commit | a355e904a26f2d863d49bec3e4c2176b8047a48e | [log] [tgz] |
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author | John Reck <jreck@google.com> | Wed Aug 04 11:18:32 2021 -0400 |
committer | John Reck <jreck@google.com> | Wed Aug 04 18:22:16 2021 +0000 |
tree | 22cb169ca0b5a5b1dabea8aea3b78e5c3a55bff0 | |
parent | d459da6362b204161af200dcbcc9d1814a9d95aa [diff] |
Have RippleDrawable ignore non-attached RenderNodes Don't try to do a RenderNodeAnimation if the RenderNode isn't attached. Although this isn't strictly speaking a valid state to be in, it's also easy for RippleDrawable to just ignore it. Bug: 186864959 Test: ripples still show up, are still RT accelerated normally Change-Id: I8127f1419508157eb83ac9bb1562745ac53d2ced