Recycle OffscreenBuffers
Change-Id: Ia2e219026f211a5308ecf8209c5f986bb888aadd
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 1b89960..f094b2d 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -599,7 +599,7 @@
// Make sure to release all the textures we were owning as there won't
// be another draw
caches.textureCache.resetMarkInUse(this);
- caches.flush(Caches::FlushMode::Layers);
+ mRenderThread.renderState().flush(Caches::FlushMode::Layers);
}
}
@@ -609,10 +609,10 @@
ATRACE_CALL();
if (level >= TRIM_MEMORY_COMPLETE) {
- Caches::getInstance().flush(Caches::FlushMode::Full);
+ thread.renderState().flush(Caches::FlushMode::Full);
thread.eglManager().destroy();
} else if (level >= TRIM_MEMORY_UI_HIDDEN) {
- Caches::getInstance().flush(Caches::FlushMode::Moderate);
+ thread.renderState().flush(Caches::FlushMode::Moderate);
}
}