commit | b9530fbafc92b1f8ea9810f819ede4dddc7561ff | [log] [tgz] |
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author | Chris Kuiper <ckuiper@google.com> | Wed Jan 26 17:17:07 2022 -0800 |
committer | Chris Kuiper <ckuiper@google.com> | Thu Jan 27 10:00:12 2022 -0800 |
tree | 952e3b438f28efbe14111c22f2581178c60b8ec6 | |
parent | b41b25ff7325e7f2406999a76b6b8b2c24866321 [diff] |
DisplayManager: Switch RampAnimator to ramp in HLG space. This switches the ramp animator logic to ramp in the perceptual HLG space, thereby making ramping appear linear to the human eye. Bug: 204252940 Test: Verified on Pixel 6 Pro that ramping is much more linear and consistent. Change-Id: I946e1570e654eb25aa334be827ca3d15cba21c48