsc, RsProgramRaster vpr, float s)
+{
+ ProgramRaster *pr = static_cast<ProgramRaster *>(vpr);
+ pr->setPointSize(s);
+}
+
+void rsi_ProgramRasterSetLineWidth(Context * rsc, RsProgramRaster vpr, float s)
+{
+ ProgramRaster *pr = static_cast<ProgramRaster *>(vpr);
+ pr->setLineWidth(s);
+}
+
+
+}
+}
+
diff --git a/libs/rs/rsProgramRaster.h b/libs/rs/rsProgramRaster.h
new file mode 100644
index 0000000..a6d5ba8
--- /dev/null
+++ b/libs/rs/rsProgramRaster.h
@@ -0,0 +1,74 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_PROGRAM_RASTER_H
+#define ANDROID_RS_PROGRAM_RASTER_H
+
+#include "rsProgram.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class ProgramRasterState;
+
+class ProgramRaster : public Program
+{
+public:
+ ProgramRaster(Context *rsc,
+ Element *in,
+ Element *out,
+ bool pointSmooth,
+ bool lineSmooth,
+ bool pointSprite);
+ virtual ~ProgramRaster();
+
+ virtual void setupGL(const Context *, ProgramRasterState *);
+
+ void setLineWidth(float w);
+ void setPointSize(float s);
+
+protected:
+ bool mPointSmooth;
+ bool mLineSmooth;
+ bool mPointSprite;
+
+ float mPointSize;
+ float mLineWidth;
+
+
+};
+
+class ProgramRasterState
+{
+public:
+ ProgramRasterState();
+ ~ProgramRasterState();
+ void init(Context *rsc, int32_t w, int32_t h);
+ void deinit(Context *rsc);
+
+ ObjectBaseRef<ProgramRaster> mDefault;
+ ObjectBaseRef<ProgramRaster> mLast;
+};
+
+
+}
+}
+#endif
+
+
+
+
diff --git a/libs/rs/rsProgramVertex.cpp b/libs/rs/rsProgramVertex.cpp
new file mode 100644
index 0000000..eea8b3b
--- /dev/null
+++ b/libs/rs/rsProgramVertex.cpp
@@ -0,0 +1,214 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+#include "rsProgramVertex.h"
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+
+ProgramVertex::ProgramVertex(Context *rsc, Element *in, Element *out) :
+ Program(rsc, in, out)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ mTextureMatrixEnable = false;
+ mLightCount = 0;
+}
+
+ProgramVertex::~ProgramVertex()
+{
+}
+
+static void logMatrix(const char *txt, const float *f)
+{
+ LOGV("Matrix %s, %p", txt, f);
+ LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[0], f[4], f[8], f[12]);
+ LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[1], f[5], f[9], f[13]);
+ LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[2], f[6], f[10], f[14]);
+ LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[3], f[7], f[11], f[15]);
+}
+
+void ProgramVertex::setupGL(const Context *rsc, ProgramVertexState *state)
+{
+ if ((state->mLast.get() == this) && !mDirty) {
+ return;
+ }
+ state->mLast.set(this);
+
+ const float *f = static_cast<const float *>(mConstants->getPtr());
+
+ glMatrixMode(GL_TEXTURE);
+ if (mTextureMatrixEnable) {
+ glLoadMatrixf(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]);
+ } else {
+ glLoadIdentity();
+ }
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ if (mLightCount) {
+ int v = 0;
+ glEnable(GL_LIGHTING);
+ glLightModelxv(GL_LIGHT_MODEL_TWO_SIDE, &v);
+ for (uint32_t ct = 0; ct < mLightCount; ct++) {
+ const Light *l = mLights[ct].get();
+ glEnable(GL_LIGHT0 + ct);
+ l->setupGL(ct);
+ }
+ for (uint32_t ct = mLightCount; ct < MAX_LIGHTS; ct++) {
+ glDisable(GL_LIGHT0 + ct);
+ }
+ } else {
+ glDisable(GL_LIGHTING);
+ }
+
+ if (!f) {
+ LOGE("Must bind constants to vertex program");
+ }
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadMatrixf(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadMatrixf(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
+
+ mDirty = false;
+}
+
+void ProgramVertex::addLight(const Light *l)
+{
+ if (mLightCount < MAX_LIGHTS) {
+ mLights[mLightCount].set(l);
+ mLightCount++;
+ }
+}
+
+void ProgramVertex::setProjectionMatrix(const rsc_Matrix *m) const
+{
+ float *f = static_cast<float *>(mConstants->getPtr());
+ memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m, sizeof(rsc_Matrix));
+ mDirty = true;
+}
+
+void ProgramVertex::setModelviewMatrix(const rsc_Matrix *m) const
+{
+ float *f = static_cast<float *>(mConstants->getPtr());
+ memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m, sizeof(rsc_Matrix));
+ mDirty = true;
+}
+
+void ProgramVertex::setTextureMatrix(const rsc_Matrix *m) const
+{
+ float *f = static_cast<float *>(mConstants->getPtr());
+ memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m, sizeof(rsc_Matrix));
+ mDirty = true;
+}
+
+void ProgramVertex::transformToScreen(const Context *rsc, float *v4out, const float *v3in) const
+{
+ float *f = static_cast<float *>(mConstants->getPtr());
+ Matrix mvp;
+ mvp.loadMultiply((Matrix *)&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET],
+ (Matrix *)&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
+ mvp.vectorMultiply(v4out, v3in);
+}
+
+ProgramVertexState::ProgramVertexState()
+{
+ mPV = NULL;
+}
+
+ProgramVertexState::~ProgramVertexState()
+{
+ delete mPV;
+}
+
+void ProgramVertexState::init(Context *rsc, int32_t w, int32_t h)
+{
+ rsi_ElementBegin(rsc);
+ rsi_ElementAdd(rsc, RS_KIND_USER, RS_TYPE_FLOAT, false, 32, NULL);
+ RsElement e = rsi_ElementCreate(rsc);
+
+ rsi_TypeBegin(rsc, e);
+ rsi_TypeAdd(rsc, RS_DIMENSION_X, 48);
+ mAllocType.set((Type *)rsi_TypeCreate(rsc));
+
+ ProgramVertex *pv = new ProgramVertex(rsc, NULL, NULL);
+ Allocation *alloc = (Allocation *)rsi_AllocationCreateTyped(rsc, mAllocType.get());
+ mDefaultAlloc.set(alloc);
+ mDefault.set(pv);
+
+ pv->bindAllocation(alloc);
+
+ Matrix m;
+ m.loadOrtho(0,w, h,0, -1,1);
+ alloc->subData(RS_PROGRAM_VERTEX_PROJECTION_OFFSET, 16, &m.m[0], 16*4);
+
+ m.loadIdentity();
+ alloc->subData(RS_PROGRAM_VERTEX_MODELVIEW_OFFSET, 16, &m.m[0], 16*4);
+}
+
+void ProgramVertexState::deinit(Context *rsc)
+{
+ mDefaultAlloc.clear();
+ mDefault.clear();
+ mAllocType.clear();
+ mLast.clear();
+ delete mPV;
+ mPV = NULL;
+}
+
+
+namespace android {
+namespace renderscript {
+
+void rsi_ProgramVertexBegin(Context *rsc, RsElement in, RsElement out)
+{
+ delete rsc->mStateVertex.mPV;
+ rsc->mStateVertex.mPV = new ProgramVertex(rsc, (Element *)in, (Element *)out);
+}
+
+RsProgramVertex rsi_ProgramVertexCreate(Context *rsc)
+{
+ ProgramVertex *pv = rsc->mStateVertex.mPV;
+ pv->incUserRef();
+ rsc->mStateVertex.mPV = 0;
+ return pv;
+}
+
+void rsi_ProgramVertexBindAllocation(Context *rsc, RsProgramVertex vpgm, RsAllocation constants)
+{
+ ProgramVertex *pv = static_cast<ProgramVertex *>(vpgm);
+ pv->bindAllocation(static_cast<Allocation *>(constants));
+}
+
+void rsi_ProgramVertexSetTextureMatrixEnable(Context *rsc, bool enable)
+{
+ rsc->mStateVertex.mPV->setTextureMatrixEnable(enable);
+}
+
+void rsi_ProgramVertexAddLight(Context *rsc, RsLight light)
+{
+ rsc->mStateVertex.mPV->addLight(static_cast<const Light *>(light));
+}
+
+
+}
+}
diff --git a/libs/rs/rsProgramVertex.h b/libs/rs/rsProgramVertex.h
new file mode 100644
index 0000000..493668c
--- /dev/null
+++ b/libs/rs/rsProgramVertex.h
@@ -0,0 +1,85 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_PROGRAM_VERTEX_H
+#define ANDROID_RS_PROGRAM_VERTEX_H
+
+#include "rsProgram.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class ProgramVertexState;
+
+class ProgramVertex : public Program
+{
+public:
+ const static uint32_t MAX_LIGHTS = 8;
+
+ ProgramVertex(Context *, Element *in, Element *out);
+ virtual ~ProgramVertex();
+
+ virtual void setupGL(const Context *rsc, ProgramVertexState *state);
+
+
+ void setTextureMatrixEnable(bool e) {mTextureMatrixEnable = e;}
+ void addLight(const Light *);
+
+ void setProjectionMatrix(const rsc_Matrix *) const;
+ void setModelviewMatrix(const rsc_Matrix *) const;
+ void setTextureMatrix(const rsc_Matrix *) const;
+
+ void transformToScreen(const Context *, float *v4out, const float *v3in) const;
+
+
+protected:
+ uint32_t mLightCount;
+ ObjectBaseRef<const Light> mLights[MAX_LIGHTS];
+
+ // Hacks to create a program for now
+ bool mTextureMatrixEnable;
+};
+
+
+class ProgramVertexState
+{
+public:
+ ProgramVertexState();
+ ~ProgramVertexState();
+
+ void init(Context *rsc, int32_t w, int32_t h);
+ void deinit(Context *rsc);
+
+ ObjectBaseRef<ProgramVertex> mDefault;
+ ObjectBaseRef<ProgramVertex> mLast;
+ ObjectBaseRef<Allocation> mDefaultAlloc;
+
+ ObjectBaseRef<Type> mAllocType;
+
+ ProgramVertex *mPV;
+
+ //ObjectBaseRef<Type> mTextureTypes[ProgramFragment::MAX_TEXTURE];
+
+
+};
+
+
+}
+}
+#endif
+
+
diff --git a/libs/rs/rsSampler.cpp b/libs/rs/rsSampler.cpp
new file mode 100644
index 0000000..b793750
--- /dev/null
+++ b/libs/rs/rsSampler.cpp
@@ -0,0 +1,157 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include "rsContext.h"
+#include "rsSampler.h"
+
+
+using namespace android;
+using namespace android::renderscript;
+
+
+Sampler::Sampler(Context *rsc) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ // Should not get called.
+ rsAssert(0);
+}
+
+Sampler::Sampler(Context *rsc,
+ RsSamplerValue magFilter,
+ RsSamplerValue minFilter,
+ RsSamplerValue wrapS,
+ RsSamplerValue wrapT,
+ RsSamplerValue wrapR) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ mMagFilter = magFilter;
+ mMinFilter = minFilter;
+ mWrapS = wrapS;
+ mWrapT = wrapT;
+ mWrapR = wrapR;
+}
+
+Sampler::~Sampler()
+{
+}
+
+void Sampler::setupGL()
+{
+ GLenum trans[] = {
+ GL_NEAREST, //RS_SAMPLER_NEAREST,
+ GL_LINEAR, //RS_SAMPLER_LINEAR,
+ GL_LINEAR_MIPMAP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
+ GL_REPEAT, //RS_SAMPLER_WRAP,
+ GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
+
+ };
+
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, trans[mMinFilter]);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, trans[mMagFilter]);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, trans[mWrapS]);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, trans[mWrapT]);
+
+}
+
+void Sampler::bindToContext(SamplerState *ss, uint32_t slot)
+{
+ ss->mSamplers[slot].set(this);
+ mBoundSlot = slot;
+}
+
+void Sampler::unbindFromContext(SamplerState *ss)
+{
+ int32_t slot = mBoundSlot;
+ mBoundSlot = -1;
+ ss->mSamplers[slot].clear();
+}
+
+void SamplerState::setupGL()
+{
+ for (uint32_t ct=0; ct < RS_MAX_SAMPLER_SLOT; ct++) {
+ Sampler *s = mSamplers[ct].get();
+ if (s) {
+ s->setupGL();
+ } else {
+ glBindTexture(GL_TEXTURE_2D, 0);
+ }
+ }
+}
+
+////////////////////////////////
+
+namespace android {
+namespace renderscript {
+
+
+void rsi_SamplerBegin(Context *rsc)
+{
+ SamplerState * ss = &rsc->mStateSampler;
+
+ ss->mMagFilter = RS_SAMPLER_LINEAR;
+ ss->mMinFilter = RS_SAMPLER_LINEAR;
+ ss->mWrapS = RS_SAMPLER_WRAP;
+ ss->mWrapT = RS_SAMPLER_WRAP;
+ ss->mWrapR = RS_SAMPLER_WRAP;
+}
+
+void rsi_SamplerSet(Context *rsc, RsSamplerParam param, RsSamplerValue value)
+{
+ SamplerState * ss = &rsc->mStateSampler;
+
+ switch(param) {
+ case RS_SAMPLER_MAG_FILTER:
+ ss->mMagFilter = value;
+ break;
+ case RS_SAMPLER_MIN_FILTER:
+ ss->mMinFilter = value;
+ break;
+ case RS_SAMPLER_WRAP_S:
+ ss->mWrapS = value;
+ break;
+ case RS_SAMPLER_WRAP_T:
+ ss->mWrapT = value;
+ break;
+ case RS_SAMPLER_WRAP_R:
+ ss->mWrapR = value;
+ break;
+ }
+
+}
+
+RsSampler rsi_SamplerCreate(Context *rsc)
+{
+ SamplerState * ss = &rsc->mStateSampler;
+
+
+ Sampler * s = new Sampler(rsc,
+ ss->mMagFilter,
+ ss->mMinFilter,
+ ss->mWrapS,
+ ss->mWrapT,
+ ss->mWrapR);
+ s->incUserRef();
+ return s;
+}
+
+
+}}
diff --git a/libs/rs/rsSampler.h b/libs/rs/rsSampler.h
new file mode 100644
index 0000000..ccf9b4d
--- /dev/null
+++ b/libs/rs/rsSampler.h
@@ -0,0 +1,88 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_SAMPLER_H
+#define ANDROID_RS_SAMPLER_H
+
+#include "rsAllocation.h"
+#include "RenderScript.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+const static uint32_t RS_MAX_SAMPLER_SLOT = 16;
+
+class SamplerState;
+
+class Sampler : public ObjectBase
+{
+public:
+ Sampler(Context *,
+ RsSamplerValue magFilter,
+ RsSamplerValue minFilter,
+ RsSamplerValue wrapS,
+ RsSamplerValue wrapT,
+ RsSamplerValue wrapR);
+
+ virtual ~Sampler();
+
+ void bind(Allocation *);
+ void setupGL();
+
+ void bindToContext(SamplerState *, uint32_t slot);
+ void unbindFromContext(SamplerState *);
+
+protected:
+ RsSamplerValue mMagFilter;
+ RsSamplerValue mMinFilter;
+ RsSamplerValue mWrapS;
+ RsSamplerValue mWrapT;
+ RsSamplerValue mWrapR;
+
+ int32_t mBoundSlot;
+
+private:
+ Sampler(Context *);
+
+};
+
+
+class SamplerState
+{
+public:
+
+ RsSamplerValue mMagFilter;
+ RsSamplerValue mMinFilter;
+ RsSamplerValue mWrapS;
+ RsSamplerValue mWrapT;
+ RsSamplerValue mWrapR;
+
+
+ ObjectBaseRef<Sampler> mSamplers[RS_MAX_SAMPLER_SLOT];
+
+ void setupGL();
+
+};
+
+
+
+}
+}
+#endif //ANDROID_RS_SAMPLER_H
+
+
+
diff --git a/libs/rs/rsScript.cpp b/libs/rs/rsScript.cpp
new file mode 100644
index 0000000..cb1436b
--- /dev/null
+++ b/libs/rs/rsScript.cpp
@@ -0,0 +1,113 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+Script::Script(Context *rsc) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ memset(&mEnviroment, 0, sizeof(mEnviroment));
+ mEnviroment.mClearColor[0] = 0;
+ mEnviroment.mClearColor[1] = 0;
+ mEnviroment.mClearColor[2] = 0;
+ mEnviroment.mClearColor[3] = 1;
+ mEnviroment.mClearDepth = 1;
+ mEnviroment.mClearStencil = 0;
+ mEnviroment.mIsRoot = false;
+}
+
+Script::~Script()
+{
+}
+
+namespace android {
+namespace renderscript {
+
+
+void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot)
+{
+ Script *s = static_cast<Script *>(vs);
+ s->mSlots[slot].set(static_cast<Allocation *>(va));
+}
+
+void rsi_ScriptSetClearColor(Context * rsc, RsScript vs, float r, float g, float b, float a)
+{
+ Script *s = static_cast<Script *>(vs);
+ s->mEnviroment.mClearColor[0] = r;
+ s->mEnviroment.mClearColor[1] = g;
+ s->mEnviroment.mClearColor[2] = b;
+ s->mEnviroment.mClearColor[3] = a;
+}
+
+void rsi_ScriptSetTimeZone(Context * rsc, RsScript vs, const char * timeZone, uint32_t length)
+{
+ Script *s = static_cast<Script *>(vs);
+ s->mEnviroment.mTimeZone = timeZone;
+}
+
+void rsi_ScriptSetClearDepth(Context * rsc, RsScript vs, float v)
+{
+ Script *s = static_cast<Script *>(vs);
+ s->mEnviroment.mClearDepth = v;
+}
+
+void rsi_ScriptSetClearStencil(Context * rsc, RsScript vs, uint32_t v)
+{
+ Script *s = static_cast<Script *>(vs);
+ s->mEnviroment.mClearStencil = v;
+}
+
+void rsi_ScriptSetType(Context * rsc, RsType vt, uint32_t slot, bool writable, const char *name)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+ const Type *t = static_cast<const Type *>(vt);
+ ss->mConstantBufferTypes[slot].set(t);
+ ss->mSlotWritable[slot] = writable;
+ if (name) {
+ ss->mSlotNames[slot].setTo(name);
+ } else {
+ ss->mSlotNames[slot].setTo("");
+ }
+}
+
+void rsi_ScriptSetInvoke(Context *rsc, const char *name, uint32_t slot)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+ ss->mInvokableNames[slot] = name;
+}
+
+void rsi_ScriptInvoke(Context *rsc, RsScript vs, uint32_t slot)
+{
+ Script *s = static_cast<Script *>(vs);
+ s->setupScript();
+ s->mEnviroment.mInvokables[slot]();
+}
+
+
+void rsi_ScriptSetRoot(Context * rsc, bool isRoot)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+ ss->mScript->mEnviroment.mIsRoot = isRoot;
+}
+
+
+}
+}
+
diff --git a/libs/rs/rsScript.h b/libs/rs/rsScript.h
new file mode 100644
index 0000000..bc40854
--- /dev/null
+++ b/libs/rs/rsScript.h
@@ -0,0 +1,81 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_SCRIPT_H
+#define ANDROID_RS_SCRIPT_H
+
+#include "rsAllocation.h"
+
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class ProgramVertex;
+class ProgramFragment;
+class ProgramRaster;
+class ProgramFragmentStore;
+
+#define MAX_SCRIPT_BANKS 16
+
+class Script : public ObjectBase
+{
+public:
+ typedef void (* InvokeFunc_t)(void);
+
+ Script(Context *);
+ virtual ~Script();
+
+
+ struct Enviroment_t {
+ bool mIsRoot;
+ float mClearColor[4];
+ float mClearDepth;
+ uint32_t mClearStencil;
+
+ uint32_t mStartTimeMillis;
+ const char* mTimeZone;
+
+ ObjectBaseRef<ProgramVertex> mVertex;
+ ObjectBaseRef<ProgramFragment> mFragment;
+ ObjectBaseRef<ProgramRaster> mRaster;
+ ObjectBaseRef<ProgramFragmentStore> mFragmentStore;
+ InvokeFunc_t mInvokables[MAX_SCRIPT_BANKS];
+ char * mScriptText;
+ uint32_t mScriptTextLength;
+ };
+ Enviroment_t mEnviroment;
+
+ uint32_t mCounstantBufferCount;
+
+
+ ObjectBaseRef<Allocation> mSlots[MAX_SCRIPT_BANKS];
+ ObjectBaseRef<const Type> mTypes[MAX_SCRIPT_BANKS];
+ String8 mSlotNames[MAX_SCRIPT_BANKS];
+ bool mSlotWritable[MAX_SCRIPT_BANKS];
+
+
+
+ virtual void setupScript() = 0;
+ virtual bool run(Context *, uint32_t launchID) = 0;
+};
+
+
+
+}
+}
+#endif
+
diff --git a/libs/rs/rsScriptC.cpp b/libs/rs/rsScriptC.cpp
new file mode 100644
index 0000000..073d98b
--- /dev/null
+++ b/libs/rs/rsScriptC.cpp
@@ -0,0 +1,453 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+#include "rsScriptC.h"
+#include "rsMatrix.h"
+
+#include "acc/acc.h"
+#include "utils/Timers.h"
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+#define GET_TLS() Context::ScriptTLSStruct * tls = \
+ (Context::ScriptTLSStruct *)pthread_getspecific(Context::gThreadTLSKey); \
+ Context * rsc = tls->mContext; \
+ ScriptC * sc = (ScriptC *) tls->mScript
+
+
+ScriptC::ScriptC(Context *rsc) : Script(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ mAccScript = NULL;
+ memset(&mProgram, 0, sizeof(mProgram));
+}
+
+ScriptC::~ScriptC()
+{
+ if (mAccScript) {
+ accDeleteScript(mAccScript);
+ }
+ free(mEnviroment.mScriptText);
+ mEnviroment.mScriptText = NULL;
+}
+
+void ScriptC::setupScript()
+{
+ for (int ct=0; ct < MAX_SCRIPT_BANKS; ct++) {
+ if (mProgram.mSlotPointers[ct]) {
+ *mProgram.mSlotPointers[ct] = mSlots[ct]->getPtr();
+ }
+ }
+}
+
+
+bool ScriptC::run(Context *rsc, uint32_t launchIndex)
+{
+ Context::ScriptTLSStruct * tls =
+ (Context::ScriptTLSStruct *)pthread_getspecific(Context::gThreadTLSKey);
+ rsAssert(tls);
+
+ if (mEnviroment.mFragmentStore.get()) {
+ rsc->setFragmentStore(mEnviroment.mFragmentStore.get());
+ }
+ if (mEnviroment.mFragment.get()) {
+ rsc->setFragment(mEnviroment.mFragment.get());
+ }
+ if (mEnviroment.mVertex.get()) {
+ rsc->setVertex(mEnviroment.mVertex.get());
+ }
+ if (mEnviroment.mRaster.get()) {
+ rsc->setRaster(mEnviroment.mRaster.get());
+ }
+
+ if (launchIndex == 0) {
+ mEnviroment.mStartTimeMillis
+ = nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC));
+ }
+ setupScript();
+
+ bool ret = false;
+ tls->mScript = this;
+ ret = mProgram.mScript(launchIndex) != 0;
+ tls->mScript = NULL;
+ return ret;
+}
+
+ScriptCState::ScriptCState()
+{
+ mScript = NULL;
+ clear();
+}
+
+ScriptCState::~ScriptCState()
+{
+ delete mScript;
+ mScript = NULL;
+}
+
+void ScriptCState::clear()
+{
+ for (uint32_t ct=0; ct < MAX_SCRIPT_BANKS; ct++) {
+ mConstantBufferTypes[ct].clear();
+ mSlotNames[ct].setTo("");
+ mInvokableNames[ct].setTo("");
+ mSlotWritable[ct] = false;
+ }
+
+ delete mScript;
+ mScript = new ScriptC(NULL);
+
+ mInt32Defines.clear();
+ mFloatDefines.clear();
+}
+
+static ACCvoid* symbolLookup(ACCvoid* pContext, const ACCchar* name)
+{
+ const ScriptCState::SymbolTable_t *sym = ScriptCState::lookupSymbol(name);
+ if (sym) {
+ return sym->mPtr;
+ }
+ LOGE("ScriptC sym lookup failed for %s", name);
+ return NULL;
+}
+
+void ScriptCState::runCompiler(Context *rsc, ScriptC *s)
+{
+ s->mAccScript = accCreateScript();
+ String8 tmp;
+
+ rsc->appendNameDefines(&tmp);
+ appendDecls(&tmp);
+ rsc->appendVarDefines(&tmp);
+ appendVarDefines(rsc, &tmp);
+ appendTypes(rsc, &tmp);
+ tmp.append("#line 1\n");
+
+ const char* scriptSource[] = {tmp.string(), s->mEnviroment.mScriptText};
+ int scriptLength[] = {tmp.length(), s->mEnviroment.mScriptTextLength} ;
+ accScriptSource(s->mAccScript, sizeof(scriptLength) / sizeof(int), scriptSource, scriptLength);
+ accRegisterSymbolCallback(s->mAccScript, symbolLookup, NULL);
+ accCompileScript(s->mAccScript);
+ accGetScriptLabel(s->mAccScript, "main", (ACCvoid**) &s->mProgram.mScript);
+ accGetScriptLabel(s->mAccScript, "init", (ACCvoid**) &s->mProgram.mInit);
+ rsAssert(s->mProgram.mScript);
+
+ if (!s->mProgram.mScript) {
+ ACCchar buf[4096];
+ ACCsizei len;
+ accGetScriptInfoLog(s->mAccScript, sizeof(buf), &len, buf);
+ LOGV(buf);
+ }
+
+ if (s->mProgram.mInit) {
+ s->mProgram.mInit();
+ }
+
+ for (int ct=0; ct < MAX_SCRIPT_BANKS; ct++) {
+ if (mSlotNames[ct].length() > 0) {
+ accGetScriptLabel(s->mAccScript,
+ mSlotNames[ct].string(),
+ (ACCvoid**) &s->mProgram.mSlotPointers[ct]);
+ }
+ }
+
+ for (int ct=0; ct < MAX_SCRIPT_BANKS; ct++) {
+ if (mInvokableNames[ct].length() > 0) {
+ accGetScriptLabel(s->mAccScript,
+ mInvokableNames[ct].string(),
+ (ACCvoid**) &s->mEnviroment.mInvokables[ct]);
+ }
+ }
+
+ s->mEnviroment.mFragment.set(rsc->getDefaultProgramFragment());
+ s->mEnviroment.mVertex.set(rsc->getDefaultProgramVertex());
+ s->mEnviroment.mFragmentStore.set(rsc->getDefaultProgramFragmentStore());
+ s->mEnviroment.mRaster.set(rsc->getDefaultProgramRaster());
+
+ if (s->mProgram.mScript) {
+ const static int pragmaMax = 16;
+ ACCsizei pragmaCount;
+ ACCchar * str[pragmaMax];
+ accGetPragmas(s->mAccScript, &pragmaCount, pragmaMax, &str[0]);
+
+ for (int ct=0; ct < pragmaCount; ct+=2) {
+ if (!strcmp(str[ct], "version")) {
+ continue;
+ }
+
+ if (!strcmp(str[ct], "stateVertex")) {
+ if (!strcmp(str[ct+1], "default")) {
+ continue;
+ }
+ if (!strcmp(str[ct+1], "parent")) {
+ s->mEnviroment.mVertex.clear();
+ continue;
+ }
+ ProgramVertex * pv = (ProgramVertex *)rsc->lookupName(str[ct+1]);
+ if (pv != NULL) {
+ s->mEnviroment.mVertex.set(pv);
+ continue;
+ }
+ LOGE("Unreconized value %s passed to stateVertex", str[ct+1]);
+ }
+
+ if (!strcmp(str[ct], "stateRaster")) {
+ if (!strcmp(str[ct+1], "default")) {
+ continue;
+ }
+ if (!strcmp(str[ct+1], "parent")) {
+ s->mEnviroment.mRaster.clear();
+ continue;
+ }
+ ProgramRaster * pr = (ProgramRaster *)rsc->lookupName(str[ct+1]);
+ if (pr != NULL) {
+ s->mEnviroment.mRaster.set(pr);
+ continue;
+ }
+ LOGE("Unreconized value %s passed to stateRaster", str[ct+1]);
+ }
+
+ if (!strcmp(str[ct], "stateFragment")) {
+ if (!strcmp(str[ct+1], "default")) {
+ continue;
+ }
+ if (!strcmp(str[ct+1], "parent")) {
+ s->mEnviroment.mFragment.clear();
+ continue;
+ }
+ ProgramFragment * pf = (ProgramFragment *)rsc->lookupName(str[ct+1]);
+ if (pf != NULL) {
+ s->mEnviroment.mFragment.set(pf);
+ continue;
+ }
+ LOGE("Unreconized value %s passed to stateFragment", str[ct+1]);
+ }
+
+ if (!strcmp(str[ct], "stateStore")) {
+ if (!strcmp(str[ct+1], "default")) {
+ continue;
+ }
+ if (!strcmp(str[ct+1], "parent")) {
+ s->mEnviroment.mFragmentStore.clear();
+ continue;
+ }
+ ProgramFragmentStore * pfs =
+ (ProgramFragmentStore *)rsc->lookupName(str[ct+1]);
+ if (pfs != NULL) {
+ s->mEnviroment.mFragmentStore.set(pfs);
+ continue;
+ }
+ LOGE("Unreconized value %s passed to stateStore", str[ct+1]);
+ }
+
+ }
+
+
+ } else {
+ // Deal with an error.
+ }
+}
+
+static void appendElementBody(String8 *s, const Element *e)
+{
+ s->append(" {\n");
+ for (size_t ct2=0; ct2 < e->getComponentCount(); ct2++) {
+ const Component *c = e->getComponent(ct2);
+ s->append(" ");
+ s->append(c->getCType());
+ s->append(" ");
+ s->append(c->getComponentName());
+ s->append(";\n");
+ }
+ s->append("}");
+}
+
+void ScriptCState::appendVarDefines(const Context *rsc, String8 *str)
+{
+ char buf[256];
+ if (rsc->props.mLogScripts) {
+ LOGD("appendVarDefines mInt32Defines.size()=%d mFloatDefines.size()=%d\n",
+ mInt32Defines.size(), mFloatDefines.size());
+ }
+ for (size_t ct=0; ct < mInt32Defines.size(); ct++) {
+ str->append("#define ");
+ str->append(mInt32Defines.keyAt(ct));
+ str->append(" ");
+ sprintf(buf, "%i\n", (int)mInt32Defines.valueAt(ct));
+ str->append(buf);
+ }
+ for (size_t ct=0; ct < mFloatDefines.size(); ct++) {
+ str->append("#define ");
+ str->append(mFloatDefines.keyAt(ct));
+ str->append(" ");
+ sprintf(buf, "%ff\n", mFloatDefines.valueAt(ct));
+ str->append(buf);
+ }
+}
+
+
+
+void ScriptCState::appendTypes(const Context *rsc, String8 *str)
+{
+ char buf[256];
+ String8 tmp;
+
+ str->append("struct vec2_s {float x; float y;};");
+ str->append("struct vec3_s {float x; float y; float z;};");
+ str->append("struct vec4_s {float x; float y; float z; float w;};");
+
+ for (size_t ct=0; ct < MAX_SCRIPT_BANKS; ct++) {
+ const Type *t = mConstantBufferTypes[ct].get();
+ if (!t) {
+ continue;
+ }
+ const Element *e = t->getElement();
+ if (e->getName() && (e->getComponentCount() > 1)) {
+ String8 s("struct struct_");
+ s.append(e->getName());
+ appendElementBody(&s, e);
+ s.append(";\n");
+ s.append("#define ");
+ s.append(e->getName());
+ s.append("_t struct struct_");
+ s.append(e->getName());
+ s.append("\n\n");
+ if (rsc->props.mLogScripts) {
+ LOGV(s);
+ }
+ str->append(s);
+ }
+
+ if (t->getName()) {
+ for (size_t ct2=0; ct2 < e->getComponentCount(); ct2++) {
+ const Component *c = e->getComponent(ct2);
+ tmp.setTo("#define OFFSETOF_");
+ tmp.append(t->getName());
+ tmp.append("_");
+ tmp.append(c->getComponentName());
+ sprintf(buf, " %i\n", ct2);
+ tmp.append(buf);
+ if (rsc->props.mLogScripts) {
+ LOGV(tmp);
+ }
+ str->append(tmp);
+ }
+ }
+
+ if (mSlotNames[ct].length() > 0) {
+ String8 s;
+ if (e->getComponentCount() > 1) {
+ if (e->getName()) {
+ // Use the named struct
+ s.setTo(e->getName());
+ s.append("_t *");
+ } else {
+ // create an struct named from the slot.
+ s.setTo("struct ");
+ s.append(mSlotNames[ct]);
+ s.append("_s");
+ appendElementBody(&s, e);
+ s.append(";\n");
+ s.append("struct ");
+ s.append(mSlotNames[ct]);
+ s.append("_s * ");
+ }
+ } else {
+ // Just make an array
+ s.setTo(e->getComponent(0)->getCType());
+ s.append("_t *");
+ }
+ s.append(mSlotNames[ct]);
+ s.append(";\n");
+ if (rsc->props.mLogScripts) {
+ LOGV(s);
+ }
+ str->append(s);
+ }
+ }
+}
+
+
+namespace android {
+namespace renderscript {
+
+void rsi_ScriptCBegin(Context * rsc)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+ ss->clear();
+}
+
+void rsi_ScriptCSetScript(Context * rsc, void *vp)
+{
+ rsAssert(0);
+ //ScriptCState *ss = &rsc->mScriptC;
+ //ss->mProgram.mScript = reinterpret_cast<ScriptC::RunScript_t>(vp);
+}
+
+void rsi_ScriptCSetText(Context *rsc, const char *text, uint32_t len)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+
+ char *t = (char *)malloc(len + 1);
+ memcpy(t, text, len);
+ t[len] = 0;
+ ss->mScript->mEnviroment.mScriptText = t;
+ ss->mScript->mEnviroment.mScriptTextLength = len;
+}
+
+
+RsScript rsi_ScriptCCreate(Context * rsc)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+
+ ScriptC *s = ss->mScript;
+ ss->mScript = NULL;
+
+ ss->runCompiler(rsc, s);
+ s->incUserRef();
+ s->setContext(rsc);
+ for (int ct=0; ct < MAX_SCRIPT_BANKS; ct++) {
+ s->mTypes[ct].set(ss->mConstantBufferTypes[ct].get());
+ s->mSlotNames[ct] = ss->mSlotNames[ct];
+ s->mSlotWritable[ct] = ss->mSlotWritable[ct];
+ }
+
+ ss->clear();
+ return s;
+}
+
+void rsi_ScriptCSetDefineF(Context *rsc, const char* name, float value)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+ ss->mFloatDefines.add(String8(name), value);
+}
+
+void rsi_ScriptCSetDefineI32(Context *rsc, const char* name, int32_t value)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+ ss->mInt32Defines.add(String8(name), value);
+}
+
+}
+}
+
+
diff --git a/libs/rs/rsScriptC.h b/libs/rs/rsScriptC.h
new file mode 100644
index 0000000..69afc18
--- /dev/null
+++ b/libs/rs/rsScriptC.h
@@ -0,0 +1,99 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_SCRIPT_C_H
+#define ANDROID_RS_SCRIPT_C_H
+
+#include "rsScript.h"
+
+#include "RenderScriptEnv.h"
+
+#include <utils/KeyedVector.h>
+
+struct ACCscript;
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+
+class ScriptC : public Script
+{
+public:
+ typedef int (*RunScript_t)(uint32_t launchIndex);
+ typedef void (*VoidFunc_t)();
+
+ ScriptC(Context *);
+ virtual ~ScriptC();
+
+ struct Program_t {
+ int mVersionMajor;
+ int mVersionMinor;
+
+ RunScript_t mScript;
+ VoidFunc_t mInit;
+
+ void ** mSlotPointers[MAX_SCRIPT_BANKS];
+ };
+
+ Program_t mProgram;
+
+ ACCscript* mAccScript;
+
+ virtual void setupScript();
+ virtual bool run(Context *, uint32_t launchID);
+};
+
+class ScriptCState
+{
+public:
+ ScriptCState();
+ ~ScriptCState();
+
+ ScriptC *mScript;
+
+ ObjectBaseRef<const Type> mConstantBufferTypes[MAX_SCRIPT_BANKS];
+ String8 mSlotNames[MAX_SCRIPT_BANKS];
+ bool mSlotWritable[MAX_SCRIPT_BANKS];
+ String8 mInvokableNames[MAX_SCRIPT_BANKS];
+
+ void clear();
+ void runCompiler(Context *rsc, ScriptC *s);
+ void appendVarDefines(const Context *rsc, String8 *str);
+ void appendTypes(const Context *rsc, String8 *str);
+
+ struct SymbolTable_t {
+ const char * mName;
+ void * mPtr;
+ const char * mRet;
+ const char * mParam;
+ };
+ static SymbolTable_t gSyms[];
+ static const SymbolTable_t * lookupSymbol(const char *);
+ static void appendDecls(String8 *str);
+
+ KeyedVector<String8,int> mInt32Defines;
+ KeyedVector<String8,float> mFloatDefines;
+};
+
+
+}
+}
+#endif
+
+
+
diff --git a/libs/rs/rsScriptC_Lib.cpp b/libs/rs/rsScriptC_Lib.cpp
new file mode 100644
index 0000000..5aef56d
--- /dev/null
+++ b/libs/rs/rsScriptC_Lib.cpp
@@ -0,0 +1,1407 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+#include "rsScriptC.h"
+#include "rsMatrix.h"
+#include "rsNoise.h"
+
+#include "acc/acc.h"
+#include "utils/Timers.h"
+
+#define GL_GLEXT_PROTOTYPES
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include <time.h>
+#include <cutils/tztime.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+#define GET_TLS() Context::ScriptTLSStruct * tls = \
+ (Context::ScriptTLSStruct *)pthread_getspecific(Context::gThreadTLSKey); \
+ Context * rsc = tls->mContext; \
+ ScriptC * sc = (ScriptC *) tls->mScript
+
+typedef struct {
+ float x;
+ float y;
+ float z;
+} vec3_t;
+
+typedef struct {
+ float x;
+ float y;
+ float z;
+ float w;
+} vec4_t;
+
+typedef struct {
+ float x;
+ float y;
+} vec2_t;
+
+//////////////////////////////////////////////////////////////////////////////
+// IO routines
+//////////////////////////////////////////////////////////////////////////////
+
+static float SC_loadF(uint32_t bank, uint32_t offset)
+{
+ GET_TLS();
+ const void *vp = sc->mSlots[bank]->getPtr();
+ const float *f = static_cast<const float *>(vp);
+ //LOGE("loadF %i %i = %f %x", bank, offset, f, ((int *)&f)[0]);
+ return f[offset];
+}
+
+static int32_t SC_loadI32(uint32_t bank, uint32_t offset)
+{
+ GET_TLS();
+ const void *vp = sc->mSlots[bank]->getPtr();
+ const int32_t *i = static_cast<const int32_t *>(vp);
+ //LOGE("loadI32 %i %i = %i", bank, offset, t);
+ return i[offset];
+}
+
+static float* SC_loadArrayF(uint32_t bank, uint32_t offset)
+{
+ GET_TLS();
+ void *vp = sc->mSlots[bank]->getPtr();
+ float *f = static_cast<float *>(vp);
+ return f + offset;
+}
+
+static int32_t* SC_loadArrayI32(uint32_t bank, uint32_t offset)
+{
+ GET_TLS();
+ void *vp = sc->mSlots[bank]->getPtr();
+ int32_t *i = static_cast<int32_t *>(vp);
+ return i + offset;
+}
+
+static float* SC_loadSimpleMeshVerticesF(RsSimpleMesh mesh, uint32_t idx)
+{
+ SimpleMesh *tm = static_cast<SimpleMesh *>(mesh);
+ void *vp = tm->mVertexBuffers[idx]->getPtr();;
+ return static_cast<float *>(vp);
+}
+
+static void SC_updateSimpleMesh(RsSimpleMesh mesh)
+{
+ SimpleMesh *sm = static_cast<SimpleMesh *>(mesh);
+ sm->uploadAll();
+}
+
+static uint32_t SC_loadU32(uint32_t bank, uint32_t offset)
+{
+ GET_TLS();
+ const void *vp = sc->mSlots[bank]->getPtr();
+ const uint32_t *i = static_cast<const uint32_t *>(vp);
+ return i[offset];
+}
+
+static void SC_loadVec4(uint32_t bank, uint32_t offset, rsc_Vector4 *v)
+{
+ GET_TLS();
+ const void *vp = sc->mSlots[bank]->getPtr();
+ const float *f = static_cast<const float *>(vp);
+ memcpy(v, &f[offset], sizeof(rsc_Vector4));
+}
+
+static void SC_loadMatrix(uint32_t bank, uint32_t offset, rsc_Matrix *m)
+{
+ GET_TLS();
+ const void *vp = sc->mSlots[bank]->getPtr();
+ const float *f = static_cast<const float *>(vp);
+ memcpy(m, &f[offset], sizeof(rsc_Matrix));
+}
+
+
+static void SC_storeF(uint32_t bank, uint32_t offset, float v)
+{
+ //LOGE("storeF %i %i %f", bank, offset, v);
+ GET_TLS();
+ void *vp = sc->mSlots[bank]->getPtr();
+ float *f = static_cast<float *>(vp);
+ f[offset] = v;
+}
+
+static void SC_storeI32(uint32_t bank, uint32_t offset, int32_t v)
+{
+ GET_TLS();
+ void *vp = sc->mSlots[bank]->getPtr();
+ int32_t *f = static_cast<int32_t *>(vp);
+ static_cast<int32_t *>(sc->mSlots[bank]->getPtr())[offset] = v;
+}
+
+static void SC_storeU32(uint32_t bank, uint32_t offset, uint32_t v)
+{
+ GET_TLS();
+ void *vp = sc->mSlots[bank]->getPtr();
+ uint32_t *f = static_cast<uint32_t *>(vp);
+ static_cast<uint32_t *>(sc->mSlots[bank]->getPtr())[offset] = v;
+}
+
+static void SC_storeVec4(uint32_t bank, uint32_t offset, const rsc_Vector4 *v)
+{
+ GET_TLS();
+ void *vp = sc->mSlots[bank]->getPtr();
+ float *f = static_cast<float *>(vp);
+ memcpy(&f[offset], v, sizeof(rsc_Vector4));
+}
+
+static void SC_storeMatrix(uint32_t bank, uint32_t offset, const rsc_Matrix *m)
+{
+ GET_TLS();
+ void *vp = sc->mSlots[bank]->getPtr();
+ float *f = static_cast<float *>(vp);
+ memcpy(&f[offset], m, sizeof(rsc_Matrix));
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// Vec3 routines
+//////////////////////////////////////////////////////////////////////////////
+
+static void SC_vec3Norm(vec3_t *v)
+{
+ float len = sqrtf(v->x * v->x + v->y * v->y + v->z * v->z);
+ len = 1 / len;
+ v->x *= len;
+ v->y *= len;
+ v->z *= len;
+}
+
+static float SC_vec3Length(const vec3_t *v)
+{
+ return sqrtf(v->x * v->x + v->y * v->y + v->z * v->z);
+}
+
+static void SC_vec3Add(vec3_t *dest, const vec3_t *lhs, const vec3_t *rhs)
+{
+ dest->x = lhs->x + rhs->x;
+ dest->y = lhs->y + rhs->y;
+ dest->z = lhs->z + rhs->z;
+}
+
+static void SC_vec3Sub(vec3_t *dest, const vec3_t *lhs, const vec3_t *rhs)
+{
+ dest->x = lhs->x - rhs->x;
+ dest->y = lhs->y - rhs->y;
+ dest->z = lhs->z - rhs->z;
+}
+
+static void SC_vec3Cross(vec3_t *dest, const vec3_t *lhs, const vec3_t *rhs)
+{
+ float x = lhs->y * rhs->z - lhs->z * rhs->y;
+ float y = lhs->z * rhs->x - lhs->x * rhs->z;
+ float z = lhs->x * rhs->y - lhs->y * rhs->x;
+ dest->x = x;
+ dest->y = y;
+ dest->z = z;
+}
+
+static float SC_vec3Dot(const vec3_t *lhs, const vec3_t *rhs)
+{
+ return lhs->x * rhs->x + lhs->y * rhs->y + lhs->z * rhs->z;
+}
+
+static void SC_vec3Scale(vec3_t *lhs, float scale)
+{
+ lhs->x *= scale;
+ lhs->y *= scale;
+ lhs->z *= scale;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// Vec4 routines
+//////////////////////////////////////////////////////////////////////////////
+
+static void SC_vec4Norm(vec4_t *v)
+{
+ float len = sqrtf(v->x * v->x + v->y * v->y + v->z * v->z + v->w * v->w);
+ len = 1 / len;
+ v->x *= len;
+ v->y *= len;
+ v->z *= len;
+ v->w *= len;
+}
+
+static float SC_vec4Length(const vec4_t *v)
+{
+ return sqrtf(v->x * v->x + v->y * v->y + v->z * v->z + v->w * v->w);
+}
+
+static void SC_vec4Add(vec4_t *dest, const vec4_t *lhs, const vec4_t *rhs)
+{
+ dest->x = lhs->x + rhs->x;
+ dest->y = lhs->y + rhs->y;
+ dest->z = lhs->z + rhs->z;
+ dest->w = lhs->w + rhs->w;
+}
+
+static void SC_vec4Sub(vec4_t *dest, const vec4_t *lhs, const vec4_t *rhs)
+{
+ dest->x = lhs->x - rhs->x;
+ dest->y = lhs->y - rhs->y;
+ dest->z = lhs->z - rhs->z;
+ dest->w = lhs->w - rhs->w;
+}
+
+static float SC_vec4Dot(const vec4_t *lhs, const vec4_t *rhs)
+{
+ return lhs->x * rhs->x + lhs->y * rhs->y + lhs->z * rhs->z + lhs->w * rhs->w;
+}
+
+static void SC_vec4Scale(vec4_t *lhs, float scale)
+{
+ lhs->x *= scale;
+ lhs->y *= scale;
+ lhs->z *= scale;
+ lhs->w *= scale;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// Math routines
+//////////////////////////////////////////////////////////////////////////////
+
+#define PI 3.1415926f
+#define DEG_TO_RAD PI / 180.0f
+#define RAD_TO_DEG 180.0f / PI
+
+static float SC_sinf_fast(float x)
+{
+ const float A = 1.0f / (2.0f * M_PI);
+ const float B = -16.0f;
+ const float C = 8.0f;
+
+ // scale angle for easy argument reduction
+ x *= A;
+
+ if (fabsf(x) >= 0.5f) {
+ // argument reduction
+ x = x - ceilf(x + 0.5f) + 1.0f;
+ }
+
+ const float y = B * x * fabsf(x) + C * x;
+ return 0.2215f * (y * fabsf(y) - y) + y;
+}
+
+static float SC_cosf_fast(float x)
+{
+ x += float(M_PI / 2);
+
+ const float A = 1.0f / (2.0f * M_PI);
+ const float B = -16.0f;
+ const float C = 8.0f;
+
+ // scale angle for easy argument reduction
+ x *= A;
+
+ if (fabsf(x) >= 0.5f) {
+ // argument reduction
+ x = x - ceilf(x + 0.5f) + 1.0f;
+ }
+
+ const float y = B * x * fabsf(x) + C * x;
+ return 0.2215f * (y * fabsf(y) - y) + y;
+}
+
+static float SC_randf(float max)
+{
+ float r = (float)rand();
+ return r / RAND_MAX * max;
+}
+
+static float SC_randf2(float min, float max)
+{
+ float r = (float)rand();
+ return r / RAND_MAX * (max - min) + min;
+}
+
+static int SC_sign(int value)
+{
+ return (value > 0) - (value < 0);
+}
+
+static float SC_signf(float value)
+{
+ return (value > 0) - (value < 0);
+}
+
+static float SC_clampf(float amount, float low, float high)
+{
+ return amount < low ? low : (amount > high ? high : amount);
+}
+
+static int SC_clamp(int amount, int low, int high)
+{
+ return amount < low ? low : (amount > high ? high : amount);
+}
+
+static float SC_maxf(float a, float b)
+{
+ return a > b ? a : b;
+}
+
+static float SC_minf(float a, float b)
+{
+ return a < b ? a : b;
+}
+
+static float SC_sqrf(float v)
+{
+ return v * v;
+}
+
+static int SC_sqr(int v)
+{
+ return v * v;
+}
+
+static float SC_fracf(float v)
+{
+ return v - floorf(v);
+}
+
+static float SC_roundf(float v)
+{
+ return floorf(v + 0.4999999999);
+}
+
+static float SC_distf2(float x1, float y1, float x2, float y2)
+{
+ float x = x2 - x1;
+ float y = y2 - y1;
+ return sqrtf(x * x + y * y);
+}
+
+static float SC_distf3(float x1, float y1, float z1, float x2, float y2, float z2)
+{
+ float x = x2 - x1;
+ float y = y2 - y1;
+ float z = z2 - z1;
+ return sqrtf(x * x + y * y + z * z);
+}
+
+static float SC_magf2(float a, float b)
+{
+ return sqrtf(a * a + b * b);
+}
+
+static float SC_magf3(float a, float b, float c)
+{
+ return sqrtf(a * a + b * b + c * c);
+}
+
+static float SC_radf(float degrees)
+{
+ return degrees * DEG_TO_RAD;
+}
+
+static float SC_degf(float radians)
+{
+ return radians * RAD_TO_DEG;
+}
+
+static float SC_lerpf(float start, float stop, float amount)
+{
+ return start + (stop - start) * amount;
+}
+
+static float SC_normf(float start, float stop, float value)
+{
+ return (value - start) / (stop - start);
+}
+
+static float SC_mapf(float minStart, float minStop, float maxStart, float maxStop, float value)
+{
+ return maxStart + (maxStart - maxStop) * ((value - minStart) / (minStop - minStart));
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// Time routines
+//////////////////////////////////////////////////////////////////////////////
+
+static int32_t SC_second()
+{
+ GET_TLS();
+
+ time_t rawtime;
+ time(&rawtime);
+
+ if (sc->mEnviroment.mTimeZone) {
+ struct tm timeinfo;
+ localtime_tz(&rawtime, &timeinfo, sc->mEnviroment.mTimeZone);
+ return timeinfo.tm_sec;
+ } else {
+ struct tm *timeinfo;
+ timeinfo = localtime(&rawtime);
+ return timeinfo->tm_sec;
+ }
+}
+
+static int32_t SC_minute()
+{
+ GET_TLS();
+
+ time_t rawtime;
+ time(&rawtime);
+
+ if (sc->mEnviroment.mTimeZone) {
+ struct tm timeinfo;
+ localtime_tz(&rawtime, &timeinfo, sc->mEnviroment.mTimeZone);
+ return timeinfo.tm_min;
+ } else {
+ struct tm *timeinfo;
+ timeinfo = localtime(&rawtime);
+ return timeinfo->tm_min;
+ }
+}
+
+static int32_t SC_hour()
+{
+ GET_TLS();
+
+ time_t rawtime;
+ time(&rawtime);
+
+ if (sc->mEnviroment.mTimeZone) {
+ struct tm timeinfo;
+ localtime_tz(&rawtime, &timeinfo, sc->mEnviroment.mTimeZone);
+ return timeinfo.tm_hour;
+ } else {
+ struct tm *timeinfo;
+ timeinfo = localtime(&rawtime);
+ return timeinfo->tm_hour;
+ }
+}
+
+static int32_t SC_day()
+{
+ GET_TLS();
+
+ time_t rawtime;
+ time(&rawtime);
+
+ if (sc->mEnviroment.mTimeZone) {
+ struct tm timeinfo;
+ localtime_tz(&rawtime, &timeinfo, sc->mEnviroment.mTimeZone);
+ return timeinfo.tm_mday;
+ } else {
+ struct tm *timeinfo;
+ timeinfo = localtime(&rawtime);
+ return timeinfo->tm_mday;
+ }
+}
+
+static int32_t SC_month()
+{
+ GET_TLS();
+
+ time_t rawtime;
+ time(&rawtime);
+
+ if (sc->mEnviroment.mTimeZone) {
+ struct tm timeinfo;
+ localtime_tz(&rawtime, &timeinfo, sc->mEnviroment.mTimeZone);
+ return timeinfo.tm_mon;
+ } else {
+ struct tm *timeinfo;
+ timeinfo = localtime(&rawtime);
+ return timeinfo->tm_mon;
+ }
+}
+
+static int32_t SC_year()
+{
+ GET_TLS();
+
+ time_t rawtime;
+ time(&rawtime);
+
+ if (sc->mEnviroment.mTimeZone) {
+ struct tm timeinfo;
+ localtime_tz(&rawtime, &timeinfo, sc->mEnviroment.mTimeZone);
+ return timeinfo.tm_year;
+ } else {
+ struct tm *timeinfo;
+ timeinfo = localtime(&rawtime);
+ return timeinfo->tm_year;
+ }
+}
+
+static int32_t SC_uptimeMillis()
+{
+ return nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC));
+}
+
+static int32_t SC_startTimeMillis()
+{
+ GET_TLS();
+ return sc->mEnviroment.mStartTimeMillis;
+}
+
+static int32_t SC_elapsedTimeMillis()
+{
+ GET_TLS();
+ return nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC))
+ - sc->mEnviroment.mStartTimeMillis;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// Matrix routines
+//////////////////////////////////////////////////////////////////////////////
+
+
+static void SC_matrixLoadIdentity(rsc_Matrix *mat)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->loadIdentity();
+}
+
+static void SC_matrixLoadFloat(rsc_Matrix *mat, const float *f)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->load(f);
+}
+
+static void SC_matrixLoadMat(rsc_Matrix *mat, const rsc_Matrix *newmat)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->load(reinterpret_cast<const Matrix *>(newmat));
+}
+
+static void SC_matrixLoadRotate(rsc_Matrix *mat, float rot, float x, float y, float z)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->loadRotate(rot, x, y, z);
+}
+
+static void SC_matrixLoadScale(rsc_Matrix *mat, float x, float y, float z)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->loadScale(x, y, z);
+}
+
+static void SC_matrixLoadTranslate(rsc_Matrix *mat, float x, float y, float z)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->loadTranslate(x, y, z);
+}
+
+static void SC_matrixLoadMultiply(rsc_Matrix *mat, const rsc_Matrix *lhs, const rsc_Matrix *rhs)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->loadMultiply(reinterpret_cast<const Matrix *>(lhs),
+ reinterpret_cast<const Matrix *>(rhs));
+}
+
+static void SC_matrixMultiply(rsc_Matrix *mat, const rsc_Matrix *rhs)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->multiply(reinterpret_cast<const Matrix *>(rhs));
+}
+
+static void SC_matrixRotate(rsc_Matrix *mat, float rot, float x, float y, float z)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->rotate(rot, x, y, z);
+}
+
+static void SC_matrixScale(rsc_Matrix *mat, float x, float y, float z)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->scale(x, y, z);
+}
+
+static void SC_matrixTranslate(rsc_Matrix *mat, float x, float y, float z)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->translate(x, y, z);
+}
+
+
+static void SC_vec2Rand(float *vec, float maxLen)
+{
+ float angle = SC_randf(PI * 2);
+ float len = SC_randf(maxLen);
+ vec[0] = len * sinf(angle);
+ vec[1] = len * cosf(angle);
+}
+
+
+
+//////////////////////////////////////////////////////////////////////////////
+// Context
+//////////////////////////////////////////////////////////////////////////////
+
+static void SC_bindTexture(RsProgramFragment vpf, uint32_t slot, RsAllocation va)
+{
+ GET_TLS();
+ rsi_ProgramFragmentBindTexture(rsc,
+ static_cast<ProgramFragment *>(vpf),
+ slot,
+ static_cast<Allocation *>(va));
+
+}
+
+static void SC_bindSampler(RsProgramFragment vpf, uint32_t slot, RsSampler vs)
+{
+ GET_TLS();
+ rsi_ProgramFragmentBindSampler(rsc,
+ static_cast<ProgramFragment *>(vpf),
+ slot,
+ static_cast<Sampler *>(vs));
+
+}
+
+static void SC_bindProgramFragmentStore(RsProgramFragmentStore pfs)
+{
+ GET_TLS();
+ rsi_ContextBindProgramFragmentStore(rsc, pfs);
+
+}
+
+static void SC_bindProgramFragment(RsProgramFragment pf)
+{
+ GET_TLS();
+ rsi_ContextBindProgramFragment(rsc, pf);
+
+}
+
+static void SC_bindProgramVertex(RsProgramVertex pv)
+{
+ GET_TLS();
+ rsi_ContextBindProgramVertex(rsc, pv);
+
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// VP
+//////////////////////////////////////////////////////////////////////////////
+
+static void SC_vpLoadModelMatrix(const rsc_Matrix *m)
+{
+ GET_TLS();
+ rsc->getVertex()->setModelviewMatrix(m);
+}
+
+static void SC_vpLoadTextureMatrix(const rsc_Matrix *m)
+{
+ GET_TLS();
+ rsc->getVertex()->setTextureMatrix(m);
+}
+
+
+
+//////////////////////////////////////////////////////////////////////////////
+// Drawing
+//////////////////////////////////////////////////////////////////////////////
+
+static void SC_drawLine(float x1, float y1, float z1,
+ float x2, float y2, float z2)
+{
+ GET_TLS();
+ rsc->setupCheck();
+
+ float vtx[] = { x1, y1, z1, x2, y2, z2 };
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(3, GL_FLOAT, 0, vtx);
+
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+
+ glDrawArrays(GL_LINES, 0, 2);
+}
+
+static void SC_drawPoint(float x, float y, float z)
+{
+ GET_TLS();
+ rsc->setupCheck();
+
+ float vtx[] = { x, y, z };
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(3, GL_FLOAT, 0, vtx);
+
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+
+ glDrawArrays(GL_POINTS, 0, 1);
+}
+
+static void SC_drawQuadTexCoords(float x1, float y1, float z1,
+ float u1, float v1,
+ float x2, float y2, float z2,
+ float u2, float v2,
+ float x3, float y3, float z3,
+ float u3, float v3,
+ float x4, float y4, float z4,
+ float u4, float v4)
+{
+ GET_TLS();
+
+ //LOGE("Quad");
+ //LOGE("%4.2f, %4.2f, %4.2f", x1, y1, z1);
+ //LOGE("%4.2f, %4.2f, %4.2f", x2, y2, z2);
+ //LOGE("%4.2f, %4.2f, %4.2f", x3, y3, z3);
+ //LOGE("%4.2f, %4.2f, %4.2f", x4, y4, z4);
+
+ float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
+ const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4};
+
+ rsc->setupCheck();
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ //glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, tm->mBufferObjects[1]);
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(3, GL_FLOAT, 0, vtx);
+
+ glClientActiveTexture(GL_TEXTURE0);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(2, GL_FLOAT, 0, tex);
+ glClientActiveTexture(GL_TEXTURE1);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(2, GL_FLOAT, 0, tex);
+ glClientActiveTexture(GL_TEXTURE0);
+
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+
+ //glColorPointer(4, GL_UNSIGNED_BYTE, 12, ptr);
+
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+}
+
+static void SC_drawQuad(float x1, float y1, float z1,
+ float x2, float y2, float z2,
+ float x3, float y3, float z3,
+ float x4, float y4, float z4)
+{
+ SC_drawQuadTexCoords(x1, y1, z1, 0, 1,
+ x2, y2, z2, 1, 1,
+ x3, y3, z3, 1, 0,
+ x4, y4, z4, 0, 0);
+}
+
+static void SC_drawSpriteScreenspace(float x, float y, float z, float w, float h)
+{
+ GET_TLS();
+ rsc->setupCheck();
+
+ GLint crop[4] = {0, h, w, -h};
+ glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+ glDrawTexfOES(x, y, z, w, h);
+}
+
+static void SC_drawSprite(float x, float y, float z, float w, float h)
+{
+ GET_TLS();
+ rsc->setupCheck();
+
+ float vin[3] = {x, y, z};
+ float vout[4];
+
+ //LOGE("ds in %f %f %f", x, y, z);
+ rsc->getVertex()->transformToScreen(rsc, vout, vin);
+ //LOGE("ds out %f %f %f %f", vout[0], vout[1], vout[2], vout[3]);
+ vout[0] /= vout[3];
+ vout[1] /= vout[3];
+ vout[2] /= vout[3];
+
+ vout[0] *= rsc->getWidth() / 2;
+ vout[1] *= rsc->getHeight() / 2;
+ vout[0] += rsc->getWidth() / 2;
+ vout[1] += rsc->getHeight() / 2;
+
+ vout[0] -= w/2;
+ vout[1] -= h/2;
+
+ //LOGE("ds out2 %f %f %f", vout[0], vout[1], vout[2]);
+
+ // U, V, W, H
+ GLint crop[4] = {0, h, w, -h};
+ glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+ glDrawTexiOES(vout[0], vout[1], 0/*vout[2]*/, w, h);
+}
+
+
+static void SC_drawRect(float x1, float y1,
+ float x2, float y2, float z)
+{
+ SC_drawQuad(x1, y2, z,
+ x2, y2, z,
+ x2, y1, z,
+ x1, y1, z);
+}
+
+static void SC_drawSimpleMesh(RsSimpleMesh vsm)
+{
+ GET_TLS();
+ SimpleMesh *sm = static_cast<SimpleMesh *>(vsm);
+ rsc->setupCheck();
+ sm->render();
+}
+
+static void SC_drawSimpleMeshRange(RsSimpleMesh vsm, uint32_t start, uint32_t len)
+{
+ GET_TLS();
+ SimpleMesh *sm = static_cast<SimpleMesh *>(vsm);
+ rsc->setupCheck();
+ sm->renderRange(start, len);
+}
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+//////////////////////////////////////////////////////////////////////////////
+
+static void SC_color(float r, float g, float b, float a)
+{
+ glColor4f(r, g, b, a);
+}
+
+static void SC_ambient(float r, float g, float b, float a)
+{
+ GLfloat params[] = { r, g, b, a };
+ glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, params);
+}
+
+static void SC_diffuse(float r, float g, float b, float a)
+{
+ GLfloat params[] = { r, g, b, a };
+ glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, params);
+}
+
+static void SC_specular(float r, float g, float b, float a)
+{
+ GLfloat params[] = { r, g, b, a };
+ glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, params);
+}
+
+static void SC_emission(float r, float g, float b, float a)
+{
+ GLfloat params[] = { r, g, b, a };
+ glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, params);
+}
+
+static void SC_shininess(float s)
+{
+ glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, s);
+}
+
+static void SC_pointAttenuation(float a, float b, float c)
+{
+ GLfloat params[] = { a, b, c };
+ glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, params);
+}
+
+static void SC_hsbToRgb(float h, float s, float b, float* rgb)
+{
+ float red = 0.0f;
+ float green = 0.0f;
+ float blue = 0.0f;
+
+ float x = h;
+ float y = s;
+ float z = b;
+
+ float hf = (x - (int) x) * 6.0f;
+ int ihf = (int) hf;
+ float f = hf - ihf;
+ float pv = z * (1.0f - y);
+ float qv = z * (1.0f - y * f);
+ float tv = z * (1.0f - y * (1.0f - f));
+
+ switch (ihf) {
+ case 0: // Red is the dominant color
+ red = z;
+ green = tv;
+ blue = pv;
+ break;
+ case 1: // Green is the dominant color
+ red = qv;
+ green = z;
+ blue = pv;
+ break;
+ case 2:
+ red = pv;
+ green = z;
+ blue = tv;
+ break;
+ case 3: // Blue is the dominant color
+ red = pv;
+ green = qv;
+ blue = z;
+ break;
+ case 4:
+ red = tv;
+ green = pv;
+ blue = z;
+ break;
+ case 5: // Red is the dominant color
+ red = z;
+ green = pv;
+ blue = qv;
+ break;
+ }
+
+ rgb[0] = red;
+ rgb[1] = green;
+ rgb[2] = blue;
+}
+
+static int SC_hsbToAbgr(float h, float s, float b, float a)
+{
+ float rgb[3];
+ SC_hsbToRgb(h, s, b, rgb);
+ return int(a * 255.0f) << 24 |
+ int(rgb[2] * 255.0f) << 16 |
+ int(rgb[1] * 255.0f) << 8 |
+ int(rgb[0] * 255.0f);
+}
+
+static void SC_hsb(float h, float s, float b, float a)
+{
+ float rgb[3];
+ SC_hsbToRgb(h, s, b, rgb);
+ glColor4f(rgb[0], rgb[1], rgb[2], a);
+}
+
+static void SC_uploadToTexture(RsAllocation va, uint32_t baseMipLevel)
+{
+ GET_TLS();
+ rsi_AllocationUploadToTexture(rsc, va, baseMipLevel);
+}
+
+static void SC_uploadToBufferObject(RsAllocation va)
+{
+ GET_TLS();
+ rsi_AllocationUploadToBufferObject(rsc, va);
+}
+
+static void SC_ClearColor(float r, float g, float b, float a)
+{
+ //LOGE("c %f %f %f %f", r, g, b, a);
+ GET_TLS();
+ sc->mEnviroment.mClearColor[0] = r;
+ sc->mEnviroment.mClearColor[1] = g;
+ sc->mEnviroment.mClearColor[2] = b;
+ sc->mEnviroment.mClearColor[3] = a;
+}
+
+static void SC_debugF(const char *s, float f)
+{
+ LOGE("%s %f", s, f);
+}
+
+static void SC_debugHexF(const char *s, float f)
+{
+ LOGE("%s 0x%x", s, *((int *) (&f)));
+}
+
+static void SC_debugI32(const char *s, int32_t i)
+{
+ LOGE("%s %i", s, i);
+}
+
+static void SC_debugHexI32(const char *s, int32_t i)
+{
+ LOGE("%s 0x%x", s, i);
+}
+
+static uint32_t SC_getWidth()
+{
+ GET_TLS();
+ return rsc->getWidth();
+}
+
+static uint32_t SC_getHeight()
+{
+ GET_TLS();
+ return rsc->getHeight();
+}
+
+static uint32_t SC_colorFloatRGBAtoUNorm8(float r, float g, float b, float a)
+{
+ uint32_t c = 0;
+ c |= (uint32_t)(r * 255.f + 0.5f);
+ c |= ((uint32_t)(g * 255.f + 0.5f)) << 8;
+ c |= ((uint32_t)(b * 255.f + 0.5f)) << 16;
+ c |= ((uint32_t)(a * 255.f + 0.5f)) << 24;
+ return c;
+}
+
+static uint32_t SC_colorFloatRGBAto565(float r, float g, float b)
+{
+ uint32_t ir = (uint32_t)(r * 255.f + 0.5f);
+ uint32_t ig = (uint32_t)(g * 255.f + 0.5f);
+ uint32_t ib = (uint32_t)(b * 255.f + 0.5f);
+ return rs888to565(ir, ig, ib);
+}
+
+static uint32_t SC_toClient(void *data, int cmdID, int len, int waitForSpace)
+{
+ GET_TLS();
+ return rsc->sendMessageToClient(data, cmdID, len, waitForSpace != 0);
+}
+
+static void SC_scriptCall(int scriptID)
+{
+ GET_TLS();
+ rsc->runScript((Script *)scriptID, 0);
+}
+
+
+//////////////////////////////////////////////////////////////////////////////
+// Class implementation
+//////////////////////////////////////////////////////////////////////////////
+
+ScriptCState::SymbolTable_t ScriptCState::gSyms[] = {
+ // IO
+ { "loadI32", (void *)&SC_loadI32,
+ "int", "(int, int)" },
+ //{ "loadU32", (void *)&SC_loadU32, "unsigned int", "(int, int)" },
+ { "loadF", (void *)&SC_loadF,
+ "float", "(int, int)" },
+ { "loadArrayF", (void *)&SC_loadArrayF,
+ "float*", "(int, int)" },
+ { "loadArrayI32", (void *)&SC_loadArrayI32,
+ "int*", "(int, int)" },
+ { "loadVec4", (void *)&SC_loadVec4,
+ "void", "(int, int, float *)" },
+ { "loadMatrix", (void *)&SC_loadMatrix,
+ "void", "(int, int, float *)" },
+ { "storeI32", (void *)&SC_storeI32,
+ "void", "(int, int, int)" },
+ //{ "storeU32", (void *)&SC_storeU32, "void", "(int, int, unsigned int)" },
+ { "storeF", (void *)&SC_storeF,
+ "void", "(int, int, float)" },
+ { "storeVec4", (void *)&SC_storeVec4,
+ "void", "(int, int, float *)" },
+ { "storeMatrix", (void *)&SC_storeMatrix,
+ "void", "(int, int, float *)" },
+ { "loadSimpleMeshVerticesF", (void *)&SC_loadSimpleMeshVerticesF,
+ "float*", "(int, int)" },
+ { "updateSimpleMesh", (void *)&SC_updateSimpleMesh,
+ "void", "(int)" },
+
+ // math
+ { "modf", (void *)&fmod,
+ "float", "(float, float)" },
+ { "abs", (void *)&abs,
+ "int", "(int)" },
+ { "absf", (void *)&fabsf,
+ "float", "(float)" },
+ { "sinf_fast", (void *)&SC_sinf_fast,
+ "float", "(float)" },
+ { "cosf_fast", (void *)&SC_cosf_fast,
+ "float", "(float)" },
+ { "sinf", (void *)&sinf,
+ "float", "(float)" },
+ { "cosf", (void *)&cosf,
+ "float", "(float)" },
+ { "asinf", (void *)&asinf,
+ "float", "(float)" },
+ { "acosf", (void *)&acosf,
+ "float", "(float)" },
+ { "atanf", (void *)&atanf,
+ "float", "(float)" },
+ { "atan2f", (void *)&atan2f,
+ "float", "(float, float)" },
+ { "fabsf", (void *)&fabsf,
+ "float", "(float)" },
+ { "randf", (void *)&SC_randf,
+ "float", "(float)" },
+ { "randf2", (void *)&SC_randf2,
+ "float", "(float, float)" },
+ { "floorf", (void *)&floorf,
+ "float", "(float)" },
+ { "fracf", (void *)&SC_fracf,
+ "float", "(float)" },
+ { "ceilf", (void *)&ceilf,
+ "float", "(float)" },
+ { "roundf", (void *)&SC_roundf,
+ "float", "(float)" },
+ { "expf", (void *)&expf,
+ "float", "(float)" },
+ { "logf", (void *)&logf,
+ "float", "(float)" },
+ { "powf", (void *)&powf,
+ "float", "(float, float)" },
+ { "maxf", (void *)&SC_maxf,
+ "float", "(float, float)" },
+ { "minf", (void *)&SC_minf,
+ "float", "(float, float)" },
+ { "sqrt", (void *)&sqrt,
+ "int", "(int)" },
+ { "sqrtf", (void *)&sqrtf,
+ "float", "(float)" },
+ { "sqr", (void *)&SC_sqr,
+ "int", "(int)" },
+ { "sqrf", (void *)&SC_sqrf,
+ "float", "(float)" },
+ { "sign", (void *)&SC_sign,
+ "int", "(int)" },
+ { "signf", (void *)&SC_signf,
+ "float", "(float)" },
+ { "clamp", (void *)&SC_clamp,
+ "int", "(int, int, int)" },
+ { "clampf", (void *)&SC_clampf,
+ "float", "(float, float, float)" },
+ { "distf2", (void *)&SC_distf2,
+ "float", "(float, float, float, float)" },
+ { "distf3", (void *)&SC_distf3,
+ "float", "(float, float, float, float, float, float)" },
+ { "magf2", (void *)&SC_magf2,
+ "float", "(float, float)" },
+ { "magf3", (void *)&SC_magf3,
+ "float", "(float, float, float)" },
+ { "radf", (void *)&SC_radf,
+ "float", "(float)" },
+ { "degf", (void *)&SC_degf,
+ "float", "(float)" },
+ { "lerpf", (void *)&SC_lerpf,
+ "float", "(float, float, float)" },
+ { "normf", (void *)&SC_normf,
+ "float", "(float, float, float)" },
+ { "mapf", (void *)&SC_mapf,
+ "float", "(float, float, float, float, float)" },
+ { "noisef", (void *)&SC_noisef,
+ "float", "(float)" },
+ { "noisef2", (void *)&SC_noisef2,
+ "float", "(float, float)" },
+ { "noisef3", (void *)&SC_noisef3,
+ "float", "(float, float, float)" },
+ { "turbulencef2", (void *)&SC_turbulencef2,
+ "float", "(float, float, float)" },
+ { "turbulencef3", (void *)&SC_turbulencef3,
+ "float", "(float, float, float, float)" },
+
+ // time
+ { "second", (void *)&SC_second,
+ "int", "()" },
+ { "minute", (void *)&SC_minute,
+ "int", "()" },
+ { "hour", (void *)&SC_hour,
+ "int", "()" },
+ { "day", (void *)&SC_day,
+ "int", "()" },
+ { "month", (void *)&SC_month,
+ "int", "()" },
+ { "year", (void *)&SC_year,
+ "int", "()" },
+ { "uptimeMillis", (void*)&SC_uptimeMillis,
+ "int", "()" }, // TODO: use long instead
+ { "startTimeMillis", (void*)&SC_startTimeMillis,
+ "int", "()" }, // TODO: use long instead
+ { "elapsedTimeMillis", (void*)&SC_elapsedTimeMillis,
+ "int", "()" }, // TODO: use long instead
+
+ // matrix
+ { "matrixLoadIdentity", (void *)&SC_matrixLoadIdentity,
+ "void", "(float *mat)" },
+ { "matrixLoadFloat", (void *)&SC_matrixLoadFloat,
+ "void", "(float *mat, float *f)" },
+ { "matrixLoadMat", (void *)&SC_matrixLoadMat,
+ "void", "(float *mat, float *newmat)" },
+ { "matrixLoadRotate", (void *)&SC_matrixLoadRotate,
+ "void", "(float *mat, float rot, float x, float y, float z)" },
+ { "matrixLoadScale", (void *)&SC_matrixLoadScale,
+ "void", "(float *mat, float x, float y, float z)" },
+ { "matrixLoadTranslate", (void *)&SC_matrixLoadTranslate,
+ "void", "(float *mat, float x, float y, float z)" },
+ { "matrixLoadMultiply", (void *)&SC_matrixLoadMultiply,
+ "void", "(float *mat, float *lhs, float *rhs)" },
+ { "matrixMultiply", (void *)&SC_matrixMultiply,
+ "void", "(float *mat, float *rhs)" },
+ { "matrixRotate", (void *)&SC_matrixRotate,
+ "void", "(float *mat, float rot, float x, float y, float z)" },
+ { "matrixScale", (void *)&SC_matrixScale,
+ "void", "(float *mat, float x, float y, float z)" },
+ { "matrixTranslate", (void *)&SC_matrixTranslate,
+ "void", "(float *mat, float x, float y, float z)" },
+
+ // vector
+ { "vec2Rand", (void *)&SC_vec2Rand,
+ "void", "(float *vec, float maxLen)" },
+
+ // vec3
+ { "vec3Norm", (void *)&SC_vec3Norm,
+ "void", "(struct vec3_s *)" },
+ { "vec3Length", (void *)&SC_vec3Length,
+ "float", "(struct vec3_s *)" },
+ { "vec3Add", (void *)&SC_vec3Add,
+ "void", "(struct vec3_s *dest, struct vec3_s *lhs, struct vec3_s *rhs)" },
+ { "vec3Sub", (void *)&SC_vec3Sub,
+ "void", "(struct vec3_s *dest, struct vec3_s *lhs, struct vec3_s *rhs)" },
+ { "vec3Cross", (void *)&SC_vec3Cross,
+ "void", "(struct vec3_s *dest, struct vec3_s *lhs, struct vec3_s *rhs)" },
+ { "vec3Dot", (void *)&SC_vec3Dot,
+ "float", "(struct vec3_s *lhs, struct vec3_s *rhs)" },
+ { "vec3Scale", (void *)&SC_vec3Scale,
+ "void", "(struct vec3_s *lhs, float scale)" },
+
+ // vec4
+ { "vec4Norm", (void *)&SC_vec4Norm,
+ "void", "(struct vec4_s *)" },
+ { "vec4Length", (void *)&SC_vec4Length,
+ "float", "(struct vec4_s *)" },
+ { "vec4Add", (void *)&SC_vec4Add,
+ "void", "(struct vec4_s *dest, struct vec4_s *lhs, struct vec4_s *rhs)" },
+ { "vec4Sub", (void *)&SC_vec4Sub,
+ "void", "(struct vec4_s *dest, struct vec4_s *lhs, struct vec4_s *rhs)" },
+ { "vec4Dot", (void *)&SC_vec4Dot,
+ "float", "(struct vec4_s *lhs, struct vec4_s *rhs)" },
+ { "vec4Scale", (void *)&SC_vec4Scale,
+ "void", "(struct vec4_s *lhs, float scale)" },
+
+ // context
+ { "bindProgramFragment", (void *)&SC_bindProgramFragment,
+ "void", "(int)" },
+ { "bindProgramFragmentStore", (void *)&SC_bindProgramFragmentStore,
+ "void", "(int)" },
+ { "bindProgramStore", (void *)&SC_bindProgramFragmentStore,
+ "void", "(int)" },
+ { "bindProgramVertex", (void *)&SC_bindProgramVertex,
+ "void", "(int)" },
+ { "bindSampler", (void *)&SC_bindSampler,
+ "void", "(int, int, int)" },
+ { "bindTexture", (void *)&SC_bindTexture,
+ "void", "(int, int, int)" },
+
+ // vp
+ { "vpLoadModelMatrix", (void *)&SC_vpLoadModelMatrix,
+ "void", "(void *)" },
+ { "vpLoadTextureMatrix", (void *)&SC_vpLoadTextureMatrix,
+ "void", "(void *)" },
+
+
+
+ // drawing
+ { "drawRect", (void *)&SC_drawRect,
+ "void", "(float x1, float y1, float x2, float y2, float z)" },
+ { "drawQuad", (void *)&SC_drawQuad,
+ "void", "(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4)" },
+ { "drawQuadTexCoords", (void *)&SC_drawQuadTexCoords,
+ "void", "(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4)" },
+ { "drawSprite", (void *)&SC_drawSprite,
+ "void", "(float x, float y, float z, float w, float h)" },
+ { "drawSpriteScreenspace", (void *)&SC_drawSpriteScreenspace,
+ "void", "(float x, float y, float z, float w, float h)" },
+ { "drawLine", (void *)&SC_drawLine,
+ "void", "(float x1, float y1, float z1, float x2, float y2, float z2)" },
+ { "drawPoint", (void *)&SC_drawPoint,
+ "void", "(float x1, float y1, float z1)" },
+ { "drawSimpleMesh", (void *)&SC_drawSimpleMesh,
+ "void", "(int ism)" },
+ { "drawSimpleMeshRange", (void *)&SC_drawSimpleMeshRange,
+ "void", "(int ism, int start, int len)" },
+
+
+ // misc
+ { "pfClearColor", (void *)&SC_ClearColor,
+ "void", "(float, float, float, float)" },
+ { "color", (void *)&SC_color,
+ "void", "(float, float, float, float)" },
+ { "hsb", (void *)&SC_hsb,
+ "void", "(float, float, float, float)" },
+ { "hsbToRgb", (void *)&SC_hsbToRgb,
+ "void", "(float, float, float, float*)" },
+ { "hsbToAbgr", (void *)&SC_hsbToAbgr,
+ "int", "(float, float, float, float)" },
+ { "ambient", (void *)&SC_ambient,
+ "void", "(float, float, float, float)" },
+ { "diffuse", (void *)&SC_diffuse,
+ "void", "(float, float, float, float)" },
+ { "specular", (void *)&SC_specular,
+ "void", "(float, float, float, float)" },
+ { "emission", (void *)&SC_emission,
+ "void", "(float, float, float, float)" },
+ { "shininess", (void *)&SC_shininess,
+ "void", "(float)" },
+ { "pointAttenuation", (void *)&SC_pointAttenuation,
+ "void", "(float, float, float)" },
+
+ { "uploadToTexture", (void *)&SC_uploadToTexture,
+ "void", "(int, int)" },
+ { "uploadToBufferObject", (void *)&SC_uploadToBufferObject,
+ "void", "(int)" },
+
+ { "colorFloatRGBAtoUNorm8", (void *)&SC_colorFloatRGBAtoUNorm8,
+ "int", "(float, float, float, float)" },
+ { "colorFloatRGBto565", (void *)&SC_colorFloatRGBAto565,
+ "int", "(float, float, float)" },
+
+
+ { "getWidth", (void *)&SC_getWidth,
+ "int", "()" },
+ { "getHeight", (void *)&SC_getHeight,
+ "int", "()" },
+
+ { "sendToClient", (void *)&SC_toClient,
+ "int", "(void *data, int cmdID, int len, int waitForSpace)" },
+
+
+ { "debugF", (void *)&SC_debugF,
+ "void", "(void *, float)" },
+ { "debugI32", (void *)&SC_debugI32,
+ "void", "(void *, int)" },
+ { "debugHexF", (void *)&SC_debugHexF,
+ "void", "(void *, float)" },
+ { "debugHexI32", (void *)&SC_debugHexI32,
+ "void", "(void *, int)" },
+
+ { "scriptCall", (void *)&SC_scriptCall,
+ "void", "(int)" },
+
+
+ { NULL, NULL, NULL, NULL }
+};
+
+const ScriptCState::SymbolTable_t * ScriptCState::lookupSymbol(const char *sym)
+{
+ ScriptCState::SymbolTable_t *syms = gSyms;
+
+ while (syms->mPtr) {
+ if (!strcmp(syms->mName, sym)) {
+ return syms;
+ }
+ syms++;
+ }
+ return NULL;
+}
+
+void ScriptCState::appendDecls(String8 *str)
+{
+ ScriptCState::SymbolTable_t *syms = gSyms;
+ while (syms->mPtr) {
+ str->append(syms->mRet);
+ str->append(" ");
+ str->append(syms->mName);
+ str->append(syms->mParam);
+ str->append(";\n");
+ syms++;
+ }
+}
+
+
diff --git a/libs/rs/rsSimpleMesh.cpp b/libs/rs/rsSimpleMesh.cpp
new file mode 100644
index 0000000..b082fd7
--- /dev/null
+++ b/libs/rs/rsSimpleMesh.cpp
@@ -0,0 +1,160 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+SimpleMesh::SimpleMesh(Context *rsc) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+}
+
+SimpleMesh::~SimpleMesh()
+{
+ delete[] mVertexTypes;
+ delete[] mVertexBuffers;
+}
+
+void SimpleMesh::render() const
+{
+ if (mPrimitiveType.get()) {
+ renderRange(0, mPrimitiveType->getDimX());
+ return;
+ }
+
+ if (mIndexType.get()) {
+ renderRange(0, mIndexType->getDimX());
+ return;
+ }
+
+ renderRange(0, mVertexTypes[0]->getDimX());
+}
+
+void SimpleMesh::renderRange(uint32_t start, uint32_t len) const
+{
+ if (len < 1) {
+ return;
+ }
+
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+ for (uint32_t ct=0; ct < RS_MAX_TEXTURE; ct++) {
+ glClientActiveTexture(GL_TEXTURE0 + ct);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ }
+ glClientActiveTexture(GL_TEXTURE0);
+
+ for (uint32_t ct=0; ct < mVertexTypeCount; ct++) {
+ glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffers[ct]->getBufferObjectID());
+ mVertexTypes[ct]->enableGLVertexBuffer();
+ }
+
+ if (mIndexType.get()) {
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer->getBufferObjectID());
+ glDrawElements(mGLPrimitive, len, GL_UNSIGNED_SHORT, (uint16_t *)(start * 2));
+ } else {
+ glDrawArrays(mGLPrimitive, start, len);
+ }
+}
+
+void SimpleMesh::uploadAll()
+{
+ for (uint32_t ct=0; ct < mVertexTypeCount; ct++) {
+ if (mVertexBuffers[ct].get()) {
+ mVertexBuffers[ct]->uploadToBufferObject();
+ }
+ }
+ if (mIndexBuffer.get()) {
+ mIndexBuffer->uploadToBufferObject();
+ }
+ if (mPrimitiveBuffer.get()) {
+ mPrimitiveBuffer->uploadToBufferObject();
+ }
+}
+
+
+SimpleMeshContext::SimpleMeshContext()
+{
+}
+
+SimpleMeshContext::~SimpleMeshContext()
+{
+}
+
+
+namespace android {
+namespace renderscript {
+
+
+RsSimpleMesh rsi_SimpleMeshCreate(Context *rsc, RsType prim, RsType idx, RsType *vtx, uint32_t vtxCount, uint32_t primType)
+{
+ SimpleMesh *sm = new SimpleMesh(rsc);
+ sm->incUserRef();
+
+ sm->mIndexType.set((const Type *)idx);
+ sm->mPrimitiveType.set((const Type *)prim);
+
+ sm->mVertexTypeCount = vtxCount;
+ sm->mVertexTypes = new ObjectBaseRef<const Type>[vtxCount];
+ sm->mVertexBuffers = new ObjectBaseRef<Allocation>[vtxCount];
+ for (uint32_t ct=0; ct < vtxCount; ct++) {
+ sm->mVertexTypes[ct].set((const Type *)vtx[ct]);
+ }
+
+ sm->mPrimitive = (RsPrimitive)primType;
+ switch(sm->mPrimitive) {
+ case RS_PRIMITIVE_POINT: sm->mGLPrimitive = GL_POINTS; break;
+ case RS_PRIMITIVE_LINE: sm->mGLPrimitive = GL_LINES; break;
+ case RS_PRIMITIVE_LINE_STRIP: sm->mGLPrimitive = GL_LINE_STRIP; break;
+ case RS_PRIMITIVE_TRIANGLE: sm->mGLPrimitive = GL_TRIANGLES; break;
+ case RS_PRIMITIVE_TRIANGLE_STRIP: sm->mGLPrimitive = GL_TRIANGLE_STRIP; break;
+ case RS_PRIMITIVE_TRIANGLE_FAN: sm->mGLPrimitive = GL_TRIANGLE_FAN; break;
+ }
+ return sm;
+}
+
+void rsi_SimpleMeshBindVertex(Context *rsc, RsSimpleMesh mv, RsAllocation va, uint32_t slot)
+{
+ SimpleMesh *sm = static_cast<SimpleMesh *>(mv);
+ rsAssert(slot < sm->mVertexTypeCount);
+
+ sm->mVertexBuffers[slot].set((Allocation *)va);
+}
+
+void rsi_SimpleMeshBindIndex(Context *rsc, RsSimpleMesh mv, RsAllocation va)
+{
+ SimpleMesh *sm = static_cast<SimpleMesh *>(mv);
+ sm->mIndexBuffer.set((Allocation *)va);
+}
+
+void rsi_SimpleMeshBindPrimitive(Context *rsc, RsSimpleMesh mv, RsAllocation va)
+{
+ SimpleMesh *sm = static_cast<SimpleMesh *>(mv);
+ sm->mPrimitiveBuffer.set((Allocation *)va);
+}
+
+
+
+
+}}
+
diff --git a/libs/rs/rsSimpleMesh.h b/libs/rs/rsSimpleMesh.h
new file mode 100644
index 0000000..1e5c908
--- /dev/null
+++ b/libs/rs/rsSimpleMesh.h
@@ -0,0 +1,69 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_SIMPLE_MESH_H
+#define ANDROID_RS_SIMPLE_MESH_H
+
+
+#include "RenderScript.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+// An element is a group of Components that occupies one cell in a structure.
+class SimpleMesh : public ObjectBase
+{
+public:
+ SimpleMesh(Context *);
+ ~SimpleMesh();
+
+ ObjectBaseRef<const Type> mIndexType;
+ ObjectBaseRef<const Type> mPrimitiveType;
+ ObjectBaseRef<const Type> *mVertexTypes;
+ uint32_t mVertexTypeCount;
+
+ ObjectBaseRef<Allocation> mIndexBuffer;
+ ObjectBaseRef<Allocation> mPrimitiveBuffer;
+ ObjectBaseRef<Allocation> *mVertexBuffers;
+
+ RsPrimitive mPrimitive;
+ uint32_t mGLPrimitive;
+
+
+ void render() const;
+ void renderRange(uint32_t start, uint32_t len) const;
+ void uploadAll();
+
+
+protected:
+};
+
+class SimpleMeshContext
+{
+public:
+ SimpleMeshContext();
+ ~SimpleMeshContext();
+
+
+};
+
+
+}
+}
+#endif //ANDROID_RS_SIMPLE_MESH_H
+
diff --git a/libs/rs/rsThreadIO.cpp b/libs/rs/rsThreadIO.cpp
new file mode 100644
index 0000000..527b3d7
--- /dev/null
+++ b/libs/rs/rsThreadIO.cpp
@@ -0,0 +1,66 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+#include "rsThreadIO.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+ThreadIO::ThreadIO()
+{
+ mToCore.init(16 * 1024);
+ mToClient.init(1024);
+}
+
+ThreadIO::~ThreadIO()
+{
+}
+
+void ThreadIO::shutdown()
+{
+ mToCore.shutdown();
+}
+
+bool ThreadIO::playCoreCommands(Context *con, bool waitForCommand)
+{
+ bool ret = false;
+ while(!mToCore.isEmpty() || waitForCommand) {
+ uint32_t cmdID = 0;
+ uint32_t cmdSize = 0;
+ ret = true;
+ if (con->props.mLogTimes) {
+ con->timerSet(Context::RS_TIMER_IDLE);
+ }
+ const void * data = mToCore.get(&cmdID, &cmdSize);
+ if (!cmdSize) {
+ // exception occured, probably shutdown.
+ return false;
+ }
+ if (con->props.mLogTimes) {
+ con->timerSet(Context::RS_TIMER_INTERNAL);
+ }
+ waitForCommand = false;
+ //LOGV("playCoreCommands 3 %i %i", cmdID, cmdSize);
+
+ gPlaybackFuncs[cmdID](con, data);
+ mToCore.next();
+ }
+ return ret;
+}
+
+
diff --git a/libs/rs/rsThreadIO.h b/libs/rs/rsThreadIO.h
new file mode 100644
index 0000000..95270f5
--- /dev/null
+++ b/libs/rs/rsThreadIO.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_THREAD_IO_H
+#define ANDROID_RS_THREAD_IO_H
+
+#include "rsUtils.h"
+#include "rsLocklessFifo.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class Context;
+
+class ThreadIO {
+public:
+ ThreadIO();
+ ~ThreadIO();
+
+ void shutdown();
+
+ // Plays back commands from the client.
+ // Returns true if any commands were processed.
+ bool playCoreCommands(Context *con, bool waitForCommand);
+
+
+ LocklessCommandFifo mToCore;
+ LocklessCommandFifo mToClient;
+
+ intptr_t mToCoreRet;
+
+};
+
+
+}
+}
+#endif
+
diff --git a/libs/rs/rsType.cpp b/libs/rs/rsType.cpp
new file mode 100644
index 0000000..ddaa2f0
--- /dev/null
+++ b/libs/rs/rsType.cpp
@@ -0,0 +1,395 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+#include <GLES/gl.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+Type::Type(Context *rsc) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+ mLODs = 0;
+ mLODCount = 0;
+ memset(&mGL, 0, sizeof(mGL));
+ clear();
+}
+
+Type::~Type()
+{
+ if (mLODs) {
+ delete [] mLODs;
+ }
+}
+
+void Type::clear()
+{
+ if (mLODs) {
+ delete [] mLODs;
+ mLODs = NULL;
+ }
+ mDimX = 0;
+ mDimY = 0;
+ mDimZ = 0;
+ mDimLOD = 0;
+ mFaces = false;
+ mElement.clear();
+}
+
+TypeState::TypeState()
+{
+}
+
+TypeState::~TypeState()
+{
+}
+
+size_t Type::getOffsetForFace(uint32_t face) const
+{
+ rsAssert(mFaces);
+ return 0;
+}
+
+void Type::compute()
+{
+ uint32_t oldLODCount = mLODCount;
+ if (mDimLOD) {
+ uint32_t l2x = rsFindHighBit(mDimX) + 1;
+ uint32_t l2y = rsFindHighBit(mDimY) + 1;
+ uint32_t l2z = rsFindHighBit(mDimZ) + 1;
+
+ mLODCount = rsMax(l2x, l2y);
+ mLODCount = rsMax(mLODCount, l2z);
+ } else {
+ mLODCount = 1;
+ }
+ if (mLODCount != oldLODCount) {
+ delete [] mLODs;
+ mLODs = new LOD[mLODCount];
+ }
+
+ uint32_t tx = mDimX;
+ uint32_t ty = mDimY;
+ uint32_t tz = mDimZ;
+ size_t offset = 0;
+ for (uint32_t lod=0; lod < mLODCount; lod++) {
+ mLODs[lod].mX = tx;
+ mLODs[lod].mY = ty;
+ mLODs[lod].mZ = tz;
+ mLODs[lod].mOffset = offset;
+ offset += tx * rsMax(ty, 1u) * rsMax(tz, 1u) * mElement->getSizeBytes();
+ tx = (tx + 1) >> 1;
+ ty = (ty + 1) >> 1;
+ tz = (tz + 1) >> 1;
+ }
+
+ // At this point the offset is the size of a mipmap chain;
+ mMipChainSizeBytes = offset;
+
+ if (mFaces) {
+ offset *= 6;
+ }
+ mTotalSizeBytes = offset;
+
+ makeGLComponents();
+}
+
+uint32_t Type::getLODOffset(uint32_t lod, uint32_t x) const
+{
+ uint32_t offset = mLODs[lod].mOffset;
+ offset += x * mElement->getSizeBytes();
+ return offset;
+}
+
+uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y) const
+{
+ uint32_t offset = mLODs[lod].mOffset;
+ offset += (x + y * mLODs[lod].mX) * mElement->getSizeBytes();
+ return offset;
+}
+
+uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y, uint32_t z) const
+{
+ uint32_t offset = mLODs[lod].mOffset;
+ offset += (x + y*mLODs[lod].mX + z*mLODs[lod].mX*mLODs[lod].mY) * mElement->getSizeBytes();
+ return offset;
+}
+
+
+void Type::makeGLComponents()
+{
+ uint32_t texNum = 0;
+ memset(&mGL, 0, sizeof(mGL));
+
+ for (uint32_t ct=0; ct < getElement()->getComponentCount(); ct++) {
+ const Component *c = getElement()->getComponent(ct);
+
+ switch(c->getKind()) {
+ case Component::X:
+ rsAssert(mGL.mVtx.size == 0);
+ mGL.mVtx.size = 1;
+ mGL.mVtx.offset = mElement->getComponentOffsetBytes(ct);
+ mGL.mVtx.type = c->getGLType();
+ break;
+ case Component::Y:
+ rsAssert(mGL.mVtx.size == 1);
+ rsAssert(mGL.mVtx.type == c->getGLType());
+ mGL.mVtx.size = 2;
+ break;
+ case Component::Z:
+ rsAssert(mGL.mVtx.size == 2);
+ rsAssert(mGL.mVtx.type == c->getGLType());
+ mGL.mVtx.size = 3;
+ break;
+ case Component::W:
+ rsAssert(mGL.mVtx.size == 4);
+ rsAssert(mGL.mVtx.type == c->getGLType());
+ mGL.mVtx.size = 4;
+ break;
+
+ case Component::RED:
+ rsAssert(mGL.mColor.size == 0);
+ mGL.mColor.size = 1;
+ mGL.mColor.offset = mElement->getComponentOffsetBytes(ct);
+ mGL.mColor.type = c->getGLType();
+ break;
+ case Component::GREEN:
+ rsAssert(mGL.mColor.size == 1);
+ rsAssert(mGL.mColor.type == c->getGLType());
+ mGL.mColor.size = 2;
+ break;
+ case Component::BLUE:
+ rsAssert(mGL.mColor.size == 2);
+ rsAssert(mGL.mColor.type == c->getGLType());
+ mGL.mColor.size = 3;
+ break;
+ case Component::ALPHA:
+ // Can be RGBA or A at this point
+ if (mGL.mColor.size > 0) {
+ rsAssert(mGL.mColor.size == 3);
+ rsAssert(mGL.mColor.type == c->getGLType());
+ mGL.mColor.size = 4;
+ } else {
+ mGL.mColor.size = 1;
+ mGL.mColor.offset = mElement->getComponentOffsetBytes(ct);
+ mGL.mColor.type = c->getGLType();
+ }
+ break;
+
+ case Component::NX:
+ rsAssert(mGL.mNorm.size == 0);
+ mGL.mNorm.size = 1;
+ mGL.mNorm.offset = mElement->getComponentOffsetBytes(ct);
+ mGL.mNorm.type = c->getGLType();
+ break;
+ case Component::NY:
+ rsAssert(mGL.mNorm.size == 1);
+ rsAssert(mGL.mNorm.type == c->getGLType());
+ mGL.mNorm.size = 2;
+ break;
+ case Component::NZ:
+ rsAssert(mGL.mNorm.size == 2);
+ rsAssert(mGL.mNorm.type == c->getGLType());
+ mGL.mNorm.size = 3;
+ break;
+
+ case Component::S:
+ if (mGL.mTex[texNum].size) {
+ texNum++;
+ }
+ mGL.mTex[texNum].size = 1;
+ mGL.mTex[texNum].offset = mElement->getComponentOffsetBytes(ct);
+ mGL.mTex[texNum].type = c->getGLType();
+ break;
+ case Component::T:
+ rsAssert(mGL.mTex[texNum].size == 1);
+ rsAssert(mGL.mTex[texNum].type == c->getGLType());
+ mGL.mTex[texNum].size = 2;
+ break;
+ case Component::R:
+ rsAssert(mGL.mTex[texNum].size == 2);
+ rsAssert(mGL.mTex[texNum].type == c->getGLType());
+ mGL.mTex[texNum].size = 3;
+ break;
+ case Component::Q:
+ rsAssert(mGL.mTex[texNum].size == 3);
+ rsAssert(mGL.mTex[texNum].type == c->getGLType());
+ mGL.mTex[texNum].size = 4;
+ break;
+
+ case Component::POINT_SIZE:
+ rsAssert(!mGL.mPointSize.size);
+ mGL.mPointSize.size = 1;
+ mGL.mPointSize.offset = mElement->getComponentOffsetBytes(ct);
+ mGL.mPointSize.type = c->getGLType();
+ break;
+
+ default:
+ break;
+ }
+ }
+}
+
+void Type::enableGLVertexBuffer() const
+{
+ // Note: We are only going to enable buffers and never disable them
+ // here. The reasonis more than one Allocation may be used as a vertex
+ // source. So we cannot disable arrays that may have been in use by
+ // another allocation.
+
+ uint32_t stride = mElement->getSizeBytes();
+ if (mGL.mVtx.size) {
+ //LOGE("va vtx %i %x, %i, %p", mGL.mVtx.size, mGL.mVtx.type, stride, (void *)mGL.mVtx.offset);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(mGL.mVtx.size,
+ mGL.mVtx.type,
+ stride,
+ (void *)mGL.mVtx.offset);
+ }
+
+ if (mGL.mNorm.size) {
+ //LOGE("va norm %i %x, %i, %p", mGL.mNorm.size, mGL.mNorm.type, stride, (void *)mGL.mNorm.offset);
+ glEnableClientState(GL_NORMAL_ARRAY);
+ rsAssert(mGL.mNorm.size == 3);
+ glNormalPointer(mGL.mNorm.type,
+ stride,
+ (void *)mGL.mNorm.offset);
+ }
+
+ if (mGL.mColor.size) {
+ glEnableClientState(GL_COLOR_ARRAY);
+ glColorPointer(mGL.mColor.size,
+ mGL.mColor.type,
+ stride,
+ (void *)mGL.mColor.offset);
+ }
+
+ for (uint32_t ct=0; ct < RS_MAX_TEXTURE; ct++) {
+ if (mGL.mTex[ct].size) {
+ //LOGE("va tex%i %i %x, %i, %p", ct, mGL.mTex[ct].size, mGL.mTex[ct].type, stride, (void *)mGL.mTex[ct].offset);
+ glClientActiveTexture(GL_TEXTURE0 + ct);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(mGL.mTex[ct].size,
+ mGL.mTex[ct].type,
+ stride,
+ (void *)mGL.mTex[ct].offset);
+ }
+ }
+ glClientActiveTexture(GL_TEXTURE0);
+
+ if (mGL.mPointSize.size) {
+ glEnableClientState(GL_POINT_SIZE_ARRAY_OES);
+ glPointSizePointerOES(mGL.mPointSize.type,
+ stride,
+ (void *)mGL.mPointSize.offset);
+ }
+
+}
+
+
+void Type::dumpLOGV(const char *prefix) const
+{
+ char buf[1024];
+ ObjectBase::dumpLOGV(prefix);
+ LOGV("%s Type: x=%i y=%i z=%i mip=%i face=%i", prefix, mDimX, mDimY, mDimZ, mDimLOD, mFaces);
+ sprintf(buf, "%s element: ", prefix);
+ mElement->dumpLOGV(buf);
+}
+
+
+//////////////////////////////////////////////////
+//
+namespace android {
+namespace renderscript {
+
+void rsi_TypeBegin(Context *rsc, RsElement vse)
+{
+ TypeState * stc = &rsc->mStateType;
+
+ stc->mX = 0;
+ stc->mY = 0;
+ stc->mZ = 0;
+ stc->mLOD = false;
+ stc->mFaces = false;
+ stc->mElement.set(static_cast<const Element *>(vse));
+}
+
+void rsi_TypeAdd(Context *rsc, RsDimension dim, size_t value)
+{
+ TypeState * stc = &rsc->mStateType;
+
+ if (dim < 0) {
+ //error
+ return;
+ }
+
+
+ switch (dim) {
+ case RS_DIMENSION_X:
+ stc->mX = value;
+ return;
+ case RS_DIMENSION_Y:
+ stc->mY = value;
+ return;
+ case RS_DIMENSION_Z:
+ stc->mZ = value;
+ return;
+ case RS_DIMENSION_FACE:
+ stc->mFaces = (value != 0);
+ return;
+ case RS_DIMENSION_LOD:
+ stc->mLOD = (value != 0);
+ return;
+ default:
+ break;
+ }
+
+
+ int32_t arrayNum = dim - RS_DIMENSION_ARRAY_0;
+ if ((dim < 0) || (dim > RS_DIMENSION_MAX)) {
+ LOGE("rsTypeAdd: Bad dimension");
+ //error
+ return;
+ }
+
+ // todo: implement array support
+
+}
+
+RsType rsi_TypeCreate(Context *rsc)
+{
+ TypeState * stc = &rsc->mStateType;
+
+ Type * st = new Type(rsc);
+ st->incUserRef();
+ st->setDimX(stc->mX);
+ st->setDimY(stc->mY);
+ st->setDimZ(stc->mZ);
+ st->setElement(stc->mElement.get());
+ st->setDimLOD(stc->mLOD);
+ st->setDimFaces(stc->mFaces);
+ st->compute();
+ stc->mElement.clear();
+
+ return st;
+}
+
+
+}
+}
+
diff --git a/libs/rs/rsType.h b/libs/rs/rsType.h
new file mode 100644
index 0000000..2c43405
--- /dev/null
+++ b/libs/rs/rsType.h
@@ -0,0 +1,148 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_STRUCTURED_TYPE_H
+#define ANDROID_STRUCTURED_TYPE_H
+
+#include "rsElement.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+class Type : public ObjectBase
+{
+public:
+ Type(Context *);
+ virtual ~Type();
+
+ Type * createTex2D(const Element *, size_t w, size_t h, bool mip);
+
+
+ size_t getOffsetForFace(uint32_t face) const;
+
+ size_t getSizeBytes() const {return mTotalSizeBytes;}
+ size_t getElementSizeBytes() const {return mElement->getSizeBytes();}
+ const Element * getElement() const {return mElement.get();}
+
+ uint32_t getDimX() const {return mDimX;}
+ uint32_t getDimY() const {return mDimY;}
+ uint32_t getDimZ() const {return mDimZ;}
+ uint32_t getDimLOD() const {return mDimLOD;}
+ bool getDimFaces() const {return mFaces;}
+
+ uint32_t getLODDimX(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mX;}
+ uint32_t getLODDimY(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mY;}
+ uint32_t getLODDimZ(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mZ;}
+ uint32_t getLODOffset(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mOffset;}
+
+ uint32_t getLODOffset(uint32_t lod, uint32_t x) const;
+ uint32_t getLODOffset(uint32_t lod, uint32_t x, uint32_t y) const;
+ uint32_t getLODOffset(uint32_t lod, uint32_t x, uint32_t y, uint32_t z) const;
+
+ uint32_t getLODCount() const {return mLODCount;}
+
+
+ void setElement(const Element *e) {mElement.set(e);}
+ void setDimX(uint32_t v) {mDimX = v;}
+ void setDimY(uint32_t v) {mDimY = v;}
+ void setDimZ(uint32_t v) {mDimZ = v;}
+ void setDimFaces(bool v) {mFaces = v;}
+ void setDimLOD(bool v) {mDimLOD = v;}
+
+ void clear();
+ void compute();
+
+ void enableGLVertexBuffer() const;
+
+ void dumpLOGV(const char *prefix) const;
+
+protected:
+ struct LOD {
+ size_t mX;
+ size_t mY;
+ size_t mZ;
+ size_t mOffset;
+ };
+
+ void makeLODTable();
+
+ // Internal structure from most to least significant.
+ // * Array dimensions
+ // * Faces
+ // * Mipmaps
+ // * xyz
+
+ ObjectBaseRef<const Element> mElement;
+
+ // Size of the structure in the various dimensions. A missing Dimension is
+ // specified as a 0 and not a 1.
+ size_t mDimX;
+ size_t mDimY;
+ size_t mDimZ;
+ bool mDimLOD;
+ bool mFaces;
+
+ // A list of array dimensions. The count is the number of array dimensions and the
+ // sizes is a per array size.
+ //Vector<size_t> mDimArraysSizes;
+
+ // count of mipmap levels, 0 indicates no mipmapping
+
+ size_t mMipChainSizeBytes;
+ size_t mTotalSizeBytes;
+ LOD *mLODs;
+ uint32_t mLODCount;
+
+ struct VertexComponent_t {
+ uint32_t offset;
+ uint32_t type;
+ uint32_t size;
+ uint32_t stride;
+ };
+ struct GLState_t {
+ VertexComponent_t mVtx;
+ VertexComponent_t mNorm;
+ VertexComponent_t mColor;
+ VertexComponent_t mTex[RS_MAX_TEXTURE];
+ VertexComponent_t mPointSize;
+ };
+ GLState_t mGL;
+ void makeGLComponents();
+
+private:
+ Type(const Type &);
+};
+
+
+class TypeState {
+public:
+ TypeState();
+ ~TypeState();
+
+ size_t mX;
+ size_t mY;
+ size_t mZ;
+ uint32_t mLOD;
+ bool mFaces;
+ ObjectBaseRef<const Element> mElement;
+};
+
+
+}
+}
+#endif //ANDROID_STRUCTURED_TYPE
diff --git a/libs/rs/rsUtils.h b/libs/rs/rsUtils.h
new file mode 100644
index 0000000..63d73a1
--- /dev/null
+++ b/libs/rs/rsUtils.h
@@ -0,0 +1,131 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_UTILS_H
+#define ANDROID_RS_UTILS_H
+
+#define LOG_NDEBUG 0
+#define LOG_TAG "rs"
+#include <utils/Log.h>
+#include <utils/Vector.h>
+#include <utils/KeyedVector.h>
+#include <utils/String8.h>
+#include <stdlib.h>
+#include <pthread.h>
+#include <time.h>
+
+#include <EGL/egl.h>
+#include <math.h>
+
+#include "RenderScript.h"
+
+namespace android {
+namespace renderscript {
+
+#if 1
+#define rsAssert(v) do {if(!(v)) LOGE("rsAssert failed: %s, in %s at %i", #v, __FILE__, __LINE__);} while(0)
+#else
+#define rsAssert(v) while(0)
+#endif
+
+template<typename T>
+T rsMin(T in1, T in2)
+{
+ if (in1 > in2) {
+ return in2;
+ }
+ return in1;
+}
+
+template<typename T>
+T rsMax(T in1, T in2)
+{
+ if (in1 < in2) {
+ return in2;
+ }
+ return in1;
+}
+
+template<typename T>
+T rsFindHighBit(T val)
+{
+ uint32_t bit = 0;
+ while(val > 1) {
+ bit++;
+ val>>=1;
+ }
+ return bit;
+}
+
+template<typename T>
+bool rsIsPow2(T val)
+{
+ return (val & (val-1)) == 0;
+}
+
+template<typename T>
+T rsHigherPow2(T v)
+{
+ if (rsIsPow2(v)) {
+ return v;
+ }
+ return 1 << (rsFindHighBit(v) + 1);
+}
+
+template<typename T>
+T rsLowerPow2(T v)
+{
+ if (rsIsPow2(v)) {
+ return v;
+ }
+ return 1 << rsFindHighBit(v);
+}
+
+
+static inline uint16_t rs888to565(uint32_t r, uint32_t g, uint32_t b)
+{
+ uint16_t t = 0;
+ t |= b >> 3;
+ t |= (g >> 2) << 5;
+ t |= (r >> 3) << 11;
+ return t;
+}
+
+static inline uint16_t rsBoxFilter565(uint16_t i1, uint16_t i2, uint16_t i3, uint16_t i4)
+{
+ uint32_t r = ((i1 & 0x1f) + (i2 & 0x1f) + (i3 & 0x1f) + (i4 & 0x1f));
+ uint32_t g = ((i1 >> 5) & 0x3f) + ((i2 >> 5) & 0x3f) + ((i3 >> 5) & 0x3f) + ((i4 >> 5) & 0x3f);
+ uint32_t b = ((i1 >> 11) + (i2 >> 11) + (i3 >> 11) + (i4 >> 11));
+ return (r >> 2) | ((g >> 2) << 5) | ((b >> 2) << 11);
+}
+
+static inline uint32_t rsBoxFilter8888(uint32_t i1, uint32_t i2, uint32_t i3, uint32_t i4)
+{
+ uint32_t r = (i1 & 0xff) + (i2 & 0xff) + (i3 & 0xff) + (i4 & 0xff);
+ uint32_t g = ((i1 >> 8) & 0xff) + ((i2 >> 8) & 0xff) + ((i3 >> 8) & 0xff) + ((i4 >> 8) & 0xff);
+ uint32_t b = ((i1 >> 16) & 0xff) + ((i2 >> 16) & 0xff) + ((i3 >> 16) & 0xff) + ((i4 >> 16) & 0xff);
+ uint32_t a = ((i1 >> 24) & 0xff) + ((i2 >> 24) & 0xff) + ((i3 >> 24) & 0xff) + ((i4 >> 24) & 0xff);
+ return (r >> 2) | ((g >> 2) << 8) | ((b >> 2) << 16) | ((a >> 2) << 24);
+}
+
+
+
+}
+}
+
+#endif //ANDROID_RS_OBJECT_BASE_H
+
+
diff --git a/libs/rs/rsgApi.cpp.rsg b/libs/rs/rsgApi.cpp.rsg
new file mode 100644
index 0000000..0cfbf08
--- /dev/null
+++ b/libs/rs/rsgApi.cpp.rsg
@@ -0,0 +1 @@
+2
diff --git a/libs/rs/rsgApiFuncDecl.h.rsg b/libs/rs/rsgApiFuncDecl.h.rsg
new file mode 100644
index 0000000..d00491f
--- /dev/null
+++ b/libs/rs/rsgApiFuncDecl.h.rsg
@@ -0,0 +1 @@
+1
diff --git a/libs/rs/rsgApiReplay.cpp.rsg b/libs/rs/rsgApiReplay.cpp.rsg
new file mode 100644
index 0000000..00750ed
--- /dev/null
+++ b/libs/rs/rsgApiReplay.cpp.rsg
@@ -0,0 +1 @@
+3
diff --git a/libs/rs/rsgApiStructs.h.rsg b/libs/rs/rsgApiStructs.h.rsg
new file mode 100644
index 0000000..573541a
--- /dev/null
+++ b/libs/rs/rsgApiStructs.h.rsg
@@ -0,0 +1 @@
+0
diff --git a/libs/rs/rsg_generator.c b/libs/rs/rsg_generator.c
new file mode 100644
index 0000000..74ba248
--- /dev/null
+++ b/libs/rs/rsg_generator.c
@@ -0,0 +1,306 @@
+
+#include "spec.h"
+#include <stdio.h>
+
+void printFileHeader(FILE *f)
+{
+ fprintf(f, "/*\n");
+ fprintf(f, " * Copyright (C) 2009 The Android Open Source Project\n");
+ fprintf(f, " *\n");
+ fprintf(f, " * Licensed under the Apache License, Version 2.0 (the \"License\");\n");
+ fprintf(f, " * you may not use this file except in compliance with the License.\n");
+ fprintf(f, " * You may obtain a copy of the License at\n");
+ fprintf(f, " *\n");
+ fprintf(f, " * http://www.apache.org/licenses/LICENSE-2.0\n");
+ fprintf(f, " *\n");
+ fprintf(f, " * Unless required by applicable law or agreed to in writing, software\n");
+ fprintf(f, " * distributed under the License is distributed on an \"AS IS\" BASIS,\n");
+ fprintf(f, " * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n");
+ fprintf(f, " * See the License for the specific language governing permissions and\n");
+ fprintf(f, " * limitations under the License.\n");
+ fprintf(f, " */\n\n");
+}
+
+void printVarType(FILE *f, const VarType *vt)
+{
+ int ct;
+ if (vt->isConst) {
+ fprintf(f, "const ");
+ }
+
+ switch(vt->type) {
+ case 0:
+ fprintf(f, "void");
+ break;
+ case 1:
+ fprintf(f, "int%i_t", vt->bits);
+ break;
+ case 2:
+ fprintf(f, "uint%i_t", vt->bits);
+ break;
+ case 3:
+ if (vt->bits == 32)
+ fprintf(f, "float");
+ else
+ fprintf(f, "double");
+ break;
+ case 4:
+ fprintf(f, "%s", vt->typeName);
+ break;
+ }
+
+ if(vt->ptrLevel) {
+ fprintf(f, " ");
+ for(ct=0; ct < vt->ptrLevel; ct++) {
+ fprintf(f, "*");
+ }
+ }
+
+ if(vt->name[0]) {
+ fprintf(f, " %s", vt->name);
+ }
+}
+
+void printArgList(FILE *f, const ApiEntry * api, int assumePrevious)
+{
+ int ct;
+ for(ct=0; ct < api->paramCount; ct++) {
+ if (ct || assumePrevious) {
+ fprintf(f, ", ");
+ }
+ printVarType(f, &api->params[ct]);
+ }
+}
+
+void printStructures(FILE *f)
+{
+ int ct;
+ int ct2;
+
+ for(ct=0; ct < apiCount; ct++) {
+ fprintf(f, "typedef struct RS_CMD_%s_rec RS_CMD_%s;\n", apis[ct].name, apis[ct].name);
+ }
+ fprintf(f, "\n");
+
+ for(ct=0; ct < apiCount; ct++) {
+ const ApiEntry * api = &apis[ct];
+ fprintf(f, "#define RS_CMD_ID_%s %i\n", api->name, ct+1);
+ fprintf(f, "struct RS_CMD_%s_rec {\n", api->name);
+ //fprintf(f, " RsCommandHeader _hdr;\n");
+
+ for(ct2=0; ct2 < api->paramCount; ct2++) {
+ fprintf(f, " ");
+ printVarType(f, &api->params[ct2]);
+ fprintf(f, ";\n");
+ }
+ fprintf(f, "};\n\n");
+ }
+}
+
+void printFuncDecl(FILE *f, const ApiEntry *api, const char *prefix, int addContext)
+{
+ printVarType(f, &api->ret);
+ fprintf(f, " %s%s (", prefix, api->name);
+ if (addContext) {
+ fprintf(f, "Context *");
+ } else {
+ fprintf(f, "RsContext rsc");
+ }
+ printArgList(f, api, 1);
+ fprintf(f, ")");
+}
+
+void printFuncDecls(FILE *f, const char *prefix, int addContext)
+{
+ int ct;
+ for(ct=0; ct < apiCount; ct++) {
+ printFuncDecl(f, &apis[ct], prefix, addContext);
+ fprintf(f, ";\n");
+ }
+ fprintf(f, "\n\n");
+}
+
+void printPlaybackFuncs(FILE *f, const char *prefix)
+{
+ int ct;
+ for(ct=0; ct < apiCount; ct++) {
+ fprintf(f, "void %s%s (Context *, const void *);\n", prefix, apis[ct].name);
+ }
+}
+
+void printApiCpp(FILE *f)
+{
+ int ct;
+ int ct2;
+
+ fprintf(f, "#include \"rsDevice.h\"\n");
+ fprintf(f, "#include \"rsContext.h\"\n");
+ fprintf(f, "#include \"rsThreadIO.h\"\n");
+ //fprintf(f, "#include \"rsgApiStructs.h\"\n");
+ fprintf(f, "#include \"rsgApiFuncDecl.h\"\n");
+ fprintf(f, "\n");
+ fprintf(f, "using namespace android;\n");
+ fprintf(f, "using namespace android::renderscript;\n");
+ fprintf(f, "#include \"rsHandcode.h\"\n");
+ fprintf(f, "\n");
+
+ for(ct=0; ct < apiCount; ct++) {
+ int needFlush = 0;
+ const ApiEntry * api = &apis[ct];
+
+ printFuncDecl(f, api, "rs", 0);
+ fprintf(f, "\n{\n");
+ if (api->handcodeApi) {
+ fprintf(f, " rsHCAPI_%s(rsc", api->name);
+ for(ct2=0; ct2 < api->paramCount; ct2++) {
+ const VarType *vt = &api->params[ct2];
+ fprintf(f, ", %s", vt->name);
+ }
+ fprintf(f, ");\n");
+ } else {
+ fprintf(f, " ThreadIO *io = &((Context *)rsc)->mIO;\n");
+ //fprintf(f, " LOGE(\"add command %s\\n\");\n", api->name);
+ fprintf(f, " RS_CMD_%s *cmd = static_cast<RS_CMD_%s *>(io->mToCore.reserve(sizeof(RS_CMD_%s)));\n", api->name, api->name, api->name);
+ fprintf(f, " uint32_t size = sizeof(RS_CMD_%s);\n", api->name);
+
+ for(ct2=0; ct2 < api->paramCount; ct2++) {
+ const VarType *vt = &api->params[ct2];
+ needFlush += vt->ptrLevel;
+ fprintf(f, " cmd->%s = %s;\n", vt->name, vt->name);
+ }
+ if (api->ret.typeName[0]) {
+ needFlush = 1;
+ }
+
+ fprintf(f, " io->mToCore.commit");
+ if (needFlush) {
+ fprintf(f, "Sync");
+ }
+ fprintf(f, "(RS_CMD_ID_%s, size);\n", api->name);
+
+ if (api->ret.typeName[0]) {
+ fprintf(f, " return reinterpret_cast<");
+ printVarType(f, &api->ret);
+ fprintf(f, ">(io->mToCoreRet);\n");
+ }
+ }
+ fprintf(f, "};\n\n");
+ }
+}
+
+void printPlaybackCpp(FILE *f)
+{
+ int ct;
+ int ct2;
+
+ fprintf(f, "#include \"rsDevice.h\"\n");
+ fprintf(f, "#include \"rsContext.h\"\n");
+ fprintf(f, "#include \"rsThreadIO.h\"\n");
+ //fprintf(f, "#include \"rsgApiStructs.h\"\n");
+ fprintf(f, "#include \"rsgApiFuncDecl.h\"\n");
+ fprintf(f, "\n");
+ fprintf(f, "namespace android {\n");
+ fprintf(f, "namespace renderscript {\n");
+ fprintf(f, "#include \"rsHandcode.h\"\n");
+ fprintf(f, "\n");
+
+ for(ct=0; ct < apiCount; ct++) {
+ const ApiEntry * api = &apis[ct];
+
+ fprintf(f, "void rsp_%s(Context *con, const void *vp)\n", api->name);
+ fprintf(f, "{\n");
+ if (api->handcodePlay) {
+ fprintf(f, " rsHCPLAY_%s(con, vp);\n", api->name);
+ } else {
+ //fprintf(f, " LOGE(\"play command %s\\n\");\n", api->name);
+ fprintf(f, " const RS_CMD_%s *cmd = static_cast<const RS_CMD_%s *>(vp);\n", api->name, api->name);
+ fprintf(f, " ");
+ if (api->ret.typeName[0]) {
+ fprintf(f, "con->mIO.mToCoreRet = (intptr_t)");
+ }
+ fprintf(f, "rsi_%s(con", api->name);
+ for(ct2=0; ct2 < api->paramCount; ct2++) {
+ const VarType *vt = &api->params[ct2];
+ fprintf(f, ",\n cmd->%s", vt->name);
+ }
+ fprintf(f, ");\n");
+ }
+ fprintf(f, "};\n\n");
+ }
+
+ fprintf(f, "RsPlaybackFunc gPlaybackFuncs[] = {\n");
+ fprintf(f, " NULL,\n");
+ for(ct=0; ct < apiCount; ct++) {
+ fprintf(f, " %s%s,\n", "rsp_", apis[ct].name);
+ }
+ fprintf(f, "};\n");
+
+ fprintf(f, "};\n");
+ fprintf(f, "};\n");
+}
+
+int main(int argc, char **argv)
+{
+ if (argc != 3) {
+ fprintf(stderr, "usage: %s commandFile outFile\n", argv[0]);
+ return 1;
+ }
+ const char* rsgFile = argv[1];
+ const char* outFile = argv[2];
+ FILE* input = fopen(rsgFile, "r");
+
+ char choice = fgetc(input);
+ fclose(input);
+
+ if (choice < '0' || choice > '3') {
+ fprintf(stderr, "Uknown command: \'%c\'\n", choice);
+ return -2;
+ }
+
+ yylex();
+ // printf("# of lines = %d\n", num_lines);
+
+ FILE *f = fopen(outFile, "w");
+
+ printFileHeader(f);
+ switch(choice) {
+ case '0': // rsgApiStructs.h
+ {
+ fprintf(f, "\n");
+ fprintf(f, "#include \"rsContext.h\"\n");
+ fprintf(f, "\n");
+ fprintf(f, "namespace android {\n");
+ fprintf(f, "namespace renderscript {\n");
+ printStructures(f);
+ printFuncDecls(f, "rsi_", 1);
+ printPlaybackFuncs(f, "rsp_");
+ fprintf(f, "\n\ntypedef void (*RsPlaybackFunc)(Context *, const void *);\n");
+ fprintf(f, "extern RsPlaybackFunc gPlaybackFuncs[];\n");
+
+ fprintf(f, "}\n");
+ fprintf(f, "}\n");
+ }
+ break;
+
+ case '1': // rsgApiFuncDecl.h
+ {
+ printFuncDecls(f, "rs", 0);
+ }
+ break;
+
+ case '2': // rsgApi.cpp
+ {
+ printApiCpp(f);
+ }
+ break;
+
+ case '3': // rsgApiReplay.cpp
+ {
+ printFileHeader(f);
+ printPlaybackCpp(f);
+ }
+ break;
+ }
+ fclose(f);
+ return 0;
+}
diff --git a/libs/rs/spec.h b/libs/rs/spec.h
new file mode 100644
index 0000000..82650a7
--- /dev/null
+++ b/libs/rs/spec.h
@@ -0,0 +1,43 @@
+#ifndef SPEC_H
+#define SPEC_H
+
+#include <string.h>
+#include <stdlib.h>
+
+#if __cplusplus
+extern "C" {
+#endif
+
+extern int num_lines;
+
+typedef struct {
+ int isConst;
+ int type;
+ int bits;
+ int ptrLevel;
+ char name[256];
+ char typeName[256];
+} VarType;
+
+extern VarType *currType;
+
+typedef struct {
+ char name[256];
+ int sync;
+ int handcodeApi;
+ int handcodePlay;
+ int paramCount;
+ VarType ret;
+ VarType params[16];
+} ApiEntry;
+
+extern ApiEntry apis[128];
+extern int apiCount;
+
+extern int typeNextState;
+
+#if __cplusplus
+} // extern "C"
+#endif
+
+#endif // SPEC_H
diff --git a/libs/rs/spec.l b/libs/rs/spec.l
new file mode 100644
index 0000000..d81d47e
--- /dev/null
+++ b/libs/rs/spec.l
@@ -0,0 +1,165 @@
+%option stack
+
+%x comment
+%x api_entry
+%x api_entry2
+%x api_entry_param
+%x var_type
+
+DIGIT [0-9]
+ID [a-zA-Z_][a-zA-Z0-9_]*
+
+ #include "spec.h"
+
+ int num_lines = 0;
+
+ VarType *currType = 0;
+
+ ApiEntry apis[128];
+ int apiCount = 0;
+
+ int typeNextState;
+
+ extern "C" int yylex();
+
+%%
+
+"/*" BEGIN(comment);
+<comment>[^*\n]* /* eat anything that's not a '*' */
+<comment>"*"+[^*/\n]* /* eat up '*'s not followed by '/'s */
+<comment>\n ++num_lines;
+<comment>"*"+"/" BEGIN(INITIAL);
+
+<*>" " //printf("found ' '\n");
+<*>"\n" ++num_lines; //printf("found lf \n");
+
+{ID} {
+ memset(&apis[apiCount], 0, sizeof(ApiEntry));
+ memcpy(apis[apiCount].name, yytext, yyleng);
+ BEGIN(api_entry);
+ }
+
+<api_entry>"{" {
+ BEGIN(api_entry2);
+ }
+
+<api_entry2>"sync" {
+ apis[apiCount].sync = 1;
+ }
+
+<api_entry2>"handcodeApi" {
+ apis[apiCount].handcodeApi = 1;
+ }
+
+<api_entry2>"handcodePlay" {
+ apis[apiCount].handcodePlay = 1;
+ }
+
+<api_entry2>"ret" {
+ currType = &apis[apiCount].ret;
+ typeNextState = api_entry2;
+ BEGIN(var_type);
+ }
+
+<api_entry2>"param" {
+ currType = &apis[apiCount].params[apis[apiCount].paramCount];
+ apis[apiCount].paramCount++;
+ typeNextState = api_entry_param;
+ BEGIN(var_type);
+ }
+
+<var_type>"const" {
+ currType->isConst = 1;
+ }
+
+<var_type>"i8" {
+ currType->type = 1;
+ currType->bits = 8;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"i16" {
+ currType->type = 1;
+ currType->bits = 16;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"i32" {
+ currType->type = 1;
+ currType->bits = 32;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"i64" {
+ currType->type = 1;
+ currType->bits = 64;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"u8" {
+ currType->type = 2;
+ currType->bits = 8;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"u16" {
+ currType->type = 2;
+ currType->bits = 16;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"u32" {
+ currType->type = 2;
+ currType->bits = 32;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"u64" {
+ currType->type = 2;
+ currType->bits = 64;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"f" {
+ currType->type = 3;
+ currType->bits = 32;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"d" {
+ currType->type = 3;
+ currType->bits = 64;
+ BEGIN(typeNextState);
+ }
+
+<var_type>{ID} {
+ currType->type = 4;
+ currType->bits = 32;
+ memcpy(currType->typeName, yytext, yyleng);
+ BEGIN(typeNextState);
+ }
+
+<api_entry_param>"*" {
+ currType->ptrLevel ++;
+ }
+
+<api_entry_param>{ID} {
+ memcpy(currType->name, yytext, yyleng);
+ BEGIN(api_entry2);
+ }
+
+
+<api_entry2>"}" {
+ apiCount++;
+ BEGIN(INITIAL);
+ }
+
+
+%%
+
+
+int yywrap()
+{
+ return 1;
+}
+
diff --git a/libs/surfaceflinger/Android.mk b/libs/surfaceflinger/Android.mk
index ec5aa3f..eb51c22 100644
--- a/libs/surfaceflinger/Android.mk
+++ b/libs/surfaceflinger/Android.mk
@@ -5,44 +5,50 @@
clz.cpp.arm \
DisplayHardware/DisplayHardware.cpp \
DisplayHardware/DisplayHardwareBase.cpp \
- GPUHardware/GPUHardware.cpp \
BlurFilter.cpp.arm \
- CPUGauge.cpp \
Layer.cpp \
LayerBase.cpp \
LayerBuffer.cpp \
LayerBlur.cpp \
- LayerBitmap.cpp \
LayerDim.cpp \
- LayerOrientationAnim.cpp \
- OrientationAnimation.cpp \
+ MessageQueue.cpp \
SurfaceFlinger.cpp \
Tokenizer.cpp \
- Transform.cpp \
- VRamHeap.cpp
+ Transform.cpp
+LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
+LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
+
+ifeq ($(TARGET_BOARD_PLATFORM), msm7k)
+ LOCAL_CFLAGS += -DDIM_WITH_TEXTURE
+endif
+ifeq ($(TARGET_BOARD_PLATFORM), qsd8k)
+ LOCAL_CFLAGS += -DDIM_WITH_TEXTURE
+endif
# need "-lrt" on Linux simulator to pick up clock_gettime
ifeq ($(TARGET_SIMULATOR),true)
ifeq ($(HOST_OS),linux)
- LOCAL_LDLIBS += -lrt
+ LOCAL_LDLIBS += -lrt -lpthread
endif
endif
LOCAL_SHARED_LIBRARIES := \
+ libcutils \
+ libpixelflinger \
libhardware \
libutils \
- libcutils \
- libui \
- libcorecg \
- libsgl \
- libpixelflinger \
+ libskia \
libEGL \
- libGLESv1_CM
+ libGLESv1_CM \
+ libbinder \
+ libui
LOCAL_C_INCLUDES := \
$(call include-path-for, corecg graphics)
+LOCAL_C_INCLUDES += hardware/libhardware/modules/gralloc
+
LOCAL_MODULE:= libsurfaceflinger
include $(BUILD_SHARED_LIBRARY)
diff --git a/libs/surfaceflinger/BlurFilter.cpp b/libs/surfaceflinger/BlurFilter.cpp
index 5dc0ba0..1ffbd5b 100644
--- a/libs/surfaceflinger/BlurFilter.cpp
+++ b/libs/surfaceflinger/BlurFilter.cpp
@@ -111,6 +111,50 @@
}
};
+template <int FACTOR = 0>
+struct BlurColor888X
+{
+ typedef uint32_t type;
+ int r, g, b;
+ inline BlurColor888X() { }
+ inline BlurColor888X(uint32_t v) {
+ v = BLUR_RGBA_TO_HOST(v);
+ r = v & 0xFF;
+ g = (v >> 8) & 0xFF;
+ b = (v >> 16) & 0xFF;
+ }
+ inline void clear() { r=g=b=0; }
+ inline uint32_t to(int shift, int last, int dither) const {
+ int R = r;
+ int G = g;
+ int B = b;
+ if (UNLIKELY(last)) {
+ if (FACTOR>0) {
+ int L = (R+G+G+B)>>2;
+ R += ((L - R) * FACTOR) >> 8;
+ G += ((L - G) * FACTOR) >> 8;
+ B += ((L - B) * FACTOR) >> 8;
+ }
+ }
+ R >>= shift;
+ G >>= shift;
+ B >>= shift;
+ return BLUR_HOST_TO_RGBA((0xFF<<24) | (B<<16) | (G<<8) | R);
+ }
+ inline BlurColor888X& operator += (const BlurColor888X& rhs) {
+ r += rhs.r;
+ g += rhs.g;
+ b += rhs.b;
+ return *this;
+ }
+ inline BlurColor888X& operator -= (const BlurColor888X& rhs) {
+ r -= rhs.r;
+ g -= rhs.g;
+ b -= rhs.b;
+ return *this;
+ }
+};
+
struct BlurGray565
{
typedef uint16_t type;
@@ -316,7 +360,13 @@
int kernelSizeUser,
int repeat)
{
- return blurFilter< BlurColor565<0x80> >(image, image, kernelSizeUser, repeat);
+ status_t err = BAD_VALUE;
+ if (image->format == GGL_PIXEL_FORMAT_RGB_565) {
+ err = blurFilter< BlurColor565<0x80> >(image, image, kernelSizeUser, repeat);
+ } else if (image->format == GGL_PIXEL_FORMAT_RGBX_8888) {
+ err = blurFilter< BlurColor888X<0x80> >(image, image, kernelSizeUser, repeat);
+ }
+ return err;
}
} // namespace android
diff --git a/libs/surfaceflinger/CPUGauge.cpp b/libs/surfaceflinger/CPUGauge.cpp
deleted file mode 100644
index 74a9270..0000000
--- a/libs/surfaceflinger/CPUGauge.cpp
+++ /dev/null
@@ -1,171 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "CPUGauge"
-
-#include <stdint.h>
-#include <limits.h>
-#include <sys/types.h>
-#include <math.h>
-
-#include <utils/threads.h>
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/Rect.h>
-#include <ui/Region.h>
-#include <ui/DisplayInfo.h>
-#include <ui/ISurfaceComposer.h>
-#include <ui/ISurfaceFlingerClient.h>
-
-#include <pixelflinger/pixelflinger.h>
-
-#include "CPUGauge.h"
-
-namespace android {
-
-CPUGauge::CPUGauge( const sp<ISurfaceComposer>& composer,
- nsecs_t interval,
- int clock,
- int refclock)
- : Thread(false),
- mInterval(interval), mClock(clock), mRefClock(refclock),
- mReferenceTime(0),
- mReferenceWorkingTime(0), mCpuUsage(0),
- mRefIdleTime(0), mIdleTime(0)
-{
- mFd = fopen("/proc/stat", "r");
- setvbuf(mFd, NULL, _IONBF, 0);
-
- mSession = SurfaceComposerClient::clientForConnection(
- composer->createConnection()->asBinder());
-}
-
-CPUGauge::~CPUGauge()
-{
- fclose(mFd);
-}
-
-const sp<SurfaceComposerClient>& CPUGauge::session() const
-{
- return mSession;
-}
-
-void CPUGauge::onFirstRef()
-{
- run("CPU Gauge");
-}
-
-status_t CPUGauge::readyToRun()
-{
- LOGI("Starting CPU gauge...");
- return NO_ERROR;
-}
-
-bool CPUGauge::threadLoop()
-{
- DisplayInfo dinfo;
- session()->getDisplayInfo(0, &dinfo);
- sp<Surface> s(session()->createSurface(getpid(), 0, dinfo.w, 4, PIXEL_FORMAT_OPAQUE));
- session()->openTransaction();
- s->setLayer(INT_MAX);
- session()->closeTransaction();
-
- static const GGLfixed colors[4][4] = {
- { 0x00000, 0x10000, 0x00000, 0x10000 },
- { 0x10000, 0x10000, 0x00000, 0x10000 },
- { 0x10000, 0x00000, 0x00000, 0x10000 },
- { 0x00000, 0x00000, 0x00000, 0x10000 },
- };
-
- GGLContext* gl;
- gglInit(&gl);
- gl->activeTexture(gl, 0);
- gl->disable(gl, GGL_TEXTURE_2D);
- gl->disable(gl, GGL_BLEND);
-
- const int w = dinfo.w;
-
- while(!exitPending())
- {
- mLock.lock();
- const float cpuUsage = this->cpuUsage();
- const float totalCpuUsage = 1.0f - idle();
- mLock.unlock();
-
- Surface::SurfaceInfo info;
- s->lock(&info);
- GGLSurface fb;
- fb.version = sizeof(GGLSurface);
- fb.width = info.w;
- fb.height = info.h;
- fb.stride = info.w;
- fb.format = info.format;
- fb.data = (GGLubyte*)info.bits;
-
- gl->colorBuffer(gl, &fb);
- gl->color4xv(gl, colors[3]);
- gl->recti(gl, 0, 0, w, 4);
- gl->color4xv(gl, colors[2]); // red
- gl->recti(gl, 0, 0, int(totalCpuUsage*w), 2);
- gl->color4xv(gl, colors[0]); // green
- gl->recti(gl, 0, 2, int(cpuUsage*w), 4);
-
- s->unlockAndPost();
-
- usleep(ns2us(mInterval));
- }
-
- gglUninit(gl);
- return false;
-}
-
-void CPUGauge::sample()
-{
- if (mLock.tryLock() == NO_ERROR) {
- const nsecs_t now = systemTime(mRefClock);
- const nsecs_t referenceTime = now-mReferenceTime;
- if (referenceTime >= mInterval) {
- const float reftime = 1.0f / referenceTime;
- const nsecs_t nowWorkingTime = systemTime(mClock);
-
- char buf[256];
- fgets(buf, 256, mFd);
- rewind(mFd);
- char *str = buf+5;
- char const * const usermode = strsep(&str, " "); (void)usermode;
- char const * const usernice = strsep(&str, " "); (void)usernice;
- char const * const systemmode = strsep(&str, " ");(void)systemmode;
- char const * const idle = strsep(&str, " ");
- const nsecs_t nowIdleTime = atoi(idle) * 10000000LL;
- mIdleTime = float(nowIdleTime - mRefIdleTime) * reftime;
- mRefIdleTime = nowIdleTime;
-
- const nsecs_t workingTime = nowWorkingTime - mReferenceWorkingTime;
- const float newCpuUsage = float(workingTime) * reftime;
- if (mCpuUsage != newCpuUsage) {
- mCpuUsage = newCpuUsage;
- mReferenceWorkingTime = nowWorkingTime;
- mReferenceTime = now;
- }
- }
- mLock.unlock();
- }
-}
-
-
-}; // namespace android
diff --git a/libs/surfaceflinger/CPUGauge.h b/libs/surfaceflinger/CPUGauge.h
deleted file mode 100644
index 5bb53c0..0000000
--- a/libs/surfaceflinger/CPUGauge.h
+++ /dev/null
@@ -1,74 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_CPUGAUGE_H
-#define ANDROID_CPUGAUGE_H
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Timers.h>
-
-#include <ui/SurfaceComposerClient.h>
-
-namespace android {
-
-class CPUGauge : public Thread
-{
-public:
- CPUGauge( const sp<ISurfaceComposer>& composer,
- nsecs_t interval=s2ns(1),
- int clock=SYSTEM_TIME_THREAD,
- int refclock=SYSTEM_TIME_MONOTONIC);
-
- ~CPUGauge();
-
- const sp<SurfaceComposerClient>& session() const;
-
- void sample();
-
- inline float cpuUsage() const { return mCpuUsage; }
- inline float idle() const { return mIdleTime; }
-
-private:
- virtual void onFirstRef();
- virtual status_t readyToRun();
- virtual bool threadLoop();
-
- Mutex mLock;
-
- sp<SurfaceComposerClient> mSession;
-
- const nsecs_t mInterval;
- const int mClock;
- const int mRefClock;
-
- nsecs_t mReferenceTime;
- nsecs_t mReferenceWorkingTime;
- float mCpuUsage;
- nsecs_t mRefIdleTime;
- float mIdleTime;
- FILE* mFd;
-};
-
-
-}; // namespace android
-
-#endif // ANDROID_CPUGAUGE_H
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index ab02fa0..1abfd68 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
@@ -23,63 +21,50 @@
#include <cutils/properties.h>
+#include <utils/RefBase.h>
#include <utils/Log.h>
-#include <ui/EGLDisplaySurface.h>
+#include <ui/PixelFormat.h>
+#include <ui/FramebufferNativeWindow.h>
+#include <ui/EGLUtils.h>
#include <GLES/gl.h>
+#include <EGL/egl.h>
#include <EGL/eglext.h>
+#include <pixelflinger/pixelflinger.h>
#include "DisplayHardware/DisplayHardware.h"
#include <hardware/copybit.h>
#include <hardware/overlay.h>
+#include <hardware/gralloc.h>
using namespace android;
-static __attribute__((noinline))
-const char *egl_strerror(EGLint err)
-{
- switch (err){
- case EGL_SUCCESS: return "EGL_SUCCESS";
- case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED";
- case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
- case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC";
- case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE";
- case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG";
- case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT";
- case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
- case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY";
- case EGL_BAD_MATCH: return "EGL_BAD_MATCH";
- case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
- case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
- case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER";
- case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE";
- case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST";
- default: return "UNKNOWN";
- }
-}
static __attribute__((noinline))
void checkGLErrors()
{
- GLenum error = glGetError();
- if (error != GL_NO_ERROR)
+ do {
+ // there could be more than one error flag
+ GLenum error = glGetError();
+ if (error == GL_NO_ERROR)
+ break;
LOGE("GL error 0x%04x", int(error));
+ } while(true);
}
static __attribute__((noinline))
void checkEGLErrors(const char* token)
{
EGLint error = eglGetError();
- // GLESonGL seems to be returning 0 when there is no errors?
- if (error && error != EGL_SUCCESS)
- LOGE("%s error 0x%04x (%s)",
- token, int(error), egl_strerror(error));
+ if (error && error != EGL_SUCCESS) {
+ LOGE("%s: EGL error 0x%04x (%s)",
+ token, int(error), EGLUtils::strerror(error));
+ }
}
-
/*
* Initialize the display to the specified values.
*
@@ -108,20 +93,37 @@
void DisplayHardware::init(uint32_t dpy)
{
+ mNativeWindow = new FramebufferNativeWindow();
+ framebuffer_device_t const * fbDev = mNativeWindow->getDevice();
+
+ mOverlayEngine = NULL;
+ hw_module_t const* module;
+ if (hw_get_module(OVERLAY_HARDWARE_MODULE_ID, &module) == 0) {
+ overlay_control_open(module, &mOverlayEngine);
+ }
+
// initialize EGL
- const EGLint attribs[] = {
- EGL_RED_SIZE, 5,
- EGL_GREEN_SIZE, 6,
- EGL_BLUE_SIZE, 5,
- EGL_DEPTH_SIZE, 0,
+ EGLint attribs[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_NONE, 0,
EGL_NONE
};
+
+ // debug: disable h/w rendering
+ char property[PROPERTY_VALUE_MAX];
+ if (property_get("debug.sf.hw", property, NULL) > 0) {
+ if (atoi(property) == 0) {
+ LOGW("H/W composition disabled");
+ attribs[2] = EGL_CONFIG_CAVEAT;
+ attribs[3] = EGL_SLOW_CONFIG;
+ }
+ }
+
EGLint w, h, dummy;
- EGLint numConfigs, n;
- EGLConfig config;
+ EGLint numConfigs=0;
EGLSurface surface;
EGLContext context;
- mFlags = 0;
+ mFlags = CACHED_BUFFERS;
// TODO: all the extensions below should be queried through
// eglGetProcAddress().
@@ -129,7 +131,17 @@
EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
eglInitialize(display, NULL, NULL);
eglGetConfigs(display, NULL, 0, &numConfigs);
- eglChooseConfig(display, attribs, &config, 1, &n);
+
+ EGLConfig config;
+ status_t err = EGLUtils::selectConfigForNativeWindow(
+ display, attribs, mNativeWindow.get(), &config);
+ LOGE_IF(err, "couldn't find an EGLConfig matching the screen format");
+
+ EGLint r,g,b,a;
+ eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
+ eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
+ eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
+ eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
/*
* Gather EGL extensions
@@ -144,13 +156,13 @@
LOGI("version : %s", eglQueryString(display, EGL_VERSION));
LOGI("extensions: %s", egl_extensions);
LOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS)?:"Not Supported");
-
- // TODO: get this from the devfb driver (probably should be HAL module)
- mFlags |= SWAP_RECTANGLE_EXTENSION;
+ LOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
- // TODO: get the real "update_on_demand" behavior (probably should be HAL module)
- mFlags |= UPDATE_ON_DEMAND;
+ if (mNativeWindow->isUpdateOnDemand()) {
+ mFlags |= PARTIAL_UPDATES;
+ }
+
if (eglGetConfigAttrib(display, config, EGL_CONFIG_CAVEAT, &dummy) == EGL_TRUE) {
if (dummy == EGL_SLOW_CONFIG)
mFlags |= SLOW_CONFIG;
@@ -160,37 +172,48 @@
* Create our main surface
*/
- mDisplaySurface = new EGLDisplaySurface();
+ surface = eglCreateWindowSurface(display, config, mNativeWindow.get(), NULL);
- surface = eglCreateWindowSurface(display, config, mDisplaySurface.get(), NULL);
- //checkEGLErrors("eglCreateDisplaySurfaceANDROID");
+ if (mFlags & PARTIAL_UPDATES) {
+ // if we have partial updates, we definitely don't need to
+ // preserve the backbuffer, which may be costly.
+ eglSurfaceAttrib(display, surface,
+ EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED);
+ }
if (eglQuerySurface(display, surface, EGL_SWAP_BEHAVIOR, &dummy) == EGL_TRUE) {
if (dummy == EGL_BUFFER_PRESERVED) {
mFlags |= BUFFER_PRESERVED;
}
}
-
- GLint value = EGL_UNKNOWN;
- eglQuerySurface(display, surface, EGL_HORIZONTAL_RESOLUTION, &value);
- if (value == EGL_UNKNOWN) {
- mDpiX = 160.0f;
- } else {
- mDpiX = 25.4f * float(value)/EGL_DISPLAY_SCALING;
+
+ eglQuerySurface(display, surface, EGL_WIDTH, &mWidth);
+ eglQuerySurface(display, surface, EGL_HEIGHT, &mHeight);
+
+#ifdef EGL_ANDROID_swap_rectangle
+ if (strstr(egl_extensions, "EGL_ANDROID_swap_rectangle")) {
+ if (eglSetSwapRectangleANDROID(display, surface,
+ 0, 0, mWidth, mHeight) == EGL_TRUE) {
+ // This could fail if this extension is not supported by this
+ // specific surface (of config)
+ mFlags |= SWAP_RECTANGLE;
+ }
}
- value = EGL_UNKNOWN;
- eglQuerySurface(display, surface, EGL_VERTICAL_RESOLUTION, &value);
- if (value == EGL_UNKNOWN) {
- mDpiY = 160.0f;
- } else {
- mDpiY = 25.4f * float(value)/EGL_DISPLAY_SCALING;
- }
- mRefreshRate = 60.f; // TODO: get the real refresh rate
+ // when we have the choice between PARTIAL_UPDATES and SWAP_RECTANGLE
+ // choose PARTIAL_UPDATES, which should be more efficient
+ if (mFlags & PARTIAL_UPDATES)
+ mFlags &= ~SWAP_RECTANGLE;
+#endif
+
+ LOGI("flags : %08x", mFlags);
- char property[PROPERTY_VALUE_MAX];
+ mDpiX = mNativeWindow->xdpi;
+ mDpiY = mNativeWindow->ydpi;
+ mRefreshRate = fbDev->fps;
+
/* Read density from build-specific ro.sf.lcd_density property
- * except if it is overriden by qemu.sf.lcd_density.
+ * except if it is overridden by qemu.sf.lcd_density.
*/
if (property_get("qemu.sf.lcd_density", property, NULL) <= 0) {
if (property_get("ro.sf.lcd_density", property, NULL) <= 0) {
@@ -209,11 +232,6 @@
*/
context = eglCreateContext(display, config, NULL, NULL);
- //checkEGLErrors("eglCreateContext");
-
- eglQuerySurface(display, surface, EGL_WIDTH, &mWidth);
- eglQuerySurface(display, surface, EGL_HEIGHT, &mHeight);
-
/*
* Gather OpenGL ES extensions
@@ -221,21 +239,33 @@
eglMakeCurrent(display, surface, surface, context);
const char* const gl_extensions = (const char*)glGetString(GL_EXTENSIONS);
+ const char* const gl_renderer = (const char*)glGetString(GL_RENDERER);
LOGI("OpenGL informations:");
LOGI("vendor : %s", glGetString(GL_VENDOR));
- LOGI("renderer : %s", glGetString(GL_RENDERER));
+ LOGI("renderer : %s", gl_renderer);
LOGI("version : %s", glGetString(GL_VERSION));
LOGI("extensions: %s", gl_extensions);
+ if (strstr(gl_renderer, "PowerVR SGX 530")) {
+ LOGD("Assuming uncached graphics buffers.");
+ mFlags &= ~CACHED_BUFFERS;
+ }
if (strstr(gl_extensions, "GL_ARB_texture_non_power_of_two")) {
mFlags |= NPOT_EXTENSION;
}
if (strstr(gl_extensions, "GL_OES_draw_texture")) {
mFlags |= DRAW_TEXTURE_EXTENSION;
}
- if (strstr(gl_extensions, "GL_ANDROID_direct_texture")) {
+#ifdef EGL_ANDROID_image_native_buffer
+ if (strstr( gl_extensions, "GL_OES_EGL_image") &&
+ (strstr(egl_extensions, "EGL_KHR_image_base") ||
+ strstr(egl_extensions, "EGL_KHR_image")) &&
+ strstr(egl_extensions, "EGL_ANDROID_image_native_buffer")) {
mFlags |= DIRECT_TEXTURE;
}
+#else
+#warning "EGL_ANDROID_image_native_buffer not supported"
+#endif
// Unbind the context from this thread
eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
@@ -244,19 +274,8 @@
mConfig = config;
mSurface = surface;
mContext = context;
- mFormat = GGL_PIXEL_FORMAT_RGB_565;
-
- hw_module_t const* module;
-
- mBlitEngine = NULL;
- if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &module) == 0) {
- copybit_open(module, &mBlitEngine);
- }
-
- mOverlayEngine = NULL;
- if (hw_get_module(OVERLAY_HARDWARE_MODULE_ID, &module) == 0) {
- overlay_control_open(module, &mOverlayEngine);
- }
+ mFormat = fbDev->format;
+ mPageFlipCount = 0;
}
/*
@@ -270,7 +289,6 @@
{
eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(mDisplay);
- copybit_close(mBlitEngine);
overlay_control_close(mOverlayEngine);
}
@@ -284,33 +302,13 @@
DisplayHardwareBase::acquireScreen();
}
-void DisplayHardware::getDisplaySurface(copybit_image_t* img) const
-{
- img->w = mDisplaySurface->stride;
- img->h = mDisplaySurface->height;
- img->format = mDisplaySurface->format;
- img->offset = mDisplaySurface->offset;
- img->base = (void*)mDisplaySurface->base;
- img->fd = mDisplaySurface->fd;
-}
-
-void DisplayHardware::getDisplaySurface(GGLSurface* fb) const
-{
- fb->version= sizeof(GGLSurface);
- fb->width = mDisplaySurface->width;
- fb->height = mDisplaySurface->height;
- fb->stride = mDisplaySurface->stride;
- fb->format = mDisplaySurface->format;
- fb->data = (GGLubyte*)mDisplaySurface->base + mDisplaySurface->offset;
-}
-
uint32_t DisplayHardware::getPageFlipCount() const {
- return mDisplaySurface->getPageFlipCount();
+ return mPageFlipCount;
}
-/*
- * "Flip" the front and back buffers.
- */
+status_t DisplayHardware::compositionComplete() const {
+ return mNativeWindow->compositionComplete();
+}
void DisplayHardware::flip(const Region& dirty) const
{
@@ -319,21 +317,20 @@
EGLDisplay dpy = mDisplay;
EGLSurface surface = mSurface;
- Region newDirty(dirty);
- newDirty.andSelf(Rect(mWidth, mHeight));
-
- if (mFlags & BUFFER_PRESERVED) {
- const Region copyback(mDirty.subtract(newDirty));
- mDirty = newDirty;
- mDisplaySurface->copyFrontToBack(copyback);
- }
-
- if (mFlags & SWAP_RECTANGLE_EXTENSION) {
- const Rect& b(newDirty.bounds());
- mDisplaySurface->setSwapRectangle(
+#ifdef EGL_ANDROID_swap_rectangle
+ if (mFlags & SWAP_RECTANGLE) {
+ const Region newDirty(dirty.intersect(bounds()));
+ const Rect b(newDirty.getBounds());
+ eglSetSwapRectangleANDROID(dpy, surface,
b.left, b.top, b.width(), b.height());
+ }
+#endif
+
+ if (mFlags & PARTIAL_UPDATES) {
+ mNativeWindow->setUpdateRectangle(dirty.getBounds());
}
-
+
+ mPageFlipCount++;
eglSwapBuffers(dpy, surface);
checkEGLErrors("eglSwapBuffers");
@@ -351,11 +348,3 @@
{
eglMakeCurrent(mDisplay, mSurface, mSurface, mContext);
}
-
-void DisplayHardware::copyFrontToImage(const copybit_image_t& front) const {
- mDisplaySurface->copyFrontToImage(front);
-}
-
-void DisplayHardware::copyBackToImage(const copybit_image_t& front) const {
- mDisplaySurface->copyBackToImage(front);
-}
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
index 550a4d1..6914d0c 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
@@ -22,31 +22,36 @@
#include <ui/PixelFormat.h>
#include <ui/Region.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include <pixelflinger/pixelflinger.h>
#include "DisplayHardware/DisplayHardwareBase.h"
struct overlay_control_device_t;
-struct copybit_device_t;
+struct framebuffer_device_t;
struct copybit_image_t;
-struct copybit_t;
namespace android {
-class EGLDisplaySurface;
+class FramebufferNativeWindow;
class DisplayHardware : public DisplayHardwareBase
{
public:
enum {
DIRECT_TEXTURE = 0x00000002,
- SWAP_RECTANGLE_EXTENSION= 0x00000004,
COPY_BITS_EXTENSION = 0x00000008,
NPOT_EXTENSION = 0x00000100,
DRAW_TEXTURE_EXTENSION = 0x00000200,
BUFFER_PRESERVED = 0x00010000,
- UPDATE_ON_DEMAND = 0x00020000, // video driver feature
+ PARTIAL_UPDATES = 0x00020000, // video driver feature
SLOW_CONFIG = 0x00040000, // software
+ SWAP_RECTANGLE = 0x00080000,
+ CACHED_BUFFERS = 0x00100000
};
DisplayHardware(
@@ -73,15 +78,11 @@
void makeCurrent() const;
uint32_t getPageFlipCount() const;
- void getDisplaySurface(copybit_image_t* img) const;
- void getDisplaySurface(GGLSurface* fb) const;
EGLDisplay getEGLDisplay() const { return mDisplay; }
- copybit_device_t* getBlitEngine() const { return mBlitEngine; }
overlay_control_device_t* getOverlayEngine() const { return mOverlayEngine; }
- void copyFrontToImage(const copybit_image_t& front) const;
- void copyBackToImage(const copybit_image_t& front) const;
-
+ status_t compositionComplete() const;
+
Rect bounds() const {
return Rect(mWidth, mHeight);
}
@@ -102,9 +103,9 @@
int mHeight;
PixelFormat mFormat;
uint32_t mFlags;
- mutable Region mDirty;
- sp<EGLDisplaySurface> mDisplaySurface;
- copybit_device_t* mBlitEngine;
+ mutable uint32_t mPageFlipCount;
+
+ sp<FramebufferNativeWindow> mNativeWindow;
overlay_control_device_t* mOverlayEngine;
};
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp
index f75e5c2..1d09f84 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <assert.h>
#include <errno.h>
#include <stdlib.h>
diff --git a/libs/surfaceflinger/GPUHardware/GPUHardware.cpp b/libs/surfaceflinger/GPUHardware/GPUHardware.cpp
deleted file mode 100644
index 7168bf2..0000000
--- a/libs/surfaceflinger/GPUHardware/GPUHardware.cpp
+++ /dev/null
@@ -1,585 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <stdint.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <errno.h>
-#include <math.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <sys/ioctl.h>
-
-#include <cutils/log.h>
-#include <cutils/properties.h>
-
-#include <utils/IBinder.h>
-#include <utils/MemoryDealer.h>
-#include <utils/MemoryBase.h>
-#include <utils/MemoryHeapPmem.h>
-#include <utils/MemoryHeapBase.h>
-#include <utils/IPCThreadState.h>
-#include <utils/StopWatch.h>
-
-#include <ui/ISurfaceComposer.h>
-
-#include "VRamHeap.h"
-#include "GPUHardware.h"
-
-#if HAVE_ANDROID_OS
-#include <linux/android_pmem.h>
-#endif
-
-#include "GPUHardware/GPUHardware.h"
-
-
-/*
- * Manage the GPU. This implementation is very specific to the G1.
- * There are no abstraction here.
- *
- * All this code will soon go-away and be replaced by a new architecture
- * for managing graphics accelerators.
- *
- * In the meantime, it is conceptually possible to instantiate a
- * GPUHardwareInterface for another GPU (see GPUFactory at the bottom
- * of this file); practically... doubtful.
- *
- */
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class GPUClientHeap;
-class GPUAreaHeap;
-
-class GPUHardware : public GPUHardwareInterface, public IBinder::DeathRecipient
-{
-public:
- static const int GPU_RESERVED_SIZE;
- static const int GPUR_SIZE;
-
- GPUHardware();
- virtual ~GPUHardware();
-
- virtual void revoke(int pid);
- virtual sp<MemoryDealer> request(int pid);
- virtual status_t request(int pid,
- const sp<IGPUCallback>& callback,
- ISurfaceComposer::gpu_info_t* gpu);
-
- virtual status_t friendlyRevoke();
- virtual void unconditionalRevoke();
-
- virtual pid_t getOwner() const { return mOwner; }
-
- // used for debugging only...
- virtual sp<SimpleBestFitAllocator> getAllocator() const;
-
-private:
-
-
- enum {
- NO_OWNER = -1,
- };
-
- struct GPUArea {
- sp<GPUAreaHeap> heap;
- sp<MemoryHeapPmem> clientHeap;
- sp<IMemory> map();
- };
-
- struct Client {
- pid_t pid;
- GPUArea smi;
- GPUArea ebi;
- GPUArea reg;
- void createClientHeaps();
- void revokeAllHeaps();
- };
-
- Client& getClientLocked(pid_t pid);
- status_t requestLocked(int pid);
- void releaseLocked();
- void takeBackGPULocked();
- void registerCallbackLocked(const sp<IGPUCallback>& callback,
- Client& client);
-
- virtual void binderDied(const wp<IBinder>& who);
-
- mutable Mutex mLock;
- sp<GPUAreaHeap> mSMIHeap;
- sp<GPUAreaHeap> mEBIHeap;
- sp<GPUAreaHeap> mREGHeap;
-
- KeyedVector<pid_t, Client> mClients;
- DefaultKeyedVector< wp<IBinder>, pid_t > mRegisteredClients;
-
- pid_t mOwner;
-
- sp<MemoryDealer> mCurrentAllocator;
- sp<IGPUCallback> mCallback;
-
- sp<SimpleBestFitAllocator> mAllocator;
-
- Condition mCondition;
-};
-
-// size reserved for GPU surfaces
-// 1200 KB fits exactly:
-// - two 320*480 16-bits double-buffered surfaces
-// - one 320*480 32-bits double-buffered surface
-// - one 320*240 16-bits double-buffered, 4x anti-aliased surface
-const int GPUHardware::GPU_RESERVED_SIZE = 1200 * 1024;
-const int GPUHardware::GPUR_SIZE = 1 * 1024 * 1024;
-
-// ---------------------------------------------------------------------------
-
-/*
- * GPUHandle is a special IMemory given to the client. It represents their
- * handle to the GPU. Once they give it up, they loose GPU access, or if
- * they explicitly revoke their access through the binder code 1000.
- * In both cases, this triggers a callback to revoke()
- * first, and then actually powers down the chip.
- *
- * In the case of a misbehaving app, GPUHardware can ask for an immediate
- * release of the GPU to the target process which should answer by calling
- * code 1000 on GPUHandle. If it doesn't in a timely manner, the GPU will
- * be revoked from under their feet.
- *
- * We should never hold a strong reference on GPUHandle. In practice this
- * shouldn't be a big issue though because clients should use code 1000 and
- * not rely on the dtor being called.
- *
- */
-
-class GPUClientHeap : public MemoryHeapPmem
-{
-public:
- GPUClientHeap(const wp<GPUHardware>& gpu,
- const sp<MemoryHeapBase>& heap)
- : MemoryHeapPmem(heap), mGPU(gpu) { }
-protected:
- wp<GPUHardware> mGPU;
-};
-
-class GPUAreaHeap : public MemoryHeapBase
-{
-public:
- GPUAreaHeap(const wp<GPUHardware>& gpu,
- const char* const vram, size_t size=0, size_t reserved=0)
- : MemoryHeapBase(vram, size), mGPU(gpu) {
- if (base() != MAP_FAILED) {
- if (reserved == 0)
- reserved = virtualSize();
- mAllocator = new SimpleBestFitAllocator(reserved);
- }
- }
- virtual sp<MemoryHeapPmem> createClientHeap() {
- sp<MemoryHeapBase> parentHeap(this);
- return new GPUClientHeap(mGPU, parentHeap);
- }
- virtual const sp<SimpleBestFitAllocator>& getAllocator() const {
- return mAllocator;
- }
-private:
- sp<SimpleBestFitAllocator> mAllocator;
-protected:
- wp<GPUHardware> mGPU;
-};
-
-class GPURegisterHeap : public GPUAreaHeap
-{
-public:
- GPURegisterHeap(const sp<GPUHardware>& gpu)
- : GPUAreaHeap(gpu, "/dev/hw3d", GPUHardware::GPUR_SIZE) { }
- virtual sp<MemoryHeapPmem> createClientHeap() {
- sp<MemoryHeapBase> parentHeap(this);
- return new MemoryHeapRegs(mGPU, parentHeap);
- }
-private:
- class MemoryHeapRegs : public GPUClientHeap {
- public:
- MemoryHeapRegs(const wp<GPUHardware>& gpu,
- const sp<MemoryHeapBase>& heap)
- : GPUClientHeap(gpu, heap) { }
- sp<MemoryHeapPmem::MemoryPmem> createMemory(size_t offset, size_t size);
- virtual void revoke();
- private:
- class GPUHandle : public MemoryHeapPmem::MemoryPmem {
- public:
- GPUHandle(const sp<GPUHardware>& gpu,
- const sp<MemoryHeapPmem>& heap)
- : MemoryHeapPmem::MemoryPmem(heap),
- mGPU(gpu), mOwner(gpu->getOwner()) { }
- virtual ~GPUHandle();
- virtual sp<IMemoryHeap> getMemory(
- ssize_t* offset, size_t* size) const;
- virtual void revoke() { };
- virtual status_t onTransact(
- uint32_t code, const Parcel& data,
- Parcel* reply, uint32_t flags);
- private:
- void revokeNotification();
- wp<GPUHardware> mGPU;
- pid_t mOwner;
- };
- };
-};
-
-GPURegisterHeap::MemoryHeapRegs::GPUHandle::~GPUHandle() {
- //LOGD("GPUHandle %p released, revoking GPU", this);
- revokeNotification();
-}
-void GPURegisterHeap::MemoryHeapRegs::GPUHandle::revokeNotification() {
- sp<GPUHardware> hw(mGPU.promote());
- if (hw != 0) {
- hw->revoke(mOwner);
- }
-}
-sp<IMemoryHeap> GPURegisterHeap::MemoryHeapRegs::GPUHandle::getMemory(
- ssize_t* offset, size_t* size) const
-{
- sp<MemoryHeapPmem> heap = getHeap();
- if (offset) *offset = 0;
- if (size) *size = heap !=0 ? heap->virtualSize() : 0;
- return heap;
-}
-status_t GPURegisterHeap::MemoryHeapRegs::GPUHandle::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- status_t err = BnMemory::onTransact(code, data, reply, flags);
- if (err == UNKNOWN_TRANSACTION && code == 1000) {
- int callingPid = IPCThreadState::self()->getCallingPid();
- //LOGD("pid %d voluntarily revoking gpu", callingPid);
- if (callingPid == mOwner) {
- revokeNotification();
- // we've revoked the GPU, don't do it again later when we
- // are destroyed.
- mGPU.clear();
- } else {
- LOGW("%d revoking someone else's gpu? (owner=%d)",
- callingPid, mOwner);
- }
- err = NO_ERROR;
- }
- return err;
-}
-
-// ---------------------------------------------------------------------------
-
-
-sp<MemoryHeapPmem::MemoryPmem> GPURegisterHeap::MemoryHeapRegs::createMemory(
- size_t offset, size_t size)
-{
- sp<GPUHandle> memory;
- sp<GPUHardware> gpu = mGPU.promote();
- if (heapID()>0 && gpu!=0) {
-#if HAVE_ANDROID_OS
- /* this is where the GPU is powered on and the registers are mapped
- * in the client */
- //LOGD("ioctl(HW3D_GRANT_GPU)");
- int err = ioctl(heapID(), HW3D_GRANT_GPU, base());
- if (err) {
- // it can happen if the master heap has been closed already
- // in which case the GPU already is revoked (app crash for
- // instance).
- LOGW("HW3D_GRANT_GPU failed (%s), mFD=%d, base=%p",
- strerror(errno), heapID(), base());
- }
- memory = new GPUHandle(gpu, this);
-#endif
- }
- return memory;
-}
-
-void GPURegisterHeap::MemoryHeapRegs::revoke()
-{
- MemoryHeapPmem::revoke();
-#if HAVE_ANDROID_OS
- if (heapID() > 0) {
- //LOGD("ioctl(HW3D_REVOKE_GPU)");
- int err = ioctl(heapID(), HW3D_REVOKE_GPU, base());
- LOGE_IF(err, "HW3D_REVOKE_GPU failed (%s), mFD=%d, base=%p",
- strerror(errno), heapID(), base());
- }
-#endif
-}
-
-/*****************************************************************************/
-
-GPUHardware::GPUHardware()
- : mOwner(NO_OWNER)
-{
-}
-
-GPUHardware::~GPUHardware()
-{
-}
-
-status_t GPUHardware::requestLocked(int pid)
-{
- const int self_pid = getpid();
- if (pid == self_pid) {
- // can't use GPU from surfaceflinger's process
- return PERMISSION_DENIED;
- }
-
- if (mOwner != pid) {
- if (mREGHeap != 0) {
- if (mOwner != NO_OWNER) {
- // someone already has the gpu.
- takeBackGPULocked();
- releaseLocked();
- }
- } else {
- // first time, initialize the stuff.
- if (mSMIHeap == 0)
- mSMIHeap = new GPUAreaHeap(this, "/dev/pmem_gpu0");
- if (mEBIHeap == 0)
- mEBIHeap = new GPUAreaHeap(this,
- "/dev/pmem_gpu1", 0, GPU_RESERVED_SIZE);
- mREGHeap = new GPURegisterHeap(this);
- mAllocator = mEBIHeap->getAllocator();
- if (mAllocator == NULL) {
- // something went terribly wrong.
- mSMIHeap.clear();
- mEBIHeap.clear();
- mREGHeap.clear();
- return INVALID_OPERATION;
- }
- }
- Client& client = getClientLocked(pid);
- mCurrentAllocator = new MemoryDealer(client.ebi.clientHeap, mAllocator);
- mOwner = pid;
- }
- return NO_ERROR;
-}
-
-sp<MemoryDealer> GPUHardware::request(int pid)
-{
- sp<MemoryDealer> dealer;
- Mutex::Autolock _l(mLock);
- Client* client;
- LOGD("pid %d requesting gpu surface (current owner = %d)", pid, mOwner);
- if (requestLocked(pid) == NO_ERROR) {
- dealer = mCurrentAllocator;
- LOGD_IF(dealer!=0, "gpu surface granted to pid %d", mOwner);
- }
- return dealer;
-}
-
-status_t GPUHardware::request(int pid, const sp<IGPUCallback>& callback,
- ISurfaceComposer::gpu_info_t* gpu)
-{
- if (callback == 0)
- return BAD_VALUE;
-
- sp<IMemory> gpuHandle;
- LOGD("pid %d requesting gpu core (owner = %d)", pid, mOwner);
- Mutex::Autolock _l(mLock);
- status_t err = requestLocked(pid);
- if (err == NO_ERROR) {
- // it's guaranteed to be there, be construction
- Client& client = mClients.editValueFor(pid);
- registerCallbackLocked(callback, client);
- gpu->count = 2;
- gpu->regions[0].region = client.smi.map();
- gpu->regions[1].region = client.ebi.map();
- gpu->regs = client.reg.map();
- gpu->regions[0].reserved = 0;
- gpu->regions[1].reserved = GPU_RESERVED_SIZE;
- if (gpu->regs != 0) {
- //LOGD("gpu core granted to pid %d, handle base=%p",
- // mOwner, gpu->regs->pointer());
- }
- mCallback = callback;
- } else {
- LOGW("couldn't grant gpu core to pid %d", pid);
- }
- return err;
-}
-
-void GPUHardware::revoke(int pid)
-{
- Mutex::Autolock _l(mLock);
- if (mOwner > 0) {
- if (pid != mOwner) {
- LOGW("GPU owned by %d, revoke from %d", mOwner, pid);
- return;
- }
- //LOGD("revoke pid=%d, owner=%d", pid, mOwner);
- // mOwner could be <0 if the same process acquired the GPU
- // several times without releasing it first.
- mCondition.signal();
- releaseLocked();
- }
-}
-
-status_t GPUHardware::friendlyRevoke()
-{
- Mutex::Autolock _l(mLock);
- //LOGD("friendlyRevoke owner=%d", mOwner);
- takeBackGPULocked();
- releaseLocked();
- return NO_ERROR;
-}
-
-void GPUHardware::takeBackGPULocked()
-{
- sp<IGPUCallback> callback = mCallback;
- mCallback.clear();
- if (callback != 0) {
- callback->gpuLost(); // one-way
- mCondition.waitRelative(mLock, ms2ns(250));
- }
-}
-
-void GPUHardware::releaseLocked()
-{
- //LOGD("revoking gpu from pid %d", mOwner);
- if (mOwner != NO_OWNER) {
- // this may fail because the client might have died, and have
- // been removed from the list.
- ssize_t index = mClients.indexOfKey(mOwner);
- if (index >= 0) {
- Client& client(mClients.editValueAt(index));
- client.revokeAllHeaps();
- }
- mOwner = NO_OWNER;
- mCurrentAllocator.clear();
- mCallback.clear();
- }
-}
-
-GPUHardware::Client& GPUHardware::getClientLocked(pid_t pid)
-{
- ssize_t index = mClients.indexOfKey(pid);
- if (index < 0) {
- Client client;
- client.pid = pid;
- client.smi.heap = mSMIHeap;
- client.ebi.heap = mEBIHeap;
- client.reg.heap = mREGHeap;
- index = mClients.add(pid, client);
- }
- Client& client(mClients.editValueAt(index));
- client.createClientHeaps();
- return client;
-}
-
-// ----------------------------------------------------------------------------
-// for debugging / testing ...
-
-sp<SimpleBestFitAllocator> GPUHardware::getAllocator() const {
- Mutex::Autolock _l(mLock);
- return mAllocator;
-}
-
-void GPUHardware::unconditionalRevoke()
-{
- Mutex::Autolock _l(mLock);
- releaseLocked();
-}
-
-// ---------------------------------------------------------------------------
-
-sp<IMemory> GPUHardware::GPUArea::map() {
- sp<IMemory> memory;
- if (clientHeap != 0 && heap != 0) {
- memory = clientHeap->mapMemory(0, heap->virtualSize());
- }
- return memory;
-}
-
-void GPUHardware::Client::createClientHeaps()
-{
- if (smi.clientHeap == 0)
- smi.clientHeap = smi.heap->createClientHeap();
- if (ebi.clientHeap == 0)
- ebi.clientHeap = ebi.heap->createClientHeap();
- if (reg.clientHeap == 0)
- reg.clientHeap = reg.heap->createClientHeap();
-}
-
-void GPUHardware::Client::revokeAllHeaps()
-{
- if (smi.clientHeap != 0)
- smi.clientHeap->revoke();
- if (ebi.clientHeap != 0)
- ebi.clientHeap->revoke();
- if (reg.clientHeap != 0)
- reg.clientHeap->revoke();
-}
-
-void GPUHardware::registerCallbackLocked(const sp<IGPUCallback>& callback,
- Client& client)
-{
- sp<IBinder> binder = callback->asBinder();
- if (mRegisteredClients.add(binder, client.pid) >= 0) {
- binder->linkToDeath(this);
- }
-}
-
-void GPUHardware::binderDied(const wp<IBinder>& who)
-{
- Mutex::Autolock _l(mLock);
- pid_t pid = mRegisteredClients.valueFor(who);
- if (pid != 0) {
- ssize_t index = mClients.indexOfKey(pid);
- if (index >= 0) {
- //LOGD("*** removing client at %d", index);
- Client& client(mClients.editValueAt(index));
- client.revokeAllHeaps(); // not really needed in theory
- mClients.removeItemsAt(index);
- if (mClients.size() == 0) {
- //LOGD("*** was last client closing everything");
- mCallback.clear();
- mAllocator.clear();
- mCurrentAllocator.clear();
- mSMIHeap.clear();
- mREGHeap.clear();
-
- // NOTE: we cannot clear the EBI heap because surfaceflinger
- // itself may be using it, since this is where surfaces
- // are allocated. if we're in the middle of compositing
- // a surface (even if its process just died), we cannot
- // rip the heap under our feet.
-
- mOwner = NO_OWNER;
- }
- }
- }
-}
-
-// ---------------------------------------------------------------------------
-
-sp<GPUHardwareInterface> GPUFactory::getGPU()
-{
- sp<GPUHardwareInterface> gpu;
- if (access("/dev/hw3d", F_OK) == 0) {
- gpu = new GPUHardware();
- }
- return gpu;
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
diff --git a/libs/surfaceflinger/GPUHardware/GPUHardware.h b/libs/surfaceflinger/GPUHardware/GPUHardware.h
deleted file mode 100644
index 3354528..0000000
--- a/libs/surfaceflinger/GPUHardware/GPUHardware.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GPU_HARDWARE_H
-#define ANDROID_GPU_HARDWARE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/RefBase.h>
-#include <utils/threads.h>
-#include <utils/KeyedVector.h>
-
-#include <ui/ISurfaceComposer.h>
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class IGPUCallback;
-
-class GPUHardwareInterface : public virtual RefBase
-{
-public:
- virtual void revoke(int pid) = 0;
- virtual sp<MemoryDealer> request(int pid) = 0;
- virtual status_t request(int pid, const sp<IGPUCallback>& callback,
- ISurfaceComposer::gpu_info_t* gpu) = 0;
-
- virtual status_t friendlyRevoke() = 0;
-
- // used for debugging only...
- virtual sp<SimpleBestFitAllocator> getAllocator() const = 0;
- virtual pid_t getOwner() const = 0;
- virtual void unconditionalRevoke() = 0;
-};
-
-// ---------------------------------------------------------------------------
-
-class GPUFactory
-{
-public:
- // the gpu factory
- static sp<GPUHardwareInterface> getGPU();
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GPU_HARDWARE_H
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 96395a8..f5a5a0b 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -14,26 +14,24 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
#include <cutils/properties.h>
+#include <cutils/native_handle.h>
#include <utils/Errors.h>
#include <utils/Log.h>
#include <utils/StopWatch.h>
+#include <ui/GraphicBuffer.h>
#include <ui/PixelFormat.h>
-#include <ui/EGLDisplaySurface.h>
+#include <ui/Surface.h>
#include "clz.h"
#include "Layer.h"
-#include "LayerBitmap.h"
#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
#include "DisplayHardware/DisplayHardware.h"
@@ -49,178 +47,330 @@
// ---------------------------------------------------------------------------
-Layer::Layer(SurfaceFlinger* flinger, DisplayID display, Client* c, int32_t i)
+Layer::Layer(SurfaceFlinger* flinger, DisplayID display,
+ const sp<Client>& c, int32_t i)
: LayerBaseClient(flinger, display, c, i),
mSecure(false),
- mFrontBufferIndex(1),
+ mNoEGLImageForSwBuffers(false),
mNeedsBlending(true),
- mResizeTransactionDone(false),
- mTextureName(-1U), mTextureWidth(0), mTextureHeight(0)
+ mNeedsDithering(false)
{
// no OpenGL operation is possible here, since we might not be
// in the OpenGL thread.
+ mFrontBufferIndex = lcblk->getFrontBuffer();
}
Layer::~Layer()
{
- client->free(clientIndex());
- // this should always be called from the OpenGL thread
- if (mTextureName != -1U) {
- //glDeleteTextures(1, &mTextureName);
- deletedTextures.add(mTextureName);
- }
+ destroy();
+ // the actual buffers will be destroyed here
}
-void Layer::initStates(uint32_t w, uint32_t h, uint32_t flags)
+void Layer::destroy()
{
- LayerBase::initStates(w,h,flags);
-
- if (flags & ISurfaceComposer::eDestroyBackbuffer)
- lcblk->flags |= eNoCopyBack;
+ for (size_t i=0 ; i<NUM_BUFFERS ; i++) {
+ if (mTextures[i].name != -1U) {
+ glDeleteTextures(1, &mTextures[i].name);
+ mTextures[i].name = -1U;
+ }
+ if (mTextures[i].image != EGL_NO_IMAGE_KHR) {
+ EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
+ eglDestroyImageKHR(dpy, mTextures[i].image);
+ mTextures[i].image = EGL_NO_IMAGE_KHR;
+ }
+ Mutex::Autolock _l(mLock);
+ mBuffers[i].clear();
+ mWidth = mHeight = 0;
+ }
+ mSurface.clear();
}
-sp<LayerBaseClient::Surface> Layer::getSurface() const
+sp<LayerBaseClient::Surface> Layer::createSurface() const
{
return mSurface;
}
-status_t Layer::setBuffers( Client* client,
- uint32_t w, uint32_t h,
+status_t Layer::ditch()
+{
+ // the layer is not on screen anymore. free as much resources as possible
+ destroy();
+ return NO_ERROR;
+}
+
+status_t Layer::setBuffers( uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags)
{
+ // this surfaces pixel format
PixelFormatInfo info;
status_t err = getPixelFormatInfo(format, &info);
if (err) return err;
- // TODO: if eHardware is explicitly requested, we should fail
- // on systems where we can't allocate memory that can be used with
- // DMA engines for instance.
+ // the display's pixel format
+ const DisplayHardware& hw(graphicPlane(0).displayHardware());
+ PixelFormatInfo displayInfo;
+ getPixelFormatInfo(hw.getFormat(), &displayInfo);
+ const uint32_t hwFlags = hw.getFlags();
- // FIXME: we always ask for hardware for now (this should come from copybit)
- flags |= ISurfaceComposer::eHardware;
-
- const uint32_t memory_flags = flags &
- (ISurfaceComposer::eGPU |
- ISurfaceComposer::eHardware |
- ISurfaceComposer::eSecure);
-
- // pixel-alignment. the final alignment may be bigger because
- // we always force a 4-byte aligned bpr.
- uint32_t alignment = 1;
-
- if ((flags & ISurfaceComposer::eGPU) && (mFlinger->getGPU() != 0)) {
- // FIXME: this value should come from the h/w
- alignment = 8;
- // FIXME: this is msm7201A specific, as its GPU only supports
- // BGRA_8888.
- if (format == PIXEL_FORMAT_RGBA_8888) {
- format = PIXEL_FORMAT_BGRA_8888;
- }
- }
-
+ mFormat = format;
+ mWidth = w;
+ mHeight = h;
mSecure = (flags & ISurfaceComposer::eSecure) ? true : false;
mNeedsBlending = (info.h_alpha - info.l_alpha) > 0;
- sp<MemoryDealer> allocators[2];
- for (int i=0 ; i<2 ; i++) {
- allocators[i] = client->createAllocator(memory_flags);
- if (allocators[i] == 0)
- return NO_MEMORY;
- mBuffers[i].init(allocators[i]);
- int err = mBuffers[i].setBits(w, h, alignment, format, LayerBitmap::SECURE_BITS);
- if (err != NO_ERROR)
- return err;
- mBuffers[i].clear(); // clear the bits for security
- mBuffers[i].getInfo(lcblk->surface + i);
+ mNoEGLImageForSwBuffers = !(hwFlags & DisplayHardware::CACHED_BUFFERS);
+
+ // we use the red index
+ int displayRedSize = displayInfo.getSize(PixelFormatInfo::INDEX_RED);
+ int layerRedsize = info.getSize(PixelFormatInfo::INDEX_RED);
+ mNeedsDithering = layerRedsize > displayRedSize;
+
+ for (size_t i=0 ; i<NUM_BUFFERS ; i++) {
+ mBuffers[i] = new GraphicBuffer();
}
-
- mSurface = new Surface(clientIndex(),
- allocators[0]->getMemoryHeap(),
- allocators[1]->getMemoryHeap(),
- mIdentity);
-
+ mSurface = new SurfaceLayer(mFlinger, clientIndex(), this);
return NO_ERROR;
}
void Layer::reloadTexture(const Region& dirty)
{
- if (UNLIKELY(mTextureName == -1U)) {
- // create the texture name the first time
- // can't do that in the ctor, because it runs in another thread.
- mTextureName = createTexture();
- }
- const GGLSurface& t(frontBuffer().surface());
- loadTexture(dirty, mTextureName, t, mTextureWidth, mTextureHeight);
-}
+ Mutex::Autolock _l(mLock);
+ sp<GraphicBuffer> buffer(getFrontBufferLocked());
+ int index = mFrontBufferIndex;
+ // create the new texture name if needed
+ if (UNLIKELY(mTextures[index].name == -1U)) {
+ mTextures[index].name = createTexture();
+ mTextures[index].width = 0;
+ mTextures[index].height = 0;
+ }
+
+#ifdef EGL_ANDROID_image_native_buffer
+ if (mFlags & DisplayHardware::DIRECT_TEXTURE) {
+ if (buffer->usage & GraphicBuffer::USAGE_HW_TEXTURE) {
+ if (mTextures[index].dirty) {
+ initializeEglImage(buffer, &mTextures[index]);
+ }
+ } else {
+ if (mHybridBuffer==0 || (mHybridBuffer->width != buffer->width ||
+ mHybridBuffer->height != buffer->height)) {
+ mHybridBuffer.clear();
+ mHybridBuffer = new GraphicBuffer(
+ buffer->width, buffer->height, buffer->format,
+ GraphicBuffer::USAGE_SW_WRITE_OFTEN |
+ GraphicBuffer::USAGE_HW_TEXTURE);
+ initializeEglImage(
+ mHybridBuffer, &mTextures[0]);
+ }
+
+ GGLSurface t;
+ status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_OFTEN);
+ LOGE_IF(res, "error %d (%s) locking buffer %p",
+ res, strerror(res), buffer.get());
+ if (res == NO_ERROR) {
+ Texture* const texture(&mTextures[0]);
+
+ glBindTexture(GL_TEXTURE_2D, texture->name);
+
+ sp<GraphicBuffer> buf(mHybridBuffer);
+ void* vaddr;
+ res = buf->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN, &vaddr);
+ if (res == NO_ERROR) {
+ int bpp = 0;
+ switch (t.format) {
+ case GGL_PIXEL_FORMAT_RGB_565:
+ case GGL_PIXEL_FORMAT_RGBA_4444:
+ bpp = 2;
+ break;
+ case GGL_PIXEL_FORMAT_RGBA_8888:
+ case GGL_PIXEL_FORMAT_RGBX_8888:
+ bpp = 4;
+ break;
+ case GGL_PIXEL_FORMAT_YCbCr_422_SP:
+ case GGL_PIXEL_FORMAT_YCbCr_420_SP:
+ // just show the Y plane of YUV buffers
+ bpp = 1;
+ break;
+ default:
+ // oops, we don't handle this format!
+ LOGE("layer %p, texture=%d, using format %d, which is not "
+ "supported by the GL", this, texture->name, t.format);
+ }
+ if (bpp) {
+ const Rect bounds(dirty.getBounds());
+ size_t src_stride = t.stride;
+ size_t dst_stride = buf->stride;
+ if (src_stride == dst_stride &&
+ bounds.width() == t.width &&
+ bounds.height() == t.height)
+ {
+ memcpy(vaddr, t.data, t.height * t.stride * bpp);
+ } else {
+ GLubyte const * src = t.data +
+ (bounds.left + bounds.top * src_stride) * bpp;
+ GLubyte * dst = (GLubyte *)vaddr +
+ (bounds.left + bounds.top * dst_stride) * bpp;
+ const size_t length = bounds.width() * bpp;
+ size_t h = bounds.height();
+ src_stride *= bpp;
+ dst_stride *= bpp;
+ while (h--) {
+ memcpy(dst, src, length);
+ dst += dst_stride;
+ src += src_stride;
+ }
+ }
+ }
+ buf->unlock();
+ }
+ buffer->unlock();
+ }
+ }
+ } else
+#endif
+ {
+ for (size_t i=0 ; i<NUM_BUFFERS ; i++) {
+ mTextures[i].image = EGL_NO_IMAGE_KHR;
+ }
+ GGLSurface t;
+ status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_OFTEN);
+ LOGE_IF(res, "error %d (%s) locking buffer %p",
+ res, strerror(res), buffer.get());
+ if (res == NO_ERROR) {
+ loadTexture(&mTextures[0], dirty, t);
+ buffer->unlock();
+ }
+ }
+}
void Layer::onDraw(const Region& clip) const
{
- if (UNLIKELY(mTextureName == -1LU)) {
- //LOGW("Layer %p doesn't have a texture", this);
+ int index = mFrontBufferIndex;
+ if (mTextures[index].image == EGL_NO_IMAGE_KHR)
+ index = 0;
+ GLuint textureName = mTextures[index].name;
+ if (UNLIKELY(textureName == -1LU)) {
// the texture has not been created yet, this Layer has
// in fact never been drawn into. this happens frequently with
// SurfaceView.
clearWithOpenGL(clip);
return;
}
-
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const LayerBitmap& front(frontBuffer());
- const GGLSurface& t(front.surface());
-
- status_t err = NO_ERROR;
- const int can_use_copybit = canUseCopybit();
- if (can_use_copybit) {
- // StopWatch watch("copybit");
- const State& s(drawingState());
-
- copybit_image_t dst;
- hw.getDisplaySurface(&dst);
- const copybit_rect_t& drect
- = reinterpret_cast<const copybit_rect_t&>(mTransformedBounds);
-
- copybit_image_t src;
- front.getBitmapSurface(&src);
- copybit_rect_t srect = { 0, 0, t.width, t.height };
-
- copybit_device_t* copybit = mFlinger->getBlitEngine();
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, getOrientation());
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha);
- copybit->set_parameter(copybit, COPYBIT_DITHER,
- s.flags & ISurfaceComposer::eLayerDither ?
- COPYBIT_ENABLE : COPYBIT_DISABLE);
-
- region_iterator it(clip);
- err = copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
- }
-
- if (!can_use_copybit || err) {
- drawWithOpenGL(clip, mTextureName, t);
- }
+ drawWithOpenGL(clip, mTextures[index]);
}
-status_t Layer::reallocateBuffer(int32_t index, uint32_t w, uint32_t h)
+sp<GraphicBuffer> Layer::requestBuffer(int index, int usage)
{
- LOGD_IF(DEBUG_RESIZE,
- "reallocateBuffer (layer=%p), "
- "requested (%dx%d), "
- "index=%d, (%dx%d), (%dx%d)",
- this,
- int(w), int(h),
- int(index),
- int(mBuffers[0].width()), int(mBuffers[0].height()),
- int(mBuffers[1].width()), int(mBuffers[1].height()));
+ sp<GraphicBuffer> buffer;
- status_t err = mBuffers[index].resize(w, h);
- if (err == NO_ERROR) {
- mBuffers[index].getInfo(lcblk->surface + index);
- } else {
- LOGE("resizing buffer %d to (%u,%u) failed [%08x] %s",
- index, w, h, err, strerror(err));
- // XXX: what to do, what to do? We could try to free some
- // hidden surfaces, instead of killing this one?
+ // this ensures our client doesn't go away while we're accessing
+ // the shared area.
+ sp<Client> ourClient(client.promote());
+ if (ourClient == 0) {
+ // oops, the client is already gone
+ return buffer;
}
- return err;
+
+ /*
+ * This is called from the client's Surface::dequeue(). This can happen
+ * at any time, especially while we're in the middle of using the
+ * buffer 'index' as our front buffer.
+ *
+ * Make sure the buffer we're resizing is not the front buffer and has been
+ * dequeued. Once this condition is asserted, we are guaranteed that this
+ * buffer cannot become the front buffer under our feet, since we're called
+ * from Surface::dequeue()
+ */
+ status_t err = lcblk->assertReallocate(index);
+ LOGE_IF(err, "assertReallocate(%d) failed (%s)", index, strerror(-err));
+ if (err != NO_ERROR) {
+ // the surface may have died
+ return buffer;
+ }
+
+ uint32_t w, h;
+ { // scope for the lock
+ Mutex::Autolock _l(mLock);
+ w = mWidth;
+ h = mHeight;
+ buffer = mBuffers[index];
+
+ // destroy() could have been called before we get here, we log it
+ // because it's uncommon, and the code below should handle it
+ LOGW_IF(buffer==0,
+ "mBuffers[%d] is null (mWidth=%d, mHeight=%d)",
+ index, w, h);
+
+ mBuffers[index].clear();
+ }
+
+ const uint32_t effectiveUsage = getEffectiveUsage(usage);
+ if (buffer!=0 && buffer->getStrongCount() == 1) {
+ err = buffer->reallocate(w, h, mFormat, effectiveUsage);
+ } else {
+ // here we have to reallocate a new buffer because we could have a
+ // client in our process with a reference to it (eg: status bar),
+ // and we can't release the handle under its feet.
+ buffer.clear();
+ buffer = new GraphicBuffer(w, h, mFormat, effectiveUsage);
+ err = buffer->initCheck();
+ }
+
+ if (err || buffer->handle == 0) {
+ LOGE_IF(err || buffer->handle == 0,
+ "Layer::requestBuffer(this=%p), index=%d, w=%d, h=%d failed (%s)",
+ this, index, w, h, strerror(-err));
+ } else {
+ LOGD_IF(DEBUG_RESIZE,
+ "Layer::requestBuffer(this=%p), index=%d, w=%d, h=%d, handle=%p",
+ this, index, w, h, buffer->handle);
+ }
+
+ if (err == NO_ERROR && buffer->handle != 0) {
+ Mutex::Autolock _l(mLock);
+ if (mWidth && mHeight) {
+ // and we have new buffer
+ mBuffers[index] = buffer;
+ // texture is now dirty...
+ mTextures[index].dirty = true;
+ } else {
+ // oops we got killed while we were allocating the buffer
+ buffer.clear();
+ }
+ }
+ return buffer;
+}
+
+uint32_t Layer::getEffectiveUsage(uint32_t usage) const
+{
+ /*
+ * buffers used for software rendering, but h/w composition
+ * are allocated with SW_READ_OFTEN | SW_WRITE_OFTEN | HW_TEXTURE
+ *
+ * buffers used for h/w rendering and h/w composition
+ * are allocated with HW_RENDER | HW_TEXTURE
+ *
+ * buffers used with h/w rendering and either NPOT or no egl_image_ext
+ * are allocated with SW_READ_RARELY | HW_RENDER
+ *
+ */
+
+ if (mSecure) {
+ // secure buffer, don't store it into the GPU
+ usage = GraphicBuffer::USAGE_SW_READ_OFTEN |
+ GraphicBuffer::USAGE_SW_WRITE_OFTEN;
+ } else {
+ // it's allowed to modify the usage flags here, but generally
+ // the requested flags should be honored.
+ if (mNoEGLImageForSwBuffers) {
+ if (usage & GraphicBuffer::USAGE_HW_MASK) {
+ // request EGLImage for h/w buffers only
+ usage |= GraphicBuffer::USAGE_HW_TEXTURE;
+ }
+ } else {
+ // request EGLImage for all buffers
+ usage |= GraphicBuffer::USAGE_HW_TEXTURE;
+ }
+ }
+ return usage;
}
uint32_t Layer::doTransaction(uint32_t flags)
@@ -228,113 +378,44 @@
const Layer::State& front(drawingState());
const Layer::State& temp(currentState());
- // the test front.{w|h} != temp.{w|h} is not enough because it is possible
- // that the size changed back to its previous value before the buffer
- // was resized (in the eLocked case below), in which case, we still
- // need to execute the code below so the clients have a chance to be
- // release. resze() deals with the fact that the size can be the same.
-
- /*
- * Various states we could be in...
-
- resize = state & eResizeRequested;
- if (backbufferChanged) {
- if (resize == 0) {
- // ERROR, the resized buffer doesn't have its resize flag set
- } else if (resize == mask) {
- // ERROR one of the buffer has already been resized
- } else if (resize == mask ^ eResizeRequested) {
- // ERROR, the resized buffer doesn't have its resize flag set
- } else if (resize == eResizeRequested) {
- // OK, Normal case, proceed with resize
- }
- } else {
- if (resize == 0) {
- // OK, nothing special, do nothing
- } else if (resize == mask) {
- // restarted transaction, do nothing
- } else if (resize == mask ^ eResizeRequested) {
- // restarted transaction, do nothing
- } else if (resize == eResizeRequested) {
- // OK, size reset to previous value, proceed with resize
- }
- }
- */
-
- // Index of the back buffer
- const bool backbufferChanged = (front.w != temp.w) || (front.h != temp.h);
- const uint32_t state = lcblk->swapState;
- const int32_t clientBackBufferIndex = layer_cblk_t::backBuffer(state);
- const uint32_t mask = clientBackBufferIndex ? eResizeBuffer1 : eResizeBuffer0;
- uint32_t resizeFlags = state & eResizeRequested;
-
- if (UNLIKELY(backbufferChanged && (resizeFlags != eResizeRequested))) {
- LOGE( "backbuffer size changed, but both resize flags are not set! "
- "(layer=%p), state=%08x, requested (%dx%d), drawing (%d,%d), "
- "index=%d, (%dx%d), (%dx%d)",
- this, state,
- int(temp.w), int(temp.h),
- int(drawingState().w), int(drawingState().h),
- int(clientBackBufferIndex),
- int(mBuffers[0].width()), int(mBuffers[0].height()),
- int(mBuffers[1].width()), int(mBuffers[1].height()));
- // if we get there we're pretty screwed. the only reasonable
- // thing to do is to pretend we should do the resize since
- // backbufferChanged is set (this also will give a chance to
- // client to get unblocked)
- resizeFlags = eResizeRequested;
- }
-
- if (resizeFlags == eResizeRequested) {
- // NOTE: asserting that clientBackBufferIndex!=mFrontBufferIndex
- // here, would be wrong and misleading because by this point
- // mFrontBufferIndex has not been updated yet.
-
+ if ((front.requested_w != temp.requested_w) ||
+ (front.requested_h != temp.requested_h)) {
+ // the size changed, we need to ask our client to request a new buffer
LOGD_IF(DEBUG_RESIZE,
- "resize (layer=%p), state=%08x, "
- "requested (%dx%d), "
- "drawing (%d,%d), "
- "index=%d, (%dx%d), (%dx%d)",
- this, state,
- int(temp.w), int(temp.h),
- int(drawingState().w), int(drawingState().h),
- int(clientBackBufferIndex),
- int(mBuffers[0].width()), int(mBuffers[0].height()),
- int(mBuffers[1].width()), int(mBuffers[1].height()));
+ "resize (layer=%p), requested (%dx%d), "
+ "drawing (%d,%d), (%dx%d), (%dx%d)",
+ this,
+ int(temp.requested_w), int(temp.requested_h),
+ int(front.requested_w), int(front.requested_h),
+ int(mBuffers[0]->getWidth()), int(mBuffers[0]->getHeight()),
+ int(mBuffers[1]->getWidth()), int(mBuffers[1]->getHeight()));
- if (state & eLocked) {
- // if the buffer is locked, we can't resize anything because
- // - the backbuffer is currently in use by the user
- // - the front buffer is being shown
- // We just act as if the transaction didn't happen and we
- // reschedule it later...
- flags |= eRestartTransaction;
- } else {
- // This buffer needs to be resized
- status_t err =
- resize(clientBackBufferIndex, temp.w, temp.h, "transaction");
- if (err == NO_ERROR) {
- const uint32_t mask = clientBackBufferIndex ? eResizeBuffer1 : eResizeBuffer0;
- android_atomic_and(~mask, &(lcblk->swapState));
- // since a buffer became available, we can let the client go...
- mFlinger->scheduleBroadcast(client);
- mResizeTransactionDone = true;
-
- // we're being resized and there is a freeze display request,
- // acquire a freeze lock, so that the screen stays put
- // until we've redrawn at the new size; this is to avoid
- // glitches upon orientation changes.
- if (mFlinger->hasFreezeRequest()) {
- // if the surface is hidden, don't try to acquire the
- // freeze lock, since hidden surfaces may never redraw
- if (!(front.flags & ISurfaceComposer::eLayerHidden)) {
- mFreezeLock = mFlinger->getFreezeLock();
- }
- }
+ // we're being resized and there is a freeze display request,
+ // acquire a freeze lock, so that the screen stays put
+ // until we've redrawn at the new size; this is to avoid
+ // glitches upon orientation changes.
+ if (mFlinger->hasFreezeRequest()) {
+ // if the surface is hidden, don't try to acquire the
+ // freeze lock, since hidden surfaces may never redraw
+ if (!(front.flags & ISurfaceComposer::eLayerHidden)) {
+ mFreezeLock = mFlinger->getFreezeLock();
}
}
+
+ // this will make sure LayerBase::doTransaction doesn't update
+ // the drawing state's size
+ Layer::State& editDraw(mDrawingState);
+ editDraw.requested_w = temp.requested_w;
+ editDraw.requested_h = temp.requested_h;
+
+ // record the new size, form this point on, when the client request a
+ // buffer, it'll get the new size.
+ setDrawingSize(temp.requested_w, temp.requested_h);
+
+ // all buffers need reallocation
+ lcblk->reallocate();
}
-
+
if (temp.sequence != front.sequence) {
if (temp.flags & ISurfaceComposer::eLayerHidden || temp.alpha == 0) {
// this surface is now hidden, so it shouldn't hold a freeze lock
@@ -346,54 +427,10 @@
return LayerBase::doTransaction(flags);
}
-status_t Layer::resize(
- int32_t clientBackBufferIndex,
- uint32_t width, uint32_t height,
- const char* what)
-{
- /*
- * handle resize (backbuffer and frontbuffer reallocation)
- */
-
- const LayerBitmap& clientBackBuffer(mBuffers[clientBackBufferIndex]);
-
- // if the new (transaction) size is != from the the backbuffer
- // then we need to reallocate the backbuffer
- bool backbufferChanged = (clientBackBuffer.width() != width) ||
- (clientBackBuffer.height() != height);
-
- LOGD_IF(!backbufferChanged,
- "(%s) eResizeRequested (layer=%p), but size not changed: "
- "requested (%dx%d), drawing (%d,%d), current (%d,%d),"
- "state=%08lx, index=%d, (%dx%d), (%dx%d)",
- what, this,
- int(width), int(height),
- int(drawingState().w), int(drawingState().h),
- int(currentState().w), int(currentState().h),
- long(lcblk->swapState),
- int(clientBackBufferIndex),
- int(mBuffers[0].width()), int(mBuffers[0].height()),
- int(mBuffers[1].width()), int(mBuffers[1].height()));
-
- // this can happen when changing the size back and forth quickly
- status_t err = NO_ERROR;
- if (backbufferChanged) {
- err = reallocateBuffer(clientBackBufferIndex, width, height);
- }
- if (UNLIKELY(err != NO_ERROR)) {
- // couldn't reallocate the surface
- android_atomic_write(eInvalidSurface, &lcblk->swapState);
- memset(lcblk->surface+clientBackBufferIndex, 0, sizeof(surface_info_t));
- }
- return err;
-}
-
-void Layer::setSizeChanged(uint32_t w, uint32_t h)
-{
- LOGD_IF(DEBUG_RESIZE,
- "setSizeChanged w=%d, h=%d (old: w=%d, h=%d)",
- w, h, mCurrentState.w, mCurrentState.h);
- android_atomic_or(eResizeRequested, &(lcblk->swapState));
+void Layer::setDrawingSize(uint32_t w, uint32_t h) {
+ Mutex::Autolock _l(mLock);
+ mWidth = w;
+ mHeight = h;
}
// ----------------------------------------------------------------------------
@@ -402,128 +439,61 @@
void Layer::lockPageFlip(bool& recomputeVisibleRegions)
{
- uint32_t state = android_atomic_or(eBusy, &(lcblk->swapState));
- // preemptively block the client, because he might set
- // eFlipRequested at any time and want to use this buffer
- // for the next frame. This will be unset below if it
- // turns out we didn't need it.
-
- uint32_t mask = eInvalidSurface | eFlipRequested | eResizeRequested;
- if (!(state & mask))
- return;
-
- if (UNLIKELY(state & eInvalidSurface)) {
- // if eInvalidSurface is set, this means the surface
- // became invalid during a transaction (NO_MEMORY for instance)
- mFlinger->scheduleBroadcast(client);
+ ssize_t buf = lcblk->retireAndLock();
+ if (buf < NO_ERROR) {
+ //LOGW("nothing to retire (%s)", strerror(-buf));
+ // NOTE: here the buffer is locked because we will used
+ // for composition later in the loop
return;
}
+
+ // we retired a buffer, which becomes the new front buffer
+ mFrontBufferIndex = buf;
- if (UNLIKELY(state & eFlipRequested)) {
- uint32_t oldState;
- mPostedDirtyRegion = post(&oldState, recomputeVisibleRegions);
- if (oldState & eNextFlipPending) {
- // Process another round (we know at least a buffer
- // is ready for that client).
- mFlinger->signalEvent();
- }
- }
-}
+ // get the dirty region
+ sp<GraphicBuffer> newFrontBuffer(getBuffer(buf));
+ const Region dirty(lcblk->getDirtyRegion(buf));
+ mPostedDirtyRegion = dirty.intersect( newFrontBuffer->getBounds() );
-Region Layer::post(uint32_t* previousSate, bool& recomputeVisibleRegions)
-{
- // atomically swap buffers and (re)set eFlipRequested
- int32_t oldValue, newValue;
- layer_cblk_t * const lcblk = this->lcblk;
- do {
- oldValue = lcblk->swapState;
- // get the current value
+ const Layer::State& front(drawingState());
+ if (newFrontBuffer->getWidth() == front.requested_w &&
+ newFrontBuffer->getHeight() == front.requested_h)
+ {
+ if ((front.w != front.requested_w) ||
+ (front.h != front.requested_h))
+ {
+ // Here we pretend the transaction happened by updating the
+ // current and drawing states. Drawing state is only accessed
+ // in this thread, no need to have it locked
+ Layer::State& editDraw(mDrawingState);
+ editDraw.w = editDraw.requested_w;
+ editDraw.h = editDraw.requested_h;
- LOG_ASSERT(oldValue&eFlipRequested,
- "eFlipRequested not set, yet we're flipping! (state=0x%08lx)",
- long(oldValue));
+ // We also need to update the current state so that we don't
+ // end-up doing too much work during the next transaction.
+ // NOTE: We actually don't need hold the transaction lock here
+ // because State::w and State::h are only accessed from
+ // this thread
+ Layer::State& editTemp(currentState());
+ editTemp.w = editDraw.w;
+ editTemp.h = editDraw.h;
- newValue = (oldValue ^ eIndex);
- // swap buffers
-
- newValue &= ~(eFlipRequested | eNextFlipPending);
- // clear eFlipRequested and eNextFlipPending
-
- if (oldValue & eNextFlipPending)
- newValue |= eFlipRequested;
- // if eNextFlipPending is set (second buffer already has something
- // in it) we need to reset eFlipRequested because the client
- // might never do it
-
- } while(android_atomic_cmpxchg(oldValue, newValue, &(lcblk->swapState)));
- *previousSate = oldValue;
-
- const int32_t index = (newValue & eIndex) ^ 1;
- mFrontBufferIndex = index;
-
- // ... post the new front-buffer
- Region dirty(lcblk->region + index);
- dirty.andSelf(frontBuffer().bounds());
-
- //LOGI("Did post oldValue=%08lx, newValue=%08lx, mFrontBufferIndex=%u\n",
- // oldValue, newValue, mFrontBufferIndex);
- //dirty.dump("dirty");
-
- if (UNLIKELY(oldValue & eResizeRequested)) {
-
- LOGD_IF(DEBUG_RESIZE,
- "post (layer=%p), state=%08x, "
- "index=%d, (%dx%d), (%dx%d)",
- this, newValue,
- int(1-index),
- int(mBuffers[0].width()), int(mBuffers[0].height()),
- int(mBuffers[1].width()), int(mBuffers[1].height()));
-
- // here, we just posted the surface and we have resolved
- // the front/back buffer indices. The client is blocked, so
- // it cannot start using the new backbuffer.
-
- // If the backbuffer was resized in THIS round, we actually cannot
- // resize the frontbuffer because it has *just* been drawn (and we
- // would have nothing to draw). In this case we just skip the resize
- // it'll happen after the next page flip or during the next
- // transaction.
-
- const uint32_t mask = (1-index) ? eResizeBuffer1 : eResizeBuffer0;
- if (mResizeTransactionDone && (newValue & mask)) {
- // Resize the layer's second buffer only if the transaction
- // happened. It may not have happened yet if eResizeRequested
- // was set immediately after the "transactionRequested" test,
- // in which case the drawing state's size would be wrong.
- mFreezeLock.clear();
- const Layer::State& s(drawingState());
- if (resize(1-index, s.w, s.h, "post") == NO_ERROR) {
- do {
- oldValue = lcblk->swapState;
- if ((oldValue & eResizeRequested) == eResizeRequested) {
- // ugh, another resize was requested since we processed
- // the first buffer, don't free the client, and let
- // the next transaction handle everything.
- break;
- }
- newValue = oldValue & ~mask;
- } while(android_atomic_cmpxchg(oldValue, newValue, &(lcblk->swapState)));
- }
- mResizeTransactionDone = false;
+ // recompute visible region
recomputeVisibleRegions = true;
- this->contentDirty = true;
}
+
+ // we now have the correct size, unfreeze the screen
+ mFreezeLock.clear();
}
- reloadTexture(dirty);
+ if (lcblk->getQueuedCount()) {
+ // signal an event if we have more buffers waiting
+ mFlinger->signalEvent();
+ }
- return dirty;
-}
-
-Point Layer::getPhysicalSize() const
-{
- const LayerBitmap& front(frontBuffer());
- return Point(front.width(), front.height());
+ if (!mPostedDirtyRegion.isEmpty()) {
+ reloadTexture( mPostedDirtyRegion );
+ }
}
void Layer::unlockPageFlip(
@@ -544,23 +514,42 @@
// is in screen space as well).
dirtyRegion.andSelf(visibleRegionScreen);
outDirtyRegion.orSelf(dirtyRegion);
-
- // client could be blocked, so signal them so they get a
- // chance to reevaluate their condition.
- mFlinger->scheduleBroadcast(client);
}
}
void Layer::finishPageFlip()
{
- if (LIKELY(!(lcblk->swapState & eInvalidSurface))) {
- LOGE_IF(!(lcblk->swapState & eBusy),
- "layer %p wasn't locked!", this);
- android_atomic_and(~eBusy, &(lcblk->swapState));
- }
- mFlinger->scheduleBroadcast(client);
+ status_t err = lcblk->unlock( mFrontBufferIndex );
+ LOGE_IF(err!=NO_ERROR,
+ "layer %p, buffer=%d wasn't locked!",
+ this, mFrontBufferIndex);
}
+// ---------------------------------------------------------------------------
+
+Layer::SurfaceLayer::SurfaceLayer(const sp<SurfaceFlinger>& flinger,
+ SurfaceID id, const sp<Layer>& owner)
+ : Surface(flinger, id, owner->getIdentity(), owner)
+{
+}
+
+Layer::SurfaceLayer::~SurfaceLayer()
+{
+}
+
+sp<GraphicBuffer> Layer::SurfaceLayer::requestBuffer(int index, int usage)
+{
+ sp<GraphicBuffer> buffer;
+ sp<Layer> owner(getOwner());
+ if (owner != 0) {
+ LOGE_IF(uint32_t(index)>=NUM_BUFFERS,
+ "getBuffer() index (%d) out of range", index);
+ if (uint32_t(index) < NUM_BUFFERS) {
+ buffer = owner->requestBuffer(index, usage);
+ }
+ }
+ return buffer;
+}
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/Layer.h b/libs/surfaceflinger/Layer.h
index 2867f2b..1310ecc 100644
--- a/libs/surfaceflinger/Layer.h
+++ b/libs/surfaceflinger/Layer.h
@@ -20,14 +20,15 @@
#include <stdint.h>
#include <sys/types.h>
+#include <ui/GraphicBuffer.h>
#include <ui/PixelFormat.h>
-
-#include <private/ui/SharedState.h>
-#include <private/ui/LayerState.h>
-
#include <pixelflinger/pixelflinger.h>
-#include "LayerBitmap.h"
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
#include "LayerBase.h"
#include "Transform.h"
@@ -36,12 +37,12 @@
// ---------------------------------------------------------------------------
class Client;
-class LayerBitmap;
-class MemoryDealer;
class FreezeLock;
// ---------------------------------------------------------------------------
+const size_t NUM_BUFFERS = 2;
+
class Layer : public LayerBaseClient
{
public:
@@ -49,68 +50,79 @@
static const char* const typeID;
virtual char const* getTypeID() const { return typeID; }
virtual uint32_t getTypeInfo() const { return typeInfo; }
-
+
Layer(SurfaceFlinger* flinger, DisplayID display,
- Client* c, int32_t i);
+ const sp<Client>& client, int32_t i);
virtual ~Layer();
- inline PixelFormat pixelFormat() const {
- return frontBuffer().pixelFormat();
- }
+ status_t setBuffers(uint32_t w, uint32_t h,
+ PixelFormat format, uint32_t flags=0);
- status_t setBuffers( Client* client,
- uint32_t w, uint32_t h,
- PixelFormat format, uint32_t flags=0);
+ void setDrawingSize(uint32_t w, uint32_t h);
virtual void onDraw(const Region& clip) const;
- virtual void initStates(uint32_t w, uint32_t h, uint32_t flags);
- virtual void setSizeChanged(uint32_t w, uint32_t h);
virtual uint32_t doTransaction(uint32_t transactionFlags);
- virtual Point getPhysicalSize() const;
virtual void lockPageFlip(bool& recomputeVisibleRegions);
virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
virtual void finishPageFlip();
virtual bool needsBlending() const { return mNeedsBlending; }
+ virtual bool needsDithering() const { return mNeedsDithering; }
virtual bool isSecure() const { return mSecure; }
- virtual GLuint getTextureName() const { return mTextureName; }
- virtual sp<Surface> getSurface() const;
-
- const LayerBitmap& getBuffer(int i) const { return mBuffers[i]; }
- LayerBitmap& getBuffer(int i) { return mBuffers[i]; }
-
+ virtual sp<Surface> createSurface() const;
+ virtual status_t ditch();
+
// only for debugging
- const sp<FreezeLock>& getFreezeLock() const { return mFreezeLock; }
+ inline sp<GraphicBuffer> getBuffer(int i) { return mBuffers[i]; }
+ // only for debugging
+ inline const sp<FreezeLock>& getFreezeLock() const { return mFreezeLock; }
+ // only for debugging
+ inline PixelFormat pixelFormat() const { return mFormat; }
private:
- inline const LayerBitmap&
- frontBuffer() const { return getBuffer(mFrontBufferIndex); }
- inline LayerBitmap&
- frontBuffer() { return getBuffer(mFrontBufferIndex); }
- inline const LayerBitmap&
- backBuffer() const { return getBuffer(1-mFrontBufferIndex); }
- inline LayerBitmap&
- backBuffer() { return getBuffer(1-mFrontBufferIndex); }
-
+ inline sp<GraphicBuffer> getFrontBufferLocked() {
+ return mBuffers[mFrontBufferIndex];
+ }
+
void reloadTexture(const Region& dirty);
- status_t resize(int32_t index, uint32_t w, uint32_t h, const char* what);
- Region post(uint32_t* oldState, bool& recomputeVisibleRegions);
- status_t reallocateBuffer(int32_t index, uint32_t w, uint32_t h);
+ uint32_t getEffectiveUsage(uint32_t usage) const;
+ sp<GraphicBuffer> requestBuffer(int index, int usage);
+ void destroy();
+
+ class SurfaceLayer : public LayerBaseClient::Surface {
+ public:
+ SurfaceLayer(const sp<SurfaceFlinger>& flinger,
+ SurfaceID id, const sp<Layer>& owner);
+ ~SurfaceLayer();
+ private:
+ virtual sp<GraphicBuffer> requestBuffer(int index, int usage);
+ sp<Layer> getOwner() const {
+ return static_cast<Layer*>(Surface::getOwner().get());
+ }
+ };
+ friend class SurfaceLayer;
+
sp<Surface> mSurface;
bool mSecure;
- LayerBitmap mBuffers[2];
+ bool mNoEGLImageForSwBuffers;
int32_t mFrontBufferIndex;
bool mNeedsBlending;
- bool mResizeTransactionDone;
+ bool mNeedsDithering;
Region mPostedDirtyRegion;
sp<FreezeLock> mFreezeLock;
+ PixelFormat mFormat;
- GLuint mTextureName;
- GLuint mTextureWidth;
- GLuint mTextureHeight;
+ // protected by mLock
+ sp<GraphicBuffer> mBuffers[NUM_BUFFERS];
+ Texture mTextures[NUM_BUFFERS];
+ sp<GraphicBuffer> mHybridBuffer;
+ uint32_t mWidth;
+ uint32_t mHeight;
+
+ mutable Mutex mLock;
};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp
index 0cf53f7..8003d22 100644
--- a/libs/surfaceflinger/LayerBase.cpp
+++ b/libs/surfaceflinger/LayerBase.cpp
@@ -14,14 +14,14 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
#include <utils/Log.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
@@ -30,17 +30,10 @@
#include "clz.h"
#include "LayerBase.h"
-#include "LayerBlur.h"
#include "SurfaceFlinger.h"
#include "DisplayHardware/DisplayHardware.h"
-// We don't honor the premultiplied alpha flags, which means that
-// premultiplied surface may be composed using a non-premultiplied
-// equation. We do this because it may be a lot faster on some hardware
-// The correct value is HONOR_PREMULTIPLIED_ALPHA = 1
-#define HONOR_PREMULTIPLIED_ALPHA 0
-
namespace android {
// ---------------------------------------------------------------------------
@@ -53,19 +46,14 @@
// ---------------------------------------------------------------------------
-Vector<GLuint> LayerBase::deletedTextures;
-
-int32_t LayerBase::sIdentity = 0;
-
LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display)
: dpy(display), contentDirty(false),
mFlinger(flinger),
mTransformed(false),
+ mUseLinearFiltering(false),
mOrientation(0),
- mCanUseCopyBit(false),
mTransactionFlags(0),
mPremultipliedAlpha(true),
- mIdentity(uint32_t(android_atomic_inc(&sIdentity))),
mInvalidate(0)
{
const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware());
@@ -95,26 +83,22 @@
if (flags & ISurfaceComposer::eNonPremultiplied)
mPremultipliedAlpha = false;
- mCurrentState.z = 0;
- mCurrentState.w = w;
- mCurrentState.h = h;
- mCurrentState.alpha = 0xFF;
- mCurrentState.flags = layerFlags;
- mCurrentState.sequence = 0;
+ mCurrentState.z = 0;
+ mCurrentState.w = w;
+ mCurrentState.h = h;
+ mCurrentState.requested_w = w;
+ mCurrentState.requested_h = h;
+ mCurrentState.alpha = 0xFF;
+ mCurrentState.flags = layerFlags;
+ mCurrentState.sequence = 0;
mCurrentState.transform.set(0, 0);
// drawing state & current state are identical
mDrawingState = mCurrentState;
}
-void LayerBase::commitTransaction(bool skipSize) {
- const uint32_t w = mDrawingState.w;
- const uint32_t h = mDrawingState.h;
+void LayerBase::commitTransaction() {
mDrawingState = mCurrentState;
- if (skipSize) {
- mDrawingState.w = w;
- mDrawingState.h = h;
- }
}
void LayerBase::forceVisibilityTransaction() {
// this can be called without SurfaceFlinger.mStateLock, but if we
@@ -133,9 +117,6 @@
return android_atomic_or(flags, &mTransactionFlags);
}
-void LayerBase::setSizeChanged(uint32_t w, uint32_t h) {
-}
-
bool LayerBase::setPosition(int32_t x, int32_t y) {
if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y)
return false;
@@ -153,11 +134,10 @@
return true;
}
bool LayerBase::setSize(uint32_t w, uint32_t h) {
- if (mCurrentState.w == w && mCurrentState.h == h)
+ if (mCurrentState.requested_w == w && mCurrentState.requested_h == h)
return false;
- setSizeChanged(w, h);
- mCurrentState.w = w;
- mCurrentState.h = h;
+ mCurrentState.requested_w = w;
+ mCurrentState.requested_h = h;
requestTransaction();
return true;
}
@@ -214,21 +194,39 @@
const Layer::State& front(drawingState());
const Layer::State& temp(currentState());
+ if ((front.requested_w != temp.requested_w) ||
+ (front.requested_h != temp.requested_h)) {
+ // resize the layer, set the physical size to the requested size
+ Layer::State& editTemp(currentState());
+ editTemp.w = temp.requested_w;
+ editTemp.h = temp.requested_h;
+ }
+
+ if ((front.w != temp.w) || (front.h != temp.h)) {
+ // invalidate and recompute the visible regions if needed
+ flags |= Layer::eVisibleRegion;
+ this->contentDirty = true;
+ }
+
if (temp.sequence != front.sequence) {
// invalidate and recompute the visible regions if needed
flags |= eVisibleRegion;
this->contentDirty = true;
- }
-
- // Commit the transaction
- commitTransaction(flags & eRestartTransaction);
- return flags;
-}
-Point LayerBase::getPhysicalSize() const
-{
- const Layer::State& front(drawingState());
- return Point(front.w, front.h);
+ const bool linearFiltering = mUseLinearFiltering;
+ mUseLinearFiltering = false;
+ if (!(mFlags & DisplayHardware::SLOW_CONFIG)) {
+ // we may use linear filtering, if the matrix scales us
+ const uint8_t type = temp.transform.getType();
+ if (!temp.transform.preserveRects() || (type >= Transform::SCALE)) {
+ mUseLinearFiltering = true;
+ }
+ }
+ }
+
+ // Commit the transaction
+ commitTransaction();
+ return flags;
}
void LayerBase::validateVisibility(const Transform& planeTransform)
@@ -237,9 +235,8 @@
const Transform tr(planeTransform * s.transform);
const bool transformed = tr.transformed();
- const Point size(getPhysicalSize());
- uint32_t w = size.x;
- uint32_t h = size.y;
+ uint32_t w = s.w;
+ uint32_t h = s.h;
tr.transform(mVertices[0], 0, 0);
tr.transform(mVertices[1], 0, h);
tr.transform(mVertices[2], w, h);
@@ -265,43 +262,6 @@
mTransformed = transformed;
mLeft = tr.tx();
mTop = tr.ty();
-
- // see if we can/should use 2D h/w with the new configuration
- mCanUseCopyBit = false;
- copybit_device_t* copybit = mFlinger->getBlitEngine();
- if (copybit) {
- const int step = copybit->get(copybit, COPYBIT_ROTATION_STEP_DEG);
- const int scaleBits = copybit->get(copybit, COPYBIT_SCALING_FRAC_BITS);
- mCanUseCopyBit = true;
- if ((mOrientation < 0) && (step > 1)) {
- // arbitrary orientations not supported
- mCanUseCopyBit = false;
- } else if ((mOrientation > 0) && (step > 90)) {
- // 90 deg rotations not supported
- mCanUseCopyBit = false;
- } else if ((tr.getType() & SkMatrix::kScale_Mask) && (scaleBits < 12)) {
- // arbitrary scaling not supported
- mCanUseCopyBit = false;
- }
-#if HONOR_PREMULTIPLIED_ALPHA
- else if (needsBlending() && mPremultipliedAlpha) {
- // pre-multiplied alpha not supported
- mCanUseCopyBit = false;
- }
-#endif
- else {
- // here, we determined we can use copybit
- if (tr.getType() & SkMatrix::kScale_Mask) {
- // and we have scaling
- if (!transparentRegionScreen.isRect()) {
- // we punt because blending is cheap (h/w) and the region is
- // complex, which may causes artifacts when copying
- // scaled content
- transparentRegionScreen.clear();
- }
- }
- }
- }
}
void LayerBase::lockPageFlip(bool& recomputeVisibleRegions)
@@ -329,8 +289,9 @@
void LayerBase::drawRegion(const Region& reg) const
{
- Region::iterator iterator(reg);
- if (iterator) {
+ Region::const_iterator it = reg.begin();
+ Region::const_iterator const end = reg.end();
+ if (it != end) {
Rect r;
const DisplayHardware& hw(graphicPlane(0).displayHardware());
const int32_t fbWidth = hw.getWidth();
@@ -338,7 +299,8 @@
const GLshort vertices[][2] = { { 0, 0 }, { fbWidth, 0 },
{ fbWidth, fbHeight }, { 0, fbHeight } };
glVertexPointer(2, GL_SHORT, 0, vertices);
- while (iterator.iterate(&r)) {
+ while (it != end) {
+ const Rect& r = *it++;
const GLint sy = fbHeight - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
@@ -385,55 +347,52 @@
glBindTexture(GL_TEXTURE_2D, textureName);
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- if (mFlags & DisplayHardware::SLOW_CONFIG) {
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- } else {
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- }
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
return textureName;
}
+void LayerBase::clearWithOpenGL(const Region& clip, GLclampx red,
+ GLclampx green, GLclampx blue,
+ GLclampx alpha) const
+{
+ const DisplayHardware& hw(graphicPlane(0).displayHardware());
+ const uint32_t fbHeight = hw.getHeight();
+ glColor4x(red,green,blue,alpha);
+ glDisable(GL_TEXTURE_2D);
+ glDisable(GL_BLEND);
+ glDisable(GL_DITHER);
+
+ Region::const_iterator it = clip.begin();
+ Region::const_iterator const end = clip.end();
+ glEnable(GL_SCISSOR_TEST);
+ glVertexPointer(2, GL_FIXED, 0, mVertices);
+ while (it != end) {
+ const Rect& r = *it++;
+ const GLint sy = fbHeight - (r.top + r.height());
+ glScissor(r.left, sy, r.width(), r.height());
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ }
+}
+
void LayerBase::clearWithOpenGL(const Region& clip) const
{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t fbHeight = hw.getHeight();
- glColor4x(0,0,0,0);
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_BLEND);
- glDisable(GL_DITHER);
- Rect r;
- Region::iterator iterator(clip);
- if (iterator) {
- glEnable(GL_SCISSOR_TEST);
- glVertexPointer(2, GL_FIXED, 0, mVertices);
- while (iterator.iterate(&r)) {
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
- }
+ clearWithOpenGL(clip,0,0,0,0);
}
-void LayerBase::drawWithOpenGL(const Region& clip,
- GLint textureName, const GGLSurface& t, int transform) const
+void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
{
const DisplayHardware& hw(graphicPlane(0).displayHardware());
const uint32_t fbHeight = hw.getHeight();
const State& s(drawingState());
-
+
// bind our texture
- validateTexture(textureName);
+ validateTexture(texture.name);
+ uint32_t width = texture.width;
+ uint32_t height = texture.height;
+
glEnable(GL_TEXTURE_2D);
- // Dithering...
- if (s.flags & ISurfaceComposer::eLayerDither) {
- glEnable(GL_DITHER);
- } else {
- glDisable(GL_DITHER);
- }
-
if (UNLIKELY(s.alpha < 0xFF)) {
// We have an alpha-modulation. We need to modulate all
// texture components by alpha because we're always using
@@ -468,77 +427,55 @@
}
}
+ Region::const_iterator it = clip.begin();
+ Region::const_iterator const end = clip.end();
if (UNLIKELY(transformed()
|| !(mFlags & DisplayHardware::DRAW_TEXTURE_EXTENSION) ))
{
//StopWatch watch("GL transformed");
- Region::iterator iterator(clip);
- if (iterator) {
- // always use high-quality filtering with fast configurations
- bool fast = !(mFlags & DisplayHardware::SLOW_CONFIG);
- if (!fast && s.flags & ISurfaceComposer::eLayerFilter) {
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- }
- const GLfixed texCoords[4][2] = {
- { 0, 0 },
- { 0, 0x10000 },
- { 0x10000, 0x10000 },
- { 0x10000, 0 }
- };
+ const GLfixed texCoords[4][2] = {
+ { 0, 0 },
+ { 0, 0x10000 },
+ { 0x10000, 0x10000 },
+ { 0x10000, 0 }
+ };
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
-
- if (transform == HAL_TRANSFORM_ROT_90) {
- glTranslatef(0, 1, 0);
- glRotatef(-90, 0, 0, 1);
- }
+ glMatrixMode(GL_TEXTURE);
+ glLoadIdentity();
- if (!(mFlags & DisplayHardware::NPOT_EXTENSION)) {
- // find the smallest power-of-two that will accommodate our surface
- GLuint tw = 1 << (31 - clz(t.width));
- GLuint th = 1 << (31 - clz(t.height));
- if (tw < t.width) tw <<= 1;
- if (th < t.height) th <<= 1;
- // this divide should be relatively fast because it's
- // a power-of-two (optimized path in libgcc)
- GLfloat ws = GLfloat(t.width) /tw;
- GLfloat hs = GLfloat(t.height)/th;
- glScalef(ws, hs, 1.0f);
- }
-
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FIXED, 0, mVertices);
- glTexCoordPointer(2, GL_FIXED, 0, texCoords);
-
- Rect r;
- while (iterator.iterate(&r)) {
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
-
- if (!fast && s.flags & ISurfaceComposer::eLayerFilter) {
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- }
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ // the texture's source is rotated
+ if (texture.transform == HAL_TRANSFORM_ROT_90) {
+ // TODO: handle the other orientations
+ glTranslatef(0, 1, 0);
+ glRotatef(-90, 0, 0, 1);
}
+
+ if (texture.NPOTAdjust) {
+ glScalef(texture.wScale, texture.hScale, 1.0f);
+ }
+
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glVertexPointer(2, GL_FIXED, 0, mVertices);
+ glTexCoordPointer(2, GL_FIXED, 0, texCoords);
+
+ while (it != end) {
+ const Rect& r = *it++;
+ const GLint sy = fbHeight - (r.top + r.height());
+ glScissor(r.left, sy, r.width(), r.height());
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ }
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
} else {
- Region::iterator iterator(clip);
- if (iterator) {
- Rect r;
- GLint crop[4] = { 0, t.height, t.width, -t.height };
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
- int x = tx();
- int y = ty();
- y = fbHeight - (y + t.height);
- while (iterator.iterate(&r)) {
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawTexiOES(x, y, 0, t.width, t.height);
- }
+ GLint crop[4] = { 0, height, width, -height };
+ glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+ int x = tx();
+ int y = ty();
+ y = fbHeight - (y + height);
+ while (it != end) {
+ const Rect& r = *it++;
+ const GLint sy = fbHeight - (r.top + r.height());
+ glScissor(r.left, sy, r.width(), r.height());
+ glDrawTexiOES(x, y, 0, width, height);
}
}
}
@@ -548,25 +485,34 @@
glBindTexture(GL_TEXTURE_2D, textureName);
// TODO: reload the texture if needed
// this is currently done in loadTexture() below
+ if (mUseLinearFiltering) {
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ } else {
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ }
+
+ if (needsDithering()) {
+ glEnable(GL_DITHER);
+ } else {
+ glDisable(GL_DITHER);
+ }
}
-void LayerBase::loadTexture(const Region& dirty,
- GLint textureName, const GGLSurface& t,
- GLuint& textureWidth, GLuint& textureHeight) const
+void LayerBase::loadTexture(Texture* texture,
+ const Region& dirty, const GGLSurface& t) const
{
- // TODO: defer the actual texture reload until LayerBase::validateTexture
- // is called.
+ if (texture->name == -1U) {
+ // uh?
+ return;
+ }
- uint32_t flags = mFlags;
- glBindTexture(GL_TEXTURE_2D, textureName);
-
- GLuint tw = t.width;
- GLuint th = t.height;
+ glBindTexture(GL_TEXTURE_2D, texture->name);
/*
* In OpenGL ES we can't specify a stride with glTexImage2D (however,
- * GL_UNPACK_ALIGNMENT is 4, which in essence allows a limited form of
- * stride).
+ * GL_UNPACK_ALIGNMENT is a limited form of stride).
* So if the stride here isn't representable with GL_UNPACK_ALIGNMENT, we
* need to do something reasonable (here creating a bigger texture).
*
@@ -579,161 +525,294 @@
*
* This should never be a problem with POT textures
*/
-
- tw += (((t.stride - tw) * bytesPerPixel(t.format)) / 4);
-
+
+ int unpack = __builtin_ctz(t.stride * bytesPerPixel(t.format));
+ unpack = 1 << ((unpack > 3) ? 3 : unpack);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, unpack);
+
/*
* round to POT if needed
*/
+ if (!(mFlags & DisplayHardware::NPOT_EXTENSION)) {
+ texture->NPOTAdjust = true;
+ }
- GLuint texture_w = tw;
- GLuint texture_h = th;
- if (!(flags & DisplayHardware::NPOT_EXTENSION)) {
+ if (texture->NPOTAdjust) {
// find the smallest power-of-two that will accommodate our surface
- texture_w = 1 << (31 - clz(t.width));
- texture_h = 1 << (31 - clz(t.height));
- if (texture_w < t.width) texture_w <<= 1;
- if (texture_h < t.height) texture_h <<= 1;
- if (texture_w != tw || texture_h != th) {
- // we can't use DIRECT_TEXTURE since we changed the size
- // of the texture
- flags &= ~DisplayHardware::DIRECT_TEXTURE;
- }
- }
-
- if (flags & DisplayHardware::DIRECT_TEXTURE) {
- // here we're guaranteed that texture_{w|h} == t{w|h}
- if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
- glTexImage2D(GL_DIRECT_TEXTURE_2D_QUALCOMM, 0,
- GL_RGB, tw, th, 0,
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t.data);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
- glTexImage2D(GL_DIRECT_TEXTURE_2D_QUALCOMM, 0,
- GL_RGBA, tw, th, 0,
- GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t.data);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888) {
- glTexImage2D(GL_DIRECT_TEXTURE_2D_QUALCOMM, 0,
- GL_RGBA, tw, th, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, t.data);
- } else if (t.format == GGL_PIXEL_FORMAT_BGRA_8888) {
- // TODO: add GL_BGRA extension
- } else {
- // oops, we don't handle this format, try the regular path
- goto regular;
- }
- textureWidth = tw;
- textureHeight = th;
+ texture->potWidth = 1 << (31 - clz(t.width));
+ texture->potHeight = 1 << (31 - clz(t.height));
+ if (texture->potWidth < t.width) texture->potWidth <<= 1;
+ if (texture->potHeight < t.height) texture->potHeight <<= 1;
+ texture->wScale = float(t.width) / texture->potWidth;
+ texture->hScale = float(t.height) / texture->potHeight;
} else {
-regular:
- Rect bounds(dirty.bounds());
- GLvoid* data = 0;
- if (texture_w!=textureWidth || texture_h!=textureHeight) {
- // texture size changed, we need to create a new one
+ texture->potWidth = t.width;
+ texture->potHeight = t.height;
+ }
- if (!textureWidth || !textureHeight) {
- // this is the first time, load the whole texture
- if (texture_w==tw && texture_h==th) {
- // we can do it one pass
- data = t.data;
- } else {
- // we have to create the texture first because it
- // doesn't match the size of the buffer
- bounds.set(Rect(tw, th));
- }
- }
-
- if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGB, texture_w, texture_h, 0,
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5, data);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGBA, texture_w, texture_h, 0,
- GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888) {
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGBA, texture_w, texture_h, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, data);
- } else if ( t.format == GGL_PIXEL_FORMAT_YCbCr_422_SP ||
- t.format == GGL_PIXEL_FORMAT_YCbCr_420_SP) {
- // just show the Y plane of YUV buffers
- data = t.data;
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_LUMINANCE, texture_w, texture_h, 0,
- GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
- } else {
- // oops, we don't handle this format!
- LOGE("layer %p, texture=%d, using format %d, which is not "
- "supported by the GL", this, textureName, t.format);
- textureName = -1;
- }
- textureWidth = texture_w;
- textureHeight = texture_h;
+ Rect bounds(dirty.bounds());
+ GLvoid* data = 0;
+ if (texture->width != t.width || texture->height != t.height) {
+ texture->width = t.width;
+ texture->height = t.height;
+
+ // texture size changed, we need to create a new one
+ bounds.set(Rect(t.width, t.height));
+ if (t.width == texture->potWidth &&
+ t.height == texture->potHeight) {
+ // we can do it one pass
+ data = t.data;
}
- if (!data && textureName>=0) {
- if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, bounds.top, t.width, bounds.height(),
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- t.data + bounds.top*t.width*2);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, bounds.top, t.width, bounds.height(),
- GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4,
- t.data + bounds.top*t.width*2);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888) {
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, bounds.top, t.width, bounds.height(),
- GL_RGBA, GL_UNSIGNED_BYTE,
- t.data + bounds.top*t.width*4);
- }
+
+ if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
+ glTexImage2D(GL_TEXTURE_2D, 0,
+ GL_RGB, texture->potWidth, texture->potHeight, 0,
+ GL_RGB, GL_UNSIGNED_SHORT_5_6_5, data);
+ } else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
+ glTexImage2D(GL_TEXTURE_2D, 0,
+ GL_RGBA, texture->potWidth, texture->potHeight, 0,
+ GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data);
+ } else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888 ||
+ t.format == GGL_PIXEL_FORMAT_RGBX_8888) {
+ glTexImage2D(GL_TEXTURE_2D, 0,
+ GL_RGBA, texture->potWidth, texture->potHeight, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, data);
+ } else if ( t.format == GGL_PIXEL_FORMAT_YCbCr_422_SP ||
+ t.format == GGL_PIXEL_FORMAT_YCbCr_420_SP) {
+ // just show the Y plane of YUV buffers
+ glTexImage2D(GL_TEXTURE_2D, 0,
+ GL_LUMINANCE, texture->potWidth, texture->potHeight, 0,
+ GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
+ } else {
+ // oops, we don't handle this format!
+ LOGE("layer %p, texture=%d, using format %d, which is not "
+ "supported by the GL", this, texture->name, t.format);
+ }
+ }
+ if (!data) {
+ if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, bounds.top, t.width, bounds.height(),
+ GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
+ t.data + bounds.top*t.stride*2);
+ } else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, bounds.top, t.width, bounds.height(),
+ GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4,
+ t.data + bounds.top*t.stride*2);
+ } else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888 ||
+ t.format == GGL_PIXEL_FORMAT_RGBX_8888) {
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, bounds.top, t.width, bounds.height(),
+ GL_RGBA, GL_UNSIGNED_BYTE,
+ t.data + bounds.top*t.stride*4);
+ } else if ( t.format == GGL_PIXEL_FORMAT_YCbCr_422_SP ||
+ t.format == GGL_PIXEL_FORMAT_YCbCr_420_SP) {
+ // just show the Y plane of YUV buffers
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, bounds.top, t.width, bounds.height(),
+ GL_LUMINANCE, GL_UNSIGNED_BYTE,
+ t.data + bounds.top*t.stride);
}
}
}
-bool LayerBase::canUseCopybit() const
+status_t LayerBase::initializeEglImage(
+ const sp<GraphicBuffer>& buffer, Texture* texture)
{
- return mCanUseCopyBit;
+ status_t err = NO_ERROR;
+
+ // we need to recreate the texture
+ EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
+
+ // free the previous image
+ if (texture->image != EGL_NO_IMAGE_KHR) {
+ eglDestroyImageKHR(dpy, texture->image);
+ texture->image = EGL_NO_IMAGE_KHR;
+ }
+
+ // construct an EGL_NATIVE_BUFFER_ANDROID
+ android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
+
+ // create the new EGLImageKHR
+ const EGLint attrs[] = {
+ EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
+ EGL_NONE, EGL_NONE
+ };
+ texture->image = eglCreateImageKHR(
+ dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
+ (EGLClientBuffer)clientBuf, attrs);
+
+ LOGE_IF(texture->image == EGL_NO_IMAGE_KHR,
+ "eglCreateImageKHR() failed. err=0x%4x",
+ eglGetError());
+
+ if (texture->image != EGL_NO_IMAGE_KHR) {
+ glBindTexture(GL_TEXTURE_2D, texture->name);
+ glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
+ (GLeglImageOES)texture->image);
+ GLint error = glGetError();
+ if (UNLIKELY(error != GL_NO_ERROR)) {
+ // this failed, for instance, because we don't support NPOT.
+ // FIXME: do something!
+ LOGE("layer=%p, glEGLImageTargetTexture2DOES(%p) "
+ "failed err=0x%04x",
+ this, texture->image, error);
+ mFlags &= ~DisplayHardware::DIRECT_TEXTURE;
+ err = INVALID_OPERATION;
+ } else {
+ // Everything went okay!
+ texture->NPOTAdjust = false;
+ texture->dirty = false;
+ texture->width = clientBuf->width;
+ texture->height = clientBuf->height;
+ }
+ } else {
+ err = INVALID_OPERATION;
+ }
+ return err;
}
+
// ---------------------------------------------------------------------------
-LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
- Client* c, int32_t i)
- : LayerBase(flinger, display), client(c),
- lcblk( c ? &(c->ctrlblk->layers[i]) : 0 ),
- mIndex(i)
-{
- if (client) {
- client->bindLayer(this, i);
+int32_t LayerBaseClient::sIdentity = 0;
- // Initialize this layer's control block
- memset(this->lcblk, 0, sizeof(layer_cblk_t));
- this->lcblk->identity = mIdentity;
- Region::writeEmpty(&(this->lcblk->region[0]), sizeof(flat_region_t));
- Region::writeEmpty(&(this->lcblk->region[1]), sizeof(flat_region_t));
+LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
+ const sp<Client>& client, int32_t i)
+ : LayerBase(flinger, display), lcblk(NULL), client(client),
+ mIndex(i), mIdentity(uint32_t(android_atomic_inc(&sIdentity)))
+{
+ lcblk = new SharedBufferServer(
+ client->ctrlblk, i, NUM_BUFFERS,
+ mIdentity);
+}
+
+void LayerBaseClient::onFirstRef()
+{
+ sp<Client> client(this->client.promote());
+ if (client != 0) {
+ client->bindLayer(this, mIndex);
}
}
LayerBaseClient::~LayerBaseClient()
{
- if (client) {
+ sp<Client> client(this->client.promote());
+ if (client != 0) {
client->free(mIndex);
}
+ delete lcblk;
}
-int32_t LayerBaseClient::serverIndex() const {
- if (client) {
+int32_t LayerBaseClient::serverIndex() const
+{
+ sp<Client> client(this->client.promote());
+ if (client != 0) {
return (client->cid<<16)|mIndex;
}
return 0xFFFF0000 | mIndex;
}
-sp<LayerBaseClient::Surface> LayerBaseClient::getSurface() const
+sp<LayerBaseClient::Surface> LayerBaseClient::getSurface()
{
- return new Surface(clientIndex(), mIdentity);
+ sp<Surface> s;
+ Mutex::Autolock _l(mLock);
+ s = mClientSurface.promote();
+ if (s == 0) {
+ s = createSurface();
+ mClientSurface = s;
+ }
+ return s;
}
+sp<LayerBaseClient::Surface> LayerBaseClient::createSurface() const
+{
+ return new Surface(mFlinger, clientIndex(), mIdentity,
+ const_cast<LayerBaseClient *>(this));
+}
+
+// called with SurfaceFlinger::mStateLock as soon as the layer is entered
+// in the purgatory list
+void LayerBaseClient::onRemoved()
+{
+ // wake up the condition
+ lcblk->setStatus(NO_INIT);
+}
+
+// ---------------------------------------------------------------------------
+
+LayerBaseClient::Surface::Surface(
+ const sp<SurfaceFlinger>& flinger,
+ SurfaceID id, int identity,
+ const sp<LayerBaseClient>& owner)
+ : mFlinger(flinger), mToken(id), mIdentity(identity), mOwner(owner)
+{
+}
+
+LayerBaseClient::Surface::~Surface()
+{
+ /*
+ * This is a good place to clean-up all client resources
+ */
+
+ // destroy client resources
+ sp<LayerBaseClient> layer = getOwner();
+ if (layer != 0) {
+ mFlinger->destroySurface(layer);
+ }
+}
+
+sp<LayerBaseClient> LayerBaseClient::Surface::getOwner() const {
+ sp<LayerBaseClient> owner(mOwner.promote());
+ return owner;
+}
+
+status_t LayerBaseClient::Surface::onTransact(
+ uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+ switch (code) {
+ case REGISTER_BUFFERS:
+ case UNREGISTER_BUFFERS:
+ case CREATE_OVERLAY:
+ {
+ if (!mFlinger->mAccessSurfaceFlinger.checkCalling()) {
+ IPCThreadState* ipc = IPCThreadState::self();
+ const int pid = ipc->getCallingPid();
+ const int uid = ipc->getCallingUid();
+ LOGE("Permission Denial: "
+ "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid);
+ return PERMISSION_DENIED;
+ }
+ }
+ }
+ return BnSurface::onTransact(code, data, reply, flags);
+}
+
+sp<GraphicBuffer> LayerBaseClient::Surface::requestBuffer(int index, int usage)
+{
+ return NULL;
+}
+
+status_t LayerBaseClient::Surface::registerBuffers(
+ const ISurface::BufferHeap& buffers)
+{
+ return INVALID_OPERATION;
+}
+
+void LayerBaseClient::Surface::postBuffer(ssize_t offset)
+{
+}
+
+void LayerBaseClient::Surface::unregisterBuffers()
+{
+}
+
+sp<OverlayRef> LayerBaseClient::Surface::createOverlay(
+ uint32_t w, uint32_t h, int32_t format)
+{
+ return NULL;
+};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
index a020f44..ed07b3f 100644
--- a/libs/surfaceflinger/LayerBase.h
+++ b/libs/surfaceflinger/LayerBase.h
@@ -20,8 +20,14 @@
#include <stdint.h>
#include <sys/types.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include <private/ui/SharedBufferStack.h>
#include <private/ui/LayerState.h>
+#include <utils/RefBase.h>
+
#include <ui/Region.h>
#include <ui/Overlay.h>
@@ -33,14 +39,15 @@
// ---------------------------------------------------------------------------
-class SurfaceFlinger;
class DisplayHardware;
-class GraphicPlane;
class Client;
+class GraphicBuffer;
+class GraphicPlane;
+class SurfaceFlinger;
// ---------------------------------------------------------------------------
-class LayerBase
+class LayerBase : public RefBase
{
// poor man's dynamic_cast below
template<typename T>
@@ -69,10 +76,7 @@
}
- static Vector<GLuint> deletedTextures;
-
LayerBase(SurfaceFlinger* flinger, DisplayID display);
- virtual ~LayerBase();
DisplayID dpy;
mutable bool contentDirty;
@@ -83,6 +87,8 @@
struct State {
uint32_t w;
uint32_t h;
+ uint32_t requested_w;
+ uint32_t requested_h;
uint32_t z;
uint8_t alpha;
uint8_t flags;
@@ -102,7 +108,7 @@
bool setTransparentRegionHint(const Region& opaque);
bool setFlags(uint8_t flags, uint8_t mask);
- void commitTransaction(bool skipSize);
+ void commitTransaction();
bool requestTransaction();
void forceVisibilityTransaction();
@@ -133,11 +139,6 @@
virtual void initStates(uint32_t w, uint32_t h, uint32_t flags);
/**
- * setSizeChanged - called when the *current* state's size is changed.
- */
- virtual void setSizeChanged(uint32_t w, uint32_t h);
-
- /**
* doTransaction - process the transaction. This is a good place to figure
* out which attributes of the surface have changed.
*/
@@ -157,13 +158,6 @@
virtual void setCoveredRegion(const Region& coveredRegion);
/**
- * getPhysicalSize - returns the physical size of the drawing state of
- * the surface. If the surface is backed by a bitmap, this is the size of
- * the bitmap (as opposed to the size of the drawing state).
- */
- virtual Point getPhysicalSize() const;
-
- /**
* validateVisibility - cache a bunch of things
*/
virtual void validateVisibility(const Transform& globalTransform);
@@ -195,27 +189,42 @@
virtual bool needsBlending() const { return false; }
/**
+ * needsDithering - true if this surface needs dithering
+ */
+ virtual bool needsDithering() const { return false; }
+
+ /**
* transformed -- true is this surface needs a to be transformed
*/
virtual bool transformed() const { return mTransformed; }
/**
* isSecure - true if this surface is secure, that is if it prevents
- * screenshots or vns servers.
+ * screenshots or VNC servers.
*/
virtual bool isSecure() const { return false; }
- enum { // flags for doTransaction()
- eVisibleRegion = 0x00000002,
- eRestartTransaction = 0x00000008
- };
+ /** Called from the main thread, when the surface is removed from the
+ * draw list */
+ virtual status_t ditch() { return NO_ERROR; }
+
+ /** called with the state lock when the surface is removed from the
+ * current list */
+ virtual void onRemoved() { };
+
+
+ enum { // flags for doTransaction()
+ eVisibleRegion = 0x00000002,
+ };
inline const State& drawingState() const { return mDrawingState; }
inline const State& currentState() const { return mCurrentState; }
inline State& currentState() { return mCurrentState; }
- static int compareCurrentStateZ(LayerBase*const* layerA, LayerBase*const* layerB) {
+ static int compareCurrentStateZ(
+ sp<LayerBase> const * layerA,
+ sp<LayerBase> const * layerB) {
return layerA[0]->currentState().z - layerB[0]->currentState().z;
}
@@ -229,28 +238,42 @@
GLuint createTexture() const;
- void drawWithOpenGL(const Region& clip,
- GLint textureName,
- const GGLSurface& surface,
- int transform = 0) const;
+ struct Texture {
+ Texture() : name(-1U), width(0), height(0),
+ image(EGL_NO_IMAGE_KHR), transform(0),
+ NPOTAdjust(false), dirty(true) { }
+ GLuint name;
+ GLuint width;
+ GLuint height;
+ GLuint potWidth;
+ GLuint potHeight;
+ GLfloat wScale;
+ GLfloat hScale;
+ EGLImageKHR image;
+ uint32_t transform;
+ bool NPOTAdjust;
+ bool dirty;
+ };
+ void clearWithOpenGL(const Region& clip, GLclampx r, GLclampx g,
+ GLclampx b, GLclampx alpha) const;
void clearWithOpenGL(const Region& clip) const;
+ void drawWithOpenGL(const Region& clip, const Texture& texture) const;
+ void loadTexture(Texture* texture,
+ const Region& dirty, const GGLSurface& t) const;
+ status_t initializeEglImage(
+ const sp<GraphicBuffer>& buffer, Texture* texture);
- void loadTexture(const Region& dirty,
- GLint textureName, const GGLSurface& t,
- GLuint& textureWidth, GLuint& textureHeight) const;
-
- bool canUseCopybit() const;
- SurfaceFlinger* mFlinger;
+ sp<SurfaceFlinger> mFlinger;
uint32_t mFlags;
// cached during validateVisibility()
bool mTransformed;
+ bool mUseLinearFiltering;
int32_t mOrientation;
GLfixed mVertices[4][2];
Rect mTransformedBounds;
- bool mCanUseCopyBit;
int mLeft;
int mTop;
@@ -262,16 +285,16 @@
// don't change, don't need a lock
bool mPremultipliedAlpha;
- // only read
- const uint32_t mIdentity;
-
// atomic
volatile int32_t mInvalidate;
+protected:
+ virtual ~LayerBase();
+
private:
- void validateTexture(GLint textureName) const;
- static int32_t sIdentity;
+ LayerBase(const LayerBase& rhs);
+ void validateTexture(GLint textureName) const;
};
@@ -286,67 +309,67 @@
virtual char const* getTypeID() const { return typeID; }
virtual uint32_t getTypeInfo() const { return typeInfo; }
+ // lcblk is (almost) only accessed from the main SF thread, in the places
+ // where it's not, a reference to Client must be held
+ SharedBufferServer* lcblk;
+
LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
- Client* client, int32_t i);
+ const sp<Client>& client, int32_t i);
virtual ~LayerBaseClient();
+ virtual void onFirstRef();
+ const wp<Client> client;
- Client* const client;
- layer_cblk_t* const lcblk;
-
+ inline uint32_t getIdentity() const { return mIdentity; }
inline int32_t clientIndex() const { return mIndex; }
int32_t serverIndex() const;
- virtual sp<Surface> getSurface() const;
- uint32_t getIdentity() const { return mIdentity; }
+ sp<Surface> getSurface();
+ virtual sp<Surface> createSurface() const;
+
+ virtual void onRemoved();
class Surface : public BnSurface
{
public:
- Surface(SurfaceID id, int identity) {
- mParams.token = id;
- mParams.identity = identity;
- }
- Surface(SurfaceID id,
- const sp<IMemoryHeap>& heap0,
- const sp<IMemoryHeap>& heap1,
- int identity)
- {
- mParams.token = id;
- mParams.identity = identity;
- mParams.heap[0] = heap0;
- mParams.heap[1] = heap1;
- }
- virtual ~Surface() {
- // TODO: We now have a point here were we can clean-up the
- // client's mess.
- // This is also where surface id should be recycled.
- //LOGD("Surface %d, heaps={%p, %p} destroyed",
- // mId, mHeap[0].get(), mHeap[1].get());
- }
-
- virtual void getSurfaceData(
- ISurfaceFlingerClient::surface_data_t* params) const {
- *params = mParams;
- }
-
- virtual status_t registerBuffers(const ISurface::BufferHeap& buffers)
- { return INVALID_OPERATION; }
- virtual void postBuffer(ssize_t offset) { }
- virtual void unregisterBuffers() { };
- virtual sp<OverlayRef> createOverlay(
- uint32_t w, uint32_t h, int32_t format) {
- return NULL;
- };
+ int32_t getToken() const { return mToken; }
+ int32_t getIdentity() const { return mIdentity; }
+
+ protected:
+ Surface(const sp<SurfaceFlinger>& flinger,
+ SurfaceID id, int identity,
+ const sp<LayerBaseClient>& owner);
+ virtual ~Surface();
+ virtual status_t onTransact(uint32_t code, const Parcel& data,
+ Parcel* reply, uint32_t flags);
+ sp<LayerBaseClient> getOwner() const;
private:
- ISurfaceFlingerClient::surface_data_t mParams;
+ virtual sp<GraphicBuffer> requestBuffer(int index, int usage);
+ virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
+ virtual void postBuffer(ssize_t offset);
+ virtual void unregisterBuffers();
+ virtual sp<OverlayRef> createOverlay(uint32_t w, uint32_t h,
+ int32_t format);
+
+ protected:
+ friend class LayerBaseClient;
+ sp<SurfaceFlinger> mFlinger;
+ int32_t mToken;
+ int32_t mIdentity;
+ wp<LayerBaseClient> mOwner;
};
-private:
- int32_t mIndex;
+ friend class Surface;
+private:
+ int32_t mIndex;
+ mutable Mutex mLock;
+ mutable wp<Surface> mClientSurface;
+ // only read
+ const uint32_t mIdentity;
+ static int32_t sIdentity;
};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerBitmap.cpp b/libs/surfaceflinger/LayerBitmap.cpp
deleted file mode 100644
index 397ddc8..0000000
--- a/libs/surfaceflinger/LayerBitmap.cpp
+++ /dev/null
@@ -1,187 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <cutils/memory.h>
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <utils/MemoryDealer.h>
-#include <utils/IMemory.h>
-#include <ui/PixelFormat.h>
-#include <pixelflinger/pixelflinger.h>
-
-#include "LayerBitmap.h"
-#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
-
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-LayerBitmap::LayerBitmap()
- : mAllocFlags(0), mOffset(0), mSize(-1U), mAlignment(2)
-{
- memset(&mSurface, 0, sizeof(mSurface));
-}
-
-LayerBitmap::~LayerBitmap()
-{
- mSurface.data = 0;
-}
-
-status_t LayerBitmap::init(const sp<MemoryDealer>& allocator)
-{
- if (mAllocator != NULL)
- return BAD_VALUE;
- mAllocator = allocator;
- return NO_ERROR;
-}
-
-status_t LayerBitmap::setBits(uint32_t w, uint32_t h, uint32_t alignment,
- PixelFormat format, uint32_t flags)
-{
- const sp<MemoryDealer>& allocator(mAllocator);
- if (allocator == NULL)
- return NO_INIT;
-
- if (UNLIKELY(w == mSurface.width && h == mSurface.height &&
- format == mSurface.format))
- { // same format and size, do nothing.
- return NO_ERROR;
- }
-
- PixelFormatInfo info;
- getPixelFormatInfo(format, &info);
-
- uint32_t allocFlags = MemoryDealer::PAGE_ALIGNED;
- const uint32_t align = 4; // must match GL_UNPACK_ALIGNMENT
- const uint32_t Bpp = info.bytesPerPixel;
- uint32_t stride = (w + (alignment-1)) & ~(alignment-1);
- stride = ((stride * Bpp + (align-1)) & ~(align-1)) / Bpp;
- size_t size = info.getScanlineSize(stride) * h;
- if (allocFlags & MemoryDealer::PAGE_ALIGNED) {
- size_t pagesize = getpagesize();
- size = (size + (pagesize-1)) & ~(pagesize-1);
- }
-
- /* FIXME: we should be able to have a h/v stride because the user of the
- * surface might have stride limitation (for instance h/w codecs often do)
- */
- int32_t vstride = 0;
-
- mAlignment = alignment;
- mAllocFlags = allocFlags;
- mOffset = 0;
- if (mSize != size) {
- // would be nice to have a reallocate() api
- mBitsMemory.clear(); // free-memory
- mBitsMemory = allocator->allocate(size, allocFlags);
- mSize = size;
- } else {
- // don't erase memory if we didn't have to reallocate
- flags &= ~SECURE_BITS;
- }
- if (mBitsMemory != 0) {
- mOffset = mBitsMemory->offset();
- mSurface.data = static_cast<GGLubyte*>(mBitsMemory->pointer());
- mSurface.version = sizeof(GGLSurface);
- mSurface.width = w;
- mSurface.height = h;
- mSurface.stride = stride;
- mSurface.vstride = vstride;
- mSurface.format = format;
- if (flags & SECURE_BITS)
- clear();
- }
-
- if (mBitsMemory==0 || mSurface.data==0) {
- LOGE("not enough memory for layer bitmap "
- "size=%u (w=%d, h=%d, stride=%d, format=%d)",
- size, int(w), int(h), int(stride), int(format));
- allocator->dump("LayerBitmap");
- mSurface.data = 0;
- mSize = -1U;
- return NO_MEMORY;
- }
- return NO_ERROR;
-}
-
-void LayerBitmap::clear()
-{
- // NOTE: this memset should not be necessary, at least for
- // opaque surface. However, for security reasons it's better to keep it
- // (in the case of pmem, it's possible that the memory contains old
- // data)
- if (mSurface.data) {
- memset(mSurface.data, 0, mSize);
- //if (bytesPerPixel(mSurface.format) == 4) {
- // android_memset32((uint32_t*)mSurface.data, 0xFF0000FF, mSize);
- //} else {
- // android_memset16((uint16_t*)mSurface.data, 0xF800, mSize);
- //}
- }
-}
-
-status_t LayerBitmap::getInfo(surface_info_t* info) const
-{
- if (mSurface.data == 0) {
- memset(info, 0, sizeof(surface_info_t));
- info->bits_offset = NO_MEMORY;
- return NO_MEMORY;
- }
- info->w = uint16_t(width());
- info->h = uint16_t(height());
- info->stride= uint16_t(stride());
- info->bpr = uint16_t(stride() * bytesPerPixel(pixelFormat()));
- info->format= uint8_t(pixelFormat());
- info->flags = surface_info_t::eBufferDirty;
- info->bits_offset = ssize_t(mOffset);
- return NO_ERROR;
-}
-
-status_t LayerBitmap::resize(uint32_t w, uint32_t h)
-{
- int err = setBits(w, h, mAlignment, pixelFormat(), SECURE_BITS);
- return err;
-}
-
-size_t LayerBitmap::size() const
-{
- return mSize;
-}
-
-void LayerBitmap::getBitmapSurface(copybit_image_t* img) const
-{
- const sp<IMemoryHeap>& mh(getAllocator()->getMemoryHeap());
- void* sbase = mh->base();
- const GGLSurface& t(surface());
- img->w = t.stride ?: t.width;
- img->h = t.vstride ?: t.height;
- img->format = t.format;
- img->offset = intptr_t(t.data) - intptr_t(sbase);
- img->base = sbase;
- img->fd = mh->heapID();
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/surfaceflinger/LayerBitmap.h b/libs/surfaceflinger/LayerBitmap.h
deleted file mode 100644
index 9ad64c4..0000000
--- a/libs/surfaceflinger/LayerBitmap.h
+++ /dev/null
@@ -1,84 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_BITMAP_H
-#define ANDROID_LAYER_BITMAP_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Atomic.h>
-#include <ui/PixelFormat.h>
-#include <ui/Rect.h>
-#include <private/ui/SharedState.h>
-#include <pixelflinger/pixelflinger.h>
-
-class copybit_image_t;
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class IMemory;
-class MemoryDealer;
-class LayerBitmap;
-
-// ---------------------------------------------------------------------------
-
-class LayerBitmap
-{
-public:
-
- enum {
- // erase memory to ensure security when necessary
- SECURE_BITS = 0x00000001
- };
-
- LayerBitmap();
- ~LayerBitmap();
- status_t init(const sp<MemoryDealer>& allocator);
-
- status_t setBits(uint32_t w, uint32_t h, uint32_t alignment,
- PixelFormat format, uint32_t flags = 0);
- void clear();
-
- status_t getInfo(surface_info_t* info) const;
- status_t resize(uint32_t w, uint32_t h);
-
- const GGLSurface& surface() const { return mSurface; }
- Rect bounds() const { return Rect(width(), height()); }
- uint32_t width() const { return surface().width; }
- uint32_t height() const { return surface().height; }
- uint32_t stride() const { return surface().stride; }
- PixelFormat pixelFormat() const { return surface().format; }
- void* serverBits() const { return surface().data; }
- size_t size() const;
- const sp<MemoryDealer>& getAllocator() const { return mAllocator; }
- void getBitmapSurface(copybit_image_t* img) const;
-
-private:
- sp<MemoryDealer> mAllocator;
- sp<IMemory> mBitsMemory;
- uint32_t mAllocFlags;
- ssize_t mOffset;
- GGLSurface mSurface;
- size_t mSize;
- uint32_t mAlignment;
-};
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_BITMAP_H
diff --git a/libs/surfaceflinger/LayerBlur.cpp b/libs/surfaceflinger/LayerBlur.cpp
index d3e456f..5fd7904 100644
--- a/libs/surfaceflinger/LayerBlur.cpp
+++ b/libs/surfaceflinger/LayerBlur.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
@@ -26,6 +24,7 @@
#include <GLES/gl.h>
#include <GLES/glext.h>
+#include "clz.h"
#include "BlurFilter.h"
#include "LayerBlur.h"
#include "SurfaceFlinger.h"
@@ -40,17 +39,18 @@
// ---------------------------------------------------------------------------
LayerBlur::LayerBlur(SurfaceFlinger* flinger, DisplayID display,
- Client* client, int32_t i)
- : LayerBaseClient(flinger, display, client, i), mCacheDirty(true),
- mRefreshCache(true), mCacheAge(0), mTextureName(-1U)
+ const sp<Client>& client, int32_t i)
+ : LayerBaseClient(flinger, display, client, i), mCacheDirty(true),
+ mRefreshCache(true), mCacheAge(0), mTextureName(-1U),
+ mWidthScale(1.0f), mHeightScale(1.0f),
+ mBlurFormat(GGL_PIXEL_FORMAT_RGB_565)
{
}
LayerBlur::~LayerBlur()
{
if (mTextureName != -1U) {
- //glDeleteTextures(1, &mTextureName);
- deletedTextures.add(mTextureName);
+ glDeleteTextures(1, &mTextureName);
}
}
@@ -137,44 +137,73 @@
// create the texture name the first time
// can't do that in the ctor, because it runs in another thread.
glGenTextures(1, &mTextureName);
+ glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, &mReadFormat);
+ glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, &mReadType);
+ if (mReadFormat != GL_RGB || mReadType != GL_UNSIGNED_SHORT_5_6_5) {
+ mReadFormat = GL_RGBA;
+ mReadType = GL_UNSIGNED_BYTE;
+ mBlurFormat = GGL_PIXEL_FORMAT_RGBX_8888;
+ }
}
- Region::iterator iterator(clip);
- if (iterator) {
+ Region::const_iterator it = clip.begin();
+ Region::const_iterator const end = clip.end();
+ if (it != end) {
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, mTextureName);
-
+
if (mRefreshCache) {
mRefreshCache = false;
mAutoRefreshPending = false;
-
- // allocate enough memory for 4-bytes (2 pixels) aligned data
- const int32_t s = (w + 1) & ~1;
- uint16_t* const pixels = (uint16_t*)malloc(s*h*2);
+
+ int32_t pixelSize = 4;
+ int32_t s = w;
+ if (mReadType == GL_UNSIGNED_SHORT_5_6_5) {
+ // allocate enough memory for 4-bytes (2 pixels) aligned data
+ s = (w + 1) & ~1;
+ pixelSize = 2;
+ }
+
+ uint16_t* const pixels = (uint16_t*)malloc(s*h*pixelSize);
// This reads the frame-buffer, so a h/w GL would have to
// finish() its rendering first. we don't want to do that
// too often. Read data is 4-bytes aligned.
- glReadPixels(X, Y, w, h, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, pixels);
-
+ glReadPixels(X, Y, w, h, mReadFormat, mReadType, pixels);
+
// blur that texture.
GGLSurface bl;
bl.version = sizeof(GGLSurface);
bl.width = w;
bl.height = h;
bl.stride = s;
- bl.format = GGL_PIXEL_FORMAT_RGB_565;
+ bl.format = mBlurFormat;
bl.data = (GGLubyte*)pixels;
blurFilter(&bl, 8, 2);
-
- // NOTE: this works only because we have POT. we'd have to round the
- // texture size up, otherwise.
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0,
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5, pixels);
+
+ if (mFlags & (DisplayHardware::NPOT_EXTENSION)) {
+ glTexImage2D(GL_TEXTURE_2D, 0, mReadFormat, w, h, 0,
+ mReadFormat, mReadType, pixels);
+ mWidthScale = 1.0f / w;
+ mHeightScale =-1.0f / h;
+ mYOffset = 0;
+ } else {
+ GLuint tw = 1 << (31 - clz(w));
+ GLuint th = 1 << (31 - clz(h));
+ if (tw < GLuint(w)) tw <<= 1;
+ if (th < GLuint(h)) th <<= 1;
+ glTexImage2D(GL_TEXTURE_2D, 0, mReadFormat, tw, th, 0,
+ mReadFormat, mReadType, NULL);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h,
+ mReadFormat, mReadType, pixels);
+ mWidthScale = 1.0f / tw;
+ mHeightScale =-1.0f / th;
+ mYOffset = th-h;
+ }
free((void*)pixels);
}
-
+
const State& s = drawingState();
if (UNLIKELY(s.alpha < 0xFF)) {
const GGLfixed alpha = (s.alpha << 16)/255;
@@ -186,7 +215,12 @@
glDisable(GL_BLEND);
}
- glDisable(GL_DITHER);
+ if (mFlags & DisplayHardware::SLOW_CONFIG) {
+ glDisable(GL_DITHER);
+ } else {
+ glEnable(GL_DITHER);
+ }
+
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
@@ -196,37 +230,34 @@
// This is a very rare scenario.
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
- glScalef(1.0f/w, -1.0f/h, 1);
- glTranslatef(-x, -y, 0);
+ glScalef(mWidthScale, mHeightScale, 1);
+ glTranslatef(-x, mYOffset - y, 0);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glVertexPointer(2, GL_FIXED, 0, mVertices);
glTexCoordPointer(2, GL_FIXED, 0, mVertices);
- Rect r;
- while (iterator.iterate(&r)) {
+ while (it != end) {
+ const Rect& r = *it++;
const GLint sy = fbHeight - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
} else {
- Region::iterator iterator(clip);
- if (iterator) {
- // NOTE: this is marginally faster with the software gl, because
- // glReadPixels() reads the fb bottom-to-top, however we'll
- // skip all the jaccobian computations.
- Rect r;
- GLint crop[4] = { 0, 0, w, h };
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
- y = fbHeight - (y + h);
- while (iterator.iterate(&r)) {
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawTexiOES(x, y, 0, w, h);
- }
+ // NOTE: this is marginally faster with the software gl, because
+ // glReadPixels() reads the fb bottom-to-top, however we'll
+ // skip all the jaccobian computations.
+ Rect r;
+ GLint crop[4] = { 0, 0, w, h };
+ glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+ y = fbHeight - (y + h);
+ while (it != end) {
+ const Rect& r = *it++;
+ const GLint sy = fbHeight - (r.top + r.height());
+ glScissor(r.left, sy, r.width(), r.height());
+ glDrawTexiOES(x, y, 0, w, h);
}
}
}
-
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerBlur.h b/libs/surfaceflinger/LayerBlur.h
index 24b1156..2e9d7c6 100644
--- a/libs/surfaceflinger/LayerBlur.h
+++ b/libs/surfaceflinger/LayerBlur.h
@@ -39,7 +39,7 @@
virtual uint32_t getTypeInfo() const { return typeInfo; }
LayerBlur(SurfaceFlinger* flinger, DisplayID display,
- Client* client, int32_t i);
+ const sp<Client>& client, int32_t i);
virtual ~LayerBlur();
virtual void onDraw(const Region& clip) const;
@@ -56,6 +56,12 @@
mutable bool mAutoRefreshPending;
nsecs_t mCacheAge;
mutable GLuint mTextureName;
+ mutable GLfloat mWidthScale;
+ mutable GLfloat mHeightScale;
+ mutable GLfloat mYOffset;
+ mutable GLint mReadFormat;
+ mutable GLint mReadType;
+ mutable uint32_t mBlurFormat;
};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp
index 00fab70..a36304c 100644
--- a/libs/surfaceflinger/LayerBuffer.cpp
+++ b/libs/surfaceflinger/LayerBuffer.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdint.h>
#include <math.h>
@@ -25,29 +23,28 @@
#include <utils/Log.h>
#include <utils/StopWatch.h>
-#include <utils/IPCThreadState.h>
-#include <utils/IServiceManager.h>
-
+#include <ui/GraphicBuffer.h>
#include <ui/PixelFormat.h>
-#include <ui/EGLDisplaySurface.h>
+#include <ui/FramebufferNativeWindow.h>
+
+#include <hardware/copybit.h>
#include "LayerBuffer.h"
#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
#include "DisplayHardware/DisplayHardware.h"
-
namespace android {
// ---------------------------------------------------------------------------
const uint32_t LayerBuffer::typeInfo = LayerBaseClient::typeInfo | 0x20;
const char* const LayerBuffer::typeID = "LayerBuffer";
+gralloc_module_t const* LayerBuffer::sGrallocModule = 0;
// ---------------------------------------------------------------------------
LayerBuffer::LayerBuffer(SurfaceFlinger* flinger, DisplayID display,
- Client* client, int32_t i)
+ const sp<Client>& client, int32_t i)
: LayerBaseClient(flinger, display, client, i),
mNeedsBlending(false)
{
@@ -55,30 +52,34 @@
LayerBuffer::~LayerBuffer()
{
- sp<SurfaceBuffer> s(getClientSurface());
- if (s != 0) {
- s->disown();
- mClientSurface.clear();
+}
+
+void LayerBuffer::onFirstRef()
+{
+ LayerBaseClient::onFirstRef();
+ mSurface = new SurfaceLayerBuffer(mFlinger, clientIndex(),
+ const_cast<LayerBuffer *>(this));
+
+ hw_module_t const* module = (hw_module_t const*)sGrallocModule;
+ if (!module) {
+ // NOTE: technically there is a race here, but it shouldn't
+ // cause any problem since hw_get_module() always returns
+ // the same value.
+ if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) {
+ sGrallocModule = (gralloc_module_t const *)module;
+ }
}
}
-sp<LayerBuffer::SurfaceBuffer> LayerBuffer::getClientSurface() const
+sp<LayerBaseClient::Surface> LayerBuffer::createSurface() const
{
- Mutex::Autolock _l(mLock);
- return mClientSurface.promote();
+ return mSurface;
}
-sp<LayerBaseClient::Surface> LayerBuffer::getSurface() const
+status_t LayerBuffer::ditch()
{
- sp<SurfaceBuffer> s;
- Mutex::Autolock _l(mLock);
- s = mClientSurface.promote();
- if (s == 0) {
- s = new SurfaceBuffer(clientIndex(),
- const_cast<LayerBuffer *>(this));
- mClientSurface = s;
- }
- return s;
+ mSurface.clear();
+ return NO_ERROR;
}
bool LayerBuffer::needsBlending() const {
@@ -140,6 +141,14 @@
return false;
}
+void LayerBuffer::serverDestroy()
+{
+ sp<Source> source(clearSource());
+ if (source != 0) {
+ source->destroy();
+ }
+}
+
/**
* This creates a "buffer" source for this surface
*/
@@ -189,85 +198,52 @@
}
// ============================================================================
-// LayerBuffer::SurfaceBuffer
+// LayerBuffer::SurfaceLayerBuffer
// ============================================================================
-LayerBuffer::SurfaceBuffer::SurfaceBuffer(SurfaceID id, LayerBuffer* owner)
-: LayerBaseClient::Surface(id, owner->getIdentity()), mOwner(owner)
+LayerBuffer::SurfaceLayerBuffer::SurfaceLayerBuffer(const sp<SurfaceFlinger>& flinger,
+ SurfaceID id, const sp<LayerBuffer>& owner)
+ : LayerBaseClient::Surface(flinger, id, owner->getIdentity(), owner)
{
}
-LayerBuffer::SurfaceBuffer::~SurfaceBuffer()
+LayerBuffer::SurfaceLayerBuffer::~SurfaceLayerBuffer()
{
unregisterBuffers();
- mOwner = 0;
}
-status_t LayerBuffer::SurfaceBuffer::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+status_t LayerBuffer::SurfaceLayerBuffer::registerBuffers(
+ const ISurface::BufferHeap& buffers)
{
- switch (code) {
- case REGISTER_BUFFERS:
- case UNREGISTER_BUFFERS:
- case CREATE_OVERLAY:
- {
- // codes that require permission check
- IPCThreadState* ipc = IPCThreadState::self();
- const int pid = ipc->getCallingPid();
- const int self_pid = getpid();
- if (LIKELY(pid != self_pid)) {
- // we're called from a different process, do the real check
- if (!checkCallingPermission(
- String16("android.permission.ACCESS_SURFACE_FLINGER")))
- {
- const int uid = ipc->getCallingUid();
- LOGE("Permission Denial: "
- "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid);
- return PERMISSION_DENIED;
- }
- }
- }
- }
- return LayerBaseClient::Surface::onTransact(code, data, reply, flags);
-}
-
-status_t LayerBuffer::SurfaceBuffer::registerBuffers(const ISurface::BufferHeap& buffers)
-{
- LayerBuffer* owner(getOwner());
- if (owner)
+ sp<LayerBuffer> owner(getOwner());
+ if (owner != 0)
return owner->registerBuffers(buffers);
return NO_INIT;
}
-void LayerBuffer::SurfaceBuffer::postBuffer(ssize_t offset)
+void LayerBuffer::SurfaceLayerBuffer::postBuffer(ssize_t offset)
{
- LayerBuffer* owner(getOwner());
- if (owner)
+ sp<LayerBuffer> owner(getOwner());
+ if (owner != 0)
owner->postBuffer(offset);
}
-void LayerBuffer::SurfaceBuffer::unregisterBuffers()
+void LayerBuffer::SurfaceLayerBuffer::unregisterBuffers()
{
- LayerBuffer* owner(getOwner());
- if (owner)
+ sp<LayerBuffer> owner(getOwner());
+ if (owner != 0)
owner->unregisterBuffers();
}
-sp<OverlayRef> LayerBuffer::SurfaceBuffer::createOverlay(
+sp<OverlayRef> LayerBuffer::SurfaceLayerBuffer::createOverlay(
uint32_t w, uint32_t h, int32_t format) {
sp<OverlayRef> result;
- LayerBuffer* owner(getOwner());
- if (owner)
+ sp<LayerBuffer> owner(getOwner());
+ if (owner != 0)
result = owner->createOverlay(w, h, format);
return result;
}
-void LayerBuffer::SurfaceBuffer::disown()
-{
- Mutex::Autolock _l(mLock);
- mOwner = 0;
-}
-
// ============================================================================
// LayerBuffer::Buffer
// ============================================================================
@@ -276,20 +252,36 @@
: mBufferHeap(buffers)
{
NativeBuffer& src(mNativeBuffer);
- src.crop.l = 0;
- src.crop.t = 0;
- src.crop.r = buffers.w;
- src.crop.b = buffers.h;
- src.img.w = buffers.hor_stride ?: buffers.w;
- src.img.h = buffers.ver_stride ?: buffers.h;
- src.img.format = buffers.format;
- src.img.offset = offset;
- src.img.base = buffers.heap->base();
- src.img.fd = buffers.heap->heapID();
+ src.img.handle = 0;
+
+ gralloc_module_t const * module = LayerBuffer::getGrallocModule();
+ if (module && module->perform) {
+ int err = module->perform(module,
+ GRALLOC_MODULE_PERFORM_CREATE_HANDLE_FROM_BUFFER,
+ buffers.heap->heapID(), buffers.heap->getSize(),
+ offset, buffers.heap->base(),
+ &src.img.handle);
+
+ if (err == NO_ERROR) {
+ src.crop.l = 0;
+ src.crop.t = 0;
+ src.crop.r = buffers.w;
+ src.crop.b = buffers.h;
+
+ src.img.w = buffers.hor_stride ?: buffers.w;
+ src.img.h = buffers.ver_stride ?: buffers.h;
+ src.img.format = buffers.format;
+ src.img.base = (void*)(intptr_t(buffers.heap->base()) + offset);
+ }
+ }
}
LayerBuffer::Buffer::~Buffer()
{
+ NativeBuffer& src(mNativeBuffer);
+ if (src.img.handle) {
+ native_handle_delete(src.img.handle);
+ }
}
// ============================================================================
@@ -323,8 +315,7 @@
LayerBuffer::BufferSource::BufferSource(LayerBuffer& layer,
const ISurface::BufferHeap& buffers)
- : Source(layer), mStatus(NO_ERROR),
- mBufferSize(0), mTextureName(-1U)
+ : Source(layer), mStatus(NO_ERROR), mBufferSize(0)
{
if (buffers.heap == NULL) {
// this is allowed, but in this case, it is illegal to receive
@@ -363,13 +354,16 @@
mLayer.setNeedsBlending((info.h_alpha - info.l_alpha) > 0);
mBufferSize = info.getScanlineSize(buffers.hor_stride)*buffers.ver_stride;
mLayer.forceVisibilityTransaction();
-
}
LayerBuffer::BufferSource::~BufferSource()
{
- if (mTextureName != -1U) {
- LayerBase::deletedTextures.add(mTextureName);
+ if (mTexture.name != -1U) {
+ glDeleteTextures(1, &mTexture.name);
+ }
+ if (mTexture.image != EGL_NO_IMAGE_KHR) {
+ EGLDisplay dpy(mLayer.mFlinger->graphicPlane(0).getEGLDisplay());
+ eglDestroyImageKHR(dpy, mTexture.image);
}
}
@@ -377,7 +371,7 @@
{
ISurface::BufferHeap buffers;
{ // scope for the lock
- Mutex::Autolock _l(mLock);
+ Mutex::Autolock _l(mBufferSourceLock);
buffers = mBufferHeap;
if (buffers.heap != 0) {
const size_t memorySize = buffers.heap->getSize();
@@ -402,7 +396,7 @@
void LayerBuffer::BufferSource::unregisterBuffers()
{
- Mutex::Autolock _l(mLock);
+ Mutex::Autolock _l(mBufferSourceLock);
mBufferHeap.heap.clear();
mBuffer.clear();
mLayer.invalidate();
@@ -410,13 +404,13 @@
sp<LayerBuffer::Buffer> LayerBuffer::BufferSource::getBuffer() const
{
- Mutex::Autolock _l(mLock);
+ Mutex::Autolock _l(mBufferSourceLock);
return mBuffer;
}
void LayerBuffer::BufferSource::setBuffer(const sp<LayerBuffer::Buffer>& buffer)
{
- Mutex::Autolock _l(mLock);
+ Mutex::Autolock _l(mBufferSourceLock);
mBuffer = buffer;
}
@@ -427,113 +421,40 @@
void LayerBuffer::BufferSource::onDraw(const Region& clip) const
{
- sp<Buffer> buffer(getBuffer());
- if (UNLIKELY(buffer == 0)) {
+ sp<Buffer> ourBuffer(getBuffer());
+ if (UNLIKELY(ourBuffer == 0)) {
// nothing to do, we don't have a buffer
mLayer.clearWithOpenGL(clip);
return;
}
status_t err = NO_ERROR;
- NativeBuffer src(buffer->getBuffer());
- const Rect& transformedBounds = mLayer.getTransformedBounds();
- const int can_use_copybit = mLayer.canUseCopybit();
+ NativeBuffer src(ourBuffer->getBuffer());
+ const Rect transformedBounds(mLayer.getTransformedBounds());
- if (can_use_copybit) {
- const int src_width = src.crop.r - src.crop.l;
- const int src_height = src.crop.b - src.crop.t;
- int W = transformedBounds.width();
- int H = transformedBounds.height();
- if (mLayer.getOrientation() & Transform::ROT_90) {
- int t(W); W=H; H=t;
- }
-
- /* With LayerBuffer, it is likely that we'll have to rescale the
- * surface, because this is often used for video playback or
- * camera-preview. Since we want these operation as fast as possible
- * we make sure we can use the 2D H/W even if it doesn't support
- * the requested scale factor, in which case we perform the scaling
- * in several passes. */
-
- copybit_device_t* copybit = mLayer.mFlinger->getBlitEngine();
- const float min = copybit->get(copybit, COPYBIT_MINIFICATION_LIMIT);
- const float mag = copybit->get(copybit, COPYBIT_MAGNIFICATION_LIMIT);
-
- float xscale = 1.0f;
- if (src_width > W*min) xscale = 1.0f / min;
- else if (src_width*mag < W) xscale = mag;
-
- float yscale = 1.0f;
- if (src_height > H*min) yscale = 1.0f / min;
- else if (src_height*mag < H) yscale = mag;
-
- if (UNLIKELY(xscale!=1.0f || yscale!=1.0f)) {
- if (UNLIKELY(mTemporaryDealer == 0)) {
- // allocate a memory-dealer for this the first time
- mTemporaryDealer = mLayer.mFlinger->getSurfaceHeapManager()
- ->createHeap(ISurfaceComposer::eHardware);
- mTempBitmap.init(mTemporaryDealer);
- }
-
- const int tmp_w = floorf(src_width * xscale);
- const int tmp_h = floorf(src_height * yscale);
- err = mTempBitmap.setBits(tmp_w, tmp_h, 1, src.img.format);
-
- if (LIKELY(err == NO_ERROR)) {
- NativeBuffer tmp;
- mTempBitmap.getBitmapSurface(&tmp.img);
- tmp.crop.l = 0;
- tmp.crop.t = 0;
- tmp.crop.r = tmp.img.w;
- tmp.crop.b = tmp.img.h;
-
- region_iterator tmp_it(Region(Rect(tmp.crop.r, tmp.crop.b)));
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
- err = copybit->stretch(copybit,
- &tmp.img, &src.img, &tmp.crop, &src.crop, &tmp_it);
- src = tmp;
- }
- }
-
- const DisplayHardware& hw(mLayer.graphicPlane(0).displayHardware());
- copybit_image_t dst;
- hw.getDisplaySurface(&dst);
- const copybit_rect_t& drect
- = reinterpret_cast<const copybit_rect_t&>(transformedBounds);
- const State& s(mLayer.drawingState());
- region_iterator it(clip);
-
- // pick the right orientation for this buffer
- int orientation = mLayer.getOrientation();
- if (UNLIKELY(mBufferHeap.transform)) {
- Transform rot90;
- GraphicPlane::orientationToTransfrom(
- ISurfaceComposer::eOrientation90, 0, 0, &rot90);
- const Transform& planeTransform(mLayer.graphicPlane(0).transform());
- const Layer::State& s(mLayer.drawingState());
- Transform tr(planeTransform * s.transform * rot90);
- orientation = tr.getOrientation();
- }
-
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, orientation);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE);
-
- err = copybit->stretch(copybit,
- &dst, &src.img, &drect, &src.crop, &it);
- if (err != NO_ERROR) {
- LOGE("copybit failed (%s)", strerror(err));
- }
+ if (UNLIKELY(mTexture.name == -1LU)) {
+ mTexture.name = mLayer.createTexture();
}
- if (!can_use_copybit || err) {
- if (UNLIKELY(mTextureName == -1LU)) {
- mTextureName = mLayer.createTexture();
- }
- GLuint w = 0;
- GLuint h = 0;
+#if defined(EGL_ANDROID_image_native_buffer)
+ if (mLayer.mFlags & DisplayHardware::DIRECT_TEXTURE) {
+ // NOTE: Assume the buffer is allocated with the proper USAGE flags
+ sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(
+ src.crop.r, src.crop.b, src.img.format,
+ GraphicBuffer::USAGE_HW_TEXTURE,
+ src.img.w, src.img.handle, false);
+
+ graphicBuffer->setVerticalStride(src.img.h);
+
+ err = mLayer.initializeEglImage(graphicBuffer, &mTexture);
+ }
+#endif
+ else {
+ err = INVALID_OPERATION;
+ }
+
+ if (err != NO_ERROR) {
+ // slower fallback
GGLSurface t;
t.version = sizeof(GGLSurface);
t.width = src.crop.r;
@@ -541,13 +462,14 @@
t.stride = src.img.w;
t.vstride= src.img.h;
t.format = src.img.format;
- t.data = (GGLubyte*)(intptr_t(src.img.base) + src.img.offset);
+ t.data = (GGLubyte*)src.img.base;
const Region dirty(Rect(t.width, t.height));
- mLayer.loadTexture(dirty, mTextureName, t, w, h);
- mLayer.drawWithOpenGL(clip, mTextureName, t, mBufferHeap.transform);
+ mLayer.loadTexture(&mTexture, dirty, t);
}
-}
+ mTexture.transform = mBufferHeap.transform;
+ mLayer.drawWithOpenGL(clip, mTexture);
+}
// ---------------------------------------------------------------------------
@@ -580,15 +502,15 @@
mFormat = overlay->format;
mWidthStride = overlay->w_stride;
mHeightStride = overlay->h_stride;
+ mInitialized = false;
mOverlayHandle = overlay->getHandleRef(overlay);
- // NOTE: here it's okay to acquire a reference to "this"m as long as
- // the reference is not released before we leave the ctor.
- sp<OverlayChannel> channel = new OverlayChannel(this);
+ sp<OverlayChannel> channel = new OverlayChannel( &layer );
*overlayRef = new OverlayRef(mOverlayHandle, channel,
mWidth, mHeight, mFormat, mWidthStride, mHeightStride);
+ mLayer.mFlinger->signalEvent();
}
LayerBuffer::OverlaySource::~OverlaySource()
@@ -599,6 +521,15 @@
}
}
+void LayerBuffer::OverlaySource::onDraw(const Region& clip) const
+{
+ // this would be where the color-key would be set, should we need it.
+ GLclampx red = 0;
+ GLclampx green = 0;
+ GLclampx blue = 0;
+ mLayer.clearWithOpenGL(clip, red, green, blue, 0);
+}
+
void LayerBuffer::OverlaySource::onTransaction(uint32_t flags)
{
const Layer::State& front(mLayer.drawingState());
@@ -614,37 +545,33 @@
// this code-path must be as tight as possible, it's called each time
// the screen is composited.
if (UNLIKELY(mOverlay != 0)) {
- if (mVisibilityChanged) {
+ if (mVisibilityChanged || !mInitialized) {
mVisibilityChanged = false;
- const Rect& bounds = mLayer.getTransformedBounds();
+ mInitialized = true;
+ const Rect bounds(mLayer.getTransformedBounds());
int x = bounds.left;
int y = bounds.top;
int w = bounds.width();
int h = bounds.height();
// we need a lock here to protect "destroy"
- Mutex::Autolock _l(mLock);
+ Mutex::Autolock _l(mOverlaySourceLock);
if (mOverlay) {
overlay_control_device_t* overlay_dev = mOverlayDevice;
overlay_dev->setPosition(overlay_dev, mOverlay, x,y,w,h);
- overlay_dev->setParameter(overlay_dev, mOverlay,
+ overlay_dev->setParameter(overlay_dev, mOverlay,
OVERLAY_TRANSFORM, mLayer.getOrientation());
+ overlay_dev->commit(overlay_dev, mOverlay);
}
}
}
}
-void LayerBuffer::OverlaySource::serverDestroy()
-{
- mLayer.clearSource();
- destroyOverlay();
-}
-
-void LayerBuffer::OverlaySource::destroyOverlay()
+void LayerBuffer::OverlaySource::destroy()
{
// we need a lock here to protect "onVisibilityResolved"
- Mutex::Autolock _l(mLock);
- if (mOverlay) {
+ Mutex::Autolock _l(mOverlaySourceLock);
+ if (mOverlay && mOverlayDevice) {
overlay_control_device_t* overlay_dev = mOverlayDevice;
overlay_dev->destroyOverlay(overlay_dev, mOverlay);
mOverlay = 0;
diff --git a/libs/surfaceflinger/LayerBuffer.h b/libs/surfaceflinger/LayerBuffer.h
index 2dc77f1..47482f4 100644
--- a/libs/surfaceflinger/LayerBuffer.h
+++ b/libs/surfaceflinger/LayerBuffer.h
@@ -20,21 +20,20 @@
#include <stdint.h>
#include <sys/types.h>
-#include <utils/IMemory.h>
-#include <private/ui/LayerState.h>
-#include <EGL/eglnatives.h>
-
#include "LayerBase.h"
-#include "LayerBitmap.h"
+
+struct copybit_device_t;
namespace android {
// ---------------------------------------------------------------------------
-class MemoryDealer;
+class Buffer;
class Region;
class OverlayRef;
+// ---------------------------------------------------------------------------
+
class LayerBuffer : public LayerBaseClient
{
class Source : public LightRefBase<Source> {
@@ -47,11 +46,11 @@
virtual void postBuffer(ssize_t offset);
virtual void unregisterBuffers();
virtual bool transformed() const;
+ virtual void destroy() { }
protected:
LayerBuffer& mLayer;
};
-
public:
static const uint32_t typeInfo;
static const char* const typeID;
@@ -59,12 +58,14 @@
virtual uint32_t getTypeInfo() const { return typeInfo; }
LayerBuffer(SurfaceFlinger* flinger, DisplayID display,
- Client* client, int32_t i);
+ const sp<Client>& client, int32_t i);
virtual ~LayerBuffer();
+ virtual void onFirstRef();
virtual bool needsBlending() const;
- virtual sp<LayerBaseClient::Surface> getSurface() const;
+ virtual sp<LayerBaseClient::Surface> createSurface() const;
+ virtual status_t ditch();
virtual void onDraw(const Region& clip) const;
virtual uint32_t doTransaction(uint32_t flags);
virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
@@ -78,16 +79,23 @@
sp<Source> getSource() const;
sp<Source> clearSource();
void setNeedsBlending(bool blending);
- const Rect& getTransformedBounds() const {
+ Rect getTransformedBounds() const {
return mTransformedBounds;
}
+ void serverDestroy();
+
private:
struct NativeBuffer {
copybit_image_t img;
copybit_rect_t crop;
};
+ static gralloc_module_t const* sGrallocModule;
+ static gralloc_module_t const* getGrallocModule() {
+ return sGrallocModule;
+ }
+
class Buffer : public LightRefBase<Buffer> {
public:
Buffer(const ISurface::BufferHeap& buffers, ssize_t offset);
@@ -120,15 +128,15 @@
virtual void postBuffer(ssize_t offset);
virtual void unregisterBuffers();
virtual bool transformed() const;
+ virtual void destroy() { }
private:
- mutable Mutex mLock;
- sp<Buffer> mBuffer;
- status_t mStatus;
- ISurface::BufferHeap mBufferHeap;
- size_t mBufferSize;
- mutable sp<MemoryDealer> mTemporaryDealer;
- mutable LayerBitmap mTempBitmap;
- mutable GLuint mTextureName;
+ mutable Mutex mBufferSourceLock;
+ sp<Buffer> mBuffer;
+ status_t mStatus;
+ ISurface::BufferHeap mBufferHeap;
+ size_t mBufferSize;
+ mutable sp<GraphicBuffer> mTempBitmap;
+ mutable LayerBase::Texture mTexture;
};
class OverlaySource : public Source {
@@ -137,30 +145,26 @@
sp<OverlayRef>* overlayRef,
uint32_t w, uint32_t h, int32_t format);
virtual ~OverlaySource();
+ virtual void onDraw(const Region& clip) const;
virtual void onTransaction(uint32_t flags);
virtual void onVisibilityResolved(const Transform& planeTransform);
+ virtual void destroy();
private:
- void serverDestroy();
- void destroyOverlay();
+
class OverlayChannel : public BnOverlay {
- mutable Mutex mLock;
- sp<OverlaySource> mSource;
+ wp<LayerBuffer> mLayer;
virtual void destroy() {
- sp<OverlaySource> source;
- { // scope for the lock;
- Mutex::Autolock _l(mLock);
- source = mSource;
- mSource.clear();
- }
- if (source != 0) {
- source->serverDestroy();
+ sp<LayerBuffer> layer(mLayer.promote());
+ if (layer != 0) {
+ layer->serverDestroy();
}
}
public:
- OverlayChannel(const sp<OverlaySource>& source)
- : mSource(source) {
+ OverlayChannel(const sp<LayerBuffer>& layer)
+ : mLayer(layer) {
}
};
+
friend class OverlayChannel;
bool mVisibilityChanged;
@@ -172,41 +176,35 @@
int32_t mFormat;
int32_t mWidthStride;
int32_t mHeightStride;
- mutable Mutex mLock;
+ mutable Mutex mOverlaySourceLock;
+ bool mInitialized;
};
- class SurfaceBuffer : public LayerBaseClient::Surface
+ class SurfaceLayerBuffer : public LayerBaseClient::Surface
{
public:
- SurfaceBuffer(SurfaceID id, LayerBuffer* owner);
- virtual ~SurfaceBuffer();
- virtual status_t onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
+ SurfaceLayerBuffer(const sp<SurfaceFlinger>& flinger,
+ SurfaceID id, const sp<LayerBuffer>& owner);
+ virtual ~SurfaceLayerBuffer();
+
virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
virtual void postBuffer(ssize_t offset);
virtual void unregisterBuffers();
+
virtual sp<OverlayRef> createOverlay(
uint32_t w, uint32_t h, int32_t format);
- void disown();
private:
- LayerBuffer* getOwner() const {
- Mutex::Autolock _l(mLock);
- return mOwner;
+ sp<LayerBuffer> getOwner() const {
+ return static_cast<LayerBuffer*>(Surface::getOwner().get());
}
- mutable Mutex mLock;
- LayerBuffer* mOwner;
};
- friend class SurfaceFlinger;
- sp<SurfaceBuffer> getClientSurface() const;
-
mutable Mutex mLock;
sp<Source> mSource;
-
+ sp<Surface> mSurface;
bool mInvalidate;
bool mNeedsBlending;
- mutable wp<SurfaceBuffer> mClientSurface;
};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerDim.cpp b/libs/surfaceflinger/LayerDim.cpp
index 0c347cc..fd61e30 100644
--- a/libs/surfaceflinger/LayerDim.cpp
+++ b/libs/surfaceflinger/LayerDim.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
@@ -23,9 +21,10 @@
#include <utils/Errors.h>
#include <utils/Log.h>
+#include <ui/GraphicBuffer.h>
+
#include "LayerDim.h"
#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
#include "DisplayHardware/DisplayHardware.h"
namespace android {
@@ -33,27 +32,76 @@
const uint32_t LayerDim::typeInfo = LayerBaseClient::typeInfo | 0x10;
const char* const LayerDim::typeID = "LayerDim";
-sp<MemoryDealer> LayerDim::mDimmerDealer;
-LayerBitmap LayerDim::mDimmerBitmap;
+
+bool LayerDim::sUseTexture;
+GLuint LayerDim::sTexId;
+EGLImageKHR LayerDim::sImage;
+int32_t LayerDim::sWidth;
+int32_t LayerDim::sHeight;
// ---------------------------------------------------------------------------
LayerDim::LayerDim(SurfaceFlinger* flinger, DisplayID display,
- Client* client, int32_t i)
- : LayerBaseClient(flinger, display, client, i)
+ const sp<Client>& client, int32_t i)
+ : LayerBaseClient(flinger, display, client, i)
{
}
void LayerDim::initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h)
{
- // must only be called once.
- mDimmerDealer = flinger->getSurfaceHeapManager()
- ->createHeap(ISurfaceComposer::eHardware);
- if (mDimmerDealer != 0) {
- mDimmerBitmap.init(mDimmerDealer);
- mDimmerBitmap.setBits(w, h, 1, PIXEL_FORMAT_RGB_565);
- mDimmerBitmap.clear();
+ sTexId = -1;
+ sImage = EGL_NO_IMAGE_KHR;
+ sWidth = w;
+ sHeight = h;
+ sUseTexture = false;
+
+#if defined(DIM_WITH_TEXTURE) && defined(EGL_ANDROID_image_native_buffer)
+
+#warning "using a texture to implement LayerDim"
+
+ /* On some h/w like msm7K, it is faster to use a texture because the
+ * software renderer will defer to copybit, for this to work we need to
+ * use an EGLImage texture so copybit can actually make use of it.
+ * This burns a full-screen worth of graphic memory.
+ */
+
+ const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware());
+ uint32_t flags = hw.getFlags();
+
+ if (LIKELY(flags & DisplayHardware::DIRECT_TEXTURE)) {
+ sp<GraphicBuffer> buffer = new GraphicBuffer(w, h, PIXEL_FORMAT_RGB_565,
+ GraphicBuffer::USAGE_SW_WRITE_OFTEN |
+ GraphicBuffer::USAGE_HW_TEXTURE);
+
+ android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
+
+ glGenTextures(1, &sTexId);
+ glBindTexture(GL_TEXTURE_2D, sTexId);
+
+ EGLDisplay dpy = eglGetCurrentDisplay();
+ sImage = eglCreateImageKHR(dpy, EGL_NO_CONTEXT,
+ EGL_NATIVE_BUFFER_ANDROID, (EGLClientBuffer)clientBuf, 0);
+ if (sImage == EGL_NO_IMAGE_KHR) {
+ LOGE("eglCreateImageKHR() failed. err=0x%4x", eglGetError());
+ return;
+ }
+
+ glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)sImage);
+ GLint error = glGetError();
+ if (error != GL_NO_ERROR) {
+ eglDestroyImageKHR(dpy, sImage);
+ LOGE("glEGLImageTargetTexture2DOES() failed. err=0x%4x", error);
+ return;
+ }
+
+ // initialize the texture with zeros
+ GGLSurface t;
+ buffer->lock(&t, GRALLOC_USAGE_SW_WRITE_OFTEN);
+ memset(t.data, 0, t.stride * t.height * 2);
+ buffer->unlock();
+ sUseTexture = true;
}
+#endif
}
LayerDim::~LayerDim()
@@ -63,49 +111,56 @@
void LayerDim::onDraw(const Region& clip) const
{
const State& s(drawingState());
-
- Region::iterator iterator(clip);
- if (s.alpha>0 && iterator) {
+ Region::const_iterator it = clip.begin();
+ Region::const_iterator const end = clip.end();
+ if (s.alpha>0 && (it != end)) {
const DisplayHardware& hw(graphicPlane(0).displayHardware());
-
- status_t err = NO_ERROR;
- const int can_use_copybit = canUseCopybit();
- if (can_use_copybit) {
- // StopWatch watch("copybit");
- copybit_image_t dst;
- hw.getDisplaySurface(&dst);
- const copybit_rect_t& drect
- = reinterpret_cast<const copybit_rect_t&>(mTransformedBounds);
-
- copybit_image_t src;
- mDimmerBitmap.getBitmapSurface(&src);
- const copybit_rect_t& srect(drect);
-
- copybit_device_t* copybit = mFlinger->getBlitEngine();
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE);
- region_iterator it(clip);
- err = copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
+ const GGLfixed alpha = (s.alpha << 16)/255;
+ const uint32_t fbHeight = hw.getHeight();
+ glDisable(GL_DITHER);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+ glColor4x(0, 0, 0, alpha);
+
+#if defined(DIM_WITH_TEXTURE) && defined(EGL_ANDROID_image_native_buffer)
+ if (sUseTexture) {
+ glBindTexture(GL_TEXTURE_2D, sTexId);
+ glEnable(GL_TEXTURE_2D);
+ glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ const GLshort texCoords[4][2] = {
+ { 0, 0 },
+ { 0, 1 },
+ { 1, 1 },
+ { 1, 0 }
+ };
+ glMatrixMode(GL_TEXTURE);
+ glLoadIdentity();
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(2, GL_SHORT, 0, texCoords);
+ } else
+#endif
+ {
+ glDisable(GL_TEXTURE_2D);
}
- if (!can_use_copybit || err) {
- const GGLfixed alpha = (s.alpha << 16)/255;
- const uint32_t fbHeight = hw.getHeight();
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_DITHER);
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- glColor4x(0, 0, 0, alpha);
- glVertexPointer(2, GL_FIXED, 0, mVertices);
- Rect r;
- while (iterator.iterate(&r)) {
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
+ GLshort w = sWidth;
+ GLshort h = sHeight;
+ const GLshort vertices[4][2] = {
+ { 0, 0 },
+ { 0, h },
+ { w, h },
+ { w, 0 }
+ };
+ glVertexPointer(2, GL_SHORT, 0, vertices);
+
+ while (it != end) {
+ const Rect& r = *it++;
+ const GLint sy = fbHeight - (r.top + r.height());
+ glScissor(r.left, sy, r.width(), r.height());
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
}
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerDim.h b/libs/surfaceflinger/LayerDim.h
index 3e37a47..d4672a1 100644
--- a/libs/surfaceflinger/LayerDim.h
+++ b/libs/surfaceflinger/LayerDim.h
@@ -20,15 +20,22 @@
#include <stdint.h>
#include <sys/types.h>
-#include "LayerBase.h"
-#include "LayerBitmap.h"
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
-namespace android {
+#include "LayerBase.h"
// ---------------------------------------------------------------------------
+namespace android {
+
class LayerDim : public LayerBaseClient
{
+ static bool sUseTexture;
+ static GLuint sTexId;
+ static EGLImageKHR sImage;
+ static int32_t sWidth;
+ static int32_t sHeight;
public:
static const uint32_t typeInfo;
static const char* const typeID;
@@ -36,7 +43,7 @@
virtual uint32_t getTypeInfo() const { return typeInfo; }
LayerDim(SurfaceFlinger* flinger, DisplayID display,
- Client* client, int32_t i);
+ const sp<Client>& client, int32_t i);
virtual ~LayerDim();
virtual void onDraw(const Region& clip) const;
@@ -44,10 +51,6 @@
virtual bool isSecure() const { return false; }
static void initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h);
-
-private:
- static sp<MemoryDealer> mDimmerDealer;
- static LayerBitmap mDimmerBitmap;
};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerOrientationAnim.cpp b/libs/surfaceflinger/LayerOrientationAnim.cpp
deleted file mode 100644
index 79e5328..0000000
--- a/libs/surfaceflinger/LayerOrientationAnim.cpp
+++ /dev/null
@@ -1,206 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <utils/StopWatch.h>
-
-#include <core/SkBitmap.h>
-
-#include <ui/EGLDisplaySurface.h>
-
-#include "BlurFilter.h"
-#include "LayerBase.h"
-#include "LayerOrientationAnim.h"
-#include "SurfaceFlinger.h"
-#include "DisplayHardware/DisplayHardware.h"
-#include "OrientationAnimation.h"
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-const uint32_t LayerOrientationAnim::typeInfo = LayerBase::typeInfo | 0x80;
-const char* const LayerOrientationAnim::typeID = "LayerOrientationAnim";
-
-// ---------------------------------------------------------------------------
-
-// Animation...
-const float DURATION = ms2ns(200);
-const float BOUNCES_PER_SECOND = 0.5f;
-const float DIM_TARGET = 0.40f;
-#define INTERPOLATED_TIME(_t) (_t)
-
-// ---------------------------------------------------------------------------
-
-LayerOrientationAnim::LayerOrientationAnim(
- SurfaceFlinger* flinger, DisplayID display,
- OrientationAnimation* anim,
- const LayerBitmap& bitmapIn,
- const LayerBitmap& bitmapOut)
- : LayerOrientationAnimBase(flinger, display), mAnim(anim),
- mBitmapIn(bitmapIn), mBitmapOut(bitmapOut),
- mTextureName(-1), mTextureNameIn(-1)
-{
- // blur that texture.
- mOrientationCompleted = false;
- mNeedsBlending = false;
-}
-
-LayerOrientationAnim::~LayerOrientationAnim()
-{
- if (mTextureName != -1U) {
- LayerBase::deletedTextures.add(mTextureName);
- }
- if (mTextureNameIn != -1U) {
- LayerBase::deletedTextures.add(mTextureNameIn);
- }
-}
-
-bool LayerOrientationAnim::needsBlending() const
-{
- return mNeedsBlending;
-}
-
-Point LayerOrientationAnim::getPhysicalSize() const
-{
- const GraphicPlane& plane(graphicPlane(0));
- const DisplayHardware& hw(plane.displayHardware());
- return Point(hw.getWidth(), hw.getHeight());
-}
-
-void LayerOrientationAnim::validateVisibility(const Transform&)
-{
- const Layer::State& s(drawingState());
- const Transform tr(s.transform);
- const Point size(getPhysicalSize());
- uint32_t w = size.x;
- uint32_t h = size.y;
- mTransformedBounds = tr.makeBounds(w, h);
- mLeft = tr.tx();
- mTop = tr.ty();
- transparentRegionScreen.clear();
- mTransformed = true;
- mCanUseCopyBit = false;
- copybit_device_t* copybit = mFlinger->getBlitEngine();
- if (copybit) {
- mCanUseCopyBit = true;
- }
-}
-
-void LayerOrientationAnim::onOrientationCompleted()
-{
- mAnim->onAnimationFinished();
-}
-
-void LayerOrientationAnim::onDraw(const Region& clip) const
-{
- float alphaIn = DIM_TARGET;
-
- // clear screen
- // TODO: with update on demand, we may be able
- // to not erase the screen at all during the animation
- if (!mOrientationCompleted) {
- glDisable(GL_BLEND);
- glDisable(GL_DITHER);
- glDisable(GL_SCISSOR_TEST);
- glClearColor(0,0,0,0);
- glClear(GL_COLOR_BUFFER_BIT);
- }
-
- copybit_image_t dst;
- const GraphicPlane& plane(graphicPlane(0));
- const DisplayHardware& hw(plane.displayHardware());
- hw.getDisplaySurface(&dst);
-
- copybit_image_t src;
- mBitmapIn.getBitmapSurface(&src);
-
- copybit_image_t srcOut;
- mBitmapOut.getBitmapSurface(&srcOut);
-
- const int w = dst.w;
- const int h = dst.h;
- const int xc = uint32_t(dst.w-w)/2;
- const int yc = uint32_t(dst.h-h)/2;
- const copybit_rect_t drect = { xc, yc, xc+w, yc+h };
- const copybit_rect_t srect = { 0, 0, src.w, src.h };
- const Region reg(Rect( drect.l, drect.t, drect.r, drect.b ));
-
- int err = NO_ERROR;
- const int can_use_copybit = canUseCopybit();
- if (can_use_copybit) {
- copybit_device_t* copybit = mFlinger->getBlitEngine();
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE);
-
- if (alphaIn > 0) {
- region_iterator it(reg);
- copybit->set_parameter(copybit, COPYBIT_BLUR, COPYBIT_ENABLE);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, int(alphaIn*255));
- err = copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
- copybit->set_parameter(copybit, COPYBIT_BLUR, COPYBIT_DISABLE);
- }
- LOGE_IF(err != NO_ERROR, "copybit failed (%s)", strerror(err));
- }
- if (!can_use_copybit || err) {
- GGLSurface t;
- t.version = sizeof(GGLSurface);
- t.width = src.w;
- t.height = src.h;
- t.stride = src.w;
- t.vstride= src.h;
- t.format = src.format;
- t.data = (GGLubyte*)(intptr_t(src.base) + src.offset);
-
- Transform tr;
- tr.set(xc, yc);
-
- // FIXME: we should not access mVertices and mDrawingState like that,
- // but since we control the animation, we know it's going to work okay.
- // eventually we'd need a more formal way of doing things like this.
- LayerOrientationAnim& self(const_cast<LayerOrientationAnim&>(*this));
- tr.transform(self.mVertices[0], 0, 0);
- tr.transform(self.mVertices[1], 0, src.h);
- tr.transform(self.mVertices[2], src.w, src.h);
- tr.transform(self.mVertices[3], src.w, 0);
- if (!(mFlags & DisplayHardware::SLOW_CONFIG)) {
- // Too slow to do this in software
- self.mDrawingState.flags |= ISurfaceComposer::eLayerFilter;
- }
-
- if (alphaIn > 0.0f) {
- t.data = (GGLubyte*)(intptr_t(src.base) + src.offset);
- if (UNLIKELY(mTextureNameIn == -1LU)) {
- mTextureNameIn = createTexture();
- GLuint w=0, h=0;
- const Region dirty(Rect(t.width, t.height));
- loadTexture(dirty, mTextureNameIn, t, w, h);
- }
- self.mDrawingState.alpha = int(alphaIn*255);
- drawWithOpenGL(reg, mTextureNameIn, t);
- }
- }
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/surfaceflinger/LayerOrientationAnim.h b/libs/surfaceflinger/LayerOrientationAnim.h
deleted file mode 100644
index 12b6f1c..0000000
--- a/libs/surfaceflinger/LayerOrientationAnim.h
+++ /dev/null
@@ -1,80 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_ORIENTATION_ANIM_H
-#define ANDROID_LAYER_ORIENTATION_ANIM_H
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <utils/threads.h>
-#include <utils/Parcel.h>
-
-#include "LayerBase.h"
-#include "LayerBitmap.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-class OrientationAnimation;
-
-
-class LayerOrientationAnimBase : public LayerBase
-{
-public:
- LayerOrientationAnimBase(SurfaceFlinger* flinger, DisplayID display)
- : LayerBase(flinger, display) {
- }
- virtual void onOrientationCompleted() = 0;
-};
-
-// ---------------------------------------------------------------------------
-
-class LayerOrientationAnim : public LayerOrientationAnimBase
-{
-public:
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
- LayerOrientationAnim(SurfaceFlinger* flinger, DisplayID display,
- OrientationAnimation* anim,
- const LayerBitmap& bitmapIn,
- const LayerBitmap& bitmapOut);
- virtual ~LayerOrientationAnim();
-
- void onOrientationCompleted();
-
- virtual void onDraw(const Region& clip) const;
- virtual Point getPhysicalSize() const;
- virtual void validateVisibility(const Transform& globalTransform);
- virtual bool needsBlending() const;
- virtual bool isSecure() const { return false; }
-private:
- OrientationAnimation* mAnim;
- LayerBitmap mBitmapIn;
- LayerBitmap mBitmapOut;
- bool mOrientationCompleted;
- mutable GLuint mTextureName;
- mutable GLuint mTextureNameIn;
- mutable bool mNeedsBlending;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_ORIENTATION_ANIM_H
diff --git a/libs/surfaceflinger/MessageQueue.cpp b/libs/surfaceflinger/MessageQueue.cpp
new file mode 100644
index 0000000..b43d801
--- /dev/null
+++ b/libs/surfaceflinger/MessageQueue.cpp
@@ -0,0 +1,192 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <errno.h>
+#include <sys/types.h>
+
+#include <utils/threads.h>
+#include <utils/Timers.h>
+#include <utils/Log.h>
+#include <binder/IPCThreadState.h>
+
+#include "MessageQueue.h"
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+void MessageList::insert(const sp<MessageBase>& node)
+{
+ LIST::iterator cur(mList.begin());
+ LIST::iterator end(mList.end());
+ while (cur != end) {
+ if (*node < **cur) {
+ mList.insert(cur, node);
+ return;
+ }
+ ++cur;
+ }
+ mList.insert(++end, node);
+}
+
+void MessageList::remove(MessageList::LIST::iterator pos)
+{
+ mList.erase(pos);
+}
+
+// ---------------------------------------------------------------------------
+
+MessageQueue::MessageQueue()
+ : mInvalidate(false)
+{
+ mInvalidateMessage = new MessageBase(INVALIDATE);
+}
+
+MessageQueue::~MessageQueue()
+{
+}
+
+MessageList::value_type MessageQueue::waitMessage(nsecs_t timeout)
+{
+ MessageList::value_type result;
+
+ bool again;
+ do {
+ const nsecs_t timeoutTime = systemTime() + timeout;
+ while (true) {
+ Mutex::Autolock _l(mLock);
+ nsecs_t now = systemTime();
+ nsecs_t nextEventTime = -1;
+
+ // invalidate messages are always handled first
+ if (mInvalidate) {
+ mInvalidate = false;
+ mInvalidateMessage->when = now;
+ result = mInvalidateMessage;
+ break;
+ }
+
+ LIST::iterator cur(mMessages.begin());
+ if (cur != mMessages.end()) {
+ result = *cur;
+ }
+
+ if (result != 0) {
+ if (result->when <= now) {
+ // there is a message to deliver
+ mMessages.remove(cur);
+ break;
+ }
+ if (timeout>=0 && timeoutTime < now) {
+ // we timed-out, return a NULL message
+ result = 0;
+ break;
+ }
+ nextEventTime = result->when;
+ result = 0;
+ }
+
+ if (timeout >= 0 && nextEventTime > 0) {
+ if (nextEventTime > timeoutTime) {
+ nextEventTime = timeoutTime;
+ }
+ }
+
+ if (nextEventTime >= 0) {
+ //LOGD("nextEventTime = %lld ms", nextEventTime);
+ if (nextEventTime > 0) {
+ // we're about to wait, flush the binder command buffer
+ IPCThreadState::self()->flushCommands();
+ const nsecs_t reltime = nextEventTime - systemTime();
+ if (reltime > 0) {
+ mCondition.waitRelative(mLock, reltime);
+ }
+ }
+ } else {
+ //LOGD("going to wait");
+ // we're about to wait, flush the binder command buffer
+ IPCThreadState::self()->flushCommands();
+ mCondition.wait(mLock);
+ }
+ }
+ // here we're not holding the lock anymore
+
+ if (result == 0)
+ break;
+
+ again = result->handler();
+ if (again) {
+ // the message has been processed. release our reference to it
+ // without holding the lock.
+ result = 0;
+ }
+
+ } while (again);
+
+ return result;
+}
+
+status_t MessageQueue::postMessage(
+ const MessageList::value_type& message, nsecs_t relTime, uint32_t flags)
+{
+ return queueMessage(message, relTime, flags);
+}
+
+status_t MessageQueue::invalidate() {
+ Mutex::Autolock _l(mLock);
+ mInvalidate = true;
+ mCondition.signal();
+ return NO_ERROR;
+}
+
+status_t MessageQueue::queueMessage(
+ const MessageList::value_type& message, nsecs_t relTime, uint32_t flags)
+{
+ Mutex::Autolock _l(mLock);
+ message->when = systemTime() + relTime;
+ mMessages.insert(message);
+
+ //LOGD("MessageQueue::queueMessage time = %lld ms", message->when);
+ //dumpLocked(message);
+
+ mCondition.signal();
+ return NO_ERROR;
+}
+
+void MessageQueue::dump(const MessageList::value_type& message)
+{
+ Mutex::Autolock _l(mLock);
+ dumpLocked(message);
+}
+
+void MessageQueue::dumpLocked(const MessageList::value_type& message)
+{
+ LIST::const_iterator cur(mMessages.begin());
+ LIST::const_iterator end(mMessages.end());
+ int c = 0;
+ while (cur != end) {
+ const char tick = (*cur == message) ? '>' : ' ';
+ LOGD("%c %d: msg{.what=%08x, when=%lld}",
+ tick, c, (*cur)->what, (*cur)->when);
+ ++cur;
+ c++;
+ }
+}
+
+// ---------------------------------------------------------------------------
+
+}; // namespace android
diff --git a/libs/surfaceflinger/MessageQueue.h b/libs/surfaceflinger/MessageQueue.h
new file mode 100644
index 0000000..dc8138d
--- /dev/null
+++ b/libs/surfaceflinger/MessageQueue.h
@@ -0,0 +1,127 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_MESSAGE_QUEUE_H
+#define ANDROID_MESSAGE_QUEUE_H
+
+#include <stdint.h>
+#include <errno.h>
+#include <sys/types.h>
+
+#include <utils/threads.h>
+#include <utils/Timers.h>
+#include <utils/List.h>
+
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+class MessageBase;
+
+class MessageList
+{
+ List< sp<MessageBase> > mList;
+ typedef List< sp<MessageBase> > LIST;
+public:
+ typedef sp<MessageBase> value_type;
+ inline LIST::iterator begin() { return mList.begin(); }
+ inline LIST::const_iterator begin() const { return mList.begin(); }
+ inline LIST::iterator end() { return mList.end(); }
+ inline LIST::const_iterator end() const { return mList.end(); }
+ inline bool isEmpty() const { return mList.empty(); }
+ void insert(const sp<MessageBase>& node);
+ void remove(LIST::iterator pos);
+};
+
+// ============================================================================
+
+class MessageBase :
+ public LightRefBase<MessageBase>
+{
+public:
+ nsecs_t when;
+ uint32_t what;
+ int32_t arg0;
+
+ MessageBase() : when(0), what(0), arg0(0) { }
+ MessageBase(uint32_t what, int32_t arg0=0)
+ : when(0), what(what), arg0(arg0) { }
+
+ // return true if message has a handler
+ virtual bool handler() { return false; }
+
+protected:
+ virtual ~MessageBase() { }
+
+private:
+ friend class LightRefBase<MessageBase>;
+};
+
+inline bool operator < (const MessageBase& lhs, const MessageBase& rhs) {
+ return lhs.when < rhs.when;
+}
+
+// ---------------------------------------------------------------------------
+
+class MessageQueue
+{
+ typedef List< sp<MessageBase> > LIST;
+public:
+
+ // this is a work-around the multichar constant warning. A macro would
+ // work too, but would pollute the namespace.
+ template <int a, int b, int c, int d>
+ struct WHAT {
+ static const uint32_t Value =
+ (uint32_t(a&0xff)<<24)|(uint32_t(b&0xff)<<16)|
+ (uint32_t(c&0xff)<<8)|uint32_t(d&0xff);
+ };
+
+ MessageQueue();
+ ~MessageQueue();
+
+ // pre-defined messages
+ enum {
+ INVALIDATE = WHAT<'_','p','d','t'>::Value
+ };
+
+ MessageList::value_type waitMessage(nsecs_t timeout = -1);
+
+ status_t postMessage(const MessageList::value_type& message,
+ nsecs_t reltime=0, uint32_t flags = 0);
+
+ status_t invalidate();
+
+ void dump(const MessageList::value_type& message);
+
+private:
+ status_t queueMessage(const MessageList::value_type& message,
+ nsecs_t reltime, uint32_t flags);
+ void dumpLocked(const MessageList::value_type& message);
+
+ Mutex mLock;
+ Condition mCondition;
+ MessageList mMessages;
+ bool mInvalidate;
+ MessageList::value_type mInvalidateMessage;
+};
+
+// ---------------------------------------------------------------------------
+
+}; // namespace android
+
+#endif /* ANDROID_MESSAGE_QUEUE_H */
diff --git a/libs/surfaceflinger/OrientationAnimation.cpp b/libs/surfaceflinger/OrientationAnimation.cpp
deleted file mode 100644
index 12c0eef..0000000
--- a/libs/surfaceflinger/OrientationAnimation.cpp
+++ /dev/null
@@ -1,155 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <limits.h>
-
-#include "LayerOrientationAnim.h"
-#include "OrientationAnimation.h"
-#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
-
-#include "DisplayHardware/DisplayHardware.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-OrientationAnimation::OrientationAnimation(const sp<SurfaceFlinger>& flinger)
- : mFlinger(flinger), mLayerOrientationAnim(NULL), mState(DONE)
-{
- // allocate a memory-dealer for this the first time
- mTemporaryDealer = mFlinger->getSurfaceHeapManager()->createHeap(
- ISurfaceComposer::eHardware);
-}
-
-OrientationAnimation::~OrientationAnimation()
-{
-}
-
-void OrientationAnimation::onOrientationChanged(uint32_t type)
-{
- if (mState == DONE) {
- mType = type;
- if (!(type & ISurfaceComposer::eOrientationAnimationDisable)) {
- mState = PREPARE;
- }
- }
-}
-
-void OrientationAnimation::onAnimationFinished()
-{
- if (mState != DONE)
- mState = FINISH;
-}
-
-bool OrientationAnimation::run_impl()
-{
- bool skip_frame;
- switch (mState) {
- default:
- case DONE:
- skip_frame = done();
- break;
- case PREPARE:
- skip_frame = prepare();
- break;
- case PHASE1:
- skip_frame = phase1();
- break;
- case PHASE2:
- skip_frame = phase2();
- break;
- case FINISH:
- skip_frame = finished();
- break;
- }
- return skip_frame;
-}
-
-bool OrientationAnimation::done()
-{
- return done_impl();
-}
-
-bool OrientationAnimation::prepare()
-{
- mState = PHASE1;
-
- const GraphicPlane& plane(mFlinger->graphicPlane(0));
- const DisplayHardware& hw(plane.displayHardware());
- const uint32_t w = hw.getWidth();
- const uint32_t h = hw.getHeight();
-
- LayerBitmap bitmap;
- bitmap.init(mTemporaryDealer);
- bitmap.setBits(w, h, 1, hw.getFormat());
-
- LayerBitmap bitmapIn;
- bitmapIn.init(mTemporaryDealer);
- bitmapIn.setBits(w, h, 1, hw.getFormat());
-
- copybit_image_t front;
- bitmap.getBitmapSurface(&front);
- hw.copyFrontToImage(front);
-
- LayerOrientationAnimBase* l;
-
- l = new LayerOrientationAnim(
- mFlinger.get(), 0, this, bitmap, bitmapIn);
-
- l->initStates(w, h, 0);
- l->setLayer(INT_MAX-1);
- mFlinger->addLayer(l);
- mLayerOrientationAnim = l;
- return true;
-}
-
-bool OrientationAnimation::phase1()
-{
- if (mFlinger->isFrozen() == false) {
- // start phase 2
- mState = PHASE2;
- mLayerOrientationAnim->onOrientationCompleted();
- mLayerOrientationAnim->invalidate();
- return true;
-
- }
- //mLayerOrientationAnim->invalidate();
- return false;
-}
-
-bool OrientationAnimation::phase2()
-{
- // do the 2nd phase of the animation
- mLayerOrientationAnim->invalidate();
- return false;
-}
-
-bool OrientationAnimation::finished()
-{
- mState = DONE;
- mFlinger->removeLayer(mLayerOrientationAnim);
- mLayerOrientationAnim = NULL;
- return true;
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/surfaceflinger/OrientationAnimation.h b/libs/surfaceflinger/OrientationAnimation.h
deleted file mode 100644
index cafa38d..0000000
--- a/libs/surfaceflinger/OrientationAnimation.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_ORIENTATION_ANIMATION_H
-#define ANDROID_ORIENTATION_ANIMATION_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include "SurfaceFlinger.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class SurfaceFlinger;
-class MemoryDealer;
-class LayerOrientationAnim;
-
-class OrientationAnimation
-{
-public:
- OrientationAnimation(const sp<SurfaceFlinger>& flinger);
- virtual ~OrientationAnimation();
-
- void onOrientationChanged(uint32_t type);
- void onAnimationFinished();
- inline bool run() {
- if (LIKELY(mState == DONE))
- return done_impl();
- return run_impl();
- }
-
-private:
- enum {
- DONE = 0,
- PREPARE,
- PHASE1,
- PHASE2,
- FINISH
- };
-
- bool run_impl();
- inline bool done_impl() {
- if (mFlinger->isFrozen()) {
- // we are not allowed to draw, but pause a bit to make sure
- // apps don't end up using the whole CPU, if they depend on
- // surfaceflinger for synchronization.
- usleep(8333); // 8.3ms ~ 120fps
- return true;
- }
- return false;
- }
-
- bool done();
- bool prepare();
- bool phase1();
- bool phase2();
- bool finished();
-
- sp<SurfaceFlinger> mFlinger;
- sp<MemoryDealer> mTemporaryDealer;
- LayerOrientationAnimBase* mLayerOrientationAnim;
- int mState;
- uint32_t mType;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_ORIENTATION_ANIMATION_H
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
index 97dfecc..9694cf1 100644
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ b/libs/surfaceflinger/SurfaceFlinger.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
@@ -23,6 +21,7 @@
#include <fcntl.h>
#include <errno.h>
#include <math.h>
+#include <limits.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/ioctl.h>
@@ -30,36 +29,29 @@
#include <cutils/log.h>
#include <cutils/properties.h>
-#include <utils/IPCThreadState.h>
-#include <utils/IServiceManager.h>
-#include <utils/MemoryDealer.h>
-#include <utils/MemoryBase.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
+#include <binder/MemoryHeapBase.h>
+
#include <utils/String8.h>
#include <utils/String16.h>
#include <utils/StopWatch.h>
+#include <ui/GraphicBufferAllocator.h>
#include <ui/PixelFormat.h>
#include <ui/DisplayInfo.h>
-#include <ui/EGLDisplaySurface.h>
#include <pixelflinger/pixelflinger.h>
#include <GLES/gl.h>
#include "clz.h"
-#include "CPUGauge.h"
#include "Layer.h"
#include "LayerBlur.h"
#include "LayerBuffer.h"
#include "LayerDim.h"
-#include "LayerBitmap.h"
-#include "LayerOrientationAnim.h"
-#include "OrientationAnimation.h"
#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
#include "DisplayHardware/DisplayHardware.h"
-#include "GPUHardware/GPUHardware.h"
-
/* ideally AID_GRAPHICS would be in a semi-public header
* or there would be a way to map a user/group name to its id
@@ -93,30 +85,30 @@
}
ssize_t SurfaceFlinger::LayerVector::indexOf(
- LayerBase* key, size_t guess) const
+ const sp<LayerBase>& key, size_t guess) const
{
if (guess<size() && lookup.keyAt(guess) == key)
return guess;
const ssize_t i = lookup.indexOfKey(key);
if (i>=0) {
const size_t idx = lookup.valueAt(i);
- LOG_ASSERT(layers[idx]==key,
+ LOGE_IF(layers[idx]!=key,
"LayerVector[%p]: layers[%d]=%p, key=%p",
- this, int(idx), layers[idx], key);
+ this, int(idx), layers[idx].get(), key.get());
return idx;
}
return i;
}
ssize_t SurfaceFlinger::LayerVector::add(
- LayerBase* layer,
- Vector<LayerBase*>::compar_t cmp)
+ const sp<LayerBase>& layer,
+ Vector< sp<LayerBase> >::compar_t cmp)
{
size_t count = layers.size();
ssize_t l = 0;
ssize_t h = count-1;
ssize_t mid;
- LayerBase* const* a = layers.array();
+ sp<LayerBase> const* a = layers.array();
while (l <= h) {
mid = l + (h - l)/2;
const int c = cmp(a+mid, &layer);
@@ -139,14 +131,14 @@
return order;
}
-ssize_t SurfaceFlinger::LayerVector::remove(LayerBase* layer)
+ssize_t SurfaceFlinger::LayerVector::remove(const sp<LayerBase>& layer)
{
const ssize_t keyIndex = lookup.indexOfKey(layer);
if (keyIndex >= 0) {
const size_t index = lookup.valueAt(keyIndex);
- LOG_ASSERT(layers[index]==layer,
+ LOGE_IF(layers[index]!=layer,
"LayerVector[%p]: layers[%u]=%p, layer=%p",
- this, int(index), layers[index], layer);
+ this, int(index), layers[index].get(), layer.get());
layers.removeItemsAt(index);
lookup.removeItemsAt(keyIndex);
const size_t count = lookup.size();
@@ -161,8 +153,8 @@
}
ssize_t SurfaceFlinger::LayerVector::reorder(
- LayerBase* layer,
- Vector<LayerBase*>::compar_t cmp)
+ const sp<LayerBase>& layer,
+ Vector< sp<LayerBase> >::compar_t cmp)
{
// XXX: it's a little lame. but oh well...
ssize_t err = remove(layer);
@@ -180,19 +172,24 @@
: BnSurfaceComposer(), Thread(false),
mTransactionFlags(0),
mTransactionCount(0),
+ mResizeTransationPending(false),
+ mLayersRemoved(false),
mBootTime(systemTime()),
- mLastScheduledBroadcast(NULL),
+ mHardwareTest("android.permission.HARDWARE_TEST"),
+ mAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER"),
+ mDump("android.permission.DUMP"),
mVisibleRegionsDirty(false),
mDeferReleaseConsole(false),
mFreezeDisplay(false),
mFreezeCount(0),
mFreezeDisplayTime(0),
mDebugRegion(0),
- mDebugCpu(0),
- mDebugFps(0),
mDebugBackground(0),
- mSyncObject(),
- mDeplayedTransactionPending(0),
+ mDebugInSwapBuffers(0),
+ mLastSwapBufferTime(0),
+ mDebugInTransaction(0),
+ mLastTransactionTime(0),
+ mBootFinished(false),
mConsoleSignals(0),
mSecureFrameBuffer(0)
{
@@ -207,28 +204,16 @@
char value[PROPERTY_VALUE_MAX];
property_get("debug.sf.showupdates", value, "0");
mDebugRegion = atoi(value);
- property_get("debug.sf.showcpu", value, "0");
- mDebugCpu = atoi(value);
property_get("debug.sf.showbackground", value, "0");
mDebugBackground = atoi(value);
- property_get("debug.sf.showfps", value, "0");
- mDebugFps = atoi(value);
LOGI_IF(mDebugRegion, "showupdates enabled");
- LOGI_IF(mDebugCpu, "showcpu enabled");
LOGI_IF(mDebugBackground, "showbackground enabled");
- LOGI_IF(mDebugFps, "showfps enabled");
}
SurfaceFlinger::~SurfaceFlinger()
{
glDeleteTextures(1, &mWormholeTexName);
- delete mOrientationAnimation;
-}
-
-copybit_device_t* SurfaceFlinger::getBlitEngine() const
-{
- return graphicPlane(0).displayHardware().getBlitEngine();
}
overlay_control_device_t* SurfaceFlinger::getOverlayEngine() const
@@ -236,29 +221,9 @@
return graphicPlane(0).displayHardware().getOverlayEngine();
}
-sp<IMemory> SurfaceFlinger::getCblk() const
+sp<IMemoryHeap> SurfaceFlinger::getCblk() const
{
- return mServerCblkMemory;
-}
-
-status_t SurfaceFlinger::requestGPU(const sp<IGPUCallback>& callback,
- gpu_info_t* gpu)
-{
- if (mGPU == 0)
- return INVALID_OPERATION;
-
- IPCThreadState* ipc = IPCThreadState::self();
- const int pid = ipc->getCallingPid();
- status_t err = mGPU->request(pid, callback, gpu);
- return err;
-}
-
-status_t SurfaceFlinger::revokeGPU()
-{
- if (mGPU == 0)
- return INVALID_OPERATION;
-
- return mGPU->friendlyRevoke();
+ return mServerHeap;
}
sp<ISurfaceFlingerClient> SurfaceFlinger::createConnection()
@@ -266,33 +231,34 @@
Mutex::Autolock _l(mStateLock);
uint32_t token = mTokens.acquire();
- Client* client = new Client(token, this);
- if ((client == 0) || (client->ctrlblk == 0)) {
+ sp<Client> client = new Client(token, this);
+ if (client->ctrlblk == 0) {
mTokens.release(token);
return 0;
}
status_t err = mClientsMap.add(token, client);
if (err < 0) {
- delete client;
mTokens.release(token);
return 0;
}
sp<BClient> bclient =
- new BClient(this, token, client->controlBlockMemory());
+ new BClient(this, token, client->getControlBlockMemory());
return bclient;
}
void SurfaceFlinger::destroyConnection(ClientID cid)
{
Mutex::Autolock _l(mStateLock);
- Client* const client = mClientsMap.valueFor(cid);
- if (client) {
+ sp<Client> client = mClientsMap.valueFor(cid);
+ if (client != 0) {
// free all the layers this client owns
- const Vector<LayerBaseClient*>& layers = client->getLayers();
+ Vector< wp<LayerBaseClient> > layers(client->getLayers());
const size_t count = layers.size();
for (size_t i=0 ; i<count ; i++) {
- LayerBaseClient* const layer = layers[i];
- removeLayer_l(layer);
+ sp<LayerBaseClient> layer(layers[i].promote());
+ if (layer != 0) {
+ purgatorizeLayer_l(layer);
+ }
}
// the resources associated with this client will be freed
@@ -328,6 +294,7 @@
const nsecs_t now = systemTime();
const nsecs_t duration = now - mBootTime;
LOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) );
+ mBootFinished = true;
property_set("ctl.stop", "bootanim");
}
@@ -339,41 +306,15 @@
mReadyToRunBarrier.wait();
}
-
static inline uint16_t pack565(int r, int g, int b) {
return (r<<11)|(g<<5)|b;
}
-// this is defined in libGLES_CM.so
-extern ISurfaceComposer* GLES_localSurfaceManager;
-
status_t SurfaceFlinger::readyToRun()
{
LOGI( "SurfaceFlinger's main thread ready to run. "
"Initializing graphics H/W...");
- // create the shared control-block
- mServerHeap = new MemoryDealer(4096, MemoryDealer::READ_ONLY);
- LOGE_IF(mServerHeap==0, "can't create shared memory dealer");
-
- mServerCblkMemory = mServerHeap->allocate(4096);
- LOGE_IF(mServerCblkMemory==0, "can't create shared control block");
-
- mServerCblk = static_cast<surface_flinger_cblk_t *>(mServerCblkMemory->pointer());
- LOGE_IF(mServerCblk==0, "can't get to shared control block's address");
- new(mServerCblk) surface_flinger_cblk_t;
-
- // get a reference to the GPU if we have one
- mGPU = GPUFactory::getGPU();
-
- // create the surface Heap manager, which manages the heaps
- // (be it in RAM or VRAM) where surfaces are allocated
- // We give 8 MB per client.
- mSurfaceHeapManager = new SurfaceHeapManager(this, 8 << 20);
-
-
- GLES_localSurfaceManager = static_cast<ISurfaceComposer*>(this);
-
// we only support one display currently
int dpy = 0;
@@ -384,6 +325,16 @@
plane.setDisplayHardware(hw);
}
+ // create the shared control-block
+ mServerHeap = new MemoryHeapBase(4096,
+ MemoryHeapBase::READ_ONLY, "SurfaceFlinger read-only heap");
+ LOGE_IF(mServerHeap==0, "can't create shared memory dealer");
+
+ mServerCblk = static_cast<surface_flinger_cblk_t*>(mServerHeap->getBase());
+ LOGE_IF(mServerCblk==0, "can't get to shared control block's address");
+
+ new(mServerCblk) surface_flinger_cblk_t;
+
// initialize primary screen
// (other display should be initialized in the same manner, but
// asynchronously, as they could come and go. None of this is supported
@@ -450,13 +401,6 @@
* We're now ready to accept clients...
*/
- mOrientationAnimation = new OrientationAnimation(this);
-
- // start CPU gauge display
- if (mDebugCpu)
- mCpuGauge = new CPUGauge(this, ms2ns(500));
-
-
// start boot animation
property_set("ctl.start", "bootanim");
@@ -471,45 +415,53 @@
void SurfaceFlinger::waitForEvent()
{
- // wait for something to do
- if (UNLIKELY(isFrozen())) {
- // wait 5 seconds
- const nsecs_t freezeDisplayTimeout = ms2ns(5000);
- const nsecs_t now = systemTime();
- if (mFreezeDisplayTime == 0) {
- mFreezeDisplayTime = now;
+ while (true) {
+ nsecs_t timeout = -1;
+ if (UNLIKELY(isFrozen())) {
+ // wait 5 seconds
+ const nsecs_t freezeDisplayTimeout = ms2ns(5000);
+ const nsecs_t now = systemTime();
+ if (mFreezeDisplayTime == 0) {
+ mFreezeDisplayTime = now;
+ }
+ nsecs_t waitTime = freezeDisplayTimeout - (now - mFreezeDisplayTime);
+ timeout = waitTime>0 ? waitTime : 0;
}
- nsecs_t waitTime = freezeDisplayTimeout - (now - mFreezeDisplayTime);
- int err = (waitTime > 0) ? mSyncObject.wait(waitTime) : TIMED_OUT;
- if (err != NO_ERROR) {
+
+ MessageList::value_type msg = mEventQueue.waitMessage(timeout);
+ if (msg != 0) {
+ mFreezeDisplayTime = 0;
+ switch (msg->what) {
+ case MessageQueue::INVALIDATE:
+ // invalidate message, just return to the main loop
+ return;
+ }
+ } else {
+ // we timed out
if (isFrozen()) {
// we timed out and are still frozen
LOGW("timeout expired mFreezeDisplay=%d, mFreezeCount=%d",
mFreezeDisplay, mFreezeCount);
mFreezeCount = 0;
mFreezeDisplay = false;
+ return;
}
}
- } else {
- mFreezeDisplayTime = 0;
- mSyncObject.wait();
}
}
void SurfaceFlinger::signalEvent() {
- mSyncObject.open();
+ mEventQueue.invalidate();
}
void SurfaceFlinger::signal() const {
- mSyncObject.open();
+ // this is the IPC call
+ const_cast<SurfaceFlinger*>(this)->signalEvent();
}
void SurfaceFlinger::signalDelayedEvent(nsecs_t delay)
{
- if (android_atomic_or(1, &mDeplayedTransactionPending) == 0) {
- sp<DelayedTransaction> delayedEvent(new DelayedTransaction(this, delay));
- delayedEvent->run("DelayedeEvent", PRIORITY_URGENT_DISPLAY);
- }
+ mEventQueue.postMessage( new MessageBase(MessageQueue::INVALIDATE), delay);
}
// ----------------------------------------------------------------------------
@@ -540,24 +492,20 @@
handlePageFlip();
const DisplayHardware& hw(graphicPlane(0).displayHardware());
- if (LIKELY(hw.canDraw())) {
+ if (LIKELY(hw.canDraw() && !isFrozen())) {
// repaint the framebuffer (if needed)
handleRepaint();
+ // inform the h/w that we're done compositing
+ hw.compositionComplete();
+
// release the clients before we flip ('cause flip might block)
unlockClients();
- executeScheduledBroadcasts();
-
- // sample the cpu gauge
- if (UNLIKELY(mDebugCpu)) {
- handleDebugCpu();
- }
postFramebuffer();
} else {
// pretend we did the post
unlockClients();
- executeScheduledBroadcasts();
usleep(16667); // 60 fps period
}
return true;
@@ -565,28 +513,14 @@
void SurfaceFlinger::postFramebuffer()
{
- const bool skip = mOrientationAnimation->run();
- if (UNLIKELY(skip)) {
- return;
- }
-
if (!mInvalidRegion.isEmpty()) {
const DisplayHardware& hw(graphicPlane(0).displayHardware());
-
- if (UNLIKELY(mDebugFps)) {
- debugShowFPS();
- }
-
+ const nsecs_t now = systemTime();
+ mDebugInSwapBuffers = now;
hw.flip(mInvalidRegion);
-
+ mLastSwapBufferTime = systemTime() - now;
+ mDebugInSwapBuffers = 0;
mInvalidRegion.clear();
-
- if (Layer::deletedTextures.size()) {
- glDeleteTextures(
- Layer::deletedTextures.size(),
- Layer::deletedTextures.array());
- Layer::deletedTextures.clear();
- }
}
}
@@ -601,15 +535,13 @@
}
if (mDeferReleaseConsole && hw.canDraw()) {
- // We got the release signal before the aquire signal
+ // We got the release signal before the acquire signal
mDeferReleaseConsole = false;
- revokeGPU();
hw.releaseScreen();
}
if (what & eConsoleReleased) {
if (hw.canDraw()) {
- revokeGPU();
hw.releaseScreen();
} else {
mDeferReleaseConsole = true;
@@ -621,9 +553,31 @@
void SurfaceFlinger::handleTransaction(uint32_t transactionFlags)
{
- Mutex::Autolock _l(mStateLock);
+ Vector< sp<LayerBase> > ditchedLayers;
- const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
+ { // scope for the lock
+ Mutex::Autolock _l(mStateLock);
+ const nsecs_t now = systemTime();
+ mDebugInTransaction = now;
+ handleTransactionLocked(transactionFlags, ditchedLayers);
+ mLastTransactionTime = systemTime() - now;
+ mDebugInTransaction = 0;
+ }
+
+ // do this without lock held
+ const size_t count = ditchedLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ if (ditchedLayers[i] != 0) {
+ //LOGD("ditching layer %p", ditchedLayers[i].get());
+ ditchedLayers[i]->ditch();
+ }
+ }
+}
+
+void SurfaceFlinger::handleTransactionLocked(
+ uint32_t transactionFlags, Vector< sp<LayerBase> >& ditchedLayers)
+{
+ const LayerVector& currentLayers(mCurrentState.layersSortedByZ);
const size_t count = currentLayers.size();
/*
@@ -634,19 +588,13 @@
const bool layersNeedTransaction = transactionFlags & eTraversalNeeded;
if (layersNeedTransaction) {
for (size_t i=0 ; i<count ; i++) {
- LayerBase* const layer = currentLayers[i];
+ const sp<LayerBase>& layer = currentLayers[i];
uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded);
if (!trFlags) continue;
const uint32_t flags = layer->doTransaction(0);
if (flags & Layer::eVisibleRegion)
mVisibleRegionsDirty = true;
-
- if (flags & Layer::eRestartTransaction) {
- // restart the transaction, but back-off a little
- layer->setTransactionFlags(eTransactionNeeded);
- setTransactionFlags(eTraversalNeeded, ms2ns(8));
- }
}
}
@@ -681,7 +629,6 @@
mVisibleRegionsDirty = true;
mDirtyRegion.set(hw.bounds());
mFreezeDisplayTime = 0;
- mOrientationAnimation->onOrientationChanged(type);
}
if (mCurrentState.freezeDisplay != mDrawingState.freezeDisplay) {
@@ -689,24 +636,28 @@
mFreezeDisplay = mCurrentState.freezeDisplay;
}
- // some layers might have been removed, so
- // we need to update the regions they're exposing.
- const SortedVector<LayerBase*>& removedLayers(mRemovedLayers);
- size_t c = removedLayers.size();
- if (c) {
- mVisibleRegionsDirty = true;
- while (c--) {
- mDirtyRegionRemovedLayer.orSelf(
- removedLayers[c]->visibleRegionScreen);
- }
- }
-
- const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
if (currentLayers.size() > mDrawingState.layersSortedByZ.size()) {
// layers have been added
mVisibleRegionsDirty = true;
}
+ // some layers might have been removed, so
+ // we need to update the regions they're exposing.
+ if (mLayersRemoved) {
+ mLayersRemoved = false;
+ mVisibleRegionsDirty = true;
+ const LayerVector& previousLayers(mDrawingState.layersSortedByZ);
+ const size_t count = previousLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ const sp<LayerBase>& layer(previousLayers[i]);
+ if (currentLayers.indexOf( layer ) < 0) {
+ // this layer is not visible anymore
+ ditchedLayers.add(layer);
+ mDirtyRegionRemovedLayer.orSelf(layer->visibleRegionScreen);
+ }
+ }
+ }
+
// get rid of all resources we don't need anymore
// (layers and clients)
free_resources_l();
@@ -734,7 +685,7 @@
size_t i = currentLayers.size();
while (i--) {
- LayerBase* const layer = currentLayers[i];
+ const sp<LayerBase>& layer = currentLayers[i];
layer->validateVisibility(planeTransform);
// start with the whole surface at its current location
@@ -785,7 +736,7 @@
// accumulate to the screen dirty region
dirtyRegion.orSelf(dirty);
- // updade aboveOpaqueLayers/aboveCoveredLayers for next (lower) layer
+ // Update aboveOpaqueLayers/aboveCoveredLayers for next (lower) layer
aboveOpaqueLayers.orSelf(opaqueRegion);
aboveCoveredLayers.orSelf(visibleRegion);
@@ -811,7 +762,8 @@
void SurfaceFlinger::commitTransaction()
{
mDrawingState = mCurrentState;
- mTransactionCV.signal();
+ mResizeTransationPending = false;
+ mTransactionCV.broadcast();
}
void SurfaceFlinger::handlePageFlip()
@@ -837,9 +789,9 @@
{
bool recomputeVisibleRegions = false;
size_t count = currentLayers.size();
- LayerBase* const* layers = currentLayers.array();
+ sp<LayerBase> const* layers = currentLayers.array();
for (size_t i=0 ; i<count ; i++) {
- LayerBase* const layer = layers[i];
+ const sp<LayerBase>& layer = layers[i];
layer->lockPageFlip(recomputeVisibleRegions);
}
return recomputeVisibleRegions;
@@ -850,37 +802,58 @@
const GraphicPlane& plane(graphicPlane(0));
const Transform& planeTransform(plane.transform());
size_t count = currentLayers.size();
- LayerBase* const* layers = currentLayers.array();
+ sp<LayerBase> const* layers = currentLayers.array();
for (size_t i=0 ; i<count ; i++) {
- LayerBase* const layer = layers[i];
+ const sp<LayerBase>& layer = layers[i];
layer->unlockPageFlip(planeTransform, mDirtyRegion);
}
}
+
void SurfaceFlinger::handleRepaint()
{
- // set the frame buffer
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
+ // compute the invalid region
+ mInvalidRegion.orSelf(mDirtyRegion);
+ if (mInvalidRegion.isEmpty()) {
+ // nothing to do
+ return;
+ }
if (UNLIKELY(mDebugRegion)) {
debugFlashRegions();
}
- // compute the invalid region
- mInvalidRegion.orSelf(mDirtyRegion);
+ // set the frame buffer
+ const DisplayHardware& hw(graphicPlane(0).displayHardware());
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
uint32_t flags = hw.getFlags();
- if (flags & DisplayHardware::BUFFER_PRESERVED) {
- // here we assume DisplayHardware::flip()'s implementation
- // performs the copy-back optimization.
- } else {
- if (flags & DisplayHardware::UPDATE_ON_DEMAND) {
- // we need to fully redraw the part that will be updated
+ if ((flags & DisplayHardware::SWAP_RECTANGLE) ||
+ (flags & DisplayHardware::BUFFER_PRESERVED))
+ {
+ // we can redraw only what's dirty, but since SWAP_RECTANGLE only
+ // takes a rectangle, we must make sure to update that whole
+ // rectangle in that case
+ if (flags & DisplayHardware::SWAP_RECTANGLE) {
+ // FIXME: we really should be able to pass a region to
+ // SWAP_RECTANGLE so that we don't have to redraw all this.
mDirtyRegion.set(mInvalidRegion.bounds());
} else {
- // we need to redraw everything
+ // in the BUFFER_PRESERVED case, obviously, we can update only
+ // what's needed and nothing more.
+ // NOTE: this is NOT a common case, as preserving the backbuffer
+ // is costly and usually involves copying the whole update back.
+ }
+ } else {
+ if (flags & DisplayHardware::PARTIAL_UPDATES) {
+ // We need to redraw the rectangle that will be updated
+ // (pushed to the framebuffer).
+ // This is needed because PARTIAL_UPDATES only takes one
+ // rectangle instead of a region (see DisplayHardware::flip())
+ mDirtyRegion.set(mInvalidRegion.bounds());
+ } else {
+ // we need to redraw everything (the whole screen)
mDirtyRegion.set(hw.bounds());
mInvalidRegion = mDirtyRegion;
}
@@ -903,9 +876,9 @@
const SurfaceFlinger& flinger(*this);
const LayerVector& drawingLayers(mDrawingState.layersSortedByZ);
const size_t count = drawingLayers.size();
- LayerBase const* const* const layers = drawingLayers.array();
+ sp<LayerBase> const* const layers = drawingLayers.array();
for (size_t i=0 ; i<count ; ++i) {
- LayerBase const * const layer = layers[i];
+ const sp<LayerBase>& layer = layers[i];
const Region& visibleRegion(layer->visibleRegionScreen);
if (!visibleRegion.isEmpty()) {
const Region clip(dirty.intersect(visibleRegion));
@@ -920,67 +893,42 @@
{
const LayerVector& drawingLayers(mDrawingState.layersSortedByZ);
const size_t count = drawingLayers.size();
- LayerBase* const* const layers = drawingLayers.array();
+ sp<LayerBase> const* const layers = drawingLayers.array();
for (size_t i=0 ; i<count ; ++i) {
- LayerBase* const layer = layers[i];
+ const sp<LayerBase>& layer = layers[i];
layer->finishPageFlip();
}
}
-void SurfaceFlinger::scheduleBroadcast(Client* client)
-{
- if (mLastScheduledBroadcast != client) {
- mLastScheduledBroadcast = client;
- mScheduledBroadcasts.add(client);
- }
-}
-
-void SurfaceFlinger::executeScheduledBroadcasts()
-{
- SortedVector<Client*>& list = mScheduledBroadcasts;
- size_t count = list.size();
- while (count--) {
- per_client_cblk_t* const cblk = list[count]->ctrlblk;
- if (cblk->lock.tryLock() == NO_ERROR) {
- cblk->cv.broadcast();
- list.removeAt(count);
- cblk->lock.unlock();
- } else {
- // schedule another round
- LOGW("executeScheduledBroadcasts() skipped, "
- "contention on the client. We'll try again later...");
- signalDelayedEvent(ms2ns(4));
- }
- }
- mLastScheduledBroadcast = 0;
-}
-
-void SurfaceFlinger::handleDebugCpu()
-{
- Mutex::Autolock _l(mDebugLock);
- if (mCpuGauge != 0)
- mCpuGauge->sample();
-}
-
void SurfaceFlinger::debugFlashRegions()
{
- if (UNLIKELY(!mDirtyRegion.isRect())) {
- // TODO: do this only if we don't have preserving
- // swapBuffer. If we don't have update-on-demand,
- // redraw everything.
- composeSurfaces(Region(mDirtyRegion.bounds()));
- }
+ const DisplayHardware& hw(graphicPlane(0).displayHardware());
+ const uint32_t flags = hw.getFlags();
+ if (!((flags & DisplayHardware::SWAP_RECTANGLE) ||
+ (flags & DisplayHardware::BUFFER_PRESERVED))) {
+ const Region repaint((flags & DisplayHardware::PARTIAL_UPDATES) ?
+ mDirtyRegion.bounds() : hw.bounds());
+ composeSurfaces(repaint);
+ }
+
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);
glDisable(GL_DITHER);
glDisable(GL_SCISSOR_TEST);
- glColor4x(0x10000, 0, 0x10000, 0x10000);
+ static int toggle = 0;
+ toggle = 1 - toggle;
+ if (toggle) {
+ glColor4x(0x10000, 0, 0x10000, 0x10000);
+ } else {
+ glColor4x(0x10000, 0x10000, 0, 0x10000);
+ }
- Rect r;
- Region::iterator iterator(mDirtyRegion);
- while (iterator.iterate(&r)) {
+ Region::const_iterator it = mDirtyRegion.begin();
+ Region::const_iterator const end = mDirtyRegion.end();
+ while (it != end) {
+ const Rect& r = *it++;
GLfloat vertices[][2] = {
{ r.left, r.top },
{ r.left, r.bottom },
@@ -990,10 +938,12 @@
glVertexPointer(2, GL_FLOAT, 0, vertices);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
-
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- hw.flip(mDirtyRegion.merge(mInvalidRegion));
- mInvalidRegion.clear();
+
+ if (mInvalidRegion.isEmpty()) {
+ mDirtyRegion.dump("mDirtyRegion");
+ mInvalidRegion.dump("mInvalidRegion");
+ }
+ hw.flip(mInvalidRegion);
if (mDebugRegion > 1)
usleep(mDebugRegion * 1000);
@@ -1017,9 +967,10 @@
if (LIKELY(!mDebugBackground)) {
glClearColorx(0,0,0,0);
- Rect r;
- Region::iterator iterator(region);
- while (iterator.iterate(&r)) {
+ Region::const_iterator it = region.begin();
+ Region::const_iterator const end = region.end();
+ while (it != end) {
+ const Rect& r = *it++;
const GLint sy = height - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
glClear(GL_COLOR_BUFFER_BIT);
@@ -1037,9 +988,10 @@
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
glScalef(width*(1.0f/32.0f), height*(1.0f/32.0f), 1);
- Rect r;
- Region::iterator iterator(region);
- while (iterator.iterate(&r)) {
+ Region::const_iterator it = region.begin();
+ Region::const_iterator const end = region.end();
+ while (it != end) {
+ const Rect& r = *it++;
const GLint sy = height - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
@@ -1065,7 +1017,7 @@
// XXX: mFPS has the value we want
}
-status_t SurfaceFlinger::addLayer(LayerBase* layer)
+status_t SurfaceFlinger::addLayer(const sp<LayerBase>& layer)
{
Mutex::Autolock _l(mStateLock);
addLayer_l(layer);
@@ -1073,91 +1025,77 @@
return NO_ERROR;
}
-status_t SurfaceFlinger::removeLayer(LayerBase* layer)
+status_t SurfaceFlinger::removeLayer(const sp<LayerBase>& layer)
{
Mutex::Autolock _l(mStateLock);
- removeLayer_l(layer);
- setTransactionFlags(eTransactionNeeded);
- return NO_ERROR;
+ status_t err = purgatorizeLayer_l(layer);
+ if (err == NO_ERROR)
+ setTransactionFlags(eTransactionNeeded);
+ return err;
}
-status_t SurfaceFlinger::invalidateLayerVisibility(LayerBase* layer)
+status_t SurfaceFlinger::invalidateLayerVisibility(const sp<LayerBase>& layer)
{
layer->forceVisibilityTransaction();
setTransactionFlags(eTraversalNeeded);
return NO_ERROR;
}
-status_t SurfaceFlinger::addLayer_l(LayerBase* layer)
+status_t SurfaceFlinger::addLayer_l(const sp<LayerBase>& layer)
{
+ if (layer == 0)
+ return BAD_VALUE;
ssize_t i = mCurrentState.layersSortedByZ.add(
layer, &LayerBase::compareCurrentStateZ);
- LayerBaseClient* lbc = LayerBase::dynamicCast<LayerBaseClient*>(layer);
- if (lbc) {
+ sp<LayerBaseClient> lbc = LayerBase::dynamicCast< LayerBaseClient* >(layer.get());
+ if (lbc != 0) {
mLayerMap.add(lbc->serverIndex(), lbc);
}
- mRemovedLayers.remove(layer);
return NO_ERROR;
}
-status_t SurfaceFlinger::removeLayer_l(LayerBase* layerBase)
+status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase)
{
ssize_t index = mCurrentState.layersSortedByZ.remove(layerBase);
if (index >= 0) {
- mRemovedLayers.add(layerBase);
- LayerBaseClient* layer = LayerBase::dynamicCast<LayerBaseClient*>(layerBase);
- if (layer) {
+ mLayersRemoved = true;
+ sp<LayerBaseClient> layer =
+ LayerBase::dynamicCast< LayerBaseClient* >(layerBase.get());
+ if (layer != 0) {
mLayerMap.removeItem(layer->serverIndex());
}
return NO_ERROR;
}
+ return status_t(index);
+}
+
+status_t SurfaceFlinger::purgatorizeLayer_l(const sp<LayerBase>& layerBase)
+{
+ // remove the layer from the main list (through a transaction).
+ ssize_t err = removeLayer_l(layerBase);
+
+ layerBase->onRemoved();
+
// it's possible that we don't find a layer, because it might
// have been destroyed already -- this is not technically an error
- // from the user because there is a race between destroySurface,
- // destroyclient and destroySurface-from-a-transaction.
- return (index == NAME_NOT_FOUND) ? status_t(NO_ERROR) : index;
+ // from the user because there is a race between BClient::destroySurface(),
+ // ~BClient() and ~ISurface().
+ return (err == NAME_NOT_FOUND) ? status_t(NO_ERROR) : err;
}
+
void SurfaceFlinger::free_resources_l()
{
- // Destroy layers that were removed
- destroy_all_removed_layers_l();
-
// free resources associated with disconnected clients
- SortedVector<Client*>& scheduledBroadcasts(mScheduledBroadcasts);
- Vector<Client*>& disconnectedClients(mDisconnectedClients);
+ Vector< sp<Client> >& disconnectedClients(mDisconnectedClients);
const size_t count = disconnectedClients.size();
for (size_t i=0 ; i<count ; i++) {
- Client* client = disconnectedClients[i];
- // if this client is the scheduled broadcast list,
- // remove it from there (and we don't need to signal it
- // since it is dead).
- int32_t index = scheduledBroadcasts.indexOf(client);
- if (index >= 0) {
- scheduledBroadcasts.removeItemsAt(index);
- }
+ sp<Client> client = disconnectedClients[i];
mTokens.release(client->cid);
- delete client;
}
disconnectedClients.clear();
}
-void SurfaceFlinger::destroy_all_removed_layers_l()
-{
- size_t c = mRemovedLayers.size();
- while (c--) {
- LayerBase* const removed_layer = mRemovedLayers[c];
-
- LOGE_IF(mCurrentState.layersSortedByZ.indexOf(removed_layer) >= 0,
- "layer %p removed but still in the current state list",
- removed_layer);
-
- delete removed_layer;
- }
- mRemovedLayers.clear();
-}
-
-
uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags)
{
return android_atomic_and(~flags, &mTransactionFlags) & flags;
@@ -1185,6 +1123,20 @@
{
if (android_atomic_dec(&mTransactionCount) == 1) {
signalEvent();
+
+ // if there is a transaction with a resize, wait for it to
+ // take effect before returning.
+ Mutex::Autolock _l(mStateLock);
+ while (mResizeTransationPending) {
+ status_t err = mTransactionCV.waitRelative(mStateLock, s2ns(5));
+ if (CC_UNLIKELY(err != NO_ERROR)) {
+ // just in case something goes wrong in SF, return to the
+ // called after a few seconds.
+ LOGW_IF(err == TIMED_OUT, "closeGlobalTransaction timed out!");
+ mResizeTransationPending = false;
+ break;
+ }
+ }
}
}
@@ -1198,7 +1150,7 @@
setTransactionFlags(eTransactionNeeded);
// flags is intended to communicate some sort of animation behavior
- // (for instance fadding)
+ // (for instance fading)
return NO_ERROR;
}
@@ -1212,7 +1164,7 @@
setTransactionFlags(eTransactionNeeded);
// flags is intended to communicate some sort of animation behavior
- // (for instance fadding)
+ // (for instance fading)
return NO_ERROR;
}
@@ -1241,7 +1193,7 @@
DisplayID d, uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags)
{
- LayerBaseClient* layer = 0;
+ sp<LayerBaseClient> layer;
sp<LayerBaseClient::Surface> surfaceHandle;
if (int32_t(w|h) < 0) {
@@ -1251,14 +1203,14 @@
}
Mutex::Autolock _l(mStateLock);
- Client* const c = mClientsMap.valueFor(clientId);
- if (UNLIKELY(!c)) {
+ sp<Client> client = mClientsMap.valueFor(clientId);
+ if (UNLIKELY(client == 0)) {
LOGE("createSurface() failed, client not found (id=%d)", clientId);
return surfaceHandle;
}
//LOGD("createSurface for pid %d (%d x %d)", pid, w, h);
- int32_t id = c->generateId(pid);
+ int32_t id = client->generateId(pid);
if (uint32_t(id) >= NUM_LAYERS_MAX) {
LOGE("createSurface() failed, generateId = %d", id);
return surfaceHandle;
@@ -1267,32 +1219,40 @@
switch (flags & eFXSurfaceMask) {
case eFXSurfaceNormal:
if (UNLIKELY(flags & ePushBuffers)) {
- layer = createPushBuffersSurfaceLocked(c, d, id, w, h, flags);
+ layer = createPushBuffersSurfaceLocked(client, d, id,
+ w, h, flags);
} else {
- layer = createNormalSurfaceLocked(c, d, id, w, h, format, flags);
+ layer = createNormalSurfaceLocked(client, d, id,
+ w, h, flags, format);
}
break;
case eFXSurfaceBlur:
- layer = createBlurSurfaceLocked(c, d, id, w, h, flags);
+ layer = createBlurSurfaceLocked(client, d, id, w, h, flags);
break;
case eFXSurfaceDim:
- layer = createDimSurfaceLocked(c, d, id, w, h, flags);
+ layer = createDimSurfaceLocked(client, d, id, w, h, flags);
break;
}
- if (layer) {
+ if (layer != 0) {
setTransactionFlags(eTransactionNeeded);
surfaceHandle = layer->getSurface();
- if (surfaceHandle != 0)
- surfaceHandle->getSurfaceData(params);
+ if (surfaceHandle != 0) {
+ params->token = surfaceHandle->getToken();
+ params->identity = surfaceHandle->getIdentity();
+ params->width = w;
+ params->height = h;
+ params->format = format;
+ }
}
return surfaceHandle;
}
-LayerBaseClient* SurfaceFlinger::createNormalSurfaceLocked(
- Client* client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
+sp<LayerBaseClient> SurfaceFlinger::createNormalSurfaceLocked(
+ const sp<Client>& client, DisplayID display,
+ int32_t id, uint32_t w, uint32_t h, uint32_t flags,
+ PixelFormat& format)
{
// initialize the surfaces
switch (format) { // TODO: take h/w into account
@@ -1305,57 +1265,102 @@
break;
}
- Layer* layer = new Layer(this, display, client, id);
- status_t err = layer->setBuffers(client, w, h, format, flags);
+ sp<Layer> layer = new Layer(this, display, client, id);
+ status_t err = layer->setBuffers(w, h, format, flags);
if (LIKELY(err == NO_ERROR)) {
layer->initStates(w, h, flags);
addLayer_l(layer);
} else {
LOGE("createNormalSurfaceLocked() failed (%s)", strerror(-err));
- delete layer;
- return 0;
+ layer.clear();
}
return layer;
}
-LayerBaseClient* SurfaceFlinger::createBlurSurfaceLocked(
- Client* client, DisplayID display,
+sp<LayerBaseClient> SurfaceFlinger::createBlurSurfaceLocked(
+ const sp<Client>& client, DisplayID display,
int32_t id, uint32_t w, uint32_t h, uint32_t flags)
{
- LayerBlur* layer = new LayerBlur(this, display, client, id);
+ sp<LayerBlur> layer = new LayerBlur(this, display, client, id);
layer->initStates(w, h, flags);
addLayer_l(layer);
return layer;
}
-LayerBaseClient* SurfaceFlinger::createDimSurfaceLocked(
- Client* client, DisplayID display,
+sp<LayerBaseClient> SurfaceFlinger::createDimSurfaceLocked(
+ const sp<Client>& client, DisplayID display,
int32_t id, uint32_t w, uint32_t h, uint32_t flags)
{
- LayerDim* layer = new LayerDim(this, display, client, id);
+ sp<LayerDim> layer = new LayerDim(this, display, client, id);
layer->initStates(w, h, flags);
addLayer_l(layer);
return layer;
}
-LayerBaseClient* SurfaceFlinger::createPushBuffersSurfaceLocked(
- Client* client, DisplayID display,
+sp<LayerBaseClient> SurfaceFlinger::createPushBuffersSurfaceLocked(
+ const sp<Client>& client, DisplayID display,
int32_t id, uint32_t w, uint32_t h, uint32_t flags)
{
- LayerBuffer* layer = new LayerBuffer(this, display, client, id);
+ sp<LayerBuffer> layer = new LayerBuffer(this, display, client, id);
layer->initStates(w, h, flags);
addLayer_l(layer);
return layer;
}
-status_t SurfaceFlinger::destroySurface(SurfaceID index)
+status_t SurfaceFlinger::removeSurface(SurfaceID index)
{
+ /*
+ * called by the window manager, when a surface should be marked for
+ * destruction.
+ *
+ * The surface is removed from the current and drawing lists, but placed
+ * in the purgatory queue, so it's not destroyed right-away (we need
+ * to wait for all client's references to go away first).
+ */
+
+ status_t err = NAME_NOT_FOUND;
Mutex::Autolock _l(mStateLock);
- LayerBaseClient* const layer = getLayerUser_l(index);
- status_t err = removeLayer_l(layer);
- if (err < 0)
- return err;
- setTransactionFlags(eTransactionNeeded);
+ sp<LayerBaseClient> layer = getLayerUser_l(index);
+ if (layer != 0) {
+ err = purgatorizeLayer_l(layer);
+ if (err == NO_ERROR) {
+ setTransactionFlags(eTransactionNeeded);
+ }
+ }
+ return err;
+}
+
+status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
+{
+ // called by ~ISurface() when all references are gone
+
+ class MessageDestroySurface : public MessageBase {
+ SurfaceFlinger* flinger;
+ sp<LayerBaseClient> layer;
+ public:
+ MessageDestroySurface(
+ SurfaceFlinger* flinger, const sp<LayerBaseClient>& layer)
+ : flinger(flinger), layer(layer) { }
+ virtual bool handler() {
+ sp<LayerBaseClient> l(layer);
+ layer.clear(); // clear it outside of the lock;
+ Mutex::Autolock _l(flinger->mStateLock);
+ /*
+ * remove the layer from the current list -- chances are that it's
+ * not in the list anyway, because it should have been removed
+ * already upon request of the client (eg: window manager).
+ * However, a buggy client could have not done that.
+ * Since we know we don't have any more clients, we don't need
+ * to use the purgatory.
+ */
+ status_t err = flinger->removeLayer_l(l);
+ LOGE_IF(err<0 && err != NAME_NOT_FOUND,
+ "error removing layer=%p (%s)", l.get(), strerror(-err));
+ return true;
+ }
+ };
+
+ mEventQueue.postMessage( new MessageDestroySurface(this, layer) );
return NO_ERROR;
}
@@ -1369,18 +1374,9 @@
cid <<= 16;
for (int i=0 ; i<count ; i++) {
const layer_state_t& s = states[i];
- LayerBaseClient* layer = getLayerUser_l(s.surface | cid);
- if (layer) {
+ sp<LayerBaseClient> layer(getLayerUser_l(s.surface | cid));
+ if (layer != 0) {
const uint32_t what = s.what;
- // check if it has been destroyed first
- if (what & eDestroyed) {
- if (removeLayer_l(layer) == NO_ERROR) {
- flags |= eTransactionNeeded;
- // we skip everything else... well, no, not really
- // we skip ONLY that transaction.
- continue;
- }
- }
if (what & ePositionChanged) {
if (layer->setPosition(s.x, s.y))
flags |= eTraversalNeeded;
@@ -1395,8 +1391,10 @@
}
}
if (what & eSizeChanged) {
- if (layer->setSize(s.w, s.h))
+ if (layer->setSize(s.w, s.h)) {
flags |= eTraversalNeeded;
+ mResizeTransationPending = true;
+ }
}
if (what & eAlphaChanged) {
if (layer->setAlpha(uint8_t(255.0f*s.alpha+0.5f)))
@@ -1422,9 +1420,10 @@
return NO_ERROR;
}
-LayerBaseClient* SurfaceFlinger::getLayerUser_l(SurfaceID s) const
+sp<LayerBaseClient> SurfaceFlinger::getLayerUser_l(SurfaceID s) const
{
- return mLayerMap.valueFor(s);
+ sp<LayerBaseClient> layer = mLayerMap.valueFor(s);
+ return layer;
}
void SurfaceFlinger::screenReleased(int dpy)
@@ -1446,20 +1445,40 @@
const size_t SIZE = 1024;
char buffer[SIZE];
String8 result;
- if (checkCallingPermission(
- String16("android.permission.DUMP")) == false)
- { // not allowed
+ if (!mDump.checkCalling()) {
snprintf(buffer, SIZE, "Permission Denial: "
"can't dump SurfaceFlinger from pid=%d, uid=%d\n",
IPCThreadState::self()->getCallingPid(),
IPCThreadState::self()->getCallingUid());
result.append(buffer);
} else {
- Mutex::Autolock _l(mStateLock);
+
+ // figure out if we're stuck somewhere
+ const nsecs_t now = systemTime();
+ const nsecs_t inSwapBuffers(mDebugInSwapBuffers);
+ const nsecs_t inTransaction(mDebugInTransaction);
+ nsecs_t inSwapBuffersDuration = (inSwapBuffers) ? now-inSwapBuffers : 0;
+ nsecs_t inTransactionDuration = (inTransaction) ? now-inTransaction : 0;
+
+ // Try to get the main lock, but don't insist if we can't
+ // (this would indicate SF is stuck, but we want to be able to
+ // print something in dumpsys).
+ int retry = 3;
+ while (mStateLock.tryLock()<0 && --retry>=0) {
+ usleep(1000000);
+ }
+ const bool locked(retry >= 0);
+ if (!locked) {
+ snprintf(buffer, SIZE,
+ "SurfaceFlinger appears to be unresponsive, "
+ "dumping anyways (no locks held)\n");
+ result.append(buffer);
+ }
+
size_t s = mClientsMap.size();
char name[64];
for (size_t i=0 ; i<s ; i++) {
- Client* client = mClientsMap.valueAt(i);
+ sp<Client> client = mClientsMap.valueAt(i);
sprintf(name, " Client (id=0x%08x)", client->cid);
client->dump(name);
}
@@ -1467,51 +1486,66 @@
const size_t count = currentLayers.size();
for (size_t i=0 ; i<count ; i++) {
/*** LayerBase ***/
- LayerBase const * const layer = currentLayers[i];
+ const sp<LayerBase>& layer = currentLayers[i];
const Layer::State& s = layer->drawingState();
snprintf(buffer, SIZE,
"+ %s %p\n"
" "
"z=%9d, pos=(%4d,%4d), size=(%4d,%4d), "
- "needsBlending=%1d, invalidate=%1d, "
+ "needsBlending=%1d, needsDithering=%1d, invalidate=%1d, "
"alpha=0x%02x, flags=0x%08x, tr=[%.2f, %.2f][%.2f, %.2f]\n",
- layer->getTypeID(), layer,
+ layer->getTypeID(), layer.get(),
s.z, layer->tx(), layer->ty(), s.w, s.h,
- layer->needsBlending(), layer->contentDirty,
+ layer->needsBlending(), layer->needsDithering(),
+ layer->contentDirty,
s.alpha, s.flags,
s.transform[0], s.transform[1],
s.transform[2], s.transform[3]);
result.append(buffer);
buffer[0] = 0;
/*** LayerBaseClient ***/
- LayerBaseClient* const lbc =
- LayerBase::dynamicCast<LayerBaseClient*>((LayerBase*)layer);
- if (lbc) {
+ sp<LayerBaseClient> lbc =
+ LayerBase::dynamicCast< LayerBaseClient* >(layer.get());
+ if (lbc != 0) {
+ sp<Client> client(lbc->client.promote());
snprintf(buffer, SIZE,
" "
"id=0x%08x, client=0x%08x, identity=%u\n",
- lbc->clientIndex(), lbc->client ? lbc->client->cid : 0,
+ lbc->clientIndex(), client.get() ? client->cid : 0,
lbc->getIdentity());
+
+ result.append(buffer);
+ buffer[0] = 0;
}
- result.append(buffer);
- buffer[0] = 0;
/*** Layer ***/
- Layer* const l = LayerBase::dynamicCast<Layer*>((LayerBase*)layer);
- if (l) {
- const LayerBitmap& buf0(l->getBuffer(0));
- const LayerBitmap& buf1(l->getBuffer(1));
+ sp<Layer> l = LayerBase::dynamicCast< Layer* >(layer.get());
+ if (l != 0) {
+ SharedBufferStack::Statistics stats = l->lcblk->getStats();
+ result.append( l->lcblk->dump(" ") );
+ sp<const GraphicBuffer> buf0(l->getBuffer(0));
+ sp<const GraphicBuffer> buf1(l->getBuffer(1));
+ uint32_t w0=0, h0=0, s0=0;
+ uint32_t w1=0, h1=0, s1=0;
+ if (buf0 != 0) {
+ w0 = buf0->getWidth();
+ h0 = buf0->getHeight();
+ s0 = buf0->getStride();
+ }
+ if (buf1 != 0) {
+ w1 = buf1->getWidth();
+ h1 = buf1->getHeight();
+ s1 = buf1->getStride();
+ }
snprintf(buffer, SIZE,
" "
- "format=%2d, [%3ux%3u:%3u] [%3ux%3u:%3u], mTextureName=%d,"
- " freezeLock=%p, swapState=0x%08x\n",
+ "format=%2d, [%3ux%3u:%3u] [%3ux%3u:%3u],"
+ " freezeLock=%p, dq-q-time=%u us\n",
l->pixelFormat(),
- buf0.width(), buf0.height(), buf0.stride(),
- buf1.width(), buf1.height(), buf1.stride(),
- l->getTextureName(), l->getFreezeLock().get(),
- l->lcblk->swapState);
+ w0, h0, s0, w1, h1, s1,
+ l->getFreezeLock().get(), stats.totalTime);
+ result.append(buffer);
+ buffer[0] = 0;
}
- result.append(buffer);
- buffer[0] = 0;
s.transparentRegion.dump(result, "transparentRegion");
layer->transparentRegionScreen.dump(result, "transparentRegionScreen");
layer->visibleRegionScreen.dump(result, "visibleRegionScreen");
@@ -1523,19 +1557,28 @@
mFreezeDisplay?"yes":"no", mFreezeCount,
mCurrentState.orientation, hw.canDraw());
result.append(buffer);
-
- sp<AllocatorInterface> allocator;
- if (mGPU != 0) {
- snprintf(buffer, SIZE, " GPU owner: %d\n", mGPU->getOwner());
+ snprintf(buffer, SIZE,
+ " last eglSwapBuffers() time: %f us\n"
+ " last transaction time : %f us\n",
+ mLastSwapBufferTime/1000.0, mLastTransactionTime/1000.0);
+ result.append(buffer);
+ if (inSwapBuffersDuration || !locked) {
+ snprintf(buffer, SIZE, " eglSwapBuffers time: %f us\n",
+ inSwapBuffersDuration/1000.0);
result.append(buffer);
- allocator = mGPU->getAllocator();
- if (allocator != 0) {
- allocator->dump(result, "GPU Allocator");
- }
}
- allocator = mSurfaceHeapManager->getAllocator(NATIVE_MEMORY_TYPE_PMEM);
- if (allocator != 0) {
- allocator->dump(result, "PMEM Allocator");
+ if (inTransactionDuration || !locked) {
+ snprintf(buffer, SIZE, " transaction time: %f us\n",
+ inTransactionDuration/1000.0);
+ result.append(buffer);
+ }
+ snprintf(buffer, SIZE, " client count: %d\n", mClientsMap.size());
+ result.append(buffer);
+ const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get());
+ alloc.dump(result);
+
+ if (locked) {
+ mStateLock.unlock();
}
}
write(fd, result.string(), result.size());
@@ -1553,57 +1596,34 @@
case FREEZE_DISPLAY:
case UNFREEZE_DISPLAY:
case BOOT_FINISHED:
- case REVOKE_GPU:
{
// codes that require permission check
IPCThreadState* ipc = IPCThreadState::self();
const int pid = ipc->getCallingPid();
const int uid = ipc->getCallingUid();
- const int self_pid = getpid();
- if (UNLIKELY(pid != self_pid && uid != AID_GRAPHICS)) {
- // we're called from a different process, do the real check
- if (!checkCallingPermission(
- String16("android.permission.ACCESS_SURFACE_FLINGER")))
- {
- LOGE("Permission Denial: "
- "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid);
- return PERMISSION_DENIED;
- }
+ if ((uid != AID_GRAPHICS) && !mAccessSurfaceFlinger.check(pid, uid)) {
+ LOGE("Permission Denial: "
+ "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid);
+ return PERMISSION_DENIED;
}
}
}
-
status_t err = BnSurfaceComposer::onTransact(code, data, reply, flags);
if (err == UNKNOWN_TRANSACTION || err == PERMISSION_DENIED) {
- // HARDWARE_TEST stuff...
- if (UNLIKELY(checkCallingPermission(
- String16("android.permission.HARDWARE_TEST")) == false))
- { // not allowed
- LOGE("Permission Denial: pid=%d, uid=%d\n",
- IPCThreadState::self()->getCallingPid(),
- IPCThreadState::self()->getCallingUid());
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ if (UNLIKELY(!mHardwareTest.checkCalling())) {
+ IPCThreadState* ipc = IPCThreadState::self();
+ const int pid = ipc->getCallingPid();
+ const int uid = ipc->getCallingUid();
+ LOGE("Permission Denial: "
+ "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid);
return PERMISSION_DENIED;
}
int n;
switch (code) {
- case 1000: // SHOW_CPU
- n = data.readInt32();
- mDebugCpu = n ? 1 : 0;
- if (mDebugCpu) {
- if (mCpuGauge == 0) {
- mCpuGauge = new CPUGauge(this, ms2ns(500));
- }
- } else {
- if (mCpuGauge != 0) {
- mCpuGauge->requestExitAndWait();
- Mutex::Autolock _l(mDebugLock);
- mCpuGauge.clear();
- }
- }
+ case 1000: // SHOW_CPU, NOT SUPPORTED ANYMORE
return NO_ERROR;
- case 1001: // SHOW_FPS
- n = data.readInt32();
- mDebugFps = n ? 1 : 0;
+ case 1001: // SHOW_FPS, NOT SUPPORTED ANYMORE
return NO_ERROR;
case 1002: // SHOW_UPDATES
n = data.readInt32();
@@ -1618,23 +1638,17 @@
const DisplayHardware& hw(graphicPlane(0).displayHardware());
mDirtyRegion.set(hw.bounds()); // careful that's not thread-safe
signalEvent();
+ return NO_ERROR;
}
- return NO_ERROR;
- case 1005: // ask GPU revoke
- if (mGPU != 0) {
- mGPU->friendlyRevoke();
- }
+ case 1005:{ // force transaction
+ setTransactionFlags(eTransactionNeeded|eTraversalNeeded);
return NO_ERROR;
- case 1006: // revoke GPU
- if (mGPU != 0) {
- mGPU->unconditionalRevoke();
- }
- return NO_ERROR;
+ }
case 1007: // set mFreezeCount
mFreezeCount = data.readInt32();
return NO_ERROR;
case 1010: // interrogate.
- reply->writeInt32(mDebugCpu);
+ reply->writeInt32(0);
reply->writeInt32(0);
reply->writeInt32(mDebugRegion);
reply->writeInt32(mDebugBackground);
@@ -1658,30 +1672,24 @@
Client::Client(ClientID clientID, const sp<SurfaceFlinger>& flinger)
: ctrlblk(0), cid(clientID), mPid(0), mBitmap(0), mFlinger(flinger)
{
- mSharedHeapAllocator = getSurfaceHeapManager()->createHeap();
const int pgsize = getpagesize();
- const int cblksize=((sizeof(per_client_cblk_t)+(pgsize-1))&~(pgsize-1));
- mCblkHeap = new MemoryDealer(cblksize);
- mCblkMemory = mCblkHeap->allocate(cblksize);
- if (mCblkMemory != 0) {
- ctrlblk = static_cast<per_client_cblk_t *>(mCblkMemory->pointer());
- if (ctrlblk) { // construct the shared structure in-place.
- new(ctrlblk) per_client_cblk_t;
- }
+ const int cblksize = ((sizeof(SharedClient)+(pgsize-1))&~(pgsize-1));
+
+ mCblkHeap = new MemoryHeapBase(cblksize, 0,
+ "SurfaceFlinger Client control-block");
+
+ ctrlblk = static_cast<SharedClient *>(mCblkHeap->getBase());
+ if (ctrlblk) { // construct the shared structure in-place.
+ new(ctrlblk) SharedClient;
}
}
Client::~Client() {
if (ctrlblk) {
- const int pgsize = getpagesize();
- ctrlblk->~per_client_cblk_t(); // destroy our shared-structure.
+ ctrlblk->~SharedClient(); // destroy our shared-structure.
}
}
-const sp<SurfaceHeapManager>& Client::getSurfaceHeapManager() const {
- return mFlinger->getSurfaceHeapManager();
-}
-
int32_t Client::generateId(int pid)
{
const uint32_t i = clz( ~mBitmap );
@@ -1693,13 +1701,15 @@
mBitmap |= 1<<(31-i);
return i;
}
-status_t Client::bindLayer(LayerBaseClient* layer, int32_t id)
+
+status_t Client::bindLayer(const sp<LayerBaseClient>& layer, int32_t id)
{
ssize_t idx = mInUse.indexOf(id);
if (idx < 0)
return NAME_NOT_FOUND;
return mLayers.insertAt(layer, idx);
}
+
void Client::free(int32_t id)
{
ssize_t idx = mInUse.remove(uint8_t(id));
@@ -1709,27 +1719,18 @@
}
}
-sp<MemoryDealer> Client::createAllocator(uint32_t flags)
-{
- sp<MemoryDealer> allocator;
- allocator = getSurfaceHeapManager()->createHeap(
- flags, getClientPid(), mSharedHeapAllocator);
- return allocator;
-}
-
bool Client::isValid(int32_t i) const {
return (uint32_t(i)<NUM_LAYERS_MAX) && (mBitmap & (1<<(31-i)));
}
-const uint8_t* Client::inUseArray() const {
- return mInUse.array();
-}
-size_t Client::numActiveLayers() const {
- return mInUse.size();
-}
-LayerBaseClient* Client::getLayerUser(int32_t i) const {
+
+sp<LayerBaseClient> Client::getLayerUser(int32_t i) const {
+ sp<LayerBaseClient> lbc;
ssize_t idx = mInUse.indexOf(uint8_t(i));
- if (idx<0) return 0;
- return mLayers[idx];
+ if (idx >= 0) {
+ lbc = mLayers[idx].promote();
+ LOGE_IF(lbc==0, "getLayerUser(i=%d), idx=%d is dead", int(i), int(idx));
+ }
+ return lbc;
}
void Client::dump(const char* what)
@@ -1741,7 +1742,7 @@
#pragma mark -
#endif
-BClient::BClient(SurfaceFlinger *flinger, ClientID cid, const sp<IMemory>& cblk)
+BClient::BClient(SurfaceFlinger *flinger, ClientID cid, const sp<IMemoryHeap>& cblk)
: mId(cid), mFlinger(flinger), mCblk(cblk)
{
}
@@ -1751,8 +1752,8 @@
mFlinger->destroyConnection(mId);
}
-void BClient::getControlBlocks(sp<IMemory>* ctrl) const {
- *ctrl = mCblk;
+sp<IMemoryHeap> BClient::getControlBlock() const {
+ return mCblk;
}
sp<ISurface> BClient::createSurface(
@@ -1766,7 +1767,7 @@
status_t BClient::destroySurface(SurfaceID sid)
{
sid |= (mId << 16); // add the client-part to id
- return mFlinger->destroySurface(sid);
+ return mFlinger->removeSurface(sid);
}
status_t BClient::setState(int32_t count, const layer_state_t* states)
@@ -1866,6 +1867,10 @@
return mGlobalTransform;
}
+EGLDisplay GraphicPlane::getEGLDisplay() const {
+ return mHw->getEGLDisplay();
+}
+
// ---------------------------------------------------------------------------
}; // namespace android
diff --git a/libs/surfaceflinger/SurfaceFlinger.h b/libs/surfaceflinger/SurfaceFlinger.h
index 0d63e1d..f9bfe6c 100644
--- a/libs/surfaceflinger/SurfaceFlinger.h
+++ b/libs/surfaceflinger/SurfaceFlinger.h
@@ -25,21 +25,24 @@
#include <utils/threads.h>
#include <utils/Atomic.h>
#include <utils/Errors.h>
-#include <utils/MemoryDealer.h>
+#include <utils/RefBase.h>
+
+#include <binder/IMemory.h>
+#include <binder/Permission.h>
#include <ui/PixelFormat.h>
#include <ui/ISurfaceComposer.h>
#include <ui/ISurfaceFlingerClient.h>
-#include <private/ui/SharedState.h>
+#include <private/ui/SharedBufferStack.h>
#include <private/ui/LayerState.h>
-#include <private/ui/SurfaceFlingerSynchro.h>
#include "Barrier.h"
-#include "CPUGauge.h"
#include "Layer.h"
#include "Tokenizer.h"
+#include "MessageQueue.h"
+
struct copybit_device_t;
struct overlay_device_t;
@@ -51,13 +54,8 @@
class BClient;
class DisplayHardware;
class FreezeLock;
-class GPUHardwareInterface;
-class IGPUCallback;
class Layer;
class LayerBuffer;
-class LayerOrientationAnim;
-class OrientationAnimation;
-class SurfaceHeapManager;
typedef int32_t ClientID;
@@ -66,7 +64,7 @@
// ---------------------------------------------------------------------------
-class Client
+class Client : public RefBase
{
public:
Client(ClientID cid, const sp<SurfaceFlinger>& flinger);
@@ -74,35 +72,34 @@
int32_t generateId(int pid);
void free(int32_t id);
- status_t bindLayer(LayerBaseClient* layer, int32_t id);
- sp<MemoryDealer> createAllocator(uint32_t memory_type);
+ status_t bindLayer(const sp<LayerBaseClient>& layer, int32_t id);
inline bool isValid(int32_t i) const;
- inline const uint8_t* inUseArray() const;
- inline size_t numActiveLayers() const;
- LayerBaseClient* getLayerUser(int32_t i) const;
- const Vector<LayerBaseClient*>& getLayers() const { return mLayers; }
- const sp<IMemory>& controlBlockMemory() const { return mCblkMemory; }
+ sp<LayerBaseClient> getLayerUser(int32_t i) const;
void dump(const char* what);
- const sp<SurfaceHeapManager>& getSurfaceHeapManager() const;
+
+ const Vector< wp<LayerBaseClient> >& getLayers() const {
+ return mLayers;
+ }
+
+ const sp<IMemoryHeap>& getControlBlockMemory() const {
+ return mCblkHeap;
+ }
// pointer to this client's control block
- per_client_cblk_t* ctrlblk;
+ SharedClient* ctrlblk;
ClientID cid;
private:
- int getClientPid() const { return mPid; }
+ int getClientPid() const { return mPid; }
- int mPid;
- uint32_t mBitmap;
- SortedVector<uint8_t> mInUse;
- Vector<LayerBaseClient*> mLayers;
- sp<MemoryDealer> mCblkHeap;
- sp<SurfaceFlinger> mFlinger;
- sp<MemoryDealer> mSharedHeapAllocator;
- sp<MemoryDealer> mPMemAllocator;
- sp<IMemory> mCblkMemory;
+ int mPid;
+ uint32_t mBitmap;
+ SortedVector<uint8_t> mInUse;
+ Vector< wp<LayerBaseClient> > mLayers;
+ sp<IMemoryHeap> mCblkHeap;
+ sp<SurfaceFlinger> mFlinger;
};
// ---------------------------------------------------------------------------
@@ -125,6 +122,8 @@
const DisplayHardware& displayHardware() const;
const Transform& transform() const;
+ EGLDisplay getEGLDisplay() const;
+
private:
GraphicPlane(const GraphicPlane&);
GraphicPlane operator = (const GraphicPlane&);
@@ -160,7 +159,7 @@
// ISurfaceComposer interface
virtual sp<ISurfaceFlingerClient> createConnection();
- virtual sp<IMemory> getCblk() const;
+ virtual sp<IMemoryHeap> getCblk() const;
virtual void bootFinished();
virtual void openGlobalTransaction();
virtual void closeGlobalTransaction();
@@ -168,56 +167,52 @@
virtual status_t unfreezeDisplay(DisplayID dpy, uint32_t flags);
virtual int setOrientation(DisplayID dpy, int orientation, uint32_t flags);
virtual void signal() const;
- virtual status_t requestGPU(const sp<IGPUCallback>& callback,
- gpu_info_t* gpu);
- virtual status_t revokeGPU();
void screenReleased(DisplayID dpy);
void screenAcquired(DisplayID dpy);
- const sp<SurfaceHeapManager>& getSurfaceHeapManager() const {
- return mSurfaceHeapManager;
- }
-
- const sp<GPUHardwareInterface>& getGPU() const {
- return mGPU;
- }
-
- copybit_device_t* getBlitEngine() const;
overlay_control_device_t* getOverlayEngine() const;
- status_t removeLayer(LayerBase* layer);
- status_t addLayer(LayerBase* layer);
- status_t invalidateLayerVisibility(LayerBase* layer);
+ status_t removeLayer(const sp<LayerBase>& layer);
+ status_t addLayer(const sp<LayerBase>& layer);
+ status_t invalidateLayerVisibility(const sp<LayerBase>& layer);
private:
friend class BClient;
friend class LayerBase;
friend class LayerBuffer;
friend class LayerBaseClient;
+ friend class LayerBaseClient::Surface;
friend class Layer;
friend class LayerBlur;
+ friend class LayerDim;
sp<ISurface> createSurface(ClientID client, int pid,
ISurfaceFlingerClient::surface_data_t* params,
DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags);
- LayerBaseClient* createNormalSurfaceLocked(Client* client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, PixelFormat format, uint32_t flags);
+ sp<LayerBaseClient> createNormalSurfaceLocked(
+ const sp<Client>& client, DisplayID display,
+ int32_t id, uint32_t w, uint32_t h, uint32_t flags,
+ PixelFormat& format);
- LayerBaseClient* createBlurSurfaceLocked(Client* client, DisplayID display,
+ sp<LayerBaseClient> createBlurSurfaceLocked(
+ const sp<Client>& client, DisplayID display,
int32_t id, uint32_t w, uint32_t h, uint32_t flags);
- LayerBaseClient* createDimSurfaceLocked(Client* client, DisplayID display,
+ sp<LayerBaseClient> createDimSurfaceLocked(
+ const sp<Client>& client, DisplayID display,
int32_t id, uint32_t w, uint32_t h, uint32_t flags);
- LayerBaseClient* createPushBuffersSurfaceLocked(Client* client, DisplayID display,
+ sp<LayerBaseClient> createPushBuffersSurfaceLocked(
+ const sp<Client>& client, DisplayID display,
int32_t id, uint32_t w, uint32_t h, uint32_t flags);
- status_t destroySurface(SurfaceID surface_id);
- status_t setClientState(ClientID cid, int32_t count, const layer_state_t* states);
+ status_t removeSurface(SurfaceID surface_id);
+ status_t destroySurface(const sp<LayerBaseClient>& layer);
+ status_t setClientState(ClientID cid, int32_t count, const layer_state_t* states);
class LayerVector {
@@ -225,15 +220,15 @@
inline LayerVector() { }
LayerVector(const LayerVector&);
inline size_t size() const { return layers.size(); }
- inline LayerBase*const* array() const { return layers.array(); }
- ssize_t add(LayerBase*, Vector<LayerBase*>::compar_t);
- ssize_t remove(LayerBase*);
- ssize_t reorder(LayerBase*, Vector<LayerBase*>::compar_t);
- ssize_t indexOf(LayerBase* key, size_t guess=0) const;
- inline LayerBase* operator [] (size_t i) const { return layers[i]; }
+ inline sp<LayerBase> const* array() const { return layers.array(); }
+ ssize_t add(const sp<LayerBase>&, Vector< sp<LayerBase> >::compar_t);
+ ssize_t remove(const sp<LayerBase>&);
+ ssize_t reorder(const sp<LayerBase>&, Vector< sp<LayerBase> >::compar_t);
+ ssize_t indexOf(const sp<LayerBase>& key, size_t guess=0) const;
+ inline sp<LayerBase> operator [] (size_t i) const { return layers[i]; }
private:
- KeyedVector<LayerBase*, size_t> lookup;
- Vector<LayerBase*> layers;
+ KeyedVector< sp<LayerBase> , size_t> lookup;
+ Vector< sp<LayerBase> > layers;
};
struct State {
@@ -247,38 +242,26 @@
uint8_t freezeDisplay;
};
- class DelayedTransaction : public Thread
- {
- friend class SurfaceFlinger;
- sp<SurfaceFlinger> mFlinger;
- nsecs_t mDelay;
- public:
- DelayedTransaction(const sp<SurfaceFlinger>& flinger, nsecs_t delay)
- : Thread(false), mFlinger(flinger), mDelay(delay) {
- }
- virtual bool threadLoop() {
- usleep(mDelay / 1000);
- if (android_atomic_and(~1,
- &mFlinger->mDeplayedTransactionPending) == 1) {
- mFlinger->signalEvent();
- }
- return false;
- }
- };
-
virtual bool threadLoop();
virtual status_t readyToRun();
virtual void onFirstRef();
+public: // hack to work around gcc 4.0.3 bug
const GraphicPlane& graphicPlane(int dpy) const;
GraphicPlane& graphicPlane(int dpy);
+private:
void waitForEvent();
+public: // hack to work around gcc 4.0.3 bug
void signalEvent();
+private:
void signalDelayedEvent(nsecs_t delay);
void handleConsoleEvents();
void handleTransaction(uint32_t transactionFlags);
+ void handleTransactionLocked(
+ uint32_t transactionFlags,
+ Vector< sp<LayerBase> >& ditchedLayers);
void computeVisibleRegions(
LayerVector& currentLayers,
@@ -289,19 +272,16 @@
bool lockPageFlip(const LayerVector& currentLayers);
void unlockPageFlip(const LayerVector& currentLayers);
void handleRepaint();
- void handleDebugCpu();
- void scheduleBroadcast(Client* client);
- void executeScheduledBroadcasts();
void postFramebuffer();
void composeSurfaces(const Region& dirty);
void unlockClients();
void destroyConnection(ClientID cid);
- LayerBaseClient* getLayerUser_l(SurfaceID index) const;
- status_t addLayer_l(LayerBase* layer);
- status_t removeLayer_l(LayerBase* layer);
- void destroy_all_removed_layers_l();
+ sp<LayerBaseClient> getLayerUser_l(SurfaceID index) const;
+ status_t addLayer_l(const sp<LayerBase>& layer);
+ status_t removeLayer_l(const sp<LayerBase>& layer);
+ status_t purgatorizeLayer_l(const sp<LayerBase>& layer);
void free_resources_l();
uint32_t getTransactionFlags(uint32_t flags);
@@ -315,7 +295,7 @@
inline void decFreezeCount() { if (mFreezeCount > 0) mFreezeCount--; }
inline bool hasFreezeRequest() const { return mFreezeDisplay; }
inline bool isFrozen() const {
- return mFreezeDisplay || mFreezeCount>0;
+ return (mFreezeDisplay || mFreezeCount>0) && mBootFinished;
}
@@ -323,6 +303,11 @@
void debugShowFPS() const;
void drawWormhole() const;
+
+ mutable MessageQueue mEventQueue;
+
+
+
// access must be protected by mStateLock
mutable Mutex mStateLock;
State mCurrentState;
@@ -330,23 +315,24 @@
volatile int32_t mTransactionFlags;
volatile int32_t mTransactionCount;
Condition mTransactionCV;
-
+ bool mResizeTransationPending;
+
// protected by mStateLock (but we could use another lock)
Tokenizer mTokens;
- DefaultKeyedVector<ClientID, Client*> mClientsMap;
- DefaultKeyedVector<SurfaceID, LayerBaseClient*> mLayerMap;
+ DefaultKeyedVector<ClientID, sp<Client> > mClientsMap;
+ DefaultKeyedVector<SurfaceID, sp<LayerBaseClient> > mLayerMap;
GraphicPlane mGraphicPlanes[1];
- SortedVector<LayerBase*> mRemovedLayers;
- Vector<Client*> mDisconnectedClients;
+ bool mLayersRemoved;
+ Vector< sp<Client> > mDisconnectedClients;
// constant members (no synchronization needed for access)
- sp<MemoryDealer> mServerHeap;
- sp<IMemory> mServerCblkMemory;
+ sp<IMemoryHeap> mServerHeap;
surface_flinger_cblk_t* mServerCblk;
- sp<SurfaceHeapManager> mSurfaceHeapManager;
- sp<GPUHardwareInterface> mGPU;
GLuint mWormholeTexName;
nsecs_t mBootTime;
+ Permission mHardwareTest;
+ Permission mAccessSurfaceFlinger;
+ Permission mDump;
// Can only accessed from the main thread, these members
// don't need synchronization
@@ -354,30 +340,23 @@
Region mDirtyRegionRemovedLayer;
Region mInvalidRegion;
Region mWormholeRegion;
- Client* mLastScheduledBroadcast;
- SortedVector<Client*> mScheduledBroadcasts;
bool mVisibleRegionsDirty;
bool mDeferReleaseConsole;
bool mFreezeDisplay;
int32_t mFreezeCount;
nsecs_t mFreezeDisplayTime;
- friend class OrientationAnimation;
- OrientationAnimation* mOrientationAnimation;
-
- // access protected by mDebugLock
- mutable Mutex mDebugLock;
- sp<CPUGauge> mCpuGauge;
// don't use a lock for these, we don't care
int mDebugRegion;
- int mDebugCpu;
- int mDebugFps;
int mDebugBackground;
+ volatile nsecs_t mDebugInSwapBuffers;
+ nsecs_t mLastSwapBufferTime;
+ volatile nsecs_t mDebugInTransaction;
+ nsecs_t mLastTransactionTime;
+ bool mBootFinished;
// these are thread safe
mutable Barrier mReadyToRunBarrier;
- mutable SurfaceFlingerSynchro mSyncObject;
- volatile int32_t mDeplayedTransactionPending;
// atomic variables
enum {
@@ -410,11 +389,11 @@
{
public:
BClient(SurfaceFlinger *flinger, ClientID cid,
- const sp<IMemory>& cblk);
+ const sp<IMemoryHeap>& cblk);
~BClient();
// ISurfaceFlingerClient interface
- virtual void getControlBlocks(sp<IMemory>* ctrl) const;
+ virtual sp<IMemoryHeap> getControlBlock() const;
virtual sp<ISurface> createSurface(
surface_data_t* params, int pid,
@@ -427,7 +406,7 @@
private:
ClientID mId;
SurfaceFlinger* mFlinger;
- sp<IMemory> mCblk;
+ sp<IMemoryHeap> mCblk;
};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/Tokenizer.cpp b/libs/surfaceflinger/Tokenizer.cpp
index ef51d6a..be3a239 100644
--- a/libs/surfaceflinger/Tokenizer.cpp
+++ b/libs/surfaceflinger/Tokenizer.cpp
@@ -162,9 +162,10 @@
{
const run_t* ranges = mRanges.array();
const size_t c = mRanges.size();
- printf("Tokenizer (%p, size = %lu)\n", this, c);
+ printf("Tokenizer (%p, size = %d)\n", this, int(c));
for (size_t i=0 ; i<c ; i++) {
- printf("%lu: (%u, %u)\n", i, ranges[i].first, ranges[i].length);
+ printf("%u: (%u, %u)\n", i,
+ uint32_t(ranges[i].first), uint32_t(ranges[i].length));
}
}
diff --git a/libs/surfaceflinger/Transform.cpp b/libs/surfaceflinger/Transform.cpp
index e8b0f45..1501536 100644
--- a/libs/surfaceflinger/Transform.cpp
+++ b/libs/surfaceflinger/Transform.cpp
@@ -177,10 +177,10 @@
Region out;
if (UNLIKELY(transformed())) {
if (LIKELY(preserveRects())) {
- Rect r;
- Region::iterator iterator(reg);
- while (iterator.iterate(&r)) {
- out.orSelf(transform(r));
+ Region::const_iterator it = reg.begin();
+ Region::const_iterator const end = reg.end();
+ while (it != end) {
+ out.orSelf(transform(*it++));
}
} else {
out.set(transform(reg.bounds()));
diff --git a/libs/surfaceflinger/Transform.h b/libs/surfaceflinger/Transform.h
index 4c4528e..78f5c19 100644
--- a/libs/surfaceflinger/Transform.h
+++ b/libs/surfaceflinger/Transform.h
@@ -50,6 +50,14 @@
ROT_INVALID = 0x80000000
};
+ enum type_mask {
+ IDENTITY = 0,
+ TRANSLATE = 0x1,
+ SCALE = 0x2,
+ AFFINE = 0x4,
+ PERSPECTIVE = 0x8
+ };
+
bool transformed() const;
int32_t getOrientation() const;
bool preserveRects() const;
diff --git a/libs/surfaceflinger/VRamHeap.cpp b/libs/surfaceflinger/VRamHeap.cpp
deleted file mode 100644
index 5f633bd..0000000
--- a/libs/surfaceflinger/VRamHeap.cpp
+++ /dev/null
@@ -1,178 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <stdint.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <errno.h>
-#include <math.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <sys/ioctl.h>
-
-#include <cutils/log.h>
-#include <cutils/properties.h>
-
-#include <utils/MemoryDealer.h>
-#include <utils/MemoryBase.h>
-#include <utils/MemoryHeapPmem.h>
-#include <utils/MemoryHeapBase.h>
-
-#include <EGL/eglnatives.h>
-
-#include "GPUHardware/GPUHardware.h"
-#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
-
-#if HAVE_ANDROID_OS
-#include <linux/android_pmem.h>
-#endif
-
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-/*
- * Amount of memory we reserve for surface, per client in PMEM
- * (PMEM is used for 2D acceleration)
- * 8 MB of address space per client should be enough.
- */
-static const int PMEM_SIZE = int(8 * 1024 * 1024);
-
-int SurfaceHeapManager::global_pmem_heap = 0;
-
-// ---------------------------------------------------------------------------
-
-SurfaceHeapManager::SurfaceHeapManager(const sp<SurfaceFlinger>& flinger,
- size_t clientHeapSize)
- : mFlinger(flinger), mClientHeapSize(clientHeapSize)
-{
- SurfaceHeapManager::global_pmem_heap = 1;
-}
-
-SurfaceHeapManager::~SurfaceHeapManager()
-{
-}
-
-void SurfaceHeapManager::onFirstRef()
-{
- if (global_pmem_heap) {
- const char* device = "/dev/pmem";
- mPMemHeap = new PMemHeap(device, PMEM_SIZE);
- if (mPMemHeap->base() == MAP_FAILED) {
- mPMemHeap.clear();
- global_pmem_heap = 0;
- }
- }
-}
-
-sp<MemoryDealer> SurfaceHeapManager::createHeap(
- uint32_t flags,
- pid_t client_pid,
- const sp<MemoryDealer>& defaultAllocator)
-{
- sp<MemoryDealer> dealer;
-
- if (flags & ISurfaceComposer::eGPU) {
- // don't grant GPU memory if GPU is disabled
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.egl.hw", value, "1");
- if (atoi(value) == 0) {
- flags &= ~ISurfaceComposer::eGPU;
- }
- }
-
- if ((flags & ISurfaceComposer::eGPU) && (mFlinger->getGPU() != 0)) {
- // FIXME: this is msm7201A specific, where gpu surfaces may not be secure
- if (!(flags & ISurfaceComposer::eSecure)) {
- // if GPU doesn't work, we try eHardware
- flags |= ISurfaceComposer::eHardware;
- // asked for GPU memory, try that first
- dealer = mFlinger->getGPU()->request(client_pid);
- }
- }
-
- if (dealer == NULL) {
- if (defaultAllocator != NULL)
- // if a default allocator is given, use that
- dealer = defaultAllocator;
- }
-
- if (dealer == NULL) {
- // always try h/w accelerated memory first
- if (global_pmem_heap) {
- const sp<PMemHeap>& heap(mPMemHeap);
- if (dealer == NULL && heap != NULL) {
- dealer = new MemoryDealer(
- heap->createClientHeap(),
- heap->getAllocator());
- }
- }
- }
-
- if (dealer == NULL) {
- // return the ashmem allocator (software rendering)
- dealer = new MemoryDealer(mClientHeapSize, 0, "SFNativeHeap");
- }
- return dealer;
-}
-
-sp<SimpleBestFitAllocator> SurfaceHeapManager::getAllocator(int type) const
-{
- Mutex::Autolock _l(mLock);
- sp<SimpleBestFitAllocator> allocator;
-
- // this is only used for debugging
- switch (type) {
- case NATIVE_MEMORY_TYPE_PMEM:
- if (mPMemHeap != 0) {
- allocator = mPMemHeap->getAllocator();
- }
- break;
- }
- return allocator;
-}
-
-// ---------------------------------------------------------------------------
-
-PMemHeap::PMemHeap(const char* const device, size_t size, size_t reserved)
- : MemoryHeapBase(device, size)
-{
- //LOGD("%s, %p, mFD=%d", __PRETTY_FUNCTION__, this, heapID());
- if (base() != MAP_FAILED) {
- //LOGD("%s, %u bytes", device, virtualSize());
- if (reserved == 0)
- reserved = virtualSize();
- mAllocator = new SimpleBestFitAllocator(reserved);
- }
-}
-
-PMemHeap::~PMemHeap() {
- //LOGD("%s, %p, mFD=%d", __PRETTY_FUNCTION__, this, heapID());
-}
-
-sp<MemoryHeapPmem> PMemHeap::createClientHeap() {
- sp<MemoryHeapBase> parentHeap(this);
- return new MemoryHeapPmem(parentHeap);
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
diff --git a/libs/surfaceflinger/VRamHeap.h b/libs/surfaceflinger/VRamHeap.h
deleted file mode 100644
index 9140167..0000000
--- a/libs/surfaceflinger/VRamHeap.h
+++ /dev/null
@@ -1,78 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_VRAM_HEAP_H
-#define ANDROID_VRAM_HEAP_H
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <utils/MemoryDealer.h>
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class PMemHeap;
-class MemoryHeapPmem;
-class SurfaceFlinger;
-
-// ---------------------------------------------------------------------------
-
-class SurfaceHeapManager : public RefBase
-{
-public:
- SurfaceHeapManager(const sp<SurfaceFlinger>& flinger, size_t clientHeapSize);
- virtual ~SurfaceHeapManager();
- virtual void onFirstRef();
- /* use ISurfaceComposer flags eGPU|eHArdware|eSecure */
- sp<MemoryDealer> createHeap(uint32_t flags=0, pid_t client_pid = 0,
- const sp<MemoryDealer>& defaultAllocator = 0);
-
- // used for debugging only...
- sp<SimpleBestFitAllocator> getAllocator(int type) const;
-
-private:
- sp<PMemHeap> getHeap(int type) const;
-
- sp<SurfaceFlinger> mFlinger;
- mutable Mutex mLock;
- size_t mClientHeapSize;
- sp<PMemHeap> mPMemHeap;
- static int global_pmem_heap;
-};
-
-// ---------------------------------------------------------------------------
-
-class PMemHeap : public MemoryHeapBase
-{
-public:
- PMemHeap(const char* const vram,
- size_t size=0, size_t reserved=0);
- virtual ~PMemHeap();
-
- virtual const sp<SimpleBestFitAllocator>& getAllocator() const {
- return mAllocator;
- }
- virtual sp<MemoryHeapPmem> createClientHeap();
-
-private:
- sp<SimpleBestFitAllocator> mAllocator;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_VRAM_HEAP_H
diff --git a/libs/surfaceflinger/tests/overlays/overlays.cpp b/libs/surfaceflinger/tests/overlays/overlays.cpp
index f3c046f..0b9322e 100644
--- a/libs/surfaceflinger/tests/overlays/overlays.cpp
+++ b/libs/surfaceflinger/tests/overlays/overlays.cpp
@@ -1,6 +1,6 @@
-#include <utils/IPCThreadState.h>
-#include <utils/ProcessState.h>
-#include <utils/IServiceManager.h>
+#include <binder/IPCThreadState.h>
+#include <binder/ProcessState.h>
+#include <binder/IServiceManager.h>
#include <utils/Log.h>
#include <ui/Surface.h>
diff --git a/libs/surfaceflinger/tests/resize/Android.mk b/libs/surfaceflinger/tests/resize/Android.mk
new file mode 100644
index 0000000..ef1532f
--- /dev/null
+++ b/libs/surfaceflinger/tests/resize/Android.mk
@@ -0,0 +1,16 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ resize.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils \
+ libutils \
+ libui
+
+LOCAL_MODULE:= test-resize
+
+LOCAL_MODULE_TAGS := tests
+
+include $(BUILD_EXECUTABLE)
diff --git a/libs/surfaceflinger/tests/resize/resize.cpp b/libs/surfaceflinger/tests/resize/resize.cpp
new file mode 100644
index 0000000..21c6ab6
--- /dev/null
+++ b/libs/surfaceflinger/tests/resize/resize.cpp
@@ -0,0 +1,60 @@
+#include <cutils/memory.h>
+
+#include <utils/IPCThreadState.h>
+#include <utils/ProcessState.h>
+#include <utils/IServiceManager.h>
+#include <utils/Log.h>
+
+#include <ui/Surface.h>
+#include <ui/ISurface.h>
+#include <ui/Overlay.h>
+#include <ui/SurfaceComposerClient.h>
+
+using namespace android;
+
+namespace android {
+class Test {
+public:
+ static const sp<ISurface>& getISurface(const sp<Surface>& s) {
+ return s->getISurface();
+ }
+};
+};
+
+int main(int argc, char** argv)
+{
+ // set up the thread-pool
+ sp<ProcessState> proc(ProcessState::self());
+ ProcessState::self()->startThreadPool();
+
+ // create a client to surfaceflinger
+ sp<SurfaceComposerClient> client = new SurfaceComposerClient();
+
+ // create pushbuffer surface
+ sp<Surface> surface = client->createSurface(getpid(), 0, 160, 240,
+ PIXEL_FORMAT_RGB_565);
+
+
+ client->openTransaction();
+ surface->setLayer(100000);
+ client->closeTransaction();
+
+ Surface::SurfaceInfo info;
+ surface->lock(&info);
+ ssize_t bpr = info.s * bytesPerPixel(info.format);
+ android_memset16((uint16_t*)info.bits, 0xF800, bpr*info.h);
+ surface->unlockAndPost();
+
+ surface->lock(&info);
+ android_memset16((uint16_t*)info.bits, 0x07E0, bpr*info.h);
+ surface->unlockAndPost();
+
+ client->openTransaction();
+ surface->setSize(320, 240);
+ client->closeTransaction();
+
+
+ IPCThreadState::self()->joinThreadPool();
+
+ return 0;
+}
diff --git a/libs/ui/Android.mk b/libs/ui/Android.mk
index 7bbe38b..84aec61 100644
--- a/libs/ui/Android.mk
+++ b/libs/ui/Android.mk
@@ -4,10 +4,13 @@
LOCAL_SRC_FILES:= \
Camera.cpp \
CameraParameters.cpp \
- EGLDisplaySurface.cpp \
- EGLNativeWindowSurface.cpp \
+ EGLUtils.cpp \
EventHub.cpp \
EventRecurrence.cpp \
+ FramebufferNativeWindow.cpp \
+ GraphicBuffer.cpp \
+ GraphicBufferAllocator.cpp \
+ GraphicBufferMapper.cpp \
KeyLayoutMap.cpp \
KeyCharacterMap.cpp \
ICamera.cpp \
@@ -22,18 +25,23 @@
PixelFormat.cpp \
Rect.cpp \
Region.cpp \
+ SharedBufferStack.cpp \
Surface.cpp \
- SurfaceComposerClient.cpp \
- SurfaceFlingerSynchro.cpp
+ SurfaceComposerClient.cpp
LOCAL_SHARED_LIBRARIES := \
- libcorecg \
libcutils \
libutils \
+ libEGL \
+ libbinder \
libpixelflinger \
libhardware \
libhardware_legacy
LOCAL_MODULE:= libui
+ifeq ($(TARGET_SIMULATOR),true)
+ LOCAL_LDLIBS += -lpthread
+endif
+
include $(BUILD_SHARED_LIBRARY)
diff --git a/libs/ui/Camera.cpp b/libs/ui/Camera.cpp
index 5015379..09a36f1 100644
--- a/libs/ui/Camera.cpp
+++ b/libs/ui/Camera.cpp
@@ -19,9 +19,9 @@
//#define LOG_NDEBUG 0
#define LOG_TAG "Camera"
#include <utils/Log.h>
-#include <utils/IServiceManager.h>
+#include <binder/IServiceManager.h>
#include <utils/threads.h>
-#include <utils/IMemory.h>
+#include <binder/IMemory.h>
#include <ui/Surface.h>
#include <ui/Camera.h>
#include <ui/ICameraService.h>
@@ -242,6 +242,14 @@
return c->autoFocus();
}
+status_t Camera::cancelAutoFocus()
+{
+ LOGV("cancelAutoFocus");
+ sp <ICamera> c = mCamera;
+ if (c == 0) return NO_INIT;
+ return c->cancelAutoFocus();
+}
+
// take a picture
status_t Camera::takePicture()
{
@@ -270,6 +278,15 @@
return params;
}
+// send command to camera driver
+status_t Camera::sendCommand(int32_t cmd, int32_t arg1, int32_t arg2)
+{
+ LOGD("sendCommand");
+ sp <ICamera> c = mCamera;
+ if (c == 0) return NO_INIT;
+ return c->sendCommand(cmd, arg1, arg2);
+}
+
void Camera::setListener(const sp<CameraListener>& listener)
{
Mutex::Autolock _l(mLock);
diff --git a/libs/ui/CameraParameters.cpp b/libs/ui/CameraParameters.cpp
index 6c25836..8f1749d 100644
--- a/libs/ui/CameraParameters.cpp
+++ b/libs/ui/CameraParameters.cpp
@@ -2,16 +2,16 @@
**
** Copyright 2008, The Android Open Source Project
**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
**
-** http://www.apache.org/licenses/LICENSE-2.0
+** http://www.apache.org/licenses/LICENSE-2.0
**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
** limitations under the License.
*/
@@ -23,6 +23,103 @@
#include <ui/CameraParameters.h>
namespace android {
+// Parameter keys to communicate between camera application and driver.
+const char CameraParameters::KEY_PREVIEW_SIZE[] = "preview-size";
+const char CameraParameters::KEY_SUPPORTED_PREVIEW_SIZES[] = "preview-size-values";
+const char CameraParameters::KEY_PREVIEW_FORMAT[] = "preview-format";
+const char CameraParameters::KEY_SUPPORTED_PREVIEW_FORMATS[] = "preview-format-values";
+const char CameraParameters::KEY_PREVIEW_FRAME_RATE[] = "preview-frame-rate";
+const char CameraParameters::KEY_SUPPORTED_PREVIEW_FRAME_RATES[] = "preview-frame-rate-values";
+const char CameraParameters::KEY_PICTURE_SIZE[] = "picture-size";
+const char CameraParameters::KEY_SUPPORTED_PICTURE_SIZES[] = "picture-size-values";
+const char CameraParameters::KEY_PICTURE_FORMAT[] = "picture-format";
+const char CameraParameters::KEY_SUPPORTED_PICTURE_FORMATS[] = "picture-format-values";
+const char CameraParameters::KEY_JPEG_THUMBNAIL_WIDTH[] = "jpeg-thumbnail-width";
+const char CameraParameters::KEY_JPEG_THUMBNAIL_HEIGHT[] = "jpeg-thumbnail-height";
+const char CameraParameters::KEY_SUPPORTED_THUMBNAIL_SIZES[] = "jpeg-thumbnail-size-values";
+const char CameraParameters::KEY_JPEG_THUMBNAIL_QUALITY[] = "jpeg-thumbnail-quality";
+const char CameraParameters::KEY_JPEG_QUALITY[] = "jpeg-quality";
+const char CameraParameters::KEY_ROTATION[] = "rotation";
+const char CameraParameters::KEY_GPS_LATITUDE[] = "gps-latitude";
+const char CameraParameters::KEY_GPS_LONGITUDE[] = "gps-longitude";
+const char CameraParameters::KEY_GPS_ALTITUDE[] = "gps-altitude";
+const char CameraParameters::KEY_GPS_TIMESTAMP[] = "gps-timestamp";
+const char CameraParameters::KEY_WHITE_BALANCE[] = "whitebalance";
+const char CameraParameters::KEY_SUPPORTED_WHITE_BALANCE[] = "whitebalance-values";
+const char CameraParameters::KEY_EFFECT[] = "effect";
+const char CameraParameters::KEY_SUPPORTED_EFFECTS[] = "effect-values";
+const char CameraParameters::KEY_ANTIBANDING[] = "antibanding";
+const char CameraParameters::KEY_SUPPORTED_ANTIBANDING[] = "antibanding-values";
+const char CameraParameters::KEY_SCENE_MODE[] = "scene-mode";
+const char CameraParameters::KEY_SUPPORTED_SCENE_MODES[] = "scene-mode-values";
+const char CameraParameters::KEY_FLASH_MODE[] = "flash-mode";
+const char CameraParameters::KEY_SUPPORTED_FLASH_MODES[] = "flash-mode-values";
+const char CameraParameters::KEY_FOCUS_MODE[] = "focus-mode";
+const char CameraParameters::KEY_SUPPORTED_FOCUS_MODES[] = "focus-mode-values";
+
+// Values for white balance settings.
+const char CameraParameters::WHITE_BALANCE_AUTO[] = "auto";
+const char CameraParameters::WHITE_BALANCE_INCANDESCENT[] = "incandescent";
+const char CameraParameters::WHITE_BALANCE_FLUORESCENT[] = "fluorescent";
+const char CameraParameters::WHITE_BALANCE_WARM_FLUORESCENT[] = "warm-fluorescent";
+const char CameraParameters::WHITE_BALANCE_DAYLIGHT[] = "daylight";
+const char CameraParameters::WHITE_BALANCE_CLOUDY_DAYLIGHT[] = "cloudy-daylight";
+const char CameraParameters::WHITE_BALANCE_TWILIGHT[] = "twilight";
+const char CameraParameters::WHITE_BALANCE_SHADE[] = "shade";
+
+// Values for effect settings.
+const char CameraParameters::EFFECT_NONE[] = "none";
+const char CameraParameters::EFFECT_MONO[] = "mono";
+const char CameraParameters::EFFECT_NEGATIVE[] = "negative";
+const char CameraParameters::EFFECT_SOLARIZE[] = "solarize";
+const char CameraParameters::EFFECT_SEPIA[] = "sepia";
+const char CameraParameters::EFFECT_POSTERIZE[] = "posterize";
+const char CameraParameters::EFFECT_WHITEBOARD[] = "whiteboard";
+const char CameraParameters::EFFECT_BLACKBOARD[] = "blackboard";
+const char CameraParameters::EFFECT_AQUA[] = "aqua";
+
+// Values for antibanding settings.
+const char CameraParameters::ANTIBANDING_AUTO[] = "auto";
+const char CameraParameters::ANTIBANDING_50HZ[] = "50hz";
+const char CameraParameters::ANTIBANDING_60HZ[] = "60hz";
+const char CameraParameters::ANTIBANDING_OFF[] = "off";
+
+// Values for flash mode settings.
+const char CameraParameters::FLASH_MODE_OFF[] = "off";
+const char CameraParameters::FLASH_MODE_AUTO[] = "auto";
+const char CameraParameters::FLASH_MODE_ON[] = "on";
+const char CameraParameters::FLASH_MODE_RED_EYE[] = "red-eye";
+const char CameraParameters::FLASH_MODE_TORCH[] = "torch";
+
+// Values for scene mode settings.
+const char CameraParameters::SCENE_MODE_AUTO[] = "auto";
+const char CameraParameters::SCENE_MODE_ACTION[] = "action";
+const char CameraParameters::SCENE_MODE_PORTRAIT[] = "portrait";
+const char CameraParameters::SCENE_MODE_LANDSCAPE[] = "landscape";
+const char CameraParameters::SCENE_MODE_NIGHT[] = "night";
+const char CameraParameters::SCENE_MODE_NIGHT_PORTRAIT[] = "night-portrait";
+const char CameraParameters::SCENE_MODE_THEATRE[] = "theatre";
+const char CameraParameters::SCENE_MODE_BEACH[] = "beach";
+const char CameraParameters::SCENE_MODE_SNOW[] = "snow";
+const char CameraParameters::SCENE_MODE_SUNSET[] = "sunset";
+const char CameraParameters::SCENE_MODE_STEADYPHOTO[] = "steadyphoto";
+const char CameraParameters::SCENE_MODE_FIREWORKS[] = "fireworks";
+const char CameraParameters::SCENE_MODE_SPORTS[] = "sports";
+const char CameraParameters::SCENE_MODE_PARTY[] = "party";
+const char CameraParameters::SCENE_MODE_CANDLELIGHT[] = "candlelight";
+
+// Formats for setPreviewFormat and setPictureFormat.
+const char CameraParameters::PIXEL_FORMAT_YUV422SP[] = "yuv422sp";
+const char CameraParameters::PIXEL_FORMAT_YUV420SP[] = "yuv420sp";
+const char CameraParameters::PIXEL_FORMAT_YUV422I[] = "yuv422i-yuyv";
+const char CameraParameters::PIXEL_FORMAT_RGB565[] = "rgb565";
+const char CameraParameters::PIXEL_FORMAT_JPEG[] = "jpeg";
+
+// Values for focus mode settings.
+const char CameraParameters::FOCUS_MODE_AUTO[] = "auto";
+const char CameraParameters::FOCUS_MODE_INFINITY[] = "infinity";
+const char CameraParameters::FOCUS_MODE_MACRO[] = "macro";
+const char CameraParameters::FOCUS_MODE_FIXED[] = "fixed";
static const char* portrait = "portrait";
static const char* landscape = "landscape";
@@ -91,7 +188,7 @@
void CameraParameters::set(const char *key, const char *value)
{
- // XXX i think i can do this with strspn()
+ // XXX i think i can do this with strspn()
if (strchr(key, '=') || strchr(key, ';')) {
//XXX LOGE("Key \"%s\"contains invalid character (= or ;)", key);
return;
@@ -150,7 +247,7 @@
{
char str[32];
sprintf(str, "%dx%d", width, height);
- set("preview-size", str);
+ set(KEY_PREVIEW_SIZE, str);
}
void CameraParameters::getPreviewSize(int *width, int *height) const
@@ -159,7 +256,7 @@
*height = -1;
// Get the current string, if it doesn't exist, leave the -1x-1
- const char *p = get("preview-size");
+ const char *p = get(KEY_PREVIEW_SIZE);
if (p == 0)
return;
@@ -172,17 +269,17 @@
void CameraParameters::setPreviewFrameRate(int fps)
{
- set("preview-frame-rate", fps);
+ set(KEY_PREVIEW_FRAME_RATE, fps);
}
int CameraParameters::getPreviewFrameRate() const
{
- return getInt("preview-frame-rate");
+ return getInt(KEY_PREVIEW_FRAME_RATE);
}
void CameraParameters::setPreviewFormat(const char *format)
{
- set("preview-format", format);
+ set(KEY_PREVIEW_FORMAT, format);
}
int CameraParameters::getOrientation() const
@@ -196,22 +293,22 @@
void CameraParameters::setOrientation(int orientation)
{
if (orientation == CAMERA_ORIENTATION_PORTRAIT) {
- set("preview-format", portrait);
+ set("orientation", portrait);
} else {
- set("preview-format", landscape);
+ set("orientation", landscape);
}
}
const char *CameraParameters::getPreviewFormat() const
{
- return get("preview-format");
+ return get(KEY_PREVIEW_FORMAT);
}
void CameraParameters::setPictureSize(int width, int height)
{
char str[32];
sprintf(str, "%dx%d", width, height);
- set("picture-size", str);
+ set(KEY_PICTURE_SIZE, str);
}
void CameraParameters::getPictureSize(int *width, int *height) const
@@ -220,7 +317,7 @@
*height = -1;
// Get the current string, if it doesn't exist, leave the -1x-1
- const char *p = get("picture-size");
+ const char *p = get(KEY_PICTURE_SIZE);
if (p == 0)
return;
@@ -233,12 +330,12 @@
void CameraParameters::setPictureFormat(const char *format)
{
- set("picture-format", format);
+ set(KEY_PICTURE_FORMAT, format);
}
const char *CameraParameters::getPictureFormat() const
{
- return get("picture-format");
+ return get(KEY_PICTURE_FORMAT);
}
void CameraParameters::dump() const
diff --git a/libs/ui/EGLDisplaySurface.cpp b/libs/ui/EGLDisplaySurface.cpp
deleted file mode 100644
index d06c98b..0000000
--- a/libs/ui/EGLDisplaySurface.cpp
+++ /dev/null
@@ -1,519 +0,0 @@
-/*
- **
- ** Copyright 2007 The Android Open Source Project
- **
- ** Licensed under the Apache License Version 2.0(the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing software
- ** distributed under the License is distributed on an "AS IS" BASIS
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#define LOG_TAG "EGLDisplaySurface"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <sys/ioctl.h>
-#include <sys/types.h>
-#include <sys/mman.h>
-
-#include <cutils/log.h>
-#include <cutils/atomic.h>
-#include <cutils/properties.h>
-
-#include <hardware/copybit.h>
-
-#include <ui/SurfaceComposerClient.h>
-#include <ui/DisplayInfo.h>
-#include <ui/Rect.h>
-#include <ui/Region.h>
-#include <ui/EGLDisplaySurface.h>
-
-#if HAVE_ANDROID_OS
-#include <linux/msm_mdp.h>
-#endif
-
-#include <EGL/egl.h>
-
-#include <pixelflinger/format.h>
-
-
-// ----------------------------------------------------------------------------
-
-egl_native_window_t* android_createDisplaySurface()
-{
- egl_native_window_t* s = new android::EGLDisplaySurface();
- s->memory_type = NATIVE_MEMORY_TYPE_GPU;
- return s;
-}
-
-#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
-#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-EGLDisplaySurface::EGLDisplaySurface()
- : EGLNativeSurface<EGLDisplaySurface>()
-{
- egl_native_window_t::version = sizeof(egl_native_window_t);
- egl_native_window_t::ident = 0;
- egl_native_window_t::incRef = &EGLDisplaySurface::hook_incRef;
- egl_native_window_t::decRef = &EGLDisplaySurface::hook_decRef;
- egl_native_window_t::swapBuffers = &EGLDisplaySurface::hook_swapBuffers;
- egl_native_window_t::connect = 0;
- egl_native_window_t::disconnect = 0;
-
- mFb[0].data = 0;
- mFb[1].data = 0;
- mBlitEngine = 0;
- egl_native_window_t::fd = mapFrameBuffer();
- if (egl_native_window_t::fd >= 0) {
-
- hw_module_t const* module;
- if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &module) == 0) {
- copybit_open(module, &mBlitEngine);
- }
-
- const float in2mm = 25.4f;
- float refreshRate = 1000000000000000LLU / (
- float( mInfo.upper_margin + mInfo.lower_margin + mInfo.yres )
- * ( mInfo.left_margin + mInfo.right_margin + mInfo.xres )
- * mInfo.pixclock);
-
- const GGLSurface& buffer = mFb[1 - mIndex];
- egl_native_window_t::width = buffer.width;
- egl_native_window_t::height = buffer.height;
- egl_native_window_t::stride = buffer.stride;
- egl_native_window_t::format = buffer.format;
- egl_native_window_t::base = intptr_t(mFb[0].data);
- egl_native_window_t::offset =
- intptr_t(buffer.data) - egl_native_window_t::base;
- egl_native_window_t::flags = 0;
- egl_native_window_t::xdpi = (mInfo.xres * in2mm) / mInfo.width;
- egl_native_window_t::ydpi = (mInfo.yres * in2mm) / mInfo.height;
- egl_native_window_t::fps = refreshRate;
- egl_native_window_t::memory_type = NATIVE_MEMORY_TYPE_FB;
- // no error, set the magic word
- egl_native_window_t::magic = 0x600913;
- }
- mSwapCount = -1;
- mPageFlipCount = 0;
-}
-
-EGLDisplaySurface::~EGLDisplaySurface()
-{
- magic = 0;
- copybit_close(mBlitEngine);
- mBlitEngine = 0;
- close(egl_native_window_t::fd);
- munmap(mFb[0].data, mSize);
- if (!(mFlags & PAGE_FLIP))
- free((void*)mFb[1].data);
-}
-
-void EGLDisplaySurface::hook_incRef(NativeWindowType window) {
- EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
- that->incStrong(that);
-}
-void EGLDisplaySurface::hook_decRef(NativeWindowType window) {
- EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
- that->decStrong(that);
-}
-uint32_t EGLDisplaySurface::hook_swapBuffers(NativeWindowType window) {
- EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
- return that->swapBuffers();
-}
-
-void EGLDisplaySurface::setSwapRectangle(int l, int t, int w, int h)
-{
- mInfo.reserved[0] = 0x54445055; // "UPDT";
- mInfo.reserved[1] = (uint16_t)l | ((uint32_t)t << 16);
- mInfo.reserved[2] = (uint16_t)(l+w) | ((uint32_t)(t+h) << 16);
-}
-
-uint32_t EGLDisplaySurface::swapBuffers()
-{
-#define SHOW_FPS 0
-#if SHOW_FPS
- nsecs_t now = systemTime();
- if (mSwapCount == -1) {
- mTime = now;
- mSwapCount = 0;
- mSleep = 0;
- } else {
- nsecs_t d = now-mTime;
- if (d >= seconds(1)) {
- double fps = (mSwapCount * double(seconds(1))) / double(d);
- LOGD("%f fps, sleep=%d / frame",
- fps, (int)ns2us(mSleep / mSwapCount));
- mSwapCount = 0;
- mTime = now;
- mSleep = 0;
- } else {
- mSwapCount++;
- }
- }
-#endif
- /* If we can't do the page_flip, just copy the back buffer to the front */
- if (!(mFlags & PAGE_FLIP)) {
- memcpy(mFb[0].data, mFb[1].data, mInfo.xres*mInfo.yres*2);
- return 0;
- }
-
- // do the actual flip
- mIndex = 1 - mIndex;
- mInfo.activate = FB_ACTIVATE_VBL;
- mInfo.yoffset = mIndex ? mInfo.yres : 0;
- if (ioctl(egl_native_window_t::fd, FBIOPUT_VSCREENINFO, &mInfo) == -1) {
- LOGE("FBIOPUT_VSCREENINFO failed");
- return 0;
- }
-
- /*
- * this is a monstrous hack: Because the h/w accelerator is not able
- * to render directly into the framebuffer, we need to copy its
- * internal framebuffer out to the fb.
- * oem[0] is used to access the fd of internal fb.
- * All this is needed only in standalone mode, in SurfaceFlinger mode
- * we control where the GPU renders.
- * We do this only if we have copybit, since this hack is needed only
- * with msm7k.
- */
- if (egl_native_window_t::memory_type == NATIVE_MEMORY_TYPE_GPU && oem[0] && mBlitEngine) {
- copybit_device_t *copybit = mBlitEngine;
- copybit_rect_t sdrect = { 0, 0,
- egl_native_window_t::width, egl_native_window_t::height };
- copybit_image_t dst = {
- egl_native_window_t::width,
- egl_native_window_t::height,
- egl_native_window_t::format,
- egl_native_window_t::offset,
- (void*)egl_native_window_t::base,
- egl_native_window_t::fd
- };
- copybit_image_t src = {
- egl_native_window_t::width,
- egl_native_window_t::height,
- egl_native_window_t::format, // XXX: use proper format
- egl_native_window_t::offset,
- (void*)egl_native_window_t::base, // XXX: use proper base
- egl_native_window_t::oem[0]
- };
- region_iterator it(Region(Rect(
- egl_native_window_t::width, egl_native_window_t::height)));
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
- copybit->stretch(copybit, &dst, &src, &sdrect, &sdrect, &it);
- }
-
- // update the address of the buffer to draw to next
- const GGLSurface& buffer = mFb[1 - mIndex];
- egl_native_window_t::offset =
- intptr_t(buffer.data) - egl_native_window_t::base;
-
-#if SHOW_FPS
- mSleep += systemTime()-now;
-#endif
-
- mPageFlipCount++;
-
- // We don't support screen-size changes for now
- return 0;
-}
-
-int32_t EGLDisplaySurface::getPageFlipCount() const
-{
- return mPageFlipCount;
-}
-
-void EGLDisplaySurface::copyFrontToBack(const Region& copyback)
-{
-#if HAVE_ANDROID_OS
- if (mBlitEngine) {
- copybit_image_t dst = {
- w: egl_native_window_t::stride,
- h: egl_native_window_t::height,
- format: egl_native_window_t::format,
- offset: mFb[1-mIndex].data - mFb[0].data,
- base: (void*)egl_native_window_t::base,
- fd: egl_native_window_t::fd
- };
- copybit_image_t src = {
- w: egl_native_window_t::stride,
- h: egl_native_window_t::height,
- format: egl_native_window_t::format,
- offset: mFb[mIndex].data - mFb[0].data,
- base: (void*)egl_native_window_t::base,
- fd: egl_native_window_t::fd
- };
- region_iterator it(copyback);
- mBlitEngine->blit(mBlitEngine, &dst, &src, &it);
- } else
-#endif
- {
- /* no extra copy needed since we copied back to front instead of
- * flipping */
- if (!(mFlags & PAGE_FLIP)) {
- return;
- }
-
- Region::iterator iterator(copyback);
- if (iterator) {
- Rect r;
- uint8_t* const screen_src = mFb[ mIndex].data;
- uint8_t* const screen_dst = mFb[1-mIndex].data;
- const size_t bpp = bytesPerPixel(egl_native_window_t::format);
- const size_t bpr = egl_native_window_t::stride * bpp;
- while (iterator.iterate(&r)) {
- ssize_t h = r.bottom - r.top;
- if (h) {
- size_t size = (r.right - r.left) * bpp;
- size_t o = (r.left + egl_native_window_t::stride * r.top) * bpp;
- uint8_t* s = screen_src + o;
- uint8_t* d = screen_dst + o;
- if (size == bpr) {
- size *= h;
- h = 1;
- }
- do {
- memcpy(d, s, size);
- d += bpr;
- s += bpr;
- } while (--h > 0);
- }
- }
- }
- }
-}
-
-void EGLDisplaySurface::copyFrontToImage(const copybit_image_t& dst)
-{
-#if HAVE_ANDROID_OS
- if (mBlitEngine) {
- copybit_image_t src = {
- w: egl_native_window_t::stride,
- h: egl_native_window_t::height,
- format: egl_native_window_t::format,
- offset: mFb[mIndex].data - mFb[0].data,
- base: (void*)egl_native_window_t::base,
- fd: egl_native_window_t::fd
- };
- region_iterator it(Region(Rect(
- egl_native_window_t::width, egl_native_window_t::height)));
- mBlitEngine->blit(mBlitEngine, &dst, &src, &it);
- } else
-#endif
- {
- uint8_t* const screen_src = mFb[ mIndex].data;
- const size_t bpp = bytesPerPixel(egl_native_window_t::format);
- const size_t bpr = egl_native_window_t::stride * bpp;
- memcpy((char*)dst.base + dst.offset, screen_src,
- bpr*egl_native_window_t::height);
- }
-}
-
-void EGLDisplaySurface::copyBackToImage(const copybit_image_t& dst)
-{
-#if HAVE_ANDROID_OS
- if (mBlitEngine) {
- copybit_image_t src = {
- w: egl_native_window_t::stride,
- h: egl_native_window_t::height,
- format: egl_native_window_t::format,
- offset: mFb[1-mIndex].data - mFb[0].data,
- base: (void*)egl_native_window_t::base,
- fd: egl_native_window_t::fd
- };
- region_iterator it(Region(Rect(
- egl_native_window_t::width, egl_native_window_t::height)));
- mBlitEngine->blit(mBlitEngine, &dst, &src, &it);
- } else
-#endif
- {
- uint8_t* const screen_src = mFb[1-mIndex].data;
- const size_t bpp = bytesPerPixel(egl_native_window_t::format);
- const size_t bpr = egl_native_window_t::stride * bpp;
- memcpy((char*)dst.base + dst.offset, screen_src,
- bpr*egl_native_window_t::height);
- }
-}
-
-
-status_t EGLDisplaySurface::mapFrameBuffer()
-{
- char const * const device_template[] = {
- "/dev/graphics/fb%u",
- "/dev/fb%u",
- 0 };
- int fd = -1;
- int i=0;
- char name[64];
- while ((fd==-1) && device_template[i]) {
- snprintf(name, 64, device_template[i], 0);
- fd = open(name, O_RDWR, 0);
- i++;
- }
- if (fd < 0)
- return -errno;
-
- struct fb_fix_screeninfo finfo;
- if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
- return -errno;
-
- struct fb_var_screeninfo info;
- if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
- return -errno;
-
- info.reserved[0] = 0;
- info.reserved[1] = 0;
- info.reserved[2] = 0;
- info.xoffset = 0;
- info.yoffset = 0;
- info.yres_virtual = info.yres * 2;
- info.bits_per_pixel = 16;
- /* Explicitly request 5/6/5 */
- info.red.offset = 11;
- info.red.length = 5;
- info.green.offset = 5;
- info.green.length = 6;
- info.blue.offset = 0;
- info.blue.length = 5;
- info.transp.offset = 0;
- info.transp.length = 0;
- info.activate = FB_ACTIVATE_NOW;
-
- uint32_t flags = PAGE_FLIP;
- if (ioctl(fd, FBIOPUT_VSCREENINFO, &info) == -1) {
- info.yres_virtual = info.yres;
- flags &= ~PAGE_FLIP;
- LOGW("FBIOPUT_VSCREENINFO failed, page flipping not supported");
- }
-
- if (info.yres_virtual < info.yres * 2) {
- info.yres_virtual = info.yres;
- flags &= ~PAGE_FLIP;
- LOGW("page flipping not supported (yres_virtual=%d, requested=%d)",
- info.yres_virtual, info.yres*2);
- }
-
- if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
- return -errno;
-
- int refreshRate = 1000000000000000LLU /
- (
- uint64_t( info.upper_margin + info.lower_margin + info.yres )
- * ( info.left_margin + info.right_margin + info.xres )
- * info.pixclock
- );
-
- if (refreshRate == 0) {
- // bleagh, bad info from the driver
- refreshRate = 60*1000; // 60 Hz
- }
- if (int(info.width) <= 0 || int(info.height) <= 0) {
- // the driver doesn't return that information
- // default to 160 dpi
- info.width = ((info.xres * 25.4f)/160.0f + 0.5f);
- info.height = ((info.yres * 25.4f)/160.0f + 0.5f);
- }
-
- float xdpi = (info.xres * 25.4f) / info.width;
- float ydpi = (info.yres * 25.4f) / info.height;
- float fps = refreshRate / 1000.0f;
-
- LOGI( "using (fd=%d)\n"
- "id = %s\n"
- "xres = %d px\n"
- "yres = %d px\n"
- "xres_virtual = %d px\n"
- "yres_virtual = %d px\n"
- "bpp = %d\n"
- "r = %2u:%u\n"
- "g = %2u:%u\n"
- "b = %2u:%u\n",
- fd,
- finfo.id,
- info.xres,
- info.yres,
- info.xres_virtual,
- info.yres_virtual,
- info.bits_per_pixel,
- info.red.offset, info.red.length,
- info.green.offset, info.green.length,
- info.blue.offset, info.blue.length
- );
-
- LOGI( "width = %d mm (%f dpi)\n"
- "height = %d mm (%f dpi)\n"
- "refresh rate = %.2f Hz\n",
- info.width, xdpi,
- info.height, ydpi,
- fps
- );
-
-
- if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
- return -errno;
-
- if (finfo.smem_len <= 0)
- return -errno;
-
- /*
- * Open and map the display.
- */
-
- void* buffer = (uint16_t*) mmap(
- 0, finfo.smem_len,
- PROT_READ | PROT_WRITE,
- MAP_SHARED,
- fd, 0);
-
- if (buffer == MAP_FAILED)
- return -errno;
-
- // at least for now, always clear the fb
- memset(buffer, 0, finfo.smem_len);
-
- uint8_t* offscreen[2];
- offscreen[0] = (uint8_t*)buffer;
- if (flags & PAGE_FLIP) {
- offscreen[1] = (uint8_t*)buffer + finfo.line_length*info.yres;
- } else {
- offscreen[1] = (uint8_t*)malloc(finfo.smem_len);
- if (offscreen[1] == 0) {
- munmap(buffer, finfo.smem_len);
- return NO_MEMORY;
- }
- }
-
- mFlags = flags;
- mInfo = info;
- mFinfo = finfo;
- mSize = finfo.smem_len;
- mIndex = 0;
- for (int i=0 ; i<2 ; i++) {
- mFb[i].version = sizeof(GGLSurface);
- mFb[i].width = info.xres;
- mFb[i].height = info.yres;
- mFb[i].stride = finfo.line_length / (info.bits_per_pixel >> 3);
- mFb[i].data = (GGLubyte*)(offscreen[i]);
- mFb[i].format = GGL_PIXEL_FORMAT_RGB_565;
- }
- return fd;
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
diff --git a/libs/ui/EGLNativeWindowSurface.cpp b/libs/ui/EGLNativeWindowSurface.cpp
deleted file mode 100644
index f1071cf..0000000
--- a/libs/ui/EGLNativeWindowSurface.cpp
+++ /dev/null
@@ -1,161 +0,0 @@
-/*
-**
-** Copyright 2007 The Android Open Source Project
-**
-** Licensed under the Apache License Version 2.0(the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing software
-** distributed under the License is distributed on an "AS IS" BASIS
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#define LOG_TAG "EGLNativeWindowSurface"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-
-#include <cutils/log.h>
-#include <cutils/atomic.h>
-
-#include <ui/SurfaceComposerClient.h>
-#include <ui/DisplayInfo.h>
-#include <ui/Rect.h>
-
-#include <EGL/egl.h>
-
-#include <pixelflinger/format.h>
-
-#include <ui/EGLNativeWindowSurface.h>
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-EGLNativeWindowSurface::EGLNativeWindowSurface(const sp<Surface>& surface)
- : EGLNativeSurface<EGLNativeWindowSurface>(),
- mSurface(surface), mConnected(false)
-{
- egl_native_window_t::magic = 0x600913;
- egl_native_window_t::version = sizeof(egl_native_window_t);
- egl_native_window_t::ident = 0;
- egl_native_window_t::incRef = &EGLNativeWindowSurface::hook_incRef;
- egl_native_window_t::decRef = &EGLNativeWindowSurface::hook_decRef;
- egl_native_window_t::swapBuffers = &EGLNativeWindowSurface::hook_swapBuffers;
- egl_native_window_t::connect = &EGLNativeWindowSurface::hook_connect;
- egl_native_window_t::disconnect = &EGLNativeWindowSurface::hook_disconnect;
-
- DisplayInfo dinfo;
- SurfaceComposerClient::getDisplayInfo(0, &dinfo);
- egl_native_window_t::xdpi = dinfo.xdpi;
- egl_native_window_t::ydpi = dinfo.ydpi;
- egl_native_window_t::fps = dinfo.fps;
- egl_native_window_t::flags= EGL_NATIVES_FLAG_DESTROY_BACKBUFFER;
-}
-
-EGLNativeWindowSurface::~EGLNativeWindowSurface()
-{
- disconnect();
- mSurface.clear();
- magic = 0;
-}
-
-void EGLNativeWindowSurface::hook_incRef(NativeWindowType window)
-{
- EGLNativeWindowSurface* that = static_cast<EGLNativeWindowSurface*>(window);
- that->incStrong(that);
-}
-
-void EGLNativeWindowSurface::hook_decRef(NativeWindowType window)
-{
- EGLNativeWindowSurface* that = static_cast<EGLNativeWindowSurface*>(window);
- that->decStrong(that);
-}
-
-void EGLNativeWindowSurface::hook_connect(NativeWindowType window)
-{
- EGLNativeWindowSurface* that = static_cast<EGLNativeWindowSurface*>(window);
- that->connect();
-}
-
-void EGLNativeWindowSurface::hook_disconnect(NativeWindowType window)
-{
- EGLNativeWindowSurface* that = static_cast<EGLNativeWindowSurface*>(window);
- that->disconnect();
-}
-
-uint32_t EGLNativeWindowSurface::hook_swapBuffers(NativeWindowType window)
-{
- EGLNativeWindowSurface* that = static_cast<EGLNativeWindowSurface*>(window);
- return that->swapBuffers();
-}
-
-void EGLNativeWindowSurface::setSwapRectangle(int l, int t, int w, int h)
-{
- mSurface->setSwapRectangle(Rect(l, t, l+w, t+h));
-}
-
-uint32_t EGLNativeWindowSurface::swapBuffers()
-{
- const int w = egl_native_window_t::width;
- const int h = egl_native_window_t::height;
- const sp<Surface>& surface(mSurface);
- Surface::SurfaceInfo info;
- surface->unlockAndPost();
- surface->lock(&info);
- // update the address of the buffer to draw to next
- egl_native_window_t::base = intptr_t(info.base);
- egl_native_window_t::offset = intptr_t(info.bits) - intptr_t(info.base);
-
- // update size if it changed
- if (w != int(info.w) || h != int(info.h)) {
- egl_native_window_t::width = info.w;
- egl_native_window_t::height = info.h;
- egl_native_window_t::stride = info.bpr / bytesPerPixel(info.format);
- egl_native_window_t::format = info.format;
- return EGL_NATIVES_FLAG_SIZE_CHANGED;
- }
- return 0;
-}
-
-void EGLNativeWindowSurface::connect()
-{
- if (!mConnected) {
- Surface::SurfaceInfo info;
- mSurface->lock(&info);
- mSurface->setSwapRectangle(Rect(info.w, info.h));
- mConnected = true;
-
- egl_native_window_t::width = info.w;
- egl_native_window_t::height = info.h;
- egl_native_window_t::stride = info.bpr / bytesPerPixel(info.format);
- egl_native_window_t::format = info.format;
- egl_native_window_t::base = intptr_t(info.base);
- egl_native_window_t::offset = intptr_t(info.bits) - intptr_t(info.base);
- // FIXME: egl_native_window_t::memory_type used to be set from
- // mSurface, but we wanted to break this dependency. We set it to
- // GPU because the software rendered doesn't care, but the h/w
- // accelerator needs it. Eventually, this value should go away
- // completely, since memory will be managed by OpenGL.
- egl_native_window_t::memory_type = NATIVE_MEMORY_TYPE_GPU;
- egl_native_window_t::fd = 0;
- }
-}
-
-void EGLNativeWindowSurface::disconnect()
-{
- if (mConnected) {
- mSurface->unlock();
- mConnected = false;
- }
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
diff --git a/libs/ui/EGLUtils.cpp b/libs/ui/EGLUtils.cpp
new file mode 100644
index 0000000..1663313
--- /dev/null
+++ b/libs/ui/EGLUtils.cpp
@@ -0,0 +1,136 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#define LOG_TAG "EGLUtils"
+
+#include <cutils/log.h>
+#include <utils/Errors.h>
+
+#include <ui/EGLUtils.h>
+
+#include <EGL/egl.h>
+
+#include <private/ui/android_natives_priv.h>
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+const char *EGLUtils::strerror(EGLint err)
+{
+ switch (err){
+ case EGL_SUCCESS: return "EGL_SUCCESS";
+ case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED";
+ case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
+ case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC";
+ case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE";
+ case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG";
+ case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT";
+ case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
+ case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY";
+ case EGL_BAD_MATCH: return "EGL_BAD_MATCH";
+ case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
+ case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
+ case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER";
+ case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE";
+ case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST";
+ default: return "UNKNOWN";
+ }
+}
+
+status_t EGLUtils::selectConfigForPixelFormat(
+ EGLDisplay dpy,
+ EGLint const* attrs,
+ PixelFormat format,
+ EGLConfig* outConfig)
+{
+ EGLint numConfigs = -1, n=0;
+
+ if (!attrs)
+ return BAD_VALUE;
+
+ if (outConfig == NULL)
+ return BAD_VALUE;
+
+ int err;
+ PixelFormatInfo fbFormatInfo;
+ if ((err = getPixelFormatInfo(PixelFormat(format), &fbFormatInfo)) < 0) {
+ return err;
+ }
+
+ // Get all the "potential match" configs...
+ if (eglGetConfigs(dpy, NULL, 0, &numConfigs) == EGL_FALSE)
+ return BAD_VALUE;
+
+ EGLConfig* const configs = (EGLConfig*)malloc(sizeof(EGLConfig)*numConfigs);
+ if (eglChooseConfig(dpy, attrs, configs, numConfigs, &n) == EGL_FALSE) {
+ free(configs);
+ return BAD_VALUE;
+ }
+
+ const int fbSzA = fbFormatInfo.getSize(PixelFormatInfo::INDEX_ALPHA);
+ const int fbSzR = fbFormatInfo.getSize(PixelFormatInfo::INDEX_RED);
+ const int fbSzG = fbFormatInfo.getSize(PixelFormatInfo::INDEX_GREEN);
+ const int fbSzB = fbFormatInfo.getSize(PixelFormatInfo::INDEX_BLUE);
+
+ int i;
+ EGLConfig config = NULL;
+ for (i=0 ; i<n ; i++) {
+ EGLint r,g,b,a;
+ EGLConfig curr = configs[i];
+ eglGetConfigAttrib(dpy, curr, EGL_RED_SIZE, &r);
+ eglGetConfigAttrib(dpy, curr, EGL_GREEN_SIZE, &g);
+ eglGetConfigAttrib(dpy, curr, EGL_BLUE_SIZE, &b);
+ eglGetConfigAttrib(dpy, curr, EGL_ALPHA_SIZE, &a);
+ if (fbSzA == a && fbSzR == r && fbSzG == g && fbSzB == b) {
+ config = curr;
+ break;
+ }
+ }
+
+ free(configs);
+
+ if (i<n) {
+ *outConfig = config;
+ return NO_ERROR;
+ }
+
+ return NAME_NOT_FOUND;
+}
+
+status_t EGLUtils::selectConfigForNativeWindow(
+ EGLDisplay dpy,
+ EGLint const* attrs,
+ EGLNativeWindowType window,
+ EGLConfig* outConfig)
+{
+ int err;
+ int format;
+
+ if (!window)
+ return BAD_VALUE;
+
+ if ((err = window->query(window, NATIVE_WINDOW_FORMAT, &format)) < 0) {
+ return err;
+ }
+
+ return selectConfigForPixelFormat(dpy, attrs, format, outConfig);
+}
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
diff --git a/libs/ui/EventHub.cpp b/libs/ui/EventHub.cpp
index 7c2fc8e..e39a357 100644
--- a/libs/ui/EventHub.cpp
+++ b/libs/ui/EventHub.cpp
@@ -16,13 +16,14 @@
//#define LOG_NDEBUG 0
#include <ui/EventHub.h>
+#include <ui/KeycodeLabels.h>
#include <hardware_legacy/power.h>
#include <cutils/properties.h>
-#include <utils/IServiceManager.h>
#include <utils/Log.h>
#include <utils/Timers.h>
-#include <utils.h>
+#include <utils/threads.h>
+#include <utils/Errors.h>
#include <stdlib.h>
#include <stdio.h>
@@ -58,6 +59,18 @@
#define SEQ_SHIFT 16
#define id_to_index(id) ((id&ID_MASK)+1)
+#ifndef ABS_MT_TOUCH_MAJOR
+#define ABS_MT_TOUCH_MAJOR 0x30 /* Major axis of touching ellipse */
+#endif
+
+#ifndef ABS_MT_POSITION_X
+#define ABS_MT_POSITION_X 0x35 /* Center X ellipse position */
+#endif
+
+#ifndef ABS_MT_POSITION_Y
+#define ABS_MT_POSITION_Y 0x36 /* Center Y ellipse position */
+#endif
+
namespace android {
static const char *WAKE_LOCK_ID = "KeyEvents";
@@ -69,8 +82,8 @@
return (v1 > v2) ? v1 : v2;
}
-EventHub::device_t::device_t(int32_t _id, const char* _path)
- : id(_id), path(_path), classes(0)
+EventHub::device_t::device_t(int32_t _id, const char* _path, const char* name)
+ : id(_id), path(_path), name(name), classes(0)
, keyBitmask(NULL), layoutMap(new KeyLayoutMap()), next(NULL) {
}
@@ -83,7 +96,7 @@
: mError(NO_INIT), mHaveFirstKeyboard(false), mFirstKeyboardId(0)
, mDevicesById(0), mNumDevicesById(0)
, mOpeningDevices(0), mClosingDevices(0)
- , mDevices(0), mFDs(0), mFDCount(0)
+ , mDevices(0), mFDs(0), mFDCount(0), mOpened(false)
{
acquire_wake_lock(PARTIAL_WAKE_LOCK, WAKE_LOCK_ID);
#ifdef EV_SW
@@ -100,11 +113,6 @@
// we should free stuff here...
}
-void EventHub::onFirstRef()
-{
- mError = openPlatformInput() ? NO_ERROR : UNKNOWN_ERROR;
-}
-
status_t EventHub::errorCheck() const
{
return mError;
@@ -239,6 +247,41 @@
return 0;
}
+status_t EventHub::scancodeToKeycode(int32_t deviceId, int scancode,
+ int32_t* outKeycode, uint32_t* outFlags) const
+{
+ AutoMutex _l(mLock);
+ device_t* device = getDevice(deviceId);
+
+ if (device != NULL && device->layoutMap != NULL) {
+ status_t err = device->layoutMap->map(scancode, outKeycode, outFlags);
+ if (err == NO_ERROR) {
+ return NO_ERROR;
+ }
+ }
+
+ if (mHaveFirstKeyboard) {
+ device = getDevice(mFirstKeyboardId);
+
+ if (device != NULL && device->layoutMap != NULL) {
+ status_t err = device->layoutMap->map(scancode, outKeycode, outFlags);
+ if (err == NO_ERROR) {
+ return NO_ERROR;
+ }
+ }
+ }
+
+ *outKeycode = 0;
+ *outFlags = 0;
+ return NAME_NOT_FOUND;
+}
+
+void EventHub::addExcludedDevice(const char* deviceName)
+{
+ String8 name(deviceName);
+ mExcludedDevices.push_back(name);
+}
+
EventHub::device_t* EventHub::getDevice(int32_t deviceId) const
{
if (deviceId == 0) deviceId = mFirstKeyboardId;
@@ -276,7 +319,12 @@
// Note that we only allow one caller to getEvent(), so don't need
// to do locking here... only when adding/removing devices.
-
+
+ if (!mOpened) {
+ mError = openPlatformInput() ? NO_ERROR : UNKNOWN_ERROR;
+ mOpened = true;
+ }
+
while(1) {
// First, report any devices that had last been added/removed.
@@ -474,6 +522,20 @@
//fprintf(stderr, "could not get device name for %s, %s\n", deviceName, strerror(errno));
name[0] = '\0';
}
+
+ // check to see if the device is on our excluded list
+ List<String8>::iterator iter = mExcludedDevices.begin();
+ List<String8>::iterator end = mExcludedDevices.end();
+ for ( ; iter != end; iter++) {
+ const char* test = *iter;
+ if (strcmp(name, test) == 0) {
+ LOGI("ignoring event id %s driver %s\n", deviceName, test);
+ close(fd);
+ fd = -1;
+ return -1;
+ }
+ }
+
if(ioctl(fd, EVIOCGPHYS(sizeof(location) - 1), &location) < 1) {
//fprintf(stderr, "could not get location for %s, %s\n", deviceName, strerror(errno));
location[0] = '\0';
@@ -531,7 +593,7 @@
version >> 16, (version >> 8) & 0xff, version & 0xff);
#endif
- device_t* device = new device_t(devid|mDevicesById[devid].seq, deviceName);
+ device_t* device = new device_t(devid|mDevicesById[devid].seq, deviceName, name);
if (device == NULL) {
LOGE("out of memory");
return -1;
@@ -541,6 +603,8 @@
mFDs[mFDCount].events = POLLIN;
// figure out the kinds of events the device reports
+
+ // See if this is a keyboard, and classify it.
uint8_t key_bitmask[(KEY_MAX+1)/8];
memset(key_bitmask, 0, sizeof(key_bitmask));
LOGV("Getting keys...");
@@ -552,15 +616,11 @@
for (int i=0; i<((BTN_MISC+7)/8); i++) {
if (key_bitmask[i] != 0) {
device->classes |= CLASS_KEYBOARD;
- // 'Q' key support = cheap test of whether this is an alpha-capable kbd
- if (test_bit(KEY_Q, key_bitmask)) {
- device->classes |= CLASS_ALPHAKEY;
- }
break;
}
}
if ((device->classes & CLASS_KEYBOARD) != 0) {
- device->keyBitmask = new uint8_t[(KEY_MAX+1)/8];
+ device->keyBitmask = new uint8_t[sizeof(key_bitmask)];
if (device->keyBitmask != NULL) {
memcpy(device->keyBitmask, key_bitmask, sizeof(key_bitmask));
} else {
@@ -570,6 +630,8 @@
}
}
}
+
+ // See if this is a trackball.
if (test_bit(BTN_MOUSE, key_bitmask)) {
uint8_t rel_bitmask[(REL_MAX+1)/8];
memset(rel_bitmask, 0, sizeof(rel_bitmask));
@@ -581,16 +643,22 @@
}
}
}
- if (test_bit(BTN_TOUCH, key_bitmask)) {
- uint8_t abs_bitmask[(ABS_MAX+1)/8];
- memset(abs_bitmask, 0, sizeof(abs_bitmask));
- LOGV("Getting absolute controllers...");
- if (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(abs_bitmask)), abs_bitmask) >= 0)
- {
- if (test_bit(ABS_X, abs_bitmask) && test_bit(ABS_Y, abs_bitmask)) {
- device->classes |= CLASS_TOUCHSCREEN;
- }
- }
+
+ uint8_t abs_bitmask[(ABS_MAX+1)/8];
+ memset(abs_bitmask, 0, sizeof(abs_bitmask));
+ LOGV("Getting absolute controllers...");
+ ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(abs_bitmask)), abs_bitmask);
+
+ // Is this a new modern multi-touch driver?
+ if (test_bit(ABS_MT_TOUCH_MAJOR, abs_bitmask)
+ && test_bit(ABS_MT_POSITION_X, abs_bitmask)
+ && test_bit(ABS_MT_POSITION_Y, abs_bitmask)) {
+ device->classes |= CLASS_TOUCHSCREEN | CLASS_TOUCHSCREEN_MT;
+
+ // Is this an old style single-touch driver?
+ } else if (test_bit(BTN_TOUCH, key_bitmask)
+ && test_bit(ABS_X, abs_bitmask) && test_bit(ABS_Y, abs_bitmask)) {
+ device->classes |= CLASS_TOUCHSCREEN;
}
#ifdef EV_SW
@@ -609,21 +677,15 @@
}
#endif
- LOGI("New device: path=%s name=%s id=0x%x (of 0x%x) index=%d fd=%d classes=0x%x\n",
- deviceName, name, device->id, mNumDevicesById, mFDCount, fd, device->classes);
-
if ((device->classes&CLASS_KEYBOARD) != 0) {
- char devname[101];
- char tmpfn[101];
+ char tmpfn[sizeof(name)];
char keylayoutFilename[300];
// a more descriptive name
- ioctl(mFDs[mFDCount].fd, EVIOCGNAME(sizeof(devname)-1), devname);
- devname[sizeof(devname)-1] = 0;
- device->name = devname;
+ device->name = name;
// replace all the spaces with underscores
- strcpy(tmpfn, devname);
+ strcpy(tmpfn, name);
for (char *p = strchr(tmpfn, ' '); p && *p; p = strchr(tmpfn, ' '))
*p = '_';
@@ -656,12 +718,29 @@
}
char propName[100];
sprintf(propName, "hw.keyboards.%u.devname", publicID);
- property_set(propName, devname);
+ property_set(propName, name);
- LOGI("New keyboard: publicID=%d device->id=%d devname='%s' propName='%s' keylayout='%s'\n",
- publicID, device->id, devname, propName, keylayoutFilename);
+ // 'Q' key support = cheap test of whether this is an alpha-capable kbd
+ if (hasKeycode(device, kKeyCodeQ)) {
+ device->classes |= CLASS_ALPHAKEY;
+ }
+
+ // See if this has a DPAD.
+ if (hasKeycode(device, kKeyCodeDpadUp) &&
+ hasKeycode(device, kKeyCodeDpadDown) &&
+ hasKeycode(device, kKeyCodeDpadLeft) &&
+ hasKeycode(device, kKeyCodeDpadRight) &&
+ hasKeycode(device, kKeyCodeDpadCenter)) {
+ device->classes |= CLASS_DPAD;
+ }
+
+ LOGI("New keyboard: publicID=%d device->id=0x%x devname='%s' propName='%s' keylayout='%s'\n",
+ publicID, device->id, name, propName, keylayoutFilename);
}
+ LOGI("New device: path=%s name=%s id=0x%x (of 0x%x) index=%d fd=%d classes=0x%x\n",
+ deviceName, name, device->id, mNumDevicesById, mFDCount, fd, device->classes);
+
LOGV("Adding device %s %p at %d, id = %d, classes = 0x%x\n",
deviceName, device, mFDCount, devid, device->classes);
@@ -674,6 +753,25 @@
return 0;
}
+bool EventHub::hasKeycode(device_t* device, int keycode) const
+{
+ if (device->keyBitmask == NULL || device->layoutMap == NULL) {
+ return false;
+ }
+
+ Vector<int32_t> scanCodes;
+ device->layoutMap->findScancodes(keycode, &scanCodes);
+ const size_t N = scanCodes.size();
+ for (size_t i=0; i<N && i<=KEY_MAX; i++) {
+ int32_t sc = scanCodes.itemAt(i);
+ if (sc >= 0 && sc <= KEY_MAX && test_bit(sc, device->keyBitmask)) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
int EventHub::close_device(const char *deviceName)
{
AutoMutex _l(mLock);
@@ -683,11 +781,21 @@
if(strcmp(mDevices[i]->path.string(), deviceName) == 0) {
//LOGD("remove device %d: %s\n", i, deviceName);
device_t* device = mDevices[i];
- int count = mFDCount - i - 1;
+
+ LOGI("Removed device: path=%s name=%s id=0x%x (of 0x%x) index=%d fd=%d classes=0x%x\n",
+ device->path.string(), device->name.string(), device->id,
+ mNumDevicesById, mFDCount, mFDs[i].fd, device->classes);
+
+ // Clear this device's entry.
int index = (device->id&ID_MASK);
mDevicesById[index].device = NULL;
+
+ // Close the file descriptor and compact the fd array.
+ close(mFDs[i].fd);
+ int count = mFDCount - i - 1;
memmove(mDevices + i, mDevices + i + 1, sizeof(mDevices[0]) * count);
memmove(mFDs + i, mFDs + i + 1, sizeof(mFDs[0]) * count);
+ mFDCount--;
#ifdef EV_SW
for (int j=0; j<EV_SW; j++) {
@@ -700,8 +808,6 @@
device->next = mClosingDevices;
mClosingDevices = device;
- mFDCount--;
-
uint32_t publicID;
if (device->id == mFirstKeyboardId) {
LOGW("built-in keyboard device %s (id=%d) is closing! the apps will not like this",
@@ -718,7 +824,7 @@
return 0;
}
}
- LOGE("remote device: %s not found\n", deviceName);
+ LOGE("remove device: %s not found\n", deviceName);
return -1;
}
@@ -733,6 +839,7 @@
int event_pos = 0;
struct inotify_event *event;
+ LOGV("EventHub::read_notify nfd: %d\n", nfd);
res = read(nfd, event_buf, sizeof(event_buf));
if(res < (int)sizeof(*event)) {
if(errno == EINTR)
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
new file mode 100644
index 0000000..0efba9c
--- /dev/null
+++ b/libs/ui/FramebufferNativeWindow.cpp
@@ -0,0 +1,279 @@
+/*
+**
+** Copyright 2007 The Android Open Source Project
+**
+** Licensed under the Apache License Version 2.0(the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing software
+** distributed under the License is distributed on an "AS IS" BASIS
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#define LOG_TAG "FramebufferNativeWindow"
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <errno.h>
+
+#include <cutils/log.h>
+#include <cutils/atomic.h>
+#include <utils/threads.h>
+#include <utils/RefBase.h>
+
+#include <ui/SurfaceComposerClient.h>
+#include <ui/Rect.h>
+#include <ui/FramebufferNativeWindow.h>
+
+#include <EGL/egl.h>
+
+#include <pixelflinger/format.h>
+#include <pixelflinger/pixelflinger.h>
+
+#include <hardware/hardware.h>
+#include <hardware/gralloc.h>
+
+#include <private/ui/android_natives_priv.h>
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+class NativeBuffer
+ : public EGLNativeBase<
+ android_native_buffer_t,
+ NativeBuffer,
+ LightRefBase<NativeBuffer> >
+{
+public:
+ NativeBuffer(int w, int h, int f, int u) : BASE() {
+ android_native_buffer_t::width = w;
+ android_native_buffer_t::height = h;
+ android_native_buffer_t::format = f;
+ android_native_buffer_t::usage = u;
+ }
+private:
+ friend class LightRefBase<NativeBuffer>;
+ ~NativeBuffer() { }; // this class cannot be overloaded
+};
+
+
+/*
+ * This implements the (main) framebuffer management. This class is used
+ * mostly by SurfaceFlinger, but also by command line GL application.
+ *
+ * In fact this is an implementation of android_native_window_t on top of
+ * the framebuffer.
+ *
+ * Currently it is pretty simple, it manages only two buffers (the front and
+ * back buffer).
+ *
+ */
+
+FramebufferNativeWindow::FramebufferNativeWindow()
+ : BASE(), fbDev(0), grDev(0), mUpdateOnDemand(false)
+{
+ hw_module_t const* module;
+ if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) {
+ int stride;
+ int err;
+ err = framebuffer_open(module, &fbDev);
+ LOGE_IF(err, "couldn't open framebuffer HAL (%s)", strerror(-err));
+
+ err = gralloc_open(module, &grDev);
+ LOGE_IF(err, "couldn't open gralloc HAL (%s)", strerror(-err));
+
+ // bail out if we can't initialize the modules
+ if (!fbDev || !grDev)
+ return;
+
+ mUpdateOnDemand = (fbDev->setUpdateRect != 0);
+
+ // initialize the buffer FIFO
+ mNumBuffers = 2;
+ mNumFreeBuffers = 2;
+ mBufferHead = mNumBuffers-1;
+ buffers[0] = new NativeBuffer(
+ fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
+ buffers[1] = new NativeBuffer(
+ fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
+
+ err = grDev->alloc(grDev,
+ fbDev->width, fbDev->height, fbDev->format,
+ GRALLOC_USAGE_HW_FB, &buffers[0]->handle, &buffers[0]->stride);
+
+ LOGE_IF(err, "fb buffer 0 allocation failed w=%d, h=%d, err=%s",
+ fbDev->width, fbDev->height, strerror(-err));
+
+ err = grDev->alloc(grDev,
+ fbDev->width, fbDev->height, fbDev->format,
+ GRALLOC_USAGE_HW_FB, &buffers[1]->handle, &buffers[1]->stride);
+
+ LOGE_IF(err, "fb buffer 1 allocation failed w=%d, h=%d, err=%s",
+ fbDev->width, fbDev->height, strerror(-err));
+
+ LOGE("xDpi %d", fbDev->xdpi);
+ LOGE("yDpi %d", fbDev->ydpi);
+ const_cast<uint32_t&>(android_native_window_t::flags) = fbDev->flags;
+ const_cast<float&>(android_native_window_t::xdpi) = fbDev->xdpi;
+ const_cast<float&>(android_native_window_t::ydpi) = fbDev->ydpi;
+ const_cast<int&>(android_native_window_t::minSwapInterval) =
+ fbDev->minSwapInterval;
+ const_cast<int&>(android_native_window_t::maxSwapInterval) =
+ fbDev->maxSwapInterval;
+ } else {
+ LOGE("Couldn't get gralloc module");
+ }
+
+ android_native_window_t::setSwapInterval = setSwapInterval;
+ android_native_window_t::dequeueBuffer = dequeueBuffer;
+ android_native_window_t::lockBuffer = lockBuffer;
+ android_native_window_t::queueBuffer = queueBuffer;
+ android_native_window_t::query = query;
+ android_native_window_t::perform = perform;
+}
+
+FramebufferNativeWindow::~FramebufferNativeWindow()
+{
+ if (grDev) {
+ if (buffers[0] != NULL)
+ grDev->free(grDev, buffers[0]->handle);
+ if (buffers[1] != NULL)
+ grDev->free(grDev, buffers[1]->handle);
+ gralloc_close(grDev);
+ }
+
+ if (fbDev) {
+ framebuffer_close(fbDev);
+ }
+}
+
+status_t FramebufferNativeWindow::setUpdateRectangle(const Rect& r)
+{
+ if (!mUpdateOnDemand) {
+ return INVALID_OPERATION;
+ }
+ return fbDev->setUpdateRect(fbDev, r.left, r.top, r.width(), r.height());
+}
+
+status_t FramebufferNativeWindow::compositionComplete()
+{
+ if (fbDev->compositionComplete) {
+ return fbDev->compositionComplete(fbDev);
+ }
+ return INVALID_OPERATION;
+}
+
+int FramebufferNativeWindow::setSwapInterval(
+ android_native_window_t* window, int interval)
+{
+ framebuffer_device_t* fb = getSelf(window)->fbDev;
+ return fb->setSwapInterval(fb, interval);
+}
+
+int FramebufferNativeWindow::dequeueBuffer(android_native_window_t* window,
+ android_native_buffer_t** buffer)
+{
+ FramebufferNativeWindow* self = getSelf(window);
+ Mutex::Autolock _l(self->mutex);
+ framebuffer_device_t* fb = self->fbDev;
+
+ // wait for a free buffer
+ while (!self->mNumFreeBuffers) {
+ self->mCondition.wait(self->mutex);
+ }
+ // get this buffer
+ self->mNumFreeBuffers--;
+ int index = self->mBufferHead++;
+ if (self->mBufferHead >= self->mNumBuffers)
+ self->mBufferHead = 0;
+
+ *buffer = self->buffers[index].get();
+
+ return 0;
+}
+
+int FramebufferNativeWindow::lockBuffer(android_native_window_t* window,
+ android_native_buffer_t* buffer)
+{
+ FramebufferNativeWindow* self = getSelf(window);
+ Mutex::Autolock _l(self->mutex);
+
+ // wait that the buffer we're locking is not front anymore
+ while (self->front == buffer) {
+ self->mCondition.wait(self->mutex);
+ }
+
+ return NO_ERROR;
+}
+
+int FramebufferNativeWindow::queueBuffer(android_native_window_t* window,
+ android_native_buffer_t* buffer)
+{
+ FramebufferNativeWindow* self = getSelf(window);
+ Mutex::Autolock _l(self->mutex);
+ framebuffer_device_t* fb = self->fbDev;
+ buffer_handle_t handle = static_cast<NativeBuffer*>(buffer)->handle;
+ int res = fb->post(fb, handle);
+ self->front = static_cast<NativeBuffer*>(buffer);
+ self->mNumFreeBuffers++;
+ self->mCondition.broadcast();
+ return res;
+}
+
+int FramebufferNativeWindow::query(android_native_window_t* window,
+ int what, int* value)
+{
+ FramebufferNativeWindow* self = getSelf(window);
+ Mutex::Autolock _l(self->mutex);
+ framebuffer_device_t* fb = self->fbDev;
+ switch (what) {
+ case NATIVE_WINDOW_WIDTH:
+ *value = fb->width;
+ return NO_ERROR;
+ case NATIVE_WINDOW_HEIGHT:
+ *value = fb->height;
+ return NO_ERROR;
+ case NATIVE_WINDOW_FORMAT:
+ *value = fb->format;
+ return NO_ERROR;
+ }
+ *value = 0;
+ return BAD_VALUE;
+}
+
+int FramebufferNativeWindow::perform(android_native_window_t* window,
+ int operation, ...)
+{
+ switch (operation) {
+ case NATIVE_WINDOW_SET_USAGE:
+ break;
+ default:
+ return NAME_NOT_FOUND;
+ }
+ return NO_ERROR;
+}
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
+
+using namespace android;
+
+EGLNativeWindowType android_createDisplaySurface(void)
+{
+ FramebufferNativeWindow* w;
+ w = new FramebufferNativeWindow();
+ if (w->getDevice() == NULL) {
+ // get a ref so it can be destroyed when we exit this block
+ sp<FramebufferNativeWindow> ref(w);
+ return NULL;
+ }
+ return (EGLNativeWindowType)w;
+}
diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp
new file mode 100644
index 0000000..6a5c8a9
--- /dev/null
+++ b/libs/ui/GraphicBuffer.cpp
@@ -0,0 +1,239 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <binder/Parcel.h>
+
+#include <utils/Errors.h>
+#include <utils/Log.h>
+
+#include <ui/GraphicBuffer.h>
+#include <ui/GraphicBufferAllocator.h>
+#include <ui/GraphicBufferMapper.h>
+#include <ui/PixelFormat.h>
+
+#include <pixelflinger/pixelflinger.h>
+
+namespace android {
+
+// ===========================================================================
+// Buffer and implementation of android_native_buffer_t
+// ===========================================================================
+
+GraphicBuffer::GraphicBuffer()
+ : BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
+ mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
+{
+ width =
+ height =
+ stride =
+ format =
+ usage = 0;
+ handle = NULL;
+}
+
+GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h,
+ PixelFormat reqFormat, uint32_t reqUsage)
+ : BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
+ mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
+{
+ width =
+ height =
+ stride =
+ format =
+ usage = 0;
+ handle = NULL;
+ mInitCheck = initSize(w, h, reqFormat, reqUsage);
+}
+
+GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h,
+ PixelFormat inFormat, uint32_t inUsage,
+ uint32_t inStride, native_handle_t* inHandle, bool keepOwnership)
+ : BASE(), mOwner(keepOwnership ? ownHandle : ownNone),
+ mBufferMapper(GraphicBufferMapper::get()),
+ mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
+{
+ width = w;
+ height = h;
+ stride = inStride;
+ format = inFormat;
+ usage = inUsage;
+ handle = inHandle;
+}
+
+GraphicBuffer::GraphicBuffer(const Parcel& data)
+ : BASE(), mOwner(ownHandle), mBufferMapper(GraphicBufferMapper::get()),
+ mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
+{
+ // we own the handle in this case
+ width = data.readInt32();
+ if (width < 0) {
+ width = height = stride = format = usage = 0;
+ handle = 0;
+ } else {
+ height = data.readInt32();
+ stride = data.readInt32();
+ format = data.readInt32();
+ usage = data.readInt32();
+ handle = data.readNativeHandle();
+ }
+}
+
+GraphicBuffer::~GraphicBuffer()
+{
+ if (handle) {
+ if (mOwner == ownHandle) {
+ native_handle_close(handle);
+ native_handle_delete(const_cast<native_handle*>(handle));
+ } else if (mOwner == ownData) {
+ GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
+ allocator.free(handle);
+ }
+ }
+}
+
+status_t GraphicBuffer::initCheck() const {
+ return mInitCheck;
+}
+
+android_native_buffer_t* GraphicBuffer::getNativeBuffer() const
+{
+ return static_cast<android_native_buffer_t*>(
+ const_cast<GraphicBuffer*>(this));
+}
+
+status_t GraphicBuffer::reallocate(uint32_t w, uint32_t h, PixelFormat f,
+ uint32_t reqUsage)
+{
+ if (mOwner != ownData)
+ return INVALID_OPERATION;
+
+ if (handle) {
+ GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
+ allocator.free(handle);
+ handle = 0;
+ }
+ return initSize(w, h, f, reqUsage);
+}
+
+status_t GraphicBuffer::initSize(uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t reqUsage)
+{
+ if (format == PIXEL_FORMAT_RGBX_8888)
+ format = PIXEL_FORMAT_RGBA_8888;
+
+ GraphicBufferAllocator& allocator = GraphicBufferAllocator::get();
+ status_t err = allocator.alloc(w, h, format, reqUsage, &handle, &stride);
+ if (err == NO_ERROR) {
+ this->width = w;
+ this->height = h;
+ this->format = format;
+ this->usage = reqUsage;
+ mVStride = 0;
+ }
+ return err;
+}
+
+status_t GraphicBuffer::lock(uint32_t usage, void** vaddr)
+{
+ const Rect lockBounds(width, height);
+ status_t res = lock(usage, lockBounds, vaddr);
+ return res;
+}
+
+status_t GraphicBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr)
+{
+ if (rect.left < 0 || rect.right > this->width ||
+ rect.top < 0 || rect.bottom > this->height) {
+ LOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
+ rect.left, rect.top, rect.right, rect.bottom,
+ this->width, this->height);
+ return BAD_VALUE;
+ }
+ status_t res = getBufferMapper().lock(handle, usage, rect, vaddr);
+ return res;
+}
+
+status_t GraphicBuffer::unlock()
+{
+ status_t res = getBufferMapper().unlock(handle);
+ return res;
+}
+
+status_t GraphicBuffer::lock(GGLSurface* sur, uint32_t usage)
+{
+ void* vaddr;
+ status_t res = GraphicBuffer::lock(usage, &vaddr);
+ if (res == NO_ERROR && sur) {
+ sur->version = sizeof(GGLSurface);
+ sur->width = width;
+ sur->height = height;
+ sur->stride = stride;
+ sur->format = format;
+ sur->vstride = mVStride;
+ sur->data = static_cast<GGLubyte*>(vaddr);
+ }
+ return res;
+}
+
+
+status_t GraphicBuffer::writeToParcel(Parcel* reply,
+ android_native_buffer_t const* buffer)
+{
+ if (buffer == NULL)
+ return BAD_VALUE;
+
+ if (buffer->width < 0 || buffer->height < 0)
+ return BAD_VALUE;
+
+ status_t err = NO_ERROR;
+ if (buffer->handle == NULL) {
+ // this buffer doesn't have a handle
+ reply->writeInt32(NO_MEMORY);
+ } else {
+ reply->writeInt32(buffer->width);
+ reply->writeInt32(buffer->height);
+ reply->writeInt32(buffer->stride);
+ reply->writeInt32(buffer->format);
+ reply->writeInt32(buffer->usage);
+ err = reply->writeNativeHandle(buffer->handle);
+ }
+ return err;
+}
+
+
+void GraphicBuffer::setIndex(int index) {
+ mIndex = index;
+}
+
+int GraphicBuffer::getIndex() const {
+ return mIndex;
+}
+
+void GraphicBuffer::setVerticalStride(uint32_t vstride) {
+ mVStride = vstride;
+}
+
+uint32_t GraphicBuffer::getVerticalStride() const {
+ return mVStride;
+}
+
+// ---------------------------------------------------------------------------
+
+}; // namespace android
diff --git a/libs/ui/GraphicBufferAllocator.cpp b/libs/ui/GraphicBufferAllocator.cpp
new file mode 100644
index 0000000..57d5fc3
--- /dev/null
+++ b/libs/ui/GraphicBufferAllocator.cpp
@@ -0,0 +1,141 @@
+/*
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#include <cutils/log.h>
+
+#include <utils/Singleton.h>
+#include <utils/String8.h>
+
+#include <ui/GraphicBufferAllocator.h>
+
+#include <private/ui/sw_gralloc_handle.h>
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+ANDROID_SINGLETON_STATIC_INSTANCE( GraphicBufferAllocator )
+
+Mutex GraphicBufferAllocator::sLock;
+KeyedVector<buffer_handle_t,
+ GraphicBufferAllocator::alloc_rec_t> GraphicBufferAllocator::sAllocList;
+
+GraphicBufferAllocator::GraphicBufferAllocator()
+ : mAllocDev(0)
+{
+ hw_module_t const* module;
+ int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module);
+ LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
+ if (err == 0) {
+ gralloc_open(module, &mAllocDev);
+ }
+}
+
+GraphicBufferAllocator::~GraphicBufferAllocator()
+{
+ gralloc_close(mAllocDev);
+}
+
+void GraphicBufferAllocator::dump(String8& result) const
+{
+ Mutex::Autolock _l(sLock);
+ KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
+ size_t total = 0;
+ const size_t SIZE = 512;
+ char buffer[SIZE];
+ snprintf(buffer, SIZE, "Allocated buffers:\n");
+ result.append(buffer);
+ const size_t c = list.size();
+ for (size_t i=0 ; i<c ; i++) {
+ const alloc_rec_t& rec(list.valueAt(i));
+ snprintf(buffer, SIZE, "%10p: %7.2f KiB | %4u x %4u | %2d | 0x%08x\n",
+ list.keyAt(i), rec.size/1024.0f,
+ rec.w, rec.h, rec.format, rec.usage);
+ result.append(buffer);
+ total += rec.size;
+ }
+ snprintf(buffer, SIZE, "Total allocated: %.2f KB\n", total/1024.0f);
+ result.append(buffer);
+}
+
+static inline uint32_t clamp(uint32_t c) {
+ return c>0 ? c : 1;
+}
+
+status_t GraphicBufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
+ int usage, buffer_handle_t* handle, int32_t* stride)
+{
+ Mutex::Autolock _l(mLock);
+
+ // make sure to not allocate a 0 x 0 buffer
+ w = clamp(w);
+ h = clamp(h);
+
+ // we have a h/w allocator and h/w buffer is requested
+ status_t err;
+
+ if (usage & GRALLOC_USAGE_HW_MASK) {
+ err = mAllocDev->alloc(mAllocDev, w, h, format, usage, handle, stride);
+ } else {
+ err = sw_gralloc_handle_t::alloc(w, h, format, usage, handle, stride);
+ }
+
+ LOGW_IF(err, "alloc(%u, %u, %d, %08x, ...) failed %d (%s)",
+ w, h, format, usage, err, strerror(-err));
+
+ if (err == NO_ERROR) {
+ Mutex::Autolock _l(sLock);
+ KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
+ alloc_rec_t rec;
+ rec.w = w;
+ rec.h = h;
+ rec.format = format;
+ rec.usage = usage;
+ rec.vaddr = 0;
+ rec.size = h * stride[0] * bytesPerPixel(format);
+ list.add(*handle, rec);
+ } else {
+ String8 s;
+ dump(s);
+ LOGD("%s", s.string());
+ }
+
+ return err;
+}
+
+status_t GraphicBufferAllocator::free(buffer_handle_t handle)
+{
+ Mutex::Autolock _l(mLock);
+
+ status_t err;
+ if (sw_gralloc_handle_t::validate(handle) < 0) {
+ err = mAllocDev->free(mAllocDev, handle);
+ } else {
+ err = sw_gralloc_handle_t::free((sw_gralloc_handle_t*)handle);
+ }
+
+ LOGW_IF(err, "free(...) failed %d (%s)", err, strerror(-err));
+ if (err == NO_ERROR) {
+ Mutex::Autolock _l(sLock);
+ KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
+ list.removeItem(handle);
+ }
+
+ return err;
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
diff --git a/libs/ui/GraphicBufferMapper.cpp b/libs/ui/GraphicBufferMapper.cpp
new file mode 100644
index 0000000..ce2acd0
--- /dev/null
+++ b/libs/ui/GraphicBufferMapper.cpp
@@ -0,0 +1,228 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "GraphicBufferMapper"
+
+#include <stdint.h>
+#ifdef HAVE_ANDROID_OS // just want PAGE_SIZE define
+# include <asm/page.h>
+#else
+# include <sys/user.h>
+#endif
+#include <errno.h>
+#include <sys/mman.h>
+
+#include <cutils/ashmem.h>
+
+#include <utils/Errors.h>
+#include <utils/Log.h>
+
+#include <ui/GraphicBufferMapper.h>
+#include <ui/Rect.h>
+
+#include <hardware/gralloc.h>
+
+#include <private/ui/sw_gralloc_handle.h>
+
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+ANDROID_SINGLETON_STATIC_INSTANCE( GraphicBufferMapper )
+
+GraphicBufferMapper::GraphicBufferMapper()
+ : mAllocMod(0)
+{
+ hw_module_t const* module;
+ int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module);
+ LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
+ if (err == 0) {
+ mAllocMod = (gralloc_module_t const *)module;
+ }
+}
+
+status_t GraphicBufferMapper::registerBuffer(buffer_handle_t handle)
+{
+ status_t err;
+ if (sw_gralloc_handle_t::validate(handle) < 0) {
+ err = mAllocMod->registerBuffer(mAllocMod, handle);
+ } else {
+ err = sw_gralloc_handle_t::registerBuffer((sw_gralloc_handle_t*)handle);
+ }
+ LOGW_IF(err, "registerBuffer(%p) failed %d (%s)",
+ handle, err, strerror(-err));
+ return err;
+}
+
+status_t GraphicBufferMapper::unregisterBuffer(buffer_handle_t handle)
+{
+ status_t err;
+ if (sw_gralloc_handle_t::validate(handle) < 0) {
+ err = mAllocMod->unregisterBuffer(mAllocMod, handle);
+ } else {
+ err = sw_gralloc_handle_t::unregisterBuffer((sw_gralloc_handle_t*)handle);
+ }
+ LOGW_IF(err, "unregisterBuffer(%p) failed %d (%s)",
+ handle, err, strerror(-err));
+ return err;
+}
+
+status_t GraphicBufferMapper::lock(buffer_handle_t handle,
+ int usage, const Rect& bounds, void** vaddr)
+{
+ status_t err;
+ if (sw_gralloc_handle_t::validate(handle) < 0) {
+ err = mAllocMod->lock(mAllocMod, handle, usage,
+ bounds.left, bounds.top, bounds.width(), bounds.height(),
+ vaddr);
+ } else {
+ err = sw_gralloc_handle_t::lock((sw_gralloc_handle_t*)handle, usage,
+ bounds.left, bounds.top, bounds.width(), bounds.height(),
+ vaddr);
+ }
+ LOGW_IF(err, "lock(...) failed %d (%s)", err, strerror(-err));
+ return err;
+}
+
+status_t GraphicBufferMapper::unlock(buffer_handle_t handle)
+{
+ status_t err;
+ if (sw_gralloc_handle_t::validate(handle) < 0) {
+ err = mAllocMod->unlock(mAllocMod, handle);
+ } else {
+ err = sw_gralloc_handle_t::unlock((sw_gralloc_handle_t*)handle);
+ }
+ LOGW_IF(err, "unlock(...) failed %d (%s)", err, strerror(-err));
+ return err;
+}
+
+// ---------------------------------------------------------------------------
+
+status_t sw_gralloc_handle_t::alloc(uint32_t w, uint32_t h, int format,
+ int usage, buffer_handle_t* pHandle, int32_t* pStride)
+{
+ int align = 4;
+ int bpp = 0;
+ switch (format) {
+ case HAL_PIXEL_FORMAT_RGBA_8888:
+ case HAL_PIXEL_FORMAT_RGBX_8888:
+ case HAL_PIXEL_FORMAT_BGRA_8888:
+ bpp = 4;
+ break;
+ case HAL_PIXEL_FORMAT_RGB_888:
+ bpp = 3;
+ break;
+ case HAL_PIXEL_FORMAT_RGB_565:
+ case HAL_PIXEL_FORMAT_RGBA_5551:
+ case HAL_PIXEL_FORMAT_RGBA_4444:
+ bpp = 2;
+ break;
+ default:
+ return -EINVAL;
+ }
+ size_t bpr = (w*bpp + (align-1)) & ~(align-1);
+ size_t size = bpr * h;
+ size_t stride = bpr / bpp;
+ size = (size + (PAGE_SIZE-1)) & ~(PAGE_SIZE-1);
+
+ int fd = ashmem_create_region("sw-gralloc-buffer", size);
+ if (fd < 0) {
+ LOGE("ashmem_create_region(size=%d) failed (%s)",
+ size, strerror(-errno));
+ return -errno;
+ }
+
+ int prot = PROT_READ;
+ if (usage & GRALLOC_USAGE_SW_WRITE_MASK)
+ prot |= PROT_WRITE;
+
+ if (ashmem_set_prot_region(fd, prot) < 0) {
+ LOGE("ashmem_set_prot_region(fd=%d, prot=%x) failed (%s)",
+ fd, prot, strerror(-errno));
+ close(fd);
+ return -errno;
+ }
+
+ void* base = mmap(0, size, prot, MAP_SHARED, fd, 0);
+ if (base == MAP_FAILED) {
+ LOGE("alloc mmap(fd=%d, size=%d, prot=%x) failed (%s)",
+ fd, size, prot, strerror(-errno));
+ close(fd);
+ return -errno;
+ }
+
+ sw_gralloc_handle_t* hnd = new sw_gralloc_handle_t();
+ hnd->fd = fd;
+ hnd->size = size;
+ hnd->base = intptr_t(base);
+ hnd->prot = prot;
+ *pStride = stride;
+ *pHandle = hnd;
+
+ return NO_ERROR;
+}
+
+status_t sw_gralloc_handle_t::free(sw_gralloc_handle_t* hnd)
+{
+ if (hnd->base) {
+ munmap((void*)hnd->base, hnd->size);
+ }
+ if (hnd->fd >= 0) {
+ close(hnd->fd);
+ }
+ delete hnd;
+ return NO_ERROR;
+}
+
+status_t sw_gralloc_handle_t::registerBuffer(sw_gralloc_handle_t* hnd)
+{
+ if (hnd->pid != getpid()) {
+ void* base = mmap(0, hnd->size, hnd->prot, MAP_SHARED, hnd->fd, 0);
+ if (base == MAP_FAILED) {
+ LOGE("registerBuffer mmap(fd=%d, size=%d, prot=%x) failed (%s)",
+ hnd->fd, hnd->size, hnd->prot, strerror(-errno));
+ return -errno;
+ }
+ hnd->base = intptr_t(base);
+ }
+ return NO_ERROR;
+}
+
+status_t sw_gralloc_handle_t::unregisterBuffer(sw_gralloc_handle_t* hnd)
+{
+ if (hnd->pid != getpid()) {
+ if (hnd->base) {
+ munmap((void*)hnd->base, hnd->size);
+ }
+ hnd->base = 0;
+ }
+ return NO_ERROR;
+}
+
+status_t sw_gralloc_handle_t::lock(sw_gralloc_handle_t* hnd, int usage,
+ int l, int t, int w, int h, void** vaddr)
+{
+ *vaddr = (void*)hnd->base;
+ return NO_ERROR;
+}
+
+status_t sw_gralloc_handle_t::unlock(sw_gralloc_handle_t* hnd)
+{
+ return NO_ERROR;
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
diff --git a/libs/ui/ICamera.cpp b/libs/ui/ICamera.cpp
index ab0fef1..e1b3ec7 100644
--- a/libs/ui/ICamera.cpp
+++ b/libs/ui/ICamera.cpp
@@ -20,7 +20,7 @@
#include <utils/Log.h>
#include <stdint.h>
#include <sys/types.h>
-#include <utils/Parcel.h>
+#include <binder/Parcel.h>
#include <ui/ICamera.h>
namespace android {
@@ -32,9 +32,11 @@
START_PREVIEW,
STOP_PREVIEW,
AUTO_FOCUS,
+ CANCEL_AUTO_FOCUS,
TAKE_PICTURE,
SET_PARAMETERS,
GET_PARAMETERS,
+ SEND_COMMAND,
CONNECT,
LOCK,
UNLOCK,
@@ -162,6 +164,17 @@
return ret;
}
+ // cancel focus
+ status_t cancelAutoFocus()
+ {
+ LOGV("cancelAutoFocus");
+ Parcel data, reply;
+ data.writeInterfaceToken(ICamera::getInterfaceDescriptor());
+ remote()->transact(CANCEL_AUTO_FOCUS, data, &reply);
+ status_t ret = reply.readInt32();
+ return ret;
+ }
+
// take a picture - returns an IMemory (ref-counted mmap)
status_t takePicture()
{
@@ -193,6 +206,17 @@
remote()->transact(GET_PARAMETERS, data, &reply);
return reply.readString8();
}
+ virtual status_t sendCommand(int32_t cmd, int32_t arg1, int32_t arg2)
+ {
+ LOGD("sendCommand");
+ Parcel data, reply;
+ data.writeInterfaceToken(ICamera::getInterfaceDescriptor());
+ data.writeInt32(cmd);
+ data.writeInt32(arg1);
+ data.writeInt32(arg2);
+ remote()->transact(SEND_COMMAND, data, &reply);
+ return reply.readInt32();
+ }
virtual status_t connect(const sp<ICameraClient>& cameraClient)
{
Parcel data, reply;
@@ -221,12 +245,6 @@
// ----------------------------------------------------------------------
-#define CHECK_INTERFACE(interface, data, reply) \
- do { if (!data.enforceInterface(interface::getInterfaceDescriptor())) { \
- LOGW("Call incorrectly routed to " #interface); \
- return PERMISSION_DENIED; \
- } } while (0)
-
status_t BnCamera::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
@@ -300,6 +318,12 @@
reply->writeInt32(autoFocus());
return NO_ERROR;
} break;
+ case CANCEL_AUTO_FOCUS: {
+ LOGV("CANCEL_AUTO_FOCUS");
+ CHECK_INTERFACE(ICamera, data, reply);
+ reply->writeInt32(cancelAutoFocus());
+ return NO_ERROR;
+ } break;
case TAKE_PICTURE: {
LOGV("TAKE_PICTURE");
CHECK_INTERFACE(ICamera, data, reply);
@@ -319,6 +343,15 @@
reply->writeString8(getParameters());
return NO_ERROR;
} break;
+ case SEND_COMMAND: {
+ LOGD("SEND_COMMAND");
+ CHECK_INTERFACE(ICamera, data, reply);
+ int command = data.readInt32();
+ int arg1 = data.readInt32();
+ int arg2 = data.readInt32();
+ reply->writeInt32(sendCommand(command, arg1, arg2));
+ return NO_ERROR;
+ } break;
case CONNECT: {
CHECK_INTERFACE(ICamera, data, reply);
sp<ICameraClient> cameraClient = interface_cast<ICameraClient>(data.readStrongBinder());
diff --git a/libs/ui/ICameraClient.cpp b/libs/ui/ICameraClient.cpp
index 59a6cf2..42b4da4 100644
--- a/libs/ui/ICameraClient.cpp
+++ b/libs/ui/ICameraClient.cpp
@@ -78,12 +78,6 @@
// ----------------------------------------------------------------------
-#define CHECK_INTERFACE(interface, data, reply) \
- do { if (!data.enforceInterface(interface::getInterfaceDescriptor())) { \
- LOGW("Call incorrectly routed to " #interface); \
- return PERMISSION_DENIED; \
- } } while (0)
-
status_t BnCameraClient::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
diff --git a/libs/ui/ICameraService.cpp b/libs/ui/ICameraService.cpp
index e5687fe..84986c6 100644
--- a/libs/ui/ICameraService.cpp
+++ b/libs/ui/ICameraService.cpp
@@ -18,9 +18,9 @@
#include <stdint.h>
#include <sys/types.h>
-#include <utils/Parcel.h>
-#include <utils/IPCThreadState.h>
-#include <utils/IServiceManager.h>
+#include <binder/Parcel.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
#include <ui/ICameraService.h>
@@ -49,12 +49,6 @@
// ----------------------------------------------------------------------
-#define CHECK_INTERFACE(interface, data, reply) \
- do { if (!data.enforceInterface(interface::getInterfaceDescriptor())) { \
- LOGW("Call incorrectly routed to " #interface); \
- return PERMISSION_DENIED; \
- } } while (0)
-
status_t BnCameraService::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
diff --git a/libs/ui/IOverlay.cpp b/libs/ui/IOverlay.cpp
index fed47c2..65e6b4f 100644
--- a/libs/ui/IOverlay.cpp
+++ b/libs/ui/IOverlay.cpp
@@ -18,8 +18,8 @@
#include <stdint.h>
#include <sys/types.h>
-#include <utils/Parcel.h>
-#include <utils/IInterface.h>
+#include <binder/Parcel.h>
+#include <binder/IInterface.h>
#include <ui/IOverlay.h>
@@ -49,12 +49,6 @@
// ----------------------------------------------------------------------
-#define CHECK_INTERFACE(interface, data, reply) \
- do { if (!data.enforceInterface(interface::getInterfaceDescriptor())) { \
- LOGW("Call incorrectly routed to " #interface); \
- return PERMISSION_DENIED; \
- } } while (0)
-
status_t BnOverlay::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
diff --git a/libs/ui/ISurface.cpp b/libs/ui/ISurface.cpp
index d5e9f81..4fb38ed 100644
--- a/libs/ui/ISurface.cpp
+++ b/libs/ui/ISurface.cpp
@@ -14,19 +14,25 @@
* limitations under the License.
*/
+#define LOG_TAG "ISurface"
+
#include <stdio.h>
#include <stdint.h>
#include <sys/types.h>
-#include <utils/Parcel.h>
-#include <utils/IMemory.h>
+#include <binder/Parcel.h>
+#include <binder/IMemory.h>
#include <ui/ISurface.h>
#include <ui/Overlay.h>
+#include <ui/Surface.h>
+#include <ui/GraphicBuffer.h>
namespace android {
+// ----------------------------------------------------------------------
+
ISurface::BufferHeap::BufferHeap()
: w(0), h(0), hor_stride(0), ver_stride(0), format(0),
transform(0), flags(0)
@@ -55,6 +61,8 @@
{
}
+// ----------------------------------------------------------------------
+
class BpSurface : public BpInterface<ISurface>
{
public:
@@ -63,6 +71,17 @@
{
}
+ virtual sp<GraphicBuffer> requestBuffer(int bufferIdx, int usage)
+ {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurface::getInterfaceDescriptor());
+ data.writeInt32(bufferIdx);
+ data.writeInt32(usage);
+ remote()->transact(REQUEST_BUFFER, data, &reply);
+ sp<GraphicBuffer> buffer = new GraphicBuffer(reply);
+ return buffer;
+ }
+
virtual status_t registerBuffers(const BufferHeap& buffers)
{
Parcel data, reply;
@@ -112,16 +131,17 @@
// ----------------------------------------------------------------------
-#define CHECK_INTERFACE(interface, data, reply) \
- do { if (!data.enforceInterface(interface::getInterfaceDescriptor())) { \
- LOGW("Call incorrectly routed to " #interface); \
- return PERMISSION_DENIED; \
- } } while (0)
-
status_t BnSurface::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
switch(code) {
+ case REQUEST_BUFFER: {
+ CHECK_INTERFACE(ISurface, data, reply);
+ int bufferIdx = data.readInt32();
+ int usage = data.readInt32();
+ sp<GraphicBuffer> buffer(requestBuffer(bufferIdx, usage));
+ return GraphicBuffer::writeToParcel(reply, buffer.get());
+ }
case REGISTER_BUFFERS: {
CHECK_INTERFACE(ISurface, data, reply);
BufferHeap buffer;
diff --git a/libs/ui/ISurfaceComposer.cpp b/libs/ui/ISurfaceComposer.cpp
index 76597e1..fd2a590 100644
--- a/libs/ui/ISurfaceComposer.cpp
+++ b/libs/ui/ISurfaceComposer.cpp
@@ -20,10 +20,10 @@
#include <stdint.h>
#include <sys/types.h>
-#include <utils/Parcel.h>
-#include <utils/IMemory.h>
-#include <utils/IPCThreadState.h>
-#include <utils/IServiceManager.h>
+#include <binder/Parcel.h>
+#include <binder/IMemory.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
#include <ui/ISurfaceComposer.h>
#include <ui/DisplayInfo.h>
@@ -54,12 +54,12 @@
return interface_cast<ISurfaceFlingerClient>(reply.readStrongBinder());
}
- virtual sp<IMemory> getCblk() const
+ virtual sp<IMemoryHeap> getCblk() const
{
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
remote()->transact(BnSurfaceComposer::GET_CBLK, data, &reply);
- return interface_cast<IMemory>(reply.readStrongBinder());
+ return interface_cast<IMemoryHeap>(reply.readStrongBinder());
}
virtual void openGlobalTransaction()
@@ -114,36 +114,6 @@
remote()->transact(BnSurfaceComposer::BOOT_FINISHED, data, &reply);
}
- virtual status_t requestGPU(
- const sp<IGPUCallback>& callback, gpu_info_t* gpu)
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeStrongBinder(callback->asBinder());
- remote()->transact(BnSurfaceComposer::REQUEST_GPU, data, &reply);
- gpu->regs = interface_cast<IMemory>(reply.readStrongBinder());
- gpu->count = reply.readInt32();
-
- // FIXME: for now, we don't dynamically allocate the regions array
- size_t maxCount = sizeof(gpu->regions)/sizeof(*gpu->regions);
- if (gpu->count > maxCount)
- return BAD_VALUE;
-
- for (size_t i=0 ; i<gpu->count ; i++) {
- gpu->regions[i].region = interface_cast<IMemory>(reply.readStrongBinder());
- gpu->regions[i].reserved = reply.readInt32();
- }
- return reply.readInt32();
- }
-
- virtual status_t revokeGPU()
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- remote()->transact(BnSurfaceComposer::REVOKE_GPU, data, &reply);
- return reply.readInt32();
- }
-
virtual void signal() const
{
Parcel data, reply;
@@ -156,124 +126,61 @@
// ----------------------------------------------------------------------
-#define CHECK_INTERFACE(interface, data, reply) \
- do { if (!data.enforceInterface(interface::getInterfaceDescriptor())) { \
- LOGW("Call incorrectly routed to " #interface); \
- return PERMISSION_DENIED; \
- } } while (0)
-
status_t BnSurfaceComposer::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
- status_t err = BnInterface<ISurfaceComposer>::onTransact(code, data, reply, flags);
- if (err == NO_ERROR)
- return err;
-
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
-
switch(code) {
case CREATE_CONNECTION: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> b = createConnection()->asBinder();
reply->writeStrongBinder(b);
} break;
case OPEN_GLOBAL_TRANSACTION: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
openGlobalTransaction();
} break;
case CLOSE_GLOBAL_TRANSACTION: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
closeGlobalTransaction();
} break;
case SET_ORIENTATION: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
DisplayID dpy = data.readInt32();
int orientation = data.readInt32();
uint32_t flags = data.readInt32();
reply->writeInt32( setOrientation(dpy, orientation, flags) );
} break;
case FREEZE_DISPLAY: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
DisplayID dpy = data.readInt32();
uint32_t flags = data.readInt32();
reply->writeInt32( freezeDisplay(dpy, flags) );
} break;
case UNFREEZE_DISPLAY: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
DisplayID dpy = data.readInt32();
uint32_t flags = data.readInt32();
reply->writeInt32( unfreezeDisplay(dpy, flags) );
} break;
case BOOT_FINISHED: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
bootFinished();
} break;
- case REVOKE_GPU: {
- reply->writeInt32( revokeGPU() );
- } break;
case SIGNAL: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
signal();
} break;
case GET_CBLK: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> b = getCblk()->asBinder();
reply->writeStrongBinder(b);
} break;
- case REQUEST_GPU: {
- // TODO: this should be protected by a permission
- gpu_info_t info;
- sp<IGPUCallback> callback
- = interface_cast<IGPUCallback>(data.readStrongBinder());
- status_t res = requestGPU(callback, &info);
-
- // FIXME: for now, we don't dynamically allocate the regions array
- size_t maxCount = sizeof(info.regions)/sizeof(*info.regions);
- if (info.count > maxCount)
- return BAD_VALUE;
-
- reply->writeStrongBinder(info.regs->asBinder());
- reply->writeInt32(info.count);
- for (size_t i=0 ; i<info.count ; i++) {
- reply->writeStrongBinder(info.regions[i].region->asBinder());
- reply->writeInt32(info.regions[i].reserved);
- }
- reply->writeInt32(res);
- } break;
default:
- return UNKNOWN_TRANSACTION;
+ return BBinder::onTransact(code, data, reply, flags);
}
return NO_ERROR;
}
// ----------------------------------------------------------------------------
-enum {
- // Note: BOOT_FINISHED must remain this value, it is called by ActivityManagerService.
- GPU_LOST = IBinder::FIRST_CALL_TRANSACTION
-};
-
-class BpGPUCallback : public BpInterface<IGPUCallback>
-{
-public:
- BpGPUCallback(const sp<IBinder>& impl)
- : BpInterface<IGPUCallback>(impl)
- {
- }
-
- virtual void gpuLost()
- {
- Parcel data, reply;
- data.writeInterfaceToken(IGPUCallback::getInterfaceDescriptor());
- remote()->transact(GPU_LOST, data, &reply, IBinder::FLAG_ONEWAY);
- }
-};
-
-IMPLEMENT_META_INTERFACE(GPUCallback, "android.ui.IGPUCallback");
-
-status_t BnGPUCallback::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- switch(code) {
- case GPU_LOST: {
- CHECK_INTERFACE(IGPUCallback, data, reply);
- gpuLost();
- return NO_ERROR;
- } break;
- default:
- return BBinder::onTransact(code, data, reply, flags);
- }
-}
-
};
diff --git a/libs/ui/ISurfaceFlingerClient.cpp b/libs/ui/ISurfaceFlingerClient.cpp
index dab5f71..4a6a1d7 100644
--- a/libs/ui/ISurfaceFlingerClient.cpp
+++ b/libs/ui/ISurfaceFlingerClient.cpp
@@ -21,10 +21,10 @@
#include <stdint.h>
#include <sys/types.h>
-#include <utils/Parcel.h>
-#include <utils/IMemory.h>
-#include <utils/IPCThreadState.h>
-#include <utils/IServiceManager.h>
+#include <binder/Parcel.h>
+#include <binder/IMemory.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
#include <ui/ISurface.h>
#include <ui/ISurfaceFlingerClient.h>
@@ -64,12 +64,12 @@
{
}
- virtual void getControlBlocks(sp<IMemory>* ctl) const
+ virtual sp<IMemoryHeap> getControlBlock() const
{
Parcel data, reply;
data.writeInterfaceToken(ISurfaceFlingerClient::getInterfaceDescriptor());
remote()->transact(GET_CBLK, data, &reply);
- *ctl = interface_cast<IMemory>(reply.readStrongBinder());
+ return interface_cast<IMemoryHeap>(reply.readStrongBinder());
}
virtual sp<ISurface> createSurface( surface_data_t* params,
@@ -118,12 +118,6 @@
// ----------------------------------------------------------------------
-#define CHECK_INTERFACE(interface, data, reply) \
- do { if (!data.enforceInterface(interface::getInterfaceDescriptor())) { \
- LOGW("Call incorrectly routed to " #interface); \
- return PERMISSION_DENIED; \
- } } while (0)
-
status_t BnSurfaceFlingerClient::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
@@ -132,8 +126,7 @@
switch(code) {
case GET_CBLK: {
CHECK_INTERFACE(ISurfaceFlingerClient, data, reply);
- sp<IMemory> ctl;
- getControlBlocks(&ctl);
+ sp<IMemoryHeap> ctl(getControlBlock());
reply->writeStrongBinder(ctl->asBinder());
return NO_ERROR;
} break;
@@ -196,10 +189,11 @@
status_t ISurfaceFlingerClient::surface_data_t::readFromParcel(const Parcel& parcel)
{
- token = parcel.readInt32();
- identity = parcel.readInt32();
- heap[0] = interface_cast<IMemoryHeap>(parcel.readStrongBinder());
- heap[1] = interface_cast<IMemoryHeap>(parcel.readStrongBinder());
+ token = parcel.readInt32();
+ identity = parcel.readInt32();
+ width = parcel.readInt32();
+ height = parcel.readInt32();
+ format = parcel.readInt32();
return NO_ERROR;
}
@@ -207,8 +201,9 @@
{
parcel->writeInt32(token);
parcel->writeInt32(identity);
- parcel->writeStrongBinder(heap[0]!=0 ? heap[0]->asBinder() : NULL);
- parcel->writeStrongBinder(heap[1]!=0 ? heap[1]->asBinder() : NULL);
+ parcel->writeInt32(width);
+ parcel->writeInt32(height);
+ parcel->writeInt32(format);
return NO_ERROR;
}
diff --git a/libs/ui/LayerState.cpp b/libs/ui/LayerState.cpp
index 0b6374b..a53ffb7 100644
--- a/libs/ui/LayerState.cpp
+++ b/libs/ui/LayerState.cpp
@@ -15,7 +15,7 @@
*/
#include <utils/Errors.h>
-#include <utils/Parcel.h>
+#include <binder/Parcel.h>
#include <private/ui/LayerState.h>
namespace android {
diff --git a/libs/ui/Overlay.cpp b/libs/ui/Overlay.cpp
index 59c6514..3aa8950 100644
--- a/libs/ui/Overlay.cpp
+++ b/libs/ui/Overlay.cpp
@@ -14,10 +14,10 @@
* limitations under the License.
*/
-#include <utils/IMemory.h>
-#include <utils/Parcel.h>
+#include <binder/IMemory.h>
+#include <binder/Parcel.h>
#include <utils/Errors.h>
-#include <utils/MemoryHeapBase.h>
+#include <binder/MemoryHeapBase.h>
#include <ui/IOverlay.h>
#include <ui/Overlay.h>
@@ -59,6 +59,30 @@
return mOverlayData->queueBuffer(mOverlayData, buffer);
}
+status_t Overlay::resizeInput(uint32_t width, uint32_t height)
+{
+ if (mStatus != NO_ERROR) return mStatus;
+ return mOverlayData->resizeInput(mOverlayData, width, height);
+}
+
+status_t Overlay::setParameter(int param, int value)
+{
+ if (mStatus != NO_ERROR) return mStatus;
+ return mOverlayData->setParameter(mOverlayData, param, value);
+}
+
+status_t Overlay::setCrop(uint32_t x, uint32_t y, uint32_t w, uint32_t h)
+{
+ if (mStatus != NO_ERROR) return mStatus;
+ return mOverlayData->setCrop(mOverlayData, x, y, w, h);
+}
+
+status_t Overlay::getCrop(uint32_t* x, uint32_t* y, uint32_t* w, uint32_t* h)
+{
+ if (mStatus != NO_ERROR) return mStatus;
+ return mOverlayData->getCrop(mOverlayData, x, y, w, h);
+}
+
int32_t Overlay::getBufferCount() const
{
if (mStatus != NO_ERROR) return mStatus;
@@ -73,6 +97,15 @@
void Overlay::destroy() {
if (mStatus != NO_ERROR) return;
+
+ // Must delete the objects in reverse creation order, thus the
+ // data side must be closed first and then the destroy send to
+ // the control side.
+ if (mOverlayData) {
+ overlay_data_close(mOverlayData);
+ mOverlayData = NULL;
+ }
+
mOverlayRef->mOverlayChannel->destroy();
}
diff --git a/libs/ui/Region.cpp b/libs/ui/Region.cpp
index 26e694a..d21ed57 100644
--- a/libs/ui/Region.cpp
+++ b/libs/ui/Region.cpp
@@ -16,295 +16,661 @@
#define LOG_TAG "Region"
-#include <stdio.h>
-#include <utils/Atomic.h>
-#include <utils/Debug.h>
+#include <limits.h>
+
+#include <utils/Log.h>
#include <utils/String8.h>
+
+#include <ui/Rect.h>
#include <ui/Region.h>
+#include <ui/Point.h>
+
+#include <private/ui/RegionHelper.h>
+
+// ----------------------------------------------------------------------------
+#define VALIDATE_REGIONS (false)
+#define VALIDATE_WITH_CORECG (false)
+// ----------------------------------------------------------------------------
+
+#if VALIDATE_WITH_CORECG
+#include <core/SkRegion.h>
+#endif
namespace android {
+// ----------------------------------------------------------------------------
+
+enum {
+ op_nand = region_operator<Rect>::op_nand,
+ op_and = region_operator<Rect>::op_and,
+ op_or = region_operator<Rect>::op_or,
+ op_xor = region_operator<Rect>::op_xor
+};
// ----------------------------------------------------------------------------
Region::Region()
+ : mBounds(0,0)
{
}
Region::Region(const Region& rhs)
- : mRegion(rhs.mRegion)
+ : mBounds(rhs.mBounds), mStorage(rhs.mStorage)
{
}
-Region::Region(const SkRegion& rhs)
- : mRegion(rhs)
+Region::Region(const Rect& rhs)
+ : mBounds(rhs)
{
}
+Region::Region(const Parcel& parcel)
+{
+ status_t err = read(parcel);
+ LOGE_IF(err<0, "error %s reading Region from parcel", strerror(err));
+}
+
+Region::Region(const void* buffer)
+{
+ status_t err = read(buffer);
+ LOGE_IF(err<0, "error %s reading Region from parcel", strerror(err));
+}
+
Region::~Region()
{
}
-Region::Region(const Rect& rhs)
-{
- set(rhs);
-}
-
-Region::Region(const Parcel& parcel)
-{
- read(parcel);
-}
-
-Region::Region(const void* buffer)
-{
- read(buffer);
-}
-
Region& Region::operator = (const Region& rhs)
{
- mRegion = rhs.mRegion;
+#if VALIDATE_REGIONS
+ validate(rhs, "operator=");
+#endif
+ mBounds = rhs.mBounds;
+ mStorage = rhs.mStorage;
return *this;
}
-const SkRegion& Region::toSkRegion() const
+Region& Region::makeBoundsSelf()
{
- return mRegion;
-}
-
-Rect Region::bounds() const
-{
- const SkIRect& b(mRegion.getBounds());
- return Rect(b.fLeft, b.fTop, b.fRight, b.fBottom);
+ mStorage.clear();
+ return *this;
}
void Region::clear()
{
- mRegion.setEmpty();
+ mBounds.clear();
+ mStorage.clear();
}
void Region::set(const Rect& r)
{
- SkIRect ir;
- ir.set(r.left, r.top, r.right, r.bottom);
- mRegion.setRect(ir);
+ mBounds = r;
+ mStorage.clear();
+}
+
+void Region::set(uint32_t w, uint32_t h)
+{
+ mBounds = Rect(int(w), int(h));
+ mStorage.clear();
}
// ----------------------------------------------------------------------------
-Region& Region::orSelf(const Rect& r)
+void Region::addRectUnchecked(int l, int t, int r, int b)
{
- SkIRect ir;
- ir.set(r.left, r.top, r.right, r.bottom);
- mRegion.op(ir, SkRegion::kUnion_Op);
- return *this;
+ mStorage.add(Rect(l,t,r,b));
+#if VALIDATE_REGIONS
+ validate(*this, "addRectUnchecked");
+#endif
}
-Region& Region::andSelf(const Rect& r)
-{
- SkIRect ir;
- ir.set(r.left, r.top, r.right, r.bottom);
- mRegion.op(ir, SkRegion::kIntersect_Op);
+// ----------------------------------------------------------------------------
+
+Region& Region::orSelf(const Rect& r) {
+ return operationSelf(r, op_or);
+}
+Region& Region::andSelf(const Rect& r) {
+ return operationSelf(r, op_and);
+}
+Region& Region::subtractSelf(const Rect& r) {
+ return operationSelf(r, op_nand);
+}
+Region& Region::operationSelf(const Rect& r, int op) {
+ Region lhs(*this);
+ boolean_operation(op, *this, lhs, r);
return *this;
}
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Region& rhs) {
- mRegion.op(rhs.mRegion, SkRegion::kUnion_Op);
- return *this;
+ return operationSelf(rhs, op_or);
}
-
Region& Region::andSelf(const Region& rhs) {
- mRegion.op(rhs.mRegion, SkRegion::kIntersect_Op);
- return *this;
+ return operationSelf(rhs, op_and);
}
-
Region& Region::subtractSelf(const Region& rhs) {
- mRegion.op(rhs.mRegion, SkRegion::kDifference_Op);
+ return operationSelf(rhs, op_nand);
+}
+Region& Region::operationSelf(const Region& rhs, int op) {
+ Region lhs(*this);
+ boolean_operation(op, *this, lhs, rhs);
return *this;
}
Region& Region::translateSelf(int x, int y) {
- if (x|y) mRegion.translate(x, y);
+ if (x|y) translate(*this, x, y);
return *this;
}
-Region Region::merge(const Region& rhs) const {
+// ----------------------------------------------------------------------------
+
+const Region Region::merge(const Rect& rhs) const {
+ return operation(rhs, op_or);
+}
+const Region Region::intersect(const Rect& rhs) const {
+ return operation(rhs, op_and);
+}
+const Region Region::subtract(const Rect& rhs) const {
+ return operation(rhs, op_nand);
+}
+const Region Region::operation(const Rect& rhs, int op) const {
Region result;
- result.mRegion.op(mRegion, rhs.mRegion, SkRegion::kUnion_Op);
+ boolean_operation(op, result, *this, rhs);
return result;
}
-Region Region::intersect(const Region& rhs) const {
+// ----------------------------------------------------------------------------
+
+const Region Region::merge(const Region& rhs) const {
+ return operation(rhs, op_or);
+}
+const Region Region::intersect(const Region& rhs) const {
+ return operation(rhs, op_and);
+}
+const Region Region::subtract(const Region& rhs) const {
+ return operation(rhs, op_nand);
+}
+const Region Region::operation(const Region& rhs, int op) const {
Region result;
- result.mRegion.op(mRegion, rhs.mRegion, SkRegion::kIntersect_Op);
+ boolean_operation(op, result, *this, rhs);
return result;
}
-Region Region::subtract(const Region& rhs) const {
+const Region Region::translate(int x, int y) const {
Region result;
- result.mRegion.op(mRegion, rhs.mRegion, SkRegion::kDifference_Op);
- return result;
-}
-
-Region Region::translate(int x, int y) const {
- Region result;
- mRegion.translate(x, y, &result.mRegion);
+ translate(result, *this, x, y);
return result;
}
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Region& rhs, int dx, int dy) {
- SkRegion r(rhs.mRegion);
- r.translate(dx, dy);
- mRegion.op(r, SkRegion::kUnion_Op);
- return *this;
+ return operationSelf(rhs, dx, dy, op_or);
}
-
Region& Region::andSelf(const Region& rhs, int dx, int dy) {
- SkRegion r(rhs.mRegion);
- r.translate(dx, dy);
- mRegion.op(r, SkRegion::kIntersect_Op);
- return *this;
+ return operationSelf(rhs, dx, dy, op_and);
}
-
Region& Region::subtractSelf(const Region& rhs, int dx, int dy) {
- SkRegion r(rhs.mRegion);
- r.translate(dx, dy);
- mRegion.op(r, SkRegion::kDifference_Op);
+ return operationSelf(rhs, dx, dy, op_nand);
+}
+Region& Region::operationSelf(const Region& rhs, int dx, int dy, int op) {
+ Region lhs(*this);
+ boolean_operation(op, *this, lhs, rhs, dx, dy);
return *this;
}
-Region Region::merge(const Region& rhs, int dx, int dy) const {
- Region result;
- SkRegion r(rhs.mRegion);
- r.translate(dx, dy);
- result.mRegion.op(mRegion, r, SkRegion::kUnion_Op);
- return result;
-}
+// ----------------------------------------------------------------------------
-Region Region::intersect(const Region& rhs, int dx, int dy) const {
- Region result;
- SkRegion r(rhs.mRegion);
- r.translate(dx, dy);
- result.mRegion.op(mRegion, r, SkRegion::kIntersect_Op);
- return result;
+const Region Region::merge(const Region& rhs, int dx, int dy) const {
+ return operation(rhs, dx, dy, op_or);
}
-
-Region Region::subtract(const Region& rhs, int dx, int dy) const {
+const Region Region::intersect(const Region& rhs, int dx, int dy) const {
+ return operation(rhs, dx, dy, op_and);
+}
+const Region Region::subtract(const Region& rhs, int dx, int dy) const {
+ return operation(rhs, dx, dy, op_nand);
+}
+const Region Region::operation(const Region& rhs, int dx, int dy, int op) const {
Region result;
- SkRegion r(rhs.mRegion);
- r.translate(dx, dy);
- result.mRegion.op(mRegion, r, SkRegion::kDifference_Op);
+ boolean_operation(op, result, *this, rhs, dx, dy);
return result;
}
// ----------------------------------------------------------------------------
-Region::iterator::iterator(const Region& r)
- : mIt(r.mRegion)
+// This is our region rasterizer, which merges rects and spans together
+// to obtain an optimal region.
+class Region::rasterizer : public region_operator<Rect>::region_rasterizer
{
+ Rect& bounds;
+ Vector<Rect>& storage;
+ Rect* head;
+ Rect* tail;
+ Vector<Rect> span;
+ Rect* cur;
+public:
+ rasterizer(Region& reg)
+ : bounds(reg.mBounds), storage(reg.mStorage), head(), tail(), cur() {
+ bounds.top = bounds.bottom = 0;
+ bounds.left = INT_MAX;
+ bounds.right = INT_MIN;
+ storage.clear();
+ }
+
+ ~rasterizer() {
+ if (span.size()) {
+ flushSpan();
+ }
+ if (storage.size()) {
+ bounds.top = storage.itemAt(0).top;
+ bounds.bottom = storage.top().bottom;
+ if (storage.size() == 1) {
+ storage.clear();
+ }
+ } else {
+ bounds.left = 0;
+ bounds.right = 0;
+ }
+ }
+
+ virtual void operator()(const Rect& rect) {
+ //LOGD(">>> %3d, %3d, %3d, %3d",
+ // rect.left, rect.top, rect.right, rect.bottom);
+ if (span.size()) {
+ if (cur->top != rect.top) {
+ flushSpan();
+ } else if (cur->right == rect.left) {
+ cur->right = rect.right;
+ return;
+ }
+ }
+ span.add(rect);
+ cur = span.editArray() + (span.size() - 1);
+ }
+private:
+ template<typename T>
+ static inline T min(T rhs, T lhs) { return rhs < lhs ? rhs : lhs; }
+ template<typename T>
+ static inline T max(T rhs, T lhs) { return rhs > lhs ? rhs : lhs; }
+ void flushSpan() {
+ bool merge = false;
+ if (tail-head == ssize_t(span.size())) {
+ Rect const* p = cur;
+ Rect const* q = head;
+ if (p->top == q->bottom) {
+ merge = true;
+ while (q != tail) {
+ if ((p->left != q->left) || (p->right != q->right)) {
+ merge = false;
+ break;
+ }
+ p++, q++;
+ }
+ }
+ }
+ if (merge) {
+ const int bottom = span[0].bottom;
+ Rect* r = head;
+ while (r != tail) {
+ r->bottom = bottom;
+ r++;
+ }
+ } else {
+ bounds.left = min(span.itemAt(0).left, bounds.left);
+ bounds.right = max(span.top().right, bounds.right);
+ storage.appendVector(span);
+ tail = storage.editArray() + storage.size();
+ head = tail - span.size();
+ }
+ span.clear();
+ }
+};
+
+bool Region::validate(const Region& reg, const char* name)
+{
+ bool result = true;
+ const_iterator cur = reg.begin();
+ const_iterator const tail = reg.end();
+ const_iterator prev = cur++;
+ Rect b(*prev);
+ while (cur != tail) {
+ b.left = b.left < cur->left ? b.left : cur->left;
+ b.top = b.top < cur->top ? b.top : cur->top;
+ b.right = b.right > cur->right ? b.right : cur->right;
+ b.bottom = b.bottom > cur->bottom ? b.bottom : cur->bottom;
+ if (cur->top == prev->top) {
+ if (cur->bottom != prev->bottom) {
+ LOGE("%s: invalid span %p", name, cur);
+ result = false;
+ } else if (cur->left < prev->right) {
+ LOGE("%s: spans overlap horizontally prev=%p, cur=%p",
+ name, prev, cur);
+ result = false;
+ }
+ } else if (cur->top < prev->bottom) {
+ LOGE("%s: spans overlap vertically prev=%p, cur=%p",
+ name, prev, cur);
+ result = false;
+ }
+ prev = cur;
+ cur++;
+ }
+ if (b != reg.getBounds()) {
+ result = false;
+ LOGE("%s: invalid bounds [%d,%d,%d,%d] vs. [%d,%d,%d,%d]", name,
+ b.left, b.top, b.right, b.bottom,
+ reg.getBounds().left, reg.getBounds().top,
+ reg.getBounds().right, reg.getBounds().bottom);
+ }
+ if (result == false) {
+ reg.dump(name);
+ }
+ return result;
}
-int Region::iterator::iterate(Rect* rect)
+void Region::boolean_operation(int op, Region& dst,
+ const Region& lhs,
+ const Region& rhs, int dx, int dy)
{
- if (mIt.done())
- return 0;
- const SkIRect& r(mIt.rect());
- rect->left = r.fLeft;
- rect->top = r.fTop;
- rect->right = r.fRight;
- rect->bottom= r.fBottom;
- mIt.next();
- return 1;
+ size_t lhs_count;
+ Rect const * const lhs_rects = lhs.getArray(&lhs_count);
+
+ size_t rhs_count;
+ Rect const * const rhs_rects = rhs.getArray(&rhs_count);
+
+ region_operator<Rect>::region lhs_region(lhs_rects, lhs_count);
+ region_operator<Rect>::region rhs_region(rhs_rects, rhs_count, dx, dy);
+ region_operator<Rect> operation(op, lhs_region, rhs_region);
+ { // scope for rasterizer (dtor has side effects)
+ rasterizer r(dst);
+ operation(r);
+ }
+
+#if VALIDATE_REGIONS
+ validate(lhs, "boolean_operation: lhs");
+ validate(rhs, "boolean_operation: rhs");
+ validate(dst, "boolean_operation: dst");
+#endif
+
+#if VALIDATE_WITH_CORECG
+ SkRegion sk_lhs;
+ SkRegion sk_rhs;
+ SkRegion sk_dst;
+
+ for (size_t i=0 ; i<lhs_count ; i++)
+ sk_lhs.op(
+ lhs_rects[i].left + dx,
+ lhs_rects[i].top + dy,
+ lhs_rects[i].right + dx,
+ lhs_rects[i].bottom + dy,
+ SkRegion::kUnion_Op);
+
+ for (size_t i=0 ; i<rhs_count ; i++)
+ sk_rhs.op(
+ rhs_rects[i].left + dx,
+ rhs_rects[i].top + dy,
+ rhs_rects[i].right + dx,
+ rhs_rects[i].bottom + dy,
+ SkRegion::kUnion_Op);
+
+ const char* name = "---";
+ SkRegion::Op sk_op;
+ switch (op) {
+ case op_or: sk_op = SkRegion::kUnion_Op; name="OR"; break;
+ case op_and: sk_op = SkRegion::kIntersect_Op; name="AND"; break;
+ case op_nand: sk_op = SkRegion::kDifference_Op; name="NAND"; break;
+ }
+ sk_dst.op(sk_lhs, sk_rhs, sk_op);
+
+ if (sk_dst.isEmpty() && dst.isEmpty())
+ return;
+
+ bool same = true;
+ Region::const_iterator head = dst.begin();
+ Region::const_iterator const tail = dst.end();
+ SkRegion::Iterator it(sk_dst);
+ while (!it.done()) {
+ if (head != tail) {
+ if (
+ head->left != it.rect().fLeft ||
+ head->top != it.rect().fTop ||
+ head->right != it.rect().fRight ||
+ head->bottom != it.rect().fBottom
+ ) {
+ same = false;
+ break;
+ }
+ } else {
+ same = false;
+ break;
+ }
+ head++;
+ it.next();
+ }
+
+ if (head != tail) {
+ same = false;
+ }
+
+ if(!same) {
+ LOGD("---\nregion boolean %s failed", name);
+ lhs.dump("lhs");
+ rhs.dump("rhs");
+ dst.dump("dst");
+ LOGD("should be");
+ SkRegion::Iterator it(sk_dst);
+ while (!it.done()) {
+ LOGD(" [%3d, %3d, %3d, %3d]",
+ it.rect().fLeft,
+ it.rect().fTop,
+ it.rect().fRight,
+ it.rect().fBottom);
+ it.next();
+ }
+ }
+#endif
+}
+
+void Region::boolean_operation(int op, Region& dst,
+ const Region& lhs,
+ const Rect& rhs, int dx, int dy)
+{
+#if VALIDATE_WITH_CORECG || VALIDATE_REGIONS
+ boolean_operation(op, dst, lhs, Region(rhs), dx, dy);
+#else
+ size_t lhs_count;
+ Rect const * const lhs_rects = lhs.getArray(&lhs_count);
+
+ region_operator<Rect>::region lhs_region(lhs_rects, lhs_count);
+ region_operator<Rect>::region rhs_region(&rhs, 1, dx, dy);
+ region_operator<Rect> operation(op, lhs_region, rhs_region);
+ { // scope for rasterizer (dtor has side effects)
+ rasterizer r(dst);
+ operation(r);
+ }
+
+#endif
+}
+
+void Region::boolean_operation(int op, Region& dst,
+ const Region& lhs, const Region& rhs)
+{
+ boolean_operation(op, dst, lhs, rhs, 0, 0);
+}
+
+void Region::boolean_operation(int op, Region& dst,
+ const Region& lhs, const Rect& rhs)
+{
+ boolean_operation(op, dst, lhs, rhs, 0, 0);
+}
+
+void Region::translate(Region& reg, int dx, int dy)
+{
+ if (!reg.isEmpty()) {
+#if VALIDATE_REGIONS
+ validate(reg, "translate (before)");
+#endif
+ reg.mBounds.translate(dx, dy);
+ size_t count = reg.mStorage.size();
+ Rect* rects = reg.mStorage.editArray();
+ while (count) {
+ rects->translate(dx, dy);
+ rects++;
+ count--;
+ }
+#if VALIDATE_REGIONS
+ validate(reg, "translate (after)");
+#endif
+ }
+}
+
+void Region::translate(Region& dst, const Region& reg, int dx, int dy)
+{
+ dst = reg;
+ translate(dst, dx, dy);
}
// ----------------------------------------------------------------------------
-// we write a 4byte size ahead of the actual region, so we know how much we'll need for reading
-
status_t Region::write(Parcel& parcel) const
{
- int32_t size = mRegion.flatten(NULL);
- parcel.writeInt32(size);
- mRegion.flatten(parcel.writeInplace(size));
+#if VALIDATE_REGIONS
+ validate(*this, "write(Parcel)");
+#endif
+ status_t err;
+ const size_t count = mStorage.size();
+ const size_t sizeNeeded = sizeof(int32_t) + (1+count)*sizeof(Rect);
+ void* buffer = parcel.writeInplace(sizeNeeded);
+ if (!buffer) return NO_MEMORY;
+ ssize_t written = Region::write(buffer, sizeNeeded);
+ if (written < 0) return status_t(written);
return NO_ERROR;
}
status_t Region::read(const Parcel& parcel)
{
- size_t size = parcel.readInt32();
- mRegion.unflatten(parcel.readInplace(size));
+ void const* buffer = parcel.readInplace(sizeof(int32_t));
+ if (!buffer) return NO_MEMORY;
+ const size_t count = *static_cast<int32_t const *>(buffer);
+ void const* dummy = parcel.readInplace((1+count)*sizeof(Rect));
+ if (!dummy) return NO_MEMORY;
+ const size_t sizeNeeded = sizeof(int32_t) + (1+count)*sizeof(Rect);
+ const ssize_t read = Region::read(buffer);
+ if (read < 0) return status_t(read);
+#if VALIDATE_REGIONS
+ validate(*this, "read(Parcel)");
+#endif
return NO_ERROR;
}
ssize_t Region::write(void* buffer, size_t size) const
{
- size_t sizeNeeded = mRegion.flatten(NULL);
+#if VALIDATE_REGIONS
+ validate(*this, "write(buffer)");
+#endif
+ const size_t count = mStorage.size();
+ const size_t sizeNeeded = sizeof(int32_t) + (1+count)*sizeof(Rect);
if (sizeNeeded > size) return NO_MEMORY;
- return mRegion.flatten(buffer);
+ int32_t* const p = static_cast<int32_t*>(buffer);
+ *p = count;
+ memcpy(p+1, &mBounds, sizeof(Rect));
+ if (count) {
+ memcpy(p+5, mStorage.array(), count*sizeof(Rect));
+ }
+ return ssize_t(sizeNeeded);
}
ssize_t Region::read(const void* buffer)
{
- return mRegion.unflatten(buffer);
+ int32_t const* const p = static_cast<int32_t const*>(buffer);
+ const size_t count = *p;
+ memcpy(&mBounds, p+1, sizeof(Rect));
+ mStorage.clear();
+ if (count) {
+ mStorage.insertAt(0, count);
+ memcpy(mStorage.editArray(), p+5, count*sizeof(Rect));
+ }
+#if VALIDATE_REGIONS
+ validate(*this, "read(buffer)");
+#endif
+ return ssize_t(sizeof(int32_t) + (1+count)*sizeof(Rect));
}
ssize_t Region::writeEmpty(void* buffer, size_t size)
{
- if (size < 4) return NO_MEMORY;
- // this needs to stay in sync with SkRegion
- *static_cast<int32_t*>(buffer) = -1;
- return 4;
+ const size_t sizeNeeded = sizeof(int32_t) + sizeof(Rect);
+ if (sizeNeeded > size) return NO_MEMORY;
+ int32_t* const p = static_cast<int32_t*>(buffer);
+ memset(p, 0, sizeNeeded);
+ return ssize_t(sizeNeeded);
}
bool Region::isEmpty(void* buffer)
{
- // this needs to stay in sync with SkRegion
- return *static_cast<int32_t*>(buffer) == -1;
+ int32_t const* const p = static_cast<int32_t const*>(buffer);
+ Rect const* const b = reinterpret_cast<Rect const *>(p+1);
+ return b->isEmpty();
}
-size_t Region::rects(Vector<Rect>& rectList) const
+// ----------------------------------------------------------------------------
+
+Region::const_iterator Region::begin() const {
+ return isRect() ? &mBounds : mStorage.array();
+}
+
+Region::const_iterator Region::end() const {
+ return isRect() ? ((&mBounds) + 1) : (mStorage.array() + mStorage.size());
+}
+
+Rect const* Region::getArray(size_t* count) const {
+ const_iterator const b(begin());
+ const_iterator const e(end());
+ if (count) *count = e-b;
+ return b;
+}
+
+size_t Region::getRects(Vector<Rect>& rectList) const
{
- rectList.clear();
- if (!isEmpty()) {
- SkRegion::Iterator iterator(mRegion);
- while( !iterator.done() ) {
- const SkIRect& ir(iterator.rect());
- rectList.push(Rect(ir.fLeft, ir.fTop, ir.fRight, ir.fBottom));
- iterator.next();
- }
+ rectList = mStorage;
+ if (rectList.isEmpty()) {
+ rectList.clear();
+ rectList.add(mBounds);
}
return rectList.size();
}
+// ----------------------------------------------------------------------------
+
void Region::dump(String8& out, const char* what, uint32_t flags) const
{
(void)flags;
- Vector<Rect> r;
- rects(r);
-
+ const_iterator head = begin();
+ const_iterator const tail = end();
+
size_t SIZE = 256;
char buffer[SIZE];
-
- snprintf(buffer, SIZE, " Region %s (this=%p, count=%d)\n", what, this, r.size());
+
+ snprintf(buffer, SIZE, " Region %s (this=%p, count=%d)\n",
+ what, this, tail-head);
out.append(buffer);
- for (size_t i=0 ; i<r.size() ; i++) {
+ while (head != tail) {
snprintf(buffer, SIZE, " [%3d, %3d, %3d, %3d]\n",
- r[i].left, r[i].top,r[i].right,r[i].bottom);
+ head->left, head->top, head->right, head->bottom);
out.append(buffer);
+ head++;
}
}
void Region::dump(const char* what, uint32_t flags) const
{
(void)flags;
- Vector<Rect> r;
- rects(r);
- LOGD(" Region %s (this=%p, count=%d)\n", what, this, r.size());
- for (size_t i=0 ; i<r.size() ; i++) {
+ const_iterator head = begin();
+ const_iterator const tail = end();
+ LOGD(" Region %s (this=%p, count=%d)\n", what, this, tail-head);
+ while (head != tail) {
LOGD(" [%3d, %3d, %3d, %3d]\n",
- r[i].left, r[i].top,r[i].right,r[i].bottom);
+ head->left, head->top, head->right, head->bottom);
+ head++;
}
}
diff --git a/libs/ui/SharedBufferStack.cpp b/libs/ui/SharedBufferStack.cpp
new file mode 100644
index 0000000..46b6766
--- /dev/null
+++ b/libs/ui/SharedBufferStack.cpp
@@ -0,0 +1,424 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "SharedBufferStack"
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Debug.h>
+#include <utils/Log.h>
+#include <utils/threads.h>
+
+#include <private/ui/SharedBufferStack.h>
+
+#include <ui/Rect.h>
+#include <ui/Region.h>
+
+#define DEBUG_ATOMICS 0
+
+namespace android {
+// ----------------------------------------------------------------------------
+
+SharedClient::SharedClient()
+ : lock(Mutex::SHARED)
+{
+}
+
+SharedClient::~SharedClient() {
+}
+
+
+// these functions are used by the clients
+status_t SharedClient::validate(size_t i) const {
+ if (uint32_t(i) >= uint32_t(NUM_LAYERS_MAX))
+ return BAD_INDEX;
+ return surfaces[i].status;
+}
+
+uint32_t SharedClient::getIdentity(size_t token) const {
+ return uint32_t(surfaces[token].identity);
+}
+
+// ----------------------------------------------------------------------------
+
+
+SharedBufferStack::SharedBufferStack()
+{
+}
+
+void SharedBufferStack::init(int32_t i)
+{
+ inUse = -1;
+ status = NO_ERROR;
+ identity = i;
+}
+
+status_t SharedBufferStack::setDirtyRegion(int buffer, const Region& dirty)
+{
+ if (uint32_t(buffer) >= NUM_BUFFER_MAX)
+ return BAD_INDEX;
+
+ // in the current implementation we only send a single rectangle
+ const Rect bounds(dirty.getBounds());
+ FlatRegion& reg(dirtyRegion[buffer]);
+ reg.count = 1;
+ reg.rects[0] = uint16_t(bounds.left);
+ reg.rects[1] = uint16_t(bounds.top);
+ reg.rects[2] = uint16_t(bounds.right);
+ reg.rects[3] = uint16_t(bounds.bottom);
+ return NO_ERROR;
+}
+
+Region SharedBufferStack::getDirtyRegion(int buffer) const
+{
+ Region res;
+ if (uint32_t(buffer) >= NUM_BUFFER_MAX)
+ return res;
+
+ const FlatRegion& reg(dirtyRegion[buffer]);
+ res.set(Rect(reg.rects[0], reg.rects[1], reg.rects[2], reg.rects[3]));
+ return res;
+}
+
+// ----------------------------------------------------------------------------
+
+SharedBufferBase::SharedBufferBase(SharedClient* sharedClient,
+ int surface, int num, int32_t identity)
+ : mSharedClient(sharedClient),
+ mSharedStack(sharedClient->surfaces + surface),
+ mNumBuffers(num), mIdentity(identity)
+{
+}
+
+SharedBufferBase::~SharedBufferBase()
+{
+}
+
+uint32_t SharedBufferBase::getIdentity()
+{
+ SharedBufferStack& stack( *mSharedStack );
+ return stack.identity;
+}
+
+status_t SharedBufferBase::getStatus() const
+{
+ SharedBufferStack& stack( *mSharedStack );
+ return stack.status;
+}
+
+size_t SharedBufferBase::getFrontBuffer() const
+{
+ SharedBufferStack& stack( *mSharedStack );
+ return size_t( stack.head );
+}
+
+String8 SharedBufferBase::dump(char const* prefix) const
+{
+ const size_t SIZE = 1024;
+ char buffer[SIZE];
+ String8 result;
+ SharedBufferStack& stack( *mSharedStack );
+ snprintf(buffer, SIZE,
+ "%s[ head=%2d, available=%2d, queued=%2d ] "
+ "reallocMask=%08x, inUse=%2d, identity=%d, status=%d\n",
+ prefix, stack.head, stack.available, stack.queued,
+ stack.reallocMask, stack.inUse, stack.identity, stack.status);
+ result.append(buffer);
+ return result;
+}
+
+// ============================================================================
+// conditions and updates
+// ============================================================================
+
+SharedBufferClient::DequeueCondition::DequeueCondition(
+ SharedBufferClient* sbc) : ConditionBase(sbc) {
+}
+bool SharedBufferClient::DequeueCondition::operator()() {
+ return stack.available > 0;
+}
+
+SharedBufferClient::LockCondition::LockCondition(
+ SharedBufferClient* sbc, int buf) : ConditionBase(sbc), buf(buf) {
+}
+bool SharedBufferClient::LockCondition::operator()() {
+ return (buf != stack.head ||
+ (stack.queued > 0 && stack.inUse != buf));
+}
+
+SharedBufferServer::ReallocateCondition::ReallocateCondition(
+ SharedBufferBase* sbb, int buf) : ConditionBase(sbb), buf(buf) {
+}
+bool SharedBufferServer::ReallocateCondition::operator()() {
+ // TODO: we should also check that buf has been dequeued
+ return (buf != stack.head);
+}
+
+// ----------------------------------------------------------------------------
+
+SharedBufferClient::QueueUpdate::QueueUpdate(SharedBufferBase* sbb)
+ : UpdateBase(sbb) {
+}
+ssize_t SharedBufferClient::QueueUpdate::operator()() {
+ android_atomic_inc(&stack.queued);
+ return NO_ERROR;
+}
+
+SharedBufferClient::UndoDequeueUpdate::UndoDequeueUpdate(SharedBufferBase* sbb)
+ : UpdateBase(sbb) {
+}
+ssize_t SharedBufferClient::UndoDequeueUpdate::operator()() {
+ android_atomic_inc(&stack.available);
+ return NO_ERROR;
+}
+
+SharedBufferServer::UnlockUpdate::UnlockUpdate(
+ SharedBufferBase* sbb, int lockedBuffer)
+ : UpdateBase(sbb), lockedBuffer(lockedBuffer) {
+}
+ssize_t SharedBufferServer::UnlockUpdate::operator()() {
+ if (stack.inUse != lockedBuffer) {
+ LOGE("unlocking %d, but currently locked buffer is %d",
+ lockedBuffer, stack.inUse);
+ return BAD_VALUE;
+ }
+ android_atomic_write(-1, &stack.inUse);
+ return NO_ERROR;
+}
+
+SharedBufferServer::RetireUpdate::RetireUpdate(
+ SharedBufferBase* sbb, int numBuffers)
+ : UpdateBase(sbb), numBuffers(numBuffers) {
+}
+ssize_t SharedBufferServer::RetireUpdate::operator()() {
+ // head is only written in this function, which is single-thread.
+ int32_t head = stack.head;
+
+ // Preventively lock the current buffer before updating queued.
+ android_atomic_write(head, &stack.inUse);
+
+ // Decrement the number of queued buffers
+ int32_t queued;
+ do {
+ queued = stack.queued;
+ if (queued == 0) {
+ return NOT_ENOUGH_DATA;
+ }
+ } while (android_atomic_cmpxchg(queued, queued-1, &stack.queued));
+
+ // update the head pointer
+ head = ((head+1 >= numBuffers) ? 0 : head+1);
+
+ // lock the buffer before advancing head, which automatically unlocks
+ // the buffer we preventively locked upon entering this function
+ android_atomic_write(head, &stack.inUse);
+
+ // advance head
+ android_atomic_write(head, &stack.head);
+
+ // now that head has moved, we can increment the number of available buffers
+ android_atomic_inc(&stack.available);
+ return head;
+}
+
+SharedBufferServer::StatusUpdate::StatusUpdate(
+ SharedBufferBase* sbb, status_t status)
+ : UpdateBase(sbb), status(status) {
+}
+
+ssize_t SharedBufferServer::StatusUpdate::operator()() {
+ android_atomic_write(status, &stack.status);
+ return NO_ERROR;
+}
+
+// ============================================================================
+
+SharedBufferClient::SharedBufferClient(SharedClient* sharedClient,
+ int surface, int num, int32_t identity)
+ : SharedBufferBase(sharedClient, surface, num, identity), tail(0)
+{
+ tail = computeTail();
+}
+
+int32_t SharedBufferClient::computeTail() const
+{
+ SharedBufferStack& stack( *mSharedStack );
+ // we need to make sure we read available and head coherently,
+ // w.r.t RetireUpdate.
+ int32_t newTail;
+ int32_t avail;
+ int32_t head;
+ do {
+ avail = stack.available;
+ head = stack.head;
+ } while (stack.available != avail);
+ newTail = head - avail + 1;
+ if (newTail < 0) {
+ newTail += mNumBuffers;
+ }
+ return newTail;
+}
+
+ssize_t SharedBufferClient::dequeue()
+{
+ SharedBufferStack& stack( *mSharedStack );
+
+ if (stack.head == tail && stack.available == 2) {
+ LOGW("dequeue: tail=%d, head=%d, avail=%d, queued=%d",
+ tail, stack.head, stack.available, stack.queued);
+ }
+
+ const nsecs_t dequeueTime = systemTime(SYSTEM_TIME_THREAD);
+
+ //LOGD("[%d] about to dequeue a buffer",
+ // mSharedStack->identity);
+ DequeueCondition condition(this);
+ status_t err = waitForCondition(condition);
+ if (err != NO_ERROR)
+ return ssize_t(err);
+
+ // NOTE: 'stack.available' is part of the conditions, however
+ // decrementing it, never changes any conditions, so we don't need
+ // to do this as part of an update.
+ if (android_atomic_dec(&stack.available) == 0) {
+ LOGW("dequeue probably called from multiple threads!");
+ }
+
+ int dequeued = tail;
+ tail = ((tail+1 >= mNumBuffers) ? 0 : tail+1);
+ LOGD_IF(DEBUG_ATOMICS, "dequeued=%d, tail=%d, %s",
+ dequeued, tail, dump("").string());
+
+ mDequeueTime[dequeued] = dequeueTime;
+
+ return dequeued;
+}
+
+status_t SharedBufferClient::undoDequeue(int buf)
+{
+ UndoDequeueUpdate update(this);
+ status_t err = updateCondition( update );
+ if (err == NO_ERROR) {
+ tail = computeTail();
+ }
+ return err;
+}
+
+status_t SharedBufferClient::lock(int buf)
+{
+ LockCondition condition(this, buf);
+ status_t err = waitForCondition(condition);
+ return err;
+}
+
+status_t SharedBufferClient::queue(int buf)
+{
+ QueueUpdate update(this);
+ status_t err = updateCondition( update );
+ LOGD_IF(DEBUG_ATOMICS, "queued=%d, %s", buf, dump("").string());
+ SharedBufferStack& stack( *mSharedStack );
+ const nsecs_t now = systemTime(SYSTEM_TIME_THREAD);
+ stack.stats.totalTime = ns2us(now - mDequeueTime[buf]);
+ return err;
+}
+
+bool SharedBufferClient::needNewBuffer(int buffer) const
+{
+ SharedBufferStack& stack( *mSharedStack );
+ const uint32_t mask = 1<<buffer;
+ return (android_atomic_and(~mask, &stack.reallocMask) & mask) != 0;
+}
+
+status_t SharedBufferClient::setDirtyRegion(int buffer, const Region& reg)
+{
+ SharedBufferStack& stack( *mSharedStack );
+ return stack.setDirtyRegion(buffer, reg);
+}
+
+// ----------------------------------------------------------------------------
+
+SharedBufferServer::SharedBufferServer(SharedClient* sharedClient,
+ int surface, int num, int32_t identity)
+ : SharedBufferBase(sharedClient, surface, num, identity)
+{
+ mSharedStack->init(identity);
+ mSharedStack->head = num-1;
+ mSharedStack->available = num;
+ mSharedStack->queued = 0;
+ mSharedStack->reallocMask = 0;
+ memset(mSharedStack->dirtyRegion, 0, sizeof(mSharedStack->dirtyRegion));
+}
+
+ssize_t SharedBufferServer::retireAndLock()
+{
+ RetireUpdate update(this, mNumBuffers);
+ ssize_t buf = updateCondition( update );
+ LOGD_IF(DEBUG_ATOMICS && buf>=0, "retire=%d, %s", int(buf), dump("").string());
+ return buf;
+}
+
+status_t SharedBufferServer::unlock(int buffer)
+{
+ UnlockUpdate update(this, buffer);
+ status_t err = updateCondition( update );
+ return err;
+}
+
+void SharedBufferServer::setStatus(status_t status)
+{
+ if (status < NO_ERROR) {
+ StatusUpdate update(this, status);
+ updateCondition( update );
+ }
+}
+
+status_t SharedBufferServer::reallocate()
+{
+ SharedBufferStack& stack( *mSharedStack );
+ uint32_t mask = (1<<mNumBuffers)-1;
+ android_atomic_or(mask, &stack.reallocMask);
+ return NO_ERROR;
+}
+
+int32_t SharedBufferServer::getQueuedCount() const
+{
+ SharedBufferStack& stack( *mSharedStack );
+ return stack.queued;
+}
+
+status_t SharedBufferServer::assertReallocate(int buffer)
+{
+ ReallocateCondition condition(this, buffer);
+ status_t err = waitForCondition(condition);
+ return err;
+}
+
+Region SharedBufferServer::getDirtyRegion(int buffer) const
+{
+ SharedBufferStack& stack( *mSharedStack );
+ return stack.getDirtyRegion(buffer);
+}
+
+SharedBufferStack::Statistics SharedBufferServer::getStats() const
+{
+ SharedBufferStack& stack( *mSharedStack );
+ return stack.stats;
+}
+
+
+// ---------------------------------------------------------------------------
+}; // namespace android
diff --git a/libs/ui/Surface.cpp b/libs/ui/Surface.cpp
index 4ea9ae2..f51ca7a 100644
--- a/libs/ui/Surface.cpp
+++ b/libs/ui/Surface.cpp
@@ -23,233 +23,734 @@
#include <sys/types.h>
#include <sys/stat.h>
-#include <utils/Atomic.h>
#include <utils/Errors.h>
#include <utils/threads.h>
-#include <utils/IPCThreadState.h>
-#include <utils/IMemory.h>
+#include <utils/CallStack.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IMemory.h>
#include <utils/Log.h>
+#include <ui/DisplayInfo.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/GraphicBufferMapper.h>
#include <ui/ISurface.h>
#include <ui/Surface.h>
#include <ui/SurfaceComposerClient.h>
#include <ui/Rect.h>
-#include <private/ui/SharedState.h>
+#include <pixelflinger/pixelflinger.h>
+
+#include <private/ui/SharedBufferStack.h>
#include <private/ui/LayerState.h>
namespace android {
-// ---------------------------------------------------------------------------
+// ----------------------------------------------------------------------
-Surface::Surface(const sp<SurfaceComposerClient>& client,
+static status_t copyBlt(
+ const sp<GraphicBuffer>& dst,
+ const sp<GraphicBuffer>& src,
+ const Region& reg)
+{
+ status_t err;
+ uint8_t const * src_bits = NULL;
+ err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits);
+ LOGE_IF(err, "error locking src buffer %s", strerror(-err));
+
+ uint8_t* dst_bits = NULL;
+ err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits);
+ LOGE_IF(err, "error locking dst buffer %s", strerror(-err));
+
+ Region::const_iterator head(reg.begin());
+ Region::const_iterator tail(reg.end());
+ if (head != tail && src_bits && dst_bits) {
+ // NOTE: dst and src must be the same format
+ const size_t bpp = bytesPerPixel(src->format);
+ const size_t dbpr = dst->stride * bpp;
+ const size_t sbpr = src->stride * bpp;
+
+ while (head != tail) {
+ const Rect& r(*head++);
+ ssize_t h = r.height();
+ if (h <= 0) continue;
+ size_t size = r.width() * bpp;
+ uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
+ uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
+ if (dbpr==sbpr && size==sbpr) {
+ size *= h;
+ h = 1;
+ }
+ do {
+ memcpy(d, s, size);
+ d += dbpr;
+ s += sbpr;
+ } while (--h > 0);
+ }
+ }
+
+ if (src_bits)
+ src->unlock();
+
+ if (dst_bits)
+ dst->unlock();
+
+ return err;
+}
+
+// ============================================================================
+// SurfaceControl
+// ============================================================================
+
+SurfaceControl::SurfaceControl(
+ const sp<SurfaceComposerClient>& client,
const sp<ISurface>& surface,
const ISurfaceFlingerClient::surface_data_t& data,
- uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
- bool owner)
+ uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
: mClient(client), mSurface(surface),
mToken(data.token), mIdentity(data.identity),
- mFormat(format), mFlags(flags), mOwner(owner)
+ mWidth(data.width), mHeight(data.height), mFormat(data.format),
+ mFlags(flags)
{
- mSwapRectangle.makeInvalid();
- mSurfaceHeapBase[0] = 0;
- mSurfaceHeapBase[1] = 0;
- mHeap[0] = data.heap[0];
- mHeap[1] = data.heap[1];
+}
+
+SurfaceControl::~SurfaceControl()
+{
+ destroy();
}
-Surface::Surface(Surface const* rhs)
- : mOwner(false)
+void SurfaceControl::destroy()
{
- mToken = rhs->mToken;
- mIdentity= rhs->mIdentity;
- mClient = rhs->mClient;
- mSurface = rhs->mSurface;
- mHeap[0] = rhs->mHeap[0];
- mHeap[1] = rhs->mHeap[1];
- mFormat = rhs->mFormat;
- mFlags = rhs->mFlags;
- mSurfaceHeapBase[0] = rhs->mSurfaceHeapBase[0];
- mSurfaceHeapBase[1] = rhs->mSurfaceHeapBase[1];
- mSwapRectangle.makeInvalid();
-}
-
-Surface::~Surface()
-{
- if (mOwner && mToken>=0 && mClient!=0) {
+ if (isValid()) {
mClient->destroySurface(mToken);
}
+
+ // clear all references and trigger an IPC now, to make sure things
+ // happen without delay, since these resources are quite heavy.
mClient.clear();
mSurface.clear();
- mHeap[0].clear();
- mHeap[1].clear();
IPCThreadState::self()->flushCommands();
}
-sp<Surface> Surface::dup() const
+void SurfaceControl::clear()
{
- Surface const * r = this;
- if (this && mOwner) {
- // the only reason we need to do this is because of Java's garbage
- // collector: because we're creating a copy of the Surface
- // instead of a reference, we can garantee that when our last
- // reference goes away, the real surface will be deleted.
- // Without this hack (the code is correct too), we'd have to
- // wait for a GC for the surface to go away.
- r = new Surface(this);
- }
- return const_cast<Surface*>(r);
+ // here, the window manager tells us explicitly that we should destroy
+ // the surface's resource. Soon after this call, it will also release
+ // its last reference (which will call the dtor); however, it is possible
+ // that a client living in the same process still holds references which
+ // would delay the call to the dtor -- that is why we need this explicit
+ // "clear()" call.
+ destroy();
}
-status_t Surface::nextBuffer(SurfaceInfo* info) {
- return mClient->nextBuffer(this, info);
-}
-
-status_t Surface::lock(SurfaceInfo* info, bool blocking) {
- return Surface::lock(info, NULL, blocking);
-}
-
-status_t Surface::lock(SurfaceInfo* info, Region* dirty, bool blocking) {
- if (heapBase(0) == 0) return INVALID_OPERATION;
- if (heapBase(1) == 0) return INVALID_OPERATION;
- return mClient->lockSurface(this, info, dirty, blocking);
-}
-
-status_t Surface::unlockAndPost() {
- if (heapBase(0) == 0) return INVALID_OPERATION;
- if (heapBase(1) == 0) return INVALID_OPERATION;
- return mClient->unlockAndPostSurface(this);
-}
-
-status_t Surface::unlock() {
- if (heapBase(0) == 0) return INVALID_OPERATION;
- if (heapBase(1) == 0) return INVALID_OPERATION;
- return mClient->unlockSurface(this);
-}
-
-status_t Surface::setLayer(int32_t layer) {
- return mClient->setLayer(this, layer);
-}
-status_t Surface::setPosition(int32_t x, int32_t y) {
- return mClient->setPosition(this, x, y);
-}
-status_t Surface::setSize(uint32_t w, uint32_t h) {
- return mClient->setSize(this, w, h);
-}
-status_t Surface::hide() {
- return mClient->hide(this);
-}
-status_t Surface::show(int32_t layer) {
- return mClient->show(this, layer);
-}
-status_t Surface::freeze() {
- return mClient->freeze(this);
-}
-status_t Surface::unfreeze() {
- return mClient->unfreeze(this);
-}
-status_t Surface::setFlags(uint32_t flags, uint32_t mask) {
- return mClient->setFlags(this, flags, mask);
-}
-status_t Surface::setTransparentRegionHint(const Region& transparent) {
- return mClient->setTransparentRegionHint(this, transparent);
-}
-status_t Surface::setAlpha(float alpha) {
- return mClient->setAlpha(this, alpha);
-}
-status_t Surface::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
- return mClient->setMatrix(this, dsdx, dtdx, dsdy, dtdy);
-}
-status_t Surface::setFreezeTint(uint32_t tint) {
- return mClient->setFreezeTint(this, tint);
-}
-
-Region Surface::dirtyRegion() const {
- return mDirtyRegion;
-}
-void Surface::setDirtyRegion(const Region& region) const {
- mDirtyRegion = region;
-}
-const Rect& Surface::swapRectangle() const {
- return mSwapRectangle;
-}
-void Surface::setSwapRectangle(const Rect& r) {
- mSwapRectangle = r;
-}
-
-sp<Surface> Surface::readFromParcel(Parcel* parcel)
-{
- sp<SurfaceComposerClient> client;
- ISurfaceFlingerClient::surface_data_t data;
- sp<IBinder> clientBinder= parcel->readStrongBinder();
- sp<ISurface> surface = interface_cast<ISurface>(parcel->readStrongBinder());
- data.heap[0] = interface_cast<IMemoryHeap>(parcel->readStrongBinder());
- data.heap[1] = interface_cast<IMemoryHeap>(parcel->readStrongBinder());
- data.token = parcel->readInt32();
- data.identity = parcel->readInt32();
- PixelFormat format = parcel->readInt32();
- uint32_t flags = parcel->readInt32();
-
- if (clientBinder != NULL)
- client = SurfaceComposerClient::clientForConnection(clientBinder);
-
- return new Surface(client, surface, data, 0, 0, format, flags, false);
-}
-
-status_t Surface::writeToParcel(const sp<Surface>& surface, Parcel* parcel)
-{
- uint32_t flags=0;
- uint32_t format=0;
- SurfaceID token = -1;
- uint32_t identity = 0;
- sp<SurfaceComposerClient> client;
- sp<ISurface> sur;
- sp<IMemoryHeap> heap[2];
- if (surface->isValid()) {
- token = surface->mToken;
- identity = surface->mIdentity;
- client = surface->mClient;
- sur = surface->mSurface;
- heap[0] = surface->mHeap[0];
- heap[1] = surface->mHeap[1];
- format = surface->mFormat;
- flags = surface->mFlags;
- }
- parcel->writeStrongBinder(client!=0 ? client->connection() : NULL);
- parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
- parcel->writeStrongBinder(heap[0]!=0 ? heap[0]->asBinder() : NULL);
- parcel->writeStrongBinder(heap[1]!=0 ? heap[1]->asBinder() : NULL);
- parcel->writeInt32(token);
- parcel->writeInt32(identity);
- parcel->writeInt32(format);
- parcel->writeInt32(flags);
- return NO_ERROR;
-}
-
-bool Surface::isSameSurface(const sp<Surface>& lhs, const sp<Surface>& rhs)
+bool SurfaceControl::isSameSurface(
+ const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs)
{
if (lhs == 0 || rhs == 0)
return false;
return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
}
-void* Surface::heapBase(int i) const
+status_t SurfaceControl::setLayer(int32_t layer) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setLayer(mToken, layer);
+}
+status_t SurfaceControl::setPosition(int32_t x, int32_t y) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setPosition(mToken, x, y);
+}
+status_t SurfaceControl::setSize(uint32_t w, uint32_t h) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setSize(mToken, w, h);
+}
+status_t SurfaceControl::hide() {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->hide(mToken);
+}
+status_t SurfaceControl::show(int32_t layer) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->show(mToken, layer);
+}
+status_t SurfaceControl::freeze() {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->freeze(mToken);
+}
+status_t SurfaceControl::unfreeze() {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->unfreeze(mToken);
+}
+status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setFlags(mToken, flags, mask);
+}
+status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setTransparentRegionHint(mToken, transparent);
+}
+status_t SurfaceControl::setAlpha(float alpha) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setAlpha(mToken, alpha);
+}
+status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy);
+}
+status_t SurfaceControl::setFreezeTint(uint32_t tint) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setFreezeTint(mToken, tint);
+}
+
+status_t SurfaceControl::validate(SharedClient const* cblk) const
{
- void* heapBase = mSurfaceHeapBase[i];
- // map lazily so it doesn't get mapped in clients that don't need it
- if (heapBase == 0) {
- const sp<IMemoryHeap>& heap(mHeap[i]);
- if (heap != 0) {
- heapBase = static_cast<uint8_t*>(heap->base());
- if (heapBase == MAP_FAILED) {
- heapBase = NULL;
- LOGE("Couldn't map Surface's heap (binder=%p, heap=%p)",
- heap->asBinder().get(), heap.get());
- }
- mSurfaceHeapBase[i] = heapBase;
+ if (mToken<0 || mClient==0) {
+ LOGE("invalid token (%d, identity=%u) or client (%p)",
+ mToken, mIdentity, mClient.get());
+ return NO_INIT;
+ }
+ if (cblk == 0) {
+ LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
+ return NO_INIT;
+ }
+ status_t err = cblk->validate(mToken);
+ if (err != NO_ERROR) {
+ LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
+ mToken, mIdentity, err, strerror(-err));
+ return err;
+ }
+ uint32_t identity = cblk->getIdentity(mToken);
+ if (mIdentity != identity) {
+ LOGE("using an invalid surface id=%d, identity=%u should be %d",
+ mToken, mIdentity, identity);
+ return NO_INIT;
+ }
+ return NO_ERROR;
+}
+
+status_t SurfaceControl::writeSurfaceToParcel(
+ const sp<SurfaceControl>& control, Parcel* parcel)
+{
+ uint32_t flags = 0;
+ uint32_t format = 0;
+ SurfaceID token = -1;
+ uint32_t identity = 0;
+ uint32_t width = 0;
+ uint32_t height = 0;
+ sp<SurfaceComposerClient> client;
+ sp<ISurface> sur;
+ if (SurfaceControl::isValid(control)) {
+ token = control->mToken;
+ identity = control->mIdentity;
+ client = control->mClient;
+ sur = control->mSurface;
+ width = control->mWidth;
+ height = control->mHeight;
+ format = control->mFormat;
+ flags = control->mFlags;
+ }
+ parcel->writeStrongBinder(client!=0 ? client->connection() : NULL);
+ parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
+ parcel->writeInt32(token);
+ parcel->writeInt32(identity);
+ parcel->writeInt32(width);
+ parcel->writeInt32(height);
+ parcel->writeInt32(format);
+ parcel->writeInt32(flags);
+ return NO_ERROR;
+}
+
+sp<Surface> SurfaceControl::getSurface() const
+{
+ Mutex::Autolock _l(mLock);
+ if (mSurfaceData == 0) {
+ mSurfaceData = new Surface(const_cast<SurfaceControl*>(this));
+ }
+ return mSurfaceData;
+}
+
+// ============================================================================
+// Surface
+// ============================================================================
+
+Surface::Surface(const sp<SurfaceControl>& surface)
+ : mClient(surface->mClient), mSurface(surface->mSurface),
+ mToken(surface->mToken), mIdentity(surface->mIdentity),
+ mFormat(surface->mFormat), mFlags(surface->mFlags),
+ mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL),
+ mWidth(surface->mWidth), mHeight(surface->mHeight)
+{
+ mSharedBufferClient = new SharedBufferClient(
+ mClient->mControl, mToken, 2, mIdentity);
+
+ init();
+}
+
+Surface::Surface(const Parcel& parcel)
+ : mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL)
+{
+ sp<IBinder> clientBinder = parcel.readStrongBinder();
+ mSurface = interface_cast<ISurface>(parcel.readStrongBinder());
+ mToken = parcel.readInt32();
+ mIdentity = parcel.readInt32();
+ mWidth = parcel.readInt32();
+ mHeight = parcel.readInt32();
+ mFormat = parcel.readInt32();
+ mFlags = parcel.readInt32();
+
+ // FIXME: what does that mean if clientBinder is NULL here?
+ if (clientBinder != NULL) {
+ mClient = SurfaceComposerClient::clientForConnection(clientBinder);
+
+ mSharedBufferClient = new SharedBufferClient(
+ mClient->mControl, mToken, 2, mIdentity);
+ }
+
+ init();
+}
+
+void Surface::init()
+{
+ android_native_window_t::setSwapInterval = setSwapInterval;
+ android_native_window_t::dequeueBuffer = dequeueBuffer;
+ android_native_window_t::lockBuffer = lockBuffer;
+ android_native_window_t::queueBuffer = queueBuffer;
+ android_native_window_t::query = query;
+ android_native_window_t::perform = perform;
+ mSwapRectangle.makeInvalid();
+ DisplayInfo dinfo;
+ SurfaceComposerClient::getDisplayInfo(0, &dinfo);
+ const_cast<float&>(android_native_window_t::xdpi) = dinfo.xdpi;
+ const_cast<float&>(android_native_window_t::ydpi) = dinfo.ydpi;
+ // FIXME: set real values here
+ const_cast<int&>(android_native_window_t::minSwapInterval) = 1;
+ const_cast<int&>(android_native_window_t::maxSwapInterval) = 1;
+ const_cast<uint32_t&>(android_native_window_t::flags) = 0;
+ // be default we request a hardware surface
+ mUsage = GRALLOC_USAGE_HW_RENDER;
+ mNeedFullUpdate = false;
+}
+
+Surface::~Surface()
+{
+ // this is a client-side operation, the surface is destroyed, unmap
+ // its buffers in this process.
+ for (int i=0 ; i<2 ; i++) {
+ if (mBuffers[i] != 0 && mBuffers[i]->handle != 0) {
+ getBufferMapper().unregisterBuffer(mBuffers[i]->handle);
}
}
- return heapBase;
+
+ // clear all references and trigger an IPC now, to make sure things
+ // happen without delay, since these resources are quite heavy.
+ mClient.clear();
+ mSurface.clear();
+ delete mSharedBufferClient;
+ IPCThreadState::self()->flushCommands();
+}
+
+sp<SurfaceComposerClient> Surface::getClient() const {
+ return mClient;
+}
+
+sp<ISurface> Surface::getISurface() const {
+ return mSurface;
+}
+
+bool Surface::isValid() {
+ return mToken>=0 && mClient!=0;
+}
+
+status_t Surface::validate(SharedClient const* cblk) const
+{
+ sp<SurfaceComposerClient> client(getClient());
+ if (mToken<0 || mClient==0) {
+ LOGE("invalid token (%d, identity=%u) or client (%p)",
+ mToken, mIdentity, client.get());
+ return NO_INIT;
+ }
+ if (cblk == 0) {
+ LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
+ return NO_INIT;
+ }
+ status_t err = cblk->validate(mToken);
+ if (err != NO_ERROR) {
+ LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
+ mToken, mIdentity, err, strerror(-err));
+ return err;
+ }
+ uint32_t identity = cblk->getIdentity(mToken);
+ if (mIdentity != identity) {
+ LOGE("using an invalid surface id=%d, identity=%u should be %d",
+ mToken, mIdentity, identity);
+ return NO_INIT;
+ }
+ return NO_ERROR;
+}
+
+
+bool Surface::isSameSurface(
+ const sp<Surface>& lhs, const sp<Surface>& rhs)
+{
+ if (lhs == 0 || rhs == 0)
+ return false;
+
+ return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
+}
+
+// ----------------------------------------------------------------------------
+
+int Surface::setSwapInterval(android_native_window_t* window, int interval) {
+ return 0;
+}
+
+int Surface::dequeueBuffer(android_native_window_t* window,
+ android_native_buffer_t** buffer) {
+ Surface* self = getSelf(window);
+ return self->dequeueBuffer(buffer);
+}
+
+int Surface::lockBuffer(android_native_window_t* window,
+ android_native_buffer_t* buffer) {
+ Surface* self = getSelf(window);
+ return self->lockBuffer(buffer);
+}
+
+int Surface::queueBuffer(android_native_window_t* window,
+ android_native_buffer_t* buffer) {
+ Surface* self = getSelf(window);
+ return self->queueBuffer(buffer);
+}
+
+int Surface::query(android_native_window_t* window,
+ int what, int* value) {
+ Surface* self = getSelf(window);
+ return self->query(what, value);
+}
+
+int Surface::perform(android_native_window_t* window,
+ int operation, ...) {
+ va_list args;
+ va_start(args, operation);
+ Surface* self = getSelf(window);
+ int res = self->perform(operation, args);
+ va_end(args);
+ return res;
+}
+
+// ----------------------------------------------------------------------------
+
+status_t Surface::dequeueBuffer(sp<GraphicBuffer>* buffer) {
+ android_native_buffer_t* out;
+ status_t err = dequeueBuffer(&out);
+ if (err == NO_ERROR) {
+ *buffer = GraphicBuffer::getSelf(out);
+ }
+ return err;
+}
+
+// ----------------------------------------------------------------------------
+
+
+int Surface::dequeueBuffer(android_native_buffer_t** buffer)
+{
+ sp<SurfaceComposerClient> client(getClient());
+ status_t err = validate(client->mControl);
+ if (err != NO_ERROR)
+ return err;
+
+ ssize_t bufIdx = mSharedBufferClient->dequeue();
+ if (bufIdx < 0) {
+ LOGE("error dequeuing a buffer (%s)", strerror(bufIdx));
+ return bufIdx;
+ }
+
+ // below we make sure we AT LEAST have the usage flags we want
+ const uint32_t usage(getUsage());
+ const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]);
+ if (backBuffer == 0 ||
+ ((uint32_t(backBuffer->usage) & usage) != usage) ||
+ mSharedBufferClient->needNewBuffer(bufIdx))
+ {
+ err = getBufferLocked(bufIdx, usage);
+ LOGE_IF(err, "getBufferLocked(%ld, %08x) failed (%s)",
+ bufIdx, usage, strerror(-err));
+ if (err == NO_ERROR) {
+ // reset the width/height with the what we get from the buffer
+ mWidth = uint32_t(backBuffer->width);
+ mHeight = uint32_t(backBuffer->height);
+ }
+ }
+
+ // if we still don't have a buffer here, we probably ran out of memory
+ if (!err && backBuffer==0) {
+ err = NO_MEMORY;
+ }
+
+ if (err == NO_ERROR) {
+ mDirtyRegion.set(backBuffer->width, backBuffer->height);
+ *buffer = backBuffer.get();
+ } else {
+ mSharedBufferClient->undoDequeue(bufIdx);
+ }
+
+ return err;
+}
+
+int Surface::lockBuffer(android_native_buffer_t* buffer)
+{
+ sp<SurfaceComposerClient> client(getClient());
+ status_t err = validate(client->mControl);
+ if (err != NO_ERROR)
+ return err;
+
+ int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
+ err = mSharedBufferClient->lock(bufIdx);
+ LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err));
+ return err;
+}
+
+int Surface::queueBuffer(android_native_buffer_t* buffer)
+{
+ sp<SurfaceComposerClient> client(getClient());
+ status_t err = validate(client->mControl);
+ if (err != NO_ERROR)
+ return err;
+
+ if (mSwapRectangle.isValid()) {
+ mDirtyRegion.set(mSwapRectangle);
+ }
+
+ int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
+ mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion);
+ err = mSharedBufferClient->queue(bufIdx);
+ LOGE_IF(err, "error queuing buffer %d (%s)", bufIdx, strerror(-err));
+
+ if (err == NO_ERROR) {
+ // FIXME: can we avoid this IPC if we know there is one pending?
+ client->signalServer();
+ }
+ return err;
+}
+
+int Surface::query(int what, int* value)
+{
+ switch (what) {
+ case NATIVE_WINDOW_WIDTH:
+ *value = int(mWidth);
+ return NO_ERROR;
+ case NATIVE_WINDOW_HEIGHT:
+ *value = int(mHeight);
+ return NO_ERROR;
+ case NATIVE_WINDOW_FORMAT:
+ *value = int(mFormat);
+ return NO_ERROR;
+ }
+ return BAD_VALUE;
+}
+
+int Surface::perform(int operation, va_list args)
+{
+ int res = NO_ERROR;
+ switch (operation) {
+ case NATIVE_WINDOW_SET_USAGE:
+ setUsage( va_arg(args, int) );
+ break;
+ default:
+ res = NAME_NOT_FOUND;
+ break;
+ }
+ return res;
+}
+
+void Surface::setUsage(uint32_t reqUsage)
+{
+ Mutex::Autolock _l(mSurfaceLock);
+ mUsage = reqUsage;
+}
+
+uint32_t Surface::getUsage() const
+{
+ Mutex::Autolock _l(mSurfaceLock);
+ return mUsage;
+}
+
+// ----------------------------------------------------------------------------
+
+status_t Surface::lock(SurfaceInfo* info, bool blocking) {
+ return Surface::lock(info, NULL, blocking);
+}
+
+status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
+{
+ if (mApiLock.tryLock() != NO_ERROR) {
+ LOGE("calling Surface::lock() from different threads!");
+ CallStack stack;
+ stack.update();
+ stack.dump("Surface::lock called from different threads");
+ return WOULD_BLOCK;
+ }
+
+ // we're intending to do software rendering from this point
+ setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
+
+ sp<GraphicBuffer> backBuffer;
+ status_t err = dequeueBuffer(&backBuffer);
+ LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
+ if (err == NO_ERROR) {
+ err = lockBuffer(backBuffer.get());
+ LOGE_IF(err, "lockBuffer (idx=%d) failed (%s)",
+ backBuffer->getIndex(), strerror(-err));
+ if (err == NO_ERROR) {
+ // we handle copy-back here...
+
+ const Rect bounds(backBuffer->width, backBuffer->height);
+ Region scratch(bounds);
+ Region& newDirtyRegion(dirtyIn ? *dirtyIn : scratch);
+
+ if (mNeedFullUpdate) {
+ // reset newDirtyRegion to bounds when a buffer is reallocated
+ // it would be better if this information was associated with
+ // the buffer and made available to outside of Surface.
+ // This will do for now though.
+ mNeedFullUpdate = false;
+ newDirtyRegion.set(bounds);
+ } else {
+ newDirtyRegion.andSelf(bounds);
+ }
+
+ const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
+ if (frontBuffer !=0 &&
+ backBuffer->width == frontBuffer->width &&
+ backBuffer->height == frontBuffer->height &&
+ !(mFlags & ISurfaceComposer::eDestroyBackbuffer))
+ {
+ const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion));
+ if (!copyback.isEmpty() && frontBuffer!=0) {
+ // copy front to back
+ copyBlt(backBuffer, frontBuffer, copyback);
+ }
+ }
+
+ mDirtyRegion = newDirtyRegion;
+ mOldDirtyRegion = newDirtyRegion;
+
+ void* vaddr;
+ status_t res = backBuffer->lock(
+ GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
+ newDirtyRegion.bounds(), &vaddr);
+
+ LOGW_IF(res, "failed locking buffer (handle = %p)",
+ backBuffer->handle);
+
+ mLockedBuffer = backBuffer;
+ other->w = backBuffer->width;
+ other->h = backBuffer->height;
+ other->s = backBuffer->stride;
+ other->usage = backBuffer->usage;
+ other->format = backBuffer->format;
+ other->bits = vaddr;
+ }
+ }
+ mApiLock.unlock();
+ return err;
+}
+
+status_t Surface::unlockAndPost()
+{
+ if (mLockedBuffer == 0) {
+ LOGE("unlockAndPost failed, no locked buffer");
+ return BAD_VALUE;
+ }
+
+ status_t err = mLockedBuffer->unlock();
+ LOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle);
+
+ err = queueBuffer(mLockedBuffer.get());
+ LOGE_IF(err, "queueBuffer (idx=%d) failed (%s)",
+ mLockedBuffer->getIndex(), strerror(-err));
+
+ mPostedBuffer = mLockedBuffer;
+ mLockedBuffer = 0;
+ return err;
+}
+
+void Surface::setSwapRectangle(const Rect& r) {
+ Mutex::Autolock _l(mSurfaceLock);
+ mSwapRectangle = r;
+}
+
+status_t Surface::getBufferLocked(int index, int usage)
+{
+ sp<ISurface> s(mSurface);
+ if (s == 0) return NO_INIT;
+
+ status_t err = NO_MEMORY;
+
+ // free the current buffer
+ sp<GraphicBuffer>& currentBuffer(mBuffers[index]);
+ if (currentBuffer != 0) {
+ getBufferMapper().unregisterBuffer(currentBuffer->handle);
+ currentBuffer.clear();
+ }
+
+ sp<GraphicBuffer> buffer = s->requestBuffer(index, usage);
+ LOGE_IF(buffer==0,
+ "ISurface::getBuffer(%d, %08x) returned NULL",
+ index, usage);
+ if (buffer != 0) { // this should never happen by construction
+ LOGE_IF(buffer->handle == NULL,
+ "Surface (identity=%d) requestBuffer(%d, %08x) returned"
+ "a buffer with a null handle", mIdentity, index, usage);
+ err = mSharedBufferClient->getStatus();
+ LOGE_IF(err, "Surface (identity=%d) state = %d", mIdentity, err);
+ if (!err && buffer->handle != NULL) {
+ err = getBufferMapper().registerBuffer(buffer->handle);
+ LOGW_IF(err, "registerBuffer(...) failed %d (%s)",
+ err, strerror(-err));
+ if (err == NO_ERROR) {
+ currentBuffer = buffer;
+ currentBuffer->setIndex(index);
+ mNeedFullUpdate = true;
+ }
+ } else {
+ err = err<0 ? err : NO_MEMORY;
+ }
+ }
+ return err;
}
}; // namespace android
diff --git a/libs/ui/SurfaceComposerClient.cpp b/libs/ui/SurfaceComposerClient.cpp
index fe803ff..eda84ef 100644
--- a/libs/ui/SurfaceComposerClient.cpp
+++ b/libs/ui/SurfaceComposerClient.cpp
@@ -29,26 +29,19 @@
#include <utils/Errors.h>
#include <utils/threads.h>
#include <utils/KeyedVector.h>
-#include <utils/IPCThreadState.h>
-#include <utils/IServiceManager.h>
-#include <utils/IMemory.h>
+#include <binder/IServiceManager.h>
+#include <binder/IMemory.h>
#include <utils/Log.h>
+#include <ui/DisplayInfo.h>
#include <ui/ISurfaceComposer.h>
#include <ui/ISurfaceFlingerClient.h>
#include <ui/ISurface.h>
#include <ui/SurfaceComposerClient.h>
-#include <ui/DisplayInfo.h>
#include <ui/Rect.h>
-#include <ui/Point.h>
-#include <private/ui/SharedState.h>
#include <private/ui/LayerState.h>
-#include <private/ui/SurfaceFlingerSynchro.h>
-
-#include <pixelflinger/pixelflinger.h>
-
-#include <utils/BpBinder.h>
+#include <private/ui/SharedBufferStack.h>
#define VERBOSE(...) ((void)0)
//#define VERBOSE LOGD
@@ -65,42 +58,50 @@
static sp<ISurfaceComposer> gSurfaceManager;
static DefaultKeyedVector< sp<IBinder>, sp<SurfaceComposerClient> > gActiveConnections;
static SortedVector<sp<SurfaceComposerClient> > gOpenTransactions;
-static sp<IMemory> gServerCblkMemory;
+static sp<IMemoryHeap> gServerCblkMemory;
static volatile surface_flinger_cblk_t* gServerCblk;
-const sp<ISurfaceComposer>& _get_surface_manager()
+static sp<ISurfaceComposer> getComposerService()
{
- if (gSurfaceManager != 0) {
- return gSurfaceManager;
- }
-
- sp<IBinder> binder;
- sp<IServiceManager> sm = defaultServiceManager();
- do {
- binder = sm->getService(String16("SurfaceFlinger"));
- if (binder == 0) {
- LOGW("SurfaceFlinger not published, waiting...");
- usleep(500000); // 0.5 s
- }
- } while(binder == 0);
- sp<ISurfaceComposer> sc(interface_cast<ISurfaceComposer>(binder));
-
+ sp<ISurfaceComposer> sc;
Mutex::Autolock _l(gLock);
- if (gSurfaceManager == 0) {
- gSurfaceManager = sc;
+ if (gSurfaceManager != 0) {
+ sc = gSurfaceManager;
+ } else {
+ // release the lock while we're waiting...
+ gLock.unlock();
+
+ sp<IBinder> binder;
+ sp<IServiceManager> sm = defaultServiceManager();
+ do {
+ binder = sm->getService(String16("SurfaceFlinger"));
+ if (binder == 0) {
+ LOGW("SurfaceFlinger not published, waiting...");
+ usleep(500000); // 0.5 s
+ }
+ } while(binder == 0);
+
+ // grab the lock again for updating gSurfaceManager
+ gLock.lock();
+ if (gSurfaceManager == 0) {
+ sc = interface_cast<ISurfaceComposer>(binder);
+ gSurfaceManager = sc;
+ } else {
+ sc = gSurfaceManager;
+ }
}
- return gSurfaceManager;
+ return sc;
}
static volatile surface_flinger_cblk_t const * get_cblk()
{
if (gServerCblk == 0) {
- const sp<ISurfaceComposer>& sm(_get_surface_manager());
+ sp<ISurfaceComposer> sm(getComposerService());
Mutex::Autolock _l(gLock);
if (gServerCblk == 0) {
gServerCblkMemory = sm->getCblk();
LOGE_IF(gServerCblkMemory==0, "Can't get server control block");
- gServerCblk = (surface_flinger_cblk_t *)gServerCblkMemory->pointer();
+ gServerCblk = (surface_flinger_cblk_t *)gServerCblkMemory->getBase();
LOGE_IF(gServerCblk==0, "Can't get server control block address");
}
}
@@ -109,210 +110,6 @@
// ---------------------------------------------------------------------------
-static void copyBlt(const GGLSurface& dst,
- const GGLSurface& src, const Region& reg)
-{
- Region::iterator iterator(reg);
- if (iterator) {
- // NOTE: dst and src must be the same format
- Rect r;
- const size_t bpp = bytesPerPixel(src.format);
- const size_t dbpr = dst.stride * bpp;
- const size_t sbpr = src.stride * bpp;
- while (iterator.iterate(&r)) {
- ssize_t h = r.bottom - r.top;
- if (h) {
- size_t size = (r.right - r.left) * bpp;
- uint8_t* s = src.data + (r.left + src.stride * r.top) * bpp;
- uint8_t* d = dst.data + (r.left + dst.stride * r.top) * bpp;
- if (dbpr==sbpr && size==sbpr) {
- size *= h;
- h = 1;
- }
- do {
- memcpy(d, s, size);
- d += dbpr;
- s += sbpr;
- } while (--h > 0);
- }
- }
- }
-}
-
-// ---------------------------------------------------------------------------
-
-surface_flinger_cblk_t::surface_flinger_cblk_t()
-{
-}
-
-// ---------------------------------------------------------------------------
-
-per_client_cblk_t::per_client_cblk_t()
-{
-}
-
-// these functions are used by the clients
-inline status_t per_client_cblk_t::validate(size_t i) const {
- if (uint32_t(i) >= NUM_LAYERS_MAX)
- return BAD_INDEX;
- if (layers[i].swapState & eInvalidSurface)
- return NO_MEMORY;
- return NO_ERROR;
-}
-
-int32_t per_client_cblk_t::lock_layer(size_t i, uint32_t flags)
-{
- int32_t index;
- uint32_t state;
- int timeout = 0;
- status_t result;
- layer_cblk_t * const layer = layers + i;
- const bool blocking = flags & BLOCKING;
- const bool inspect = flags & INSPECT;
-
- do {
- state = layer->swapState;
-
- if (UNLIKELY((state&(eFlipRequested|eNextFlipPending)) == eNextFlipPending)) {
- LOGE("eNextFlipPending set but eFlipRequested not set, "
- "layer=%d (lcblk=%p), state=%08x",
- int(i), layer, int(state));
- return INVALID_OPERATION;
- }
-
- if (UNLIKELY(state&eLocked)) {
- LOGE("eLocked set when entering lock_layer(), "
- "layer=%d (lcblk=%p), state=%08x",
- int(i), layer, int(state));
- return WOULD_BLOCK;
- }
-
-
- if (state & (eFlipRequested | eNextFlipPending | eResizeRequested
- | eInvalidSurface))
- {
- int32_t resizeIndex;
- Mutex::Autolock _l(lock);
- // might block for a very short amount of time
- // will never cause the server to block (trylock())
-
- goto start_loop_here;
-
- // We block the client if:
- // eNextFlipPending: we've used both buffers already, so we need to
- // wait for one to become availlable.
- // eResizeRequested: the buffer we're going to acquire is being
- // resized. Block until it is done.
- // eFlipRequested && eBusy: the buffer we're going to acquire is
- // currently in use by the server.
- // eInvalidSurface: this is a special case, we don't block in this
- // case, we just return an error.
-
- while((state & (eNextFlipPending|eInvalidSurface)) ||
- (state & ((resizeIndex) ? eResizeBuffer1 : eResizeBuffer0)) ||
- ((state & (eFlipRequested|eBusy)) == (eFlipRequested|eBusy)) )
- {
- if (state & eInvalidSurface)
- return NO_MEMORY;
-
- if (!blocking)
- return WOULD_BLOCK;
-
- timeout = 0;
- result = cv.waitRelative(lock, seconds(1));
- if (__builtin_expect(result!=NO_ERROR, false)) {
- const int newState = layer->swapState;
- LOGW( "lock_layer timed out (is the CPU pegged?) "
- "layer=%d, lcblk=%p, state=%08x (was %08x)",
- int(i), layer, newState, int(state));
- timeout = newState != int(state);
- }
-
- start_loop_here:
- state = layer->swapState;
- resizeIndex = (state&eIndex) ^ ((state&eFlipRequested)>>1);
- }
-
- LOGW_IF(timeout,
- "lock_layer() timed out but didn't appear to need "
- "to be locked and we recovered "
- "(layer=%d, lcblk=%p, state=%08x)",
- int(i), layer, int(state));
- }
-
- // eFlipRequested is not set and cannot be set by another thread: it's
- // safe to use the first buffer without synchronization.
-
- // Choose the index depending on eFlipRequested.
- // When it's set, choose the 'other' buffer.
- index = (state&eIndex) ^ ((state&eFlipRequested)>>1);
-
- // make sure this buffer is valid
- if (layer->surface[index].bits_offset < 0) {
- return status_t(layer->surface[index].bits_offset);
- }
-
- if (inspect) {
- // we just want to inspect this layer. don't lock it.
- goto done;
- }
-
- // last thing before we're done, we need to atomically lock the state
- } while (android_atomic_cmpxchg(state, state|eLocked, &(layer->swapState)));
-
- VERBOSE("locked layer=%d (lcblk=%p), buffer=%d, state=0x%08x",
- int(i), layer, int(index), int(state));
-
- // store the index of the locked buffer (for client use only)
- layer->flags &= ~eBufferIndex;
- layer->flags |= ((index << eBufferIndexShift) & eBufferIndex);
-
-done:
- return index;
-}
-
-uint32_t per_client_cblk_t::unlock_layer_and_post(size_t i)
-{
- // atomically set eFlipRequested and clear eLocked and optionnaly
- // set eNextFlipPending if eFlipRequested was already set
-
- layer_cblk_t * const layer = layers + i;
- int32_t oldvalue, newvalue;
- do {
- oldvalue = layer->swapState;
- // get current value
-
- newvalue = oldvalue & ~eLocked;
- // clear eLocked
-
- newvalue |= eFlipRequested;
- // set eFlipRequested
-
- if (oldvalue & eFlipRequested)
- newvalue |= eNextFlipPending;
- // if eFlipRequested was alread set, set eNextFlipPending
-
- } while (android_atomic_cmpxchg(oldvalue, newvalue, &(layer->swapState)));
-
- VERBOSE("request pageflip for layer=%d, buffer=%d, state=0x%08x",
- int(i), int((layer->flags & eBufferIndex) >> eBufferIndexShift),
- int(newvalue));
-
- // from this point, the server can kick in at anytime and use the first
- // buffer, so we cannot use it anymore, and we must use the 'other'
- // buffer instead (or wait if it is not availlable yet, see lock_layer).
-
- return newvalue;
-}
-
-void per_client_cblk_t::unlock_layer(size_t i)
-{
- layer_cblk_t * const layer = layers + i;
- android_atomic_and(~eLocked, &layer->swapState);
-}
-
-// ---------------------------------------------------------------------------
-
static inline int compare_type( const layer_state_t& lhs,
const layer_state_t& rhs) {
if (lhs.surface < rhs.surface) return -1;
@@ -322,7 +119,7 @@
SurfaceComposerClient::SurfaceComposerClient()
{
- const sp<ISurfaceComposer>& sm(_get_surface_manager());
+ sp<ISurfaceComposer> sm(getComposerService());
if (sm == 0) {
_init(0, 0);
return;
@@ -343,12 +140,20 @@
_init(sm, interface_cast<ISurfaceFlingerClient>(conn));
}
+
+status_t SurfaceComposerClient::linkToComposerDeath(
+ const sp<IBinder::DeathRecipient>& recipient,
+ void* cookie, uint32_t flags)
+{
+ sp<ISurfaceComposer> sm(getComposerService());
+ return sm->asBinder()->linkToDeath(recipient, cookie, flags);
+}
+
void SurfaceComposerClient::_init(
const sp<ISurfaceComposer>& sm, const sp<ISurfaceFlingerClient>& conn)
{
VERBOSE("Creating client %p, conn %p", this, conn.get());
- mSignalServer = 0;
mPrebuiltLayerState = 0;
mTransactionOpen = 0;
mStatus = NO_ERROR;
@@ -360,9 +165,9 @@
return;
}
- mClient->getControlBlocks(&mControlMemory);
- mSignalServer = new SurfaceFlingerSynchro(sm);
- mControl = static_cast<per_client_cblk_t *>(mControlMemory->pointer());
+ mControlMemory = mClient->getControlBlock();
+ mSignalServer = sm;
+ mControl = static_cast<SharedClient *>(mControlMemory->getBase());
}
SurfaceComposerClient::~SurfaceComposerClient()
@@ -376,32 +181,6 @@
return mStatus;
}
-status_t SurfaceComposerClient::validateSurface(
- per_client_cblk_t const* cblk, Surface const * surface)
-{
- SurfaceID index = surface->ID();
- if (cblk == 0) {
- LOGE("cblk is null (surface id=%d, identity=%u)",
- index, surface->getIdentity());
- return NO_INIT;
- }
-
- status_t err = cblk->validate(index);
- if (err != NO_ERROR) {
- LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
- index, surface->getIdentity(), err, strerror(-err));
- return err;
- }
-
- if (surface->getIdentity() != uint32_t(cblk->layers[index].identity)) {
- LOGE("using an invalid surface id=%d, identity=%u should be %d",
- index, surface->getIdentity(), cblk->layers[index].identity);
- return NO_INIT;
- }
-
- return NO_ERROR;
-}
-
sp<IBinder> SurfaceComposerClient::connection() const
{
return (mClient != 0) ? mClient->asBinder() : 0;
@@ -419,7 +198,7 @@
if (client == 0) {
// Need to make a new client.
- const sp<ISurfaceComposer>& sm(_get_surface_manager());
+ sp<ISurfaceComposer> sm(getComposerService());
client = new SurfaceComposerClient(sm, conn);
if (client != 0 && client->initCheck() == NO_ERROR) {
Mutex::Autolock _l(gLock);
@@ -437,15 +216,13 @@
{
// this can be called more than once.
- sp<IMemory> controlMemory;
+ sp<IMemoryHeap> controlMemory;
sp<ISurfaceFlingerClient> client;
- sp<IMemoryHeap> surfaceHeap;
{
Mutex::Autolock _lg(gLock);
Mutex::Autolock _lm(mLock);
- delete mSignalServer;
mSignalServer = 0;
if (mClient != 0) {
@@ -462,9 +239,7 @@
delete mPrebuiltLayerState;
mPrebuiltLayerState = 0;
controlMemory = mControlMemory;
- surfaceHeap = mSurfaceHeap;
mControlMemory.clear();
- mSurfaceHeap.clear();
mControl = 0;
mStatus = NO_INIT;
}
@@ -528,7 +303,13 @@
return n;
}
-sp<Surface> SurfaceComposerClient::createSurface(
+
+void SurfaceComposerClient::signalServer()
+{
+ mSignalServer->signal();
+}
+
+sp<SurfaceControl> SurfaceComposerClient::createSurface(
int pid,
DisplayID display,
uint32_t w,
@@ -536,14 +317,14 @@
PixelFormat format,
uint32_t flags)
{
- sp<Surface> result;
+ sp<SurfaceControl> result;
if (mStatus == NO_ERROR) {
ISurfaceFlingerClient::surface_data_t data;
sp<ISurface> surface = mClient->createSurface(&data, pid,
display, w, h, format, flags);
if (surface != 0) {
if (uint32_t(data.token) < NUM_LAYERS_MAX) {
- result = new Surface(this, surface, data, w, h, format, flags);
+ result = new SurfaceControl(this, surface, data, w, h, format, flags);
}
}
}
@@ -568,186 +349,6 @@
return err;
}
-status_t SurfaceComposerClient::nextBuffer(Surface* surface,
- Surface::SurfaceInfo* info)
-{
- SurfaceID index = surface->ID();
- per_client_cblk_t* const cblk = mControl;
- status_t err = validateSurface(cblk, surface);
- if (err != NO_ERROR)
- return err;
-
- int32_t backIdx = surface->mBackbufferIndex;
- layer_cblk_t* const lcblk = &(cblk->layers[index]);
- const surface_info_t* const front = lcblk->surface + (1-backIdx);
- info->w = front->w;
- info->h = front->h;
- info->format = front->format;
- info->base = surface->heapBase(1-backIdx);
- info->bits = reinterpret_cast<void*>(intptr_t(info->base) + front->bits_offset);
- info->bpr = front->bpr;
-
- return 0;
-}
-
-status_t SurfaceComposerClient::lockSurface(
- Surface* surface,
- Surface::SurfaceInfo* other,
- Region* dirty,
- bool blocking)
-{
- Mutex::Autolock _l(surface->getLock());
-
- SurfaceID index = surface->ID();
- per_client_cblk_t* const cblk = mControl;
- status_t err = validateSurface(cblk, surface);
- if (err != NO_ERROR)
- return err;
-
- int32_t backIdx = cblk->lock_layer(size_t(index),
- per_client_cblk_t::BLOCKING);
- if (backIdx >= 0) {
- surface->mBackbufferIndex = backIdx;
- layer_cblk_t* const lcblk = &(cblk->layers[index]);
- const surface_info_t* const back = lcblk->surface + backIdx;
- const surface_info_t* const front = lcblk->surface + (1-backIdx);
- other->w = back->w;
- other->h = back->h;
- other->format = back->format;
- other->base = surface->heapBase(backIdx);
- other->bits = reinterpret_cast<void*>(intptr_t(other->base) + back->bits_offset);
- other->bpr = back->bpr;
-
- const Rect bounds(other->w, other->h);
- Region newDirtyRegion;
-
- if (back->flags & surface_info_t::eBufferDirty) {
- /* it is safe to write *back here, because we're guaranteed
- * SurfaceFlinger is not touching it (since it just granted
- * access to us) */
- const_cast<surface_info_t*>(back)->flags &=
- ~surface_info_t::eBufferDirty;
-
- // content is meaningless in this case and the whole surface
- // needs to be redrawn.
-
- newDirtyRegion.set(bounds);
- if (dirty) {
- *dirty = newDirtyRegion;
- }
-
- //if (bytesPerPixel(other->format) == 4) {
- // android_memset32(
- // (uint32_t*)other->bits, 0xFF00FF00, other->h * other->bpr);
- //} else {
- // android_memset16( // fill with green
- // (uint16_t*)other->bits, 0x7E0, other->h * other->bpr);
- //}
- }
- else
- {
- if (dirty) {
- dirty->andSelf(Region(bounds));
- newDirtyRegion = *dirty;
- } else {
- newDirtyRegion.set(bounds);
- }
-
- Region copyback;
- if (!(lcblk->flags & eNoCopyBack)) {
- const Region previousDirtyRegion(surface->dirtyRegion());
- copyback = previousDirtyRegion.subtract(newDirtyRegion);
- }
-
- if (!copyback.isEmpty()) {
- // copy front to back
- GGLSurface cb;
- cb.version = sizeof(GGLSurface);
- cb.width = back->w;
- cb.height = back->h;
- cb.stride = back->stride;
- cb.data = (GGLubyte*)surface->heapBase(backIdx);
- cb.data += back->bits_offset;
- cb.format = back->format;
-
- GGLSurface t;
- t.version = sizeof(GGLSurface);
- t.width = front->w;
- t.height = front->h;
- t.stride = front->stride;
- t.data = (GGLubyte*)surface->heapBase(1-backIdx);
- t.data += front->bits_offset;
- t.format = front->format;
-
- //const Region copyback(lcblk->region + 1-backIdx);
- copyBlt(cb, t, copyback);
- }
- }
-
- // update dirty region
- surface->setDirtyRegion(newDirtyRegion);
- }
- return (backIdx < 0) ? status_t(backIdx) : status_t(NO_ERROR);
-}
-
-void SurfaceComposerClient::_signal_server()
-{
- mSignalServer->signal();
-}
-
-void SurfaceComposerClient::_send_dirty_region(
- layer_cblk_t* lcblk, const Region& dirty)
-{
- const int32_t index = (lcblk->flags & eBufferIndex) >> eBufferIndexShift;
- flat_region_t* flat_region = lcblk->region + index;
- status_t err = dirty.write(flat_region, sizeof(flat_region_t));
- if (err < NO_ERROR) {
- // region doesn't fit, use the bounds
- const Region reg(dirty.bounds());
- reg.write(flat_region, sizeof(flat_region_t));
- }
-}
-
-status_t SurfaceComposerClient::unlockAndPostSurface(Surface* surface)
-{
- Mutex::Autolock _l(surface->getLock());
-
- SurfaceID index = surface->ID();
- per_client_cblk_t* const cblk = mControl;
- status_t err = validateSurface(cblk, surface);
- if (err != NO_ERROR)
- return err;
-
- Region dirty(surface->dirtyRegion());
- const Rect& swapRect(surface->swapRectangle());
- if (swapRect.isValid()) {
- dirty.set(swapRect);
- }
-
- // transmit the dirty region
- layer_cblk_t* const lcblk = &(cblk->layers[index]);
- _send_dirty_region(lcblk, dirty);
- uint32_t newstate = cblk->unlock_layer_and_post(size_t(index));
- if (!(newstate & eNextFlipPending))
- _signal_server();
- return NO_ERROR;
-}
-
-status_t SurfaceComposerClient::unlockSurface(Surface* surface)
-{
- Mutex::Autolock _l(surface->getLock());
-
- SurfaceID index = surface->ID();
- per_client_cblk_t* const cblk = mControl;
- status_t err = validateSurface(cblk, surface);
- if (err != NO_ERROR)
- return err;
-
- layer_cblk_t* const lcblk = &(cblk->layers[index]);
- cblk->unlock_layer(size_t(index));
- return NO_ERROR;
-}
-
void SurfaceComposerClient::openGlobalTransaction()
{
Mutex::Autolock _l(gLock);
@@ -789,34 +390,33 @@
const size_t N = clients.size();
VERBOSE("closeGlobalTransaction (%ld clients)", N);
- if (N == 1) {
- clients[0]->closeTransaction();
- } else {
- const sp<ISurfaceComposer>& sm(_get_surface_manager());
- sm->openGlobalTransaction();
- for (size_t i=0; i<N; i++) {
- clients[i]->closeTransaction();
- }
- sm->closeGlobalTransaction();
+
+ sp<ISurfaceComposer> sm(getComposerService());
+ sm->openGlobalTransaction();
+ for (size_t i=0; i<N; i++) {
+ clients[i]->closeTransaction();
}
+ sm->closeGlobalTransaction();
+
}
+
status_t SurfaceComposerClient::freezeDisplay(DisplayID dpy, uint32_t flags)
{
- const sp<ISurfaceComposer>& sm(_get_surface_manager());
+ sp<ISurfaceComposer> sm(getComposerService());
return sm->freezeDisplay(dpy, flags);
}
status_t SurfaceComposerClient::unfreezeDisplay(DisplayID dpy, uint32_t flags)
{
- const sp<ISurfaceComposer>& sm(_get_surface_manager());
+ sp<ISurfaceComposer> sm(getComposerService());
return sm->unfreezeDisplay(dpy, flags);
}
int SurfaceComposerClient::setOrientation(DisplayID dpy,
int orientation, uint32_t flags)
{
- const sp<ISurfaceComposer>& sm(_get_surface_manager());
+ sp<ISurfaceComposer> sm(getComposerService());
return sm->setOrientation(dpy, orientation, flags);
}
@@ -866,14 +466,8 @@
return NO_ERROR;
}
-layer_state_t* SurfaceComposerClient::_get_state_l(const sp<Surface>& surface)
+layer_state_t* SurfaceComposerClient::_get_state_l(SurfaceID index)
{
- SurfaceID index = surface->ID();
- per_client_cblk_t* const cblk = mControl;
- status_t err = validateSurface(cblk, surface.get());
- if (err != NO_ERROR)
- return 0;
-
// API usage error, do nothing.
if (mTransactionOpen<=0) {
LOGE("Not in transaction (client=%p, SurfaceID=%d, mTransactionOpen=%d",
@@ -892,11 +486,11 @@
return mStates.editArray() + i;
}
-layer_state_t* SurfaceComposerClient::_lockLayerState(const sp<Surface>& surface)
+layer_state_t* SurfaceComposerClient::_lockLayerState(SurfaceID id)
{
layer_state_t* s;
mLock.lock();
- s = _get_state_l(surface);
+ s = _get_state_l(id);
if (!s) mLock.unlock();
return s;
}
@@ -906,9 +500,9 @@
mLock.unlock();
}
-status_t SurfaceComposerClient::setPosition(Surface* surface, int32_t x, int32_t y)
+status_t SurfaceComposerClient::setPosition(SurfaceID id, int32_t x, int32_t y)
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::ePositionChanged;
s->x = x;
@@ -917,9 +511,9 @@
return NO_ERROR;
}
-status_t SurfaceComposerClient::setSize(Surface* surface, uint32_t w, uint32_t h)
+status_t SurfaceComposerClient::setSize(SurfaceID id, uint32_t w, uint32_t h)
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eSizeChanged;
s->w = w;
@@ -928,9 +522,9 @@
return NO_ERROR;
}
-status_t SurfaceComposerClient::setLayer(Surface* surface, int32_t z)
+status_t SurfaceComposerClient::setLayer(SurfaceID id, int32_t z)
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eLayerChanged;
s->z = z;
@@ -938,32 +532,32 @@
return NO_ERROR;
}
-status_t SurfaceComposerClient::hide(Surface* surface)
+status_t SurfaceComposerClient::hide(SurfaceID id)
{
- return setFlags(surface, ISurfaceComposer::eLayerHidden,
+ return setFlags(id, ISurfaceComposer::eLayerHidden,
ISurfaceComposer::eLayerHidden);
}
-status_t SurfaceComposerClient::show(Surface* surface, int32_t)
+status_t SurfaceComposerClient::show(SurfaceID id, int32_t)
{
- return setFlags(surface, 0, ISurfaceComposer::eLayerHidden);
+ return setFlags(id, 0, ISurfaceComposer::eLayerHidden);
}
-status_t SurfaceComposerClient::freeze(Surface* surface)
+status_t SurfaceComposerClient::freeze(SurfaceID id)
{
- return setFlags(surface, ISurfaceComposer::eLayerFrozen,
+ return setFlags(id, ISurfaceComposer::eLayerFrozen,
ISurfaceComposer::eLayerFrozen);
}
-status_t SurfaceComposerClient::unfreeze(Surface* surface)
+status_t SurfaceComposerClient::unfreeze(SurfaceID id)
{
- return setFlags(surface, 0, ISurfaceComposer::eLayerFrozen);
+ return setFlags(id, 0, ISurfaceComposer::eLayerFrozen);
}
-status_t SurfaceComposerClient::setFlags(Surface* surface,
+status_t SurfaceComposerClient::setFlags(SurfaceID id,
uint32_t flags, uint32_t mask)
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eVisibilityChanged;
s->flags &= ~mask;
@@ -973,11 +567,10 @@
return NO_ERROR;
}
-
status_t SurfaceComposerClient::setTransparentRegionHint(
- Surface* surface, const Region& transparentRegion)
+ SurfaceID id, const Region& transparentRegion)
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eTransparentRegionChanged;
s->transparentRegion = transparentRegion;
@@ -985,9 +578,9 @@
return NO_ERROR;
}
-status_t SurfaceComposerClient::setAlpha(Surface* surface, float alpha)
+status_t SurfaceComposerClient::setAlpha(SurfaceID id, float alpha)
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eAlphaChanged;
s->alpha = alpha;
@@ -996,11 +589,11 @@
}
status_t SurfaceComposerClient::setMatrix(
- Surface* surface,
+ SurfaceID id,
float dsdx, float dtdx,
float dsdy, float dtdy )
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eMatrixChanged;
layer_state_t::matrix22_t matrix;
@@ -1013,9 +606,9 @@
return NO_ERROR;
}
-status_t SurfaceComposerClient::setFreezeTint(Surface* surface, uint32_t tint)
+status_t SurfaceComposerClient::setFreezeTint(SurfaceID id, uint32_t tint)
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eFreezeTintChanged;
s->tint = tint;
diff --git a/libs/ui/SurfaceFlingerSynchro.cpp b/libs/ui/SurfaceFlingerSynchro.cpp
deleted file mode 100644
index 5cd9755..0000000
--- a/libs/ui/SurfaceFlingerSynchro.cpp
+++ /dev/null
@@ -1,123 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlingerSynchro"
-
-#include <stdint.h>
-#include <string.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <errno.h>
-#include <limits.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-
-#include <utils/IPCThreadState.h>
-#include <utils/Log.h>
-
-#include <private/ui/SurfaceFlingerSynchro.h>
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-SurfaceFlingerSynchro::Barrier::Barrier()
- : state(CLOSED) {
-}
-
-SurfaceFlingerSynchro::Barrier::~Barrier() {
-}
-
-void SurfaceFlingerSynchro::Barrier::open() {
- asm volatile ("":::"memory");
- Mutex::Autolock _l(lock);
- state = OPENED;
- cv.broadcast();
-}
-
-void SurfaceFlingerSynchro::Barrier::close() {
- Mutex::Autolock _l(lock);
- state = CLOSED;
-}
-
-void SurfaceFlingerSynchro::Barrier::waitAndClose()
-{
- Mutex::Autolock _l(lock);
- while (state == CLOSED) {
- // we're about to wait, flush the binder command buffer
- IPCThreadState::self()->flushCommands();
- cv.wait(lock);
- }
- state = CLOSED;
-}
-
-status_t SurfaceFlingerSynchro::Barrier::waitAndClose(nsecs_t timeout)
-{
- Mutex::Autolock _l(lock);
- while (state == CLOSED) {
- // we're about to wait, flush the binder command buffer
- IPCThreadState::self()->flushCommands();
- int err = cv.waitRelative(lock, timeout);
- if (err != 0)
- return err;
- }
- state = CLOSED;
- return NO_ERROR;
-}
-
-// ---------------------------------------------------------------------------
-
-SurfaceFlingerSynchro::SurfaceFlingerSynchro(const sp<ISurfaceComposer>& flinger)
- : mSurfaceComposer(flinger)
-{
-}
-
-SurfaceFlingerSynchro::SurfaceFlingerSynchro()
-{
-}
-
-SurfaceFlingerSynchro::~SurfaceFlingerSynchro()
-{
-}
-
-status_t SurfaceFlingerSynchro::signal()
-{
- mSurfaceComposer->signal();
- return NO_ERROR;
-}
-
-status_t SurfaceFlingerSynchro::wait()
-{
- mBarrier.waitAndClose();
- return NO_ERROR;
-}
-
-status_t SurfaceFlingerSynchro::wait(nsecs_t timeout)
-{
- if (timeout == 0)
- return SurfaceFlingerSynchro::wait();
- return mBarrier.waitAndClose(timeout);
-}
-
-void SurfaceFlingerSynchro::open()
-{
- mBarrier.open();
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
diff --git a/libs/ui/tests/Android.mk b/libs/ui/tests/Android.mk
new file mode 100644
index 0000000..6cc4a5a
--- /dev/null
+++ b/libs/ui/tests/Android.mk
@@ -0,0 +1,16 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ region.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils \
+ libutils \
+ libui
+
+LOCAL_MODULE:= test-region
+
+LOCAL_MODULE_TAGS := tests
+
+include $(BUILD_EXECUTABLE)
diff --git a/libs/ui/tests/region.cpp b/libs/ui/tests/region.cpp
new file mode 100644
index 0000000..ef15de9
--- /dev/null
+++ b/libs/ui/tests/region.cpp
@@ -0,0 +1,69 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Region"
+
+#include <stdio.h>
+#include <utils/Debug.h>
+#include <ui/Rect.h>
+#include <ui/Region.h>
+
+using namespace android;
+
+int main()
+{
+ Region empty;
+ Region reg0( Rect( 0, 0, 100, 100 ) );
+ Region reg1 = reg0;
+ Region reg2, reg3;
+
+ Region reg4 = empty | reg1;
+ Region reg5 = reg1 | empty;
+
+ reg4.dump("reg4");
+ reg5.dump("reg5");
+
+ reg0.dump("reg0");
+ reg1.dump("reg1");
+
+ reg0 = reg0 | reg0.translate(150, 0);
+ reg0.dump("reg0");
+ reg1.dump("reg1");
+
+ reg0 = reg0 | reg0.translate(300, 0);
+ reg0.dump("reg0");
+ reg1.dump("reg1");
+
+ //reg2 = reg0 | reg0.translate(0, 100);
+ //reg0.dump("reg0");
+ //reg1.dump("reg1");
+ //reg2.dump("reg2");
+
+ //reg3 = reg0 | reg0.translate(0, 150);
+ //reg0.dump("reg0");
+ //reg1.dump("reg1");
+ //reg2.dump("reg2");
+ //reg3.dump("reg3");
+
+ LOGD("---");
+ reg2 = reg0 | reg0.translate(100, 0);
+ reg0.dump("reg0");
+ reg1.dump("reg1");
+ reg2.dump("reg2");
+
+ return 0;
+}
+
diff --git a/libs/utils/Android.mk b/libs/utils/Android.mk
index 9bdd64a..59409a2 100644
--- a/libs/utils/Android.mk
+++ b/libs/utils/Android.mk
@@ -32,52 +32,24 @@
StopWatch.cpp \
String8.cpp \
String16.cpp \
+ StringArray.cpp \
SystemClock.cpp \
TextOutput.cpp \
Threads.cpp \
- TimerProbe.cpp \
Timers.cpp \
VectorImpl.cpp \
ZipFileCRO.cpp \
ZipFileRO.cpp \
ZipUtils.cpp \
- misc.cpp \
- ported.cpp \
- LogSocket.cpp
+ misc.cpp
-#
-# The cpp files listed here do not belong in the device
-# build. Consult with the swetland before even thinking about
-# putting them in commonSources.
-#
-# They're used by the simulator runtime and by host-side tools like
-# aapt and the simulator front-end.
-#
-hostSources:= \
- InetAddress.cpp \
- Pipe.cpp \
- Socket.cpp \
- ZipEntry.cpp \
- ZipFile.cpp
# For the host
# =====================================================
include $(CLEAR_VARS)
-LOCAL_SRC_FILES:= $(commonSources) $(hostSources)
-
-ifeq ($(HOST_OS),linux)
-# Use the futex based mutex and condition variable
-# implementation from android-arm because it's shared mem safe
- LOCAL_SRC_FILES += \
- futex_synchro.c \
- executablepath_linux.cpp
-endif
-ifeq ($(HOST_OS),darwin)
- LOCAL_SRC_FILES += \
- executablepath_darwin.cpp
-endif
+LOCAL_SRC_FILES:= $(commonSources)
LOCAL_MODULE:= libutils
@@ -103,37 +75,18 @@
# we have the common sources, plus some device-specific stuff
LOCAL_SRC_FILES:= \
$(commonSources) \
- Binder.cpp \
- BpBinder.cpp \
- IInterface.cpp \
- IMemory.cpp \
- IPCThreadState.cpp \
- MemoryDealer.cpp \
- MemoryBase.cpp \
- MemoryHeapBase.cpp \
- MemoryHeapPmem.cpp \
- Parcel.cpp \
- ProcessState.cpp \
- IPermissionController.cpp \
- IServiceManager.cpp \
Unicode.cpp \
BackupData.cpp \
BackupHelpers.cpp
-ifeq ($(TARGET_SIMULATOR),true)
-LOCAL_SRC_FILES += $(hostSources)
-endif
-
ifeq ($(TARGET_OS),linux)
-# Use the futex based mutex and condition variable
-# implementation from android-arm because it's shared mem safe
-LOCAL_SRC_FILES += futex_synchro.c
LOCAL_LDLIBS += -lrt -ldl
endif
LOCAL_C_INCLUDES += \
external/zlib \
external/icu4c/common
+
LOCAL_LDLIBS += -lpthread
LOCAL_SHARED_LIBRARIES := \
@@ -144,15 +97,10 @@
ifneq ($(TARGET_SIMULATOR),true)
ifeq ($(TARGET_OS)-$(TARGET_ARCH),linux-x86)
# This is needed on x86 to bring in dl_iterate_phdr for CallStack.cpp
-LOCAL_SHARED_LIBRARIES += \
- libdl
+LOCAL_SHARED_LIBRARIES += libdl
endif # linux-x86
endif # sim
LOCAL_MODULE:= libutils
-
-#LOCAL_CFLAGS+=
-#LOCAL_LDFLAGS:=
-
include $(BUILD_SHARED_LIBRARY)
diff --git a/libs/utils/BackupData.cpp b/libs/utils/BackupData.cpp
index cce754a..adb3174 100644
--- a/libs/utils/BackupData.cpp
+++ b/libs/utils/BackupData.cpp
@@ -107,7 +107,7 @@
} else {
k = key;
}
- if (true) {
+ if (false) {
LOGD("Writing entity: prefix='%s' key='%s' dataSize=%d", m_keyPrefix.string(), key.string(),
dataSize);
}
@@ -193,8 +193,11 @@
if ((actual) != (expected)) { \
if ((actual) == 0) { \
m_status = EIO; \
+ m_done = true; \
} else { \
m_status = errno; \
+ LOGD("CHECK_SIZE(a=%ld e=%ld) failed at line %d m_status='%s'", \
+ long(actual), long(expected), __LINE__, strerror(m_status)); \
} \
return m_status; \
} \
@@ -203,6 +206,7 @@
do { \
status_t err = skip_padding(); \
if (err != NO_ERROR) { \
+ LOGD("SKIP_PADDING FAILED at line %d", __LINE__); \
m_status = err; \
return err; \
} \
@@ -218,10 +222,19 @@
int amt;
- // No error checking here, in case we're at the end of the stream. Just let read() fail.
- skip_padding();
+ amt = skip_padding();
+ if (amt == EIO) {
+ *done = m_done = true;
+ return NO_ERROR;
+ }
+ else if (amt != NO_ERROR) {
+ return amt;
+ }
amt = read(m_fd, &m_header, sizeof(m_header));
*done = m_done = (amt == 0);
+ if (*done) {
+ return NO_ERROR;
+ }
CHECK_SIZE(amt, sizeof(m_header));
m_pos += sizeof(m_header);
if (type) {
@@ -298,10 +311,12 @@
}
if (m_header.entity.dataSize > 0) {
int pos = lseek(m_fd, m_dataEndPos, SEEK_SET);
- return pos == -1 ? (int)errno : (int)NO_ERROR;
- } else {
- return NO_ERROR;
+ if (pos == -1) {
+ return errno;
+ }
}
+ SKIP_PADDING();
+ return NO_ERROR;
}
ssize_t
@@ -325,6 +340,10 @@
m_status = errno;
return -1;
}
+ if (amt == 0) {
+ m_status = EIO;
+ m_done = true;
+ }
m_pos += amt;
return amt;
}
diff --git a/libs/utils/CallStack.cpp b/libs/utils/CallStack.cpp
index 2fdaa71..55b6024 100644
--- a/libs/utils/CallStack.cpp
+++ b/libs/utils/CallStack.cpp
@@ -311,7 +311,8 @@
} else {
void const* start = 0;
name = MapInfo::mapAddressToName(ip, "<unknown>", &start);
- snprintf(tmp, 256, "pc %08lx %s", uintptr_t(ip)-uintptr_t(start), name);
+ snprintf(tmp, 256, "pc %08lx %s",
+ long(uintptr_t(ip)-uintptr_t(start)), name);
res.append(tmp);
}
res.append("\n");
diff --git a/libs/utils/IDataConnection.cpp b/libs/utils/IDataConnection.cpp
deleted file mode 100644
index c6d49aa..0000000
--- a/libs/utils/IDataConnection.cpp
+++ /dev/null
@@ -1,89 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Parcel.h>
-
-#include <utils/IDataConnection.h>
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-enum
-{
- CONNECT_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION,
- DISCONNECT_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION + 1
-};
-
-class BpDataConnection : public BpInterface<IDataConnection>
-{
-public:
- BpDataConnection::BpDataConnection(const sp<IBinder>& impl)
- : BpInterface<IDataConnection>(impl)
- {
- }
-
- virtual void connect()
- {
- Parcel data, reply;
- data.writeInterfaceToken(IDataConnection::descriptor());
- remote()->transact(CONNECT_TRANSACTION, data, &reply);
- }
-
- virtual void disconnect()
- {
- Parcel data, reply;
- remote()->transact(DISCONNECT_TRANSACTION, data, &reply);
- }
-};
-
-IMPLEMENT_META_INTERFACE(DataConnection, "android.utils.IDataConnection");
-
-#define CHECK_INTERFACE(interface, data, reply) \
- do { if (!data.enforceInterface(interface::getInterfaceDescriptor())) { \
- LOGW("Call incorrectly routed to " #interface); \
- return PERMISSION_DENIED; \
- } } while (0)
-
-status_t BnDataConnection::onTransact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- switch(code)
- {
- case CONNECT_TRANSACTION:
- {
- CHECK_INTERFACE(IDataConnection, data, reply);
- connect();
- return NO_ERROR;
- }
-
- case DISCONNECT_TRANSACTION:
- {
- CHECK_INTERFACE(IDataConnection, data, reply);
- disconnect();
- return NO_ERROR;
- }
-
- default:
- return BBinder::onTransact(code, data, reply, flags);
- }
-}
-
-// ----------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/utils/InetAddress.cpp b/libs/utils/InetAddress.cpp
deleted file mode 100644
index 39a0a68..0000000
--- a/libs/utils/InetAddress.cpp
+++ /dev/null
@@ -1,236 +0,0 @@
-/*
- * Copyright (C) 2005 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-// Internet address class.
-//
-#ifdef HAVE_WINSOCK
-# include <winsock2.h>
-#else
-# include <sys/types.h>
-# include <sys/socket.h>
-# include <netinet/in.h>
-//# include <arpa/inet.h>
-# include <netdb.h>
-#endif
-
-#include <utils/inet_address.h>
-#include <utils/threads.h>
-#include <utils/Log.h>
-
-#include <errno.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-
-using namespace android;
-
-
-/*
- * ===========================================================================
- * InetAddress
- * ===========================================================================
- */
-
-// lock for the next couple of functions; could tuck into InetAddress
-static Mutex* gGHBNLock;
-
-/*
- * Lock/unlock access to the hostent struct returned by gethostbyname().
- */
-static inline void lock_gethostbyname(void)
-{
- if (gGHBNLock == NULL)
- gGHBNLock = new Mutex;
- gGHBNLock->lock();
-}
-static inline void unlock_gethostbyname(void)
-{
- assert(gGHBNLock != NULL);
- gGHBNLock->unlock();
-}
-
-
-/*
- * Constructor -- just init members. This is private so that callers
- * are required to use getByName().
- */
-InetAddress::InetAddress(void)
- : mAddress(NULL), mLength(-1), mName(NULL)
-{
-}
-
-/*
- * Destructor -- free address storage.
- */
-InetAddress::~InetAddress(void)
-{
- delete[] (char*) mAddress;
- delete[] mName;
-}
-
-/*
- * Copy constructor.
- */
-InetAddress::InetAddress(const InetAddress& orig)
-{
- *this = orig; // use assignment code
-}
-
-/*
- * Assignment operator.
- */
-InetAddress& InetAddress::operator=(const InetAddress& addr)
-{
- // handle self-assignment
- if (this == &addr)
- return *this;
- // copy mLength and mAddress
- mLength = addr.mLength;
- if (mLength > 0) {
- mAddress = new char[mLength];
- memcpy(mAddress, addr.mAddress, mLength);
- LOG(LOG_DEBUG, "socket",
- "HEY: copied %d bytes in assignment operator\n", mLength);
- } else {
- mAddress = NULL;
- }
- // copy mName
- mName = new char[strlen(addr.mName)+1];
- strcpy(mName, addr.mName);
-
- return *this;
-}
-
-/*
- * Create a new object from a name or a dotted-number IP notation.
- *
- * Returns NULL on failure.
- */
-InetAddress*
-InetAddress::getByName(const char* host)
-{
- InetAddress* newAddr = NULL;
- struct sockaddr_in addr;
- struct hostent* he;
- DurationTimer hostTimer, lockTimer;
-
- // gethostbyname() isn't reentrant, so we need to lock things until
- // we can copy the data out.
- lockTimer.start();
- lock_gethostbyname();
- hostTimer.start();
-
- he = gethostbyname(host);
- if (he == NULL) {
- LOG(LOG_WARN, "socket", "WARNING: cannot resolve host %s\n", host);
- unlock_gethostbyname();
- return NULL;
- }
-
- memcpy(&addr.sin_addr, he->h_addr, he->h_length);
- addr.sin_family = he->h_addrtype;
- addr.sin_port = 0;
-
- // got it, unlock us
- hostTimer.stop();
- he = NULL;
- unlock_gethostbyname();
-
- lockTimer.stop();
- if ((long) lockTimer.durationUsecs() > 100000) {
- long lockTime = (long) lockTimer.durationUsecs();
- long hostTime = (long) hostTimer.durationUsecs();
- LOG(LOG_DEBUG, "socket",
- "Lookup of %s took %.3fs (gethostbyname=%.3fs lock=%.3fs)\n",
- host, lockTime / 1000000.0, hostTime / 1000000.0,
- (lockTime - hostTime) / 1000000.0);
- }
-
- // Alloc storage and copy it over.
- newAddr = new InetAddress();
- if (newAddr == NULL)
- return NULL;
-
- newAddr->mLength = sizeof(struct sockaddr_in);
- newAddr->mAddress = new char[sizeof(struct sockaddr_in)];
- if (newAddr->mAddress == NULL) {
- delete newAddr;
- return NULL;
- }
- memcpy(newAddr->mAddress, &addr, newAddr->mLength);
-
- // Keep this for debug messages.
- newAddr->mName = new char[strlen(host)+1];
- if (newAddr->mName == NULL) {
- delete newAddr;
- return NULL;
- }
- strcpy(newAddr->mName, host);
-
- return newAddr;
-}
-
-
-/*
- * ===========================================================================
- * InetSocketAddress
- * ===========================================================================
- */
-
-/*
- * Create an address with the host wildcard (INADDR_ANY).
- */
-bool InetSocketAddress::create(int port)
-{
- assert(mAddress == NULL);
-
- mAddress = InetAddress::getByName("0.0.0.0");
- if (mAddress == NULL)
- return false;
- mPort = port;
- return true;
-}
-
-/*
- * Create address with host and port specified.
- */
-bool InetSocketAddress::create(const InetAddress* addr, int port)
-{
- assert(mAddress == NULL);
-
- mAddress = new InetAddress(*addr); // make a copy
- if (mAddress == NULL)
- return false;
- mPort = port;
- return true;
-}
-
-/*
- * Create address with host and port specified.
- */
-bool InetSocketAddress::create(const char* host, int port)
-{
- assert(mAddress == NULL);
-
- mAddress = InetAddress::getByName(host);
- if (mAddress == NULL)
- return false;
- mPort = port;
- return true;
-}
-
diff --git a/libs/utils/LogSocket.cpp b/libs/utils/LogSocket.cpp
deleted file mode 100644
index 55c1b99..0000000
--- a/libs/utils/LogSocket.cpp
+++ /dev/null
@@ -1,129 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-#ifndef HAVE_WINSOCK
-//#define SOCKETLOG
-#endif
-
-#ifdef SOCKETLOG
-
-#define LOG_TAG "SOCKETLOG"
-
-#include <string.h>
-#include <cutils/log.h>
-#include "utils/LogSocket.h"
-#include "utils/logger.h"
-#include "cutils/hashmap.h"
-
-// defined in //device/data/etc/event-log-tags
-#define SOCKET_CLOSE_LOG 51000
-
-static Hashmap* statsMap = NULL;
-
-#define LOG_LIST_NUMBER 5
-
-typedef struct SocketStats {
- int fd;
- unsigned int send;
- unsigned int recv;
- unsigned int ip;
- unsigned short port;
- short reason;
-}SocketStats;
-
-SocketStats *get_socket_stats(int fd) {
- if (statsMap == NULL) {
- statsMap = hashmapCreate(8, &hashmapIntHash, &hashmapIntEquals);
- }
-
- SocketStats *s = (SocketStats*) hashmapGet(statsMap, &fd);
- if (s == NULL) {
- // LOGD("create SocketStats for fd %d", fd);
- s = (SocketStats*) malloc(sizeof(SocketStats));
- memset(s, 0, sizeof(SocketStats));
- s->fd = fd;
- hashmapPut(statsMap, &s->fd, s);
- }
- return s;
-}
-
-void log_socket_connect(int fd, unsigned int ip, unsigned short port) {
- // LOGD("log_socket_connect for fd %d ip %d port%d", fd, ip, port);
- SocketStats *s = get_socket_stats(fd);
- s->ip = ip;
- s->port = port;
-}
-
-void add_send_stats(int fd, int send) {
- if (send <=0) {
- LOGE("add_send_stats send %d", send);
- return;
- }
- SocketStats *s = get_socket_stats(fd);
- s->send += send;
- // LOGD("add_send_stats for fd %d ip %d port%d", fd, s->ip, s->port);
-}
-
-void add_recv_stats(int fd, int recv) {
- if (recv <=0) {
- LOGE("add_recv_stats recv %d", recv);
- return;
- }
- SocketStats *s = get_socket_stats(fd);
- s->recv += recv;
- // LOGD("add_recv_stats for fd %d ip %d port%d", fd, s->ip, s->port);
-}
-
-char* put_int(char* buf, int value) {
- *buf = EVENT_TYPE_INT;
- buf++;
- memcpy(buf, &value, sizeof(int));
- return buf + sizeof(int);
-}
-
-void log_socket_close(int fd, short reason) {
- if (statsMap) {
- SocketStats *s = (SocketStats*) hashmapGet(statsMap, &fd);
- if (s != NULL) {
- if (s->send != 0 || s->recv != 0) {
- s->reason = reason;
- // 5 int + list type need 2 bytes
- char buf[LOG_LIST_NUMBER * 5 + 2];
- buf[0] = EVENT_TYPE_LIST;
- buf[1] = LOG_LIST_NUMBER;
- char* writePos = buf + 2;
- writePos = put_int(writePos, s->send);
- writePos = put_int(writePos, s->recv);
- writePos = put_int(writePos, s->ip);
- writePos = put_int(writePos, s->port);
- writePos = put_int(writePos, s->reason);
-
- android_bWriteLog(SOCKET_CLOSE_LOG, buf, sizeof(buf));
- // LOGD("send %d recv %d reason %d", s->send, s->recv, s->reason);
- }
- hashmapRemove(statsMap, &s->fd);
- free(s);
- }
- }
-}
-
-#else
-void add_send_stats(int fd, int send) {}
-void add_recv_stats(int fd, int recv) {}
-void log_socket_close(int fd, short reason) {}
-void log_socket_connect(int fd, unsigned int ip, unsigned short port) {}
-#endif
diff --git a/libs/utils/Pipe.cpp b/libs/utils/Pipe.cpp
deleted file mode 100644
index 613906b..0000000
--- a/libs/utils/Pipe.cpp
+++ /dev/null
@@ -1,465 +0,0 @@
-/*
- * Copyright (C) 2005 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-// Unidirectional pipe.
-//
-
-#include <utils/Pipe.h>
-#include <utils/Log.h>
-
-#if defined(HAVE_WIN32_IPC)
-# include <windows.h>
-#else
-# include <fcntl.h>
-# include <unistd.h>
-# include <errno.h>
-#endif
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <assert.h>
-#include <string.h>
-
-using namespace android;
-
-const unsigned long kInvalidHandle = (unsigned long) -1;
-
-
-/*
- * Constructor. Do little.
- */
-Pipe::Pipe(void)
- : mReadNonBlocking(false), mReadHandle(kInvalidHandle),
- mWriteHandle(kInvalidHandle)
-{
-}
-
-/*
- * Destructor. Use the system-appropriate close call.
- */
-Pipe::~Pipe(void)
-{
-#if defined(HAVE_WIN32_IPC)
- if (mReadHandle != kInvalidHandle) {
- if (!CloseHandle((HANDLE)mReadHandle))
- LOG(LOG_WARN, "pipe", "failed closing read handle (%ld)\n",
- mReadHandle);
- }
- if (mWriteHandle != kInvalidHandle) {
- FlushFileBuffers((HANDLE)mWriteHandle);
- if (!CloseHandle((HANDLE)mWriteHandle))
- LOG(LOG_WARN, "pipe", "failed closing write handle (%ld)\n",
- mWriteHandle);
- }
-#else
- if (mReadHandle != kInvalidHandle) {
- if (close((int) mReadHandle) != 0)
- LOG(LOG_WARN, "pipe", "failed closing read fd (%d)\n",
- (int) mReadHandle);
- }
- if (mWriteHandle != kInvalidHandle) {
- if (close((int) mWriteHandle) != 0)
- LOG(LOG_WARN, "pipe", "failed closing write fd (%d)\n",
- (int) mWriteHandle);
- }
-#endif
-}
-
-/*
- * Create the pipe.
- *
- * Use the POSIX stuff for everything but Windows.
- */
-bool Pipe::create(void)
-{
- assert(mReadHandle == kInvalidHandle);
- assert(mWriteHandle == kInvalidHandle);
-
-#if defined(HAVE_WIN32_IPC)
- /* we use this across processes, so they need to be inheritable */
- HANDLE handles[2];
- SECURITY_ATTRIBUTES saAttr;
-
- saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
- saAttr.bInheritHandle = TRUE;
- saAttr.lpSecurityDescriptor = NULL;
-
- if (!CreatePipe(&handles[0], &handles[1], &saAttr, 0)) {
- LOG(LOG_ERROR, "pipe", "unable to create pipe\n");
- return false;
- }
- mReadHandle = (unsigned long) handles[0];
- mWriteHandle = (unsigned long) handles[1];
- return true;
-#else
- int fds[2];
-
- if (pipe(fds) != 0) {
- LOG(LOG_ERROR, "pipe", "unable to create pipe\n");
- return false;
- }
- mReadHandle = fds[0];
- mWriteHandle = fds[1];
- return true;
-#endif
-}
-
-/*
- * Create a "half pipe". Please, no Segway riding.
- */
-bool Pipe::createReader(unsigned long handle)
-{
- mReadHandle = handle;
- assert(mWriteHandle == kInvalidHandle);
- return true;
-}
-
-/*
- * Create a "half pipe" for writing.
- */
-bool Pipe::createWriter(unsigned long handle)
-{
- mWriteHandle = handle;
- assert(mReadHandle == kInvalidHandle);
- return true;
-}
-
-/*
- * Return "true" if create() has been called successfully.
- */
-bool Pipe::isCreated(void)
-{
- // one or the other should be open
- return (mReadHandle != kInvalidHandle || mWriteHandle != kInvalidHandle);
-}
-
-
-/*
- * Read data from the pipe.
- *
- * For Linux and Darwin, just call read(). For Windows, implement
- * non-blocking reads by calling PeekNamedPipe first.
- */
-int Pipe::read(void* buf, int count)
-{
- assert(mReadHandle != kInvalidHandle);
-
-#if defined(HAVE_WIN32_IPC)
- DWORD totalBytesAvail = count;
- DWORD bytesRead;
-
- if (mReadNonBlocking) {
- // use PeekNamedPipe to adjust read count expectations
- if (!PeekNamedPipe((HANDLE) mReadHandle, NULL, 0, NULL,
- &totalBytesAvail, NULL))
- {
- LOG(LOG_ERROR, "pipe", "PeekNamedPipe failed\n");
- return -1;
- }
-
- if (totalBytesAvail == 0)
- return 0;
- }
-
- if (!ReadFile((HANDLE) mReadHandle, buf, totalBytesAvail, &bytesRead,
- NULL))
- {
- DWORD err = GetLastError();
- if (err == ERROR_HANDLE_EOF || err == ERROR_BROKEN_PIPE)
- return 0;
- LOG(LOG_ERROR, "pipe", "ReadFile failed (err=%ld)\n", err);
- return -1;
- }
-
- return (int) bytesRead;
-#else
- int cc;
- cc = ::read(mReadHandle, buf, count);
- if (cc < 0 && errno == EAGAIN)
- return 0;
- return cc;
-#endif
-}
-
-/*
- * Write data to the pipe.
- *
- * POSIX systems are trivial, Windows uses a different call and doesn't
- * handle non-blocking writes.
- *
- * If we add non-blocking support here, we probably want to make it an
- * all-or-nothing write.
- *
- * DO NOT use LOG() here, we could be writing a log message.
- */
-int Pipe::write(const void* buf, int count)
-{
- assert(mWriteHandle != kInvalidHandle);
-
-#if defined(HAVE_WIN32_IPC)
- DWORD bytesWritten;
-
- if (mWriteNonBlocking) {
- // BUG: can't use PeekNamedPipe() to get the amount of space
- // left. Looks like we need to use "overlapped I/O" functions.
- // I just don't care that much.
- }
-
- if (!WriteFile((HANDLE) mWriteHandle, buf, count, &bytesWritten, NULL)) {
- // can't LOG, use stderr
- fprintf(stderr, "WriteFile failed (err=%ld)\n", GetLastError());
- return -1;
- }
-
- return (int) bytesWritten;
-#else
- int cc;
- cc = ::write(mWriteHandle, buf, count);
- if (cc < 0 && errno == EAGAIN)
- return 0;
- return cc;
-#endif
-}
-
-/*
- * Figure out if there is data available on the read fd.
- *
- * We return "true" on error because we want the caller to try to read
- * from the pipe. They'll notice the read failure and do something
- * appropriate.
- */
-bool Pipe::readReady(void)
-{
- assert(mReadHandle != kInvalidHandle);
-
-#if defined(HAVE_WIN32_IPC)
- DWORD totalBytesAvail;
-
- if (!PeekNamedPipe((HANDLE) mReadHandle, NULL, 0, NULL,
- &totalBytesAvail, NULL))
- {
- LOG(LOG_ERROR, "pipe", "PeekNamedPipe failed\n");
- return true;
- }
-
- return (totalBytesAvail != 0);
-#else
- errno = 0;
- fd_set readfds;
- struct timeval tv = { 0, 0 };
- int cc;
-
- FD_ZERO(&readfds);
- FD_SET(mReadHandle, &readfds);
-
- cc = select(mReadHandle+1, &readfds, NULL, NULL, &tv);
- if (cc < 0) {
- LOG(LOG_ERROR, "pipe", "select() failed\n");
- return true;
- } else if (cc == 0) {
- /* timed out, nothing available */
- return false;
- } else if (cc == 1) {
- /* our fd is ready */
- return true;
- } else {
- LOG(LOG_ERROR, "pipe", "HUH? select() returned > 1\n");
- return true;
- }
-#endif
-}
-
-/*
- * Enable or disable non-blocking mode for the read descriptor.
- *
- * NOTE: the calls succeed under Mac OS X, but the pipe doesn't appear to
- * actually be in non-blocking mode. If this matters -- i.e. you're not
- * using a select() call -- put a call to readReady() in front of the
- * ::read() call, with a PIPE_NONBLOCK_BROKEN #ifdef in the Makefile for
- * Darwin.
- */
-bool Pipe::setReadNonBlocking(bool val)
-{
- assert(mReadHandle != kInvalidHandle);
-
-#if defined(HAVE_WIN32_IPC)
- // nothing to do
-#else
- int flags;
-
- if (fcntl(mReadHandle, F_GETFL, &flags) == -1) {
- LOG(LOG_ERROR, "pipe", "couldn't get flags for pipe read fd\n");
- return false;
- }
- if (val)
- flags |= O_NONBLOCK;
- else
- flags &= ~(O_NONBLOCK);
- if (fcntl(mReadHandle, F_SETFL, &flags) == -1) {
- LOG(LOG_ERROR, "pipe", "couldn't set flags for pipe read fd\n");
- return false;
- }
-#endif
-
- mReadNonBlocking = val;
- return true;
-}
-
-/*
- * Enable or disable non-blocking mode for the write descriptor.
- *
- * As with setReadNonBlocking(), this does not work on the Mac.
- */
-bool Pipe::setWriteNonBlocking(bool val)
-{
- assert(mWriteHandle != kInvalidHandle);
-
-#if defined(HAVE_WIN32_IPC)
- // nothing to do
-#else
- int flags;
-
- if (fcntl(mWriteHandle, F_GETFL, &flags) == -1) {
- LOG(LOG_WARN, "pipe",
- "Warning: couldn't get flags for pipe write fd (errno=%d)\n",
- errno);
- return false;
- }
- if (val)
- flags |= O_NONBLOCK;
- else
- flags &= ~(O_NONBLOCK);
- if (fcntl(mWriteHandle, F_SETFL, &flags) == -1) {
- LOG(LOG_WARN, "pipe",
- "Warning: couldn't set flags for pipe write fd (errno=%d)\n",
- errno);
- return false;
- }
-#endif
-
- mWriteNonBlocking = val;
- return true;
-}
-
-/*
- * Specify whether a file descriptor can be inherited by a child process.
- * Under Linux this means setting the close-on-exec flag, under Windows
- * this is SetHandleInformation(HANDLE_FLAG_INHERIT).
- */
-bool Pipe::disallowReadInherit(void)
-{
- if (mReadHandle == kInvalidHandle)
- return false;
-
-#if defined(HAVE_WIN32_IPC)
- if (SetHandleInformation((HANDLE) mReadHandle, HANDLE_FLAG_INHERIT, 0) == 0)
- return false;
-#else
- if (fcntl((int) mReadHandle, F_SETFD, FD_CLOEXEC) != 0)
- return false;
-#endif
- return true;
-}
-bool Pipe::disallowWriteInherit(void)
-{
- if (mWriteHandle == kInvalidHandle)
- return false;
-
-#if defined(HAVE_WIN32_IPC)
- if (SetHandleInformation((HANDLE) mWriteHandle, HANDLE_FLAG_INHERIT, 0) == 0)
- return false;
-#else
- if (fcntl((int) mWriteHandle, F_SETFD, FD_CLOEXEC) != 0)
- return false;
-#endif
- return true;
-}
-
-/*
- * Close read descriptor.
- */
-bool Pipe::closeRead(void)
-{
- if (mReadHandle == kInvalidHandle)
- return false;
-
-#if defined(HAVE_WIN32_IPC)
- if (mReadHandle != kInvalidHandle) {
- if (!CloseHandle((HANDLE)mReadHandle)) {
- LOG(LOG_WARN, "pipe", "failed closing read handle\n");
- return false;
- }
- }
-#else
- if (mReadHandle != kInvalidHandle) {
- if (close((int) mReadHandle) != 0) {
- LOG(LOG_WARN, "pipe", "failed closing read fd\n");
- return false;
- }
- }
-#endif
- mReadHandle = kInvalidHandle;
- return true;
-}
-
-/*
- * Close write descriptor.
- */
-bool Pipe::closeWrite(void)
-{
- if (mWriteHandle == kInvalidHandle)
- return false;
-
-#if defined(HAVE_WIN32_IPC)
- if (mWriteHandle != kInvalidHandle) {
- if (!CloseHandle((HANDLE)mWriteHandle)) {
- LOG(LOG_WARN, "pipe", "failed closing write handle\n");
- return false;
- }
- }
-#else
- if (mWriteHandle != kInvalidHandle) {
- if (close((int) mWriteHandle) != 0) {
- LOG(LOG_WARN, "pipe", "failed closing write fd\n");
- return false;
- }
- }
-#endif
- mWriteHandle = kInvalidHandle;
- return true;
-}
-
-/*
- * Get the read handle.
- */
-unsigned long Pipe::getReadHandle(void)
-{
- assert(mReadHandle != kInvalidHandle);
-
- return mReadHandle;
-}
-
-/*
- * Get the write handle.
- */
-unsigned long Pipe::getWriteHandle(void)
-{
- assert(mWriteHandle != kInvalidHandle);
-
- return mWriteHandle;
-}
-
diff --git a/libs/utils/ResourceTypes.cpp b/libs/utils/ResourceTypes.cpp
index 0831f4a..872b2bc 100644
--- a/libs/utils/ResourceTypes.cpp
+++ b/libs/utils/ResourceTypes.cpp
@@ -1740,7 +1740,11 @@
const int e = Res_GETENTRY(resID);
if (p < 0) {
- LOGW("No package identifier when getting name for resource number 0x%08x", resID);
+ if (Res_GETPACKAGE(resID)+1 == 0) {
+ LOGW("No package identifier when getting name for resource number 0x%08x", resID);
+ } else {
+ LOGW("Resources don't contain package for resource number 0x%08x", resID);
+ }
return false;
}
if (t < 0) {
@@ -1786,7 +1790,11 @@
const int e = Res_GETENTRY(resID);
if (p < 0) {
- LOGW("No package identifier when getting value for resource number 0x%08x", resID);
+ if (Res_GETPACKAGE(resID)+1 == 0) {
+ LOGW("No package identifier when getting name for resource number 0x%08x", resID);
+ } else {
+ LOGW("Resources don't contain package for resource number 0x%08x", resID);
+ }
return BAD_INDEX;
}
if (t < 0) {
@@ -3284,7 +3292,16 @@
break;
}
if (c == '\'' && (quoted == 0 || quoted == '\'')) {
- break;
+ /*
+ * In practice, when people write ' instead of \'
+ * in a string, they are doing it by accident
+ * instead of really meaning to use ' as a quoting
+ * character. Warn them so they don't lose it.
+ */
+ if (outErrorMsg) {
+ *outErrorMsg = "Apostrophe not preceded by \\";
+ }
+ return false;
}
}
p++;
diff --git a/libs/utils/Socket.cpp b/libs/utils/Socket.cpp
deleted file mode 100644
index 51509a3..0000000
--- a/libs/utils/Socket.cpp
+++ /dev/null
@@ -1,388 +0,0 @@
-/*
- * Copyright (C) 2005 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-// Internet address class.
-//
-
-#ifdef HAVE_WINSOCK
-// This needs to come first, or Cygwin gets concerned about a potential
-// clash between WinSock and <sys/types.h>.
-# include <winsock2.h>
-#endif
-
-#include <utils/Socket.h>
-#include <utils/inet_address.h>
-#include <utils/Log.h>
-#include <utils/Timers.h>
-
-#ifndef HAVE_WINSOCK
-# include <sys/types.h>
-# include <sys/socket.h>
-# include <netinet/in.h>
-# include <arpa/inet.h>
-#endif
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <unistd.h>
-#include <string.h>
-#include <errno.h>
-#include <assert.h>
-
-using namespace android;
-
-
-/*
- * ===========================================================================
- * Socket
- * ===========================================================================
- */
-
-#ifndef INVALID_SOCKET
-# define INVALID_SOCKET (-1)
-#endif
-#define UNDEF_SOCKET ((unsigned long) INVALID_SOCKET)
-
-/*static*/ bool Socket::mBootInitialized = false;
-
-/*
- * Extract system-dependent error code.
- */
-static inline int getSocketError(void) {
-#ifdef HAVE_WINSOCK
- return WSAGetLastError();
-#else
- return errno;
-#endif
-}
-
-/*
- * One-time initialization for socket code.
- */
-/*static*/ bool Socket::bootInit(void)
-{
-#ifdef HAVE_WINSOCK
- WSADATA wsaData;
- int err;
-
- err = WSAStartup(MAKEWORD(2, 0), &wsaData);
- if (err != 0) {
- LOG(LOG_ERROR, "socket", "Unable to start WinSock\n");
- return false;
- }
-
- LOG(LOG_INFO, "socket", "Using WinSock v%d.%d\n",
- LOBYTE(wsaData.wVersion), HIBYTE(wsaData.wVersion));
-#endif
-
- mBootInitialized = true;
- return true;
-}
-
-/*
- * One-time shutdown for socket code.
- */
-/*static*/ void Socket::finalShutdown(void)
-{
-#ifdef HAVE_WINSOCK
- WSACleanup();
-#endif
- mBootInitialized = false;
-}
-
-
-/*
- * Simple constructor. Allow the application to create us and then make
- * bind/connect calls.
- */
-Socket::Socket(void)
- : mSock(UNDEF_SOCKET)
-{
- if (!mBootInitialized)
- LOG(LOG_WARN, "socket", "WARNING: sockets not initialized\n");
-}
-
-/*
- * Destructor. Closes the socket and resets our storage.
- */
-Socket::~Socket(void)
-{
- close();
-}
-
-
-/*
- * Create a socket and connect to the specified host and port.
- */
-int Socket::connect(const char* host, int port)
-{
- if (mSock != UNDEF_SOCKET) {
- LOG(LOG_WARN, "socket", "Socket already connected\n");
- return -1;
- }
-
- InetSocketAddress sockAddr;
- if (!sockAddr.create(host, port))
- return -1;
-
- //return doConnect(sockAddr);
- int foo;
- foo = doConnect(sockAddr);
- return foo;
-}
-
-/*
- * Create a socket and connect to the specified host and port.
- */
-int Socket::connect(const InetAddress* addr, int port)
-{
- if (mSock != UNDEF_SOCKET) {
- LOG(LOG_WARN, "socket", "Socket already connected\n");
- return -1;
- }
-
- InetSocketAddress sockAddr;
- if (!sockAddr.create(addr, port))
- return -1;
-
- return doConnect(sockAddr);
-}
-
-/*
- * Finish creating a socket by connecting to the remote host.
- *
- * Returns 0 on success.
- */
-int Socket::doConnect(const InetSocketAddress& sockAddr)
-{
-#ifdef HAVE_WINSOCK
- SOCKET sock;
-#else
- int sock;
-#endif
- const InetAddress* addr = sockAddr.getAddress();
- int port = sockAddr.getPort();
- struct sockaddr_in inaddr;
- DurationTimer connectTimer;
-
- assert(sizeof(struct sockaddr_in) == addr->getAddressLength());
- memcpy(&inaddr, addr->getAddress(), addr->getAddressLength());
- inaddr.sin_port = htons(port);
-
- //fprintf(stderr, "--- connecting to %s:%d\n",
- // sockAddr.getHostName(), port);
-
- sock = ::socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
- if (sock == INVALID_SOCKET) {
- int err = getSocketError();
- LOG(LOG_ERROR, "socket", "Unable to create socket (err=%d)\n", err);
- return (err != 0) ? err : -1;
- }
-
- connectTimer.start();
-
- if (::connect(sock, (struct sockaddr*) &inaddr, sizeof(inaddr)) != 0) {
- int err = getSocketError();
- LOG(LOG_WARN, "socket", "Connect to %s:%d failed: %d\n",
- sockAddr.getHostName(), port, err);
- return (err != 0) ? err : -1;
- }
-
- connectTimer.stop();
- if ((long) connectTimer.durationUsecs() > 100000) {
- LOG(LOG_INFO, "socket",
- "Connect to %s:%d took %.3fs\n", sockAddr.getHostName(),
- port, ((long) connectTimer.durationUsecs()) / 1000000.0);
- }
-
- mSock = (unsigned long) sock;
- LOG(LOG_VERBOSE, "socket",
- "--- connected to %s:%d\n", sockAddr.getHostName(), port);
- return 0;
-}
-
-
-/*
- * Close the socket if it needs closing.
- */
-bool Socket::close(void)
-{
- if (mSock != UNDEF_SOCKET) {
- //fprintf(stderr, "--- closing socket %lu\n", mSock);
-#ifdef HAVE_WINSOCK
- if (::closesocket((SOCKET) mSock) != 0)
- return false;
-#else
- if (::close((int) mSock) != 0)
- return false;
-#endif
- }
-
- mSock = UNDEF_SOCKET;
-
- return true;
-}
-
-/*
- * Read data from socket.
- *
- * Standard semantics: read up to "len" bytes into "buf". Returns the
- * number of bytes read, or less than zero on error.
- */
-int Socket::read(void* buf, ssize_t len) const
-{
- if (mSock == UNDEF_SOCKET) {
- LOG(LOG_ERROR, "socket", "ERROR: read on invalid socket\n");
- return -500;
- }
-
-#ifdef HAVE_WINSOCK
- SOCKET sock = (SOCKET) mSock;
-#else
- int sock = (int) mSock;
-#endif
- int cc;
-
- cc = recv(sock, (char*)buf, len, 0);
- if (cc < 0) {
- int err = getSocketError();
- return (err > 0) ? -err : -1;
- }
-
- return cc;
-}
-
-/*
- * Write data to a socket.
- *
- * Standard semantics: write up to "len" bytes into "buf". Returns the
- * number of bytes written, or less than zero on error.
- */
-int Socket::write(const void* buf, ssize_t len) const
-{
- if (mSock == UNDEF_SOCKET) {
- LOG(LOG_ERROR, "socket", "ERROR: write on invalid socket\n");
- return -500;
- }
-
-#ifdef HAVE_WINSOCK
- SOCKET sock = (SOCKET) mSock;
-#else
- int sock = (int) mSock;
-#endif
- int cc;
-
- cc = send(sock, (const char*)buf, len, 0);
- if (cc < 0) {
- int err = getSocketError();
- return (err > 0) ? -err : -1;
- }
-
- return cc;
-}
-
-
-/*
- * ===========================================================================
- * Socket tests
- * ===========================================================================
- */
-
-/*
- * Read all data from the socket. The data is read into a buffer that
- * expands as needed.
- *
- * On exit, the buffer is returned, and the length of the data is stored
- * in "*sz". A null byte is added to the end, but is not included in
- * the length.
- */
-static char* socketReadAll(const Socket& s, int *sz)
-{
- int max, r;
- char *data, *ptr, *tmp;
-
- data = (char*) malloc(max = 32768);
- if (data == NULL)
- return NULL;
-
- ptr = data;
-
- for (;;) {
- if ((ptr - data) == max) {
- tmp = (char*) realloc(data, max *= 2);
- if(tmp == 0) {
- free(data);
- return 0;
- }
- }
- r = s.read(ptr, max - (ptr - data));
- if (r == 0)
- break;
- if (r < 0) {
- LOG(LOG_WARN, "socket", "WARNING: socket read failed (res=%d)\n",r);
- break;
- }
- ptr += r;
- }
-
- if ((ptr - data) == max) {
- tmp = (char*) realloc(data, max + 1);
- if (tmp == NULL) {
- free(data);
- return NULL;
- }
- }
- *ptr = '\0';
- *sz = (ptr - data);
- return data;
-}
-
-/*
- * Exercise the Socket class.
- */
-void android::TestSockets(void)
-{
- printf("----- SOCKET TEST ------\n");
- Socket::bootInit();
-
- char* buf = NULL;
- int len, cc;
- const char* kTestStr =
- "GET / HTTP/1.0\n"
- "Connection: close\n"
- "\n";
-
- Socket sock;
- if (sock.connect("www.google.com", 80) != 0) {
- fprintf(stderr, "socket connected failed\n");
- goto bail;
- }
-
- cc = sock.write(kTestStr, strlen(kTestStr));
- if (cc != (int) strlen(kTestStr)) {
- fprintf(stderr, "write failed, res=%d\n", cc);
- goto bail;
- }
- buf = socketReadAll(sock, &len);
-
- printf("GOT '%s'\n", buf);
-
-bail:
- sock.close();
- free(buf);
-}
-
diff --git a/libs/utils/Static.cpp b/libs/utils/Static.cpp
index 93f7e4f..4dfa578 100644
--- a/libs/utils/Static.cpp
+++ b/libs/utils/Static.cpp
@@ -20,7 +20,6 @@
#include <private/utils/Static.h>
#include <utils/BufferedTextOutput.h>
-#include <utils/IPCThreadState.h>
#include <utils/Log.h>
namespace android {
@@ -87,34 +86,4 @@
TextOutput& aout(gStdoutTextOutput);
TextOutput& aerr(gStderrTextOutput);
-#ifndef LIBUTILS_NATIVE
-
-// ------------ ProcessState.cpp
-
-Mutex gProcessMutex;
-sp<ProcessState> gProcess;
-
-class LibUtilsIPCtStatics
-{
-public:
- LibUtilsIPCtStatics()
- {
- }
-
- ~LibUtilsIPCtStatics()
- {
- IPCThreadState::shutdown();
- }
-};
-
-static LibUtilsIPCtStatics gIPCStatics;
-
-// ------------ ServiceManager.cpp
-
-Mutex gDefaultServiceManagerLock;
-sp<IServiceManager> gDefaultServiceManager;
-sp<IPermissionController> gPermissionController;
-
-#endif
-
} // namespace android
diff --git a/libs/utils/StringArray.cpp b/libs/utils/StringArray.cpp
new file mode 100644
index 0000000..aa42d68
--- /dev/null
+++ b/libs/utils/StringArray.cpp
@@ -0,0 +1,113 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//
+// Sortable array of strings. STL-ish, but STL-free.
+//
+
+#include <stdlib.h>
+#include <string.h>
+
+#include <utils/StringArray.h>
+
+namespace android {
+
+//
+// An expanding array of strings. Add, get, sort, delete.
+//
+StringArray::StringArray()
+ : mMax(0), mCurrent(0), mArray(NULL)
+{
+}
+
+StringArray:: ~StringArray() {
+ for (int i = 0; i < mCurrent; i++)
+ delete[] mArray[i];
+ delete[] mArray;
+}
+
+//
+// Add a string. A copy of the string is made.
+//
+bool StringArray::push_back(const char* str) {
+ if (mCurrent >= mMax) {
+ char** tmp;
+
+ if (mMax == 0)
+ mMax = 16; // initial storage
+ else
+ mMax *= 2;
+
+ tmp = new char*[mMax];
+ if (tmp == NULL)
+ return false;
+
+ memcpy(tmp, mArray, mCurrent * sizeof(char*));
+ delete[] mArray;
+ mArray = tmp;
+ }
+
+ int len = strlen(str);
+ mArray[mCurrent] = new char[len+1];
+ memcpy(mArray[mCurrent], str, len+1);
+ mCurrent++;
+
+ return true;
+}
+
+//
+// Delete an entry.
+//
+void StringArray::erase(int idx) {
+ if (idx < 0 || idx >= mCurrent)
+ return;
+ delete[] mArray[idx];
+ if (idx < mCurrent-1) {
+ memmove(&mArray[idx], &mArray[idx+1],
+ (mCurrent-1 - idx) * sizeof(char*));
+ }
+ mCurrent--;
+}
+
+//
+// Sort the array.
+//
+void StringArray::sort(int (*compare)(const void*, const void*)) {
+ qsort(mArray, mCurrent, sizeof(char*), compare);
+}
+
+//
+// Pass this to the sort routine to do an ascending alphabetical sort.
+//
+int StringArray::cmpAscendingAlpha(const void* pstr1, const void* pstr2) {
+ return strcmp(*(const char**)pstr1, *(const char**)pstr2);
+}
+
+//
+// Set entry N to specified string.
+// [should use operator[] here]
+//
+void StringArray::setEntry(int idx, const char* str) {
+ if (idx < 0 || idx >= mCurrent)
+ return;
+ delete[] mArray[idx];
+ int len = strlen(str);
+ mArray[idx] = new char[len+1];
+ memcpy(mArray[idx], str, len+1);
+}
+
+
+}; // namespace android
diff --git a/libs/utils/TextOutput.cpp b/libs/utils/TextOutput.cpp
index cebee99..e04823d 100644
--- a/libs/utils/TextOutput.cpp
+++ b/libs/utils/TextOutput.cpp
@@ -22,9 +22,17 @@
#include <stdlib.h>
#include <string.h>
+namespace android {
+
// ---------------------------------------------------------------------------
-namespace android {
+TextOutput::TextOutput() {
+}
+
+TextOutput::~TextOutput() {
+}
+
+// ---------------------------------------------------------------------------
TextOutput& operator<<(TextOutput& to, bool val)
{
diff --git a/libs/utils/Threads.cpp b/libs/utils/Threads.cpp
index 9287c0b..ec3db09 100644
--- a/libs/utils/Threads.cpp
+++ b/libs/utils/Threads.cpp
@@ -38,10 +38,6 @@
# define HAVE_CREATETHREAD // Cygwin, vs. HAVE__BEGINTHREADEX for MinGW
#endif
-#if defined(HAVE_FUTEX)
-#include <private/utils/futex_synchro.h>
-#endif
-
#if defined(HAVE_PRCTL)
#include <sys/prctl.h>
#endif
@@ -56,10 +52,6 @@
// ----------------------------------------------------------------------------
#if defined(HAVE_PTHREADS)
-#if 0
-#pragma mark -
-#pragma mark PTHREAD
-#endif
// ----------------------------------------------------------------------------
/*
@@ -163,10 +155,6 @@
// ----------------------------------------------------------------------------
#elif defined(HAVE_WIN32_THREADS)
-#if 0
-#pragma mark -
-#pragma mark WIN32_THREADS
-#endif
// ----------------------------------------------------------------------------
/*
@@ -252,11 +240,6 @@
// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark Common Thread functions
-#endif
-
int androidCreateThread(android_thread_func_t fn, void* arg)
{
return createThreadEtc(fn, arg);
@@ -294,109 +277,9 @@
* ===========================================================================
*/
-#if 0
-#pragma mark -
-#pragma mark Mutex
-#endif
-
-#if defined(HAVE_PTHREADS) && !defined(HAVE_FUTEX)
-/*
- * Simple pthread wrapper.
- */
-
-Mutex::Mutex()
-{
- _init();
-}
-
-Mutex::Mutex(const char* name)
-{
- // XXX: name not used for now
- _init();
-}
-
-void Mutex::_init()
-{
- pthread_mutex_t* pMutex = new pthread_mutex_t;
- pthread_mutex_init(pMutex, NULL);
- mState = pMutex;
-}
-
-Mutex::~Mutex()
-{
- delete (pthread_mutex_t*) mState;
-}
-
-status_t Mutex::lock()
-{
- int res;
- while ((res=pthread_mutex_lock((pthread_mutex_t*) mState)) == EINTR) ;
- return -res;
-}
-
-void Mutex::unlock()
-{
- pthread_mutex_unlock((pthread_mutex_t*) mState);
-}
-
-status_t Mutex::tryLock()
-{
- int res;
- while ((res=pthread_mutex_trylock((pthread_mutex_t*) mState)) == EINTR) ;
- return -res;
-}
-
-#elif defined(HAVE_FUTEX)
-#if 0
-#pragma mark -
-#endif
-
-#define STATE ((futex_mutex_t*) (&mState))
-
-Mutex::Mutex()
-{
- _init();
-}
-
-Mutex::Mutex(const char* name)
-{
- _init();
-}
-
-void
-Mutex::_init()
-{
- futex_mutex_init(STATE);
-}
-
-Mutex::~Mutex()
-{
-}
-
-status_t Mutex::lock()
-{
- int res;
- while ((res=futex_mutex_lock(STATE, FUTEX_WAIT_INFINITE)) == EINTR) ;
- return -res;
-}
-
-void Mutex::unlock()
-{
- futex_mutex_unlock(STATE);
-}
-
-status_t Mutex::tryLock()
-{
- int res;
- while ((res=futex_mutex_trylock(STATE)) == EINTR) ;
- return -res;
-}
-#undef STATE
-
+#if defined(HAVE_PTHREADS)
+// implemented as inlines in threads.h
#elif defined(HAVE_WIN32_THREADS)
-#if 0
-#pragma mark -
-#endif
Mutex::Mutex()
{
@@ -413,6 +296,19 @@
// XXX: name not used for now
HANDLE hMutex;
+ assert(sizeof(hMutex) == sizeof(mState));
+
+ hMutex = CreateMutex(NULL, FALSE, NULL);
+ mState = (void*) hMutex;
+}
+
+Mutex::Mutex(int type, const char* name)
+{
+ // XXX: type and name not used for now
+ HANDLE hMutex;
+
+ assert(sizeof(hMutex) == sizeof(mState));
+
hMutex = CreateMutex(NULL, FALSE, NULL);
mState = (void*) hMutex;
}
@@ -456,161 +352,9 @@
* ===========================================================================
*/
-#if 0
-#pragma mark -
-#pragma mark Condition
-#endif
-
-#if defined(HAVE_PTHREADS) && !defined(HAVE_FUTEX)
-
-/*
- * Constructor. This is a simple pthread wrapper.
- */
-Condition::Condition()
-{
- pthread_cond_t* pCond = new pthread_cond_t;
-
- pthread_cond_init(pCond, NULL);
- mState = pCond;
-}
-
-/*
- * Destructor.
- */
-Condition::~Condition()
-{
- pthread_cond_destroy((pthread_cond_t*) mState);
- delete (pthread_cond_t*) mState;
-}
-
-/*
- * Wait on a condition variable. Lock the mutex before calling.
- */
-
-status_t Condition::wait(Mutex& mutex)
-{
- assert(mutex.mState != NULL);
-
- int cc;
- while ((cc = pthread_cond_wait((pthread_cond_t*)mState,
- (pthread_mutex_t*) mutex.mState)) == EINTR) ;
- return -cc;
-}
-
-status_t Condition::wait(Mutex& mutex, nsecs_t abstime)
-{
- assert(mutex.mState != NULL);
-
- struct timespec ts;
- ts.tv_sec = abstime/1000000000;
- ts.tv_nsec = abstime-(ts.tv_sec*1000000000);
-
- int cc;
- while ((cc = pthread_cond_timedwait((pthread_cond_t*)mState,
- (pthread_mutex_t*) mutex.mState, &ts)) == EINTR) ;
- return -cc;
-}
-
-status_t Condition::waitRelative(Mutex& mutex, nsecs_t reltime)
-{
- return wait(mutex, systemTime()+reltime);
-}
-
-/*
- * Signal the condition variable, allowing one thread to continue.
- */
-void Condition::signal()
-{
- pthread_cond_signal((pthread_cond_t*) mState);
-}
-
-/*
- * Signal the condition variable, allowing all threads to continue.
- */
-void Condition::broadcast()
-{
- pthread_cond_broadcast((pthread_cond_t*) mState);
-}
-
-#elif defined(HAVE_FUTEX)
-#if 0
-#pragma mark -
-#endif
-
-#define STATE ((futex_cond_t*) (&mState))
-
-/*
- * Constructor. This is a simple pthread wrapper.
- */
-Condition::Condition()
-{
- futex_cond_init(STATE);
-}
-
-/*
- * Destructor.
- */
-Condition::~Condition()
-{
-}
-
-/*
- * Wait on a condition variable. Lock the mutex before calling.
- */
-
-status_t Condition::wait(Mutex& mutex)
-{
- assert(mutex.mState != NULL);
-
- int res;
- while ((res = futex_cond_wait(STATE,
- (futex_mutex_t*)(&mutex.mState), FUTEX_WAIT_INFINITE)) == -EINTR) ;
-
- return -res;
-}
-
-status_t Condition::wait(Mutex& mutex, nsecs_t abstime)
-{
- nsecs_t reltime = abstime - systemTime();
- if (reltime <= 0) return true;
- return waitRelative(mutex, reltime);
-}
-
-status_t Condition::waitRelative(Mutex& mutex, nsecs_t reltime)
-{
- assert(mutex.mState != NULL);
- int res;
- unsigned msec = ns2ms(reltime);
- if(msec == 0)
- return true;
- // This code will not time out at the correct time if interrupted by signals
- while ((res = futex_cond_wait(STATE,
- (futex_mutex_t*)(&mutex.mState), msec)) == -EINTR) ;
- return res;
-}
-
-/*
- * Signal the condition variable, allowing one thread to continue.
- */
-void Condition::signal()
-{
- futex_cond_signal(STATE);
-}
-
-/*
- * Signal the condition variable, allowing all threads to continue.
- */
-void Condition::broadcast()
-{
- futex_cond_broadcast(STATE);
-}
-
-#undef STATE
-
+#if defined(HAVE_PTHREADS)
+// implemented as inlines in threads.h
#elif defined(HAVE_WIN32_THREADS)
-#if 0
-#pragma mark -
-#endif
/*
* Windows doesn't have a condition variable solution. It's possible
@@ -753,17 +497,13 @@
return ((WinCondition*)mState)->wait(condState, hMutex, NULL);
}
-status_t Condition::wait(Mutex& mutex, nsecs_t abstime)
+status_t Condition::waitRelative(Mutex& mutex, nsecs_t reltime)
{
WinCondition* condState = (WinCondition*) mState;
HANDLE hMutex = (HANDLE) mutex.mState;
+ nsecs_t absTime = systemTime()+reltime;
- return ((WinCondition*)mState)->wait(condState, hMutex, &abstime);
-}
-
-status_t Condition::waitRelative(Mutex& mutex, nsecs_t reltime)
-{
- return wait(mutex, systemTime()+reltime);
+ return ((WinCondition*)mState)->wait(condState, hMutex, &absTime);
}
/*
@@ -841,11 +581,6 @@
// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark Thread::Thread
-#endif
-
/*
* This is our thread object!
*/
@@ -920,6 +655,11 @@
wp<Thread> weak(strong);
self->mHoldSelf.clear();
+#if HAVE_ANDROID_OS
+ // this is very useful for debugging with gdb
+ self->mTid = gettid();
+#endif
+
bool first = true;
do {
@@ -950,7 +690,7 @@
self->mExitPending = true;
self->mLock.lock();
self->mRunning = false;
- self->mThreadExitedCondition.signal();
+ self->mThreadExitedCondition.broadcast();
self->mLock.unlock();
break;
}
@@ -958,7 +698,7 @@
// Release our strong reference, to let a chance to the thread
// to die a peaceful death.
strong.clear();
- // And immediately, reacquire a strong reference for the next loop
+ // And immediately, re-acquire a strong reference for the next loop
strong = weak.promote();
} while(strong != 0);
diff --git a/libs/utils/TimerProbe.cpp b/libs/utils/TimerProbe.cpp
deleted file mode 100644
index 835480d..0000000
--- a/libs/utils/TimerProbe.cpp
+++ /dev/null
@@ -1,131 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <utils/TimerProbe.h>
-
-#if ENABLE_TIMER_PROBE
-
-#ifdef LOG_TAG
-#undef LOG_TAG
-#endif
-#define LOG_TAG "time"
-
-namespace android {
-
-Vector<TimerProbe::Bucket> TimerProbe::gBuckets;
-TimerProbe* TimerProbe::gExecuteChain;
-int TimerProbe::gIndent;
-timespec TimerProbe::gRealBase;
-
-TimerProbe::TimerProbe(const char tag[], int* slot) : mTag(tag)
-{
- mNext = gExecuteChain;
- gExecuteChain = this;
- mIndent = gIndent;
- gIndent += 1;
- if (mIndent > 0) {
- if (*slot == 0) {
- int count = gBuckets.add();
- *slot = count;
- Bucket& bucket = gBuckets.editItemAt(count);
- memset(&bucket, 0, sizeof(Bucket));
- bucket.mTag = tag;
- bucket.mSlotPtr = slot;
- bucket.mIndent = mIndent;
- }
- mBucket = *slot;
- }
- clock_gettime(CLOCK_REALTIME, &mRealStart);
- if (gRealBase.tv_sec == 0)
- gRealBase = mRealStart;
- clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &mPStart);
- clock_gettime(CLOCK_THREAD_CPUTIME_ID, &mTStart);
-}
-
-void TimerProbe::end()
-{
- timespec realEnd, pEnd, tEnd;
- clock_gettime(CLOCK_REALTIME, &realEnd);
- clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &pEnd);
- clock_gettime(CLOCK_THREAD_CPUTIME_ID, &tEnd);
- print(realEnd, pEnd, tEnd);
- mTag = NULL;
-}
-
-TimerProbe::~TimerProbe()
-{
- if (mTag != NULL)
- end();
- gExecuteChain = mNext;
- gIndent--;
-}
-
-
-uint32_t TimerProbe::ElapsedTime(const timespec& start, const timespec& end)
-{
- int sec = end.tv_sec - start.tv_sec;
- int nsec = end.tv_nsec - start.tv_nsec;
- if (nsec < 0) {
- sec--;
- nsec += 1000000000;
- }
- return sec * 1000000 + nsec / 1000;
-}
-
-void TimerProbe::print(const timespec& r, const timespec& p,
- const timespec& t) const
-{
- uint32_t es = ElapsedTime(gRealBase, mRealStart);
- uint32_t er = ElapsedTime(mRealStart, r);
- uint32_t ep = ElapsedTime(mPStart, p);
- uint32_t et = ElapsedTime(mTStart, t);
- if (mIndent > 0) {
- Bucket& bucket = gBuckets.editItemAt(mBucket);
- if (bucket.mStart == 0)
- bucket.mStart = es;
- bucket.mReal += er;
- bucket.mProcess += ep;
- bucket.mThread += et;
- bucket.mCount++;
- return;
- }
- int index = 0;
- int buckets = gBuckets.size();
- int count = 1;
- const char* tag = mTag;
- int indent = mIndent;
- do {
- LOGD("%-30.30s: (%3d) %-5.*s time=%-10.3f real=%7dus process=%7dus (%3d%%) thread=%7dus (%3d%%)\n",
- tag, count, indent > 5 ? 5 : indent, "+++++", es / 1000000.0,
- er, ep, ep * 100 / er, et, et * 100 / er);
- if (index >= buckets)
- break;
- Bucket& bucket = gBuckets.editItemAt(index);
- count = bucket.mCount;
- es = bucket.mStart;
- er = bucket.mReal;
- ep = bucket.mProcess;
- et = bucket.mThread;
- tag = bucket.mTag;
- indent = bucket.mIndent;
- *bucket.mSlotPtr = 0;
- } while (++index); // always true
- gBuckets.clear();
-}
-
-}; // namespace android
-
-#endif
diff --git a/libs/utils/Timers.cpp b/libs/utils/Timers.cpp
index 2abc811..784f035 100644
--- a/libs/utils/Timers.cpp
+++ b/libs/utils/Timers.cpp
@@ -18,7 +18,6 @@
// Timer functions.
//
#include <utils/Timers.h>
-#include <utils/ported.h> // may need usleep
#include <utils/Log.h>
#include <stdlib.h>
@@ -54,130 +53,6 @@
#endif
}
-//#define MONITOR_USLEEP
-
-/*
- * Sleep long enough that we'll wake up "interval" milliseconds after
- * the previous snooze.
- *
- * The "nextTick" argument is updated on each call, and should be passed
- * in every time. Set its fields to zero on the first call.
- *
- * Returns the #of intervals we have overslept, which will be zero if we're
- * on time. [Currently just returns 0 or 1.]
- */
-int sleepForInterval(long interval, struct timeval* pNextTick)
-{
- struct timeval now;
- long long timeBeforeNext;
- long sleepTime = 0;
- bool overSlept = false;
- //int usleepBias = 0;
-
-#ifdef USLEEP_BIAS
- /*
- * Linux likes to add 9000ms or so.
- * [not using this for now]
- */
- //usleepBias = USLEEP_BIAS;
-#endif
-
- gettimeofday(&now, NULL);
-
- if (pNextTick->tv_sec == 0) {
- /* special-case for first time through */
- *pNextTick = now;
- sleepTime = interval;
- android::DurationTimer::addToTimeval(pNextTick, interval);
- } else {
- /*
- * Compute how much time there is before the next tick. If this
- * value is negative, we've run over. If we've run over a little
- * bit we can shorten the next frame to keep the pace steady, but
- * if we've dramatically overshot we need to re-sync.
- */
- timeBeforeNext = android::DurationTimer::subtractTimevals(pNextTick, &now);
- //printf("TOP: now=%ld.%ld next=%ld.%ld diff=%ld\n",
- // now.tv_sec, now.tv_usec, pNextTick->tv_sec, pNextTick->tv_usec,
- // (long) timeBeforeNext);
- if (timeBeforeNext < -interval) {
- /* way over */
- overSlept = true;
- sleepTime = 0;
- *pNextTick = now;
- } else if (timeBeforeNext <= 0) {
- /* slightly over, keep the pace steady */
- overSlept = true;
- sleepTime = 0;
- } else if (timeBeforeNext <= interval) {
- /* right on schedule */
- sleepTime = timeBeforeNext;
- } else if (timeBeforeNext > interval && timeBeforeNext <= 2*interval) {
- /* sleep call returned early; do a longer sleep this time */
- sleepTime = timeBeforeNext;
- } else if (timeBeforeNext > interval) {
- /* we went back in time -- somebody updated system clock? */
- /* (could also be a *seriously* broken usleep()) */
- LOG(LOG_DEBUG, "",
- " Impossible: timeBeforeNext = %ld\n", (long)timeBeforeNext);
- sleepTime = 0;
- *pNextTick = now;
- }
- android::DurationTimer::addToTimeval(pNextTick, interval);
- }
- //printf(" Before sleep: now=%ld.%ld next=%ld.%ld sleepTime=%ld\n",
- // now.tv_sec, now.tv_usec, pNextTick->tv_sec, pNextTick->tv_usec,
- // sleepTime);
-
- /*
- * Sleep for the designated period of time.
- *
- * Linux tends to sleep for longer than requested, often by 17-18ms.
- * MinGW tends to sleep for less than requested, by as much as 14ms,
- * but occasionally oversleeps for 40+ms (looks like some external
- * factors plus round-off on a 64Hz clock). Cygwin is pretty steady.
- *
- * If you start the MinGW version, and then launch the Cygwin version,
- * the MinGW clock becomes more erratic. Not entirely sure why.
- *
- * (There's a lot of stuff here; it's really just a usleep() call with
- * a bunch of instrumentation.)
- */
- if (sleepTime > 0) {
-#if defined(MONITOR_USLEEP)
- struct timeval before, after;
- long long actual;
-
- gettimeofday(&before, NULL);
- usleep((long) sleepTime);
- gettimeofday(&after, NULL);
-
- /* check usleep() accuracy; default Linux threads are pretty sloppy */
- actual = android::DurationTimer::subtractTimevals(&after, &before);
- if ((long) actual < sleepTime - 14000 /*(sleepTime/10)*/ ||
- (long) actual > sleepTime + 20000 /*(sleepTime/10)*/)
- {
- LOG(LOG_DEBUG, "", " Odd usleep: req=%ld, actual=%ld\n", sleepTime,
- (long) actual);
- }
-#else
-#ifdef HAVE_WIN32_THREADS
- Sleep( sleepTime/1000 );
-#else
- usleep((long) sleepTime);
-#endif
-#endif
- }
-
- //printf("slept %d\n", sleepTime);
-
- if (overSlept)
- return 1; // close enough
- else
- return 0;
-}
-
-
/*
* ===========================================================================
* DurationTimer
diff --git a/libs/utils/ZipEntry.cpp b/libs/utils/ZipEntry.cpp
deleted file mode 100644
index 96f9fc4..0000000
--- a/libs/utils/ZipEntry.cpp
+++ /dev/null
@@ -1,696 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-// Access to entries in a Zip archive.
-//
-
-#define LOG_TAG "zip"
-
-#include <utils/ZipEntry.h>
-#include <utils/Log.h>
-
-#include <stdio.h>
-#include <string.h>
-#include <assert.h>
-
-using namespace android;
-
-/*
- * Initialize a new ZipEntry structure from a FILE* positioned at a
- * CentralDirectoryEntry.
- *
- * On exit, the file pointer will be at the start of the next CDE or
- * at the EOCD.
- */
-status_t ZipEntry::initFromCDE(FILE* fp)
-{
- status_t result;
- long posn;
- bool hasDD;
-
- //LOGV("initFromCDE ---\n");
-
- /* read the CDE */
- result = mCDE.read(fp);
- if (result != NO_ERROR) {
- LOGD("mCDE.read failed\n");
- return result;
- }
-
- //mCDE.dump();
-
- /* using the info in the CDE, go load up the LFH */
- posn = ftell(fp);
- if (fseek(fp, mCDE.mLocalHeaderRelOffset, SEEK_SET) != 0) {
- LOGD("local header seek failed (%ld)\n",
- mCDE.mLocalHeaderRelOffset);
- return UNKNOWN_ERROR;
- }
-
- result = mLFH.read(fp);
- if (result != NO_ERROR) {
- LOGD("mLFH.read failed\n");
- return result;
- }
-
- if (fseek(fp, posn, SEEK_SET) != 0)
- return UNKNOWN_ERROR;
-
- //mLFH.dump();
-
- /*
- * We *might* need to read the Data Descriptor at this point and
- * integrate it into the LFH. If this bit is set, the CRC-32,
- * compressed size, and uncompressed size will be zero. In practice
- * these seem to be rare.
- */
- hasDD = (mLFH.mGPBitFlag & kUsesDataDescr) != 0;
- if (hasDD) {
- // do something clever
- //LOGD("+++ has data descriptor\n");
- }
-
- /*
- * Sanity-check the LFH. Note that this will fail if the "kUsesDataDescr"
- * flag is set, because the LFH is incomplete. (Not a problem, since we
- * prefer the CDE values.)
- */
- if (!hasDD && !compareHeaders()) {
- LOGW("WARNING: header mismatch\n");
- // keep going?
- }
-
- /*
- * If the mVersionToExtract is greater than 20, we may have an
- * issue unpacking the record -- could be encrypted, compressed
- * with something we don't support, or use Zip64 extensions. We
- * can defer worrying about that to when we're extracting data.
- */
-
- return NO_ERROR;
-}
-
-/*
- * Initialize a new entry. Pass in the file name and an optional comment.
- *
- * Initializes the CDE and the LFH.
- */
-void ZipEntry::initNew(const char* fileName, const char* comment)
-{
- assert(fileName != NULL && *fileName != '\0'); // name required
-
- /* most fields are properly initialized by constructor */
- mCDE.mVersionMadeBy = kDefaultMadeBy;
- mCDE.mVersionToExtract = kDefaultVersion;
- mCDE.mCompressionMethod = kCompressStored;
- mCDE.mFileNameLength = strlen(fileName);
- if (comment != NULL)
- mCDE.mFileCommentLength = strlen(comment);
- mCDE.mExternalAttrs = 0x81b60020; // matches what WinZip does
-
- if (mCDE.mFileNameLength > 0) {
- mCDE.mFileName = new unsigned char[mCDE.mFileNameLength+1];
- strcpy((char*) mCDE.mFileName, fileName);
- }
- if (mCDE.mFileCommentLength > 0) {
- /* TODO: stop assuming null-terminated ASCII here? */
- mCDE.mFileComment = new unsigned char[mCDE.mFileCommentLength+1];
- strcpy((char*) mCDE.mFileComment, comment);
- }
-
- copyCDEtoLFH();
-}
-
-/*
- * Initialize a new entry, starting with the ZipEntry from a different
- * archive.
- *
- * Initializes the CDE and the LFH.
- */
-status_t ZipEntry::initFromExternal(const ZipFile* pZipFile,
- const ZipEntry* pEntry)
-{
- /*
- * Copy everything in the CDE over, then fix up the hairy bits.
- */
- memcpy(&mCDE, &pEntry->mCDE, sizeof(mCDE));
-
- if (mCDE.mFileNameLength > 0) {
- mCDE.mFileName = new unsigned char[mCDE.mFileNameLength+1];
- if (mCDE.mFileName == NULL)
- return NO_MEMORY;
- strcpy((char*) mCDE.mFileName, (char*)pEntry->mCDE.mFileName);
- }
- if (mCDE.mFileCommentLength > 0) {
- mCDE.mFileComment = new unsigned char[mCDE.mFileCommentLength+1];
- if (mCDE.mFileComment == NULL)
- return NO_MEMORY;
- strcpy((char*) mCDE.mFileComment, (char*)pEntry->mCDE.mFileComment);
- }
- if (mCDE.mExtraFieldLength > 0) {
- /* we null-terminate this, though it may not be a string */
- mCDE.mExtraField = new unsigned char[mCDE.mExtraFieldLength+1];
- if (mCDE.mExtraField == NULL)
- return NO_MEMORY;
- memcpy(mCDE.mExtraField, pEntry->mCDE.mExtraField,
- mCDE.mExtraFieldLength+1);
- }
-
- /* construct the LFH from the CDE */
- copyCDEtoLFH();
-
- /*
- * The LFH "extra" field is independent of the CDE "extra", so we
- * handle it here.
- */
- assert(mLFH.mExtraField == NULL);
- mLFH.mExtraFieldLength = pEntry->mLFH.mExtraFieldLength;
- if (mLFH.mExtraFieldLength > 0) {
- mLFH.mExtraField = new unsigned char[mLFH.mExtraFieldLength+1];
- if (mLFH.mExtraField == NULL)
- return NO_MEMORY;
- memcpy(mLFH.mExtraField, pEntry->mLFH.mExtraField,
- mLFH.mExtraFieldLength+1);
- }
-
- return NO_ERROR;
-}
-
-/*
- * Insert pad bytes in the LFH by tweaking the "extra" field. This will
- * potentially confuse something that put "extra" data in here earlier,
- * but I can't find an actual problem.
- */
-status_t ZipEntry::addPadding(int padding)
-{
- if (padding <= 0)
- return INVALID_OPERATION;
-
- //LOGI("HEY: adding %d pad bytes to existing %d in %s\n",
- // padding, mLFH.mExtraFieldLength, mCDE.mFileName);
-
- if (mLFH.mExtraFieldLength > 0) {
- /* extend existing field */
- unsigned char* newExtra;
-
- newExtra = new unsigned char[mLFH.mExtraFieldLength + padding];
- if (newExtra == NULL)
- return NO_MEMORY;
- memset(newExtra + mLFH.mExtraFieldLength, 0, padding);
- memcpy(newExtra, mLFH.mExtraField, mLFH.mExtraFieldLength);
-
- delete[] mLFH.mExtraField;
- mLFH.mExtraField = newExtra;
- mLFH.mExtraFieldLength += padding;
- } else {
- /* create new field */
- mLFH.mExtraField = new unsigned char[padding];
- memset(mLFH.mExtraField, 0, padding);
- mLFH.mExtraFieldLength = padding;
- }
-
- return NO_ERROR;
-}
-
-/*
- * Set the fields in the LFH equal to the corresponding fields in the CDE.
- *
- * This does not touch the LFH "extra" field.
- */
-void ZipEntry::copyCDEtoLFH(void)
-{
- mLFH.mVersionToExtract = mCDE.mVersionToExtract;
- mLFH.mGPBitFlag = mCDE.mGPBitFlag;
- mLFH.mCompressionMethod = mCDE.mCompressionMethod;
- mLFH.mLastModFileTime = mCDE.mLastModFileTime;
- mLFH.mLastModFileDate = mCDE.mLastModFileDate;
- mLFH.mCRC32 = mCDE.mCRC32;
- mLFH.mCompressedSize = mCDE.mCompressedSize;
- mLFH.mUncompressedSize = mCDE.mUncompressedSize;
- mLFH.mFileNameLength = mCDE.mFileNameLength;
- // the "extra field" is independent
-
- delete[] mLFH.mFileName;
- if (mLFH.mFileNameLength > 0) {
- mLFH.mFileName = new unsigned char[mLFH.mFileNameLength+1];
- strcpy((char*) mLFH.mFileName, (const char*) mCDE.mFileName);
- } else {
- mLFH.mFileName = NULL;
- }
-}
-
-/*
- * Set some information about a file after we add it.
- */
-void ZipEntry::setDataInfo(long uncompLen, long compLen, unsigned long crc32,
- int compressionMethod)
-{
- mCDE.mCompressionMethod = compressionMethod;
- mCDE.mCRC32 = crc32;
- mCDE.mCompressedSize = compLen;
- mCDE.mUncompressedSize = uncompLen;
- mCDE.mCompressionMethod = compressionMethod;
- if (compressionMethod == kCompressDeflated) {
- mCDE.mGPBitFlag |= 0x0002; // indicates maximum compression used
- }
- copyCDEtoLFH();
-}
-
-/*
- * See if the data in mCDE and mLFH match up. This is mostly useful for
- * debugging these classes, but it can be used to identify damaged
- * archives.
- *
- * Returns "false" if they differ.
- */
-bool ZipEntry::compareHeaders(void) const
-{
- if (mCDE.mVersionToExtract != mLFH.mVersionToExtract) {
- LOGV("cmp: VersionToExtract\n");
- return false;
- }
- if (mCDE.mGPBitFlag != mLFH.mGPBitFlag) {
- LOGV("cmp: GPBitFlag\n");
- return false;
- }
- if (mCDE.mCompressionMethod != mLFH.mCompressionMethod) {
- LOGV("cmp: CompressionMethod\n");
- return false;
- }
- if (mCDE.mLastModFileTime != mLFH.mLastModFileTime) {
- LOGV("cmp: LastModFileTime\n");
- return false;
- }
- if (mCDE.mLastModFileDate != mLFH.mLastModFileDate) {
- LOGV("cmp: LastModFileDate\n");
- return false;
- }
- if (mCDE.mCRC32 != mLFH.mCRC32) {
- LOGV("cmp: CRC32\n");
- return false;
- }
- if (mCDE.mCompressedSize != mLFH.mCompressedSize) {
- LOGV("cmp: CompressedSize\n");
- return false;
- }
- if (mCDE.mUncompressedSize != mLFH.mUncompressedSize) {
- LOGV("cmp: UncompressedSize\n");
- return false;
- }
- if (mCDE.mFileNameLength != mLFH.mFileNameLength) {
- LOGV("cmp: FileNameLength\n");
- return false;
- }
-#if 0 // this seems to be used for padding, not real data
- if (mCDE.mExtraFieldLength != mLFH.mExtraFieldLength) {
- LOGV("cmp: ExtraFieldLength\n");
- return false;
- }
-#endif
- if (mCDE.mFileName != NULL) {
- if (strcmp((char*) mCDE.mFileName, (char*) mLFH.mFileName) != 0) {
- LOGV("cmp: FileName\n");
- return false;
- }
- }
-
- return true;
-}
-
-
-/*
- * Convert the DOS date/time stamp into a UNIX time stamp.
- */
-time_t ZipEntry::getModWhen(void) const
-{
- struct tm parts;
-
- parts.tm_sec = (mCDE.mLastModFileTime & 0x001f) << 1;
- parts.tm_min = (mCDE.mLastModFileTime & 0x07e0) >> 5;
- parts.tm_hour = (mCDE.mLastModFileTime & 0xf800) >> 11;
- parts.tm_mday = (mCDE.mLastModFileDate & 0x001f);
- parts.tm_mon = ((mCDE.mLastModFileDate & 0x01e0) >> 5) -1;
- parts.tm_year = ((mCDE.mLastModFileDate & 0xfe00) >> 9) + 80;
- parts.tm_wday = parts.tm_yday = 0;
- parts.tm_isdst = -1; // DST info "not available"
-
- return mktime(&parts);
-}
-
-/*
- * Set the CDE/LFH timestamp from UNIX time.
- */
-void ZipEntry::setModWhen(time_t when)
-{
-#ifdef HAVE_LOCALTIME_R
- struct tm tmResult;
-#endif
- time_t even;
- unsigned short zdate, ztime;
-
- struct tm* ptm;
-
- /* round up to an even number of seconds */
- even = (time_t)(((unsigned long)(when) + 1) & (~1));
-
- /* expand */
-#ifdef HAVE_LOCALTIME_R
- ptm = localtime_r(&even, &tmResult);
-#else
- ptm = localtime(&even);
-#endif
-
- int year;
- year = ptm->tm_year;
- if (year < 80)
- year = 80;
-
- zdate = (year - 80) << 9 | (ptm->tm_mon+1) << 5 | ptm->tm_mday;
- ztime = ptm->tm_hour << 11 | ptm->tm_min << 5 | ptm->tm_sec >> 1;
-
- mCDE.mLastModFileTime = mLFH.mLastModFileTime = ztime;
- mCDE.mLastModFileDate = mLFH.mLastModFileDate = zdate;
-}
-
-
-/*
- * ===========================================================================
- * ZipEntry::LocalFileHeader
- * ===========================================================================
- */
-
-/*
- * Read a local file header.
- *
- * On entry, "fp" points to the signature at the start of the header.
- * On exit, "fp" points to the start of data.
- */
-status_t ZipEntry::LocalFileHeader::read(FILE* fp)
-{
- status_t result = NO_ERROR;
- unsigned char buf[kLFHLen];
-
- assert(mFileName == NULL);
- assert(mExtraField == NULL);
-
- if (fread(buf, 1, kLFHLen, fp) != kLFHLen) {
- result = UNKNOWN_ERROR;
- goto bail;
- }
-
- if (ZipEntry::getLongLE(&buf[0x00]) != kSignature) {
- LOGD("whoops: didn't find expected signature\n");
- result = UNKNOWN_ERROR;
- goto bail;
- }
-
- mVersionToExtract = ZipEntry::getShortLE(&buf[0x04]);
- mGPBitFlag = ZipEntry::getShortLE(&buf[0x06]);
- mCompressionMethod = ZipEntry::getShortLE(&buf[0x08]);
- mLastModFileTime = ZipEntry::getShortLE(&buf[0x0a]);
- mLastModFileDate = ZipEntry::getShortLE(&buf[0x0c]);
- mCRC32 = ZipEntry::getLongLE(&buf[0x0e]);
- mCompressedSize = ZipEntry::getLongLE(&buf[0x12]);
- mUncompressedSize = ZipEntry::getLongLE(&buf[0x16]);
- mFileNameLength = ZipEntry::getShortLE(&buf[0x1a]);
- mExtraFieldLength = ZipEntry::getShortLE(&buf[0x1c]);
-
- // TODO: validate sizes
-
- /* grab filename */
- if (mFileNameLength != 0) {
- mFileName = new unsigned char[mFileNameLength+1];
- if (mFileName == NULL) {
- result = NO_MEMORY;
- goto bail;
- }
- if (fread(mFileName, 1, mFileNameLength, fp) != mFileNameLength) {
- result = UNKNOWN_ERROR;
- goto bail;
- }
- mFileName[mFileNameLength] = '\0';
- }
-
- /* grab extra field */
- if (mExtraFieldLength != 0) {
- mExtraField = new unsigned char[mExtraFieldLength+1];
- if (mExtraField == NULL) {
- result = NO_MEMORY;
- goto bail;
- }
- if (fread(mExtraField, 1, mExtraFieldLength, fp) != mExtraFieldLength) {
- result = UNKNOWN_ERROR;
- goto bail;
- }
- mExtraField[mExtraFieldLength] = '\0';
- }
-
-bail:
- return result;
-}
-
-/*
- * Write a local file header.
- */
-status_t ZipEntry::LocalFileHeader::write(FILE* fp)
-{
- unsigned char buf[kLFHLen];
-
- ZipEntry::putLongLE(&buf[0x00], kSignature);
- ZipEntry::putShortLE(&buf[0x04], mVersionToExtract);
- ZipEntry::putShortLE(&buf[0x06], mGPBitFlag);
- ZipEntry::putShortLE(&buf[0x08], mCompressionMethod);
- ZipEntry::putShortLE(&buf[0x0a], mLastModFileTime);
- ZipEntry::putShortLE(&buf[0x0c], mLastModFileDate);
- ZipEntry::putLongLE(&buf[0x0e], mCRC32);
- ZipEntry::putLongLE(&buf[0x12], mCompressedSize);
- ZipEntry::putLongLE(&buf[0x16], mUncompressedSize);
- ZipEntry::putShortLE(&buf[0x1a], mFileNameLength);
- ZipEntry::putShortLE(&buf[0x1c], mExtraFieldLength);
-
- if (fwrite(buf, 1, kLFHLen, fp) != kLFHLen)
- return UNKNOWN_ERROR;
-
- /* write filename */
- if (mFileNameLength != 0) {
- if (fwrite(mFileName, 1, mFileNameLength, fp) != mFileNameLength)
- return UNKNOWN_ERROR;
- }
-
- /* write "extra field" */
- if (mExtraFieldLength != 0) {
- if (fwrite(mExtraField, 1, mExtraFieldLength, fp) != mExtraFieldLength)
- return UNKNOWN_ERROR;
- }
-
- return NO_ERROR;
-}
-
-
-/*
- * Dump the contents of a LocalFileHeader object.
- */
-void ZipEntry::LocalFileHeader::dump(void) const
-{
- LOGD(" LocalFileHeader contents:\n");
- LOGD(" versToExt=%u gpBits=0x%04x compression=%u\n",
- mVersionToExtract, mGPBitFlag, mCompressionMethod);
- LOGD(" modTime=0x%04x modDate=0x%04x crc32=0x%08lx\n",
- mLastModFileTime, mLastModFileDate, mCRC32);
- LOGD(" compressedSize=%lu uncompressedSize=%lu\n",
- mCompressedSize, mUncompressedSize);
- LOGD(" filenameLen=%u extraLen=%u\n",
- mFileNameLength, mExtraFieldLength);
- if (mFileName != NULL)
- LOGD(" filename: '%s'\n", mFileName);
-}
-
-
-/*
- * ===========================================================================
- * ZipEntry::CentralDirEntry
- * ===========================================================================
- */
-
-/*
- * Read the central dir entry that appears next in the file.
- *
- * On entry, "fp" should be positioned on the signature bytes for the
- * entry. On exit, "fp" will point at the signature word for the next
- * entry or for the EOCD.
- */
-status_t ZipEntry::CentralDirEntry::read(FILE* fp)
-{
- status_t result = NO_ERROR;
- unsigned char buf[kCDELen];
-
- /* no re-use */
- assert(mFileName == NULL);
- assert(mExtraField == NULL);
- assert(mFileComment == NULL);
-
- if (fread(buf, 1, kCDELen, fp) != kCDELen) {
- result = UNKNOWN_ERROR;
- goto bail;
- }
-
- if (ZipEntry::getLongLE(&buf[0x00]) != kSignature) {
- LOGD("Whoops: didn't find expected signature\n");
- result = UNKNOWN_ERROR;
- goto bail;
- }
-
- mVersionMadeBy = ZipEntry::getShortLE(&buf[0x04]);
- mVersionToExtract = ZipEntry::getShortLE(&buf[0x06]);
- mGPBitFlag = ZipEntry::getShortLE(&buf[0x08]);
- mCompressionMethod = ZipEntry::getShortLE(&buf[0x0a]);
- mLastModFileTime = ZipEntry::getShortLE(&buf[0x0c]);
- mLastModFileDate = ZipEntry::getShortLE(&buf[0x0e]);
- mCRC32 = ZipEntry::getLongLE(&buf[0x10]);
- mCompressedSize = ZipEntry::getLongLE(&buf[0x14]);
- mUncompressedSize = ZipEntry::getLongLE(&buf[0x18]);
- mFileNameLength = ZipEntry::getShortLE(&buf[0x1c]);
- mExtraFieldLength = ZipEntry::getShortLE(&buf[0x1e]);
- mFileCommentLength = ZipEntry::getShortLE(&buf[0x20]);
- mDiskNumberStart = ZipEntry::getShortLE(&buf[0x22]);
- mInternalAttrs = ZipEntry::getShortLE(&buf[0x24]);
- mExternalAttrs = ZipEntry::getLongLE(&buf[0x26]);
- mLocalHeaderRelOffset = ZipEntry::getLongLE(&buf[0x2a]);
-
- // TODO: validate sizes and offsets
-
- /* grab filename */
- if (mFileNameLength != 0) {
- mFileName = new unsigned char[mFileNameLength+1];
- if (mFileName == NULL) {
- result = NO_MEMORY;
- goto bail;
- }
- if (fread(mFileName, 1, mFileNameLength, fp) != mFileNameLength) {
- result = UNKNOWN_ERROR;
- goto bail;
- }
- mFileName[mFileNameLength] = '\0';
- }
-
- /* read "extra field" */
- if (mExtraFieldLength != 0) {
- mExtraField = new unsigned char[mExtraFieldLength+1];
- if (mExtraField == NULL) {
- result = NO_MEMORY;
- goto bail;
- }
- if (fread(mExtraField, 1, mExtraFieldLength, fp) != mExtraFieldLength) {
- result = UNKNOWN_ERROR;
- goto bail;
- }
- mExtraField[mExtraFieldLength] = '\0';
- }
-
-
- /* grab comment, if any */
- if (mFileCommentLength != 0) {
- mFileComment = new unsigned char[mFileCommentLength+1];
- if (mFileComment == NULL) {
- result = NO_MEMORY;
- goto bail;
- }
- if (fread(mFileComment, 1, mFileCommentLength, fp) != mFileCommentLength)
- {
- result = UNKNOWN_ERROR;
- goto bail;
- }
- mFileComment[mFileCommentLength] = '\0';
- }
-
-bail:
- return result;
-}
-
-/*
- * Write a central dir entry.
- */
-status_t ZipEntry::CentralDirEntry::write(FILE* fp)
-{
- unsigned char buf[kCDELen];
-
- ZipEntry::putLongLE(&buf[0x00], kSignature);
- ZipEntry::putShortLE(&buf[0x04], mVersionMadeBy);
- ZipEntry::putShortLE(&buf[0x06], mVersionToExtract);
- ZipEntry::putShortLE(&buf[0x08], mGPBitFlag);
- ZipEntry::putShortLE(&buf[0x0a], mCompressionMethod);
- ZipEntry::putShortLE(&buf[0x0c], mLastModFileTime);
- ZipEntry::putShortLE(&buf[0x0e], mLastModFileDate);
- ZipEntry::putLongLE(&buf[0x10], mCRC32);
- ZipEntry::putLongLE(&buf[0x14], mCompressedSize);
- ZipEntry::putLongLE(&buf[0x18], mUncompressedSize);
- ZipEntry::putShortLE(&buf[0x1c], mFileNameLength);
- ZipEntry::putShortLE(&buf[0x1e], mExtraFieldLength);
- ZipEntry::putShortLE(&buf[0x20], mFileCommentLength);
- ZipEntry::putShortLE(&buf[0x22], mDiskNumberStart);
- ZipEntry::putShortLE(&buf[0x24], mInternalAttrs);
- ZipEntry::putLongLE(&buf[0x26], mExternalAttrs);
- ZipEntry::putLongLE(&buf[0x2a], mLocalHeaderRelOffset);
-
- if (fwrite(buf, 1, kCDELen, fp) != kCDELen)
- return UNKNOWN_ERROR;
-
- /* write filename */
- if (mFileNameLength != 0) {
- if (fwrite(mFileName, 1, mFileNameLength, fp) != mFileNameLength)
- return UNKNOWN_ERROR;
- }
-
- /* write "extra field" */
- if (mExtraFieldLength != 0) {
- if (fwrite(mExtraField, 1, mExtraFieldLength, fp) != mExtraFieldLength)
- return UNKNOWN_ERROR;
- }
-
- /* write comment */
- if (mFileCommentLength != 0) {
- if (fwrite(mFileComment, 1, mFileCommentLength, fp) != mFileCommentLength)
- return UNKNOWN_ERROR;
- }
-
- return NO_ERROR;
-}
-
-/*
- * Dump the contents of a CentralDirEntry object.
- */
-void ZipEntry::CentralDirEntry::dump(void) const
-{
- LOGD(" CentralDirEntry contents:\n");
- LOGD(" versMadeBy=%u versToExt=%u gpBits=0x%04x compression=%u\n",
- mVersionMadeBy, mVersionToExtract, mGPBitFlag, mCompressionMethod);
- LOGD(" modTime=0x%04x modDate=0x%04x crc32=0x%08lx\n",
- mLastModFileTime, mLastModFileDate, mCRC32);
- LOGD(" compressedSize=%lu uncompressedSize=%lu\n",
- mCompressedSize, mUncompressedSize);
- LOGD(" filenameLen=%u extraLen=%u commentLen=%u\n",
- mFileNameLength, mExtraFieldLength, mFileCommentLength);
- LOGD(" diskNumStart=%u intAttr=0x%04x extAttr=0x%08lx relOffset=%lu\n",
- mDiskNumberStart, mInternalAttrs, mExternalAttrs,
- mLocalHeaderRelOffset);
-
- if (mFileName != NULL)
- LOGD(" filename: '%s'\n", mFileName);
- if (mFileComment != NULL)
- LOGD(" comment: '%s'\n", mFileComment);
-}
-
diff --git a/libs/utils/ZipFile.cpp b/libs/utils/ZipFile.cpp
deleted file mode 100644
index 6f27d17..0000000
--- a/libs/utils/ZipFile.cpp
+++ /dev/null
@@ -1,1296 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-// Access to Zip archives.
-//
-
-#define LOG_TAG "zip"
-
-#include <utils/ZipFile.h>
-#include <utils/ZipUtils.h>
-#include <utils/Log.h>
-
-#include <zlib.h>
-#define DEF_MEM_LEVEL 8 // normally in zutil.h?
-
-#include <memory.h>
-#include <sys/stat.h>
-#include <errno.h>
-#include <assert.h>
-
-using namespace android;
-
-/*
- * Some environments require the "b", some choke on it.
- */
-#define FILE_OPEN_RO "rb"
-#define FILE_OPEN_RW "r+b"
-#define FILE_OPEN_RW_CREATE "w+b"
-
-/* should live somewhere else? */
-static status_t errnoToStatus(int err)
-{
- if (err == ENOENT)
- return NAME_NOT_FOUND;
- else if (err == EACCES)
- return PERMISSION_DENIED;
- else
- return UNKNOWN_ERROR;
-}
-
-/*
- * Open a file and parse its guts.
- */
-status_t ZipFile::open(const char* zipFileName, int flags)
-{
- bool newArchive = false;
-
- assert(mZipFp == NULL); // no reopen
-
- if ((flags & kOpenTruncate))
- flags |= kOpenCreate; // trunc implies create
-
- if ((flags & kOpenReadOnly) && (flags & kOpenReadWrite))
- return INVALID_OPERATION; // not both
- if (!((flags & kOpenReadOnly) || (flags & kOpenReadWrite)))
- return INVALID_OPERATION; // not neither
- if ((flags & kOpenCreate) && !(flags & kOpenReadWrite))
- return INVALID_OPERATION; // create requires write
-
- if (flags & kOpenTruncate) {
- newArchive = true;
- } else {
- newArchive = (access(zipFileName, F_OK) != 0);
- if (!(flags & kOpenCreate) && newArchive) {
- /* not creating, must already exist */
- LOGD("File %s does not exist", zipFileName);
- return NAME_NOT_FOUND;
- }
- }
-
- /* open the file */
- const char* openflags;
- if (flags & kOpenReadWrite) {
- if (newArchive)
- openflags = FILE_OPEN_RW_CREATE;
- else
- openflags = FILE_OPEN_RW;
- } else {
- openflags = FILE_OPEN_RO;
- }
- mZipFp = fopen(zipFileName, openflags);
- if (mZipFp == NULL) {
- int err = errno;
- LOGD("fopen failed: %d\n", err);
- return errnoToStatus(err);
- }
-
- status_t result;
- if (!newArchive) {
- /*
- * Load the central directory. If that fails, then this probably
- * isn't a Zip archive.
- */
- result = readCentralDir();
- } else {
- /*
- * Newly-created. The EndOfCentralDir constructor actually
- * sets everything to be the way we want it (all zeroes). We
- * set mNeedCDRewrite so that we create *something* if the
- * caller doesn't add any files. (We could also just unlink
- * the file if it's brand new and nothing was added, but that's
- * probably doing more than we really should -- the user might
- * have a need for empty zip files.)
- */
- mNeedCDRewrite = true;
- result = NO_ERROR;
- }
-
- if (flags & kOpenReadOnly)
- mReadOnly = true;
- else
- assert(!mReadOnly);
-
- return result;
-}
-
-/*
- * Return the Nth entry in the archive.
- */
-ZipEntry* ZipFile::getEntryByIndex(int idx) const
-{
- if (idx < 0 || idx >= (int) mEntries.size())
- return NULL;
-
- return mEntries[idx];
-}
-
-/*
- * Find an entry by name.
- */
-ZipEntry* ZipFile::getEntryByName(const char* fileName) const
-{
- /*
- * Do a stupid linear string-compare search.
- *
- * There are various ways to speed this up, especially since it's rare
- * to intermingle changes to the archive with "get by name" calls. We
- * don't want to sort the mEntries vector itself, however, because
- * it's used to recreate the Central Directory.
- *
- * (Hash table works, parallel list of pointers in sorted order is good.)
- */
- int idx;
-
- for (idx = mEntries.size()-1; idx >= 0; idx--) {
- ZipEntry* pEntry = mEntries[idx];
- if (!pEntry->getDeleted() &&
- strcmp(fileName, pEntry->getFileName()) == 0)
- {
- return pEntry;
- }
- }
-
- return NULL;
-}
-
-/*
- * Empty the mEntries vector.
- */
-void ZipFile::discardEntries(void)
-{
- int count = mEntries.size();
-
- while (--count >= 0)
- delete mEntries[count];
-
- mEntries.clear();
-}
-
-
-/*
- * Find the central directory and read the contents.
- *
- * The fun thing about ZIP archives is that they may or may not be
- * readable from start to end. In some cases, notably for archives
- * that were written to stdout, the only length information is in the
- * central directory at the end of the file.
- *
- * Of course, the central directory can be followed by a variable-length
- * comment field, so we have to scan through it backwards. The comment
- * is at most 64K, plus we have 18 bytes for the end-of-central-dir stuff
- * itself, plus apparently sometimes people throw random junk on the end
- * just for the fun of it.
- *
- * This is all a little wobbly. If the wrong value ends up in the EOCD
- * area, we're hosed. This appears to be the way that everbody handles
- * it though, so we're in pretty good company if this fails.
- */
-status_t ZipFile::readCentralDir(void)
-{
- status_t result = NO_ERROR;
- unsigned char* buf = NULL;
- off_t fileLength, seekStart;
- long readAmount;
- int i;
-
- fseek(mZipFp, 0, SEEK_END);
- fileLength = ftell(mZipFp);
- rewind(mZipFp);
-
- /* too small to be a ZIP archive? */
- if (fileLength < EndOfCentralDir::kEOCDLen) {
- LOGD("Length is %ld -- too small\n", (long)fileLength);
- result = INVALID_OPERATION;
- goto bail;
- }
-
- buf = new unsigned char[EndOfCentralDir::kMaxEOCDSearch];
- if (buf == NULL) {
- LOGD("Failure allocating %d bytes for EOCD search",
- EndOfCentralDir::kMaxEOCDSearch);
- result = NO_MEMORY;
- goto bail;
- }
-
- if (fileLength > EndOfCentralDir::kMaxEOCDSearch) {
- seekStart = fileLength - EndOfCentralDir::kMaxEOCDSearch;
- readAmount = EndOfCentralDir::kMaxEOCDSearch;
- } else {
- seekStart = 0;
- readAmount = (long) fileLength;
- }
- if (fseek(mZipFp, seekStart, SEEK_SET) != 0) {
- LOGD("Failure seeking to end of zip at %ld", (long) seekStart);
- result = UNKNOWN_ERROR;
- goto bail;
- }
-
- /* read the last part of the file into the buffer */
- if (fread(buf, 1, readAmount, mZipFp) != (size_t) readAmount) {
- LOGD("short file? wanted %ld\n", readAmount);
- result = UNKNOWN_ERROR;
- goto bail;
- }
-
- /* find the end-of-central-dir magic */
- for (i = readAmount - 4; i >= 0; i--) {
- if (buf[i] == 0x50 &&
- ZipEntry::getLongLE(&buf[i]) == EndOfCentralDir::kSignature)
- {
- LOGV("+++ Found EOCD at buf+%d\n", i);
- break;
- }
- }
- if (i < 0) {
- LOGD("EOCD not found, not Zip\n");
- result = INVALID_OPERATION;
- goto bail;
- }
-
- /* extract eocd values */
- result = mEOCD.readBuf(buf + i, readAmount - i);
- if (result != NO_ERROR) {
- LOGD("Failure reading %ld bytes of EOCD values", readAmount - i);
- goto bail;
- }
- //mEOCD.dump();
-
- if (mEOCD.mDiskNumber != 0 || mEOCD.mDiskWithCentralDir != 0 ||
- mEOCD.mNumEntries != mEOCD.mTotalNumEntries)
- {
- LOGD("Archive spanning not supported\n");
- result = INVALID_OPERATION;
- goto bail;
- }
-
- /*
- * So far so good. "mCentralDirSize" is the size in bytes of the
- * central directory, so we can just seek back that far to find it.
- * We can also seek forward mCentralDirOffset bytes from the
- * start of the file.
- *
- * We're not guaranteed to have the rest of the central dir in the
- * buffer, nor are we guaranteed that the central dir will have any
- * sort of convenient size. We need to skip to the start of it and
- * read the header, then the other goodies.
- *
- * The only thing we really need right now is the file comment, which
- * we're hoping to preserve.
- */
- if (fseek(mZipFp, mEOCD.mCentralDirOffset, SEEK_SET) != 0) {
- LOGD("Failure seeking to central dir offset %ld\n",
- mEOCD.mCentralDirOffset);
- result = UNKNOWN_ERROR;
- goto bail;
- }
-
- /*
- * Loop through and read the central dir entries.
- */
- LOGV("Scanning %d entries...\n", mEOCD.mTotalNumEntries);
- int entry;
- for (entry = 0; entry < mEOCD.mTotalNumEntries; entry++) {
- ZipEntry* pEntry = new ZipEntry;
-
- result = pEntry->initFromCDE(mZipFp);
- if (result != NO_ERROR) {
- LOGD("initFromCDE failed\n");
- delete pEntry;
- goto bail;
- }
-
- mEntries.add(pEntry);
- }
-
-
- /*
- * If all went well, we should now be back at the EOCD.
- */
- {
- unsigned char checkBuf[4];
- if (fread(checkBuf, 1, 4, mZipFp) != 4) {
- LOGD("EOCD check read failed\n");
- result = INVALID_OPERATION;
- goto bail;
- }
- if (ZipEntry::getLongLE(checkBuf) != EndOfCentralDir::kSignature) {
- LOGD("EOCD read check failed\n");
- result = UNKNOWN_ERROR;
- goto bail;
- }
- LOGV("+++ EOCD read check passed\n");
- }
-
-bail:
- delete[] buf;
- return result;
-}
-
-
-/*
- * Add a new file to the archive.
- *
- * This requires creating and populating a ZipEntry structure, and copying
- * the data into the file at the appropriate position. The "appropriate
- * position" is the current location of the central directory, which we
- * casually overwrite (we can put it back later).
- *
- * If we were concerned about safety, we would want to make all changes
- * in a temp file and then overwrite the original after everything was
- * safely written. Not really a concern for us.
- */
-status_t ZipFile::addCommon(const char* fileName, const void* data, size_t size,
- const char* storageName, int sourceType, int compressionMethod,
- ZipEntry** ppEntry)
-{
- ZipEntry* pEntry = NULL;
- status_t result = NO_ERROR;
- long lfhPosn, startPosn, endPosn, uncompressedLen;
- FILE* inputFp = NULL;
- unsigned long crc;
- time_t modWhen;
-
- if (mReadOnly)
- return INVALID_OPERATION;
-
- assert(compressionMethod == ZipEntry::kCompressDeflated ||
- compressionMethod == ZipEntry::kCompressStored);
-
- /* make sure we're in a reasonable state */
- assert(mZipFp != NULL);
- assert(mEntries.size() == mEOCD.mTotalNumEntries);
-
- /* make sure it doesn't already exist */
- if (getEntryByName(storageName) != NULL)
- return ALREADY_EXISTS;
-
- if (!data) {
- inputFp = fopen(fileName, FILE_OPEN_RO);
- if (inputFp == NULL)
- return errnoToStatus(errno);
- }
-
- if (fseek(mZipFp, mEOCD.mCentralDirOffset, SEEK_SET) != 0) {
- result = UNKNOWN_ERROR;
- goto bail;
- }
-
- pEntry = new ZipEntry;
- pEntry->initNew(storageName, NULL);
-
- /*
- * From here on out, failures are more interesting.
- */
- mNeedCDRewrite = true;
-
- /*
- * Write the LFH, even though it's still mostly blank. We need it
- * as a place-holder. In theory the LFH isn't necessary, but in
- * practice some utilities demand it.
- */
- lfhPosn = ftell(mZipFp);
- pEntry->mLFH.write(mZipFp);
- startPosn = ftell(mZipFp);
-
- /*
- * Copy the data in, possibly compressing it as we go.
- */
- if (sourceType == ZipEntry::kCompressStored) {
- if (compressionMethod == ZipEntry::kCompressDeflated) {
- bool failed = false;
- result = compressFpToFp(mZipFp, inputFp, data, size, &crc);
- if (result != NO_ERROR) {
- LOGD("compression failed, storing\n");
- failed = true;
- } else {
- /*
- * Make sure it has compressed "enough". This probably ought
- * to be set through an API call, but I don't expect our
- * criteria to change over time.
- */
- long src = inputFp ? ftell(inputFp) : size;
- long dst = ftell(mZipFp) - startPosn;
- if (dst + (dst / 10) > src) {
- LOGD("insufficient compression (src=%ld dst=%ld), storing\n",
- src, dst);
- failed = true;
- }
- }
-
- if (failed) {
- compressionMethod = ZipEntry::kCompressStored;
- if (inputFp) rewind(inputFp);
- fseek(mZipFp, startPosn, SEEK_SET);
- /* fall through to kCompressStored case */
- }
- }
- /* handle "no compression" request, or failed compression from above */
- if (compressionMethod == ZipEntry::kCompressStored) {
- if (inputFp) {
- result = copyFpToFp(mZipFp, inputFp, &crc);
- } else {
- result = copyDataToFp(mZipFp, data, size, &crc);
- }
- if (result != NO_ERROR) {
- // don't need to truncate; happens in CDE rewrite
- LOGD("failed copying data in\n");
- goto bail;
- }
- }
-
- // currently seeked to end of file
- uncompressedLen = inputFp ? ftell(inputFp) : size;
- } else if (sourceType == ZipEntry::kCompressDeflated) {
- /* we should support uncompressed-from-compressed, but it's not
- * important right now */
- assert(compressionMethod == ZipEntry::kCompressDeflated);
-
- bool scanResult;
- int method;
- long compressedLen;
-
- scanResult = ZipUtils::examineGzip(inputFp, &method, &uncompressedLen,
- &compressedLen, &crc);
- if (!scanResult || method != ZipEntry::kCompressDeflated) {
- LOGD("this isn't a deflated gzip file?");
- result = UNKNOWN_ERROR;
- goto bail;
- }
-
- result = copyPartialFpToFp(mZipFp, inputFp, compressedLen, NULL);
- if (result != NO_ERROR) {
- LOGD("failed copying gzip data in\n");
- goto bail;
- }
- } else {
- assert(false);
- result = UNKNOWN_ERROR;
- goto bail;
- }
-
- /*
- * We could write the "Data Descriptor", but there doesn't seem to
- * be any point since we're going to go back and write the LFH.
- *
- * Update file offsets.
- */
- endPosn = ftell(mZipFp); // seeked to end of compressed data
-
- /*
- * Success! Fill out new values.
- */
- pEntry->setDataInfo(uncompressedLen, endPosn - startPosn, crc,
- compressionMethod);
- modWhen = getModTime(inputFp ? fileno(inputFp) : fileno(mZipFp));
- pEntry->setModWhen(modWhen);
- pEntry->setLFHOffset(lfhPosn);
- mEOCD.mNumEntries++;
- mEOCD.mTotalNumEntries++;
- mEOCD.mCentralDirSize = 0; // mark invalid; set by flush()
- mEOCD.mCentralDirOffset = endPosn;
-
- /*
- * Go back and write the LFH.
- */
- if (fseek(mZipFp, lfhPosn, SEEK_SET) != 0) {
- result = UNKNOWN_ERROR;
- goto bail;
- }
- pEntry->mLFH.write(mZipFp);
-
- /*
- * Add pEntry to the list.
- */
- mEntries.add(pEntry);
- if (ppEntry != NULL)
- *ppEntry = pEntry;
- pEntry = NULL;
-
-bail:
- if (inputFp != NULL)
- fclose(inputFp);
- delete pEntry;
- return result;
-}
-
-/*
- * Add an entry by copying it from another zip file. If "padding" is
- * nonzero, the specified number of bytes will be added to the "extra"
- * field in the header.
- *
- * If "ppEntry" is non-NULL, a pointer to the new entry will be returned.
- */
-status_t ZipFile::add(const ZipFile* pSourceZip, const ZipEntry* pSourceEntry,
- int padding, ZipEntry** ppEntry)
-{
- ZipEntry* pEntry = NULL;
- status_t result;
- long lfhPosn, endPosn;
-
- if (mReadOnly)
- return INVALID_OPERATION;
-
- /* make sure we're in a reasonable state */
- assert(mZipFp != NULL);
- assert(mEntries.size() == mEOCD.mTotalNumEntries);
-
- if (fseek(mZipFp, mEOCD.mCentralDirOffset, SEEK_SET) != 0) {
- result = UNKNOWN_ERROR;
- goto bail;
- }
-
- pEntry = new ZipEntry;
- if (pEntry == NULL) {
- result = NO_MEMORY;
- goto bail;
- }
-
- result = pEntry->initFromExternal(pSourceZip, pSourceEntry);
- if (result != NO_ERROR)
- goto bail;
- if (padding != 0) {
- result = pEntry->addPadding(padding);
- if (result != NO_ERROR)
- goto bail;
- }
-
- /*
- * From here on out, failures are more interesting.
- */
- mNeedCDRewrite = true;
-
- /*
- * Write the LFH. Since we're not recompressing the data, we already
- * have all of the fields filled out.
- */
- lfhPosn = ftell(mZipFp);
- pEntry->mLFH.write(mZipFp);
-
- /*
- * Copy the data over.
- *
- * If the "has data descriptor" flag is set, we want to copy the DD
- * fields as well. This is a fixed-size area immediately following
- * the data.
- */
- if (fseek(pSourceZip->mZipFp, pSourceEntry->getFileOffset(), SEEK_SET) != 0)
- {
- result = UNKNOWN_ERROR;
- goto bail;
- }
-
- off_t copyLen;
- copyLen = pSourceEntry->getCompressedLen();
- if ((pSourceEntry->mLFH.mGPBitFlag & ZipEntry::kUsesDataDescr) != 0)
- copyLen += ZipEntry::kDataDescriptorLen;
-
- if (copyPartialFpToFp(mZipFp, pSourceZip->mZipFp, copyLen, NULL)
- != NO_ERROR)
- {
- LOGW("copy of '%s' failed\n", pEntry->mCDE.mFileName);
- result = UNKNOWN_ERROR;
- goto bail;
- }
-
- /*
- * Update file offsets.
- */
- endPosn = ftell(mZipFp);
-
- /*
- * Success! Fill out new values.
- */
- pEntry->setLFHOffset(lfhPosn); // sets mCDE.mLocalHeaderRelOffset
- mEOCD.mNumEntries++;
- mEOCD.mTotalNumEntries++;
- mEOCD.mCentralDirSize = 0; // mark invalid; set by flush()
- mEOCD.mCentralDirOffset = endPosn;
-
- /*
- * Add pEntry to the list.
- */
- mEntries.add(pEntry);
- if (ppEntry != NULL)
- *ppEntry = pEntry;
- pEntry = NULL;
-
- result = NO_ERROR;
-
-bail:
- delete pEntry;
- return result;
-}
-
-/*
- * Copy all of the bytes in "src" to "dst".
- *
- * On exit, "srcFp" will be seeked to the end of the file, and "dstFp"
- * will be seeked immediately past the data.
- */
-status_t ZipFile::copyFpToFp(FILE* dstFp, FILE* srcFp, unsigned long* pCRC32)
-{
- unsigned char tmpBuf[32768];
- size_t count;
-
- *pCRC32 = crc32(0L, Z_NULL, 0);
-
- while (1) {
- count = fread(tmpBuf, 1, sizeof(tmpBuf), srcFp);
- if (ferror(srcFp) || ferror(dstFp))
- return errnoToStatus(errno);
- if (count == 0)
- break;
-
- *pCRC32 = crc32(*pCRC32, tmpBuf, count);
-
- if (fwrite(tmpBuf, 1, count, dstFp) != count) {
- LOGD("fwrite %d bytes failed\n", (int) count);
- return UNKNOWN_ERROR;
- }
- }
-
- return NO_ERROR;
-}
-
-/*
- * Copy all of the bytes in "src" to "dst".
- *
- * On exit, "dstFp" will be seeked immediately past the data.
- */
-status_t ZipFile::copyDataToFp(FILE* dstFp,
- const void* data, size_t size, unsigned long* pCRC32)
-{
- size_t count;
-
- *pCRC32 = crc32(0L, Z_NULL, 0);
- if (size > 0) {
- *pCRC32 = crc32(*pCRC32, (const unsigned char*)data, size);
- if (fwrite(data, 1, size, dstFp) != size) {
- LOGD("fwrite %d bytes failed\n", (int) size);
- return UNKNOWN_ERROR;
- }
- }
-
- return NO_ERROR;
-}
-
-/*
- * Copy some of the bytes in "src" to "dst".
- *
- * If "pCRC32" is NULL, the CRC will not be computed.
- *
- * On exit, "srcFp" will be seeked to the end of the file, and "dstFp"
- * will be seeked immediately past the data just written.
- */
-status_t ZipFile::copyPartialFpToFp(FILE* dstFp, FILE* srcFp, long length,
- unsigned long* pCRC32)
-{
- unsigned char tmpBuf[32768];
- size_t count;
-
- if (pCRC32 != NULL)
- *pCRC32 = crc32(0L, Z_NULL, 0);
-
- while (length) {
- long readSize;
-
- readSize = sizeof(tmpBuf);
- if (readSize > length)
- readSize = length;
-
- count = fread(tmpBuf, 1, readSize, srcFp);
- if ((long) count != readSize) { // error or unexpected EOF
- LOGD("fread %d bytes failed\n", (int) readSize);
- return UNKNOWN_ERROR;
- }
-
- if (pCRC32 != NULL)
- *pCRC32 = crc32(*pCRC32, tmpBuf, count);
-
- if (fwrite(tmpBuf, 1, count, dstFp) != count) {
- LOGD("fwrite %d bytes failed\n", (int) count);
- return UNKNOWN_ERROR;
- }
-
- length -= readSize;
- }
-
- return NO_ERROR;
-}
-
-/*
- * Compress all of the data in "srcFp" and write it to "dstFp".
- *
- * On exit, "srcFp" will be seeked to the end of the file, and "dstFp"
- * will be seeked immediately past the compressed data.
- */
-status_t ZipFile::compressFpToFp(FILE* dstFp, FILE* srcFp,
- const void* data, size_t size, unsigned long* pCRC32)
-{
- status_t result = NO_ERROR;
- const size_t kBufSize = 32768;
- unsigned char* inBuf = NULL;
- unsigned char* outBuf = NULL;
- z_stream zstream;
- bool atEof = false; // no feof() aviailable yet
- unsigned long crc;
- int zerr;
-
- /*
- * Create an input buffer and an output buffer.
- */
- inBuf = new unsigned char[kBufSize];
- outBuf = new unsigned char[kBufSize];
- if (inBuf == NULL || outBuf == NULL) {
- result = NO_MEMORY;
- goto bail;
- }
-
- /*
- * Initialize the zlib stream.
- */
- memset(&zstream, 0, sizeof(zstream));
- zstream.zalloc = Z_NULL;
- zstream.zfree = Z_NULL;
- zstream.opaque = Z_NULL;
- zstream.next_in = NULL;
- zstream.avail_in = 0;
- zstream.next_out = outBuf;
- zstream.avail_out = kBufSize;
- zstream.data_type = Z_UNKNOWN;
-
- zerr = deflateInit2(&zstream, Z_BEST_COMPRESSION,
- Z_DEFLATED, -MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
- if (zerr != Z_OK) {
- result = UNKNOWN_ERROR;
- if (zerr == Z_VERSION_ERROR) {
- LOGE("Installed zlib is not compatible with linked version (%s)\n",
- ZLIB_VERSION);
- } else {
- LOGD("Call to deflateInit2 failed (zerr=%d)\n", zerr);
- }
- goto bail;
- }
-
- crc = crc32(0L, Z_NULL, 0);
-
- /*
- * Loop while we have data.
- */
- do {
- size_t getSize;
- int flush;
-
- /* only read if the input buffer is empty */
- if (zstream.avail_in == 0 && !atEof) {
- LOGV("+++ reading %d bytes\n", (int)kBufSize);
- if (data) {
- getSize = size > kBufSize ? kBufSize : size;
- memcpy(inBuf, data, getSize);
- data = ((const char*)data) + getSize;
- size -= getSize;
- } else {
- getSize = fread(inBuf, 1, kBufSize, srcFp);
- if (ferror(srcFp)) {
- LOGD("deflate read failed (errno=%d)\n", errno);
- goto z_bail;
- }
- }
- if (getSize < kBufSize) {
- LOGV("+++ got %d bytes, EOF reached\n",
- (int)getSize);
- atEof = true;
- }
-
- crc = crc32(crc, inBuf, getSize);
-
- zstream.next_in = inBuf;
- zstream.avail_in = getSize;
- }
-
- if (atEof)
- flush = Z_FINISH; /* tell zlib that we're done */
- else
- flush = Z_NO_FLUSH; /* more to come! */
-
- zerr = deflate(&zstream, flush);
- if (zerr != Z_OK && zerr != Z_STREAM_END) {
- LOGD("zlib deflate call failed (zerr=%d)\n", zerr);
- result = UNKNOWN_ERROR;
- goto z_bail;
- }
-
- /* write when we're full or when we're done */
- if (zstream.avail_out == 0 ||
- (zerr == Z_STREAM_END && zstream.avail_out != (uInt) kBufSize))
- {
- LOGV("+++ writing %d bytes\n", (int) (zstream.next_out - outBuf));
- if (fwrite(outBuf, 1, zstream.next_out - outBuf, dstFp) !=
- (size_t)(zstream.next_out - outBuf))
- {
- LOGD("write %d failed in deflate\n",
- (int) (zstream.next_out - outBuf));
- goto z_bail;
- }
-
- zstream.next_out = outBuf;
- zstream.avail_out = kBufSize;
- }
- } while (zerr == Z_OK);
-
- assert(zerr == Z_STREAM_END); /* other errors should've been caught */
-
- *pCRC32 = crc;
-
-z_bail:
- deflateEnd(&zstream); /* free up any allocated structures */
-
-bail:
- delete[] inBuf;
- delete[] outBuf;
-
- return result;
-}
-
-/*
- * Mark an entry as deleted.
- *
- * We will eventually need to crunch the file down, but if several files
- * are being removed (perhaps as part of an "update" process) we can make
- * things considerably faster by deferring the removal to "flush" time.
- */
-status_t ZipFile::remove(ZipEntry* pEntry)
-{
- /*
- * Should verify that pEntry is actually part of this archive, and
- * not some stray ZipEntry from a different file.
- */
-
- /* mark entry as deleted, and mark archive as dirty */
- pEntry->setDeleted();
- mNeedCDRewrite = true;
- return NO_ERROR;
-}
-
-/*
- * Flush any pending writes.
- *
- * In particular, this will crunch out deleted entries, and write the
- * Central Directory and EOCD if we have stomped on them.
- */
-status_t ZipFile::flush(void)
-{
- status_t result = NO_ERROR;
- long eocdPosn;
- int i, count;
-
- if (mReadOnly)
- return INVALID_OPERATION;
- if (!mNeedCDRewrite)
- return NO_ERROR;
-
- assert(mZipFp != NULL);
-
- result = crunchArchive();
- if (result != NO_ERROR)
- return result;
-
- if (fseek(mZipFp, mEOCD.mCentralDirOffset, SEEK_SET) != 0)
- return UNKNOWN_ERROR;
-
- count = mEntries.size();
- for (i = 0; i < count; i++) {
- ZipEntry* pEntry = mEntries[i];
- pEntry->mCDE.write(mZipFp);
- }
-
- eocdPosn = ftell(mZipFp);
- mEOCD.mCentralDirSize = eocdPosn - mEOCD.mCentralDirOffset;
-
- mEOCD.write(mZipFp);
-
- /*
- * If we had some stuff bloat up during compression and get replaced
- * with plain files, or if we deleted some entries, there's a lot
- * of wasted space at the end of the file. Remove it now.
- */
- if (ftruncate(fileno(mZipFp), ftell(mZipFp)) != 0) {
- LOGW("ftruncate failed %ld: %s\n", ftell(mZipFp), strerror(errno));
- // not fatal
- }
-
- /* should we clear the "newly added" flag in all entries now? */
-
- mNeedCDRewrite = false;
- return NO_ERROR;
-}
-
-/*
- * Crunch deleted files out of an archive by shifting the later files down.
- *
- * Because we're not using a temp file, we do the operation inside the
- * current file.
- */
-status_t ZipFile::crunchArchive(void)
-{
- status_t result = NO_ERROR;
- int i, count;
- long delCount, adjust;
-
-#if 0
- printf("CONTENTS:\n");
- for (i = 0; i < (int) mEntries.size(); i++) {
- printf(" %d: lfhOff=%ld del=%d\n",
- i, mEntries[i]->getLFHOffset(), mEntries[i]->getDeleted());
- }
- printf(" END is %ld\n", (long) mEOCD.mCentralDirOffset);
-#endif
-
- /*
- * Roll through the set of files, shifting them as appropriate. We
- * could probably get a slight performance improvement by sliding
- * multiple files down at once (because we could use larger reads
- * when operating on batches of small files), but it's not that useful.
- */
- count = mEntries.size();
- delCount = adjust = 0;
- for (i = 0; i < count; i++) {
- ZipEntry* pEntry = mEntries[i];
- long span;
-
- if (pEntry->getLFHOffset() != 0) {
- long nextOffset;
-
- /* Get the length of this entry by finding the offset
- * of the next entry. Directory entries don't have
- * file offsets, so we need to find the next non-directory
- * entry.
- */
- nextOffset = 0;
- for (int ii = i+1; nextOffset == 0 && ii < count; ii++)
- nextOffset = mEntries[ii]->getLFHOffset();
- if (nextOffset == 0)
- nextOffset = mEOCD.mCentralDirOffset;
- span = nextOffset - pEntry->getLFHOffset();
-
- assert(span >= ZipEntry::LocalFileHeader::kLFHLen);
- } else {
- /* This is a directory entry. It doesn't have
- * any actual file contents, so there's no need to
- * move anything.
- */
- span = 0;
- }
-
- //printf("+++ %d: off=%ld span=%ld del=%d [count=%d]\n",
- // i, pEntry->getLFHOffset(), span, pEntry->getDeleted(), count);
-
- if (pEntry->getDeleted()) {
- adjust += span;
- delCount++;
-
- delete pEntry;
- mEntries.removeAt(i);
-
- /* adjust loop control */
- count--;
- i--;
- } else if (span != 0 && adjust > 0) {
- /* shuffle this entry back */
- //printf("+++ Shuffling '%s' back %ld\n",
- // pEntry->getFileName(), adjust);
- result = filemove(mZipFp, pEntry->getLFHOffset() - adjust,
- pEntry->getLFHOffset(), span);
- if (result != NO_ERROR) {
- /* this is why you use a temp file */
- LOGE("error during crunch - archive is toast\n");
- return result;
- }
-
- pEntry->setLFHOffset(pEntry->getLFHOffset() - adjust);
- }
- }
-
- /*
- * Fix EOCD info. We have to wait until the end to do some of this
- * because we use mCentralDirOffset to determine "span" for the
- * last entry.
- */
- mEOCD.mCentralDirOffset -= adjust;
- mEOCD.mNumEntries -= delCount;
- mEOCD.mTotalNumEntries -= delCount;
- mEOCD.mCentralDirSize = 0; // mark invalid; set by flush()
-
- assert(mEOCD.mNumEntries == mEOCD.mTotalNumEntries);
- assert(mEOCD.mNumEntries == count);
-
- return result;
-}
-
-/*
- * Works like memmove(), but on pieces of a file.
- */
-status_t ZipFile::filemove(FILE* fp, off_t dst, off_t src, size_t n)
-{
- if (dst == src || n <= 0)
- return NO_ERROR;
-
- unsigned char readBuf[32768];
-
- if (dst < src) {
- /* shift stuff toward start of file; must read from start */
- while (n != 0) {
- size_t getSize = sizeof(readBuf);
- if (getSize > n)
- getSize = n;
-
- if (fseek(fp, (long) src, SEEK_SET) != 0) {
- LOGD("filemove src seek %ld failed\n", (long) src);
- return UNKNOWN_ERROR;
- }
-
- if (fread(readBuf, 1, getSize, fp) != getSize) {
- LOGD("filemove read %ld off=%ld failed\n",
- (long) getSize, (long) src);
- return UNKNOWN_ERROR;
- }
-
- if (fseek(fp, (long) dst, SEEK_SET) != 0) {
- LOGD("filemove dst seek %ld failed\n", (long) dst);
- return UNKNOWN_ERROR;
- }
-
- if (fwrite(readBuf, 1, getSize, fp) != getSize) {
- LOGD("filemove write %ld off=%ld failed\n",
- (long) getSize, (long) dst);
- return UNKNOWN_ERROR;
- }
-
- src += getSize;
- dst += getSize;
- n -= getSize;
- }
- } else {
- /* shift stuff toward end of file; must read from end */
- assert(false); // write this someday, maybe
- return UNKNOWN_ERROR;
- }
-
- return NO_ERROR;
-}
-
-
-/*
- * Get the modification time from a file descriptor.
- */
-time_t ZipFile::getModTime(int fd)
-{
- struct stat sb;
-
- if (fstat(fd, &sb) < 0) {
- LOGD("HEY: fstat on fd %d failed\n", fd);
- return (time_t) -1;
- }
-
- return sb.st_mtime;
-}
-
-
-#if 0 /* this is a bad idea */
-/*
- * Get a copy of the Zip file descriptor.
- *
- * We don't allow this if the file was opened read-write because we tend
- * to leave the file contents in an uncertain state between calls to
- * flush(). The duplicated file descriptor should only be valid for reads.
- */
-int ZipFile::getZipFd(void) const
-{
- if (!mReadOnly)
- return INVALID_OPERATION;
- assert(mZipFp != NULL);
-
- int fd;
- fd = dup(fileno(mZipFp));
- if (fd < 0) {
- LOGD("didn't work, errno=%d\n", errno);
- }
-
- return fd;
-}
-#endif
-
-
-#if 0
-/*
- * Expand data.
- */
-bool ZipFile::uncompress(const ZipEntry* pEntry, void* buf) const
-{
- return false;
-}
-#endif
-
-// free the memory when you're done
-void* ZipFile::uncompress(const ZipEntry* entry)
-{
- size_t unlen = entry->getUncompressedLen();
- size_t clen = entry->getCompressedLen();
-
- void* buf = malloc(unlen);
- if (buf == NULL) {
- return NULL;
- }
-
- fseek(mZipFp, 0, SEEK_SET);
-
- off_t offset = entry->getFileOffset();
- if (fseek(mZipFp, offset, SEEK_SET) != 0) {
- goto bail;
- }
-
- switch (entry->getCompressionMethod())
- {
- case ZipEntry::kCompressStored: {
- ssize_t amt = fread(buf, 1, unlen, mZipFp);
- if (amt != (ssize_t)unlen) {
- goto bail;
- }
-#if 0
- printf("data...\n");
- const unsigned char* p = (unsigned char*)buf;
- const unsigned char* end = p+unlen;
- for (int i=0; i<32 && p < end; i++) {
- printf("0x%08x ", (int)(offset+(i*0x10)));
- for (int j=0; j<0x10 && p < end; j++) {
- printf(" %02x", *p);
- p++;
- }
- printf("\n");
- }
-#endif
-
- }
- break;
- case ZipEntry::kCompressDeflated: {
- if (!ZipUtils::inflateToBuffer(mZipFp, buf, unlen, clen)) {
- goto bail;
- }
- }
- break;
- default:
- goto bail;
- }
- return buf;
-
-bail:
- free(buf);
- return NULL;
-}
-
-
-/*
- * ===========================================================================
- * ZipFile::EndOfCentralDir
- * ===========================================================================
- */
-
-/*
- * Read the end-of-central-dir fields.
- *
- * "buf" should be positioned at the EOCD signature, and should contain
- * the entire EOCD area including the comment.
- */
-status_t ZipFile::EndOfCentralDir::readBuf(const unsigned char* buf, int len)
-{
- /* don't allow re-use */
- assert(mComment == NULL);
-
- if (len < kEOCDLen) {
- /* looks like ZIP file got truncated */
- LOGD(" Zip EOCD: expected >= %d bytes, found %d\n",
- kEOCDLen, len);
- return INVALID_OPERATION;
- }
-
- /* this should probably be an assert() */
- if (ZipEntry::getLongLE(&buf[0x00]) != kSignature)
- return UNKNOWN_ERROR;
-
- mDiskNumber = ZipEntry::getShortLE(&buf[0x04]);
- mDiskWithCentralDir = ZipEntry::getShortLE(&buf[0x06]);
- mNumEntries = ZipEntry::getShortLE(&buf[0x08]);
- mTotalNumEntries = ZipEntry::getShortLE(&buf[0x0a]);
- mCentralDirSize = ZipEntry::getLongLE(&buf[0x0c]);
- mCentralDirOffset = ZipEntry::getLongLE(&buf[0x10]);
- mCommentLen = ZipEntry::getShortLE(&buf[0x14]);
-
- // TODO: validate mCentralDirOffset
-
- if (mCommentLen > 0) {
- if (kEOCDLen + mCommentLen > len) {
- LOGD("EOCD(%d) + comment(%d) exceeds len (%d)\n",
- kEOCDLen, mCommentLen, len);
- return UNKNOWN_ERROR;
- }
- mComment = new unsigned char[mCommentLen];
- memcpy(mComment, buf + kEOCDLen, mCommentLen);
- }
-
- return NO_ERROR;
-}
-
-/*
- * Write an end-of-central-directory section.
- */
-status_t ZipFile::EndOfCentralDir::write(FILE* fp)
-{
- unsigned char buf[kEOCDLen];
-
- ZipEntry::putLongLE(&buf[0x00], kSignature);
- ZipEntry::putShortLE(&buf[0x04], mDiskNumber);
- ZipEntry::putShortLE(&buf[0x06], mDiskWithCentralDir);
- ZipEntry::putShortLE(&buf[0x08], mNumEntries);
- ZipEntry::putShortLE(&buf[0x0a], mTotalNumEntries);
- ZipEntry::putLongLE(&buf[0x0c], mCentralDirSize);
- ZipEntry::putLongLE(&buf[0x10], mCentralDirOffset);
- ZipEntry::putShortLE(&buf[0x14], mCommentLen);
-
- if (fwrite(buf, 1, kEOCDLen, fp) != kEOCDLen)
- return UNKNOWN_ERROR;
- if (mCommentLen > 0) {
- assert(mComment != NULL);
- if (fwrite(mComment, mCommentLen, 1, fp) != mCommentLen)
- return UNKNOWN_ERROR;
- }
-
- return NO_ERROR;
-}
-
-/*
- * Dump the contents of an EndOfCentralDir object.
- */
-void ZipFile::EndOfCentralDir::dump(void) const
-{
- LOGD(" EndOfCentralDir contents:\n");
- LOGD(" diskNum=%u diskWCD=%u numEnt=%u totalNumEnt=%u\n",
- mDiskNumber, mDiskWithCentralDir, mNumEntries, mTotalNumEntries);
- LOGD(" centDirSize=%lu centDirOff=%lu commentLen=%u\n",
- mCentralDirSize, mCentralDirOffset, mCommentLen);
-}
-
diff --git a/libs/utils/executablepath_darwin.cpp b/libs/utils/executablepath_darwin.cpp
deleted file mode 100644
index 2e3c3a0..0000000
--- a/libs/utils/executablepath_darwin.cpp
+++ /dev/null
@@ -1,31 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <utils/executablepath.h>
-#import <Carbon/Carbon.h>
-#include <unistd.h>
-
-void executablepath(char s[PATH_MAX])
-{
- ProcessSerialNumber psn;
- GetCurrentProcess(&psn);
- CFDictionaryRef dict;
- dict = ProcessInformationCopyDictionary(&psn, 0xffffffff);
- CFStringRef value = (CFStringRef)CFDictionaryGetValue(dict,
- CFSTR("CFBundleExecutable"));
- CFStringGetCString(value, s, PATH_MAX+1, kCFStringEncodingUTF8);
-}
-
diff --git a/libs/utils/executablepath_linux.cpp b/libs/utils/executablepath_linux.cpp
deleted file mode 100644
index b8d2a3d..0000000
--- a/libs/utils/executablepath_linux.cpp
+++ /dev/null
@@ -1,30 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <utils/executablepath.h>
-#include <sys/types.h>
-#include <unistd.h>
-#include <limits.h>
-#include <stdio.h>
-
-void executablepath(char exe[PATH_MAX])
-{
- char proc[100];
- sprintf(proc, "/proc/%d/exe", getpid());
-
- int err = readlink(proc, exe, PATH_MAX);
-}
-
diff --git a/libs/utils/futex_synchro.c b/libs/utils/futex_synchro.c
deleted file mode 100644
index ab48c69..0000000
--- a/libs/utils/futex_synchro.c
+++ /dev/null
@@ -1,176 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdio.h>
-#include <limits.h>
-
-#include <sys/time.h>
-#include <sched.h>
-
-#include <errno.h>
-
-#include <private/utils/futex_synchro.h>
-
-
-// This futex glue code is need on desktop linux, but is already part of bionic.
-#if !defined(HAVE_FUTEX_WRAPPERS)
-
-#include <unistd.h>
-#include <sys/syscall.h>
-typedef unsigned int u32;
-#define asmlinkage
-#define __user
-#include <linux/futex.h>
-#include <utils/Atomic.h>
-
-
-int futex (int *uaddr, int op, int val, const struct timespec *timeout, int *uaddr2, int val3)
-{
- int err = syscall(SYS_futex, uaddr, op, val, timeout, uaddr2, val3);
- return err == 0 ? 0 : -errno;
-}
-
-int __futex_wait(volatile void *ftx, int val, const struct timespec *timeout)
-{
- return futex((int*)ftx, FUTEX_WAIT, val, timeout, NULL, 0);
-}
-
-int __futex_wake(volatile void *ftx, int count)
-{
- return futex((int*)ftx, FUTEX_WAKE, count, NULL, NULL, 0);
-}
-
-int __atomic_cmpxchg(int old, int _new, volatile int *ptr)
-{
- return android_atomic_cmpxchg(old, _new, ptr);
-}
-
-int __atomic_swap(int _new, volatile int *ptr)
-{
- return android_atomic_swap(_new, ptr);
-}
-
-int __atomic_dec(volatile int *ptr)
-{
- return android_atomic_dec(ptr);
-}
-
-#else // !defined(__arm__)
-
-int __futex_wait(volatile void *ftx, int val, const struct timespec *timeout);
-int __futex_wake(volatile void *ftx, int count);
-
-int __atomic_cmpxchg(int old, int _new, volatile int *ptr);
-int __atomic_swap(int _new, volatile int *ptr);
-int __atomic_dec(volatile int *ptr);
-
-#endif // !defined(HAVE_FUTEX_WRAPPERS)
-
-
-// lock states
-//
-// 0: unlocked
-// 1: locked, no waiters
-// 2: locked, maybe waiters
-
-void futex_mutex_init(futex_mutex_t *m)
-{
- m->value = 0;
-}
-
-int futex_mutex_lock(futex_mutex_t *m, unsigned msec)
-{
- if(__atomic_cmpxchg(0, 1, &m->value) == 0) {
- return 0;
- }
- if(msec == FUTEX_WAIT_INFINITE) {
- while(__atomic_swap(2, &m->value) != 0) {
- __futex_wait(&m->value, 2, 0);
- }
- } else {
- struct timespec ts;
- ts.tv_sec = msec / 1000;
- ts.tv_nsec = (msec % 1000) * 1000000;
- while(__atomic_swap(2, &m->value) != 0) {
- if(__futex_wait(&m->value, 2, &ts) == -ETIMEDOUT) {
- return -1;
- }
- }
- }
- return 0;
-}
-
-int futex_mutex_trylock(futex_mutex_t *m)
-{
- if(__atomic_cmpxchg(0, 1, &m->value) == 0) {
- return 0;
- }
- return -1;
-}
-
-void futex_mutex_unlock(futex_mutex_t *m)
-{
- if(__atomic_dec(&m->value) != 1) {
- m->value = 0;
- __futex_wake(&m->value, 1);
- }
-}
-
-/* XXX *technically* there is a race condition that could allow
- * XXX a signal to be missed. If thread A is preempted in _wait()
- * XXX after unlocking the mutex and before waiting, and if other
- * XXX threads call signal or broadcast UINT_MAX times (exactly),
- * XXX before thread A is scheduled again and calls futex_wait(),
- * XXX then the signal will be lost.
- */
-
-void futex_cond_init(futex_cond_t *c)
-{
- c->value = 0;
-}
-
-int futex_cond_wait(futex_cond_t *c, futex_mutex_t *m, unsigned msec)
-{
- if(msec == FUTEX_WAIT_INFINITE){
- int oldvalue = c->value;
- futex_mutex_unlock(m);
- __futex_wait(&c->value, oldvalue, 0);
- futex_mutex_lock(m, FUTEX_WAIT_INFINITE);
- return 0;
- } else {
- int oldvalue = c->value;
- struct timespec ts;
- ts.tv_sec = msec / 1000;
- ts.tv_nsec = (msec % 1000) * 1000000;
- futex_mutex_unlock(m);
- const int err = __futex_wait(&c->value, oldvalue, &ts);
- futex_mutex_lock(m, FUTEX_WAIT_INFINITE);
- return err;
- }
-}
-
-void futex_cond_signal(futex_cond_t *c)
-{
- __atomic_dec(&c->value);
- __futex_wake(&c->value, 1);
-}
-
-void futex_cond_broadcast(futex_cond_t *c)
-{
- __atomic_dec(&c->value);
- __futex_wake(&c->value, INT_MAX);
-}
-
diff --git a/libs/utils/ported.cpp b/libs/utils/ported.cpp
deleted file mode 100644
index 656e46f..0000000
--- a/libs/utils/ported.cpp
+++ /dev/null
@@ -1,106 +0,0 @@
-/*
- * Copyright (C) 2005 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-// Ports of standard functions that don't exist on a specific platform.
-//
-// Note these are NOT in the "android" namespace.
-//
-#include <utils/ported.h>
-
-#if defined(NEED_GETTIMEOFDAY) || defined(NEED_USLEEP)
-# include <sys/time.h>
-# include <windows.h>
-#endif
-
-
-#if defined(NEED_GETTIMEOFDAY)
-/*
- * Replacement gettimeofday() for Windows environments (primarily MinGW).
- *
- * Ignores "tz".
- */
-int gettimeofday(struct timeval* ptv, struct timezone* tz)
-{
- long long nsTime; // time in 100ns units since Jan 1 1601
- FILETIME ft;
-
- if (tz != NULL) {
- // oh well
- }
-
- ::GetSystemTimeAsFileTime(&ft);
- nsTime = (long long) ft.dwHighDateTime << 32 |
- (long long) ft.dwLowDateTime;
- // convert to time in usec since Jan 1 1970
- ptv->tv_usec = (long) ((nsTime / 10LL) % 1000000LL);
- ptv->tv_sec = (long) ((nsTime - 116444736000000000LL) / 10000000LL);
-
- return 0;
-}
-#endif
-
-#if defined(NEED_USLEEP)
-//
-// Replacement usleep for Windows environments (primarily MinGW).
-//
-void usleep(unsigned long usec)
-{
- // Win32 API function Sleep() takes milliseconds
- ::Sleep((usec + 500) / 1000);
-}
-#endif
-
-#if 0 //defined(NEED_PIPE)
-//
-// Replacement pipe() command for MinGW
-//
-// The _O_NOINHERIT flag sets bInheritHandle to FALSE in the
-// SecurityAttributes argument to CreatePipe(). This means the handles
-// aren't inherited when a new process is created. The examples I've seen
-// use it, possibly because there's a lot of junk going on behind the
-// scenes. (I'm assuming "process" and "thread" are different here, so
-// we should be okay spinning up a thread.) The recommended practice is
-// to dup() the descriptor you want the child to have.
-//
-// It appears that unnamed pipes can't do non-blocking ("overlapped") I/O.
-// You can't use select() either, since that only works on sockets. The
-// Windows API calls that are useful here all operate on a HANDLE, not
-// an integer file descriptor, and I don't think you can get there from
-// here. The "named pipe" stuff is insane.
-//
-int pipe(int filedes[2])
-{
- return _pipe(filedes, 0, _O_BINARY | _O_NOINHERIT);
-}
-#endif
-
-#if defined(NEED_SETENV)
-/*
- * MinGW lacks these. For now, just stub them out so the code compiles.
- */
-int setenv(const char* name, const char* value, int overwrite)
-{
- return 0;
-}
-void unsetenv(const char* name)
-{
-}
-char* getenv(const char* name)
-{
- return NULL;
-}
-#endif