Don't check for null references.
The address of a reference will never be null in well formed C++ code.
The function returning the value being checked simply returns a
dereferenced pointer (which is just going to segfault if it is null!).
Change-Id: I3a4eb6adfc003c63ebf21b81d46088d52154d99d
diff --git a/tools/aapt/Command.cpp b/tools/aapt/Command.cpp
index f7de558..93dc5c9 100644
--- a/tools/aapt/Command.cpp
+++ b/tools/aapt/Command.cpp
@@ -197,14 +197,10 @@
}
const ResTable& res = assets.getResources(false);
- if (&res == NULL) {
- printf("\nNo resource table found.\n");
- } else {
#ifndef HAVE_ANDROID_OS
- printf("\nResource table:\n");
- res.print(false);
+ printf("\nResource table:\n");
+ res.print(false);
#endif
- }
Asset* manifestAsset = assets.openNonAsset("AndroidManifest.xml",
Asset::ACCESS_BUFFER);
@@ -531,11 +527,6 @@
assets.setConfiguration(config);
const ResTable& res = assets.getResources(false);
- if (&res == NULL) {
- fprintf(stderr, "ERROR: dump failed because no resource table was found\n");
- goto bail;
- }
-
if (strcmp("resources", option) == 0) {
#ifndef HAVE_ANDROID_OS
res.print(bundle->getValues());