Fix damage for layers for projection receivers

 Bug: 16880228

Change-Id: I59ab760a21f49cc2cac0d8936b173cff292e6114
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 396c7f3..636f218 100755
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -598,6 +598,7 @@
 }
 
 void OpenGLRenderer::flushLayerUpdates() {
+    ATRACE_CALL();
     syncState();
     updateLayers();
     flushLayers();