More complete support for named attribs.  Adds user typed attribs as available to programVertex.  Non user attribs are not treated like user for GL2 for simplicity.
diff --git a/libs/rs/rsScriptC_Lib.cpp b/libs/rs/rsScriptC_Lib.cpp
index 917f294..8a0ab71 100644
--- a/libs/rs/rsScriptC_Lib.cpp
+++ b/libs/rs/rsScriptC_Lib.cpp
@@ -738,9 +738,7 @@
 
     VertexArray va;
     va.setPosition(3, GL_FLOAT, 12, (uint32_t)&vtx);
-    va.setTexture(2, GL_FLOAT, 8, (uint32_t)&tex, 0);
-    //va.setTexture(2, GL_FLOAT, 8, (uint32_t)&tex, 1);
-    //
+    va.setTexture(2, GL_FLOAT, 8, (uint32_t)&tex);
     if (rsc->checkVersion2_0()) {
         va.setupGL2(rsc, &rsc->mStateVertexArray, &rsc->mShaderCache);
     } else {