Correctly remove unused paths from the cache.

Change-Id: I41d9334dcd9871634037344ab49bf69383498161
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp
index 0c7948f..2497925 100644
--- a/libs/hwui/TextureCache.cpp
+++ b/libs/hwui/TextureCache.cpp
@@ -94,8 +94,8 @@
     // This will be called already locked
     if (texture) {
         mSize -= texture->bitmapSize;
-        TEXTURE_LOGD("TextureCache::callback: removed size, mSize = %d, %d",
-                texture->bitmapSize, mSize);
+        TEXTURE_LOGD("TextureCache::callback: name, removed size, mSize = %d, %d, %d",
+                texture->id, texture->bitmapSize, mSize);
         glDeleteTextures(1, &texture->id);
         delete texture;
     }
@@ -133,8 +133,8 @@
         if (size < mMaxSize) {
             mLock.lock();
             mSize += size;
-            TEXTURE_LOGD("TextureCache::get: create texture(0x%p): size, mSize = %d, %d",
-                     bitmap, size, mSize);
+            TEXTURE_LOGD("TextureCache::get: create texture(%p): name, size, mSize = %d, %d, %d",
+                     bitmap, texture->id, size, mSize);
             mCache.put(bitmap, texture);
             mLock.unlock();
         } else {