Fix a couple of rendering issues
Bug #7253839

1. Make sure we don't make GL calls while recording display lists

2. Disable an early and trivial clip optimization in font renderer
   when a perspective transformation is used on the Canvas

Change-Id: I3f1052164239329346854f72d0a0d401fbfecf06
diff --git a/libs/hwui/font/Font.cpp b/libs/hwui/font/Font.cpp
index 6e205b8..7bfa63d 100644
--- a/libs/hwui/font/Font.cpp
+++ b/libs/hwui/font/Font.cpp
@@ -14,6 +14,8 @@
  * limitations under the License.
  */
 
+#define LOG_TAG "OpenGLRenderer"
+
 #include <cutils/compiler.h>
 
 #include <SkUtils.h>