commit | e4a75f90683fa36674dfc4d3c937c585fdc22022 | [log] [tgz] |
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author | Jordan Demeulenaere <jdemeulenaere@google.com> | Fri May 03 18:59:18 2024 +0200 |
committer | Alejandro Nijamkin <nijamkin@google.com> | Tue May 07 10:52:06 2024 -0700 |
tree | 1a42ee3f9312f3818e93be2a4ed4922e05c65bb5 | |
parent | c66333f1cebaa15bddc66e34f9fd7bfb1f712ce1 [diff] |
Add MutableSTLState.snapToScene() This CL adds a new snapToScene() function to MutableSTLState that can be used to immediately snap to a scene. This can for instance be useful to make sure that the Shade is immediately hidden after a launch transition. Bug: 330672236 Test: atest SceneTransitionLayoutStateTest Flag: N/A Change-Id: I37d59c20d8634bdb9d0486e8726006b6fe29b9cb