More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity.
diff --git a/libs/rs/rsScriptC_Lib.cpp b/libs/rs/rsScriptC_Lib.cpp
index 917f294..8a0ab71 100644
--- a/libs/rs/rsScriptC_Lib.cpp
+++ b/libs/rs/rsScriptC_Lib.cpp
@@ -738,9 +738,7 @@
VertexArray va;
va.setPosition(3, GL_FLOAT, 12, (uint32_t)&vtx);
- va.setTexture(2, GL_FLOAT, 8, (uint32_t)&tex, 0);
- //va.setTexture(2, GL_FLOAT, 8, (uint32_t)&tex, 1);
- //
+ va.setTexture(2, GL_FLOAT, 8, (uint32_t)&tex);
if (rsc->checkVersion2_0()) {
va.setupGL2(rsc, &rsc->mStateVertexArray, &rsc->mShaderCache);
} else {