Correctly remove unused paths from the cache.
Change-Id: I41d9334dcd9871634037344ab49bf69383498161
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp
index 0c7948f..2497925 100644
--- a/libs/hwui/TextureCache.cpp
+++ b/libs/hwui/TextureCache.cpp
@@ -94,8 +94,8 @@
// This will be called already locked
if (texture) {
mSize -= texture->bitmapSize;
- TEXTURE_LOGD("TextureCache::callback: removed size, mSize = %d, %d",
- texture->bitmapSize, mSize);
+ TEXTURE_LOGD("TextureCache::callback: name, removed size, mSize = %d, %d, %d",
+ texture->id, texture->bitmapSize, mSize);
glDeleteTextures(1, &texture->id);
delete texture;
}
@@ -133,8 +133,8 @@
if (size < mMaxSize) {
mLock.lock();
mSize += size;
- TEXTURE_LOGD("TextureCache::get: create texture(0x%p): size, mSize = %d, %d",
- bitmap, size, mSize);
+ TEXTURE_LOGD("TextureCache::get: create texture(%p): name, size, mSize = %d, %d, %d",
+ bitmap, texture->id, size, mSize);
mCache.put(bitmap, texture);
mLock.unlock();
} else {