use the bitmap stride when encoding a screenshot as PNG
Bug: 8444808
Change-Id: I47b74c22c940b40bd02634e9cd9dbff39b29a99f
diff --git a/cmds/screencap/screencap.cpp b/cmds/screencap/screencap.cpp
index e1270af..be32355 100644
--- a/cmds/screencap/screencap.cpp
+++ b/cmds/screencap/screencap.cpp
@@ -179,7 +179,7 @@
if (base) {
if (png) {
SkBitmap b;
- b.setConfig(flinger2skia(f), w, h);
+ b.setConfig(flinger2skia(f), w, h, s*bytesPerPixel(f));
b.setPixels((void*)base);
SkDynamicMemoryWStream stream;
SkImageEncoder::EncodeStream(&stream, b,